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Hiperlan 1 & Bluetooth
Hiperlan 1 & Bluetooth
Hiperlan 1 & Bluetooth
HIPERLAN
HIPERLAN 1
Wireless LAN, supporting the following,
QoS
Power Prioritization Scheme
But. :(
EY-NPMA
Elimination Yield Non-Preemptive Priority Multiple Access
Divides medium access of different competing nodes into 3 Phases
Prioritization
Contention
Transmission
Prioritization Phase
-
Steps Involved
-
Priority Detection
- Time is divided into 5 slots ( 0 -high 4- low )
- Each slot duration IPS 168 high rate bit periods
- If access priority p then listen for p slots
Priority Assertion
- If medium is idle for that whole period of p slots
- Asserts by transmitting a burst for IPA
- If medium is busy, then waits for next cycle
Example
Let us assume, for example, that there are three nodes with data ready to be sent, the
packets of node 1 and node 2 having the priority 2, the packet of node 3 having the priority
4. Then nodes 1, 2 and 3 listen into the medium and sense slots 0 and 1 are idle. Nodes 1
and 2 both send a burst in slot 2 as priority assertion. Node 3 stops its attempt to transmit
its packet. In this example, the prioritization phase has taken three slots.
Elimination Phase
-
Each contending node sends an elimnation burst with length n and then
listens
A contending node survives this IFF it senses the channel is idle durign the
survival verification period. Else, eliminate!
One or more nodes survive this elimination phase.
Yield Phase
-
Transmission Phase
-
Low bit-rate High bit-rate HIPERLAN 1 CAC Protocol data unit (LBR-HBR
HCPDU)
Multicast or Unicast PDU
In unicast,
-
Quality Of Service
-
Priority Assignment
Power Conservation
Encryption and Decryption
Bluetooth
Bluetooth
-
Ad-hoc piconets, local area networks with a very limited coverage and
without need for an infrastructure
Close promixity connectivity
1 Mbit/sec gross data rate
Many devices offer Infra Red, slower tranmission rates, line of sight is
necessary, limited range, one to one - only two participants usually, no media
access, no internet fucntions ( big adv = low cost )
User Scenarios ( connection of pheripheral devices, ad-hoc networking,
bridging small gaps in networks )
Bluetooth Architecture
-
Is a collection of Bluetooth devices which are sync to the same hopping sequence
Master decides the hopping patterns, salves sync
Unique hopping pattern
Parked - does not participate, are visible can be reactivated in milliseconds
Standby - does not participate
Max 7 Slaves and 1 Master only ( More than 200 devices can be parked)
Why 8 devices ? 3 bit address
Piconet
Formation
Bluetooth Scatternet
Protocol
Stack