Professional Documents
Culture Documents
Liam Fraser 2016 CV v7
Liam Fraser 2016 CV v7
Address
Contact
28 Ladycroft Close
Shrewsbury
Sy36bb
CG Generalist/ 3D Designer
PERSONAL STATEMENT
Liamfraseranimation@gmail.com
07854584327
WORK EXPERIENCE
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I have a wide range of experience from pre production all the way through to post, and have had the chance to
experiment with a wide range of different techniques and tools throughout my career, from 3D visulisation,
Animation, Game engine, augmented and virtual reality.
I have 2 years of experience working as a freelance artist , working on a wide range of roles from exhibition design
to fully animated music videos and branding
Through my time at Idea I gathered a large collective of different skills and techiques, rather then handing the client
a still render, they would recieve an game engine presenter or animation.
A Large part of my job was Data Visulisation, being able to take any set of data and make it
easialby digestable by the client, wether it be a website or game presenter.
The ability to look at all these different aspects of technology, quickly transformed the compamy and the way we
would present the clients with, and giving us an edge over some of the competition.
Moved the company on from using basic static renders and documents into 3D, including
Visulisation, animation, Game engine, realtime rendering, Augmented reality, Virtual reality
and 3D printing, And was tasked to find ways to improve and impliment these methods into
the companies workflow.
These tools ultimately led to excelent client engagement, giving them something to experience rather
than a document to skim through. I was In charge of R+D amn am able to clearly get Ideas across and constantly finding
new soloutions.
I can pick up new softwares and skills easily, which was also a large part of working at Idea, And I am comfortable giving
presentations to large groups of people and can talk fluiently about my work.
I work well within a team aswell as on my own, the deadlines were usually extremelly tight,
with last minute changes coming in , so communication was a big key to unsure work was
time efficient as well as being up to standard.
I have an extremely high work ethic, and am able to cope with tight and multiple deadlines often working late to
see these through to completion,.
I was also set to attend conferences, exhibitions and talks, heading a display stands at Digital
Past and Cima and built, along with giving conferences of how we have used technology to
further buth client interface andthe company itself. I can talk fluiently about the methods
and find way tailoured to the client.
I am punctual, loyal and work well individually and as part of a team. I have worked as project manager on many
big projects for well renound companies.
CLIENTS
ACHIEVEMENTS
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National Rail - High Focus Records - Fitzwilliam House - John Lewis - AEC - Goverment - Science Building - Regus
Wakefield - AIB - University of Hull - RBS - Three Headed Beast - CIMA - DECC - AIG - OGA
DESIGN SKILLS
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Software
EDUCATION
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2008 - 2011
(BA)Hons - Digital Animation - 2:1
University College Falmouth.
Skills
Autodesk Maya
Visulisation
Adobe Photoshop
3D Animation
Unity
Fly Throughs
Unreal
Modelling
Adobe Flash
Lighting
Sketchup
3D Printing
Adobe illustrator
Texturing
Vectorworks
Virtual Reality
Boujou
Augmented Reality
Revit
Motion Graphics
3DS Max
Cura
Data Visulisation
Meshlab
Rotoscope
MentalRay
Vray
Mac OSX
Windows
Video Editing
Stereoscopic
2007 - 2008
Art and Design Foundation Degree - Merit
Shrewsbury College of arts and technlogy
2006 - 2007
A Level
Graphic Design - A
Psychology - A
Chemistry - C
Biology - C
Shrewsbury Sixth Form
2001 -2006
GCSE
Art - A
Maths - A
English - A
Chemistry - B
Biology - B
Physics - C
Statistics - A
History - A
Religious Education - A
Physical Education - B
MY SPECIALITIES
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Visulisation
Animation
Game Engine
Data Visulisation
Liam Fraser.
SHOWREEL / PORTFOLIO
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https://www.youtube.com/watch?v=i5rZlFkCBl4&t=2s