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A Complete Setup by Setup Guide For Embroidery Digitizing
A Complete Setup by Setup Guide For Embroidery Digitizing
Onscreen Manual
Rev 1
Nov
2010
Introduction
Onscreen documentation
Note For a complete feature listing, see Product
Differentiation Table in the EmbroideryStudio
Onscreen Manual.
Wilcom support
Live and recorded online training (as it
becomes available)
Printed documentation
With your Wilcom EmbroideryStudio e2.0
installation CD you will have received the
following printed documentation:
Quick Start Guide
This EmbroideryStudio Quick Start Guide
contains an overview of the application together
with introductory tutorial material and quick
reference. For detailed procedures covering all
features of the software applications, refer to the
EmbroideryStudio Onscreen Manual which can
be accessed via the Wilcom program group. To
identify sources of information relevant to your
specific model and any options you may have
I nt ro d u c t i o n
Onscreen Help
EmbroideryStudio
ES Chenille machines, including chain, moss,
needle height
ES Chenille stitch types and effects.
Purpose
Help Topics
Access onscreen
documentation
Fit in Window
Zoom tool
Fit Width
Access onscreen
help in Graphics
mode
Bookmarks
Paging settings
Access
onscreen help
in Embroidery
mode
I nt ro d u c t i o n
Commands
Commands on a submenu are referred to by both
the submenu and command name. For example
the command Open on the submenu
Embroidery Disk is referred to as Embroidery
Disk > Open.
Dialog boxes
Dialog boxes are referred to as dialogs and are
displayed only if they provide important
information on using EmbroideryStudio. The
screen images provided may differ slightly to the
layouts generated by the software and operating
system you are using.
Mouse conventions
Instruction
Description
Click
[
Right-click ]
Double- click .
Shift-click
Click OK
Keyboard conventions
Shortcut
Description
C+S
I nt ro d u c t i o n
Wilcom EmbroideryStudio
Wilcom DesignWorkflow
There are also sub-components of these two
applications which you can install or remove
separately as required.
Dos and Donts
System requirements
Before you install, or if you experience operating
problems of any sort, make sure that your
computer meets the system requirements.
PC requirements
Check that your PC meets the system
requirements required of EmbroideryStudio.
Check CPU/RAM as well as hard disk space. The
table below provides minimum and
recommended system requirements.
Item
Minimum
CPU
Operating system
Browser
Internet connection
Memory
Hard disk size
Free disk space
Recommended
Item
Minimum
Graphics card
Monitor
Scanner, printer and
plotter
USB ports
Mouse
Data drives
Sound card
Recommended
EmbroideryStudio does not support Win98 or To check your hard disk space
Windows NT/2000.
EmbroideryStudio requires IE 7.0 or higher.
Free hard disk space
EmbroideryStudio occupies up to 1Gb of hard
disk space, depending on the options installed.
Screen resolution
Some controls may be hidden on the user
interface if you run your monitor at low
resolutions. The physical size of your monitor will
have a bearing on the optimum screen
resolution.
Security device
Installation options
Purpose
Complete
Custom
DesignWorkflow
Use this option if you want to install
DesignWorkflow. See the DesignWorkflow User
Manual for details.
Desktop icons
Internet Explorer 7
Icon
Description
EmbroideryStudio, the main
EmbroideryStudio CAD/CAM application.
See the EmbroideryStudio for details.
Cost options
Option
Design
Workflow
ES Machine
Manager
ES Cross
Stitch
ES Chenille
ES Schiffli
Description
This option is available for all levels
of product.
This is a cost option for 5 or more
machines. It is standard, however, for
all levels of product with support for
up to 4 machines.
This option is available for Level 21D
and Level 45.
This option is available for all levels
of product. Only limited Chenille
support is available, however, in
Level 21E.
This option is available for all levels
of product.
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Application Description
Application
Description
Design
Explorer
Switch to
English
Machine
Manager
Description
Purge
Recovery
Revert
Defced
Design
See the DesignWorkflow User Manual
Workflow
Administration for details.
Fixpat
The ES Schiffli FIXPAT (Fix Pattern)
utility is used for safety-checking
designs and can be useful as a fast
editor for known problem patterns as
well as direct function editing. The
program also provides search
capabilities to find and change
machine functions or insert new ones.
See ES Schiffli User Manual for details.
Schiffli Disk The ES Schiffli Disk Converter is used
Converter
to convert older designs to and from
the formats required for newer Schiffli
machines. Some formats, notably
RCC, cannot be directly converted in
EmbroideryStudio, but can be
converted using the ES Schiffli Disk
Converter. See ES Schiffli User
Manual for details.
Uninstall
Design
Workflow
Uninstall
Embroidery
Studio
11
12
Option
Purpose
13
14
15
Wilcom support
Live and recorded online training (as it
becomes available)
Information about product updates, events
and special offers.
16
Purpose
Modify
Repair
Remove
17
7 Restart EmbroideryStudio.
18
19
Planning designs
High quality embroidery starts with good design
and forward planning.
Artwork
Electronic artwork in both bitmap and vector
formats can be inserted, pasted or scanned into
The stitched-out design should also have the
EmbroideryStudio for use as digitizing
templates or backdrops. Likely sources include: following characteristics:
Design looks good shapes, colors, balance
Internet and CD clipart libraries
Shapes are filled with correct fill and outline
Business cards, post cards and wrapping
stitches
paper
Details are clearly defined
Samples in the EmbroideryStudio Samples Stitches are neat, smooth and even
EmbroideryStudio_e2.0 folder
Stitches angles follow design shapes
Books of embroidery patterns
Lettering is clear and easy to read
Childrens story books
The design stitches out efficiently on the
Printed table cloths or tea towels
machine
Original artwork e.g. childrens drawings.
Shapes are stitched correctly no unwanted
gaps
Caution Unless you are an experienced digitizer,
The fabric has not puckered around the
do not use complicated artwork. Also, be sure to
stitched areas
check the copyright of any images you have not
created yourself. If unsure, contact the relevant The design is free of loose ends.
supplier to seek their permission.
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Object-based design
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1
5
2
3
4
22
Large irregular
shape (Complex Fill)
Details (Run)
Borders (Input C)
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Semi-automated digitizing
Depending on your product level,
EmbroideryStudio offers a variety of
complementary tools and techniques for
semi-automatically digitizing suitably prepared
artwork.
Auto Trace
Use Auto Trace to create vector outlines from
bitmap images. You can then convert these to
embroidery objects using a variety of input
methods. Auto Trace can find holes in shapes
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Advanced digitizing
Smart Design
Smart Design automatically converts whole
bitmap images to fully digitized embroidery. See
Semi-Automatic Digitizing for details.
Photo Flash
Photo Flash lets you create embroidery designs
directly from photographs and other grayscale
25
26
Appliqu digitizing
Bling digitizing
Sequin digitizing
Some embroidery
machines are equipped
with a sequin dispenser
that drops sequins onto the
garment as it stitches.
EmbroideryStudio allows
you to digitize sequined
designs for compatible
machines. A dedicated set
of sequin tools lets you
digitize sequin fills,
outlines, or individual
sequin drops.
EmbroideryStudio also
supports the creation of
twin-sequin designs for
twin-sequin-capable
machines.
EmbroideryStudio also
provides a dedicated tool
for automatically
converting sequin artwork in the form of a vector
file to sequin runs. See Sequin Digitizing for
details.
Chenille digitizing
EmbroideryStudio also has an option which
adds special chenille embroidery capabilities to a
lockstitch embroidery digitizing system. These
ES Chenille features include chenille embroidery
machine formats, stitch types and effects, as well
as chenille-specific object properties. ES Chenille
can be added to all levels of product. See
separate ES Chenille Supplement for details.
Embroidery lettering
Create top-quality lettering quickly and simply.
EmbroideryStudio provides a large range of
scalable closest-join alphabet styles and
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Monograms
A monogram is a design
composed of one or more
letters, typically the
initials of a name, used as
an identifying mark. The
Monogramming feature
offers a simple way to
create personalized
monograms using a
selection of pre-defined
monogram styles, border
shapes and ornaments, together with a set of
tools to help you place these elements in creative
and decorative ways. See Monograms for details. The stitching sequence naturally occurs in the
order in which an embroidery design is digitized
Custom alphabets
or assembled. When converting a graphic design
Turn any TrueType font installed on your system to an embroidery design, EmbroideryStudio
into an embroidery alphabet. The automatic
decides the stitching sequence according to its
kerning feature improves lettering appearance
own internal logic. Either way, you may, for
and legibility by fine-tuning spacings between
reasons of aesthetics or production efficiency,
character pairs. Sometimes you find that you
want to adjust it. The Color-Object List displays
want to reshape a letter to improve its
a sequential list of objects grouped by object and
appearance, perhaps to suit a particular lettering color. It provides an easy way to group, cut, copy
height. EmbroideryStudio lets you save the
and paste, and resequence selected objects and
letter as an alternative version. In fact you can
color blocks. EmbroideryStudio also allows you
save multiple versions of the same letter within to create branched objects. Like-objects are
the same alphabet. You can even create your
thereby resequenced, connectors minimized,
own custom alphabets or modify an existing
components grouped, and stitches regenerated.
alphabet for special applications. Even merge
Underlay can be applied to all. See Combining &
letters from two or more alphabets. See Custom Sequencing Objects for details.
Alphabets for details.
Arranging, scaling and transforming objects
Modifying designs
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However,
EmbroideryStudio also
lets you edit individual
stitches. You may need to
do this, for example, when
working with stitch files
which do not contain
outline data. Like stitches,
machine functions are
inserted automatically whenever you digitize
objects and specify object properties. They are
stored with the embroidery object and updated
whenever it is modified. However,
EmbroideryStudio also lets you manually insert
machine functions and modify them. This
flexibility allows you to adapt designs to almost
any machine requirement. See Stitches &
Machine Functions for details.
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Outputting designs
You can output embroidery designs for actual
stitchout in a variety of ways sending directly
to machine for stitching, or saving to specific
machine formats and/or to embroidery disk. See
Outputting Designs for details.
Multi-decoration export
The Multi-Decoration File Export (MDFE)
capability allows you to export the different file
formats involved in a multi-decoration design
production with a single command option. The
system recognizes whether a design element is
embroidery, graphics, appliqu, or bling. It
displays each element in an export dialog with a
Hooping designs
Devices made from wood, plastic, or steel, hoops
are used to tightly grip fabric and stabilizer
between an inner and outer ring. Designed to
hold fabric taut against the machine bed for
embroidering, they attach to the machines
frame. Fabrics must be hooped before stitching
out on the machine. EmbroideryStudio allows
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Setting up hardware
You will need to connect peripheral devices for
use with EmbroideryStudio. These may include
digitizing tablets, plotters, printers, appliqu
cutters, scanners and embroidery machines.
Different devices are set up in different ways
some in Windows, via the Control Panel, others
within EmbroideryStudio itself. See Setting up
Hardware for details.
Multi-Port
Serial Card
UTP or STP
cables
Machine formats
Different embroidery machines speak different
languages. They have their own control
commands for the various machine functions.
Before you can stitch a design, it must be in a
format which can be understood by the
embroidery machine. When you select a machine
format, EmbroideryStudio uses it to translate
digitized designs into a specific
machine-readable form. If required, you can
customize machine formats to meet specific
machine requirements. See Machine Formats for
details.
Design management
EmbroideryStudio provides a number of ways of
viewing and browsing embroidery designs and
design elements for reuse. With these tools, you
can browse design files stored on your computer
hard disk, CD-ROM, or floppy disk.
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Embroidery Clipart
The Embroidery Clipart
feature is a powerful productivity
tool which allows you to recycle
commonly used elements and
improve the process of creating
new designs. Use the clipart
library to permanently store
useful elements and assign
keywords to them. Summary
information such as width and
height, number of stitches and
colors is automatically recorded.
See Embroidery Clipart for
details.
ES Design Explorer
ES Design Explorer provides an
efficient way for viewing and managing
embroidery designs. With this design
management tool, you can browse design files
stored on your computer hard disk, CD-ROM, or
floppy disk, as well as cut, copy, paste and delete
them. It recognizes all design file formats used
by EmbroideryStudio.
Designs in ES Design Explorer folders can be
sorted in various ways, for example, when you
want to find designs for stitch-out, printing,
archiving, and so on. Use it also to batch-convert
your EMB and other design files to and from other
file formats. Create design catalogs containing
thumbnail images and/or summary information.
These can be sent to printer, published on a
website or internet, and exported for
spreadsheet or database use, or integration with
third-party e-commerce solutions. Archive
design files in folders with the built-in WinZip
utility. See Design Management for details.
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PART I
OBJECT-BASED EMBROIDERY
Embroidery design with EmbroideryStudio consists of turning basic artwork
shapes into embroidery designs. EmbroideryStudio gives you the flexibility of
creating embroidery objects using artwork as backdrops, or of directly
converting digital artwork. You can take a mixed mode approach as well, doing
the bulk of the design by means of automatic conversion, followed by touch-ups
and edits using the suite of EmbroideryStudio embroidery digitizing tools.
Basic procedures
This section describes how to open EmbroideryStudio and start using the
commands and tools. It also explains how to open designs as well as create new
ones. It describes how to display the grid and rulers, and measure distances on
screen. And it also covers how to select machine formats for different output.
See Basic Procedures for details.
Viewing designs
This section explains design viewing modes as well as the various design viewing
settings, including design colorways. Techniques for viewing the stitching
sequence are described as well as how to selectively view design color blocks.
Viewing design information, including production worksheets, is also covered.
See Viewing Designs for details.
Selecting embroidery objects
This section describes how to select objects using the selection tools and
keyboard. It also shows how to select while traveling through designs and by
means of the Color-Object List. See Selecting Embroidery Objects for details.
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Chapter 1
Basic Procedures
Caution You need to calibrate your monitor so that designs at 1:1 scale appear
at real size. Do this when you first install EmbroideryStudio or whenever you
change your monitor. See Calibrating the monitor for details.
This section describes how to open EmbroideryStudio and start using the
commands and tools. It also explains how to open designs as well as create new
ones. It describes how to display the grid and rulers, and measure distances on
screen. And it also covers how to select machine formats for different output.
Starting EmbroideryStudio
35
Embroidery: This mode allows you to create and edit embroidery objects
using an embroidery digitizing toolset. See also Embroidery digitizing
methods.
Graphics: This mode allows you to create and edit vector objects using the
CorelDRAW toolset. See also Converting vector and embroidery objects.
Open EmbroideryStudio using the desktop icon or the Windows Start menu.
Alternatively, select All Programs > Wilcom > Wilcom EmbroideryStudio
from the Start menu.
Embroidery mode
When you open EmbroideryStudio, it appears by default in Embroidery mode
with a new, blank design (Design1) displayed.
Menu bar
Universal toolbar
Standard toolbar
View toolbar
Floating toolbar
Toolbox
Modeless dialog
Design window
Docker tabs
Toolbox flyout
Color palette
Description
Menu bar
This contains the application menus such as File, Edit, View, etc.
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Element
Description
Universal
toolbar
This contains the universal tools and icons which are visible in both
Embroidery and Graphics modes. It also contains tools which are only
available in a particular mode but in some way influence how objects
behave in the alternate mode.
Standard
toolbar
This contains commonly used tools and commands which are specific to
and only visible in Embroidery mode.
View toolbar
Stitch Types
toolbar
This contains tools which determine the stitch types which can be applied
to embroidery objects, including Satin, Tatami, Motif Fill, etc. See
Embroidery Fills for details.
Stitch Effects
toolbar
Toolbox
Color Palette
This contains the embroidery color palette which is specific to and visible
only in Embroidery mode. See Threads & Colorways for details.
Status Bar /
Prompt Bar
This contains current status information and prompts which are visible
only in Embroidery mode. See below.
Docker
In Embroidery mode, the docker area to the right of screen is used to dock
modeless dialogs, including Object Properties, Color-Object List, Color
Palette Editor, and others. These can be open at the same time (tiled) and
viewed interchangeably via tab controls. See Working with modeless
dialogs for details.
Design window This contains the main work area where you create and edit embroidery
objects as well as graphics objects when you switch to Graphics mode.
The Status and Prompt bars provide continuous display of current cursor
position status as well as instructions for use of selected tools. See also
Accessing object properties.
Coordinates of current
needle position
Stitch count
Current object
Status Bar
Prompt Bar
Current Function
Tip By default, rulers and guides are switched on. When they are switched off,
guides are hidden but are stored in the design and will reappear when switched
back on. See Displaying grids, rulers and guides for details.
Graphics mode
EmbroideryStudio Graphics mode includes the entire suite of CorelDRAW
drawing tools which offer many techniques for drafting outlines and shapes on
screen. Vector objects can then be converted to embroidery designs.
37
Alternatively, using Graphics mode, you can insert or paste third-party vector
graphics such as clipart for use in embroidery designs. See also Converting
vector and embroidery objects.
Toolbox
Modeless dialog
Docker tabs
Design window
Status bar
Description
Menu bar
Universal
toolbar
This contains the universal tools and icons which are visible in both
Embroidery and Graphics modes. It also contains tools which are only
available in a particular mode but in some way influence how objects
behave in the alternate mode.
Standard
toolbar
This contains commonly used tools and commands which are specific to
and only visible in Graphics mode.
Properties bar
This contains the commands and controls that relate to the active tool in
the Toolbox or active object in the design window in Graphics mode.
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Element
Description
Toolbox
Design window This contains the main work area where you create and edit graphics
objects as well as embroidery objects when you switch to Embroidery
mode.
Color Palette
This contains the graphics color palette which is specific to and only
visible in Graphics mode.
Docker
Status Bar
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40
Caution You need to calibrate your monitor so that designs at 1:1 scale appear
at real size. Do this when you first install EmbroideryStudio or whenever you
change your monitor. See Calibrating the monitor for details.
Opening designs
Use Standard > Open to open an existing design.
EmbroideryStudio opens a comprehensive range of both outline and stitch
files. You can also open designs from proprietary embroidery disks, or read them
from paper tape. See Embroidery design formats for details. See also Reading
and writing to embroidery disk.
Caution You need to calibrate your monitor so that designs at 1:1 scale appear
at real size. Do this when you first install EmbroideryStudio or whenever you
change your monitor. See Calibrating the monitor for details.
To open a design
1 Click the Open icon.
The Open dialog opens.
Preview panel
Design data
Preview on/off
Caution You cannot open EMB files created with a later version of the
software than the one you are currently running.
2 Select a folder from the Look In list.
3 If the design is not in EMB format, select a file type from the Files of Type
list.
4 Select a design or designs.
To select a range of items, hold down Shift then select the first and last in
the range.
To select multiple items, hold down Ctrl as you select.
Tip For file types other than EMB or ESD, click Options and change the
recognition options. See Reading Files of Different Formats for details.
5 Select the Preview checkbox to preview the design (for supported file
formats) together with the design data. This includes stitch and color
numbers, design height and width, and software version number (V6.0
onwards).
41
Tip For more information about a selected file, right-click and select
Properties from the popup menu. See Viewing design information for
details.
6 Click Open.
If the Auto-Fabric Assistant option is activated, the Auto-Fabric
Assistant dialog opens. See also Creating designs based on fabrics.
Activate
Auto-Fabrics as
required
Choose the
required frabric
type
Deactivate
Auto-Fabric
dialog display
Select a
template
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Note If there exist no other templates apart from the default NORMAL
template, a blank design opens in the design window based on it.
Tip Whenever you create a new design, save it with a new name. See Saving
designs for details.
Choose the
required frabric
type
Activate
Auto-Fabrics as
required
Deactivate
Auto-Fabric
dialog display
Tip When the Use Auto-Fabric Assistant checkbox is unticked, the Fabric
panel is disabled and the Required Stabilizer panel does not show any
values for topping or backing.
2 Tick the Use Auto-Fabric Assistant checkbox to use pre-defined fabric
settings as required.
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3 From the list, choose a fabric type matching or nearest to the fabric you
intend to work with this will ensure optimum quality for your embroidery.
See Changing fabrics for details.
4 Click OK to accept.
Pre-defined settings for the selected fabric will apply to all newly created
embroidery objects. They are also applied to all objects already in the design.
The selected fabric is displayed in the Status Bar.
Tip The Show Auto-Fabric Assistant option is activated by default. Turn it
off if you prefer work without pre-defined fabric settings. See also Changing
fabrics.
Saving designs
Use Standard > Save to save the current design. Right-click to open the Save As
dialog.
Saving an embroidery design in Embroidery mode records its file name,
location and format, and updates it with any changes you make. When you save
a design under a new name, to a different location or format, you create a copy
of the original. EmbroideryStudio lets you save designs in EMB as well as other
outline and stitch file formats. You can also save designs to proprietary
embroidery disk. See Embroidery design formats and Reading and writing to
embroidery disk in the Online Manual. See also Saving designs for machine.
Tip Save your design early and often. Do not wait until you finish working. You
can also set EmbroideryStudio to save automatically while you work. See
Setting automatic save and backup options for details.
To save a design
1 Click the Save icon in Embroidery mode.
If this is the first time you have saved the design, the Save As dialog opens.
Tip To save changes to an existing file but preserve the original, use Save
As.
Folder containing
designs
Design name
Format list
2 Select the folder where you want to save the design from the Save In list.
3 Enter a name for the design in the File name field.
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4 Select a file format from the Save as type list. See Supported embroidery
file formats for details.
5 Click Save.
Tip Files saved in EMB format are automatically compressed when saved and
decompressed when re-opened. This reduces the storage space required, and
makes it possible to save large files to floppy disk, or send them as email
attachments.
Show Grid
Select View > Grid and Guides and select the Show Grid option.
Press Shift+G.
To turn off the grid, toggle off the Show Grid icon or press Shift+G again.
Tip You can change grid spacing, select a reference point and turn Snap to
Grid on or off in the Options dialog. You can also change the color of the grid
lines. See Changing display colors for details.
45
the zoom setting. Guides are dotted vertical and horizontal lines placed across
the design window to help you align objects. Each guide has a yellow guide
handle on the ruler that can be used to move or delete it. Guides are displayed
on top of the grid, if present, but beneath vector objects and embroidery
objects. Rulers must be displayed before a guide can be created. See also
Setting ruler and guides display.
Note By default, rulers and guides are switched on. When they are switched
off, guides are hidden but are stored in the design and will reappear when
switched back on.
To display rulers and guides
Select View > Grid and Guides and select the Show Rulers and Guides
option.
Click-and-drag to
reset ruler zero
point
Click-and-drag to
reposition guides
Click ruler to
create new guide
Drag guide off
ruler to remove
Reset the ruler zero point by clicking and dragging the box in the top left-hand
corner of the design window to the required point in the design.
The point where you release the mouse becomes the new zero point X,Y
(0,0). The grid always lines up with the rulers. Whenever the ruler zero is
changed, the Set Reference Point checkbox in Options > Grid and Guides
tab is deselected. See Setting grid display options for details.
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Enter precise
position
Note The ruler zero and the design zero are not the same and in general do
not coincide. When the zero point of the rulers is changed, the guides
maintain their current displacement from the zero point of the design, not the
zero point of the rulers.
To remove a guide, drag the yellow guide handle off the design window.
Tip You can turn Snap to Grid and Snap to Guide on or off in the Options
dialog. You can also change the color of grid and guidelines. See Changing
display colors for details. See also Setting grid display options.
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Measurements
appear as tooltip
5 Press Esc.
The connecting line disappears but the mouse still shows the measurements
from the center of the design in a tooltip.
6 Press Esc again to exit the command.
Select desired
measurement unit
Note Technically, when you select U.S., you will get the imperial measurement
system inches, feet, and yards.
Ripple-on effects
Changing the measurement system will change the units used by most (but not
all) controls e.g. Design Properties dialog as well as some fields in
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The first time you run EmbroideryStudio, the measurement system will default
to whatever the operating system is using. If you change it in the software, the
selected measurement system will default the next time you run it. There are,
however, some exceptions to this rule:
Stitch List: this used to be displayed in inches for U.S. systems. But these are
stitch lengths, so must always be in mm.
Motif Run Spacing: this used to be in mm, but now toggles between
mm/inches. This allows you to match spacing with the motif size, as you can
with Motif Fill, which allows spacing in both mm and inches. See Motif Runs
& Fills for details.
Stitch length and density controls remain in mm regardless of measurement
system. These controls reflect the machine functions as industrial machines
are always in mm.
49
Say, for example, you are using the metric measurement system so your lettering
heights are in mm. And say you get an order for " lettering. Simply enter
3/4in or 3/4 in into the Lettering Height field and it is automatically
converted to 19.05mm. See also Creating lettering with Object Properties.
millimeters, mm
inches, in
feet, ft
yards, yd
centimeters, cm
meters, m
Tip EmbroideryStudio also allows entering units in text form, both English and
the language the software is currently running in.
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Keyboard shortcut
For access to information about any of the menu commands, toolbar tools, or
dialogs, use the Help menu. See Resources and support for details.
Access onscreen
documentation
Access online
support
51
Design window
popup menu
Color-Object List
popup menu
52
selected objects when you click it, or invokes Options > Reshape dialog to
change reshape options when you right-click.
Note For most stitch type and input tools, both left-clicking and right-clicking
simultaneously activate the tool itself and invoke the associated tab of the
Object Properties dialog. See also Accessing object properties.
Reposition toolbars and change between the docked and floated statuses by
doing the following:
Click and drag title bars to position floating toolbars or dock them in any
of the four quadrants of the design window.
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Select toolbars
to display
54
Description
Object
Properties
Color-Object
List
Color Palette
Editor
When you create a new design, it includes a single default colorway called
Colorway 1. This contains 15 default colors, unassigned to any thread
chart. The Color Palette Editor allows you to edit these default colors, add
extra color slots as required, and set up additional colorways. See Setting
up colorways for details.
Access these by means of their respective toolbar toggles or via the View
menu. By default, these dialogs dock to the right side of the screen.
Object Properties
Color-Object List
55
Click the tabs at the side to toggle between dialogs. The tabs only appear
when more than one dialog is open.
Enable/disable
auto-hide
Close dialog
window
Click tab to
view dialog
Click the X button in the top right corner to close the dialog.
Toggle the auto-hide function by clicking the Auto Hide button next to the X
button docking panes automatically retract when not in use, freeing up
more design window space.
Float dialogs individually by clicking and dragging the tab panel away from
the docking area.
Alternatively, float dialogs as a docked group by clicking and dragging the title
bar away from the docking area.
Double-click title bar
to return to docked
state
Double-click the title bar of a dialog to toggle between floating and docked
states.
56
Drag and drop a floating dialog over the title bar of either a floating or docked
one.
Hover another dialog
over title bar
Shadow tab
indicates dialog is
ready to be
tabbed
Shadow outline
indicates window
is ready to be
tiled
Floating dialog
Docked dialog
If you want to tab dialogs, adjust until a shadow tab appears. If you want to
tile dialogs side-by-side, adjust until the shadow outline only partially covers
the window.
57
Dropdown list
Adjust settings as
required
2 Select a tab to access the object properties you want to adjust. See also
Working with object properties.
3 Close the Object Properties dialog by either of the following means:
To undo a previous command, simply click the Undo icon or press Ctrl+Z.
58
Select machine
format
59
Chapter 2
Viewing Designs
When working with embroidery designs, you need to understand the stitching
sequence. You can check a designs stitching sequence by traveling through it
by color blocks, embroidery objects, or even stitch-by-stitch. Alternatively,
simulate the actual embroidery design stitchout on screen. You can also preview
a design in different colors on different backgrounds by selecting from
pre-defined colorways.
EmbroideryStudio gives you comprehensive information about your designs.
Even before opening a design, you can check the software version number and
other design information for EMB files directly from Windows Explorer. View
stitching details in the Design Properties dialog. The production worksheet
also provides essential production information, including a design preview, the
size of the design, color sequence and any special instructions.
This section explains design viewing modes as well as the various design viewing
settings, including design colorways. Techniques for viewing the stitching
sequence are described as well as how to selectively view design color blocks.
Viewing design information, including production worksheets, is also covered.
60
Only embroidery
objects showing
Only vector
objects showing
61
Vector graphic
together with bitmap
image
Tip So you dont accidentally move or delete the backdrop, select it and press
K on the keyboard to lock it down. See Locking & unlocking objects for details.
62
Click the TrueView icon to switch between TrueView and Normal view. See
also Setting TrueView options.
Normal view
TrueView ON
Tip Use TrueView together with a background fabric to see how your design
will look when stitched out. See Displaying backgrounds for details.
In Normal view, click the Show Outlines icon to turn outlines on or off.
Outlines OFF
Outlines ON
Tip Right-clicking these tools opens the Options > View Design tab. See
Viewing selected parts of a design for details.
63
Click the Show Stitches icon (or press S) to turn stitches on or off.
Stitches and
outlines ON
Stitches OFF
Tip Depending on the color of your background, you can change display
colors for Unsewn (stitches), Selected (objects), Object Outline, Grid and
Guide. See Changing display colors for details.
To display a design at twice its current size, select View > Zoom In 2X or
press Z or F9.
64
To display a design at half its current size, select View > Zoom Out 2X or
press Shift+Z or F10.
To display a design at actual size, click the Zoom 1:1 icon or press 1.
To invoke Zoom mode, click the Zoom icon the cursor changes to a
magnifying glass. Alternatively, select View > Zoom or press B. Left-click to
zoom in, right-click to zoom out.
While in Zoom mode, drag a selection marquee around an area to zoom in.
Drag selection marquee
around area to zoom
To view the entire design in the design window, click the Zoom to All icon or
press 0 (zero).
Tip To fit selected embroidery objects in the window, select View > Show
All > Selected Objects. Alternatively, press Shift+0 on the keyboard.
To return to the previous view, select View > Previous View or press V.
Select a Zoom Factor from the dropdown list to display the design at a
particular scale or key it directly into the field. Alternatively, select View >
Zoom Factor or press F on the keyboard. In the Zoom Factor dialog, enter
a viewing scale and click OK.
Enter viewing
scale
To pan across a design in the design window, use the scroll bars. Alternatively,
select View > Pan or press P. Move the pan box over the part of the design
65
you want to view and left-click to center the design window around the point
you clicked.
To view a design in multiple views, select Window > Split Window and click
a point where you want to split the view. Zoom, pan, and adjust viewing
options in each window pane as required. Double-click split lines to return to
normal view.
Double-clilck to
remove split bars
66
Click for
zoom box
2 To zoom in or out, click the Zoom button at the bottom of the window and
drag a bounding box around the area to zoom.
3 To pan across the design, move the cursor inside the zoom box it changes
to a four-way arrow cursor and drag it.
67
between current and last selected views. After certain operations, such as
editing thread colors, you may also redraw the screen for clearer display.
Note Display settings apply to both the design window and production
worksheet. See also Design viewing modes and Previewing production
worksheets.
To view selected parts of a design
Press
Shift+S
Tip The Color-Object List and Color Palette Editor also provide
techniques for the selective viewing of color blocks. See Selectively viewing
color blocks for details.
Select viewing
options
This tab also provides options for selective display of embroidery objects:
Option
Description
No Change
Show Unselected
Objects
68
Tip From this dialog you can also control the display of design elements such
as stitches, outlines, etc. See Setting design element view options for details.
See also Setting TrueView options.
Tip The Color-Object List provides another way to view color blocks. See
Selecting objects by Color-Object List for details.
3 Select the colors you want to view.
4 Click OK.
The design appears with only those colors you selected in view.
Note The View By Color command will not work with grouped objects.
69
Tip To see all other objects again press Esc followed by press Shift+S or
select Unhide All from the popup menu in the Color-Object List. See
Viewing color blocks with the Color-Object List for details.
To show or hide needle points, click the Show Needle Points icon.
Needle Points ON
Functions ON
Connectors ON
To show or hide connectors, click the Show Connectors icon. See also Types
of connectors.
To show or hide machine functions, click the Show Functions icon. See also
Machine function types.
Tip Right-clicking these tools opens the Options > View Design tab. See
Viewing selected parts of a design for details. See also Setting design element
view options.
70
borer holes, unsewn and selected stitches, outlines and grid are part of the
colorway definition. See also Threads & Colorways.
Changing colorways
Use Color Palette > Current Colorway dropdown to select a new color
scheme for design.
Use Color Palette > Color Palette Editor to assign thread colors to slots in the color
palette.
A colorway is a color scheme or palette of thread colors. It may also include a
background color or fabric sample. This means you can preview or stitch out the
same design in different colors to different fabrics. In EmbroideryStudio, you
can also print multiple colorways, icons of color blocks, and design backgrounds
with the production worksheet.
Tip When you start a new design, Colorway 1 appears as the default color
palette. You can change it by selecting from among any number of pre-defined
colorways saved to the current template.
To change colorways
Select
colorway
71
Click header to
change colorway
Displaying backgrounds
Click Color Palette > Display Options split arrrow to quickly change the design
background of the current colorway.
Click Standard > Zoom to Product to view entire product in the design window.
Click View > Show Hoop to turn hoop display on or off. Right-click to change hoop
settings.
Click Standard > Zoom To Hoop to view entire hoop in the design window.
EmbroideryStudio lets you set the background color, fabric, or product of the
current colorway for more realistic previews and presentations. The Display
72
Options icon is a split popup button clicking it directly invokes the associated
dialog but clicking the split arrow opens a popup menu. The available popup
menu items vary with the current background selection in the Display Options
dialog. See also Presetting backgrounds.
Note Default settings are stored in the template as Colorway 1. If you change
the background in Colorway 1 and save your template, it will always display
like this at start up. See also Setting up colorways.
To display the background
Open the design and select the desired colorway (if available) from the Color
Palette droplist. See also Viewing design colorways.
Choose desired
colorway
Click the split arrow next to the Display Options icon on the Color Palette
toolbar.
Use the popout color menu to select a color for the background, fabric, or
product in use.
The Fabric Color menu item and its submenu are only available if the
Fabric option is selected in the Display Options dialog.
Select background
color
The Background Color menu item and its submenu are only available if
the Show Background Image option is deselected and/or the Custom
option is selected in the Display Options dialog.
Select fabric
color
73
The Product Color menu item and its submenu are only available if the
Product option and associated product have been selected in the Display
Options dialog. See Visualizing products for details.
Select product
color
Click arrow to invoke
popup menu
Tip To preset any of these options, click the Display Options icon. See
Presetting backgrounds for details.
Click More Colors in the popout menu to select from a greater range.
The Colors dialog opens this may vary slightly with the operating system
you are using.
Click an area to
select color
74
Tip Use the Shown Hoop and Zoom to Hoop tools to display the currently
selected hoop. See Selecting and centering hoops for details.
Note The stitching sequence can only be viewed in stitch view, not TrueView.
You can change the display color of unsewn stitches. See Changing display colors
for details.
75
Left/right-click Toolbox > Travel Tools Flyout > Travel by Function to travel to
previous or next machine function.
Left/right-click Toolbox > Travel Tools Flyout > Travel by Trim to travel to previous
or next trim function.
Left/right-click Toolbox > Travel Tools Flyout > Travel 1000 Stitches to travel
backwards or forwards 1000 stitches at a time.
Left/right-click Toolbox > Travel Tools Flyout > Travel 100 Stitches to travel
backwards or forwards 100 stitches at a time.
Left/right-click Toolbox > Travel Tools Flyout > Travel 10 Stitches to travel
backwards or forwards 10 stitches at a time.
Left/right-click Toolbox > Travel Tools Flyout > Travel 1 Stitch to travel backwards
or forwards 1 stitch at a time.
It is useful to be able to view the stitching sequence of a design color-by-color,
object-by-object, or even stitch-by-stitch. Traveling can be initiated from any
stitch in the design. Travel quickly to the start or end of the stitching sequence.
The current needle position is marked by a white cross or needle position
marker as you travel through stitches. The current stitch number is displayed in
the Status Bar.
Tip You can also use the Stitch List to help locate stitches and machine
functions for editing. See also Editing machine functions with Stitch List.
To travel through a design
Travel by
individual stitches
76
Tip Slow Redraw lets you view the stitching and color sequence of a design
in slow motion. See Simulating design stitchouts for details.
Tip You can select the object you are currently traveling through by pressing
Shift+O or clicking the Select Current tool. See also Selecting objects
individually.
To travel by color
Note When you travel by color, the system looks for the next or previous
color change function. Both automatically and manually inserted color change
functions are recognized.
To travel by object
77
To travel by function
78
parts of the design as required. With larger designs, you can choose to scroll
automatically so that the area being stitched remains on screen.
Because Slow Redraw emulates the movements of the embroidery machine, you
are able to make decisions about how to optimize your design in order to lessen
the load on the machine. This is particularly important if you intend to make
multiple stitchouts of the same design. It is good practice to perform Slow
Redraw on completed designs for this reason.
Note Slow Redraw cannot be used with TrueView.
To simulate the design stitchout
1 Click Slow Redraw or press Shift+R.
The Slow Redraw dialog opens.
Adjust display
options
Go
Back to Start
Pause
Stop
Tip To redraw only a section of the design, travel to the point where you want
to start Slow Redraw. See Traveling through designs for details.
2 Use the slider bar to adjust the redraw speed.
3 Select the options as required:
Hide Before: Hide all sections of the design prior to the current cursor
position.
Only areas being
redrawn are displayed,
the rest are hidden
Travel to middle of
design, then start Slow
Redraw
Auto Scroll: With larger designs, scroll automatically so that the area
being stitched remains on screen.
4 Click Go.
79
Function
Speed
Use the slider bar to adjust the redraw speed in real time.
Pause
Pauses the redraw, letting you resume where you left off.
Stop
Tip Depending on the color of your background, you can change display
colors for Unsewn (stitches), Selected (objects), Object Outline, Grid and
Guide. See Changing display colors for details.
80
The Color-Object List opens. It can be docked to the right side of the design
window, or floated in any position.
Object icon
Consecutive objects
in color block
2 Select the items you want to view in isolation, and hold down Locate.
Hold down
Locate to quickly
view selected
items
Select color
block to view
3 Hide selected color blocks and embroidery objects via the popup menu
commands.
81
To view selected items only, select Hide Others from the popup menu.
Right-click a color block or object icon and apply Hide from the popup
menu.
To show all items, right-click any object or color block, and select Unhide
All from the popup menu.
82
The Color Palette Editor dialog opens displaying the current colorway.
Select color
block
Enter descriptive
name for selected
color
Named design
elements listed
here
Tip You can also name design elements in this dialog. See Naming design
elements for details.
83
Dedicated EMB
properties tab
3 Check the design information, or click the other tabs for general file
information.
84
Tip The Custom tab provides some of the same information entered in the
Design Properties > Summary dialog in EmbroideryStudio. See Viewing
design information in EmbroideryStudio for details.
4 Click OK.
Design properties
extracted from file
not editable
85
This tab contains information about the design height, width, stitch count and
colors. The data is extracted from the design and, except for stitch count,
cannot be modified.
Field
Description
Design name
Design source
Version
Indicates which version of the software in which the design was last
saved.
Machine
Indicates current machine format for this design. See also Machine
Formats.
Stitches
Color changes
Colors
Stops
Total thread
Total bobbin
Length
calculation
Trims
Indicates total number of trims in the design. Generally, you will try
to minimize the number of trims. See Using automatic connectors
for details.
Objects
Max/min stitch /
jump length
Sequins
Auto-style fabric
Required
stabilizers
Left / right / up /
down
Depending on where the design start/end point has been set, these
figures indicate the distance from that point. See also Hooping
Designs.
End X / Y
The coordinates of the last stitch. See also Setting automatic start
and end points.
Height / width
Note This tab also provides important information about the file source
Native Design, Imported Outlines, Processed Stitches, or Imported
Stitches. See Embroidery design formats for details.
86
Description
Needle number
Color
Element
Stitches
Length
Description
Code
Brand
Note There is a stitch count for each element in the design. You can show
this as a stitch count for each element or a cumulative stitch count. See
Setting other general options for details.
87
5 Select the Summary tab to view or enter summary information about the
design.
Ai Matsamura
Canary, Birds, Clipart
This design is based on copyright free clipart
6 Click a field and enter any text which will help you identify the design at a
later date.
This tab allows you to record the following details:
Field
Description
Author
Keywords
Comments
Worksheet information.
Title
Defaults to filename.
Subject
Worksheet information.
Note Information from this tab is included on the production worksheet. See
Previewing production worksheets for details.
7 Click OK.
88
Enter element
names for each
color block
89
3 In the Element fields, enter names for each color block as required. To do so,
click the field, type the name, and press Enter.
Note This information may be included on the production worksheet. See
Customizing worksheet information for details.
4 Click OK.
Click to print
production
worksheet
Production
information and
threadup details
90
This section explains design viewing modes as well as the various design viewing
settings, including design colorways. Techniques for viewing the stitching
sequence are described as well as how to selectively view design color blocks.
Viewing design information, including production worksheets, is also covered.
91
Chapter 3
Tip Depending on the color of your background, you can change display colors
for Unsewn (stitches), Selected (objects), Object Outline, Grid and Guide. See
Changing display colors for details.
92
No objects
selected
All objects
selected
93
OR
Ctrl +
Shift +
Where you have a mixture of closed-curve objects with or without fills, you
can select outlines or fill stitches.
While traveling through a design or editing stitches, click the Select Current
icon or press Shift+0 to select the object associated with the current cursor
position. See also Traveling through designs. See also Selecting and
deselecting stitches.
Tip To select an object which is sitting behind another object, zoom in and
position the cursor over the area where they overlap, and holding down the
2 key, click until the second object is selected. Each click selects the next
overlapping object.
94
Note Only objects completely within the selection marquee will be selected
when you release the mouse button. See also Grouping & ungrouping objects.
Mark reference
points around
object/s to select
95
Mark two
reference points
3 Hold down the Ctrl key to select an object as you travel through it.
96
Press Shift
+Tab keys
Tip Hold down Ctrl and press Tab or Shift+Tab to add the next or previous
objects to the selection.
97
98
99
The Color-Object List opens. It can be docked to the right side of the design
window, or floated in any position. A separate icon for each color block and
each object in the design appears in order of stitching sequence.
Object icon
Consecutive objects
in color block
2 Click a node icon to open or close a color block and see its component
objects.
Click to
open/close all
color block nodes
To deselect all objects, click away from objects and color blocks.
100
This section describes how to select objects using the selection tools and
keyboard. It also shows how to select while traveling through designs and by
means of the Color-Object List.
101
PART II
EMBROIDERY DIGITIZING
In EmbroideryStudio, you build designs from basic shapes or embroidery
objects. These are like ordinary vector objects in that they have certain defining
characteristics or properties such as color, size, position, and so on. They also
have properties unique to embroidery such as stitch type and density.
Digitizing embroidery shapes
This section discusses the automatic conversion of vector to embroidery objects.
It also deals with manual digitizing methods, including digitizing free shapes,
simple borders, and complex column shapes. See Digitizing Embroidery Shapes
for details.
Digitizing outlines and details
This section described techniques for creating outlines such as simple and motif
runs, as well as decorative outlines. See Digitizing Outlines & Details for details.
Embroidery fills
This section explains how to select stitch types for your various fills, including
how to create Satin fills, Tatami, Motif, and Contour fills, and how to adjust stitch
settings for best results. It also describes how to create Zigzag and E Stitch fills
and borders. See Embroidery Fills for details.
Threads and colorways
This section describes how to select colors from the color palette as well as how
to set up color palettes, including matching image colors to threads. It also
describes how to set up multiple colorways. It explains how to name elements
within color blocks as well as how to split them across multiple colorways. It also
explains how to customize and create your own thread colors and charts. It
describes how to change backgrounds, including colors, fabrics, or products, as
well as the display of display elements such as unsewn and sewn stitching to suit
different colorways. See Threads & Colorways for details.
Properties, fabrics, styles and templates
This section explains how to change property settings in a design, as well as how
to apply and adjust fabric settings. It also explains how to create and maintain
styles and templates in EmbroideryStudio. See Properties, Fabrics, Styles &
Templates for details.
Underlays and pull compensation
This section describes how to set and adjust automatic underlays. It also deals
compensating for fabric stretch with automatic pull compensation. See
Underlays & Pull Compensation for details.
102
Embroidery connectors
This section describes how to add connectors, tie-offs and trims to your designs.
It also describes adjusting settings for automatic connectors, including the stitch
length for travel runs. It also deals with setting automatic start and end points.
See Embroidery Connectors for details.
103
Chapter 4
104
Note When you create an embroidery object, you can accept default settings
for a particular tool, or apply new ones. Default settings are based on the
selected fabric. See Creating designs based on fabrics for details.
Digitizing tools
Different digitizing methods or tools are suited to creating different shapes or
design elements. Digitizing methods divide into three main categories free
shapes, column shapes, and outlines. There are also some input methods for
specialized functions. When you create an embroidery object, you can accept
default settings or apply new ones. Default settings are stored in the design
template. You can also define current properties to influence the objects you
create in the current design. You change settings of most tools by right-clicking
the tool icon and adjusting values in the Object Properties dialog. See also
Properties, Fabrics, Styles & Templates.
Tip Use the prompts in the Prompt Bar to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
Free shape tools
Use the Toolbox to access the Free Shape Tools Flyout. See Using Toolbox
flyouts for details.
This flyout contains tools which can be used to create free-form shapes with or
without turning stitching. See Digitizing free shapes for details.
Tool
Description
Fusion Fill /
Values
Complex Fill /
Values
Circle tools
Use the Toolbox to access the Circle Tools Flyout. See Using Toolbox flyouts
for details.
This flyout contains tools which can be used to create circular and oval-shaped
objects of various types. See Digitizing circles, stars and rings for details.
Tool
Description
Circle
105
Tool
Description
Star
Use to digitize circle or oval shapes using turning Zigzag stitches to create
stars or French dots.
Ring
This flyout contains tools which can be used to create column shapes for borders
of fixed or varying width. Right-click to adjust settings for new or selected
objects. See Digitizing simple borders for details.
Tool
Description
Shortcut
Shift+A
Outline tools
Use the Toolbox to access the Outline Tools Flyout. See Using Toolbox
flyouts for details.
This flyout contains tools which can be used to create outline stitching of varying
thicknesses and styles. Right-click to adjust settings for new or selected objects.
See Digitizing Outlines & Details for details.
Tool
Description
Shortcut
Run / Values
Shift+N
Triple Run /
Values
Motif Run /
Values
Backstitch /
Values
Stemstitch /
Values
106
Note Run stitch, Triple Run, Motif Run, Backstitch, and Stemstitch are
considered both digitizing methods and stitch types. Other digitizing methods
may use different fill stitch types depending on the particular application. See
also Embroidery Fills.
Manual tools
Use the Toolbox to access the Manual Tools Flyout. See Using Toolbox
flyouts for details.
This flyout contains tools which can be used to add individual stitches, either
singly or three stitch layers at a time. See also Digitizing individual stitches.
Tool
Description
Manual
Triple Manual
Caution Manual stitches are not well suited to scaling and transforming actions
as the stitches have no associated properties. Use them sparingly, for example
to add a few stitches to a finished design.
Control points
Once you have selected a digitizing method, you create shapes by marking
points along an outline. EmbroideryStudio uses automatic Bzier curves to
create object outlines. This produces objects much faster than traditional Bzier
methods.
1
14
Click for
corner points
8
2
13
Right-click for
curve points
12
10
11
107
curves the line for you. Bzier control handles are available, however, when you
come to modify a shape. See Reshaping & Converting Objects for details.
2
Curve
point
1
Curve
point
90
60
45
30
180
Curve
point
270
To constrain the line to 15 increments, hold down Ctrl as you digitize. This
is useful for digitizing straight lines.
The reference points you mark when digitizing a shape become its control
points. These vary slightly with the object type. You use them to edit or
transform objects. Most points can be added, deleted, or moved. Corner and
curve points can be interchanged. Some control points such as entry and exit
points have a specific function and cannot be deleted. See Reshaping
embroidery objects for details.
Join method
When you are digitizing closed objects, the Closest Join method automatically
calculates the closest join between them, saving you having to think about entry
and exit points. When activated (the default), all newly digitized objects are
joined by this method. When deactivated, all newly digitized objects are joined
by the As Digitized method. This means that you manually specify entry and
exit points while digitizing. Objects are thus joined from the exit point of the last
digitized object to the entry point of the new object. See Setting other general
options for details.
Closest Join on
108
Press Enter to switch between a fill stitch digitizing method and Manual
digitizing method.
Press Spacebar to switch between a fill stitch digitizing method and Run
digitizing method.
Generating stitches
Use Generate > Generate Stitches to generate stitches for new or selected
objects.
With EmbroideryStudio designs, stitches are automatically generated from
design outlines and properties. You can either generate stitches as you digitize,
or wait until you have defined the outlines. With Generate Stitches on (the
default), stitches are calculated for new objects whenever you press Enter. They
are also updated whenever you scale, transform or move the object. If speed is
an issue, you can digitize objects with Generate Stitches off. You can also
select objects and remove all generated stitches. With Generate Stitches off,
only object outlines appear. See also Setting reshape options.
To generate stitches
To generate stitches for new or selected objects, click the Generate Stitches
icon or press G.
If any objects are selected, stitches are generated for them automatically. If
no objects are currently selected, stitches are generated for new objects as
soon as you press Enter.
109
fixed stitch angles. By digitizing further internal boundaries, you can create
shapes with holes in them.
Note Boundaries in complex objects should not overlap or intersect. The shapes
below, for example, cannot be successfully digitized with free shape tools.
Where they occur, overlaps are ignored and stitches generated in the largest
area defined by the boundaries.
Boundaries overlap
Tip Use the Shaping tools to join, trim or split selected vector or embroidery
objects to make different shapes. See Shaping vector and embroidery objects
for details.
110
3 Select a color and stitch type. See Selecting thread colors for details. See also
Selecting stitch types.
4 Click Complex Fill and mark points around the outline of the shape. See
Embroidery digitizing methods for details.
Tip Use the prompts in the prompt line to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
5 Close the shape.
4
8
5
6
ht
ig
ra e
t
s lin
7
10
11
12
r
cu
ve 12
10
11
1
13
To close the shape with the same type of point as the last one entered
i.e. corner or curve simply press Enter.
To close the shape using a different type of point, mark the last on top of
the first and press Enter.
6 Digitize any additional (internal) boundaries in the same way and press
Enter.
Internal boundaries will create holes in the object. They should not overlap.
See also Adding holes to free shapes.
7 Mark the entry and exit position by clicking outside the object boundary.
Note The Closest Join method (the default) automatically calculates closest
join between objects while digitizing. When deactivated, entry and exit points
of all newly digitized objects are set manually. See Setting other general
options for details. See also Smoothing curves.
8 Define the stitch angle by marking two points.
13
15
14
12
1
14
Stitch angle
direction
13
Stitch angle
direction
Tip If you choose to digitize entry/exit points manually, place them opposite
each other on the boundary in order to minimize segments and gaps in the
embroidery. Then define the stitch angle so it is perpendicular to the line
between the entry and exit points.
111
9 Press Enter.
Note Complex Fill objects generally stitch out in several segments, joined by
travel runs. However, all segments and boundaries are part of the same
object. See also Stabilizing with automatic underlays.
Tip You can quickly switch from Fusion Fill digitizing method to Run by
pressing the Spacebar. See also Keyboard Shortcuts.
To create shapes with turning stitches
1 Create a new design with a graphic or open an existing one. See Creating and
opening designs for details.
112
4 Click Fusion Fill and mark points around the outline of the shape. See
Embroidery digitizing methods for details.
Tip Use the prompts in the Prompt Bar to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
5 Close the shape by pressing Enter.
To close the shape, you dont need to mark the last point on top of the first.
Simply press Enter after marking the last point and the shape automatically
closes itself. Depending on the type of first and last points i.e. corner or
curve the closing line is either curved or straight.
4
8
5
7
6
ht
ig
ra e
t
S lin
1
10
11
7
6
12
8
5
10
11
e
rv 12
Cu
Last point marked on top of
1
first with right button
13
Tip Digitize any additional holes in the same way. See Adding holes to free
shapes for details.
6 Press Enter to confirm.
You are prompted to accept or discard calculated stitch angles.
7 Press Enter to accept stitch angles.
Alternatively, press Spacebar to discard these stitch angles and accept a
single default stitch angle.
Stitch
angle 2
Stitch angle
Stitch angle 1
Press Enter to accept
stitch angles
113
Tip You can adjust and/or add stitch angles to embroidery objects using the
Reshape Object tool. See Adding stitch angles in Reshape mode for details.
Stitches are generated.
8 To view stitches better, turn off vector objects by toggling off Show Graphics
in the Universal toolbar. See Displaying graphics and embroidery for details.
Note Fusion Fill objects generally stitch out in several segments, joined by
travel runs. However, all segments and boundaries are part of the same
object. See also Stabilizing with automatic underlays.
Tip You can also create new objects from existing boundaries using the Fill
Holes feature. Alternatively, you can use other objects to cut holes. See Filling
holes in objects and Removing underlying stitching for details.
To add holes to free shapes
1 Select the object to modify and click the free-shape tool.
114
2 Digitize additional holes making sure they do not overlap. Press Enter each
time. See Embroidery digitizing methods for details.
Tip Use the prompts in the Prompt Bar to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
3 When you have digitized all additional holes, press Enter again.
Stitches are regenerated. To view stitches better, turn off vector objects by
toggling off Show Graphics in the Universal toolbar. See Displaying
graphics and embroidery for details.
Tip To remove unwanted holes, select the object and use the Reshape
Object tool to delete control points around the hole. See Reshaping
embroidery objects for details.
115
a Fusion Fill object fails to stitch correctly for instance, if the stitch angles are
irreconcilable it will revert to parallel stitching in the direction of the nominal
angle. Second, the nominal angle affects certain underlay styles. See also
Stabilizing with automatic underlays.
Tip You can adjust the stitch angle of Complex Fill and Fusion Fill objects
interactively using the Stitch Angles tool. See Adding stitch angles in Reshape
mode for details.
To adjust stitch angle properties
1 Select an object.
2 Right-click the Complex Fill or Fusion Fill icon.
The Object Properties > Special dialog opens.
Adjust stitch
angle
3 In the Angle or Nominal Angle field, enter the required stitch angle.
Angle: 90
Angle: 0
Note The nominal angle in a Fusion Fill object only takes effect if multiple
stitch angles are irreconcilable it then reverts to parallel stitching in the
direction of the nominal angle. The nominal angle also affects certain
underlay styles.
4 Press Enter or click Apply. See also Setting Object Property apply options.
116
Where segments within an object meet, the push-pull effect on the fabric during
stitching may cause gaps to appear. These gaps can be prevented by adding
overlapping rows. An overlap of 1 row means no real overlap. An overlap of 2
rows means that the first segment is extended by the addition of one extra row
of stitches.
To adjust segment overlaps
1 Select a Fusion Fill object.
2 Double-click the object or right-click Fusion Fill.
The Object Properties > Special dialog opens.
Enter required
number of rows
No overlap row
Overlap rows 5
4 Press Enter or click Apply. See also Setting Object Property apply options.
117
4 Press Enter or click Apply. See also Setting Object Property apply options.
118
with Satin stitch but you can use any fill stitch type except Motif Fill. See
Embroidery Fills for details.
Tip You can switch from Input C to Run by pressing the Spacebar. You can
also convert between Input C and Run objects. See Converting vector and
embroidery objects for details.
Tip EmbroideryStudio also provides tools for quickly creating outlines and
filled areas based on existing boundaries. See also Creating outlines and filling
holes.
To create columns and borders
1 Create a new design with a graphic or open an existing one. See Creating and
opening designs for details.
2 Select a color and stitch type. See Using the color palette for details. See also
Selecting stitch types.
3 Click Input C.
119
4 Digitize the shape of the column by marking points. See Embroidery digitizing
methods for details.
4
2
5
3
6
1
Tip The Show Input C Width Guide setting in the Options dialog activates
a special cursor. This is useful when digitizing a border based on a background
image. The width guide shows you where the two sides of the border will be
located when the final stitching is generated. See Setting ruler and guides
display for details.
5 Press Enter to finish the line.
Tip To make a border, close the shape by entering the last point exactly on
top of the first. If points do not align, stitches will not turn smoothly around
the corner.
6 Specify the column width.
To use the default width (as set in the Object Properties > Special >
Input C dialog), press Enter.
Digitize column
width anywhere in
design window
To specify the width, mark two additional points. The distance between
these points is the width of the column. (You can mark the column width
anywhere on the screen.)
8
Tip You can offset stitches by right-clicking the column-width points (rather
than left-clicking) exactly where you want the offset to be in relation to the
center line. See also Setting offsets.
Left-click
reference points
Right-click
reference points
120
Tip To view stitches better, turn off vector objects by toggling off Show
Graphics in the Universal toolbar. See Displaying graphics and embroidery
for details.
121
Tip You can also change the width of Input C objects by adjusting control
points with the Reshape tool. See Reshaping embroidery objects for details.
Setting offsets
Use Toolbox > Column Shape Tools Flyout > Input C to digitize columns or borders
of fixed width. Right-click to adjust settings for new or selected objects.
By default, stitches are positioned around the center of a digitized line. Set an
exact offset value via Object Properties. See also Creating columns and
borders.
Tip You can offset stitches by right-clicking the column-width points (rather
than left-clicking) exactly where you want the offset to be in relation to the
center line. See Creating columns and borders for details.
To set offsets
1 Right-click the Input C icon.
The Object Properties > Special dialog opens.
Select Offset
122
Note You only need to enter the value for one side as EmbroideryStudio
automatically calculates the other, based on the Column Width value.
4 Press Enter or click Apply. See also Setting Object Property apply options.
Adjust corner
fraction
Corner
fraction 0.5
Corner
fraction 0.25
123
Note The control points in a pair do not have to be the same type. For
example, one can be a corner point, the other a curve.
Tip Use the prompts in the prompt line to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
4 When you have finished digitizing the column, either:
Press Enter to keep the last stitch and place the exit point at the last point
you digitized, or
124
Press Spacebar to omit the last stitch and place the exit point on the
opposite side of the column.
Start
Start
Press Enter
Finish
Press Spacebar
OR
Finish
Tip If you are joining two columns, omit the last stitch on the first column
so that the exit point is close to the entry point of the next column.
Select continuous
input style
125
Continuous Add: Use this to join objects of different size where different
stitch types are used e.g. a narrow section of Satin stitch joining to a
larger section of Tatami.
Second section
smooth joined to
first two sections
become separate
objects
First section created
3 Click OK.
4 Digitize the Input A object. See Digitizing columns of varying width for details.
When you press Enter, the digitized object fills with stitches. The input tool
is still active.
5 If you are using Continuous Add mode, you can select another stitch type
at this point.
Tip To stop the screen scrolling while moving the mouse, hold down Shift
and click the stitch type button you require.
6 Recommence digitizing where you left off and press Enter when you have
finished.
The new section fills with stitches and joins to the previous one. If you are
using Continuous Add mode, the new section actually comprises a new
object. This means that, while the two sections (objects) are smoothly joined,
they can have quite different property settings.
7 To start a new object without joining to the previous object, click the Input A
icon again.
126
5
3
4 Press Enter.
An elastic line attaches to the pointer, ready for you to digitize the second side
of the shape.
Tip Use the prompts in the prompt line to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
5 Digitize the second i.e. bottom or right side of the object.
Press Enter or
Spacebar
Stitches turn
evenly
10
Tip Stitch angles vary from tightly turning fills to parallel fills, depending on
the ends of the shape the more pointy, the tighter the stitch angles.
90
Turning fill
Sloping fill
Parallel fill
Press Enter to keep the last stitch and place the exit point at the last point
you digitized, or
Press Spacebar to omit the last stitch and place the exit point on the
opposite side of the column.
127
Chapter 5
Length
1
Run
Triple Run
2
3
128
To create outlines
1 Choose an input tool:
Use Run to place a row of single run stitches along a digitized line. See Creating
simple runs for details.
Use Triple Run to place a triple row of run stitches along a digitized line. See
Creating simple runs for details.
Use Motif Run to place a row of motifs along a digitized line. See Motif Runs &
Fills for details.
Use Backstitch to place a row of backstitches along a digitized line. See
Creating decorative outlines for details.
Use Stemstitch to place a row of stemstitches along a digitized line. See
Creating decorative outlines for details.
2 Digitize a line by marking points:
14
Click for
corner points
8
2
13
9
Right-click for
curve points
12
10
11
To constrain the line to 15 increments, hold down Ctrl as you digitize. This
is useful for digitizing straight lines.
For a perfect circular arc, mark three points with a right-click.
Where curves connect either to a straight line or another curve click to
mark the connection point.
Connect corners and
curves with a corner point
90 60
curve
point
1
curve
point
45
30
3
curve
point
180
270
Tip Use the prompts in the prompt line to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
3 Press Enter to finish digitizing the line.
Tip To view stitches better, turn off vector objects by toggling off Show
Graphics in the Universal toolbar. See Displaying graphics and embroidery
for details.
129
Note If you decide to close the object, use the Arrange > Close Object >
... command with the option of using straight or curved points.
Open object
Tip To view stitches better, turn off vector objects by toggling off Show
Graphics in the Universal toolbar. See Displaying graphics and embroidery for
details.
Tip EmbroideryStudio lets you convert between Run and Input C objects. See
Converting between embroidery objects for details.
130
Tip Use the prompts in the Prompt Bar to help you digitize. If you make a
mistake, press Backspace to delete the last point. Press Esc to undo all new
points. Press Esc again to exit digitizing mode.
2 Press Enter to finish the line.
Stitches are generated.
Tip Use Backtrack and Repeat to reinforce outlines while specifying the
direction of the stitching. See Reinforcing outlines for details.
131
Run length
Run length
If a line has tight, sharp curves, reduce the length, for example to 1.8 mm,
so that the stitches follow the line. Alternatively, activate Variable Run
Length. See Setting variable run stitch lengths for details.
Tip Mimic hand-made embroidery by setting the Triple Run length to 4.0 mm.
4 Press Enter or click Apply. See also Setting Object Property apply options.
132
Chord
gap
Run
length
Note Stitches will not be reduced to less than the specified minimum length,
even if the chord gap value is exceeded.
5 Press Enter or click Apply. See also Setting Object Property apply options.
133
Select # repetitions
Tip You can also apply Motif Run to other selected run objects such as Run,
Stemstitch, etc. See Converting between embroidery objects for details.
To create a motif run
1 Click the Motif Run icon.
2 Digitize the line along which you want the motif to appear by entering
reference points. See Creating outlines and details for details.
3 When you have finished, press Enter.
134
Resize motif
outline to scale
To use the original size and orientation of the motif press Enter.
To scale the motif, move the pointer until the motif is the required size,
click, then press Enter.
Tip EmbroideryStudio lets you convert between Run, Triple Run, Motif Run,
Backstitch, Stemstitch and Input C objects. See Converting between embroidery
objects for details.
135
2 Enter minimum and maximum run lengths in the Length and Min Length
fields.
3 Adjust the Chord Gap setting as required. See Setting variable run stitch
lengths for details.
4 Adjust stitch thickness in the Thickness field.
136
Overlap: 10%
Overlap: 50%
Overlap: 90%
Strokes: 5
7 Press Enter or click Apply. See also Setting Object Property apply options.
8 Digitize Backstitch outlines as you would a Run stitch outline. See Creating
simple runs for details.
137
Spacing: 1.2 m
Spacing: 0.8 mm
Angle: 90
Angle: 45
Type: Triple
Type: Single
Note For Triple only, you can also adjust stitch thickness in the Stitch
Thickness field. Needle penetrations are spaced more widely for thicker
stitches.
6 Press Enter or click Apply. See also Setting Object Property apply options.
138
7 Digitize Stemstitch outlines as you would a Run stitch outline. See Creating
simple runs for details.
139
Chapter 6
Embroidery Fills
The most important property of all embroidery objects is stitch type. The
software uses object outlines and the associated stitch type to generate stitches.
Whenever you reshape, transform or scale an object, stitches are regenerated
according to stitch type and other settings.
This section explains how to select stitch types for your various fills, including
how to create Satin fills, Tatami, Motif, and Contour fills, and how to adjust stitch
settings for best results. It also describes how to create Zigzag and E Stitch fills
and borders.
140
Tatami stitch is used to fill larger shapes with solid fields of stitching. Both Zigzag
and E Stitch are used as outline stitches. Zigzag is frequently used for tacking
down appliqus, while E Stitch is used as the cover stitch. Both can also be used
for decorative effect.
Note Run stitch is considered both a digitizing method and a stitch type. See
Digitizing Outlines & Details for details.
To select a stitch type
1 Select the digitizing method you want to use e.g. Input C. See Embroidery
digitizing methods for details.
2 Select an available stitch type:
Use Satin for narrow columns and shapes. See Creating Satin fills for details.
Use Tatami for large, irregular shapes. See Creating Tatami fills for details.
Use Zigzag for long, narrow columns of slanted, side-by-side stitches in a
zigzag pattern. See Creating Zigzag borders for details.
Use E Stitch for a comb effect with long, narrow columns. See Creating E
Stitch borders for details.
Use Motif Fill to apply Motif Fill to objects using current settings. Right-click to
change settings. See Creating Motif fills for details.
Use Contour to create curved fills where stitches follow the contours of the
shape. See Creating Contour fills for details.
3 Create the embroidery object.
141
If a column is too wide, stitches may be loose and not cover the fabric properly.
Conversely, in very narrow columns, stitch density may be too high and needle
penetrations damage the fabric. Adjust stitch density by setting a fixed spacing
value, or let Auto Spacing calculate spacings for you wherever columns change
width.
Tip The Auto Split and Auto Jump features help you to control long Satin
stitches. See Optimizing long Satin stitches for details.
Note Thread thickness values are added to or subtracted from values used in
the Auto Spacing table for specific stitch lengths. See also Adding details to
thread charts.
To apply Satin stitch with auto-spacing
1 Select the digitizing method you want to use e.g. Input C. See Embroidery
digitizing methods for details.
2 Click the Satin stitch icon.
3 Create the embroidery object.
142
Alternatively, select a suitable existing embroidery object and click the Satin
stitch icon.
100% no adjustment
143
for decorative effects e.g. very open spacing over, say, a Tatami background.
These effects cannot be achieved with Auto Spacing. You change stitch density
in Satin fills by adjusting the stitch spacing setting in the Object Properties
dialog. The larger the spacing between stitches, the lower the density. The
smaller the spacing, the higher the density.
Tip If you are using a digitizing tablet, you can quickly switch between preset
styles with different spacing settings. Each button on the puck accesses the next
preset style. For example, clicking button 1 accesses <PRESET_SATIN_1>.
To apply Satin stitch with fixed spacing
1 Select the digitizing method you want to use e.g. Input C. See Embroidery
digitizing methods for details.
2 Click the Satin stitch icon.
3 Create the embroidery object.
Alternatively, select a suitable existing embroidery object and click the Satin
stitch icon.
144
To reduce the density for more open stitching, enter a larger value.
7 Press Enter or click Apply. See also Setting Object Property apply options.
Length 1
Auto spacing
Fixed spacing
145
Enter spacing
offsets for each
thread type
Adjust stitch
length values
Adjust spacing
values
Purpose
Length
Spacing
Thicker than normal: and requires a larger offset value e.g. 0.03 mm
in order to slightly increase stitch spacing (decrease density).
Note You assign the thread type in the Add Thread dialog. Stitch spacing
of the assigned thread type is automatically adjusted according to the values
set here. See Customizing thread charts for details.
5 Click OK to confirm.
146
Tip If you change your mind, click Reset to revert to the factory default
settings.
Caution If you want to restore the default settings and have not kept a
record of them, use the Revert utility in the Wilcom EmbroideryStudio e2.0
folder to revert to factory settings. See Reverting to factory settings for
details.
Enter number of
repetitions
147
You can control stitch density in Tatami objects by adjusting the backstitch type,
stitch length, and row spacing. With Tatami fills you can specify how each row is
offset in order to control the patterns formed by needle penetrations. See
Creating textures with Tatami offsets for details.
Offset fraction
Stitch length
Row direction
Tip Sometimes row spacing is increased to create more open stitching for
backgrounds and special effects. In such instances, Auto Underlay should be
turned off. If too open, you may also find that travel runs and overlapping
segments spoil the effect. The Trapunto effect automatically moves underlying
travel runs to the edges of an object so that they cant be seen. See Creating
open stitching with trapunto for details.
To set Tatami density
1 Select the digitizing method you want to use e.g. Fusion Fill. See
Embroidery digitizing methods for details.
148
Spacing: 0.4 mm
Spacing: 0.6 mm
Spacing: 0.8 mm
Length: 4.5 mm
Length: 2 mm
Length: 1 mm
149
7 In the Min Stitch Length field, enter the length of the shortest stitch to be
generated.
Length: 4 mm
Minimum Stitch: 0.4 mm
Length: 4 mm
Minimum Stitch: 0.8 mm
Length: 4 mm
Minimum Stitch: 1.2 mm
8 Press Enter or click Apply. See also Setting Object Property apply options.
Minimum stitch
Stitch spacing
Connecting stitches
are adjusted
Connecting stitches
follow the boundary
Standard backstitch
The rows are approximately parallel, with every backstitch row slightly shorter
than the forward row. Because the rows are different lengths, there are fewer
small stitches at the edge of the shape, reducing possible damage to the fabric.
Standard backstitch is suitable for high density fills.
Borderline backstitch
The rows are approximately parallel. With lower density fills, borderline
backstitch creates a smooth, well-defined edge. Borderline backstitch is also
called Trapunto style. See Creating open stitching with trapunto for details.
Note Borderline backstitches may not follow the outline of the shape if the
stitch spacing is less than the minimum stitch length. Where the stitch rows are
perpendicular to the boundary, connecting stitches are adjusted to be longer
than the minimum stitch.
150
Diagonal backstitch
The backward rows are diagonal, directly connecting the forward rows. Diagonal
backstitch is suitable for turning shapes, and gives good results with Jagged
Edge. See Creating jagged or fluffy edges for details.
To select a Tatami backstitch
1 Right-click the Tatami icon.
The Object Properties > Fills > Tatami dialog opens.
Standard backstitch
Borderline backstitch
Diagonal backstitch
3 Press Enter or click Apply. See also Setting Object Property apply options.
151
Alternatively, select a suitable existing embroidery object and click the Motif
Fill stitch icon.
Select motif
Adjust width
and height
6 Adjust the width and height settings of the selected motif as required.
Width increased
Height increased
152
Tip You can generate layers of colored motifs by duplicating an object and
selecting a different color and/or motif.
7 Press Enter or click Apply. See also Setting Object Property apply options.
Standard Contour
Spiral Contour
Spiral Contour creates a single, continuous line of stitching that spirals around
to fill the shape. Typically, it is used for rings and borders, but it is also suitable
for other closed shapes.
Spiral Contour
Spiral Contour can only be used with closed shapes with two outlines such as
rings. If a shape is not properly closed, it will be filled with Standard Contour
instead. You cannot use Spiral Contour with Circle objects.
153
Tip To fill a solid shape with Spiral Contour, create a closed object with a very
small hole at the center. For example, to create a circle filled with Spiral Contour,
digitize a thick ring with a very small inner boundary.
1
6
Input B
7
8
2
10
9
3
4
Input B
5
6
Stitch bunching at
sharp ends
8
7
154
Purpose
Standard
Spiral
Standard
Spiral
Purpose
Standard
Creates backstitch rows that are slightly shorter than the forward rows,
reducing small stitches. Suitable for high density fills.
Borderline
Standard
Borderline
Note If the spacing is small, Borderline backstitch will not be applied. This is
to prevent damage to the fabric from the large number of small stitches that
are generated.
4 If required, adjust the Contour stitch settings. See Adjusting Contour stitch
settings for details.
5 Press Enter or click Apply. See also Setting Object Property apply options.
155
Stitch length:
1.5 mm
Stitch spacing:
1.5 mm
156
5 In the Vary Stitch Length panel, set the variable stitch length values, if
required. See Setting variable run stitch lengths for details.
6 Press Enter or click Apply. See also Setting Object Property apply options.
157
6 Press Enter or click Apply. See also Setting Object Property apply options.
158
Adjust stitch
spacing
6 In the Number of Runs field, enter the number of run stitches between each
E Stitch.
3 runs
1 run
E Stitch spacing
E Stitch spacing
7 Press Enter or click Apply. See also Setting Object Property apply options.
159
Chapter 7
When digitizing, you select thread colors for objects from the color palette. This
contains a selection of colors tailored to each design or color scheme. The
particular colorway represents the actual thread colors in which a design will be
stitched. In fact you can define multiple color schemes and switch between
them.
For each colorway you define, you can select colors from commercial thread
charts or define your own. Search for particular threads by specific code.
Automatic thread color helps you locate thread colors based on closest match
across one or several thread charts. You can also match thread colors from
imported graphics vector or bitmap.
EmbroideryStudio also lets you set the background color, fabric, or product of
the current colorway for more realistic previews and presentations. The
background is saved with the colorway.
Tip You can also print multiple colorways, design backgrounds, and icons of
color blocks in the production worksheet. See Printing reports in Embroidery
mode for details.
This section describes how to select colors from the color palette as well as how
to set up color palettes, including matching image colors to threads. It also
describes how to set up multiple colorways. It explains how to name elements
within color blocks as well as how to split them across multiple colorways. It also
explains how to customize and create your own thread colors and charts. It
describes how to change backgrounds, including colors, fabrics, or products, as
well as the display of display elements such as unsewn and sewn stitching to suit
different colorways.
160
To set the current color, deselect all objects, and then select a color from the
palette.
This color becomes current for all new objects.
Current colorway
Current color
To change the color of an object, select it and choose a new color from the
palette.
Note While selected object/s change color, the current color does not
change.
161
To change the current colorway, select from the dropdown list. See Viewing
design colorways for details. See also Setting up colorways.
To assign threads to color slots, click the Color Palette Editor icon. See
Assigning threads to color palettes for details.
Click Compact Palette to display only those colors actually used in the
design once all colors have been assigned. See also Viewing color blocks with
the Color Palette Editor.
Blue
Blue
Green
Change color of
consecutive objects
Select color
162
Red
Red
Green
163
2 Click the Color Palette Editor icon to access the Color Palette Editor.
If no threads are currently assigned, the Color Palette Editor will appear
with nothing showing in the Available Threads task pane and a single,
default colorway displayed in the Colorways task pane.
Click to select
thread chart/s
Click to expand or
contract task
pane
Default colorway
Select tread
chart/s to use
164
All color definitions from the selected chart/s are transferred to the Color
Palette Editor.
Click to assign
color to selected
color slot
5 If you are using more than one colorway, select the colorway you want to
assign threads to. See Setting up colorways for details.
6 Select a color slot in the colorway list and match it to a suitable thread by one
of the following means:
Simply click the Match button at the top of the color list to find the nearest
equivalent thread color in the selected charts.
Click the arrow buttons at top or bottom of the color list to scroll through
the available selection.
Tip You can match thread colors from imported graphics vector or bitmap.
See also Matching palette colors to an image.
7 Select the desired thread color and click Assign.
The thread is assigned to the current color slot and the next slot automatically
selected.
8 Repeat for all other color slots you require.
Click Add Color To Palette or Remove Color From Palette to add or
remove color slots as required.
Tip Click Compact Palette to display only those colors actually used in the
design once all colors are assigned to objects. See also Viewing color blocks
with the Color Palette Editor.
165
Note The Compact Palette tool is disabled for machine formats that use
needle addressing i.e. that have Color Change set as Needle No in the
Machine Format Values dialog. See also Setting color change functions.
Click to assign
color to selected
color slot
2 Right-click the image and select Match Bitmap Color from the popup menu.
All colors used in the image appear in the Match Bitmap Color dialog.
Select color
to match
Click to
assign
Matched
colors listed
Select thread
chart/s
Click to
match
166
3 Select the thread chart/s to include in the search from the Thread Charts
list.
Note To automatically match the image colors to available threads, simply
click OK. The system automatically assigns thread colors from the selected
chart/s to the current colorway.
4 To make your own color selections, first select the color to match.
5 Click Match.
The system searches for the closest match across all selected charts and
displays them in the thread color list below.
6 Select a thread and assign to the color palette by double-clicking or clicking
Assign.
7 Repeat until all the colors you intend to use in the design have been matched.
Note Each search negates the previous results.
8 Click OK.
The selected thread colors are assigned to the current colorway. If the
number of available thread colors is less than the number of colors in the
image, the system will increase the number of slots in the color palette
accordingly.
Note The maximum number of new thread colors which can be added to the
color palette from a bitmap is 128.
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Click to edit
thread details
Select thread
to edit
2 If you are using more than one colorway, select the colorway you want to
assign threads to. See Setting up colorways for details.
3 Import new thread charts and reassign thread colors as desired. See
Assigning threads to color palettes for details.
4 Select the corresponding color slot and click the Edit Thread button, or
double-click the selected color slot to access the Edit Thread dialog.
Click to select
or mix color
Edit thread
details
5 Edit thread details as required. See Adding details to thread charts for details.
6 Click Mix to mix your own thread color. See Mixing thread colors for details.
Setting up colorways
EmbroideryStudio lets you define multiple color schemes, or colorways, for
the one design. Change them to preview an existing design in different colors on
different fabrics. When you start a design, Colorway 1 appears as the default
color palette. Colorways are saved automatically with the design when saving in
EMB format. Colorways cannot, however, be saved with stitch files. See also
Viewing design colorways.
Tip You can save colorways as an EMT template file for use in future designs.
See Working with design templates for details.
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While colorways give you different color schemes for a given fabric, these have
no bearing on the fabric settings. As dark-colored threads cover light-colored
fabrics better than vice versa, different densities may be required when
changing from one colorway to another. Colorways do not automatically
compensate for different densities. These have to be adjusted manually to
compensate for light or dark fabrics. See Optimizing Stitch Quality for details.
Adding colorways
Use Color Palette > Color Palette Editor to add or edit colorways.
Use Color Palette Editor > New Colorway to access the New Colorway dialog.
Use Color Palette Editor > Delete Colorway to access the Delete Colorway dialog.
It is often difficult to imagine designs stitched out on different fabric colors and
textures, using different combinations of thread colors. When you create a new
design, it contains a single default colorway called Colorway 1. You can define
up to 100 colorways for each design.
Tip Certain other settings are included as part of the colorway definition
background color or fabric, as well as display colors for borer symbols, unsewn
stitches, selected objects, object outlines and the grid. See Viewing design
colorways for details.
To add a colorway
1 Create a new design or open an existing one.
2 Click the Color Palette Editor icon.
The Color Palette Editor dialog opens.
Click to create
new colorway
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Red
Purple
6 Assign colors from the current thread chart to selected color slots of the new
colorway as required. See Assigning threads to color palettes for details.
Tip Select a colorway in the list to view. This has the same effect as selecting
the colorway from the dropdown list on the Color Palette.
Note To delete a colorway, select it and click the Delete Colorway icon. You
are prompted to confirm the deletion.
Editing colorways
Use Color Palette Editor > Rename Colorway to access the Rename Colorway
dialog.
Use Color Palette Editor > Delete Colorway to access the Delete Colorway dialog.
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Use Color Palette > Display Options (or Color Palette Editor dialog) to change
design background presets for the current colorway.
You can modify colorways by renaming or deleting them. You can add or change
colors within colorways, or change colorway backgrounds. New colors can be
selected from any associated thread chart. Any modifications to thread colors
only affect the selected colorway. All others remain unchanged. The modified
colorway is saved with the design.
Note The default settings are stored as Colorway 1. If you change the
background in Colorway 1 and save your template, it will always display like
this at start up. All defined colorways are saved in the template. See also
Working with design templates.
To edit colorways
Click to change
colorway
background
Rename selected
colorway
Select colorway
to edit
Red
Russet
Enter new
colorway name
To delete a colorway, select it and click the Delete Colorway icon. You are
prompted to confirm the deletion.
To modify colorway thread colors, click Color Palette Editor. See Editing
thread colors for details.
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Optionally, click Compact Palette to display only those colors used in the
design once all colors are assigned to objects. See also Viewing color blocks
with the Color Palette Editor.
Note Background or fabric colors and are treated as part of the colorway
rather than design window settings. In addition, display colors for Unsewn
(stitches), Selected (objects), Object Outline, Grid and Guide are part of the
colorway definition. See Viewing design colorways for details. See also
Changing display colors.
Select color
slot
Click and hold to
locate selected
color
Enter descriptive
name for selected
element
2 Select a color slot and click and hold Locate to view that color block in
isolation.
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Tip When more than one element appears in the Stop # Element list, you
can select and locate them singly or as a group.
3 To name a design element, double-click the field and key in a descriptive title
e.g. Planet.
Tip Check the naming of design elements via the File > Design Properties
> Stop Sequence tab. You can also name design elements via this dialog.
See Naming design elements for details.
Enter element
names for each
color block
Note The information on this tab may be included in total or in part on the
production worksheet. See Customizing worksheet information for details.
This section describes how to select colors from the color palette as well as how
to set up color palettes, including matching image colors to threads. It also
describes how to set up multiple colorways. It explains how to name elements
within color blocks as well as how to split them across multiple colorways. It also
explains how to customize and create your own thread colors and charts. It
describes how to change backgrounds, including colors, fabrics, or products, as
well as the display of display elements such as unsewn and sewn stitching to suit
different colorways.
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Select colorway
to edit
174
A new color slot of the same color is added to the palette in all colorways.
Selected objects are assigned to the new palette position.
Color block
split
5 Via the Color Palette Editor, assign a new thread color to the new color slot
in the selected colorway. See Assigning threads to color palettes for details.
The colors of the other colorways remain unaffected.
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Note By default, the new color slot is placed at the end of the color palette.
This, however, does not affect the stitching sequence.
Consecutive
blocks of same
color remain
separate
This section describes how to select colors from the color palette as well as how
to set up color palettes, including matching image colors to threads. It also
describes how to set up multiple colorways. It explains how to name elements
within color blocks as well as how to split them across multiple colorways. It also
explains how to customize and create your own thread colors and charts. It
describes how to change backgrounds, including colors, fabrics, or products, as
well as the display of display elements such as unsewn and sewn stitching to suit
different colorways.
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The Color Palette Editor dialog opens displaying the current colorway.
Click to select
thread chart/s
4 Click New.
The New Thread Chart dialog opens.
My Thread Chart
My Thread Chart
Click to copy
threads from
other chart
6 Click Add to add your own colors. See Adding details to thread charts for
details.
7 Click Copy From to add colors from an existing chart. See Copying colors
between charts for details.
8 Click Close to finish.
The new chart is created and ready for use.
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Select
thread chart
Click to modify
selected thread chart
2 Click Modify.
The Modify Thread Chart dialog opens displaying the current thread chart.
My Thread Chart
Click to rename
Click to delete
My Thread Chart
My New Thread Chart
6 Enter the new name for the thread chart and click OK.
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Remove obsolete thread colors from a thread chart using the Modify Thread
Chart dialog. Change the code, description, brand, thickness or display color of
existing threads.
To modify threads in charts
1 Open the Active Thread Charts dialog. See Creating new thread charts for
details.
2 Select the required thread chart and click Modify.
The Modify Thread Chart dialog opens displaying the current thread chart.
Select
thread chart
Select color
to modify
Click to remove
selected thread color
Click to edit selected
thread details
Click to remove ALL
colors from chart
Click to select
or mix color
Edit thread
details
7 Edit thread details as required. See Adding details to thread charts for details.
8 Click OK.
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Select
existing chart
Click to copy
threads from
other charts
2 Create a new chart or open an existing one from the Name list.
3 Click Copy From.
The Copy From dialog opens.
Select
thread chart
Select color
to copy
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Select
existing chart
Click to add
own colors to
thread chart
2 Create a new chart or open an existing one from the Name list.
3 Click Add to add your own colors.
The Add Thread dialog opens.
Click to select
or mix color
Enter thread
details
1234
My Brand
Deep Purple
Select thread
thickness
4 Enter code, brand, and description details for the new thread color.
Code is the identification number of a thread color in a brand.
5 Select the appropriate thread thickness.
These values are added to or subtracted from values used in the Auto Spacing
table for specific stitch lengths. See also Applying Satin stitch with
auto-spacing.
Thickness Description
Default
0.01
0.03
-0.03
-0.06
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Click an area to
select color
182
Customizing backgrounds
EmbroideryStudio lets you set the background color, fabric, or product of the
current colorway for more realistic previews and presentations. The background
is saved with the colorway. See also Displaying backgrounds.
Note While you can change background colors, fabrics, and even products to
suit the garment you will be stitching out on, this does not automatically affect
the current fabric settings. Fabrics are a critical element of designs and are
controlled separately from template values. See Working with fabrics for details.
Presetting backgrounds
Use Color Palette > Display Options (or Color Palette Editor dialog) to change
design background presets for the current colorway.
EmbroideryStudio lets you set the background color of the current colorway for
more realistic previews and presentations. The background color is saved with
the colorway.
Note Default settings are stored in the template as Colorway 1. If you change
the background in Colorway 1 and save your template, it will always display
like this at start up. See also Setting up colorways.
To preset the background
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Preset background
color
Use the dropdown color menu to preset the background color for the current
colorway.
Activate
background image
Choose desired
fabric
Choose fabric
color
184
Select background
fabric and color as
desired
Tick Custom to
choose your own
fabric swatch
185
Click OK.
Note The background is saved with the colorway. See also Setting up
colorways.
Visualizing products
Use Color Palette > Display Options (or Color Palette Editor dialog) to change
design background presets for the current colorway.
Use Standard > Zoom to Product to view the entire product in the design window.
EmbroideryStudio lets you to choose a garment or product template on which
to position your decoration in order to display location, size and overall
appearance for visualization of concepts and approval purposes. The Product
feature provides a library of garments of common brands and styles included in
the default DecoNetwork product library. Set colors, including multi-color
garments, for each product type. Even use different product images for different
colorways within the same design. Production worksheets provide an option to
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print approval sheets with or without garment template and description. See
also Printing reports in Embroidery mode.
Tip If you are also an owner of a DecoNetwork store, you will be able to pull
down garment templates (additional to the ones included in the software) when
logged into your online store.
To visualize a product
Open the design and select the desired colorway (if available) from the Color
Palette droplist. See also Viewing design colorways.
Choose desired
colorway
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With the Product option selected, the product dropdown list, the Scale
control (default 100%), and the product color control (default white) are
enabled.
Select background
product and color as
desired
Choose product and color from the dropdown menus. For custom product
images, click Browse.
If a two- or three-layer
product image is selected,
customize colors for each
layer
If need be, scale the product size up or down to suit your design size (rather
than vice versa).
Scale should be adjusted according to the size of garment to be produced
i.e. XS,S,M,L,XL,XXL. For example, for a small size garment, scale down to
approximately 70%. Rule of thumb: L = 100%.
Click OK.
The product image is centered in the design window at the selected scale. It
will not move regardless of where stitched objects are placed. Meanwhile, the
opened Current Colorway droplist will show the product image/s, if any,
together with associated background color/s.
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To toggle the product background on/off, click the split arrow next to the
Display Options icon and choose Show Background Image.
Toggle product
template on/off
Select product
color
Note The Show Background Image toggle menu item is always available
in the Display Options droplist. This allows you to toggle on or off any
currently selected fabric, product, or custom background image.
189
You may want to change them if the default display color is not visible against
the current colorway background.
Select item to
change
Choose color
Description
Selected
Unsewn
Object Outline Object outlines as they appear when Show Outlines is activated. See
Viewing outlines and stitches for details.
Grid
Depending on the colorway, you may need to adjust grid display colors
in order to view them against the background color. See also
Displaying grids, rulers and guides.
Guides
Borer
Borer points. These are machine functions which only appear when
Show Functions is activated. See Viewing needle points, connectors
and functions for details.
3 Select a suitable color for the current colorway from the popout color menu.
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Color controls on the dialog all behave the same way. Clicking a control brings
up a menu of standard colors and a More Colors link. Clicking the link brings
up a color picker dialog as shown.
Choose or mix
color for display
colors
4 Click More Colors in the dropdown menu to select or mix a new display color.
5 Click OK to close the Display Opition dialog.
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Chapter 8
Base properties or defaults are stored with the design template and form the
basis of all new designs. These may be overridden by fabric settings which are
adjusted to suit different fabric types. These in turn may be overridden by
individual property settings.
Default properties
Default or starting property settings are the ones stored with the design
template and/or selected fabric (if activated). These are automatically applied
to any newly created objects in the design.
Current properties
Current property settings override defaults. Unless you deliberately change
them, however, they take default values. You generally change them to save
time when digitizing. For example, you may preset Tatami stitch spacing to use
a specific density for all new Tatami objects you create.
Note When you close a design, current settings are not automatically saved to
the template. You can save them as the new default settings of the current
template or to another template altogether. Or you may be able to save them as
a custom fabric.
Object properties
Each object has its own unique set of properties. You can set properties of a
selected object to be current properties. You can also apply current property
settings to existing objects.
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Fabric settings
Matching object properties to the intended fabric is critical for good quality
designs. Fabric settings are a subset of settings stored in the template which are
fine-tuned to different fabric types. Although the NORMAL template settings are
suitable for a range of fabrics, selecting a matching fabric automatically
customizes object properties to the intended fabric.
Styles
A style is a group of property settings stored under a unique name. You can save
any combination of settings to a style. This makes it easy to apply these settings
to selected embroidery and lettering objects. When you apply a style to an
object, style settings replace current properties. Any properties not specified by
the style, retain their current settings.
Templates
Templates are special files used to store styles, default properties, as well as
default fabric settings. Use templates when digitizing frequently-used design
types to save time re-adjusting current property settings.
This section explains how to change property settings in a design, as well as how
to apply and adjust fabric settings. It also explains how to create and maintain
styles and templates in EmbroideryStudio.
Default properties are those values stored with the fabric and/or template and
become the initial settings used when creating new objects in a design. You
can, however, change an objects properties at any time without affecting
those of any other object.
Actual
Actual object properties are those settings stored with each object in the
design. These may or may not be the same as the defaults.
Current
You can also define current settings to influence all the objects you create in
the current design. Simply change property settings in the Object Properties
dialog with no objects selected. These settings then apply to all new objects.
You can even save these settings to the current template as the new default
property settings. Alternatively, you can make a selected objects actual
properties current for all new objects. You can also apply current settings to
existing objects.
Tip You can save any combination of settings to custom styles. See Working
with styles for details.
193
Modify settings as
required
Click to access
another set of tabs
194
4 Use dropdown lists, radio buttons and checkboxes to choose options. Adjust
settings by keying in precise values or by using the popup slider control.
After clicking
swivel button, drag
popup slider to set
Tip The slider control has two operating modes Normal and Accelerated.
Holding down the Ctrl key puts it in Accelerated mode.
5 Click the FX button to access a further set of tabs and modify settings as
required.
Modified settings are current for all newly created objects. You can apply
them to existing objects by means of the Make Properties Current tool.
See Making selected properties current for details.
195
2 Use any of the interactive technique for arranging, scaling and transforming
selected object/s. See Arranging, Scaling & Transforming Objects for details.
3 Use any of the interactive technique for reshaping the selected object/s. See
Reshaping & Converting Objects for details.
Tip Some properties, such as Auto Underlay, are applied by means of
toolbar buttons. When the button is selected, that tools settings are current.
4 Adjust general object properties width, height, position by means of the
Property Bar. Changes to the values are applied by pressing Enter on the
keyboard. They are discarded when you press Esc or clicks anywhere outside
the fields.
Adjust general properties
and press Enter
196
Modify settings as
required
Click to access
another set of tabs
6 Select a tab and item from the dropdown list e.g. Special > Appliqu to
access the object properties you want to adjust. See also Modifying current
settings.
7 Click the FX button to access a further set of tabs.
8 Press Enter to apply changes to the selected object/s.
Note Changing the properties of existing objects does not affect the default
settings, nor the properties of objects not currently selected. See also Making
selected properties current.
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When you change the current property settings, these apply to all new objects
you create but not automatically to any existing objects. However, you can make
a selected objects actual properties current for all new objects or apply them
to existing objects.
Note Only settings applicable to a selected object change. Other settings retain
their current values. For example, if you make the properties of a selected
Input C object current, settings specific to Complex Fill will not change.
To make selected properties current
1 Select the object on which you want to base current properties.
2 Click the Make Properties Current icon.
The properties of the selected object become the current ones. You can now
create new objects with these settings or apply them to existing objects.
Tip To check that the now current settings are as you intended, open the
Object Properties dialog.
To apply current settings to existing objects
1 Select the object (or objects) whose properties you want to change.
2 Click the Apply Current Properties icon.
Alternatively, right-click a selected object and copy its properties using the
Make Properties Current command in the popup menu. Paste the
properties to another selected object via the Apply Current Properties
command.
198
Modify settings as
required
Click to access
another set of tabs
199
2 Select the tab you want and change the settings as required.
3 Click Save.
The object properties are saved to the current template. These will apply to
any new objects in any design based on this template.
Tip You may wish to save your modified property settings to a custom
template for specialized purposes. See Working with design templates for
details.
Fabrics are a critical element of designs and are controlled separately from
template values. Fabric settings are fewer in number than those contained in
templates. Templates set global values for designs but each design requires its
own fabric settings which are saved with the design.
Note Because fabrics are not part of the template, when you create a new
design and possibly change templates, Wilcom EmbroideryStudio e2.0 uses
the current fabric. You can continue to use that fabric, change it immediately or
change it later. See also Working with design templates.
Changing fabrics
EmbroideryStudio provides a set of optimized fabric settings so that the
software will take into account the type of fabric you are stitching on. Normally
you choose a fabric when you first set up a design although you can change
fabric settings at any stage. Choose from a set of pre-defined fabrics aimed at
minimizing stitching defects when designs are sewn out. These make any
necessary changes to object properties such as stitch spacing and pull
compensation. Changed settings affect all object types other than motif fills,
appliqu, and run stitches. Where properties are different to fabric defaults,
these are not cancelled by the new settings but are adjusted intelligently in
accordance with the new fabric. Some properties can be manually adjusted. See
also Working with styles. See also Working with fabrics.
200
Note While colorways allow you to set up different colors for a given fabric,
these have no bearing on fabric settings. Conversely, if you change fabrics, all
colorways are updated to include the new fabric. See also Setting up colorways.
To change fabrics
1 Select Edit > Auto-Fabric Assistant.
The Auto-Fabric Assistant dialog opens.
Deactivate
Auto-Fabrics as
required
Choose a
fabric type
Tip When the Use Auto-Fabric checkbox is unticked, the Fabric panel is
disabled and the Required Stabilizer panel does not show any values for
topping or backing.
2 From the list, choose a fabric type matching or nearest to the fabric you
intend to work with. See also Compensating for fabric stretch.
3 Click OK.
Pre-defined settings for the selected fabric will apply to all newly created
objects in the design. They are also intelligently applied to all embroidery
objects already in the design. The selected fabric is displayed in the Status
bar.
Note Changing the current Auto-Fabric will affect all colorways in the design.
Managing fabrics
In addition to pre-defined fabric settings, you can create your own custom fabric
settings to suit particular needs. You can also modify, rename or delete any
custom fabrics you create.
To define a new fabric
1 Select Edit > Manage Auto-Fabrics.
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Create new
fabric type
Note If you already have custom fabrics defined, you have the option of
editing, renaming, or deleting.
2 To create a new fabric type, click New.
The New Fabric dialog opens.
Enter fabric
name
Pure Cotton
Adjust Tatami/Prog
Split values for new
fabric
2 Adjust the Stitch Length and Stitch Spacing settings for your Tatami /
Program Split Fill objects as required:
Tatami stitch consists of rows of run stitches and is suitable for filling large,
irregular shapes. See Creating Tatami fills for details.
202
Program Split is a decorative stitch type. Use it to fill wide and large areas
with unique artistic effects while keeping the appearance of a solid field of
stitching. See Creating textures with Program Split for details.
3 Set a suitable underlay type for Tatami/Program Split objects. See Stabilizing
with automatic underlays for details.
4 Set a pull compensation allowance for these objects. See Compensating for
fabric stretch for details.
Fabric: Denim
Pull Comp: Low
Fabric: Silk
Pull Comp: Medium
2 Adjust the Wide Satin settings as you did for Weave / Embossed Fill objects.
See Creating Satin fills for details.
Note Instead of Stitch Length and Stitch Spacing settings, you have a
single density setting which is controlled by a slider bar.
203
3 Click the tab to access the Narrow Satin settings and adjust as you did for
Wide Satin objects. See Creating Satin fills for details.
Adjust Lettering
values for new
fabric
2 Adjust settings as you did for Satin objects. See Setting lettering stitch types
for details.
To set stabilizer settings
1 Click the tab to access the Stabilizer settings.
Adjust stabilizer
values for new
fabric
204
stabilizer for the custom fabric. This information will be displayed in the
Choose Fabric dialog. See Changing fabrics for details.
3 Click OK.
Click OK to apply
fabric settings to
selected object
3 From the list, choose a fabric type matching or nearest to the fabric you
intend to work with.
4 Click OK.
Pre-defined settings for the selected fabric will apply only to selected object/s
in the design. See also Working with styles.
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Styles toolbar
Use the Styles toolbar to apply pre-defined styles to a design. The tools let you:
Applying styles
Click Styles > Apply Style to apply a style from the template to new or selected
objects.
Use the Styles to apply favorite styles to new or selected objects.
When you select a style, the settings overwrite the current property settings.
You can apply a style to current property settings before you digitize, or to a
selected object. See also Working with object properties.
Tip If you are using a digitizing tablet, you can quickly switch between preset
styles. Each button on the puck accesses the next preset style with different
spacing settings. For example, clicking Button 1 accesses <PRESET_SATIN_1>.
To apply styles
1 Click the Apply Style icon.
The Use Object Style dialog opens.
My Style
Select style
206
Tip To apply a favorite style, click the Favorite Style icon assigned to it. See
also Assigning favorite styles.
Defining styles
Define new styles for a template, either from scratch, or based on an existing
style or object. You can create styles in the Object Properties box by specifying
settings in any or all of the tabs. New styles are saved to the current template.
Note The stitch type, settings and effects you specify for the new style do not
automatically change the current property settings. See also Making selected
properties current.
To define a style
1 To base the new style on an existing object, select it now. To base it on the
current settings, make sure no objects are selected.
2 Select Stitch > Define Style.
The Organize Styles dialog opens.
My Style
Click to define
new style
3 Click New.
The New Object Style dialog opens.
Enter name for
new style
Select style to
base it on
My New Style
My Style
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Select style
My New Style
My Style
2 Click Favorites.
The Organize Favorites dialog opens.
My New Style
Click Add
3 Click Add.
The Add To Favorites dialog opens.
Select style
My New Style
Merging styles
You can merge settings from one style to another. When you merge, the settings
from the second style overwrite the first.
208
To merge styles
1 Select Stitch > Define Style.
The Organize Styles dialog opens.
Select style
My New Style
My Style
Select style
My Old Style
Modifying styles
You can modify all styles, including the preset styles in the NORMAL template.
Tip At some stage, you may want to revert to the original style settings in the
NORMAL template. See Reverting to the NORMAL template for details.
To modify a style
1 Select Stitch > Define Style.
209
My New Style
My Style
Select style
Click to edit style
Renaming styles
You can rename a style without affecting its settings.
Tip At some stage, you may want to revert to the original style settings in the
NORMAL template. See Reverting to the NORMAL template for details.
To rename a style
1 Select Stitch > Define Style.
The Organize Styles dialog opens.
Select style
My Style
My New Style
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3 Click Rename.
The Rename Object Style dialog opens.
My Style 1
Deleting styles
You can remove any unwanted styles from a template.
Tip At some stage, you may want to revert to the original style settings in the
NORMAL template. See Reverting to the NORMAL template for details.
To delete styles
1 Select Stitch > Define Style.
The Organize Styles dialog opens.
My Style 1
My New Style
Select style
211
To use the current property settings, deselect all objects, then click the
Object Properties icon.
To use the properties for a particular object, select the object, then
double-click it.
212
Modify settings as
required
Click to access
another set of tabs
213
214
7 Click Save.
Click OK
Select Templates
215
Chapter 9
Embroidery stitches pull fabric inward where needles penetrate. This can cause
fabric to pucker, stitch bunching, and/or unsightly gaps to appear in the
embroidery. EmbroideryStudio includes many techniques for achieving
smooth, even placement of stitches, and the elimination of gaps in designs.
For an object to sew out correctly, it must have correct stitch spacing, sufficient
pull compensation, together with a suitable underlay for the particular
combination of cover stitch type, object type, object shape, and fabric.
Note EmbroideryStudio provides a set of optimized fabric settings that take
into account the type of fabric you are stitching on. These settings are all object
properties, some of which are entirely automated and some which you have
control over. See Properties, Fabrics, Styles & Templates for details.
This section describes how to set and adjust automatic underlays. It also deals
compensating for fabric stretch with automatic pull compensation.
216
Larger areas and stretchy fabrics such as knits and pique generally need more
underlay than smaller areas and firm fabrics such as drill or leather.
EmbroideryStudio lets you set values to suit different fabrics, lettering
appearance and size. Underlay settings are stored with each object in the same
way as other object properties. They are regenerated whenever the object is
scaled or transformed.
Select 1st
underlay
Select 2nd
underlay
Select 1st
underlay type
Select 2nd
underlay type
Adjust 1st
underlay settings
Adjust 2nd
underlay settings
Adjust 1st
underlay margins
Adjust 2nd
underlay margins
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3 Select the First Underlay checkbox, and from the first Type field, select an
underlay type.
4 Select the Second Underlay checkbox as required, and from the second
Type field, select an underlay type.
5 If the option becomes available, choose whether you want to apply underlay
by segment or by shape.
With the exception of lettering objects, underlay is normally applied
segment-by-segment before any cover stitches are sewn. By Shape
underlay can be applied to objects such as Fusion Fill as well as branched
column shape objects. This has the effect of calculating an underlay for the
whole shape rather than each segment comprising it. This in turn reduces
bunching, travel runs, and overall stitch count. Depending on the size of
object, however, registration issues may come into play.
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Note By shape underlay can also be applied to lettering objects. See also
Setting lettering underlay.
6 Adjust settings as required and Press Enter or click Apply. See also Setting
Object Property apply options.
Adjust the stitch length for Center Run and Edge Run underlays to ensure the
underlay stitches follow the shape of curves and are not visible in the final
embroidery. Set a specific run stitch length, or use a variable stitch length
calculated by EmbroideryStudio. If you use a variable length, enter a chord gap
value to control how closely the stitches follow the digitized lines. The chord gap
is the distance between the digitized curve and the underlay stitch. See also
Setting variable run stitch lengths.
Note Stitch settings for Center and Edge Run underlays are stored separately
from and do not affect Run and Triple Run objects.
To adjust Center Run and Edge Run underlay settings
1 Right-click the Auto Underlay icon.
The Object Properties > Underlay dialog opens.
Select 1st
underlay
Select 2nd
underlay
Select Center
Run
Select Edge
Run
Adjust underlay
settings
Adjust 2nd
underlay settings
Adjust underlay
margins
Adjust 2nd
underlay margins
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2 Select the first and second (as required) Underlay checkbox and select
Center Run or Edge Run as the First or Second underlay type.
Purpose
Length
Vary Run
Length
You can set spacing and stitch length properties for Zigzag and Double Zigzag
underlay.
Note Zigzag underlay stitch settings are stored separately from, and do not
affect, zigzag cover stitch settings.
To adjust Zigzag and Double Zigzag underlay settings
1 Right-click the Auto Underlay icon.
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Select Zigzag or
Double Zigzag
Adjust underlay
settings
Adjust underlay
margins
2 Select the first and second (if required) Underlay checkbox and select
Zigzag or Double Zigzag as the First or Second underlay type.
Spacing: 3.0 mm
Spacing: 4.0 mm
3 Enter the required spacing and length for each underlay type:
Field
Purpose
Spacing
Length
Direction of cover
stitching
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Change stitch spacing and length settings for Tatami underlay in the same way
as for Tatami fill stitches. Select the backstitch type you require and, for
Complex Fill objects, set the angle of the underlay stitches.
Note Tatami underlay stitch settings are stored separately from, and do not
affect, Tatami cover stitch settings.
To adjust Tatami underlay settings
1 Right-click the Auto Underlay icon.
The Object Properties > Underlay dialog opens.
Select Tatami
underlay
Adjust underlay
settings
Adjust underlay
margins
Spacing: 2mm
Purpose
Spacing
Length
4 For Complex Fill objects, you can also set the stitch angle for Tatami
underlays.
Angle: 45
Angle: 135
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Underlay margin
For Complex Fill objects, you can enter a single margin value which is used for
all edges in the shape. For objects created with the Input A, Input B, Input C or
Lettering tools, you can set three different margins one for the sides of the
column and one for each end.
To set underlay margins
1 Right-click the Auto Underlay icon.
The Object Properties > Underlay dialog opens.
Adjust underlay
margins
For Input A, Input B, Input C and Lettering objects, enter margins in the
1:, 2: and 3: fields, using the diagram as a guide.
For Complex Fill objects, enter a margin in the 1: field only. Values in the
other fields will be ignored.
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Tip If you are joining two columns, use a negative value at the joining end.
The underlay will extend outside the cover stitching, allowing for smooth
joining of the columns.
3 Press Enter or click Apply. See also Setting Object Property apply options.
Digitized outline
Calculated outline
Pull compensation
Adjust the amount of overstitching you need by varying the pull compensation
setting in the Object Properties dialog. This is handy if you want to stitch a
design on fabrics with varying degrees of stretch.
Tip Applying underlay stitching, and using appropriate backing and topping
when stitching out can also reduce the push-pull effect.
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With no objects selected, pull compensation is applied to all new objects. For
both new or selected objects, pull compensation is based on current
properties.
drills, cotton
0.20
T-shirt
0.35
fleece, jumper
0.40
lettering
0.2 - 0.3
4 Press Enter or click Apply. See also Setting Object Property apply options.
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Tip Reduce column width if you need to allow the underlay to extend outside
the object boundary.
To adjust column width
1 Right-click the Pull Compensation icon.
The Object Properties > Pull Comp dialog opens.
Column width: -1
No adjustment
Column width: +1
4 Press Enter or click Apply. See also Setting Object Property apply options.
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Chapter 10
Embroidery Connectors
Types of connectors
The type of connector you use depends on whether you want it to be visible in
the final design. The default connector setting in EmbroideryStudio is for
jumps.
Jumps
Jumps move the frame from one part of the design to another without needle
penetrations. You can use automatic jumps as connectors between embroidery
objects. The connecting thread generally needs to be tied-off and trimmed. The
default connector jump length is the same as that set for Auto Jump.
Tip You can also digitize jumps manually using the Penetrations function or
with Manual stitch. See Adding jumps with penetrations off and Digitizing
individual stitches for details.
Runs
Travel runs are typically used to connect segments of complex shapes. They can
also connect adjacent objects. Because runs are not trimmed, they may be
visible in the final embroidery. For this reason, they are less commonly used as
connectors between objects than jumps. If objects are adjacent and connectors
will be hidden, they can be used. You can change the stitch length of travel runs
to ensure they do not protrude from the cover stitching. You may also adjust the
travel run length to reduce the stitch count. See also Adjusting travel run stitch
length.
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Note While you can control the properties of run connectors between objects,
you generally cannot control connectors within objects. Lettering and motif run
objects are the exception.
Tie-ins
Tie-in stitches are inserted at the start of objects to prevent stitches from
unraveling. They are inserted inside the shape on the second stitch. You
generally use them when the previous connector is trimmed.
Tie-offs
Tie-offs are generally placed before trims to prevent stitches from unraveling.
You can adjust connector settings to automatically add tie-offs under certain
conditions, or add them manually. You can also include trim functions so
machines with trimmers cut the thread automatically.
Trims
If you are using a machine with an automatic trimmer, the trim function causes
the thread to be cut after a tie-off. In the software, trims are represented by a
triangle with a small circle at the point where stitching starts again. The trimmed
connector appears as a dotted line. You can adjust connector settings to
automatically add trims, or add them yourself.
Connector
Trim
Stitching starts
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You can use automatic jumps as connectors between embroidery objects. Jumps
move the frame from one part of the design to another without needle
penetrations. You generally need to tie-off and trim the connecting thread.
You can also digitize jumps manually using the Penetrations function. See
Adding jumps with penetrations off for details.
To use jumps as connectors
1 Click the Object Properties icon.
The Object Properties dialog opens.
2 Select the Connectors tab.
Select connector method
Select Jump and
enter distance
Adjust Trim
After settings
Adjust tie-in /
tie-off settings
Description
After Object
Inside Object
Note This option does not apply to segments within an object. See also
Adjusting travel run stitch length.
4 Select Jump and enter a distance for each frame movement.
5 In the Trim After panel, adjust the trim settings. See Adjusting automatic
trim after settings for details.
6 Select Tie In from the list to adjust tie-in settings. See Adjusting automatic
tie-in settings for details.
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7 Select Tie Off from the list to adjust tie-off settings. See Adjusting automatic
tie-off settings for details.
8 Press Enter or click Apply. See also Setting Object Property apply options.
Adjust tie-in
settings
Description
After Object
Inside Object
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Note This option does not apply to segments within an object. See also
Adjusting travel run stitch length.
4 Select Run and enter a length for the connecting run stitches.
The Tie Off and Trim After options are disabled as they do not apply to
travel runs.
5 Select Tie In from the list to adjust tie-in settings. See Adjusting automatic
tie-in settings for details.
6 Press Enter or click Apply. See also Setting Object Property apply options.
Tie-in with
four stitches
Description
Off
Always tie in
After Trim/CC
Previous
Connector
Description
Length
Number
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5 Press Enter or click Apply. See also Setting Object Property apply options.
Method 2 with
two stitches
Adjust tie-off
settings
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Description
Off
Before
Trim/Color Change
Next Connector
Longer Than
Inserts tie-off stitches along the last stitch. This hides well and prevents
stitches from bulging. It is suitable for Satin columns and lettering objects.
Inserts tie-off stitches between the last two stitches. This is suitable for larger
Tatami-filled shapes.
Description
Length
Number
6 Press Enter or click Apply. See also Setting Object Property apply options.
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Description
Off
Always Trim
Trim If Next
Trims are inserted if the next connector exceeds the length you
Connector Is Longer specify.
Than
Tip Usually, connectors shorter than 3 mm are not visible on the final
embroidery. You may sometimes require a smaller value e.g. if the thread
color contrasts with the background color.
4 Press Enter or click Apply. See also Setting Object Property apply options.
Adding tie-offs
Click Toolbox > Stitch/Function Tools Flyout > Tie Off to insert a tie-off.
You can add tie-offs in your design using the Tie Off tool. This provides a
semi-automated technique for adding tie-offs as an alternative to digitizing them
with manual stitches. Tie-offs are usually added before a trim at the end of an
object.
Tip You can also insert machine functions manually using the Insert Machine
Function dialog. See also Inserting machine functions manually.
To add a tie-off
1 Travel to the object you want to tie-off. See Viewing stitching sequence for
details.
2 Click the Tie-off icon.
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Tie-off
function start
Tie-off
function end
The default number of tie-off stitches is two. This means the needle
backtracks twice and returns at the insertion point. Adjust this value in the
Object Properties > Connectors dialog. See Adjusting automatic tie-off
settings for details.
Note Generally you will follow a tie-off with a trim. See Adding trims for
details.
Adding trims
Click Toolbox > Stitch/Function Tools Flyout > Trim to insert a trim.
You can add trims in your design, using the Trim tool. When you add a trim in
this way, the trim function is added to the current stitch. Some machines require
empty stitches or empty jumps on either side of the trim. If this is the case for
the machine you want to stitch to, you will need to insert them.
Tip Make sure that all stitches you trim have been tied in and tied off, otherwise
the stitches will not be secured.
To add a trim
1 Travel to the needle position where you want to trim the thread. See Traveling
through designs for details.
2 Click the Trim icon.
A trim function is inserted at the current needle position.
Tie-in symbol
Trim symbol
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Tip You can also insert machine functions manually using the Insert
Machine Function dialog. See Inserting machine functions manually for
details.
236
Satin
Jumps
Tatami
237
Tip Increase stitch length to reduce the stitch count. Travel Run
automatically varies the stitch length on tight curves.
4 Press Enter or click Apply. See also Setting Object Property apply options.
Columns with
unwanted space
Note This feature only applies when the exit point is at the end of the column
i.e. the default exit point. Moving the exit point using the Reshape Object
tool overrides the Keep Last Stitch/Omit Last Stitch command. See
Sequencing entry/exit points for details.
To keep or omit the last stitch
To keep the last stitch, select the object and click the Keep Last Stitch icon.
To omit the last stitch, select the object and right-click the Omit Last Stitch
icon.
Press Spacebar last
stitch omitted
Tip Alternatively press Spacebar to omit the last stitch or Enter keep it.
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End feature is available to connect first and last stitches in a design. This makes
it easy to position the needle before stitching, and reduces the chance of the
needle hitting the side of the frame.
Tip Problems may occur when you try to set a common start and end point for
team names. See also Outputting teamname designs.
To set automatic start and end points
1 Right-click Use Auto Start and End.
The Auto Start and End dialog opens.
Click to enter
separate start and
end points
Specify how to
match connecting
stitches
Specify the
connector type
2 Select the Use Auto Start and End checkbox to connect the first and last
stitches in the design.
3 Select the Maintain Automatically checkbox to maintain the design center
after modifying the design.
4 Select a centering method:
Method
Description
By default, connecting stitches are created from the start and end
points to the center of the design. Select one of the nine preset end
points.
Return to Start
Point
Creates a connecting stitch from the end point to the start point.
Digitize Auto
Start/End Point
Creates connecting stitches from the start and end points to a point
you define. If you select this, you are prompted to select the point
after clicking OK. Tick the Separately checkbox to enter separate
start and end points.
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Match on vertical
Match on horizontal
Match on both
6 Select the type and length of the connecting stitches in the Connectors
panel. See Embroidery Connectors for details.
7 Click OK.
Connectors travel runs or jumps are inserted as specified before first and
after last stitches of the design.
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PART III
ELECTRONIC ARTWORK
There are two broad categories of artwork file, both of which can be imported
into EmbroideryStudio for use as digitizing backdrops vector and bitmap. To
create good quality embroidery, you need to choose or create suitable artwork
of either format.
Digitizing with vectors
This section describes how to create drawing objects using the drawing tools as
well as how to import them from third-party applications. It also explains how
to merge, trim and split overlapping drawing or embroidery objects using the
shaping tools. See Digitizing with Vectors for details.
Digitizing with bitmaps
This section describes how to prepare images for automatic digitizing. It explains
how to insert bitmap images as well as how to edit them, including cropping,
editing in third-party applications, and smoothing. It also explains how to
prepare both outlined and non-outlined images. See Digitizing with Bitmaps for
details.
Automatic digitizing
This section describes how to automatically convert bitmap images to
embroidery objects and complete designs, as well as how to create embroidery
from grayscale images. See Semi-Automatic Digitizing for details.
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Chapter 11
Well defined, where each shape is made up of pixels of the same color
Clearly blocked, where each shape is a stitchable size, at least 1 sq mm
242
Best results are produced with images of the type found in clipart libraries or
created from scratch in CorelDRAW. EmbroideryStudio can work with images
from other sources but they require some preparation. This is because most
commonly available images are not made up of solid colors. Scanners introduce
noise, while graphics packages perform dithering and anti-aliasing to improve
image print quality. Embroidery digitizing works least effectively with
photographic images which may contain many dithered colors and complex
forms. With photographs, however, you can pick out shapes that you want to
embroider, leaving out unnecessary detail.
Scanned images
Images scanned from hardcopy drawings or existing
embroidery typically contain a lot of introduced noise.
While they can be used as input to embroidery
digitizing, once again, best results are achieved with
relatively clean images consisting of solid color blocks.
Typically, logos and simple drawings scanned from
business cards, letterheads, books, magazines, cards
all fall into this category.
Noisy images typically need to be prepared by reducing
the color count and sharpening the outlines. See also
Scanning artwork into EmbroideryStudio.
Image containing a lot of
scanner noise
Dithered images
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Scanning resolution
Hand sketches
72 - 150 dpi
Color mode
Most scanners also require you to enter color mode information. First decide
whether your image is line art (black and white drawing), sketch, color picture,
244
or black and white or color photograph, then choose an appropriate mode. Black
and white mode produces the smallest files. Color photograph and grayscale
modes generate 256 color images and produce similar sized files. RGB, True
Color or millions of colors modes generate 16.7 million colors and produce the
biggest files. Use the table below to decide which mode is suitable for use with
your image.
Source image
Example
Description
Recommended
color mode *
No. of colors in
scanned image
Line art
Two colors
Black/white
usually black and drawing
white
Line art
2
2
Drawing/sketch
Sketch or
drawing with
shades of gray
Grayscale
Line art
256
2
Shades of gray
Black/white photo
Grayscale
256
256
Color photograph
Many colors
Color RGB
Color photo
16 million
256
Color picture
Two colors or
more
Color RGB
Millions of colors
Color drawing
16 million
16 million
2 - 256
* Different scanning software uses different terms for the equivalent mode.
Scanning tips
Do not scan line art images in grayscale mode grayscale scanning produces
fuzzy edges.
Scan color images in RGB mode (millions of colors) rather than 256 color
mode. You may not notice any difference on screen. The color count can be
reduced once the image is loaded into the software. EmbroideryStudio can
245
use the extra information to produce a better image than one scanned at 256
colors.
Scanned in 256
color mode
Do not scan color images in CMYK (Cyan, Magenta, Yellow, and Black) mode
as this is only used for images that will be printed colors may be different
to RGB colors.
If the image needs to be rotated, do so while scanning. Rotating afterwards
may distort the image.
Sharpening
Some scanning software lets you apply what is called sharpening as you scan.
Sharpening compensates for the slight blurring in a scanned image by looking
for any differences between colors in the image. Sharpening accentuates these
differences which makes the image edges more defined. It does not increase
image details but makes them more obvious. In general, use sharpening with
images that have well-defined outlines. Dont use it with non-outlined images.
Scanned with
sharpening
Scanned without
sharpening
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colored area. Non-outlined images ideally consist of solid areas of color. Outlined
and non-outlined images require different methods of preparation.
Image clean up
In practice, cleaning up scanned images may involve any one or a combination
of the following techniques:
247
If you are scanning images, make sure you scan them correctly for best results.
See also Scanning artwork into EmbroideryStudio.
Image scanned in
RGB color mode, then
colors reduced to 6
Be aware that some techniques are better for removing noise and anti-aliasing
but not so good for processing dithering in non-outlined images. See also
Choosing suitable artwork.
Non-outlined image
dithered color blocks not
completely cleaned, edges fuzzy
Outlined image
dithered color blocks cleaned,
edges sharp
Outline sharpening
Outline sharpening means more clearly defining the outlines bordering distinct
color blocks or shapes in the artwork. These may have been indistinct in the
original or made so by the scanning process. Outline sharpening is important for
vectorizing because it makes it easier for EmbroideryStudio to identify the
areas to become embroidery objects in the resulting design.
Image before outline
sharpening
Some images have solid outlines but they may be indistinct or incomplete. These
need to be rectified with the CorelDRAW bitmap editing tools prior to vector
tracing. Refer to the electronic User Guide available via the Windows Start >
Programs group. Alternatively, use the onscreen help available from the Help
menu.
248
Noise filtering
Noise filtering means restoring the solid color blocks of the original artwork in
scanned images. This is achieved by merging different shades into one solid
color. Noise filtering is important for vectorization because it makes it easier for
EmbroideryStudio to identify solid color blocks to become embroidery objects
in the resulting design. It also cleans up blurred or mottled areas of color.
Image before noise
filtering, mottled
color
Purpose
Capabilities
Edit Bitmap
using...
Reduce Colors
Note Even if your artwork looks ready to stitch when inserted into the software,
it will need to be image-processed before conversion. The software will not let
you apply automatic digitizing techniques without preliminary
image-processing.
Using image preparation tools
It is important to use the correct preparation tools for your artwork. The
example below shows an image with indistinct outlines. If the Sharpen Edges
tool is used, outlines can be made darker and more distinct, improving stitching.
249
By contrast, using the Reduce Colors tool before stitching produces a poorly
stitched design.
Before using the Sharpen Edges tool, make sure that the image contains solid
outlines. If there are gaps, separate color areas will be blended into one.
Sharpen Edges
used
Image partially outlined,
some areas not closed
If you need to add outlines, close gaps, or reinforce an outline, you may need to
draw it in by hand before scanning. Or you might add it in a graphics package
after scanning. See Editing bitmap images for details.
Sharpen Edges
used
Image outline completed in
graphics package
Outlines sharpened
Tip Try darkening the outlines using the Outline Appearance slider. See
Preparing outlined images for details.
Image preparation summary
Action
Outlined image
Non-outlined image
Photograph
Scan artwork
250
Action
Outlined image
Touch up in graphics
package
Adjusts lightness or
darkness of outlines.
Automatically:
blends each outlined
block into a single
color
removes
anti-aliasing, noise
and dithering
sharpens outlines.
Crop
Add or edit outlines
Edit colors
Remove noise
Vectorize
Non-outlined image
Photograph
-
Crop
Edit image shapes
Edit colors
Remove noise
Crop
Convert to grayscale
Remove background
Lighten or darken
Adjust contrast
Reduces colors to a
specified number.
Automatically:
reduces each block to
a single color
removes
anti-aliasing, noise
and dithering
removes colors less
than specified area.
Convert vectors directly EmbroideryStudio provides techniques for both converting vectors
directly to embroidery as well as manual digitizing of prepared artwork.
See Digitizing Embroidery Shapes for details.
Digitize
semi-automatically
Manual
Point & Stitch
Smart Design
Manual
Point & Stitch
Smart Design
Photo Flash
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Note You can also insert vector graphic files. See Inserting vector graphics for
details.
To insert a bitmap image
1 Select Image > Insert File.
The Open dialog opens.
Select folder
Select file
Select required
format
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before and after scaling or transforming, making it easy to digitize. See also
Arranging, Scaling & Transforming Objects.
Select Image > Crop Bitmap to crop the image in rectangular form.
Click-and-drag a cropping rectangle around the part of the image you
require.
Select Image > Crop Bitmap With Polygon to crop the image in free
form.
Mark points to create a cropping shape around the part of the image you
require and press Enter.
Crop bitmap
253
Bitmap cropped in
rectangular form
Background may be
cleaned and eyes
added
2 Select Image > Edit Bitmap Using and select a graphics package.
The image opens in the graphics package.
3 Edit the image and save.
Background cleaned
Eyes added
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Return to the graphics package and select either File > Close or File > Exit
& Return <Filename>. In EmbroideryStudio, the stripes will disappear.
Select required
smoothing option
Purpose
None
Turned off.
Dark lines
Light lines
3 If required, set the scaling or transforming options in the General tab. You
can scale and transform objects both here and on-screen.
255
4 Press Enter or click Apply. See also Setting Object Property apply options.
No smoothing
Note Scaling and transforming takes longer than usual when smoothing is
applied.
256
Set color
reduction options
Set noise filtering
options
Save Image after
processing
The image appears in the preview panel. The Color Count field shows the
number of image colors.
4 Click Zoom In to view the image more closely.
5 Set the color reduction options you require:
Option
Description
By Number
Automatic
Selection
Use this option if you want the software to reduce the color count
automatically.
The slider increases or decreases the effect moving the slider towards
100% gives you more colors, moving the other way gives you fewer.
Reduced to 13 colors
Reduced to 6 colors
Reduced to 3 colors
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Description
Minimum color
area
Minimum line
length
258
Zoomed
area
Set outline
appearance
Click to see
colored areas
The image appears in the preview panel. The Color Count field shows the
number of image colors.
4 Click Zoom In to view the image more closely.
5 Set the outline contrast tolerance by dragging the slider control.
259
Set outline
appearance
Description
Minimum color
area
Minimum line
length
Tip Move the slider to the right until there is too much black, then move it
slowly back to the left. Stop when the image shows all the outlines you need.
7 Click Show Color Areas to see the updated image.
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Chapter 12
Graphics: This mode allows you to create and edit vector objects using the
CorelDRAW toolset.
Embroidery: This mode allows you to create and edit embroidery objects
using an embroidery digitizing toolset.
Graphics mode includes the entire suite of CorelDRAW drawing tools which
offer many sophisticated techniques for drafting outlines and shapes on screen.
Vector graphics so created can be directly converted to embroidery objects or
even entire designs. Alternatively, you can insert or paste third-party vector
graphics such as clipart for use in embroidery designs. Or, insert, paste or scan
bitmap artwork for use as digitizing templates or backdrops.
Embroidery mode also provides tools for drawing shapes and outlines directly
on screen. In this mode, you can also import or paste third-party vector graphics
such as clipart for use as digitizing backdrops. Scale and transform them in the
same way as embroidery objects. You can also select colors for vector object
outlines and fills. When working with overlapping vector or embroidery objects,
merge, trim or split them using special shaping tools.
Tip For a full description of the CorelDRAW tools, refer to the electronic User
Guide available via the Windows Start > Programs group. Alternatively, use
the onscreen help available from the Help menu.
This section describes how to create vector objects using the drawing tools as
well as how to import them from third-party applications. It also explains how
to merge, trim and split overlapping vector or embroidery objects using the
shaping tools.
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of manual input methods and stitch types. See Converting vector and
embroidery objects for details.
Tip EmbroideryStudio lets you select colors for vector object outlines and fills.
These can be different to the corresponding embroidery objects. See Coloring
vector objects for details.
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Corner point
3 Press Enter.
Tip EmbroideryStudio lets you select colors for vector object outlines and
fills. These can be different to the corresponding embroidery objects. See
Coloring vector objects for details.
Drawing polygons
Use Toolbox > Drawing Tools Flyout > Polygon to create closed vector objects.
Draw closed shapes using the Polygon tool. Enter reference
points to create the shape you want.
Note You can convert polygon vector objects to embroidery
objects using Input C, Complex Fill, Fusion Fill, or an outline
input method e.g. Run, Triple Run, Motif Run, Backstitch, or
Stemstitch. See Converting vector and embroidery objects for
details.
To draw polygons
1 Click the Polygon icon.
2 Digitize the shape by marking reference points on screen.
Curve point
Corner point
Tip To constrain the line between two points to 15 increments, press Ctrl
as you mark the second point.
3 Press Enter to close the shape.
Tip EmbroideryStudio lets you select colors for vector object outlines and
fills. These can be different to the corresponding embroidery objects. See
Coloring vector objects for details.
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Note To draw a square, hold down Ctrl as you move the pointer.
Note You can convert ellipse vector objects to embroidery objects using
Input C, Complex Fill, Fusion Fill, or an outline input method e.g. Run, Triple
Run, Motif Run, Backstitch, or Stemstitch. See Converting vector and
embroidery objects for details.
To draw circles and ellipses
1 Click the Ellipse icon.
2 Click to mark the center of the circle or ellipse.
The outline of a circle attaches to the mouse pointer.
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3 Move the pointer until the outline is the diameter you require, then click
again.
Click to enter
center point
Drag pointer
Tip EmbroideryStudio lets you select colors for vector object outlines and
fills. These can be different to the corresponding embroidery objects. See
Coloring vector objects for details.
Select to insert as
bitmap rather than
vector
Select to remove
overlapping
objects
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3 From the Look In list, select the folder where you keep your vector files.
4 From the Files of Type list, select a suitable vector graphic format and select
the file you want to insert. See also Supported graphics formats.
5 If you are working with DXF files:
Click Options.
The DXF File Options dialog opens.
Hidden areas
preserved
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Inserted vector
graphic
268
5 To fill the selected object with a solid color, select the Solid Fill icon and click
the Color button to access the Color dialog.
6 To fill the selected object with a pattern fill, select the Pattern Fill icon and
adjust the settings:
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7 To fill the selected object with a bitmap e.g. a fabric texture select the
Bitmap Fill icon and click the Load button to insert an image file via the
Open dialog.
Select bitmap fill
Click to load
image file
8 Press Enter or click Apply. See also Setting Object Property apply options.
Note To view the changes in the production worksheet, select File > Print
Preview. Then click Options and select the Drawings checkbox.
Tip You can convert complex vector shapes directly to embroidery using a
number of different input methods. See Converting between embroidery objects
for details. See also Digitizing fills with Point & Stitch.
To combine vector curves in complex shapes
1 Insert a vector graphic or create one using the drawing tools.
2 Select the objects you want to combine.
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Tip Ungroup any imported vector object in order to select the required
component objects.
3 Select Image > Make Complex Shape or press Shift+H.
The selected objects become a single Complex Shape vector object.
4 You can use the Offset Object feature to digitize the complex shape. See
Creating outlines and filling holes for details.
Input C applied
Run applied
Tip You can select any number of curves. Different selections create different
complex shapes.
Tip By copying the original vector objects, you can also create borders and
filled holes. See also Creating outlines and filling holes.
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If you want to combine the overlapping shapes, draw a box around them
and select all objects.
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source objects of shaping operations. You also have the option of adding
overlaps to objects resulting from Flatten or Divide operations.
Apply Tool
Result
Description
Weld
Flatten
Intersect
Exclude
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Source
Apply Tool
Result
Description
Front-Back
Back-Front
Divide
Combine
Tip The Make Complex Shape feature lets you combine any number of vector
curves into a single complex shape. This can then be converted to an
embroidery object. See Combining vector curves into complex shapes for
details.
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Weld applied
(petals only)
Weld
applied
Combine applied
(petals only)
If drawing tools are used as the input method, Combine converts vector
objects to a single complex shape.
Combine applied
(petals only)
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Tip Cut objects in half by drawing a line through them and applying Divide.
Apply Combine to create closed objects or Weld to fuse two objects.
Weld + Run
applied to
resulting objects
Weld + Run +
Combine applied to
resulting objects
Divide
applied
Note Use the Remove Overlaps feature to maintain shapes but remove the
underlying layer of stitching. See Removing underlying stitching for details.
To trim vector and embroidery objects
Intersect
applied
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Exclude applied
(petals only)
Front-Back
applied
Tip Use Image > Make Complex Shape or press Shift+H to trim
overlapping shapes in unfilled vector objects.
Back-Front
applied
277
Split selected objects using the Flatten or Divide tools. These tools preserve
the outlines of the original shapes.
Flatten
applied
Click Divide to split selected objects into separate adjoining objects. All
overlapped areas become discrete objects.
Divide applied
(petals only)
278
All source objects of the shaping operation are preserved. The resultant
objects are inserted after the last source object in the stitching sequence.
279
2 Adjust the overlap amount using the Overlap control on the Shaping
toolbar.
Note The Overlap range is from 0.00 to 5.00 mm with increments of
0.01 mm. The default overlap is 0.50 mm.
3 Click Flatten or Divide to apply shaping to the selected objects.
The border of the uppermost object the last one in the stitching order is
left unchanged. The border of the next object is extended where it touches
the uppermost fragment by the specified amount.
Source objects
Flatten: 0.00 mm
Flatten: 2.00 mm
The border of a third object in the stitching order is extended where it touches
the other two layers of objects. And so on.
Source objects
Flatten: 0.00 mm
Flatten: 2.00 mm
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Chapter 13
Semi-Automatic Digitizing
The Convert feature lets you convert vector objects directly to embroidery
281
as required. You can also convert embroidery to vector objects. See also
Digitizing with Bitmaps. See also Semi-Automatic Digitizing.
Note EmbroideryStudio includes as standard the entire suite of CorelDRAW
drawing tools which offer many techniques for drafting outlines and shapes on
screen. For a detailed description of the CorelDRAW interface, refer to the
electronic User Guide available via the Windows Start > Programs group.
Alternatively, use the onscreen help available from the Graphics mode Help
menu.
To convert vector and embroidery objects
1 Create a new design with a graphic or open an existing one. See Creating and
opening designs for details.
2 Prepare the artwork as necessary. See Digitizing with Bitmaps for details. See
also the CorelDRAW User Guide.
The Convert tool is located on the Universal toolbar as shown:
Graphics mode
Convert tool
Click to keep
originals
Embroidery mode
The tool behavior depends on the mode in which it is invoked and objects
selected in the design window:
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Tip Optionally, you can tag objects selected for conversion as turning satin
by activating the Tag as Turning Satin button. This produces a branched
object as shown below.
Tip Vectors can also be converted to appliqu as well as to lettering. See also
Converting vector graphics to appliqu. See also Creating lettering in
Graphics mode.
283
Tip Even if your artwork looks ready to stitch when inserted into the
software, it will need to be image-processed before conversion. See Digitizing
with Bitmaps for details.
3 Click the Auto Trace icon.
EmbroideryStudio will prompt you to click an image to select a
single-colored area.
284
Note At this point you are able to convert the created vector objects directly
into embroidery. See also Converting vector and embroidery objects.
285
Original image
Matched to palette
286
Point & Stitch can be used to create closed Tatami fill objects, as well as objects
with turning Satin fills. Use Tatami Fill to digitize large areas in your artwork
with Tatami stitch, preserving any holes within them. If you are using a vector
graphic, it must include a fill color. If you want holes ignored, use the Tatami
Fill without Holes tool. Use Turning Satin to digitize narrow column shapes
with Satin stitch. Current properties are applied. You can modify these as
required before or after using the tools.
To digitize fills with Point & Stitch
1 Select the artwork:
Note Stitches are generated according to current stitch settings. Jumps may
occur if stitch length exceeds the default setting. These can be modified.
287
Outlines
digitized
Note Stitches are generated according to current stitch settings. These can
be modified.
288
289
The Smart Design dialog opens. Image colors are distributed among the
Omit, Fill, and Details fields depending on how the software interprets the
source image.
Select color
conversion
method
Click-and-drag
colors between
fields
Note Image information is given in the top panel, including width and height
values as well as the number of image colors.
4 Click-and-drag any colors you want to omit from automatic stitch processing
into the Omit column.
White
background
color omitted
All colors
omitted except
black
Note You can adjust stitching styles and other settings for fill colors. See
Adjusting fill color settings for details.
290
Detail color
green only
Note You can adjust stitching styles for detail colors. See Adjusting detail
colors settings for details.
7 Select a Thread Colors conversion method for image processing.
By default, image colors are matched to the nearest thread colors in the
current colorway.
Select the Add Colors to Palette option to add image colors to the
palette.
Image colors added
to palette
8 Click OK.
Smart Design converts the artwork to embroidery objects and generates
stitches.
Note Click Save to save the dialog settings to the template.
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Description
Double Run
Input C
Satin
Most suited for use with thicker lines or small shapes of varying width.
4 Click OK.
Smart Design converts the artwork to embroidery objects and generates
stitches.
Details: black outlines
with Double Run
Details: black
outlines with Satin
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Select style to
apply to each
object type
Adjust max.
widths for
each object
type
Adjust settings
for recognition
of Complex Fill
objects
Adjust settings
for automatic
object
sequencing
4 Select the Detect lines in objects checkbox if you want areas defined up to
maximum width set to be interpreted as lines.
The sample below, for example, shows narrow linear shapes being
interpreted as Satin Input C rather than Tatami Complex Fill objects.
Tatami styles
selected
293
7 Adjust settings for the recognition of Complex Fill objects in the Object
Options panel.
Stitch angle 90
Stitch angle 0
2 Enter the length of the maximum travel run connector in the Maximum
travel path length field. You may enter a large value to avoid trims that may
cause production problems.
3 Enter the maximum width of foreground objects to overlap background
objects in the Stitch under objects below width field.
Original image
4 Enter the minimum stitch length you want to keep in the Filter small
objects below width field. See Eliminating small stitches for details.
5 Click OK.
Smart Design converts the artwork to embroidery objects and generates
stitches.
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Photo Flash designs consist of rows of stitches of varying spacing settings. The
effect resembles the output of a line printer. Adjust the angle of the rows and/or
the stitches themselves.
Tip For best results, use images with well-defined subjects or constantly
varying shades.
To create embroidery from photographs
1 Insert the bitmap image in your design and scale it to the required size. See
Inserting bitmap images for details.
2 With the bitmap still selected, click the Photo Flash icon.
The Object Properties > Special > Photo Flash dialog opens.
Select resolution
option
Select background
option
Enter angle
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Fine resolution
Medium resolution
Coarse resolution
Note The coarser the resolution the more spacing between rows.
4 In the Row panel, enter a new angle as required.
Row Angle: 0
Row Angle: 90
Description
Light
Applies the maximum row width value to the lightest part of the image.
Dark
Applies the maximum row width to the darkest part of the image.
Tip The option you select usually depends on whether the fabric is light or
dark. The Dark option produces a negative of the image.
Light background
Dark background
296
6 Select the Fills tab and adjust the stitch spacing and skew angle as required.
Adjust stitch
values
Adjust skew
angle
The Skew Angle determines the angle of the stitches. See Applying Satin
stitch with fixed spacing for details.
Skew
Angle: 0
Skew
Angle: 45
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PART IV
EMBROIDERY LETTERING
Create top-quality lettering quickly and simply. EmbroideryStudio provides a
large range of scalable closest-join alphabet styles and multi-color and fancy
stitching alphabets to choose from.
Creating embroidery lettering
This section describes how to add lettering, apply lettering baselines, change
letter formatting, and adjust letter size and spacing. See Creating Embroidery
Lettering for details.
Editing embroidery lettering
This section describes how to edit lettering text. It also explains how to scale
and transform lettering objects. It also covers adjusting individual letters as well
as reshaping baselines on screen. See Editing Embroidery Lettering for details.
Advanced embroidery lettering
This section shows you how to add special characters and symbols. It describes
changing lettering stitch types in lettering objects, and adjusting lettering stitch
angles. It also explains how to adjust the lettering stitching sequence as well as
lettering join method. Automatic letter kerning and letter spacing are discussed.
Lettering underlay is also discussed. It also describes how to create special
effects with envelopes. See Advanced Embroidery Lettering for details.
Team lettering
This section shows you how to set up name groups and create team name
designs. It also describes how to modify team name designs and output them in
a variety of ways. See Team Lettering for details.
Monograms
This section details the creation of monogram lettering with initials or with a
name, how to add ornaments to monograms, and how to create ornament
layouts. See Monograms for details.
Custom alphabets
This section describes how to create new alphabets from TrueType fonts.
Automatic letter kerning and user-refined alphabets are explained. The section
also describes how to create and modify your own custom alphabets and letters.
Alphabet merging is also explained. See Custom Alphabets for details.
298
Chapter 14
This section describes how to add lettering, apply lettering baselines, change
letter formatting, and adjust letter size and spacing.
299
300
Parallel Tatami
lettering
Native Wilcom
lettering
Tip You can create lettering along any shape of baseline in Graphics mode
and convert to embroidery lettering. See also Adjusting baselines.
Tip If you are not satisfied with the results of lettering conversion and want
to preserve the precise appearance of the original text, try converting to
curves first. This technique, however, causes the lettering properties to be
lost.
Tip The size of your lettering will determine the type of underlay you need to
apply. Apart from stabilizing, underlay helps give loft or to raise your lettering
off the fabric. Lettering with heights under 5 mm should not have underlay.
Letters 6 mm to 10 mm can have a center-run underlay applied. Lettering larger
than 10 mm is large enough for edge-run underlay. See Stabilizing with
automatic underlays for details.
301
302
Edit text
Adjust formatting
Set justification
2 Enter the text you want to embroider in the text entry panel in Text Options.
To start a new line of lettering, press Enter.
Tip You can insert a color change between two letters by keying a caret (^)
symbol. Subsequent letters default to the next color in the palette.
3 Select an alphabet from the dropdown list. See Selecting alphabets and fonts
for details.
A sample character of the chosen alphabet appears in the preview window.
See also Standard Alphabets.
Scroll to preview
available alphabets
4 Click the Use saved version checkbox if you want to use saved user-refined
lettering in preference to the default. See User-refined alphabets for details.
Use user-refined
lettering
User-refined letter
a used for
smaller sizes
303
Note User-refined lettering lets you use multiple versions of the same
character. Each version can have a unique height range.
5 Press Enter or click Apply. See also Setting Object Property apply options.
6 Adjust formatting and baseline settings for the lettering as required. See
Working with lettering baselines for details. See Formatting lettering for
details.
7 Click Create Text and click in the design window to create the text on screen.
8 Click the Generate Stitches icon or press G.
Scroll to preview
available alphabets
Tip Consider letter size before you change alphabets. Some alphabets look best
in a smaller size. Others can be stitched at a larger size. See also Adjusting letter
height and width.
Recommended sizes
For best results when stitching, do not exceed the recommended maximum or
minimum sizes. Note, however, that recommended maximum and minimum
heights refer to UPPER CASE letters. Most embroidery fonts are digitized from
an original TrueType Font (TTF), some of which have lower-case letters e.g. a
and c which are about 70% the height of a capital letter. As a result, these
letters may be too small to embroider neatly. You may need to increase the size
of the lower-case characters to suit the embroidery. See also Standard
Alphabets.
Special characters
You can create special characters in each alphabet by holding down the Alt key
on your keyboard and typing 0 (zero), its code, using the numbers on the
keypad. For example, to type with the code 234, type Alt+0234. The
304
accented letter will appear when you release the Alt key. See also Adding special
characters and symbols.
Note Not all characters are available in all alphabets.
Conversion of TrueType fonts
In addition to dedicated embroidery alphabets, EmbroideryStudio also
converts any TrueType font installed on your system on-the-fly into an
embroidery alphabet. This is an important feature for Asian alphabets which may
contain several thousands of characters.
Scroll to preview
available TrueType
fonts
305
depending on the baseline you use. You can digitize baselines on-screen or, if
you are working from an enlargement drawing, on a digitizing tablet.
Baselines use default settings to determine their size, spacing and angles.
EmbroideryStudio gives you both interactive and precise numerical control
over many baseline settings. Techniques are available to modify baseline type,
length, radius and angle, as well as baseline position. You can numerically define
the rotation angle of letters relative to the baseline or the design itself.
Applying baselines
Right-click Toolbox > Lettering to select baselines and adjust baseline settings.
You can select different baselines through the Object Properties > Special
dialog. You can also adjust baseline settings. You can apply baselines to existing
objects or pre-set a baseline for new lettering objects.
To apply a baseline
1 Double-click a selected lettering object or right-click the Lettering icon.
The Object Properties > Special > Lettering dialog opens.
Select baseline
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Horizontal (Free Line and Fixed Line): See Applying horizontal baselines
for details.
Vertical (Free Line Vertical and Fixed Line Vertical): See Applying
vertical baselines for details.
Arc (Arc CW and Arc CCW): See Applying arc baselines for details.
Circle (Circle CW and Circle CCW): See Applying circular baselines for
details.
307
3 Adjust baseline settings in the Layout dialog. See Adjusting baselines for
details.
4 Press Enter or click Apply. See also Setting Object Property apply options.
For fixed-length horizontal lines, enter your text in the Object Properties
dialog and select Fixed Line. Click the screen to establish the start and
end points of the baseline.
4 Define lettering orientation by marking reference points.
308
Tip You can adjust baseline settings at any stage. See Adjusting fixed-width
baseline settings for details.
For variable-length vertical lines, enter your text in the Object Properties
dialog and select Free Line Vertical. Click the screen to establish the
start-point of the baseline.
For fixed-length vertical lines, enter your text in the Object Properties
dialog and select Fixed Line Vertical. Click the screen to establish the
start and end points of the baseline.
You can define any angle depending on where you mark the reference
points.
309
Note You can adjust baseline settings at any stage. See Adjusting
fixed-width baseline settings for details.
Arc clockwise
Arc anti-clockwise
310
311
Tip If the baseline has tight curves, or sharp corners, the letters may overlap.
For best results, only mark curve points, and digitize lines which have shallow,
gentle curves.
To apply custom baselines
1 Create a new lettering object. See Creating lettering with Object Properties
for details.
2 Select Any Shape as a baseline.
3 Press Enter or click Apply. See also Setting Object Property apply options.
4 Mark the baseline reference points.
312
Select options
and adjust
settings
Select Predefined
baseline
313
The lines of text are generated and dispersed around the baseline you have
defined. Each line of text becomes a separate lettering object.
Formatting lettering
You can control lettering appearance by changing formatting settings in the
Object Properties dialog. Change current formatting settings before or after
adding lettering. You can slant letters to left or right for an italic effect. Use the
justification setting left, right, center, or fully justified to align lettering along
the baseline.
To format lettering
1 Create a new lettering object and select it. See Creating lettering with Object
Properties for details.
2 If not already open, open the Object Properties > Special > Lettering
dialog.
Adjust lettering height
in millimeters
Adjust lettering width
as percentage
Enter italic angle
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Tip Say, for example, you are using the metric measurement system so your
lettering heights are in mm. And say you get an order for " lettering. Simply
enter 3/4in or 3/4 in into the Lettering Height field and it is automatically
converted to 19.05mm. See also Setting measurement units.
4 Enter an angle, 45, in the Italic field to create slanted lettering 0 is
equivalent to no italics.
Italic angle 25
Italic angle 0
Left
Centered
Right
315
This section describes how to add lettering, apply lettering baselines, change
letter formatting, and adjust letter size and spacing.
Note When the justification setting is Full, letters are evenly distributed along
the baseline. To change the spacing for fully justified lettering, simply change
the length of the baseline.
2 Drag the letter spacing control point left or right to adjust the spacing of all
letters along the baseline.
316
Tip To select multiple letters or a range of letters, hold down Ctrl or Shift as
you select.
3 Drag selected letter/s along the baseline or use arrow keys to adjust the
spacing.
317
Change the space between lines in a multiple-line lettering object using the
Reshape Object tool.
To adjust line spacing on screen
1 Select the lettering object and click Reshape Object.
2 Drag the line spacing control point up or down to change line spacing.
Line spacing
increased
Enter values as
absolutes (mm) or
percentages
318
Note Whether you enter a percentage or absolute value, the other updates
automatically.
3 Press Enter or click Apply. See also Setting Object Property apply options.
Tip If you want to remove spacing between words, set Word Spacing to
0%.
319
Chapter 15
EmbroideryStudio gives you interactive and precise numeric control over many
settings affecting lettering objects. Adjust both individual letters and lettering
objects as a whole. Apply horizontal, vertical, and curved baselines. Modify
baseline type, length, radius and angle, as well as position. You can even define
the rotation angle of letters relative to the baseline or the design itself.
This section describes how to edit lettering text. It also explains how to scale
and transform lettering objects. It also covers adjusting individual letters as well
as reshaping baselines on screen.
320
321
Edit text
Adjust formatting
Set justification
2 Make any other adjustments you require. See Formatting lettering for details.
3 Click the Update Text button.
Letters are updated according to current settings. See also Setting lettering
stitch types.
Scaling lettering
When you first create lettering, it may be too big or too small. Size can be
adjusted in three ways:
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Tip The size of your lettering will determine the type of underlay you need to
apply. Apart from stabilizing, underlay helps give loft or to raise your lettering
off the fabric. Lettering with heights under 5 mm should not have underlay.
Letters 6 mm to 10 mm can have a center-run underlay applied. Lettering larger
than 10 mm is large enough for edge-run underlay. See Stabilizing with
automatic underlays for details.
Drag to resize
Horizontally
Drag
323
3 Click-and-drag one of the dark triangular control points to resize the object
horizontally, vertically or proportionally.
A bounding box shows the new size of the lettering object as you drag.
Drag
2 In the Height field enter the height of your lettering object in millimeters.
Note Letter height can vary between roughly 5mm and 200mm. For
recommended sizes, see Standard Alphabets.
3 Enter the width of your lettering object in the Width field as a percentage of
the height.
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Width 100%
Width 70%
Width 140%
Tip When you enter a value in either width or height fields, the percentage
is automatically calculated. To resize proportionally, copy this value to the
other field and press Enter.
325
Drag to skew
Drag to rotate
4 Click-and-drag one of the hollow square control points to rotate the lettering
object.
326
Drag
Tip Click-and-drag the rotation point itself to a new position before rotating.
Drag
Rotation
point
327
Tip To select multiple or a range of letters, hold down Ctrl or Shift as you
select.
4 Click-and-drag the letter to the new position:
To move the letter horizontally, drag it along the baseline. See Adjusting
individual letter spacings for details.
328
Drag to skew
Drag to scale letter width
Drag to rotate
329
Create special lettering effects by reshaping letter outlines with the Reshape
Object tool.
To reshape individual letters
1 Select the lettering object and click Reshape Object.
Control points appear around the lettering object along with the Reshape
toolbar.
2 Click the letter outline.
Control points appear around the outline. You can turn on or off reshape
nodes, control handles, stitch angles, and entry/exit points as required.
4 Reshape the letter by adding, deleting and dragging the reshape nodes, and
press Enter. See Reshaping embroidery objects for details.
Reshape by adding,
deleting and dragging
reshape nodes
330
6 Adjust the stitch angles as required and press Enter. See Adding stitch angles
in Reshape mode for details.
Tip Holding down the Ctrl key, click the outline wherever you want to place
an additional stitch angle line.
7 Adjust the entry/exit points as required and press Enter. See Smoothing
curves for details.
Adjust
entry/exit points
Tip You can select and delete multiple nodes on a single segment. If there
are fewer than four nodes remaining, the segment itself is deleted. However,
if the letter includes more than one segment, those remaining are still viable.
8 Press Esc to finish.
Tip The Stitch Angle and Reshape Object tools let you add, delete, or
adjust stitch angles in lettering objects. See Adding stitch angles in Reshape
mode for details.
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Adjusting baselines
Baselines can be modified after placement either directly on-screen or via the
Object Properties > Special > Lettering dialog. With the exception of Free
Line, baselines allow you to set the final length of the finished lettering. Once
you have placed a baseline, EmbroideryStudio attempts to fit all the letters
without altering the baseline length.
Tip As a baseline is filled with letters, letter spacing decreases. Eventually,
letters may overlap. If so, you can adjust the baseline length to accommodate
them, or change the lettering width in the Object Properties > Special >
Lettering dialog.
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Tip For more precise numeric control over lettering layout, use the Layout
dialog. See Adjusting fixed-width baseline settings and Adjusting curved
baseline settings for details.
To reshape a baseline on-screen
Select the lettering object and click the Reshape Object icon.
Different control points display for different baselines.
Baseline control
points
Tip The large diamond and cross represent stitching start and end points.
You may need to move them to access baseline control points. See Reshaping
individual letters for details.
Create an arc baseline from a circular one by dragging the hollow square
control point apart.
333
Tip The exact letter positions depend on the justification left, center, right
or justified. If the baseline becomes too short, letter spacing is reduced, and
letters may overlap.
Change the radius of curved baselines by dragging the solid square control
point in the center of the circle.
Drag up or down to
change radius of
curve
334
Tip Precise control over baseline width is important when combined with Team
Names when you want to ensure all names fit within the same area such as a
pocket. See also Creating teamname designs.
To adjust fixed-width baseline settings
1 Double-click a selected lettering object/s.
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2 Click Layout.
The Layout dialog opens. The baseline options depend on the type of
baseline selected.
Spacing: Letter size and width stays the same and letters are spaced
evenly along the baseline. Letters may overlap if the text is too wide.
Width: The width of each letter is reduced and the original spacing kept.
336
Spacing and Size (Keep Proportions): Letter width, height and spacing
is reduced proportionally.
Line Angle: Enter the exact angle of the baseline to the horizontal axis.
Baseline
centered
Baseline
above
337
Tip For interactive control over lettering layout, see Reshaping baselines
on-screen.
To adjust curved baseline settings
1 Double-click a selected lettering object/s.
The Object Properties > Special > Lettering dialog opens.
2 Click Layout.
The Layout dialog opens. The baseline options depend on the type of
baseline selected.
Radius X: 100
Radius Y: 50
Radius X: 50
Radius Y: 100
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Tilt angle 0
Tilt angle 45
Note The Tilt field is activated when Radius X and Radius Y values are
different.
Justification Angle: angle of the vertical axis through the lettering object
relative to the horizontal axis.
Justification
angle 90
Justification
angle 45
Arc angle 70
Tip Precise control over baseline width is important when combined with
Team Names when you want to ensure all names fit within the same area
such as a pocket. A fixed width on arch baselines can be set by adjusting Arch
Angle value in the Baseline panel. See also Creating teamname designs.
5 Select a baseline position.
Baseline
below
Baseline
centered
Baseline
above
For lettering above the badge, select a clockwise circle or arc with baseline
below.
For lettering below the badge, select a counterclockwise circle or arc with
baseline above.
For horizontal lettering through the middle of the badge, select a fixed line
with baseline centered.
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Set orientation
angle
Baseline angle: 0
Orientation: 10 to baseline
Baseline angle: 0
Orientation: 60 to design
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341
Chapter 16
Inserting symbols
Use Toolbox > Lettering to add special characters and symbols. Right-click to
select lettering options.
You can quickly add special characters and symbols to your lettering designs.
342
Tip If you know the keyboard shortcut for a symbol, add it to your lettering by
entering the combination on-screen or in the Object Properties > Special >
Lettering dialog.
To insert symbols
1 Right-click the Lettering icon.
The Object Properties > Special > Lettering dialog opens.
Click to insert
symbols
Tip If you already know the keyboard shortcut for a symbol, you can add it
to your lettering by entering the combination on screen or in the Object
Properties > Special > Lettering dialog.
2 Click Insert Symbol.
The Symbol Selection dialog opens.
Show characters
Show pictures
Select alphabet
or symbol set
Select
symbols
Selected symbols
displayed
Click to add
Click to close
Click to delete
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6 Press Enter or click Apply. See also Setting Object Property apply options.
7 Continue creating the lettering object in the normal way. See Creating
lettering with Object Properties for details.
Select font
Select symbols
or double-click
Click to
copy
Selected symbols
displayed
Click to
select
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2 Select the Fills tab and Satin stitch from the Stitch Type list.
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Alternatively, right-click the Satin icon with the lettering object selected.
Select Satin
3 Select the type of stitch spacing you want for your lettering.
For Fixed Spacing, clear the Auto Spacing checkbox and select a value (in
millimeters) in the Stitch Spacing field. For more open stitching, select a
higher value for decreased stitch density. See Applying Satin stitch with
fixed spacing for details.
For Auto Spacing, select the Auto Spacing checkbox and specify the
amount of adjustment to make to the spacings as a % value. See Applying
Satin stitch with auto-spacing for details.
Auto Spacing ON
Stitch Density 100 %
Auto Spacing OFF
Stitch Spacing 0.6 mm
Auto Spacing ON
Stitch Density 60 %
4 Press Enter or click Apply. See also Setting Object Property apply options.
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2 Select the Fills tab and Tatami stitch from the Stitch Type list.
Alternatively, right-click the Tatami icon with the lettering object selected.
Select Tatami
5 Press Enter or click Apply. See also Setting Object Property apply options.
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density is determined by the stitch spacing setting. See also Creating Zigzag
borders.
To adjust Zigzag settings for lettering
1 Double-click a selected lettering object.
The Object Properties > Special > Lettering dialog opens.
2 Select the Fills tab and Zigzag stitch from the Stitch Type list.
Alternatively, right-click the Zigzag icon with the lettering object selected.
Select Zigzag
Stitch Spacing 2 mm
4 Press Enter or click Apply. See also Setting Object Property apply options.
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want to use the As Digitized setting with alphabets which include multiple
colors, multiple stitch types, or special effects.
Click Sequence
2 Click Sequence.
The Sequence dialog opens.
Stitched right-to-left
Stitched left-to-right
Center Out: Select this checkbox if you want the lettering stitched from
the center out. You can specify that one side of the center is stitched
349
Line by Line: Choose whether you want multiple lines of lettering to stitch
top-to-bottom or bottom-to-top. You can also specify that the first line
should be stitched left-to-right, and the second right-to-left.
Stitched
top-to-bottom
Stitched
bottom-to-top
Note You can combine both In Line and Line by Line sequencing options.
4 Click OK to return to the Special tab.
5 Press Enter or click Apply. See also Setting Object Property apply options.
Tip Travel through your design to check the stitching sequence. See Traveling
through designs for details.
The As Digitized setting is used with alphabets which include multiple colors or
special effects. Such alphabets may include machine functions, as for two-color
alphabets, or run stitches as part of the cover stitching.
Lettering objects normally consist of one stitch type only. However, the As
Digitized join method together with Original Stitch Values setting can be
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used with special fonts which combine several stitch types e.g. Satin with
Run, or Tatami, or Motifs.
To adjust lettering join method
1 Right-click the Lettering icon or double-click selected lettering object/s.
The Object Properties > Special > Lettering dialog opens.
2 Click Sequence.
The Sequence dialog opens.
Select join method
Select Original Stitch
Values
Purpose
Bottom Join
Letters are joined along the baseline. Use it when stitching on towelling
joins are hidden in the pile.
Closest Join
As Digitized
Letters are stitched out the same way they were originally digitized.
Use it with alphabets combining different fill stitch types or special
effects.
Bottom Join
Closest Join
As Digitized
Closest Join
As Digitized Original
Stitch Values selected
Tip For the recommended stitch and join methods, see Standard Alphabets.
5 Click OK to return to the Special tab.
6 Press Enter or click Apply. See also Setting Object Property apply options.
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Select or deselect
auto kerning
352
Note If the Auto Kerning checkbox is disabled, no kerning table exists for
the selected alphabet or TrueType font, or all the kerning values are set to
zero. See Managing user-refined letters for details.
Select alphabet
Click to access
kerning table
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The Kerning Table dialog opens with the current (target) embroidery
alphabet displayed.
Current (target)
alphabet
Choose similar
alphabet or font
Copy kerning
table to current
alphabet
The Choose Source dropdown list displays all alphabets and TrueType fonts
that contain kerning tables.
Note The Zero Table command is enabled if the current (target) alphabet
already has a kerning table. If you click this button, you are prompted to
confirm removal of kerning information.
4 Choose a suitable alphabet or TrueType font from the list and click Copy
Source to Table to load its kerning table to the current embroidery alphabet.
If the current alphabet already contains a kerning table, you are prompted to
overwrite it.
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Tip The Auto Letter Spacing feature also works with the Team Names
feature. Any name frame can have a specified letter spacing just as it can
assume any other lettering property. See also Creating teamname designs.
To apply automatic letter spacing
1 Create or select a lettering object and double-click.
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356
For a lettering object with more than one line of text, the system will use
the longest line of text for the letter spacing.
The letter spacing will remain fixed when resizing a lettering object. The
letter spacing table will not change even if individual letters are resized in
Reshape mode.
Most lettering used in designs is 15 mm high or less. The columns at such sizes
are less than 3 mm wide for normal not heavy or block fonts. Such objects
are best served with a single Center Run or Edge Run underlay. Center Run
places a row of stitches along the center of a column. Edge Run places stitches
around the edge of each column. Large letters for jacket backs and so on, can
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3 Select the First Underlay checkbox and select Center Run or Edge Run as
the First underlay type.
If you select Edge Run, a further By Shape option becomes available. When
activated, underlay is applied to the lettering object as a whole. This means
there is no duplication where segments join.
4 Select the By Segment or By Shape option as required.
Underlay by segment
Underlay by shape
5 Enter the required length values for each underlay type. See Adjusting Center
Run and Edge Run underlay settings for details.
6 Press Enter or click Apply. See also Setting Object Property apply options.
Tip Run Slow Redraw to see how the underlay will stitch out. See Simulating
design stitchouts for details.
358
Bridge
Pennant
Perspective
Diamond
359
To move two handles in opposite directions, hold the Shift key down while
dragging a handle.
Shift + drag
To move the handles in the same direction, hold down the Ctrl key while
dragging a handle.
Ctrl + drag
Add letters at
I-beam cursor
Press Enter
Removing envelopes
Use Edit > Envelope > Delete to return an object to its original shape by removing the
envelope.
Return an object to its original shape by removing the envelope.
360
To remove envelopes
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Chapter 17
Team Lettering
The Team Names feature lets you create designs with multiple names. For
example, you can use the same logo with different names for sports teams or
corporate uniforms, without having to create multiple copies of the same design.
Names are stored in lists that can be accessed from any design. You can add to
these lists, or remove names at any time.
Depending on how you want to stitch out, you can choose to save and stitch
names and designs separately, or together.
This section shows you how to set up teams and create teamname designs. It
also describes how to modify teamname designs and output them in a variety of
ways.
Setting up teams
When you use Team Names, names are stored in lists that can be accessed
from any design. You can add to these lists, or remove names at any time. To
associate a list of names with teamname objects, you first need to create a
team. Once created, names are available to all designs. Add members to a team
one-by-one or as a entire group.
Michael
Patrick
Simon
Gerald
Roy
John
Maurice
Patrick
Simon
Gerald
Roy
John
Maurice
Henry
Fitzpatrick
Fitzsimons
Fitzgerald
Fitzroy
Fitzjohn
Fitzmaurice
Fitzhenry
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Creating teams
Use Toolbox > Team Names Flyout > Team Names to associate multiple names
with a design.
Create a new team to set up a list of associated names. Once you create a team,
the names in it are available to all designs.
Note Teams are stored in the Namedrop.emn file in your installations ..\res
folder. If the file becomes corrupted, copy ..\bin\namedrop.emn to
..\res\namedrop.emn. This will restore teams to default settings.
To create a team
1 Click the Team Names icon.
The Team Names dialog opens.
Add new
team
Enter team
name
New team
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Add new
member
2 Select a team from the Teamname List, or create a new one. See Creating
teams for details.
3 Use the +Column or -Column buttons to establish the number of names for
each team member the default is three (3).
4 Click Add in the Team Members panel.
The Add Team Member dialog opens.
Michael
Add names
Patrick
Fitzpatrick
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Name added
Michael
Patrick
Fitzpatrick
Select Quick
Names
2 Select a team from the Teamname List, or create a new one. See Creating
teams for details.
3 Click Quick Names.
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Michael,Patrick,Fitzpatrick
Patrick,Simon,Fitzsimons
Simon,Gerald,Fitzgerald
Gerald,Roy,Fitzroy
Roy,John,Fitzjohn
John,Maurice,Fitzmaurice
Maurice,Henry,Fitzhenry
Enter names
Names added
Michael
Patrick
Simon
Gerald
Roy
John
Maurice
Patrick
Simon
Gerald
Roy
John
Maurice
Henry
Fitzpatrick
Fitzsimons
Fitzgerald
Fitzroy
Fitzjohn
Fitzmaurice
Fitzhenry
Add/edit/delete
names
6 Edit the list as necessary by means of Add, Delete and Edit buttons.
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Set naming
order
Add all or
selected names
Michael
Patrick
Simon
Gerald
Roy
John
Maurice
Patrick
Simon
Gerald
Roy
John
Maurice
Henry
Fitzpatrick
Fitzsimons
Fitzgerald
Fitzroy
Fitzjohn
Fitzmaurice
Fitzhenry
Michael
Patrick
Patrick
Simon
Fitzpatrick
Fitzsimons
Click column
header to sort
names
alphabetically
Remove all or
selected names
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To remove a name from the list, select it, and click Remove. To clear all
names from the Members Selected list, click Remove All.
To sort team names in ascending or descending order, click a column
header.
Tip If your layout contains more than one frame, you can sort the contents
of each frame in the same way as name columns. See also Creating
teamname layouts.
8 Optionally, click the Name Order button if you want to change the default
naming order.
The Name Order dialog opens. Use this option, for example, if you want to
put surnames before first and second names. You can also use this dialog to
limit which names are included e.g only first and third names. See also
Creating teamname layouts.
9 Click OK.
Depending on your baseline selection, you may be prompted to enter
reference points. See Applying baselines for details.
EmbroideryStudio generates stitches for all selected names. The associated
Teamname List opens automatically.
Simon
Fitzgerald
Patrick
Fitzsimons
Roy
Fitzjohn
Gerald
Fitzroy
Maurice
Fitzhenry
John
Fitzmaurice
Roy
Fitzjohn
Select name to
view on-screen
10 Select names one-by-one to view them with the design. See also Viewing
teamname lists.
This section shows you how to set up teams and create teamname designs. It
also describes how to modify teamname designs and output them in a variety of
ways.
368
369
In the sample below, we are using two names on a single line Standard
layout.
Access
teamname
layouts
Jack Jones
Sydney
Atlanta
William Brown
London
David Johnson
Delhi
Mark Roberts
Sheffield
John Smith
2 Open the Team Names dialog via the Team Names Flyout or Teamname
List.
Select layout
Choose layout
set
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4 Choose a layout set from the droplist which suits your design and the number
of name frames you are using.
Choose suitable
layout
6 Press G to generate stitching and use arrow keys to nudge the lettering into
position.
7 Use the Teamname List to select and view separate team members. See
Viewing teamname lists for details.
Jack Jones
Sydney
Atlanta
William Brown
London
David Johnson
Delhi
Mark Roberts
Sheffield
John Smith
Select name to
view on-screen
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8 To reposition or modify a lettering object within a frame, first hold down the
Alt key and click to select it. See also Positioning objects.
Reposition as
necessary
Tip Holding down the Alt key to select objects within a group applies to any
group of objects, not just lettering. Individually tweak any of the objects
properties as desired. See Selecting objects within groups for details.
9 Edit lettering object properties and apply to all as desired. See Changing
teamname properties for details.
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2 Holding down the Ctrl key, select the lettering objects which will comprise the
layout.
In this case, we are saving the team name WILDCATS together with the
sport FOOTBALL.
Select lettering
for team name
layout
Select a
layout set
Schools
Zetland High
373
4 Select a Layout Set from the dropdown or click New to create a new layout
set.
If you choose New, you will be prompted to enter a name in the New Layout
Set dialog.
Enter name
for layout set
Schools
5 Enter a name for you layout set as required and click OK.
6 Enter a name for the actual layout e.g. Zetland High and click OK.
7 Adjust the name order as required.
Use this option, for example, if you want to put surnames before first and
second names. You can also use it to limit which names are included e.g
only first and third names.
Adjust name
order
Tip Name order can also be set at design creation time via the Team Names
dialog. See also Creating teamname designs.
8 Click OK.
The last-saved layout becomes the default for subsequent teamname
projects.
Tip Add to the current project or create new projects based on this same
layout. See Applying layouts to teamname designs for details.
FOOTBALL
WILDCATS
BASEBALL
EAGLES
BASKETBALL
ALLEY CATS
Select team
member to view
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Simon
Fitzgerald
Patrick
Fitzsimons
Michael
Fitzpatrick
Gerald
Fitzroy
Maurice
Fitzhenry
John
Fitzmaurice
Roy
Fitzjohn
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Select a team member name. The selected name displays on-screen with
the current lettering properties.
Use the arrows keys to scroll up and down the list to view each name in
turn.
Select name to
view on-screen
Simon
Fitzgerald
Patrick
Fitzsimons
Roy
Fitzjohn
Gerald
Fitzroy
Maurice
Fitzhenry
John
Roy
Fitzmaurice
Fitzjohn
5 Click list header to select a column of names use the Sort buttons to sort
lists in ascending or descending alphabetical order.
Gerald
John
Fitzroy
Fitzmaurice
Maurice
Fitzhenry
Michael
Patrick
Roy
Fitzpatrick
Simon
Fitzgerald
Fitzsimons
Fitzjohn
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6 Use the Teamname List tools to add names, delete names, change
properties, as required:
Tool Description
Use Team Names to add names to the design. See Creating teamname designs
for details.
Use Remove to delete either selected rows or the entire member list.
Use Select All to selected all list members for modification or positioning.
Use Sort Ascending to sort a selected column of names in ascending order.
Use Sort Descending to sort a selected column of names in descending order.
Use Object Properties to edit properties of selected rows, columns or all list
members. See Changing teamname properties for details.
Having modified a team members properties, use Apply To All to copy
properties to all teamname list members.
Use Create Designs to create individual designs for each teamname list
member. See Creating individual designs for details.
View properties
of selected
names
Select name to
view on-screen
Simon
Fitzgerald
Patrick
Fitzsimons
Roy
Fitzjohn
Gerald
Fitzroy
Maurice
Fitzhenry
John
Fitzmaurice
Roy
Fitzjohn
Tip By default a space is inserted between names. To remove this space, set
the Word Spacing value in the Layout dialog to 0%. See Adjusting
individual letter spacings for details.
377
3 To view and/or edit member properties, select a name then click Show
Properties.
The Object Properties > Special > Lettering dialog opens.
Roy Fitzjohn
Change alphabet
Note Properties can be viewed and edited by individual team member, name
column, or entire member list. See also Modifying teamname designs.
4 Adjust settings as required. See Editing lettering object properties for details.
5 Press Enter or click Apply. See also Setting Object Property apply options.
The lettering updates automatically. See Creating lettering with Object
Properties for details.
6 For additional reshaping on-screen, do one of the following:
Edit a selected name on-screen as you would any other lettering object.
Team Names lets you do this without having to save the name as
separate design. Most important is the ability to manually adjust lettering
kerning. See Editing Embroidery Lettering for details.
Adjust the lettering baseline as you would any other lettering object.
Most important is the ability to select an auto-frame style for fixed line
baselines. See Adjusting fixed-width baseline settings for details.
7 To copy the object properties of one selected team member to all team
members, click Apply to All.
8 To add members to the list, click Team Names.
The Team Names dialog opens. You can add further names to the list from
the current team or any other team. See Creating teamname designs for
details.
9 To delete members from the list, click Delete.
10 Click X in the top corner of the dialog to close.
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Note When the Team Members dialog is closed, all team member names
become visible but the one on top is selected in the design window.
Click to access
object properties
Click to select
column
Simon
Fitzgerald
Patrick
Fitzsimons
Michael
Fitzpatrick
Gerald
Fitzroy
Maurice
Fitzhenry
John
Fitzmaurice
Roy
Fitzjohn
3 Click the tab at the top of a column and click the Object Properties icon.
379
Select alphabet
380
Select names
to output
Simon
Fitzgerald
Patrick
Fitzsimons
Michael
Fitzpatrick
Gerald
Fitzroy
Maurice
Fitzhenry
John
Fitzmaurice
Roy
Fitzjohn
381
2 Select the entire design if you want to process the design together with the
teamname object.
3 Click the Teamname Matrix icon.
The Teamname Matrix dialog opens.
Select stitching
sequence
Select to minimize
color changes
The Team Names field derives from the actual number of names included
in the design.
The Rows field is calculated from Hoop Height divided by Row Height.
Similarly the Columns field is calculated from Hoop Width divided by
Column Width.
The Output Files field is calculated from the number of team names
divided by rows X columns, rounded up to the nearest whole number.
Note All calculated fields are updated when you change any of the height
and width settings.
4 Set the hoop height and width to suit the requirements of the hoop you are
using.
These settings are remembered within a session but the defaults are loaded
whenever you launch EmbroideryStudio.
5 Set the row height and column width within the selected hoop settings.
382
These settings are based on the design height and width properties. Increase
them if you want to enlarge the gap between designs. Minimum and
maximum settings: 2.50 mm and 999.99 mm.
6 Select a Sequence option.
Each option indicates a possible stitch sequence for the entire matrix. The red
square indicates the starting point and the arrow shows the direction of the
stitching sequence.
7 Select the Minimize Color Changes checkbox as required.
When selected, provided the teamname object has more than one color, the
entire matrix is resequenced by color.
8 Click OK.
A new file is created containing the number of team names that will fit into
the specified hoop i.e. the number of rows multiplied by the number of
columns, or less. If the number of team names exceeds this value, another
file is created to accommodate the additional names. The total number of files
created is given by the Output Files field.
Select File > Save As, choose a stitch file format e.g. DST from the Save
as type dropdown list, and click Options.
Select File > Record In Database, choose a stitch file format e.g. DST
from the Save as type dropdown list, and click Options.
Select
Select
Select
Select
383
Note The options available in the Auto Start/End Method panel are
available for all output types. They are the same as those in the Method
panel of the Auto Start and End dialog. Their purpose is to allow you to
choose a different auto-start/end value for team name output to the one
encoded in the design.
5 Select a Save option:
Option
Purpose
Design and Team Creates a single stitch file including one copy of the design and all
Names with stops names. Stops are inserted after the design, and between the
names i.e. Design Stop TeamMember1 Stop TeamMember2
Stop, etc.
Repeated Design Creates a single stitch file with multiple copies of the design, and
and Team Names all names. Stops are inserted after each static design/name
with stops
combination e.g. Design + TeamMember1 Stop Design +
TeamMember2 Stop.
Create multiple
output files
384
Option
Purpose
Team Names only Creates a single file containing only the names, separated by
with stops
stops. This means that after each machine stop, you can change
frames.
6 Select a centering method for your output type.
The default Auto Start/End Method is the same as the current values in the
design.
Method
Description
By default, connecting stitches are created from the start and end
points to the center of the design. Select one of the nine preset end
points.
Note that even if you have deselected Use Auto Start and End in
the Auto Start and End dialog, it is automatically turned on during
Team Names output, defaulting to Center-Center.
Return to Start
Point
Creates a connecting stitch from the end point to the start point.
Use Digitized
Auto Start/End
Point
Note If you change the Auto Start/End Method in the Save Options >
Team Names dialog, the auto start/end positions of the original design will
be automatically changed accordingly.
7 Click OK to return to the Save As dialog.
8 Click Save.
The system creates output file(s) according to specified start and end points
using current connector settings in the Auto Start and End dialog. See
Setting automatic start and end points for details.
385
needle hitting the side of the frame. See Setting automatic start and end points
for details.
The trouble comes when you try to set a common start and end point for team
names. When you set a start/end point for a teamname design via the Auto
Start and End dialog, the point is calculated according the entire design,
including all names. EmbroideryStudio allows you to auto-align designs and
team names when using a single stitch file to output the design. The purpose of
auto-alignment is to allow name frame layouts and optional repeated designs
to be stitched in a consistent location on the garment where names are of
varying lengths.
To auto-align design and team names
1 Create a teamname design or open an existing one.
2 Access the Save Options > Team Names dialog. See Saving out teamname
designs for details.
386
Select suitable
output option
Auto alignment on
Note Auto-alignment of designs and team names is not applicable to the any
of the other output options. Nor can alignment be performed when using
Return to Start Point or Use Digitized Auto Start/End Point methods.
387
Chapter 18
Monograms
388
Lettering
stitched last
Assuming that all elements are present, the monogram is stitched in the
following order: borders (1, 2, 3, and 4), ornament sets, and lettering object(s).
To create a monogram design
1 Click the Monogramming icon.
The Monogramming dialog opens with the Lettering tab selected. This tab
allows you to specify the characters in the lettering component of a
monogram. Two options are available: Initials and Name.
The Monogramming dialog is modal meaning that you are not able to
select objects or operate any controls outside the dialog while it is open.
However, elements specified in the dialog are displayed instantly in the design
window, and any changes made to settings inside the dialog are immediately
visible. The dialog also contains Undo, Redo and Zoom buttons. Undo
reverses any changes made since the dialog was opened. The normal
shortcut keys Ctrl+Z, Ctrl+Y, Z, Shift+Z can also be used while the
dialog is open.
389
3 Click the Ornaments tab and specify the type of ornamentation you want by
clicking Add.
You can add up to ten ornament sets around a monogram. See Adding
ornaments to monograms for details.
4 Click the Borders tab and specify the type of border you want by clicking
Add.
You can add up to four borders of the same shape to a monogram design. See
Adding borders to monograms for details.
5 Click OK to complete.
Tip You can modify selected monograms at any time by adjusting their
settings in the Monogramming dialog. The dialog can be opened with a
single monogram, and no other object, selected. Any modifications to the
settings are applied directly to the selected monogram.
Chapter 18 Monograms
390
Enter initials in
each field
Note The All Letters option is selected by default. This means that any
changes to lettering properties will affect all initials in the monogram. If you
want to specify different settings for each one, select the button
corresponding to the letter you want to modify before proceeding. This step
is repeated for each letter.
2 Enter the first initial for the monogram in the Letter #1 field.
The letter simultaneously appears in the design window.
Note When using a single letter, it should be placed in the Letter #1 field.
3 Tab to the next fields and enter second and third initials as required.
391
4 Optionally, click the Style button and select the style you want from the flyout
menu drag mouse to the desired item and release the mouse button.
The current height of Letter #1 is used as the base setting for the style.
Style 15
Style 1
Style 7
6 Use the Alphabet dropdown list to change alphabets and adjust the Letter
Height as required.
Note The default values for monogram lettering Alphabet and Height are
distinct from those for conventional lettering.
7 Define any ornaments and/or borders you want:
Chapter 18 Monograms
392
6 Use the Alphabet dropdown list to change alphabets and adjust the Letter
Height as required.
Note The default values for monogram lettering Alphabet and Height are
distinct from those for conventional lettering.
7 Click Create Text.
The monogram lettering object is added to the design window, replacing any
that might already be there.
393
Click to add
ornament set
Chapter 18 Monograms
394
Add pre-defined
ornamental pattern
Add design ornament
If you choose the From Motifs option, the Select Motif dialog opens
offering a library of pre-defined ornamental patterns. Select a motif set
from the dropdown list.
Select motif
set
Select motif
If you choose the From Design option, the Open dialog opens onto the
Designs folder.
Choose design
as ornament
395
Anchor position
Note The first position selected serves as the anchor position (highlighted
in bold). All settings in the dialog relate to this ornament and all other
ornaments are sized, rotated and mirrored in relation to it. See also Creating
single ornament layouts and Creating multi-ornament layouts.
7 Use the Width and Height fields to change ornament dimensions.
Chapter 18 Monograms
396
All other ornaments are sized, rotated and mirrored in relation to this object.
See also Creating multi-ornament layouts.
Note The Sequence this Set by Color checkbox is enabled whenever the
current ornament set has two or more color blocks. When checked, the
current ornament set is sequenced so that all corresponding colors are
stitched together. When unchecked, each ornament is stitched out completely
before the next. This will result in a lot of thread color changes. See also
Viewing color blocks with the Color-Object List.
397
Note If you choose a pattern for the ornament set, the Pattern Set and
Pattern fields give you the pattern identity. If you choose a design as the
ornament set, the Design Name field appears.
11 Change any ornament set any time by clicking the ornament set and the
Change button.
12 Click the Borders tab if you want to specify a border or borders for your
monogram. See Adding borders to monograms for details.
13 Click OK to complete.
Choose design
as ornament
Chapter 18 Monograms
398
Select Position #5
6 Click the Borders tab if you want to specify a border or borders for your
monogram. See Adding borders to monograms for details.
7 Click OK to complete.
399
Distance from
lettering
Anchor
position
1
Note The first position selected serves as the anchor position (highlighted
in bold). All settings in the dialog relate to this ornament and all other
ornaments are sized, rotated and mirrored in relation to it.
4 Size, rotate or flip the anchor ornament as required. See Adding ornaments
to monograms for details.
5 Use the Distance From Lettering field to specify the distance ornaments
are offset from the lettering object.
Tip The software allows you to enter a negative offset.
6 Use the Layout Style dropdown list to select a style for the ornament
arrangement Mirrors, Duplicates, or Cycle.
Chapter 18 Monograms
400
Positions are laid out for each layout style in relation to the anchor object,
regardless of any positions omitted from the set.
Mirrors
Cycle
Duplicates
Horizontally flipped
Vertically flipped
8 Click the Borders tab if you want to specify a border or borders for your
monogram. See Adding borders to monograms for details.
9 Click OK to complete.
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Select border
Adjust border
offset
Offset from
lettering object
Tip The software allows you to enter a negative offset. This allows you to
create multiple overlapping borders.
Chapter 18 Monograms
402
Click to add
more borders
Click to change
border shapes
Adjust offset and
aspect ratio
Tip If you want to change the border shape, click the Change button and
select a different border from the Select Border dialog. Any change affects
all borders in the design.
8 Use the Offset field to adjust spacing between borders.
Change color of
each border
10 Use the Outline and Fill tool buttons to change outline or fill stitch type for
selected borders.
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By default, Satin Outline is the default stitch type. When Fill is selected,
Tatami is selected as the default fill stitch. All outline and fill stitch types
available in the software can be used as borders.
Fourth border:
Motif Run
First border:
Motif Fill
11 Use the Aspect Ratio field to change the ratio of height to width for all
borders.
By adjusting this value, you adjust height and width in relation to one another
and thereby make the border fatter or taller. The default is 1.00 which means
that the border height and width are as per the original.
Aspect Ratio: 1.30
12 Click OK to complete.
Chapter 18 Monograms
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Chapter 19
Custom Alphabets
Turn any TrueType font installed on your system into an embroidery alphabet.
Sometimes you find that you want to reshape a letter to improve its appearance,
perhaps to suit a particular lettering height. EmbroideryStudio lets you save
the letter as an alternative version. In fact you can save multiple versions of the
same letter within the same alphabet. You can even create your own custom
alphabets or modify an existing alphabet for special applications. Even merge
letters from two or more alphabets.
This section describes how to create new alphabets from TrueType fonts.
Automatic letter kerning and user-refined alphabets are explained. The section
also describes how to create and modify your own custom alphabets and letters.
Alphabet merging is also explained.
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The process is fully automatic. Lettering shapes are cut into Input A or Input B
embroidery objects. Overlaps and stroke order are detected and stitch angles
defined. The result is similar to manually digitized alphabets although the quality
may not be quite as high. The quality greatly depends on the original shapes,
narrower serif type alphabets producing better results than blocked alphabets.
Enter text
Select TT font
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Select lettering
style
Select Turning
Strokes for variable
stitch angle
Tip Click Suggest Values if you are not sure which options to select. Values
are automatically set according to the selected alphabet.
5 Select the lettering style you want to create from the Styles list Regular,
Bold, Bold Italic or Italic.
Note The Style panel is not available for some fonts.
6 If you want the stitching to follow the contours of the letters, select Turning
Strokes. Otherwise select Complex Fill.
The Turning Strokes option has preset values adjusted for the particular
alphabet style. The Complex Fill option lets you adjust the stitch angle.
Turning Strokes
Complex Fill
stitch angle 0
Complex Fill
stitch angle 30
7 Select the Match Ends checkbox to keep stitch angles parallel to the end of
the stroke.
Note This option will override any corner detection and corner fraction where
parallel stitching applies.
Match Ends ON
stitches parallel to
baseline
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Break Angle 87
Create Overlaps
OFF
Create Overlaps
ON
10 Select the Separate Serifs checkbox if you are converting a serif font.
Separate Serifs
OFF
Separate Serifs
ON
Tip As the serifs are made into separate strokes, this option is better used
with larger lettering where serifs are greater than 0.8 mm in breadth.
11 Fine-tune processing of corners with these settings:
Corner Detection Angle specifies the angle which will identify a corner
in the letter. This is more important for getting well-defined small letters.
Note, however, that EmbroideryStudio automatically inserts stitch angles
where needed in order to obtain smooth turning stitches. These generally
occur at locations where the shape changes significantly in direction or
width.
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12 Click OK to return to the Object Properties > Special > Lettering dialog.
13 Press Enter or click Apply. See also Setting Object Property apply options.
14 Click the entry point.
If you have already entered text in the Lettering dialog, lettering outlines
are created directly.
If not, type the letters on-screen and press Enter to create the lettering
outlines.
15 Select Stitch > Generate Stitches or press G.
Note The conversion usually only takes a few minutes, although Asian fonts
may take longer.
To convert a complete TrueType font
1 Select Special > Alphabet > Convert TrueType Font.
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Select font
Set values
Enter font
name
Choose
character set
Arial Regular
Arial Bold
Arial Italic
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When you convert TrueType fonts to embroidery lettering, the letters can be
filled with parallel or turning stitches. You can convert between Complex Fill
and Turning Strokes at any stage.
Select Turning
Strokes for variable
stitch angle
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Letters converted to
Turning Strokes
User-refined alphabets
Sometimes you find that you want to reshape a letter to improve its appearance,
perhaps to suit a particular lettering height. EmbroideryStudio lets you save
the letter as an alternative version. In fact you can save multiple versions of the
same letter within the same alphabet. Each version can have a unique height
range. When using the letter in a design, the height setting will automatically
determine which version is used. The feature thereby allows you to permanently
record fixes to particular lettering problems and thereafter automatically apply
them.
Note The software preserves all user-refined alphabet letters when a new
version is installed. Only factory default letters are overwritten. Similarly all
user-refined alphabets are preserved unchanged.
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Letter a opened up at
smaller size
Tip The Stitch Angle and Reshape Object tools let you add, delete, or
adjust stitch angles in lettering objects. See Adding stitch angles in Reshape
mode for details.
3 With the letter selected (by clicking the diamond control point), select
Special > Alphabet > Save Letter.
The Save User-Refined Letter dialog opens.
Specify the
height range
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Description
All
The letter will be used at all letter heights (effectively replacing the
factory default).
Greater than
Less than
5 Give the new letter a unique name that you can easily identify by default,
the new version is given the name User 1.
If the name has already been used for that letter, you will be prompted to
overwrite the existing saved letter. You can use the same name for other
letters.
6 Click OK.
A confirmation message appears when the letter has been saved. Note that
changes to the selected letter are not automatically applied to the current
lettering object.
Default letter a
Modified
letter a
Changes applied to
both letters
Select to use
user-refined letters
7 To apply changes to all the same letters in the selected object, select the Use
saved version checkbox in the Object Properties > Special > Lettering
dialog. See also Selecting alphabets and fonts.
8 Press Enter or click Apply. See also Setting Object Property apply options.
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Scroll to next or
previous letter
Click and
rename version
as required
The name of the alphabet is shown at the top of the dialog. If the alphabet is
a TrueType font, the TT font symbol is shown before the name.
The original factory default letter is identified by the name Factory. For
converted TrueType font letters, the word Convert appears instead of
Factory. These labels cannot be edited.
With embroidery alphabets generated entirely by you, the original digitized
letter is named User 1 by default. Every version of the letter, including the
original, is editable.
2 Use the left and right arrow buttons or dropdown list to select a user-refined
letter in the current alphabet.
3 Make any of the following modifications:
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Note You can also create new alphabets by converting TrueType fonts. See also
Converting TrueType fonts to embroidery alphabets.
Letter height
Baseline
Tip Use E or H as reference letters to determine the height and baseline for the
alphabet. These letters work well because they sit on the baseline and do not
extend above the standard cap-height.
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Letter width
Spacing
increased
Default spacing affects kerning or spacing across all letters. Additional width
can be added as spacing around individual letters.
Tip For italic styles, you may need some overlap between letter extents.
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Where one stroke butts up against the side or end of another, create an
underlap to bind the two strokes together. Underlaps should be about a
third of the stroke width or less, but may be half for thin strokes.
Underlaps
Try to avoid having more than two strokes on top of each other as this
causes thread buildup and can lead to thread breaks. Sometimes
modifying the shape can improve it.
Sometimes it is helpful to angle the ends of underlaps so that a few
stitches are caught by the overlapping stroke. This prevents a gap
appearing if the stitches of the top stroke pull back.
Overlap / underlap
Where a stroke crosses another stroke, such as in the letter t, one stroke
is commonly broken into two parts. For thin objects, you may digitize the
above stroke in one piece, crossing over or under the other.
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Select whole
character
Select alphabet
Enter letter name
Enter reference height
Select to set height on-screen
Deselect to include functions
3 Select an alphabet from the Alphabet Name list. See also Saving custom
alphabets.
4 Enter a name for the letter in the Letter field.
For example, if you digitized the letter H, enter H in the Letter field.
Tip You can create names with multiple characters to identify special letters
e.g. Star for a star symbol, or e-acute for . See also Selecting custom
alphabets.
5 In the Reference Height field, enter a height for the letter.
The letter is recorded at this height regardless of its original size. You can also
set height on-screen by selecting the Digitize Reference Height checkbox.
When you return to the design window, you are prompted to digitize the
height. If you select Digitize Reference Height, the value in the Reference
Height field is ignored.
Tip Letters are generally 20 to 40 mm in height. See also Standard
Alphabets.
6 Deselect Remove Functions only if you want to keep any machine functions
in the object.
The letter may, for example, include deliberate color changes or other
machine functions. Such letters require the As Digitized join type. See also
Changing lettering join method.
7 Click OK.
8 Click to mark two reference points for letter width and the baseline.
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The distance between reference points determines the letter width, including
any spacing either side of the letter. This then determines standard spacing
between letters. See also Letter spacing and width.
1
1
Note The reference points you digitize also determine where the letter sits
on the baseline.
9 If you selected Digitize Reference Height in the Make Letter dialog, you
are prompted to digitize a third reference point to mark letter height. See also
Reference height and baseline.
A message confirms that the letter has been saved to current alphabet.
10 Click OK.
Click to create
new alphabet
3 Click New.
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Description
As Digitized
Closest Join
Bottom Join
7 Click OK.
8 Enter additional values for the selected letter in the Make Letter dialog.
See Saving custom letters for details.
9 Click OK.
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Select custom
alphabet
My alphabet
Modifying alphabets
Modify custom alphabets by changing names, default letter spacings and join
types. If an alphabet is no longer required, delete it.
To modify alphabets
1 Select Special > Alphabet > Modify Alphabet.
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Select
alphabet
Click to rename
alphabet
My Alphabet
To rename the alphabet, click Rename. Enter a new name in the Rename
Alphabet dialog and click OK.
New Alphabet
To change default letter spacing, enter a new value in the Default Letter
Spacing field. See also Adjusting letter spacing.
To change the default join type, select a new one from the Default Join
Type list. See also Setting stitching sequence and join method.
3 Click OK.
Select
alphabet
Select letter
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My New Letter
Tip You can use names with more than one character.
4 Click OK.
Caution When you ungroup, the letter is converted back to objects, and letter
details such as alphabet and baseline are lost. When you have finished
reshaping, you have to enter these details again.
To reshape custom letters
1 Select a letter and ungroup.
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2 Click the Reshape Object icon and reshape the objects as required.
Reshape objects
Select alphabet
Select letter name
5 Select the alphabet to which the letter belongs from the Alphabet Name list.
6 Select the letter name from the Name list.
Note To save the letter under a different name, enter a new name.
7 Click OK.
8 Confirm you want to replace the old letter with the new.
Merging alphabets
You can merge letters from two or more alphabets with the stand-alone alphabet
merging utility. Files to be merged must be placed in the EmbroideryStudio
userletw folder of your installation.
To merge alphabets
1 Select Start > Programs > MS-DOS Prompt.
2 When the command prompt appears, change to the BIN directory of your
EmbroideryStudio installation. This is usually:
C:\Program Files\Wilcom\EmbroideryStudio_e2.0\BIN
3 Choose whether to automatically overwrite or receive prompt.
To automatically overwrite the letters in the first file with letters of the
same name from the other file(s), type:
alphcat.exe file1.ESA file2.ESA file3.ESA.
To receive a prompt message before a letter is overwritten, type:
alphcat.exe file1.ESA file2.ESA file3.ESA /Y.
Press Y or N to confirm whether to overwrite.
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PART V
MODIFYING DESIGNS
After digitizing a design, you can modify it as a whole, edit individual objects or
even individual stitches.
Combining and resequencing objects
This section describes how to combine objects and designs by copying and
pasting, duplicating, and inserting techniques. It also describes how to
resequence objects by cut-and-paste, by color, and with the Color-Object List.
Automatic branching of grouped objects is also covered. See Combining &
Sequencing Objects for details.
Arranging, scaling and transforming objects
This section describes how to position objects, how to lock and group, align and
space objects, as well as how to scale, rotate, skew, and mirror objects in a
design. See Arranging, Scaling & Transforming Objects for details.
Reshaping and converting objects
This section describes how to reshape objects with control points, how to break
up objects, how to adjust and add stitch angles, as well as how to change entry
and exit points of objects in a stitching sequence. It also covers conversion of
one embroidery object to another. See Reshaping & Converting Objects for
details.
Optimizing stitch quality
This section describes how to adjust stitch density as well as eliminate small
stitches. It also explains controlling corner stitching and reducing stitch
bunching. Optimizing long Satin stitches is also covered. See Optimizing Stitch
Quality for details.
Stitches and machine functions
This section deals with selecting and editing stitches, and converting selected
stitches to objects. It also includes instructions for inserting, checking, editing
and clearing manually-inserted functions. How to edit stitches and functions
using the Stitch List is also covered. It also explains manual digitizing
techniques. See Stitches & Machine Functions for details.
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Chapter 20
428
or another design until replaced on the clipboard. You can also cut, copy, paste
and clone objects within and between designs.
Inserting designs
EmbroideryStudio lets you insert one design into
another. The two (or more) designs can then be
saved as a combined design. When you insert a
design into another, the two color palettes are
combined. Colors with the same RGB values are
automatically identified as having the same thread
color. If you want to preserve these as separate
colors, you need to change one or other before
merging. See Editing colorways for details.
To insert designs
1 Open the first design.
2 Travel to the position in the stitching sequence where you want to insert the
design. See Viewing stitching sequence for details.
You can insert a design between objects in the sequence, or nest the design
within an object. See Nesting objects for details.
3 Select an Insert Embroidery File option as required. See Setting inserted
embroidery file options for details.
By default, when you insert a design, colors are matched to the current color
palette.
Colors added to
palette
Colors matched to
palette
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Folder containing
designs
Design name
Format list
5 From the Look In list, select the folder where the design you want to insert
is stored, and select the required format from the Files of type list.
6 Select the design file to insert, and click Open.
The design is inserted at the current needle position.
7 Move the second design into the required position. See Moving objects for
details.
Tip To ensure that all the objects in the inserted design stay together, group
the design while working with it. See Grouping & ungrouping objects for
details.
8 Save the combined design under the original or different name.
The designs you have inserted are now combined into one design.
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Colors added
to palette
Colors matched
to palette
4 Travel to the position in the stitching sequence at which you want to paste the
object. See Viewing stitching sequence for details.
Alternatively, use the Color-Object List to locate the required position in the
stitching sequence. See Selecting objects by Color-Object List for details.
Tip You can paste between other objects in the sequence, or nest the copied
object within an object. See Nesting objects for details.
5 Click the Paste icon.
The object is pasted in the design, according to the current paste options.
Alternatively, use the popup menu to override the current paste options.
Override current
paste options
Tip Change the default paste option as required. See Setting paste position
options for details.
6 Make sure that there is only one copy of an object at any one position.
If an object is pasted twice into the same position, it will be stitched twice.
Note The object remains on the clipboard and can be pasted repeatedly until
the next Copy or Cut command.
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Duplicating objects
Objects can be duplicated rather than copied. When an object is duplicated, it is
not copied to the clipboard. This leaves the clipboard free for you to cut or copy
other objects. See also Mirroring objects.
To duplicate objects
1 Select the object (or objects) to duplicate.
2 Travel to the position in the stitching sequence at which you want to place the
object. See Viewing stitching sequence for details.
You can place the duplicate between other objects in the sequence, or nest
it within an object. See Nesting objects for details.
3 Select Edit > Duplicate.
The duplicate object is placed directly on top of the original, in the specified
position in the stitching sequence.
4 Move the duplicate object to the required position.
Cloning objects
Use Toolbox > Select Tools Flyout > Select Object to select and clone objects.
The Quick Clone feature lets you quickly duplicate selected objects by
right-clicking, dragging and releasing at a new position. See also Mirroring
objects.
To clone objects
1 Select an object or objects.
2 Holding down the right mouse button, drag the object(s) to a new position.
A black outline of the object appears. The cursor icon includes a plus symbol.
Drag-and-drop
Right-click object
Object duplicated
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Tip For more precise positioning, hold down the Ctrl key while dragging
movement is thereby constrained to X or Y axes.
3 Release the mouse.
A duplicate object(s) is created at the release point.
Tip Clone objects to another window by the same method. To temporarily
deactivate automatic scrolling, hold down the Shift key while dragging. An
identical copy of the selection is created at the same coordinates as the first
window, no matter where the mouse is released.
Deleting objects
Various methods are available for deleting objects.
To delete objects
Select the object (or objects) to delete, and do one of the following:
Press Delete.
Select Edit > Delete.
Right-click and select Delete from the popup menu.
Nesting objects
EmbroideryStudio lets you nest one object inside another at an exact point of
the stitching sequence. This feature is particularly useful with motifs and other
designs where long connectors may be generated. It also helps reduce the
overall numbers of objects, minimizing trims and tie-offs.
To nest objects
1 Travel through the first object until the needle position marker is positioned
where you want to insert the second object. See Traveling through designs
for details.
Travel to insertion
point and paste object
2 Insert the second object. To do this, either digitize the object, or copy and
paste, or cut-and-paste it.
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The second object is nested in the stitching sequence of the first object. All
required functions are automatically inserted for the second object.
3 Move the copied object into the required position.
Select the objects. See Selecting and deselecting objects for details.
Click the Group icon or press Ctrl+G.
Selected objects are combined into a group. This can be selected, moved,
resized and transformed as a single object.
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To ungroup, select the grouped object and click the Ungroup icon or press
Ctrl+U.
Objects ungrouped
and deselected
Tip To select with a selection marquee, simply drag the mouse over one or
more objects and any objects completely within the selection marquee are
selected when you release the mouse button. See Selecting objects by
selection marquee for details.
Select the objects to lock and click the Lock icon or press K.
The selection handles disappear, indicating that the object can no longer be
selected or modified.
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2 Click a node to open or close a color block and see its component objects.
Click to open
or close node
Group/Lock
objects
3 Select color blocks or objects and right-click to invoke the popup menu.
4 Group and/or lock selected color blocks and objects via the popup menu.
Grouped objects
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Use Ctrl or Shift keys in combination with Alt to select multiple objects or a
range of objects within a group. See also Selecting objects individually.
Use Alt + Drag to select by selection marquee within groups. See also
Selecting objects by selection marquee.
437
Note Once an object (or more) within a group is selected, all its properties,
stitching and otherwise, can be changed directly inside the group, without
the need to ungroup/regroup.
2
3
4
If you are digitizing manually in Embroidery mode, objects are stitched in the
order in which they were created. If you have converted a design directly from
Graphics mode to Embroidery mode, EmbroideryStudio uses powerful
automatic sequencing to determine the stitching sequence for a visually
appealing stitchout. Auto-sequencing attempts to generate embroidery designs
which are economical to produce, with minimal down-time and accurate
registration of textures and colors. The advantage of EmbroideryStudio
automatic conversion and sequencing of electronic artwork is that less time is
required for planning, allowing more time to be spent on artistic choices.
If you take a mixed mode approach, you may do the bulk of the design by means
of automatic conversion, and touch-ups and edits using the suite of
EmbroideryStudio embroidery digitizing tools. In addition, you can always
manually adjust the stitching sequence to improve the stitchout, for example, to
minimize color changes.
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Note The entry and exit points should also be checked when you are
resequencing objects in a design. See also Smoothing curves.
Completed design
center stitched first
Object cut to
clipboard
3 Travel to the position in the stitching sequence where you want to paste the
object. See Viewing stitching sequence for details.
You can paste between other objects in the sequence, or nest the cut object
within another object. See Nesting objects for details.
If you do not move the current needle position marker, the object is pasted
at the end of the sequence.
4 Click the Paste icon.
Cursor inserted at
end of design
Object pasted
The object is pasted back in the design according to the current paste options.
See also Setting paste position options.
Note The object remains on the clipboard and can be pasted repeatedly until
the next Copy or Cut command.
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Note Select each object in the order you want it to stitch out in.
3 With the objects still selected, select Edit > Resequence > By Selects.
The objects are resequenced in the order they were selected.
Select color
block
Use buttons to
resequence
3 Select a color and click Move Up or Move Down to change its position in the
sequence.
4 Click OK.
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Click-and-drag object
to new position
Tip The entry and exit points should also be checked when you are
resequencing objects in a design. See also Smoothing curves.
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Enter number of
target object
5 In the Object # field, enter the number of the object before which you want
to position your selected object.
Note If you prefer to position the selected object after a selected number
e.g. to make it the last object in the list select the After Position option.
6 Click OK.
The selected object will be placed in the new position and all other objects
resequenced accordingly.
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and Motif Fill cannot be used. Branched objects preserve their original properties
while sharing the color of the first object in the sequence.
Note When dissimilar objects are selected and branched, any which cannot be
branched are omitted.
Connections between branched objects
The component objects of a branched object are connected by the Closest Join
method used with custom alphabets. All objects are resequenced both externally
(in relation to each other) and internally (by automatic segmentation). See also
Digitizing custom letters.
Editing branched objects
Branched objects remain editable. They can be reshaped. There is only one
entry and one exit point, but all component objects have individual reshape
points. The object properties of a branched object can be accessed via the
Object Properties dialog. Stitch types can also be re-assigned via the toolbar.
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Long connectors
between separate objects
Note The function is only available if more than one object of any suitable
type is selected.
2 Click the Branching icon.
EmbroideryStudio will prompt you to digitize entry and exit points.
3 Digitize entry and exit points, or press Enter twice to accept the defaults.
Component objects are grouped and share the color of the first branched
object. Objects are resequenced, connectors minimized, and stitches
regenerated.
Objects resequenced,
connectors minimized
4 Travel through the branched object to check stitching. See Traveling through
designs for details.
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Long connectors
join objects
Branch selected
objects
Note The function is only available if more than one object of any suitable
type is selected.
4 Digitize entry and exit points, or press Enter twice to accept the defaults.
Component objects are grouped and share the color of the first branched
object. Objects are resequenced, connectors minimized, and stitches
regenerated.
Selected objects
grouped into single
branched object
Long connectors
eliminated
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2 Click Branching and digitize entry and exit points in the normal way. See
Applying automatic branching for details.
Stitches are regenerated. Component objects are grouped and connectors
minimized no jumps, no extra travels.
Combination of one
and two layers of run
stitches created
3 Travel through the branched object to check stitching. See Viewing stitching
sequence for details.
Tip When the entry and exit point are the same, there are two layers of
outline stitching. If they are different, the path between the entry and exit
446
will have three layers. It is your choice whether to have the extra travel layer
or a trim connection to the next object instead.
447
3 Select the entry or exit point as required, and drag it to a different position
on the object outline.
Entry point
Exit point
Exit point
Entry point
Entry point
Exit point
Tip To view the next or previous objects, press Tab or Shift+Tab keys.
Pressing these keys also causes all changes to the object to be accepted.
4 Press Enter.
Note In circle/star or ring objects, only the entry point appears. In circle
objects, the stitch angle is perpendicular to the line connecting the entry point
to the circle center point. Thus, changing the stitch entry point changes its
stitch angle.
448
If the Closest Join method has been activated via the View > Design
Options > General dialog, entry and exit points of objects are automatically
joined at the closest point. See Setting other general options for details.
Objects joined at
closest point
Long connectors
may result after
resequencing
Select all objects in the sequence and reapply closest join click Apply
Closest Join or choose the command from the popup menu.
Selected embroidery objects are regenerated with Closest Join applied.
Closest joins
recalculated
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Recognized objects i.e. opened from stitch files may generate poor or
incorrect embroidery.
Nested objects are not supported. They will become un-nested and placed
after the object in which they were originally nested. This may not produce
ideal sequence.
Run objects
The Closest Join technique is not as powerful as Branching for run objects.
Closest Join will not produce a nicely-merged double-run, so connectors are
450
only possible at the ends of the run, not in the middle. The best it can do is swap
the ends of the runs.
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Chapter 21
You can change the position, size and orientation of objects in a design by
moving, scaling and transforming them. Group objects together to apply
universal changes, or lock them to avoid unintentional modification. Modify
objects directly on screen or via their object properties. Access commonly used
functions via the Color-Object List.
Note The scalability and stitching quality of a design ultimately depend on its
original source Native Design, Imported Outlines, Processed Stitches, or
Imported Stitches. Only EMB designs contain the complete set of design
information required for 100% perfect scaling and transformation. See also
Embroidery design formats.
This section describes how to position objects, how to lock and group, align and
space objects, as well as how to scale, rotate, skew, and mirror objects in a
design.
Positioning objects
Position objects in your design using the mouse to drag them to a new position,
nudging them with the arrow keys or by specifying the X:Y coordinates in the
Property bar. EmbroideryStudio lets you align objects to position them
relative to each other, or distribute them evenly in your design.
Moving objects
The simplest way to move an object in your design is to click-and-drag it to a
new position. Use the arrow keys to nudge objects into position.
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Note If no objects are selected, using the arrow keys moves the current needle
position.
To move objects
For more accurate positioning, use the arrow keys to nudge the object into
the required position.
For even more accurate positioning, enter the X:Y coordinates in the
Property bar.
Enter exact
coordinates
Aligning objects
Use Arrange > Align Left to left-align selected objects.
Use Arrange > Align Horizontal Centers to align selected objects through their
horizontal centers.
Use Arrange > Align Right to right-align selected objects.
Use Arrange > Align Top to top-align selected objects.
Use Arrange > Align Vertical Centers to align selected objects through their vertical
centers.
Use Arrange > Align Bottom to bottom-align selected objects.
You can align selected objects in a design to the left, right, top, bottom or center
of a specific object. The Arrange toolbar offers a set of buttons to trigger
functions of the same name found in the Arrange menu. The tools all become
enabled when two or more objects are selected.
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To align objects
1 Select the objects you want to align. See Selecting and deselecting objects
for details.
2 Select the object you want to align with.
Note Objects are aligned with the last object selected. When all the objects
in the design are selected by using Ctrl+A or a selection marquee they are
aligned with the last object in the sequence.
3 Click an alignment tool or select Arrange > Align > ...
Align center
Align left
3
Align bottom
Note The Align Center tool is only accessed via the Arrange menu.
Scaling objects
You can scale objects by dragging selection handles, specifying the exact
dimensions in the Property bar, or by setting the distance between reference
454
points on the design. As an object is scaled, the stitch count changes to preserve
the current stitch spacing.
Note Only EMB designs contain the complete set of design information required
for 100% perfect scaling and transformation.
Scale proportionally
Drag
Ctrl + drag
Scale
vertically
Drag
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Shift + drag
Scale horizontally in
both directions
Scale proportionally
about center
Shift + drag
Tip To preserve aspect ratio, copy the calculated percentage from one field
to the other.
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Vase scaled
Width: 120% Height: 140%
Shadow scaled
Width: 140% Height: 120%
Select Size
checkbox
Specify size
3 Select the Size checkbox, and enter the required distance between the
reference points.
4 Click OK.
You are prompted to enter the start and end points of the reference line. You
will have already decided which two points in the object or design will form
the reference line.
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3
2
Note Objects are resized with reference to the last object selected. When
all the objects in the design are selected by using Ctrl+A or a selection
marquee they are resized with reference to the last object in the sequence.
Rotating objects
You can rotate objects directly on screen or by setting an exact rotation angle.
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Anchor point
Click second
time
Skew handle
Note If you click too quickly, the Object Properties dialog opens.
3 Drag the anchor point to any position required.
Anchor point
repositioned
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3 To rotate by an exact amount, enter the exact angle in the Rotate field and
press Enter.
Click the first reference point. This becomes the anchor point for the
rotation.
Click a second reference point. An outline attaches to the pointer.
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Enter absolute
rotation angle in
degrees
Select Angle
4 Select the Angle checkbox, and enter the rotation angle of the reference line.
For example, to rotate the image so that it aligns with the horizontal axis,
enter a value of 0.
5 Click OK.
6 Click to mark the start and end points of the reference line.
Tip Press Ctrl to constrain the angle of the axis to 15 increments. Press
Enter twice to use a horizontal reference line by default.
Skewing objects
Use Transform > Skew to skew selected objects by an exact amount (in
degrees).
You can skew objects directly on screen or by setting an exact skew angle.
To skew objects
1 Select the objects to skew.
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Anchor point
Click second
time
Skew handle
Tip To skew by an exact amount, enter the exact angle in the Skew field on
the Transform toolbar and press Enter.
Mirroring objects
In EmbroideryStudio you can mirror objects horizontally or vertically by means
of the Transform toolbar. You can also mirror around a defined axis using a
reference line. The Mirror-Merge tools allow you to duplicate and transform
selected embroidery objects, as well as merge them into a single object. See
also Duplicating objects. See also Cloning objects.
Flipping objects
Click Transform > Mirror Horizontally to flip selected objects in the vertical plane.
Click Transform > Mirror Vertically to flip selected objects in the vertical plane.
You can mirror selected objects horizontally or vertically using the Mirror tools.
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To flip objects
1 Select the objects to mirror.
2 Click a Mirror icon.
Starting object
Mirrored horizontally
Mirrored vertically
Select Mirror
Mirrored
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After the second click, the selected object is mirrored in the reference line.
Tip Press Ctrl to constrain the angle of the axis to 15 increments. If you
just want to mirror your selection around a horizontal axis, press Enter
twice. The mirror axis defaults to zero.
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Tip Tab from field to field to enter values. Press Enter to confirm.
6 Click to mark the anchor point or press Enter to confirm.
The design is duplicated and distributed around the center point.
Note If the duplicates overlap the original, you are prompted to merge
objects. Use this feature to merge duplicates into a perfectly symmetrical
object such as a face or heart.
Object reflected
Creating wreaths
Use Mirror-Merge > Wreath to duplicate objects around a center point.
UseMirror-Merge > Kaleidoscope to duplicate and mirror objects around a center
point.
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Use the Mirror-Merge Wreath tool to duplicate objects around a center point.
The Kaleidoscope tool works like Wreath but mirrors objects as well. Because
objects are mirrored, Kaleidoscope works best with an even number.
To create wreaths
1 Select the object or design.
2 Click the Wreath or Kaleidoscope icon.
The pointer attaches to the center point. As you move it around, the duplicate
outlines move accordingly.
3 Enter the number of Wreath points.
Six-point
kaleidoscope
Tip Hold down Ctrl to constrain the reference line to 45o increments.
5 For more precise positioning, adjust the Distance and Angle settings.
Distance and angle are measured from the center of the original to the center
of the wreath or kaleidoscope.
Tip Tab from field to field to enter values. Press Enter to confirm.
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Six-point kaleidoscope
Note If the duplicates overlap the original, you are prompted to merge
objects.
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Tip Tab from field to field to enter values. Press Enter to confirm.
6 Click to mark the anchor point or press Enter to confirm.
The design is duplicated and distributed around the reference lines.
Note If the duplicates overlap the original, you are prompted to merge
objects.
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Chapter 22
This section describes how to reshape objects with control points, how to break
up objects, how to adjust and add stitch angles, as well as how to change entry
and exit points of objects in a stitching sequence. It also covers conversion of
one embroidery object to another.
469
Exit point
Note Corner and curve points can be interchanged. Most control points can
be added, deleted, or moved. Entry and exit points, however, cannot be
deleted.
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Show Handles
Show Start/End
Shift + Tab
Tab
Note Pressing Tab or Shift+Tab also causes all changes to the object to be
accepted.
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Change object shapes with the Reshape Object tool. Use it to add, delete, or
move reshape nodes on the object outline. For some objects, you can also
change corner reshape nodes to curves.
Note The Reshape Object tool lets you modify shapes without affecting the
stitch angles and entry and exit points.
To reshape objects with reshape nodes
Select the object to reshape and click the Reshape Object icon.
Control points appear around the object and the Reshape Views toolbar
appears.
Toggle on only Show Reshape Nodes to view these control points and
toggle off other icons.
Right-click
Left-click
OR
Adjust the position of selected reshape nodes by clicking and dragging them
along the outline. See also Reshaping objects with Bzier controls.
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Drag reshape
nodes
Delete reshape
nodes and toggle
between corners
and curves
Press Spacebar to toggle between selected corner and curve reshape nodes.
Tip If you make a mistake, press Esc to remove the changes, press Esc
again to exit Reshape mode.
Note You can also adjust stitch angles as required, as well as change entry
and exit points. See Adding stitch angles in Reshape mode for details. See
also Smoothing curves.
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working with reshape nodes and/or Bzier control handles. See also Reshaping
objects with reshape nodes.
Note The Options > Reshape dialog controls node dragging behavior in
Reshape operations. The Bzier option must be activated for this feature to
work. See Setting reshape options for details.
To reshape objects with controls
1 Select the object to reshape.
2 Click the Reshape Object icon.
Control points appear around the object and the Reshape Views toolbar
appears.
3 Toggle on Show Reshape Nodes together with Show Handles to view both
reshape nodes and Bzier control points.
4 Reshape objects in one of two ways:
Drag the control handle to reshape the curve around the reshape nodes.
Bzier control
handle
Curve point
Drag control handle
to reshape curve
Original curve
Bzier curve
Traditional curve
Note Depending on the system setting, you can either perform bzier or
traditional node dragging. Generally, bzier node dragging preserves the
shape of the curve more accurately. See Setting reshape options for details.
5 Release the mouse and/or press Enter to finish.
Again depending on system settings, stitches are generated as soon as the
reshape nodes are moved or after Enter is pressed. See Setting reshape
options for details.
Tip Press Spacebar to toggle between corner and curve reshape nodes.
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Tip To scale a circle without changing it to an oval, select it with the Select
Object tool, and use the selection handles to scale it.
To reshape circle/star objects
1 Select the circle/star object.
2 Click the Reshape Object icon.
The Reshape Views toolbar appears.
Entry point
90
Center point
Reshape node
Stitch angle
3 Click a reshape node on the circumference of the circle, and drag it to reshape
the outline.
Click-and-drag
reshape node
Press Enter
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To reshape without changing the orientation, use the reshape node at the
top of the object.
To reshape and spin the object around its center point, use the reshape
node at the side.
4 To move the circle, click the center point and drag it to a new position.
5 Press Enter.
Entry point
Reshape node
3 Click a reshape node on either boundary, drag it to change the outline, and
press Enter.
Click-and-drag
reshape node
Press Enter
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To reshape without changing the orientation, use the reshape node at the
top of the boundary.
To reshape and spin the boundary around its center, use the reshape node
at the side.
4 To offset the boundaries, select the center point of a boundary, drag it to a
new position, and press Enter.
Click-and-drag
center point
Press Enter
Note The center points are generally on top of each other to begin with, and
may not be visible.
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Run objects may also be split but Complex Fill objects cannot. See also Adjusting
stitch densities.
Split object
Tip You can convert any split Manual objects to outline objects with Stitch
Processor. See Recognizing object/outlines after editing for details.
478
2 Click the Break Apart icon or select Arrange > Break Apart.
The branched object is split into its component objects.
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Tip The Knife tool has the advantage over Split Object and Divide tools of
allowing you to digitize temporary cut lines. See also Splitting embroidery
objects and Shaping vector and embroidery objects.
To cut shapes manually
1 Select one or more suitable objects for cutting.
Source object
separated into two
adjoining objects
480
481
Overlaps created
between fragment
objects at junctions
Tip The Break Apart tool allows you to split branched objects, including
objects resulting from cutting operations, into their component parts. See
Breaking apart branched objects for details.
482
You can also use the Reshape Object tool to add individual reshape nodes on
either side of Input A and Input B objects, modifying the shape without
affecting the stitch angles. See Reshaping embroidery objects for details.
Tip You can change the stitch angle of Complex Fill objects using object
properties. See Adjusting stitch angle properties for details.
To add stitch angles in Reshape mode
1 Select the object.
Input A object
Input B object
2 Click the Reshape Object icon and click Show Stitch Angles to view only
these control points.
3 Click-and-drag stitch angle points to their required positions.
4 Select and adjust the end points as required.
Input A object
Input B object
Note You cannot add stitch angles to Complex Fill objects in Reshape mode.
See Adding stitch angles in Stitch Angles mode for details.
5 Holding down the Ctrl key, click the outline wherever you want to place a
stitch angle line.
Input A object
converted to Input B
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6 Press Enter.
The stitch angles change accordingly.
Tip You need to convert Input B objects to Input A in order to apply Smart
Corners. To do this, you need to edit the reshape nodes to create reshape
node pairs. See Reshaping embroidery objects for details.
3 Digitize stitch angles so that they intersect two sides of the object.
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Make sure that they do not intersect each other. If they do, a warning
message will display.
4 Press Enter.
The object is re-generated with the new angles.
Smoothing curves
Use Toolbox > Reshape Tools Flyout > Reshape Object in combination with Edit >
Smooth Curves to remove unnecessary reshape nodes from vector graphic
objects.
Both vector and embroidery objects contain reshape nodes on their outlines. On
shapes where the angle changes constantly, the software may insert hundreds
of reshape nodes, making reshaping difficult. The Smooth Curves command
lets you apply curve smoothing to embroidery as well as vector objects.
To smooth curves
1 Select the object (or objects) to smooth.
Note You can only smooth objects that have been ungrouped and selected.
However, you can select multiple objects.
2 Click the Reshape Object icon.
Reshape nodes display around the outline.
3 Select Edit > Smooth Curves.
The Smooth Curves dialog opens.
Enter smoothing
precision value
485
5 Click OK.
Tip You can also create embroidery objects with turning stitches by applying
stitch angles directly to vector objects. You can also add turning stitches to
Complex Fill objects with the Stitch Angles tool. See Adding stitch angles in
Stitch Angles mode for details.
486
type, color and object properties set for that input method. Vector objects can
be converted to appliqu. You can even send them directly to a laser cutter. See
also Cutting appliqu shapes.
Tip You can also create embroidery objects with turning stitches by applying
stitch angles directly to vector objects. See Adding stitch angles in Stitch Angles
mode for details.
To convert vector objects to embroidery
1 Select a thread color from the color palette.
2 Select the vector object to convert.
Note If you select Complex Fill as the input method, you can select several
vector objects to create an object with multiple boundaries.
3 Select an input method from the Input toolbar.
Alternatively, right-click and select Convert > from the popup menu.
Tip Before you apply an input method, select the correct properties. For
Complex Fill and Input C, select a stitch type and set the desired effects,
otherwise the last selected stitch types and properties are used.
For open shapes and outlines, select Run, Triple Run, Motif Run or Input C.
You can apply these input methods to closed shapes as well if you want to
stitch their outlines.
For closed, filled shapes, use Complex Fill.
Tip You can also create objects with turning stitches by adding stitch angles
directly to vector objects. See Adding stitch angles in Reshape mode for
details.
4 Follow the instruction in the prompt bar:
For Complex Fill objects, enter stitch entry and exit points and the stitch
angle points.
487
488
You can quickly inter-convert objects digitized with Run, Triple Run, Motif Run,
Backstitch, Stemstitch, or Input C. This is useful for creating thicker or thinner
columns and borders when scaling.
Tip You can convert vector objects to embroidery objects (and vice versa) in
the same way. See also Converting vector objects to embroidery.
To convert between outline objects
1 Select a run object e.g. Run, Triple Run, Motif Run, Stemstitch, Backstitch,
or Input C.
Run object
Note You can convert between any of these object types in the same way.
489
You can easily convert objects from Input A or Input B to Complex Fill or
Fusion Fill. This is useful for editing. For example, as curved fill effects can only
be used with Complex Fill objects, you can add them to Input A or B shapes by
first converting to Complex Fill. Also when scaling designs, an Input A or B shape
may become too big for Turning Satin. By converting to Complex Fill or
Fusion Fill, you can apply fixed or turning Tatami or some other fill stitch type.
If the original object has overlapping areas, these are removed. See also Object
interconversion.
Tip You can also convert Complex Fill objects to turning stitches using the
Stitch Angles tool. You can even convert vector objects to embroidery in the
same way. See Adding stitch angles in Stitch Angles mode and Converting vector
objects to embroidery for details.
To convert columns to free shapes
1 Select the Input A or Input B object.
2 Click the Complex Fill or Fusion Fill icon.
Alternatively, right-click and select Convert > Convert to Complex Fill or
Fusion Fill from the popup menu.
3 Follow the instruction in the prompt line:
Enter angle
points
Press Enter
Note If the Input A or B object stitch type is not applicable to Complex Fill
e.g. contour stitch Satin will be substituted. If the underlay type is not
applicable e.g. Center Run Zigzag will be used.
4 Adjust reshape nodes and add effects as required.
Tip You can change an Auto Appliqu or vector object to a Complex Fill object
in the same way. You can also convert Complex Fill to Fusion Fill.
490
For appliqu, click the outline to set the stitch entry and exit points. Mark
the frame-out position if prompted. See also Appliqu Digitizing.
For Fusion Fill, mark as many stitch angles as required points 1 and 2 for
each and press Enter. See also Digitizing free shapes.
The object is converted and stitches regenerated.
Frame-out position
Appliqu object
Tip Alternatively, press Enter to accept defaults at each step. You can edit
the results with the Reshape tool.
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Chapter 23
When it comes to embroidery production, the current stitch density may not be
perfect for certain fabrics or threads. Or you may want to make production
cheaper by reducing overall stitch count. After scaling operations, for example,
designs may contain small stitches which can damage fabric and cause thread
or needle breakage. Sharp corners may cause stitch bunching which can create
hard spots in the embroidery and damage fabric or needle. Embroidery
machines have a maximum possible stitch length which is determined by the
physical frame movement. If long Satin stitches exceed this, they are broken
into smaller stitches. EmbroideryStudio helps you resolve these issues with a
number of specialized techniques for optimizing stitching quality for different
design types and production requirements.
This section describes how to adjust stitch density as well as eliminate small
stitches. It also explains controlling corner stitching and reducing stitch
bunching. Optimizing long Satin stitches is also covered.
492
Adjust Pull
Compensation
3 In the Stitch Values panel, enter the number of Target Stitches either as
a percentage or absolute value.
This value sets how much the density of each stitch type needs to change to
achieve the target stitch count. The spacing and length settings for each
stitch type automatically adjust according to the new overall density setting.
4 In the Pull Compensation field, enter the amount by which to overstitch (or
understitch) in order to compensate for fabric pull.
If the design was originally created in EmbroideryStudio, or has been
converted to EMB format, enter a pull compensation value which will be
applied to all objects in the design. See also Compensating for fabric stretch.
5 In the Dimensions panel, adjust the Width and Height values to scale the
selected objects as required.
493
Note Like the Object Properties dialog, the Process dialog lets you specify
design dimensions precisely.
Select Auto
Spacing
Adjust stitch
densities
Adjust Pull
Compensation
3 In the Stitch Values panel, adjust the density for each stitch type as
required.
494
You can select the new spacing or length as a percentage of the original
from 10% to 1000% or as an absolute value (in millimeters).
Note If you do not want to change the density of a certain stitch type, leave
it as 100%.
4 Select the checkbox if you want to use Auto Spacing for Satin stitching.
If the checkbox is cleared, Auto Spacing will be removed from all Satin
elements of the design which will change to fixed spacing. If the checkbox is
dimmed, the original Auto Spacing values are retained. See also Applying
Satin stitch with auto-spacing.
5 In the Pull Compensation field, enter the amount by which to overstitch (or
understitch) in order to compensate for fabric pull.
If the design was originally created in EmbroideryStudio, or has been
converted to EMB format, enter a pull compensation value which will be
applied to all objects in the design. See also Compensating for fabric stretch.
Program Split
Tatami stitches
6 Click OK.
Note Like the Object Properties dialog, the Process dialog lets you specify
design dimensions precisely.
495
Sample
Outline
Description
Default
Corner
Mitre
Corner
Cap
Corner
Corner is capped by an
extra segment cap
stitching remains
parallel to the column.
Lap
Corner
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Corner rounding
A Round Sharp Corners option is available for Input C objects and is applied
to sharp corners by default. The option is only available in conjunction with the
Smart Corners effect. It is optional for Cap or Mitre corners, and is not available
for Lap corners. It is typically used with the Cap Corner option.
Method
Sample
Outline
Description
Rounded
Corner
Rounded
Cap
Corner
497
With no objects selected, Smart Corners are automatically generated for all
new objects. For both new or selected objects, Smart Corners are based on
current properties. See Adjusting Smart Corners settings for details.
Lap Corners
Mitre Corners
Cap Corners
Note You can also apply Smart Corners in Input C objects in conjunction
with sharp corner rounding. See Rounding sharp corners for details.
498
2 Click the checkbox to enable Lap Corners and adjust settings as required:
Max Angle: angle below which to apply Lap Corner any corners greater
than this are not lapped.
Max angle: 40
Angle > 40
Angle < 40
Note The Lap Corners effect is incompatible with Mitre or Cap corners.
Turning on Lap Corners will switch off the other two. Turning on Mitre or Cap
corners will switch off Lap Corners.
3 Click the checkbox to enable Mitre Corners and adjust settings as required:
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Mitre Below: angle below which to apply Mitre Corner any corners
greater than this are not mitred.
Mitre below
angle: 40
Angle > 40
Angle < 40
Mitre overlap:
1.5 mm
4 Click the checkbox to enable Cap Corners and adjust settings as required:
Cap Below: angle below which to apply capped corners any corners
greater than this are not capped.
Cap below
angle: 30
Angle > 30
Angle < 30
Tip If Mitre Corners is also selected, the cap angle is usually smaller than
the mitre angle.
Overlap: number of overlapping rows to allow where the sections of the
cap join.
Capping
overlap: 1
Capping
overlap: 8
Capping overlap
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Max Length: maximum length of cap stitches. Cap Corners with stitches
exceeding this length will become Mitre Corners. This prevents long and
short stitches appearing next to each other.
5 Press Enter or click Apply. See also Setting Object Property apply options.
Tip Fractional stitch spacing calculates the spacing at some point between
the outside and inside edges of the shape. See also Reducing stitch bunching.
Select Round
Sharp Corners
Sharp corner
Rounded corners
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reduces the length of some stitches in sharp turns so that the needle
penetrations are distributed evenly, creating smoother stitching.
Stitch bunching
reduced on curves
Outside edge
1.00
Default shortening settings suit most designs. However, advanced users can
override the defaults with custom shortening settings. Only change these
settings if you understand how stitch shortening works.
To apply stitch shortening
502
Select Shortening
Adjust shortening settings
2 In the If Spacing < field, enter the minimum spacing permitted between
stitches (as % of nominal spacing) before automatic shortening takes effect.
Randomize
shortening pattern
503
5 In the Shorten Stitch Length to (%) panel, define the individual lengths of
consecutive short stitches, as a percentage of the original.
Note A value of 80% means that the stitch is shortened to 80% of the
original length, not by 80%. The smaller the percentage, the shorter the
stitch.
If you allow three short stitches, you need only fill in the first three rows. If
you allow five short stitches, fill in all five rows.
If only one short stitch is generated between normal stitches, the value in
Row 1 will apply. If two consecutive short stitches are generated, the values
in Row 2 will apply to 1st and 2nd stitch respectively. And so on up the scale.
Tip For best results use a jagged pattern between consecutive stitches.
6 Select the Randomize checkbox to randomize the shortening pattern values.
This will eliminate unwanted lines appearing in regular curves.
Randomize ON
Randomize OFF
7 Click OK.
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Fractional stitch spacing calculates the spacing at some point between outside
and inside edges of a shape. This point is called the offset fraction. The offset
fraction is entered as a fraction of the column width, where the outside edge is
0.00, and the inside edge is 1.00.
Tip For best results, combine stitch shortening and fractional spacing effects.
See also Applying stitch shortening.
To apply fractional spacing
505
3 In the Offset Fraction field, enter the offset fraction value as a fraction of
the column width, where the outside edge is 0.00, and the inside edge is
1.00.
59 stitches
49 stitches
43 stitches
Tip An offset fraction of 0.33 generates fewer stitches than standard spacing,
reducing bunching along the inside edge. An offset fraction of 0.66 eliminates
bunching on the inside edge, but may produce insufficient stitches to cover
the fabric.
4 Press Enter or click Apply. See also Setting Object Property apply options.
If you want to preserve the Satin effect for example, if only a few stitches are
too long you can use Auto Jump instead. This preserves long stitches in an
object by turning them into a series of jumps. Auto Split must be turned off for
Auto Jump to take effect. Auto Jump is applied by default to connectors. See
also Using jumps as connectors.
506
Note The maximum frame movement is defined in the software by the machine
format values. See Adjusting standard machine format settings for details.
Length: 5 mm
Minimum Stitch: 0.4 mm
Length: 4 mm
Minimum Stitch: 0.4 mm
Length: 3 mm
Minimum Stitch: 0.4 mm
Length: 4 mm
Minimum Stitch: 5 mm
Length: 4 mm
Minimum Stitch: 3 mm
Length: 4 mm
Minimum Stitch: 1 mm
5 Press Enter or click Apply. See also Setting Object Property apply options.
507
Tip As an alternative to Auto Split, try a textured Tatami fill or Program Split.
Or, use User Defined Split to manage split lines in Satin fills. See Textured &
Patterned Fills for details.
With Tatami
Jump stitches
not trimmed
You can adjust Auto Jump settings to vary the length at which stitches are
converted to jumps, the length of the jumps themselves, and the method of
calculating stitch length.
Note Many machines trim by jumps. Thus, to prevent the trimmers being
activated, usually only one or two jumps between needle penetrations may be
used. See also Setting trim functions.
To apply Auto Jump
508
Tip Auto Jump can be used, for example, with manually digitized underlays.
It can also be used to create quilted effects, for example, by applying it to
Satin areas that are over-stitched with Run stitch or Motif Fill.
Select
calculation
509
Purpose
Along Radius Measures the distance between two consecutive needle penetrations.
Along Axis
Measured along
axis
Maximum
stitch
Maximum
stitch
X
Maximum stitch
The option you select depends on the way your machine measures stitch
length. See your embroidery machines documentation for details.
6 Press Enter or click Apply. See also Setting Object Property apply options.
510
Chapter 24
511
Selected
stitch
Hold down
Shift to select
a range of
stitches
512
Stitches selected
Bounding
box
513
Selected
stitches
Tip While editing stitches, click the Select Current icon to select the object
associated with the current cursor position. See also Selecting objects
individually.
Note If the Stitch Edit tool is not selected, Selects On has no effect.
514
Deselecting stitches
You can deselect individual stitches from a group of selected stitches or cancel
all selections in the design.
To deselect stitches
515
Editing stitches
You can insert stitches in an object to fill gaps. You can move or delete individual
or clusters of selected stitches.
Caution If an objects stitches are regenerated for any reason, all stitch editing
functions are lost. Where possible, edit the object properties rather than
individual stitches.
Inserting stitches
Use Toolbox > Reshape Tools Flyout > Stitch Edit to insert stitches in an object.
You can insert stitches in an object to fill gaps. Inserted stitches are considered
part of the object (rather than independent objects). They will, however, be lost
if the objects stitches are regenerated. Where possible, edit the object
properties rather than individual stitches. For example, to increase stitch
density, reduce spacing rather than insert stitches.
Note Inserting stitches is different from creating stitches using the Manual
input method. Using the Manual tool you create a separate object, with its own
properties and connectors. See Digitizing individual stitches for details.
To insert stitches
1 Click the Stitch Edit icon.
2 Zoom into the area you want to edit.
3 Select a needlepoint.
The stitch changes color and the needle position marker moves to the
selected stitch.
4 Move the mouse pointer where you want to insert the new stitch, and
right-click.
Right-click
5 Move the mouse to where you want to insert the next stitch, and right-click.
Right-click
516
Moving stitches
Use Toolbox > Reshape Tools Flyout > Stitch Edit to select individual stitches for
moving.
You can move individual or groups of selected stitches.
Caution If an objects stitches are regenerated for any reason, all stitch editing
functions are lost. Where possible, reshape the object rather than move
individual stitches. See Reshaping & Converting Objects for details.
To move stitches
1 Click the Stitch Edit icon.
2 Select stitches and drag them to a new position.
The stitch shadow outline shows the new position.
Shadow outline
Drag selected
stitch to new
position
3 Press Enter.
Deleting stitches
Use Toolbox > Reshape Tools Flyout > Stitch Edit to select individual stitches for
deletion.
You can delete individual or groups of selected stitches.
Caution If an objects stitches are regenerated for any reason, all stitch editing
functions are lost. Where possible, edit the object properties rather than
individual stitches. See Embroidery Fills for details. See also Adjusting stitch
densities.
To delete stitches
1 Click the Stitch Edit icon.
2 Select a stitch or stitches.
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3 Press Delete.
Select
stitches
Press
Delete
Stitches selected
Objects and
outlines
created
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Caution When you insert stitches or machine functions manually, you must
maintain them manually. If an objects stitches are regenerated for any reason,
all stitch editing and machine functions are lost. For this reason, only insert
manual functions if they cannot be added automatically.
Apply Auto Jump to preserve long stitches. See Preserving long stitches with
Auto Jump for details.
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If you need additional jumps, you can insert the functions manually. See Editing
machine functions for details.
Begin/End Jump functions
The Begin/End Jump functions (formerly known as Needle Out/In) instruct the
machine whether or not to use needle penetrations. You insert these functions
automatically using the Penetrations tool (formerly known as Needles In). See
Adding jumps with penetrations off for details.
If you need additional Begin/End Jump functions, you can insert them manually.
See Editing machine functions for details.
Note Remember to insert a End Jump function to instruct the machine to
resume normal stitching.
Borer In/Out functions
Borer In/Out functions are available for embroidery machines equipped with a
borer. They instruct the machine when to use the boring knife or tool instead of
a needle. You insert these functions automatically using the Borers tool
(formerly known as Borers In). See Digitizing boring holes for details.
If you need additional Borer In or Out functions, you can insert them manually.
See Editing machine functions for details.
Sequin On/Off functions
Sequin On and Sequin Off functions are available for embroidery machines that
are equipped with a sequin dispenser. The Sequin On function generally instructs
the machine to physically lower the sequin dispenser into position for sequins to
be placed (fed and cut). These functions are automatically inserted when using
the Sequin tools. See Sequin Digitizing for details.
If you need additional Sequin On or Sequin Off functions, you can insert them
manually. See Editing machine functions for details.
Some machines, notably Schiffli, use only explicit Drop Sequin functions. These
instruct the machine to drop a sequin on the fabric for stitching. Schiffli
machines, for example, do not require Sequin On/Off functions. See the ES
Schiffli User Manual Supplement for details.
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Description
Insert on Empty
Stitch
Add to Current
Stitch
Description
Insert Before
Insert After
Select if you want the empty stitch/jump to follow the selected function.
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The selected function, together with any additional empty stitches or jumps,
appears in the Sequence panel.
8 Click OK.
The selected function, together with any additional empty stitches or jumps,
is added at the current needle position.
Tip The Stitch List provides an alternative means for inserting machine
functions manually. See Editing stitch coordinates with Stitch List for details.
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The Edit Function dialog opens. The Sequence panel shows the current
format of the selected function.
3 To insert additional empty stitches or empty jumps, select one or other in the
Component field.
4 Choose the insertion method:
Method
Description
Insert Before
Insert After
Select if you want the empty stitch/jump to follow the selected function.
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Enter new
coordinates
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Insert machine
functions directly
3 Right-click the stitch in the Stitch List and select Insert Function from the
popup menu.
4 From the Available Functions list, select the function you want to insert.
See Inserting machine functions manually for details.
5 Click OK.
The name of the inserted function appears in the Prompt Bar.
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Edit selected
machine function
3 Right-click any stitch in the Stitch List and select Edit Function from the
popup menu.
The Edit Function dialog opens.
4 Edit the function as required. See Editing machine functions for details.
5 To remove the function altogether from the stitching sequence, select Clear
Function from the popup menu.
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Tip To display the text in the associated stitch color, select MultiColored
Text from the popup menu. To display the text in black, select Black Text.
5 To show all stitches again, right-click in the Stitch List and select Show All
from the popup menu.
Show specified
stitches
2 Right-click any stitch in the Stitch List and select Show Stitches from the
popup menu.
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Select stitch
range to show
Description
Radial
Axial X,Y
4 Click OK.
Only the selected stitches are displayed in the list.
Tip To display the text in the associated stitch color, select MultiColored
Text from the popup menu. To display the text in black, select Black Text.
5 To show all stitches again, right-click in the Stitch List and select Show All
from the popup menu.
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tool. Manual stitches digitized together form a single embroidery object. As each
stitch is individually defined, the only properties of manual objects are general
and connector properties. They are not well suited to scaling and transforming
actions as the stitches have no associated properties. This means they will either
be stretched or pinched during scaling operations. Use them sparingly, for
example to add a few stitches to a finished design.
To digitize individual stitches
1 Click the Manual or Triple Manual icon.
2 Click to mark the start of the stitch and again to mark its end.
The end-point becomes the beginning of the next stitch.
3 Continue marking stitch points until the manual stitch object is complete.
2
6
4
1
Use the left
mouse button
10
11
Tip Stitches that are too long will automatically become jump stitches, but
you can also create jumps manually by right-clicking as you digitize. See also
Using jumps as connectors.
Right-click for
jumps
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Tip Boring is a difficult digitizing skill to master. You may need to experiment
with your machine and stitch width and spacing settings to achieve the effect
you require.
With Tajima and Barudan machines
Borers inserts a Stop function which
allows the machine to change to the
needle position that uses the boring
attachment. The machine must be
correctly programmed to use the correct
needle position.
Note The default setting for Multihead
borers is for a knife attachment, where
the cutting position is offset 12 mm from
the main needle line. This offset is only
expressed when you save your design to a stitch format like DST. If you are
using a boring needle, you need to change the offset value to 0. See Setting
borer functions for details.
To digitize boring holes
1 Ensure Penetrations is on.
2 Click the Run icon and digitize an outline around the shape you want to bore.
Digitize outline
with Run stitch
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Alternatively use Run to digitize lines for boring holes. See Creating simple
runs for details.
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PART VI
ADVANCED DIGITIZING
EmbroideryStudio provides specialized productivity features as well as special
effects and digitizing techniques.
Specialized digitizing techniques
This section describes how to digitize circles, stars and rings as well as how to
reinforce outlines. It also describes removing underlying stitching from
overlapping objects. Creating outlines and filling holes is covered as well as
adding decorative borders to whole designs. See Special Digitizing Techniques
for details.
Textured and patterned fills
This section describes how to apply textures to fills, and how to adjust their
settings to get the results you want. Details of tatami offsets and partition lines
are explained, as well as how to create textures with different stitch splitting
effects. Creating stitch patterns with carving stamps is covered as well as adding
details with user-defined splits. See Textured & Patterned Fills for details.
Artistic stitch effects
This section describes how to create jagged or fluffy edges as well as open
stitching with trapunto effect. It also describes how to create stippling and cross
stitching, as well as accordion spacing, and color blending effects. Creating
curved fills with florentine and liquid effects is also covered. See Artistic Stitch
Effects for details.
Motif runs and fills
This section describes how to insert motifs into your design, and how to rotate,
mirror and scale them. It explains how to manage motifs, including how to
create your own motifs and motif sets. It also describes how to create both motif
runs and motif fills, as well as how to apply 3D effects to motif fills. See Motif
Runs & Fills for details.
Appliqu
This section describes different techniques for creating appliqu including how
to convert vector graphics to appliqu, how to digitize appliqu objects from
scratch, as well as how to convert Fusion Fill objects to appliqu. It also covers
creating partial cover appliqu for overlapping objects as well as how to break
up multiple appliqu and recombine components for efficient stitchout. See
Appliqu Digitizing for details.
Sequin digitizing
This section describes how to set up custom sequin palettes for the creation of
sequin designs. It also describes how to create sequin runs and fills. It covers
the conversion of artwork and other objects to sequins. It also covers setting up
532
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Chapter 25
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Digitize filled circles and ovals with a few clicks. You can use any fill stitch type
with circles and ovals although Contour stitch looks most effective with long,
narrow ovals.
Tip To achieve a spiral contour fill effect for a circle, digitize the circle using a
different input method e.g. Ring leaving a small hole in the middle.
To digitize circles and ovals
1 Click the Circle icon.
2 Click to mark the center of the circle or oval. A circle outline attaches to the
pointer.
3 Move the pointer until the outline is the required size, then click to mark the
radius reference point.
This point becomes the entry point for the whole object. The stitch angle will
be perpendicular to the line connecting the center point and the radius
reference point.
4 Either close the circle or create an oval shape:
1 Center
Digitizing stars
Use Toolbox > Circle Tools Flyout > Star to digitize star shapes filled with Zigzag
stitching.
You can digitize circles and ovals which use turning Zigzag stitches to create a
Star or French dot.
Note Stars are only stitched using Zigzag. You cannot select a different stitch
type for this effect. See also Corresponding object and stitch types.
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To digitize stars
1 Click the Star icon.
2 Click to mark the center of the star. A circle outline attaches to the pointer.
3 Move the pointer until the outline is the required size, then click to mark the
radius reference point. This point becomes the entry point for the whole
object.
4 Either close the circle star or create an oval star:
Reference point
1
Center
To create an oval star, click again to mark the second radius point, then
press Enter.
Digitizing rings
Use Toolbox > Circle Tools Flyout > Ring to digitize circle and oval-shaped rings.
Create rings by digitizing circles and ovals within each other. Use different
combinations of inner and outer boundary shapes to create different effects.
You can digitize rings with a variety of fill stitch types. Contour stitch is well
suited to rings, as it runs stitches around the ring in a spiral pattern. See also
Corresponding stitch types, object types, and effects.
Tip Digitize the inner circle first to ensure that the stitches push outwards.
To digitize rings
1 Click the Ring icon.
2 Digitize the inner boundary of the ring.
Click once to mark the center of the inner boundary. A circle outline
attaches to the pointer.
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Move the pointer until the outline is the required size, and click to mark
the radius reference point. This point becomes the entry point for the
whole object.
Press Enter to create a circle, or click again to mark a second radius point
for an oval.
The outline of the second boundary now attaches to the pointer.
3 Digitize the outer boundary of the ring in the same way as the first, then press
Enter.
Reference
4 point
Reference
2 point
1 center
3
Reference
point
Reinforcing outlines
Use Toolbox > Create Special Tools Flyout > Backtrack to reinforce an outline,
stitching it in the reverse direction to the original.
Use Toolbox > Create Special Tools Flyout > Repeat to duplicate an outline in the
same direction typically used with closed shapes.
Use Backtrack and Repeat to reinforce outlines while specifying the direction
of the stitching. Backtrack stitches in reverse direction to the original. It is
typically used to make run stitch outlines thicker without creating unwanted
connecting stitches. Repeat duplicates the original stitch direction and is
typically used with closed shapes.
Note If you use Repeat for open shapes, a connecting stitch is inserted from
the end to the start of the object which will require trimming.
To reinforce outlines
1 Select the outline (or outlines) to reinforce.
2 Click the Backtrack or Repeat icon as required:
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3 Check that the object has been duplicated by using one of the following
methods:
Reverse Curve
applied
538
prevent a build-up of stitches where they are not needed. See also Shaping
vector and embroidery objects.
Select cutters
3 In the Cutters panel, enter the minimum object width and the maximum
stitch spacing allowed.
These settings are useful if, for example, you choose an entire design as a
cutter and wish to exclude objects, such as borders or details, less than a
certain width. The Maximum Stitch Spacing setting allows you to exclude
background stitches of a certain density.
4 Select Accordion Allowed to include Accordion Spacing objects.
By default, the software treats Accordion Spacing objects as backgrounds and
excludes them from the cutting operation. This option allows you to include
them.
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6 In the Minimum Fragments field, enter the size of the smallest object that
will be produced after cutting.
This eliminates the generation of small objects and unnecessary color
changes.
7 Click OK.
The stitching overlap is removed.
Tip You can use an entire design as a cutter excluding objects, such as
borders or details, less than a certain width.
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Stemstitch, or vector objects. You can even create offset Complex Fill and
Fusion Fill objects.
Choose target
object type
Replace the original
object if required
Source object
Negative Offset
Zero Offset
Positive Offset
To center the generated object over the original, accept the default value
of 0.00.
To position the generated object outside the original, enter a positive offset
(e.g. 1.00).
To position the generated object inside the original, enter a negative offset
(e.g. -1.00).
Note For Complex Fill objects, offset objects are created around all
boundaries. If necessary, select any unwanted objects, and press Delete.
541
4 In the Offset Count field, enter the required number of offset objects.
Source object
Offset Count: 1
Offset Count: 2
Offset Count: 3
Note If the Use Spiral checkbox is selected, the offsets are joined together
to create one or more spirals, according to the geometry of the original
outline. The Offset Count field needs to be set to 2 or more.
Spiral Offset
Object: 2
Spiral Offset
Object: 3
Spiral Offset
Object: 4
Squared
Squared
Angle limit: 20
Squared
Angle limit: 30
Rounded
Note The squared option allows you to adjust the angle limit first select
Cut Sharp Corners and set required angle value.
6 From the Object Type list, select an object type for the offset object(s).
Note If you select Complex Fill as the outline object type, you get a complete
offset shape, not just an outline.
Tip If you are using Input C, set the column width in the Object Properties
dialog before you start as the default setting is generally too wide.
7 Adjust the Approximation setting as required.
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This controls the smoothness of the generated object outline the larger the
value, the smoother the curve. The smaller the value, the greater the number
of reshape points.
Approximation: 0 mm
Approximation: 0.3 mm
Approximation: 0.6 mm
Tip If the value is set to zero, there is no approximation and the generated
outline is unsmoothed. This is suitable for use with cutting machines.
8 Choose to replace the original or source object with the offset object as
required.
If this option is selected, the offset object replaces the original in the same
position in the stitching order. The start and end points of the resultant object
will be as close as possible to those of the source object.
9 Click OK.
Caution If angle lines in the offset object cross, they are removed
one-by-one until the object can be generated. If this happens, you are
prompted to continue.
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Select rounded or
squared corners
Select variable
offset
Choose a target
object type
Replace the
original object if
required
Specify offset
values
Select required
number of
offsets
Offset Object: 2
Offset Object: 3
Offset Object: 4
6 Select other options as required. See Creating offset objects with fixed
spacings for details.
7 Click OK.
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Enter required
offset
Source object
Offset: 0.00
Offset: 1.00
Offset: -1.00
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You can modify the outlines and object properties of the filled holes in the
normal way.
Note If you do not want to fill all the holes, select the unwanted new objects,
and press Delete.
Select border
Adjust border
width
Click to insert
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Tip By selecting individual objects, you can add borders to these rather than
the entire design. See also Creating outlines and filling holes.
3 Select a border and adjust the Border Width setting as required.
The default is 3.00 mm. This value can be adjusted after insertion in the
design.
4 Click OK.
The Select Border dialog closes and the border is generated to include all
design elements in the design window.
5 Change the thread color as required.
Note Thread color defaults to the last object in the design.
6 Adjust border size as required. See Reshaping embroidery objects for details.
547
Chapter 26
Tip Auto Split can be used to create special textures in Satin stitches as an
alternative to Tatami fill. See Splitting long stitches with Auto Split for details.
548
To control the patterns created by needle penetrations you set offset fractions
for both forward and backward rows. Offsets for each row are defined as
fractions of stitch length e.g. 0.3 = 30%.
Tip By adjusting the offsets, you can also improve the quality of turning Tatami
where the pattern may be disturbed by non-parallel stitches. Changing the
offsets can reduce this interference.
To set Tatami offset fractions
1 Right-click the Tatami icon.
The Object Properties > Fills > Tatami dialog opens.
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A=0.00, B=0.00
A=0.50, B=0.50
A=0.25, B=0.25
A=0.50, B=0.25
A=0.30, B=0.60
A=0.40, B=0.00
Light horizontal lines: set both fields to 0.5. Lines are produced at half
stitch-length intervals.
Diagonal lines: set both fields to any value other than 0.00, 0.50 and
1.00. Diagonal lines are less noticeable than horizontal or vertical lines.
Vary both values to change the angle of the lines and the distance between
them.
Other: set one field to 0.00, and experiment with the other values to
place the needle penetrations on the forward and backward rows close to
each other, but with different effects.
Note If A-B offsets add up to 1.0, the lines will be horizontal. If the sum is
less than 1.0, the lines will slope down, more and they slope up. The mirror
image of A=0.3 and B=0.6 is A=0.7 and B=0.4. That is, the mirror of A and
B is 1.0-A and 1.0-B.
A=0.30, B=0.60
A=0.50, B=0.50
A=0.70, B=0.40
4 Press Enter or click Apply. See also Setting Object Property apply options.
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Knot 0
Row 2
Row 3
Knot 1
Row 4
Row 5
Knot 4
Knot 3
In this partition sequence (20143), there are five rows of stitches indicated by
the five digits. The stitch length is also divided into five knots numbered 0 to 4.
(In any pattern, both the number of rows and the number of knots are
determined by the number of digits in the sequence number.)
The first digit in the sequence, 2, is the knot number at which the needle
penetration will occur in the first row. The second digit, 0, is the knot assigned
to the second row. And so on. Thus, each row in a partition sequence is assigned
a digit which represents a particular knot.
Note Because Partition Line allows you to specify only up to eight Tatami
offsets (0 to 7), the software ignores digits 8 and 9 and nothing appears in the
entry field.
Setting the angle
If you imagine lines drawn through the rows and partition knots, they form a
grid, as seen above. You can skew the grid formed by the partition knots to
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further vary the needle penetrations. For example, the partition sequence
20143 at a 45 angle produces the following stitch pattern:
Row 1
Row 2
Row 3
Row 4
Row 5
Sequence: 11
Sequence: 012
Sequence: 01
4 In the Angle field, enter the grid angle you require. See Setting the angle for
details.
Sequence: 11
Angle: 135
Sequence: 11
Angle: 45
5 Press Enter or click Apply. See also Setting Object Property apply options.
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553
Tip Turn on TrueView or click the Show Needle Points icon to see the
Program Split effect.
Note For a complete catalog of samples, see Program Split Samples.
554
The Object Properties > Fills > Program Split dialog opens.
Pattern preview
Click to expand
pattern list
Click to select
pattern
Select pattern
Default values
Size X increased
5 Press Enter or click Apply. See also Setting Object Property apply options.
Note For a complete catalog of samples, see Program Split Samples.
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Tatami-in-Tatami
Satin-in-Satin
Satin-in-Tatami
Satin-in-Satin
Satin-in-Tatami
Tatami-in-Tatami
Options include:
Combination
Split
Description
Satin-in-Satin
The needle penetrates the fabric only where the patterns intersect
the stitch rows. This is the standard program split stitch type, which
produces the smallest number of stitches.
Satin-in-Tatami
Tatami-in-Tatami
Both foreground and background use Tatami. Select this option for
large objects and patterns to avoid long stitches.
3 Press Enter or click Apply. See also Setting Object Property apply options.
Note For a complete catalog of samples, see Program Split Samples.
556
The initial settings define a simple grid, where the spacing equals the dimensions
of the pattern. The row offset is set to 0.00 mm so columns and rows are
perpendicular.
Note Spacing is measured from the start of each pattern. Thus, to define a new
spacing setting, add the distance you require between patterns to the original
setting. Reducing it will cause the patterns to overlap.
To adjust column and row spacing settings
1 Right-click the Program Split icon.
The Object Properties > Fills > Program Split dialog opens.
2 In the Column panel, set the spacing and offset settings for columns in the
pattern grid:
Column
setting
Purpose
Spacing
Offset
3 In the Row panel, set the spacing and offset settings for rows in the same
way as for columns.
4 Press Enter or click Apply. See also Setting Object Property apply options.
Note For a complete catalog of samples, see Program Split Samples.
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5 Press Enter or click Apply. See also Setting Object Property apply options.
Note For a complete catalog of samples, see Program Split Samples.
558
between 0 and half the pattern size. For example, if the pattern is 8 mm, select
row and column offsets between 0 mm and 4 mm.
Enter column
offset
Enter stitch
offset
2 Enter an offset for each column of the pattern in the Column > Offset field.
559
Tip As a rule, it only makes sense to use values between 0 and half the
pattern size. For example, if the pattern is 8 mm, select row and column
offsets between 0 mm and 4 mm.
3 Enter an offset for each row of the pattern in the Row > Offset field.
Offset A: 0.00
Offset A: 0.25
Offset A: 0.50
5 Press Enter or click Apply. See also Setting Object Property apply options.
Note For a complete catalog of samples, see Program Split Samples.
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The Object Properties > Fills > Program Split dialog opens.
2 Enter a value in the Random field specify a factor between 0% and 100%.
Random factor: 0%
Tip Generally you define the layout of the fill before digitizing the object. If it is
important to align the patterns with the object boundary, digitize the object
using the current settings, and change the layout afterwards.
To lay out program split patterns on-screen
1 Right-click the Program Split icon.
561
The Object Properties > Fills > Program Split dialog opens.
Select pattern
Click to change
pattern layout
Scale
horizontally
Drag the
pattern
Scale
vertically
Rotate patterns by clicking the middle guide twice to display the rotation
handles. Click a corner handle and drag to rotate.
562
Skew patterns by clicking the middle guide twice, then dragging the skew
handles.
Rotate
Anchor
Skew
Change column spacing by selecting the side guide and dragging it left or
right.
Change offset
Change row
spacing
Change offset
563
Enter pattern
name
564
The Object Properties > Fills > Program Split dialog opens.
Select pattern
Click to edit pattern
Edit pattern
Enter pattern
name
5 Enter a name for the pattern in the Make Program Split dialog.
565
You can also activate the effect with no objects selected. It then applies to all
newly created objects.
Tip Turn on TrueView or click the Show Needle Points icon to see the
effect of Flexi Split.
566
Pattern preview
Click to select
pattern
Select pattern
Select option
5 Adjust size and spacing settings as required. See Adjusting Flexi Split settings
for details.
6 Press Enter or click Apply. See also Setting Object Property apply options.
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Enter distance
between first pattern
and first stitch line
Enter spacing
and offsets
Select Flexi
Split option
Indent: 2 mm
Indent: 4 mm
Note If you selected an option that uses more than one row of patterns, the
fields in the Row panel are available.
568
8 Press Enter or click Apply. See also Setting Object Property apply options.
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Use Pattern
tab
Use Object
tab
The Use Pattern tab lets you select and apply pre-defined stamp patterns to
selected objects only or any applicable objects if nothing is selected. The Use
Object tab allows you to select object outlines in the design window for use as
a temporary stamp to be applied to applicable objects. Selectable objects can
include vector graphics. The Digitize tab allows you to digitize stamp outlines
on the fly. The Appearance tab of the Carving Stamp docker provides
settings which can help to soften or intensify the effect.
Note You can start with or without embroidery objects selected. If one or
more objects is selected, stamps are only applied to selected objects. If no
object is pre-selected, stamps can be applied to any objects.
2 Click the Carving Stamp icon.
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the Carving Stamp dialog opens. The Use Pattern tab is open by default.
Select a pattern
set
Select a stamp
to use
3 Select a pattern set from the Set list e.g. Monogram Ornaments.
The Set dropdown list contains pre-defined pattern sets as well as
user-defined stamp pattern sets.
Tip The Monogram Ornaments set is shared with the Monogramming
tool. See also Adding ornaments to monograms.
4 Select a pre-defined stamp pattern.
A thumbnail appears in the preview panel and the Use Stamp button is
enabled.
5 Click the enabled Use Stamp button and move the mouse pointer to the
design window.
The pre-defined stamp is attached to the mouse pointer. You are prompted in
the Status Bar to enter an anchor point.
6 Move the mouse pointer to the desired position over the target object/s.
571
8 Swivel the pattern about the anchor point to the desired guide point position,
optionally with the Shift key pressed.
EmbroideryStudio resizes the stamp if the Shift key is pressed while moving
the mouse pointer.
9 Click the mouse button.
My new pattern
Tip Use the Softened Stamp and Raised Stamp options on the
Appearance tab to soften or accentuate the effect. See Changing carving
stamp appearance for details.
572
vector format in Graphics mode using the Bitmaps > Outline Trace command
set.
To use an object as a carving stamp
1 Choose an embroidery object or vector object to serve as your stamp.
You can start with or without objects selected.
Select Use
Object tab
Select object outlines to include in the stamp using any existing selection
methods. The selected outlines appear in the preview panel.
Deselect at any time by pressing the Esc key.
Tip Use the Softened Stamp and Raised Stamp options on the
Appearance tab to soften or accentuate the effect. See Changing carving
stamp appearance for details.
573
5 Click the Use Stamp button to apply the selection as a carving stamp. See
Applying pre-defined patterns for details.
6 Optionally, click the Add to Library button to add the selection to the library
for future reference. See Adding stamps to a library for details.
Tip You can also use lettering, embroidery or TrueType, as an input to stamp
creation.
Select charactor to
use as a stamp
574
2 Click the Carving Stamp icon and select the Digitize tab of the dialog.
Click to start
digitizing
575
Click the Stamp button to apply the stamp to selected applicable objects
only.
Click the Use Stamp button to position the stamp. You are prompted to
enter an anchor point as with pre-defined patterns. See Applying
pre-defined patterns for details.
6 Optionally, click the Add to Library button to add the selection to the library
for future reference. See Adding stamps to a library for details.
Digitize carving stamps on the spot using the Carving Stamp > Digitize
tab. See Digitizing carving stamps for details.
576
Define carving stamps using the Carving Stamp > Use Object tab. See
Using objects as carving stamps for details.
Tip The Carving Stamp feature can only use vector or embroidery objects
as a basis for stamps. If you want to use a bitmap image, you can convert to
vector format in Graphics mode using the Bitmaps > Outline Trace
command set.
2 On either of these tabs, click the enabled Add to Library button.
The Create Split Pattern dialog opens.
My special pattern
3 Select a set from the dropdown list or click the New Set button to create a
new library.
If you chose to create a new library set, use the New Split Pattern Set
dialog to create a new stamp set. The newly created stamp set is displayed
in the Set list when the Use Pattern tab is selected.
577
Move the mouse pointer to the position you want to use as the anchor
point during manual stamp placement, and left-click.
Enter first
reference point
Enter second
reference point
EmbroideryStudio:
My new pattern
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2 Click the Carving Stamp icon and select the Appearance tab of the dialog.
Choose an
option
Checking the Raised Stamp checkbox cause any splits within the
combined closed boundaries of a carving stamp to be removed.
Self-intersecting boundaries and overlapping boundaries are combined.
579
Note Clicking the Clear All Stamps button will cause all existing stamps to
be removed from selected objects.
Click a diamond
selection handle
Drag diamond
580
Tip Holding down the Ctrl key will constrain the movement to the horizontal
or vertical axis.
Drag corner
sizing handle
Holding down the Shift key will scale the stamp from the center.
Holding down the Ctrl key will scale the stamp proportionally.
Holding down both Ctrl and Shift keys while dragging a corner sizing
handle will scale the stamp proportionally about the center.
Drag stretching
handle
Drag rotation
handle
Click the blue diamond handle to change it back into a green diamond handle
with no nodes displayed.
581
Click the curve of the stamp to display control points. Use these to reshape
or delete the stamp in the same way as for other objects.
Tip Satin is the most suitable stitch type for User-Defined Split as there are no
initial needle penetrations inside the shape.
To create new objects with User-Defined Split
1 Select a fill input method and stitch type.
2 Click the User-Defined Split icon.
3 Digitize the object boundaries, entry and exit points and stitch angle as you
normally would, following the prompts in the Prompt Line.
4 Digitize a split line over the object when prompted, then press Enter.
582
Generate stitches
Tip For best results, digitize split lines approximately perpendicular to the
stitch angle.
5 Press Enter.
583
Tip Turn on TrueView or click the Show Needle Points icon to view the
effect.
4 Press Enter or click Apply. See also Setting Object Property apply options.
Split lines are softened.
Split lines
applied
584
Chapter 27
585
The aim is to mimic the fluid and free-flowing effects formed by means of
freehand stitching techniques.
586
Press Enter
Press Enter
Click, reposition the mouse pointer, then click again for straight segments.
Alternatively, click and drag the mouse for curve segments.
EmbroideryStudio displays the stitches after each click or as the mouse
drags.
587
Tip If you decide to close the object, use the Arrange > Close Object > ...
command with the option of using straight or curved points.
Open object
Create a freehand design using outline and/or filled objects. See Creating
freehand lines for details.
No smoothing
With smoothing
588
You can view and edit the control points generated by Freehand
Embroidery tools in Reshape mode.
No smoothing
With smoothing
If you want to erase a portion of a line, press and hold the Shift key while
dragging backward over the line before releasing the mouse. On releasing the
Shift key, the edited path is joined with a straight line to the mouse position.
Alternatively, press the Backspace key. The last point digitized is removed.
Press Enter to finish the outline at the last point digitized. Or press Esc to
cancel input of the object.
Note Objects created using the Freehand Embroidery tools can be
reshaped in the same way as objects created via conventional methods by
selecting the object and clicking the Reshape Object tool in the Edit toolbar.
See Reshaping embroidery objects for details.
589
Side 1 jagged
Side 2 jagged
Tip For objects filled with Tatami, use diagonal backstitch for the best results.
See Selecting a Tatami backstitch for details.
590
Side 2
Side 1
Both Sides
Roughness: 1
Range: 5
Roughness: 5
Range: 5
Roughness: 10
Range: 5
5 In the Range field, enter the margin within which you want the stitches to
fall.
Range: 1.5
Range: 4
6 Press Enter or click Apply. See also Setting Object Property apply options.
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Stippling is a method for creating textured fills of run stitching which meanders
more or less randomly within a border. It can be applied to closed objects with
a single stitch angle. You control stitch density in stipple objects by adjusting
stitch length and loop spacing. Stipple fill objects can be reshaped like any other
complex shape object.
Adjust stitch
settings
592
4 Adjust Min Len (Minimum Stitch Length) and Chord Gap as required.
7 Set a margin from the object outline by adjusting the Inset value.
Inset: 1.0 mm
Inset: 3.0 mm
Inset: 5.0 mm
8 Click OK.
Tip You can change run stitch type e.g. Stemstitch, Backstitch, etc by
using the Break Apart tool. The stipple fill object becomes a simple run
593
object. Modify run properties as desired. See also Breaking apart branched
objects.
The Trapunto effect automatically moves underlying travel runs to the edges of
an object so they cant be seen. It also applies consistent row spacing and
prevents segments from overlapping, regardless of the Overlapping Rows
setting. Without it, travel runs, spacing variations and overlapping rows between
segments are visible and can spoil the effect of open stitching.
Another major use of Trapunto is with color blending which is created by a
combination of Trapunto and Accordion Spacing. Accordion Spacing extends the
usefulness of Trapunto by providing a simple way to produce variation in a filled
pattern and the illusion of depth in a design. Trapunto and Accordion Spacing
can also be combined with Liquid and Florentine effects to produce curved color
blending. See also Creating color blending effects and Creating curved fills with
Florentine Effect.
Note The Trapunto feature is only available with complex fill objects using
tatami stitching.
To create open stitching with trapunto
1 With or without a Complex Fill object selected, right-click the Tatami icon.
594
Adjust stitch
spacing
Spacing: 5 mm
Spacing: 3 mm
Tip Apply Trapunto effect to force underlying travel runs to the edges of an
object so that they cant be seen through open stitching. See Creating open
stitching with trapunto for details.
595
Minimum
spacing
You cannot use Accordion Spacing with Contour stitch or Motif Fill. However,
you can also use it with standard Tatami to create interesting shading effects.
To apply Accordion Spacing
596
Max spacing: 6 mm
Min spacing: 1 mm
Min spacing: 3 mm
Tip Apply Trapunto effect to force underlying travel runs to the edges of an
object so that they cant be seen through open stitching. If necessary, turn
off Auto Underlay. See Creating open stitching with trapunto for details. See
also Applying automatic underlay.
5 Press Enter or click Apply. See also Setting Object Property apply options.
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Color Blending can be applied to ungrouped objects filled with Satin, Tatami,
Zigzag, E Stitch, or Program Split stitch, or objects outlined with Satin or
E Stitch.
Minimum
spacing
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Select first
Spacing effect
Select first color
Select first
spacing
Select second
Spacing effect
Select second color
Select second
spacing
3 In the Top Layer panel, select a profile and color, and set spacing values.
4 Repeat this step with the Bottom Layer panel.
5 Click OK.
599
600
Cross Stitch
settings
Description
Fabric count
Threads
Stitch style
Floss direction Controls direction of top leg of the cross forward or backward for
diagonal full crosses, horizontal or vertical for upright full crosses.
601
5 Adjust Fabric Count settings to match the fabric size you are working with.
Fabric Count:
6.0 stitches/inch
Fabric Count:
10.0 stitches/inch
Fabric Count:
14.0 stitches/inch
Tip The cross stitch grid is not displayed but you can set the background grid
to the cross size to get a better idea of how the grid is used to generate the
crosses. Use Snap to Grid to ensure that your object outlines line up with
the cross stitch grid. See Setting grid display options for details.
6 Press Enter or click Apply. See also Setting Object Property apply options.
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To apply the effect to new Complex Fill objects, select Florentine Effect before
starting.
Tip For best results, use smaller stitch lengths e.g. 4.00 mm or less.
To create a new object with Florentine Effect
1 Click the Complex Fill icon and select Tatami stitch.
2 Click the Florentine Effect icon.
3 Digitize the boundaries, and entry and exit points of the Complex Fill object
following the prompts.
4 Digitize the guideline you want the stitches to follow.
The guideline must intersect both sides of the object, have at least three
points, and must not overlap itself. Curves generally give better results than
sharp corners.
5 Press Enter.
Tip Use the Reshape Object tool to change the shape of the curve. See
Applying Florentine Effect to existing objects for details.
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Use Toolbox > Reshape Tools Flyout > Reshape Object to adjust control points of
the guideline.
Apply Florentine Effect to existing Complex Fill objects in a design. Then use
the Reshape Object tool to adjust the guideline.
To apply Florentine Effect to existing objects
1 Select an object.
Note The Florentine Effect icon is only available with Complex Fill objects
using a suitable stitch type.
2 Click the Florentine Effect icon.
3 With the object still selected, click the Reshape Object icon.
A default guideline with three corner control points appears.
604
You can apply Florentine Effect to multiple objects in a design by copying the
properties of the first object and applying them to other objects.
5 Press Enter.
EmbroideryStudio regenerates the stitches of the first selected object along
the curve.
6 With the first object selected, click the Make Properties Current icon.
The stitch properties of the first object, including the florentine effect, now
become the current settings.
7 Apply the current settings to each of the other objects with the Apply
Current Properties tool. See Making selected properties current for details.
Apply current
settings to selected
object
Tip Turn on TrueView or use the Show Needle Points tool to view the
results.
605
Purpose
Nominal
Average length of the fill stitches matches the Stitch Length setting.
Maximum
Nominal
Maximum
4 Press Enter or click Apply. See also Setting Object Property apply options.
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Tip You can also apply Liquid Effect to existing objects. To get the required
shapes, select the object and adjust the guidelines using Reshape Object icon.
To create new objects with Liquid Effect
1 Click the Complex Fill icon and select Tatami stitch.
2 Click the Liquid Effect icon.
You are prompted to enter the first point of boundary 1 of the object.
3 Digitize the boundaries, entry and exit points and stitch angle of the Complex
Fill object following the prompts.
Note You are not prompted to digitize the stitch angle.
4 Digitize the first guideline around the outside of the object.
You must enter at least three reference points.
Guideline 1
5 Press Enter.
You are prompted to enter the second guideline. Notice that the pointer has
elastic lines attached to it. These lines join each side of the guideline shape.
6 Digitize the second guideline in the same direction of the first, marking at
least three reference points.
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Note The two guidelines must not overlap or intersect the object outline.
7 Press Enter.
Guideline 2
Guideline 1
Tip To modify the guidelines, select the object and then the Reshape Object
icon. Click-and-drag the guidelines into the required shapes, and press Enter.
608
Purpose
Nominal
Average length of the fill stitches matches the Stitch Length setting.
Maximum
Nominal
Maximum
4 Press Enter or click Apply. See also Setting Object Property apply options.
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Chapter 28
This section describes how to insert motifs into your design, and how to rotate,
mirror and scale them. It explains how to manage motifs, including how to
create your own motifs and motif sets. It also describes how to create both motif
runs and motif fills, as well as how to apply 3D effects to motif fills.
610
after digitizing, use the Object Properties dialog as described here. See also
Selecting and inserting single motifs.
Motif preview
Click to expand
motif list
Select motif
5 Press Enter or click Apply. See also Setting Object Property apply options.
611
The selected Motif Run object is updated according to the motif selected.
Tip Select a motif with no object selected and click Apply to make the
selection current.
3 In the Size X and Size Y fields, enter horizontal and vertical dimensions for
the motifs.
Original run
Scaled in X
Scaled in Y
4 Press Enter or click Apply. See also Setting Object Property apply options.
Tip You can also scale motifs as you digitize Motif Run objects. See Creating
motif runs for details.
612
Adjust the spacing between each motif in a Motif Run before or after digitizing.
See Saving motifs for details.
3 In the Spacing field, enter the distance between each repetition of the motif.
Initial spacing
Spacing
If they do not fit the baseline exactly, EmbroideryStudio adjusts the spacing
to make them fit:
If the space remaining at the end of the baseline is less than half a motif,
the extra space is spread evenly between the motifs.
613
If you are digitizing adjoining lines with Motif Run, you can omit the last motif
of the current object or the first motif of the next object to avoid an overlap
where the lines join.
Note You can adjust these settings either before or after digitizing the object.
To keep or omit motifs
1 Select a Motif Run object.
2 Right-click the Motif Run icon.
The Object Properties > Outlines > Motif Run dialog opens.
614
Drag to shift
motif
Drag to scale
object
proportionately
Drag to scale
object width
Right/left-click to
add reshape
node
Drag the vertical resize handle to scale the height of the object.
Drag the horizontal resize handle to scale the width of the object.
Drag the proportional resize handle to scale the object proportionally.
4 Click the diamond control point of the motif to activate reshape nodes:
Click to activate
reshape nodes
Drag to skew
motif
Drag to rotate
motif
615
616
the first. You can even apply effects such as Globe Out to the whole motif
fill. See also Applying 3D effects to motif fills.
Use Stitch Types > Motif Fill to apply Motif Fill to objects using current settings.
Right-click to change settings.
Select from a wide range of motifs in the Object Properties dialog. You can mix
and match different motifs for forward and backward rows, or use the same
motif for each. See also Using two-part motifs in motif fills.
2 In the Motif 1 panel, select a motif set to choose from and select a motif from
the dropdown list.
617
Alternatively, click the arrow button to expand the motif list for TrueView
representations of motifs and select one. See also Selecting motifs for motif
runs.
3 If you want different motifs for forward and backward rows, select the
Motif 2 checkbox.
4 In the Motif 2 panel, select the motif to use in the backward row fill using the
same method.
Same motif selected for
forward and backward
rows
Different motif
selected for
backward row
Note You can scale Motif 1 and Motif 2 motifs independently. See Scaling
motifs to an exact size for details.
5 Press Enter or click Apply. See also Setting Object Property apply options.
618
The Object Properties > Fills > Motif Fill dialog opens.
Select complementary
motif for backward row
2 In the Motif 1 panel, select the two-part motif set and select a motif from the
dropdown list.
Alternatively, click the arrow button to expand the motif list for TrueView
representations of motifs and select one. See also Selecting motifs for motif
runs.
3 Select the Motif 2 checkbox to add a complementary backward row and
again select the two-part motif set from the dropdown list.
4 In the Motif 2 panel, select a complementary motif to use in the backward
row.
The pre-defined two-part motif set is specially designed to provide
complementary motifs for forward and backward rows e.g. Duet01a and
Duet01b.
Note You can scale Motif 1 and Motif 2 motifs independently. See Scaling
motifs to an exact size for details.
5 Press Enter or click Apply. See also Setting Object Property apply options.
619
dimensions. The row offset is set to 0.00 mm so columns and rows are
perpendicular.
Note Spacing is measured from the start of each motif. So to define new
spacing settings, add a distance between motifs to the original spacing.
Reducing the original setting causes motifs to overlap.
To adjust spacing and offset settings
1 Right-click the Motif Fill icon.
The Object Properties > Fills > Motif Fill dialog opens.
Enter column
spacing
Enter row spacing
and offset
2 Select a motif set and motif. See Selecting motifs for motif fills for details.
3 Enter column spacing in the Column > Spacing field.
4 Enter row spacing in the Row > Spacing field.
5 Enter row offset in the Row > Offset field.
Offset
changed
Row spacing
changed
6 Select the Scale to fit grid checkbox to scale motifs to exactly fit the grid
squares.
Scale to fit grid ON
620
7 Select the Clip to fit shape checkbox to clip motifs that do not fit the shape.
Clip to fit shape ON
Note If more than half a motif is outside the boundary, it will be omitted.
8 Press Enter or click Apply. See also Setting Object Property apply options.
2 Select a motif set and motif. See Selecting motifs for motif fills for details.
621
3 In both panels, enter the dimensions of motif 1 and 2 for the forward and
backward rows:
Note If you want the same motifs for forward and backward rows, deselect
the Motif 2 checkbox.
4 Press Enter or click Apply. See also Setting Object Property apply options.
Right-click Stitch Types > Motif Fill to rotate motifs by an exact amount.
The rotation angle defines the orientation of the entire motif fill pattern. It
overrides the stitch angle you set when digitizing the shape with Complex Fill.
2 Select a motif set and motif. See Selecting motifs for motif fills for details.
622
Rotation: 0
Rotation: 30
Rotation: 90
4 Press Enter or click Apply. See also Setting Object Property apply options.
Motif Fill does not have a column offset since motifs are connected along each
row. Instead you can rotate the layout to achieve a similar effect. See Rotating
motif fills by an exact amount for details.
Tip Generally you define the layout of the motif fill before digitizing the object.
If it is important to align motifs with the object boundary, digitize the object
using current settings, and change the layout afterwards.
To lay out Motif Fills on-screen
1 Right-click the Motif Fill icon.
The Object Properties > Fills > Motif Fill dialog opens.
2 Select a motif set and motif. See Selecting motifs for motif fills for details.
623
3 Click Layout.
Sample and guide motifs appear in the design window. When you change a
guide motif, all motifs in the fill change accordingly.
Use top guide motif to change row
spacing, row offset, and to scale motifs
Use middle guide motif to
move, rotate, skew, and
scale motifs
Move motifs by selecting the middle guide motif and dragging it to a new
position.
Scale motifs by selecting a guide motif and resizing it using the selection
handles.
Scale
proportionally
Scale
horizontally
Scale
vertically
Rotate motifs by clicking the middle guide twice to display the rotation
handles. Click a corner handle and drag to rotate.
Skew motifs by clicking the middle guide twice, then dragging the skew
handles.
Rotate
Anchor
Skew
624
Change column spacing by selecting the side guide and dragging it left or
right.
Change
column
spacing
Change row spacing by selecting the top guide and dragging it up or down.
Change row offset by selecting the top guide and dragging it left or right.
Change row
spacing
Change
offset
Tip Small stitches may be generated along the edge of objects using 3D Warp.
You can remove these automatically. See Eliminating small stitches for details.
625
You can apply Globe In and Globe Out to an entire object, or to a specified part
of the fill. You can modify the effect by adjusting the guide frame.
To apply and adjust 3D Warp with Globe In/Globe Out
1 Select the Motif Fill object.
Note To apply 3D Warp to newly created objects, make sure you have no
objects selected.
2 Right-click the 3D Warp icon.
The Object Properties > Curve dialog opens.
Select 3D Warp
Select Globe In or
Globe Out
3 Select the 3D Warp checkbox, and select Globe In or Globe Out from the
list.
4 Press Enter or click Apply. See also Setting Object Property apply options.
The Globe In or Out effect is applied to the selected object.
OR
Globe In applied
5 To make further adjustments, click the Reshape icon with the object
selected.
A guide frame appears around the object with three control points.
626
Click-and-drag
to reposition
frame
7 Press Enter or click Apply. See also Setting Object Property apply options.
Tip You can generate layers of colored
selecting a different color. For example,
can create a second layer, offset it, and
apply effects such as Globe Out to the
Note You need to adjust the guide frame for Perspective 3D Warp to specify
the direction in which to make motifs larger and smaller.
To apply and adjust 3D Warp with Perspective
1 Select the Motif Fill object.
627
Note To apply 3D Warp to newly created objects, make sure you have no
objects selected.
2 Right-click the 3D Warp icon.
The Object Properties > Curve dialog opens.
Select 3D Warp
Select Perspective
3 Select the 3D Warp checkbox, and select Perspective from the list.
4 Press Enter or click Apply.
5 Click the Reshape icon.
A guide frame appears around the object.
Select object
and click
Reshape
6 Adjust the frame to move the guidelines closer together or further apart.
Caution The guide frame must not cross the outer boundary of the shape,
and cannot be inside the shape.
7 Press Enter or click Apply. See also Setting Object Property apply options.
The perspective effect is applied.
628
Add motifs to your design by selecting them from the Object Properties dialog.
Insert anchor
point
Insert guide
point
Repeat if
required
You can rotate, scale and mirror motifs as you insert them. See Rotating,
mirroring and scaling motifs for details.
8 Repeat the steps to insert the motif again.
Tip Press Enter to accept the default position and settings.
9 Press Esc to finish.
629
Tip If you find it easier to insert a motif at its original size and orientation, you
can scale, rotate and mirror it later just like any other object.
To rotate, mirror and scale motifs
1 Select a motif to insert. See Selecting and inserting single motifs for details.
2 Move the pointer to the position you want to add the motif, and click to mark
the anchor point.
Click to mark
anchor point
The motif attaches to the mouse pointer. As you move the pointer, the motif
rotates around the anchor point you marked.
3 Rotate, scale, or mirror the motif with the mouse.
To rotate the motif, move the pointer until the rotation angle is correct,
then click again.
Click to mark
guide point
Motif rotated
To scale the motif, press Shift. Move the pointer until the motif outline
shows the required size, then click again.
Hold down Shift to
resize the motif
Tip When mirroring and scaling, make sure the motif is at the required
rotation angle, before clicking or right-clicking.
630
Motifs created in
Cross Stitch program
Managing motifs
EmbroideryStudio provides various ways to manage your motifs including
making motif sets, saving motifs, copying motifs between motif sets, and
deleting motifs.
Saving motifs
The Make Motif function lets you save your own motifs for future use. Motifs
may be saved to different files or motif sets.
To save a motif
1 Select the embroidery object you want to save as a motif.
3 Select a Motif Set from the list. See also Creating motif sets.
4 Enter a name in the Motif Name field.
5 If you want to automatically remove machine functions from the motif, select
the Remove Functions checkbox.
6 Click OK.
7 Click to mark two reference points for the motif.
631
These determine the default motif orientation in motif runs and fills.
Reference points also determine the spacing between each motif.
Reference point 2
Reference point 1
Rotation direction
Reference point 1
Reference point 2
Reference point 1 becomes the anchor point in the final motif. Reference point
2 becomes the rotation point.
8 Click OK.
The motif is ready to use.
3 Click New.
The New Motif Set dialog opens.
4 Enter a name for the new motif set and click OK.
632
Deleting motifs
Right-click Toolbox > Outline Tools Flyout > Motif Run to select motifs to use with
Motif Run.
Right-click Stitch Types > Motif Fill to select motifs to use with Motif Fill.
Delete any motifs you no longer want from a motif set.
To delete motifs
1 Access the Object Properties dialog by right-clicking either Motif Run or
Motif Fill icons.
2 Click the arrow button to expand the motif list for TrueView representations
of motifs.
Delete selected
motif
Click to expand
motif list
Select motif
633
Chapter 29
Appliqu Digitizing
Automatically create all the stitching you need for appliqu using the Auto
Appliqu tool. Up to four layers of stitching guide runs, cutting lines, tack
stitches and cover stitches can be generated for any appliqu object,
depending on current settings. You can also extract appliqu shapes from a
design to output to a cutter or separate file. See Cutting appliqu shapes for
details.
Tip Apply Smart Corners to appliqu objects as required. See Controlling corner
stitching for details.
Tip Print a copy of appliqu patterns to use in cutting out fabric pieces. Each
appliqu pattern piece is numbered according to the stitching sequence. See
Printing appliqu patterns for details.
This section describes different techniques for creating appliqu including how
to convert vector graphics to appliqu, how to digitize appliqu objects from
scratch, as well as how to convert Fusion Fill objects to appliqu. It also covers
creating partial cover appliqu for overlapping objects as well as how to break
up multiple appliqu and recombine components for efficient stitchout.
634
objects are converted to appliqu using the current appliqu property settings.
See Adjusting appliqu settings for details.
Tip The CorelDRAW Object Manager also indicates which objects have been
tagged as appliqu objects. All objects tagged as appliqu objects have the text
Appliqu in the object name preceding the object description.
To convert a vector graphic to an appliqu object
1 Create a vector object in Graphics mode and select it.
The Tag As Appliqu icon appears.
3 Click Convert.
EmbroideryStudio switches to Embroidery mode and automatically
converts the vector object to an appliqu object.
635
Pattern fill
Grey fill
Texture fill
636
Tip You can create another appliqu object at this stage by digitizing and
pressing Enter.
4 Press Enter again.
5 Click the outline to set the entry and exit points or press Enter to accept the
defaults.
6 If prompted to do so, mark the frame-out position or press Enter to accept
the default. See also Adjusting frame-out positions.
Frame out
position
Note If you select None as the Frame Out option in the Object Properties
> Appliqu dialog for both guide and tack stitching, you will not be prompted
to enter a frame out position. See Adjusting guide run settings or Adjusting
tack stitch settings for details.
7 Press Enter.
Up to four layers of stitching guide run, cutting line, tack and cover are
generated for the appliqu object, depending on the current Auto Appliqu
values.
Tip Run Slow Redraw or the travel tools to check the appliqu stitching
sequence. See Viewing stitching sequence for details.
8 Double-click the appliqu object to check its settings.
637
638
Select to convert to
appliqu object
3 Click the outline to set the stitch entry and exit points or press Enter to
accept the defaults. See also Digitizing appliqu objects.
4 Mark a frame out position or press Enter to accept the default.
The object is converted and stitches regenerated.
Fusion Fill
object
Tip Follow the prompts in the Prompt Bar to help you digitize.
Each of these layers can be adjusted via the Object Properties dialog. When
you stitch out an appliqu object, the machine stops between layers.
EmbroideryStudio also allows you to pre-set a frame-out movement which
shifts the hoop out from under the needle, making it easier to place and trim
appliqu shapes.
639
Tip If you want to pre-set appliqu settings, right-click the Auto Appliqu icon
with no objects selected. When property values are changed, settings will apply
to all newly created appliqu objects in the current session. Otherwise, if one or
more appliqu objects are selected, settings only apply to those objects. See
Working with object properties for details.
Select cutting
method
2 If you want to trim the appliqu patch in position, select an appliqu cutting
method:
Option
Purpose
Pre-Cut
Trim in Place
640
Tip A cutting line is only generated if Trim in Place is selected. This allows
you to place the fabric patch after the guide run has been stitched, then trim
after the cutting line has been stitched.
Guide run
Cutting line
Tack stitches
Cover stitches
3 Enter Stitch length and Offset values as required in the Guide Run panel.
A negative offset value moves the guide run within the outline, a positive
value moves it outside.
Offset: 1 mm
Offset: -1 mm
Offset: 0 mm
4 Select a Frame Out option to insert a Stop or Color Change function after
the guide run. See also Adjusting frame-out positions.
Note If you select None for both guide and tack stitching, you will not be
prompted to enter a frame-out position. See Digitizing appliqu objects for
details.
641
2 In the Tack panel, select a tack stitch type from the Stitch dropdown.
If you do not require a tacking layer, select None.
Run tacking
E Stitch tacking
Zigzag tacking
3 Select the tack stitch settings. Depending on the selected stitch type, you can
set different stitch properties:
Option
Purpose
Adjust /
Adjust Stitch
Stitch spacing value for E Stitch and Zigzag. Or stitch length value for
Run stitch.
Spacing
Count
Width
Offset
Run stitch only. Negative offset value moves the tack stitching within
the outline, a positive value moves it outside.
No. of Runs
642
5 Select a Frame Out option to insert a Stop or Color Change function after
the guide run. See Adjusting frame-out positions for details.
Note If you select None for both guide and tack stitching, you will not be
prompted to enter a frame-out position. See Digitizing appliqu objects for
details.
Inside: 90%
outside: 10%
4 If you want to trim the appliqu patch in position, select an appliqu cutting
method. See Adjusting guide run settings for details.
643
644
2 Click and drag the frame-out position marker to the required position.
2 Select the appliqu shapes in the group and select Stitch > Partial
Appliqu.
Partial cover
Unstitched part
of boundary
Note The cover stitches are generated in a clockwise direction between the
start and end points, leaving the rest of the boundary unstitched.
645
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Chapter 30
Sequin Digitizing
Barudan BEVY-Z1506C
twin-sequin machine devices
are mounted on right and left
sides of the heads
647
Note Support is provided for the Tajima TBF and Barudan FDR-II Twin
Sequin machines to enable digitizing for twin-sequin designs. One of these
machine formats must be selected before twin-sequin runs can be created in
EmbroideryStudio. See also Setting up twin-sequin designs.
To select a sequin-capable machine
1 Select Machine > Select Machine Format.
The Select Machine Format dialog opens. See also Selecting machine
formats.
Select
sequin-capable
machine format
Click to adjust
format
Twin-sequin palette
Single-sequin palette
648
Click to add
sequin types
Note The precise behavior of this dialog depends on whether you have
selected a single- or twin-sequin-capable machine as your machine type. See
Selecting a sequin-capable machine for details.
2 Click the More button to create a new entry.
Depending on the selected machine type single or twin a single or double
column will be added to the Sequin Palette Editor. See also Setting up
twin-sequin designs.
649
Size, Hole and Comment fields are all editable. See Editing sequin palettes
for details.
6 Click OK to confirm.
Sequin shapes are now available for selection from the Sequin Palette. If
you have selected a twin-sequin-capable machine, sequin shapes and sizes
are displayed in pairs. Otherwise you have access to single sequins only.
Twin-sequin palette
Single-sequin palette
Change sequin
types
Click to edit
sequin colors
Adjust sequin
and hole sizes
650
5 Click the dropdown button in the Color field to access color controls for the
fill color.
Click to
select color
6 Select a color from the table or More Colors for a wider selection.
The Colors dialog opens this may vary slightly with the operating system
you are using.
Click an area to
select color
10 Click OK to confirm.
Selected sequins are now available for use in the Sequin Palette. Sequin
diameter is indicated beside the sequin shape.
651
652
Press Enter
Press Enter
653
Note Sequin Run stitch has potential as a decorative stitch in its own right. For
this purpose you can select None in the Sequin Palette. This option is best
used with the Sequin Drop Direction set to Any. See also Setting drop-stitch
direction.
To change sequins and fixing stitches
1 To change sequins, select the object and select a different sequin type from
the Sequin Palette on the Sequin toolbar.
All sequins in the object are immediately substituted.
654
The Object Properties > Outlines > Sequin Run dialog opens.
Click to open
Fixing Type
Chooser
Fixing stitch
preview
Select fixing
stitch type
Click to change
fixing stitch
655
Note To close the Fixing Type Chooser, click the Fixing Type Chooser
button again.
Adjust automatic or
manual settings
6 To adjust the fixing stitch size, select one of the following methods:
Option
Purpose
Match sequin Sets a margin around the sequin so that fixing stitches dont punch too
close to the sequin.
Set manually
Allows you to set fixing stitch size of the sequin, regardless of its size.
Note The Size field is enabled only if the Set manually fixing size option is
selected. If the Match sequin fixing size option is selected, the Size field is
disabled and the Margin field enabled.
7 If you have chosen the manual option, specify the size of the fixing stitch in
the Size field.
Size is measured from the center of the sequin. You can enter a value from
2.50mm to 30.00mm.
Sequin size: 7 mm
Auto margin: 0.50 mm
Sequin size: 7 mm
Manual size: 5.00 mm
Sequin size: 7 mm
Manual size: 10.00 mm
8 If you have chosen automatic matching, specify a margin for the fixing stitch
in the Margin field.
This sets a margin from the edge of the sequin so that the fixing stitch does
not punch too close to the sequin. You can enter a value from 0.20mm to
2.00mm.
9 Press Enter or click Apply. See also Setting Object Property apply options.
656
fine-tune sequin spacings with the Reshape tool. See also Reshaping and
editing sequin runs.
Manual sequin
run
Automatic
sequin run
Enter nominal
spacing
Select positioning
method
657
Purpose
Exact
Expand to fit
Makes the spacing increase from the nominal value until there is a
sequin at the end of the path.
Compact to fit Makes the spacing decrease from the nominal value until there is a
sequin at the end of the path.
Exact
Expand to fit
Compact to fit
Tip If you want the sequins irregular, digitize using the Sequin Run Manual
tool and for fine-tuning of individual sequin spacings, use the Reshape tool.
See also Reshaping and editing sequin runs.
658
5 To adjust fixing stitch orientation, place the first stroke of the fixing stitch in
one of the preset directions left/right, up/down:
Option
Purpose
Left Orientation
Right Orientation
To the right.
Vertical
Orientation (Up)
Vertical
Orientation
(Down)
Orientation: Left
Orientation: Right
Orientation: Vertical
(Up)
Orientation: Vertical
(Down)
6 Adjust minimum, run and maximum stitch lengths when connecting fixing
stitches as required.
7 Press Enter or click Apply. See also Setting Object Property apply options.
659
Select sequin
Select sequin
drop direction
Select to prevent
multiple penetrations
660
Purpose
From North
Ensures that the initial fixing stitch is opposite the feeding direction
front or south which is the case in multihead machines.
From South
Ensures that the initial fixing stitch is opposite the feeding direction
the top or north which is the case in Schiffli machines.
Caution With the Any option, direction is not important. This option
generates the least number of fixing stitches but may not be suitable for your
sequin device. It should be used by experienced digitizers only.
4 Enter an angle in the Max Angle field to specify an angular range within
which drop sequin stitch will fall.
You can set the value for either North or South fixing stitches. The default is
90 but this can be increased or decreased depending on the capabilities of
your machine.
Drop stitch direction
set to North or South
661
will have multiple penetrations at the same point, both at the sequin center
and outer edge.
Sequin fills are tied together by a series of run stitches and travel runs. Travels
between columns are placed along the object outline. Sequins are placed so that
sequin centers do not fall outside the object outline. Sequin fixing stitches,
however, can lie outside the object outline depending on current settings.
Sequin Fill fixings behave like the equivalent settings for Sequin Run.
662
663
Tip If you have a twin-sequin capable machine, you can use the Pattern
control to create patterned fills. See also Setting up twin-sequin designs.
Adjust margin
setting
664
Controls available on the Fills > Sequin Column Fill tab for sequin line settings
are summarized in the table below.
Control
Description
Sequin Line
Settings
Use these settings to control the overall layout of the fill grid,
including angle, sequin spacings, and offsets within the grid. See
Adjusting sequin line settings for details.
Layout
Add Border
Angle: 45
Angle: 180
Spacing: 3 mm
Spacing: 5 mm
Note This spacing setting controls column spacing, not sequin spacing. See
also Adjusting patterns and fixings.
Offset: 0 mm
Offset: 2.5 mm
665
Adjust Layout setting as desired. Sequin lines will run either left-to-right (left
button) or right-to-left (right button).
Layout: left-to-right
Layout: right-to-left
Activate Add Fill Margin and adjust margin setting as desired. No sequin is
placed within the fill with its center outside the fill margin.
666
Controls available on the Fills > Sequin Column Fill tab for patterns and fixing
stitches are summarized in the table below.
Control
Description
Select
Fixing Size
This control works the same as sequin fixing for Sequin Run. See
Changing sequins and fixing stitches for details.
Orientation
Stitch Lengths
3 In the Patterns pane, adjust spacings for fill and/or border as required.
667
Spacing is measured from the center of one sequin stack to the center of the
next.
Fill spacing: 4
Border spacing: 6
Fill spacing: 7
Border spacing: 3
Note When the field is enabled, you can enter a value from 1.5mm to
200mm, but EmbroideryStudio automatically calculates the minimum
spacing allowed.
4 To adjust fixing stitch orientation, place the first stroke of the fixing stitch in
one of the preset directions left/right, up/down:
Option
Purpose
Left Orientation
Right Orientation
To the right.
Vertical Orientation
(Down)
5 Adjust minimum, run and maximum stitch lengths when connecting fixing
stitches as required.
668
6 Press Enter or click Apply. See also Setting Object Property apply options.
Tip If you have a twin-sequin capable machine, you can use the Patterns
control to create patterned fills. See also Setting up twin-sequin designs.
669
3 Adjust the fill margin as required. See also Adjusting sequin line settings.
4 Select Sequin Border from the Select droplist to adjust border parameters
in the same way for sequin fills.
Enter nominal
spacing
Click to change
fixing stitch
Adjust fixing stitch
size manually or
automatically
Note The Size field is enabled only if the Set manually fixing size option is
selected.
5 Adjust sequin border settings as required.
670
Borders can use a different type of fixing stitch from sequin fills. See also
Adjusting sequin run spacing and fixing orientation.
Tip bIf you have a twin-sequin capable machine, you can use the Pattern
control to create patterned borders and/or fills. See Creating twin-sequin
patterns for details.
671
672
3 Click the sequin graphic which will start the sequin run.
Digitize connecting
line passing through
all sequin graphics
Sequin Run
automatically generated
Reshape nodes
generated at each
sequin drop
Tip If you are running twin-sequin mode and preset a sequin pattern in
Object Properties, this pattern is applied to the converted sequin objects
while sequin spacing is preserved as per the artwork.
Pattern applied
673
674
Z: 1.00
Twin Sequin_Testing
H: 145.8 mm W: 148.9 mm
Stitches:
Colors:
Color changes:
Stops:
6350
3
2
3
Machine:
Trims:
Tajima TBF
8
Left:
Right:
Up:
Down:
74.5 mm
74.5 mm
72.9 mm
72.9 mm
EndX:
EndY:
0.0 mm
0.0 mm
Max Stitch:
Min Stitch:
Max Jump:
7.0 mm
0.4 mm
7.0 mm
!$*
"*! !
Colorway:
#
N#
Colorway 1
St.
Descr Code
1.
3
1965 Green 3
Brand: Wilcom
2.
5
3383 Red 5
Brand: Wilcom
Sequin: #1 (253)
Sequin: #2 (194)
3.
8
1001 Purple 8
Brand: Wilcom
Sequin: #3 (173)
Sequins:
#
Shape
5.0
253 circle
2.
3.0
194 circle
3.
5.0
173 circle
Total Bobbin:
Author:
1.
16.25m
Keywords:
Tip Twin-sequin mode also allows you to convert vector objects to twin-sequin
outlines. See also Converting sequin artwork.
675
Select
twin-sequin-capable
machine format
2 Open the Sequin Palette Editor and create the palette you want to use in
your twin-sequin design.
Default sequin pairs appear in Columns #1 and #2. The only difference when
you set up your palette in twin-sequin mode is that you set up sequin pairs
rather than single sequins. See Setting up sequin mode for details.
Click to add
sequin pairs
676
3 Select the sequin pair for which you want to set a twin-sequin pattern.
4 Open Object Properties and go to the Outlines > Sequin Run tab.
A Pattern table appears at the top of the dialog. This allows you to set a
pattern of sequin drops for the currently selected sequin pair.
Select preset
patterns from a
pattern library
5 Click the Patterns button to select a preset twin-sequin pattern from the
library.
The Sequin Pattern dialog opens with a default pattern selected.
Click to select
pattern from
dropdown list
Preview of
selected pattern
6 Open the Sequin Pattern dropdown list and choose from a library of preset
patterns a preview appears below.
7 Click Apply Pattern to make the selected pattern current for the selected
sequin pair.
The pattern is preset and ready for use with the selected sequin pair.
Note The pattern is also immediately applied to any selected sequin-run
objects. See Reshaping and editing sequin runs for details.
677
8 Select a sequin pair from the Sequin Palette and, using the Sequin Run
Auto or Sequin Run Manual tools, create your twin-sequin runs as desired.
See Digitizing sequin runs for details.
9 Edit sequins and twin-sequin pattern of the selected object as required. See
Adjusting twin-sequin runs for details.
678
Tip You can convert Run objects to Sequin Run by selecting and clicking
the Sequin Run Auto tool. See Creating sequin runs for details.
To change sequin shapes, select another pair from the dropdown Sequin
Palette.
Select preset
patterns from a
pattern library
Click to select
pattern from
dropdown list
Select alternative
sequin pair
Preview of
selected pattern
Click to apply
selected
sequin pair
679
Open the Sequin Pattern dropdown list and choose from a library of
preset patterns a preview appears below.
Click Apply Pattern to apply the selected pattern.
The pattern is immediately applied to the selected sequin-run object.
Optionally, select another sequin pair from the dropdown list and click
Apply Sequin.
The selected sequin pair is immediately applied to the selected object.
Optionally, use the Pattern table at the top of the Object Properties dialog
to define your own twin-sequin pattern.
This allows you to set a pattern of sequin drops for the currently selected
sequin pair. See Setting up twin-sequin designs for details.
680
Add sequins to
pattern
Click to change
sequin
Click to change
fixing stitch
4 Click the Add Sequin (+) button at the right of the column header to add
more slots to the panel as your twin-sequin pattern requires.
681
A new column is added to the table. When a column has focus, it is shaded in
light-yellow.
Define parameters
for each sequin in
the pattern
Tip Delete any unwanted sequins in the pattern by clicking the X at the right
of the column header.
5 From the Sequin field dropdown list, select one or other sequin from the
selected sequin pair. The diameter of each is displayed beside its icon.
6 In the Layer field, set whether the sequin is to be stacked on top of the
preceding sequin or to form a new element in the pattern.
The dropdown list provides two options: Base or On Top. Base is chosen by
default.
Set sequin
placement base
or on top
Tip Click the Apply button or press Enter to preview your settings with the
selected twin-sequin-run object.
7 In the Spacing field, enter a nominal spacing.
Spacing is measured from the center of one sequin to the center of the next.
See Adjusting sequin run spacing and fixing orientation for details.
Enter nominal
spacing
682
8 In the Fixing field, select the type of fixing you want to use with the selected
slot and adjust fixing stitch size as required. See Changing sequins and fixing
stitches for details.
9 To adjust fixing stitch orientation, place the first stroke of the fixing stitch in
one of the preset directions left/right, up/down. See Adjusting sequin run
spacing and fixing orientation for details.
10 When satisfied with the twin-sequin run pattern you have defined, click the
Save icon at the top of the dialog.
The Save Pattern dialog opens.
Enter pattern
name
My Pattern
11 Enter a name for the newly defined pattern and click OK.
The pattern is now available for use in the Sequin Pattern dialog. See
Choosing twin-sequin patterns for details.
683
Scale sequin-run objects in the normal way by clicking and dragging selection
handles, or by adjusting the general properties. See Scaling objects for
details.
If the object is created with the Sequin Run Auto tool, the sequin drops
are automatically recalculated.
Sequin drops
regenerated according
to current settings
If the object is created with the Sequin Run Manual tool, the original
number of sequin drops is preserved.
Original number of
sequin drops
preserved
Reshape sequin run lines with the Reshape tool as you would any run object.
Add reshape nodes by left- or right-clicking the outline. See Reshaping
embroidery objects for details.
684
Note When a sequin-run object is in the Reshape mode, the Show Stitch
Angles icon is disabled.
Click-and-drag
spacing handle
Rotate sequins and fixing stitches by clicking and dragging rotation handles.
Click-and-drag
rotation handle
685
Add sequins by holding down the Alt key and clicking the sequin run line.
If you are running twin-sequin mode, you have the option of selecting
alternative sequins from the dropdown list.
Select a sequin
type from the
popup menu
If you are running twin-sequin mode, right-click a diamond control point while
modifying a particular sequin. Options include:
Remove sequin:
Remove selected
sequin
Replace sequin:
686
Add on Top:
Add Underneath:
687
regenerated. You can also set entry and exit points to avoid excessive needle
penetrations.
Use reshape
nodes to reshape
outline
Use the three central control points to adjust the sequin line settings
interactively as desired. These can be used to interactively update Direction
Angle, Spacing, and Offset settings. Pattern spacing is also influenced by
these control points.
Note Pattern spacing is controlled numerically via the Patterns panel. See
also Adjusting patterns and fixings.
688
Needle
penetrations
Adjust entry and exit points as desired. Travels between columns are placed
along the object outline. Placement of entry and exit points affects travel runs
and can be used to minimize excessive needle penetrations.
Note Moving the object moves it in relation to the overall grid that describes
the fill i.e. the grid is generated and then the object is placed on top. The
result may be a changing of the sequin fill at the fill margin (or object
boundary if there is no fill margin).
Tip Holes can be digitized in sequin-fill objects in the same way as any free
shape. See also Digitizing free shapes.
689
If you have activated Twin-Sequin mode, sequin shapes and sizes will be
displayed in pairs. The Left and Right Sequin icons are both available.
See also Setting up sequin mode.
690
Otherwise, you will have access to single sequins. Only the Left icon is
available.
691
Select Drop
Sequin function
Tip Depending on your machine, you may need to insert additional empty
stitches or empty jumps before or after the selected function. For example,
before a particular Stop function, you may want to insert a number of empty
jumps. See your machine manual for details.
4 From the Available Functions list, select the Drop Sequin function.
5 Choose the insertion method Insert on Empty Stitch or Add to Current
Stitch. See Inserting machine functions manually for details.
6 To insert additional empty stitches or empty jumps, select one or other in the
Component field and click Insert Before or Insert After as required. See
Inserting machine functions manually for details.
7 When your Drop Sequin function has been correctly defined, click OK.
The Twin Device - Select Sequin dialog is displayed.
8 Click Left or Right buttons to activate left or right sequins on the sequin
dispenser.
The Sequin Drop function, together with any additional empty stitches or
jumps, is added at the current needle position.
Tip The Stitch List provides an alternative means for inserting machine
functions manually. See Editing stitch coordinates with Stitch List for details.
692
Chapter 31
Bling Digitizing
Bling objects have properties like a normal embroidery object. The Object
Properties docker contains two new tabs called Bling Fill and Bling Run to
handle these properties. Editable properties include bling type size, shape
color, facets patterns, fill density, angle and layout. Bling! features include:
693
This section describes how to digitize with rhinestones. It covers setting up bling
palettes and describes creating bling runs and fills. It also deals with modifying
bling objects and bling text.
694
lines or data that do not relate directly to the placement of the bling. For
example:
Bling templates
Bling templates must have holes cut to suit the specific bling size to be used.
Below is a table of bling size to hole size. SS stands for Stone Size.
Bling
SS04
1.7
SS05
1.9
SS06
SS07
2.3
SS08
2.5
SS09
2.7
SS10
2.9
SS12
3.2
SS16
SS20
SS30
6.5
SS34
7.3
SS40
8.7
SS48
11.4
SS60
14.3
Note A dedicated Ouput Bling Template command sends vectors for any bling
in a multi-decoration design to a supported cutting machine. See also Outputting
bling templates.
Bling! toolset
The Bling! toolbar contains the following tools:
695
Note
Bling Palette Editor Use Bling > Bling Palette Editor to select bling shapes from a
pattern library.
Bling Manual
Bling Fill
Highlight Bling
Overlaps
Bling Edit
Use Bling > Bling Edit to edit selected bling items individually
or as a group within an object.
Note Object properties for bling-run and bling-fill objects can be copied and
applied to other objects. This is done via the Make Properties Current and
Apply Current Properties commands.
696
Properties or for direct selection from the Bling Manual palette. See also
Creating bling runs and fills.
To define a bling palette
1 Click the Bling Palette Editor icon.
The Bling Palette Editor dialog opens. Fields are arranged in tabular form
so that parameters for each rhinestone type can be viewed at once.
Click to add
rhinestone types
Adjust bling
dimensions
Note The controls available in the Bling Palette Editor are similar to those
available in the Sequin Palette Editor. See also Setting up sequin palettes.
2 Click the More button to add new entries as required.
3 Use the Bling dropdown to select rhinestone type and size e.g. Round
ss12.
The code actually specifies a size range displayed at the bottom of the popup
e.g. ss12 falls within a size range of 3.00-3.20 mm.
Select rhinestone
shape and size
697
Adjust cutting
allowance e.g.
0.04mm
Set overcut
percentage
Set overlap
tolerance
7 Click the dropdown button in the Color field to access color controls for the
fill color.
Click to
select color
8 Select a color from the table or More Colors for a wider selection.
698
The Colors dialog opens this may vary slightly with the operating system
you are using.
Click an area to
select color
Rhinestone shapes
available for Bling Manual
Tip Click Save to save bling palette to the current template. You might
consider setting up a dedicated bling template. See also Working with design
templates.
699
The Bling Palette Editor dialog opens. Fields are arranged in tabular form
so that parameters for each rhinestone type can be viewed at once. These
include Bling, Color, Size (mm), and Comment.
Change bling
types
Click to edit
bling colors
Adjust bling
dimensions
Tip Click the X button in the column header to remove any unwanted
rhinestones.
2 Edit bling colors and sizes as required.
The controls are summarized in the table below.
Control
Description
Bling
The droplist displays rhinestones available for use in runs and fills.
Circles, squares, stars, flowers and triangles (equilateral) have editable
width. All other shapes have both editable width and height.
Color
Size1/Size2
These are editable fields which control bling dimensions. The units of
measurement are determined by the user. See also Setting
measurement units.
Comment
Production
type
If you are using a cutting machine, you can adjust the Cutting Allowance
value for the rhinestones to easily fit in the cut holes in the stencil.
Overlap
tolerance
More
Save
Save the palette to the file system for use in another session.
OK
Close the dialog, keeping the palette available in the current session.
Cancel
3 Click OK to confirm.
700
Rhinestone shapes are now available for use in Object Properties or for
direct selection from the Bling Manual palette.
Rhinestone shapes
available for Bling Manual
Tip You can create offset objects from bling-fill objects. All the same options
are available as are available for embroidery objects, plus the ability to create
bling fills and runs.
701
Bling outline
Press Enter
702
Controls available on the Bling Fill tab are summarized in the table below.
Control
Description
Pattern
Editor
Use to create bling run patterns. Click + in the pattern editor and select
the desired rhinestone shape from the dropdown list.
Positioning
Place rhinestones along the curve and adjust placement slightly in order
to meet selected criteria:
Exact: places bling along the curve at exactly the specified spacing.
Expand to fit: places as many bling as possible along each curve
segment where spacing is never less than specified. With this option
selected, there are always rhinestones at each cusp point.
Compact: non-circular rhinestones are placed in such a manner that the
minimal distance between them is equal to the specified spacing.
Manual: allows manual distribution of rhinestones along the curve.
Orientation
Statistics
View the following information: type, SS (stone size), color, shape, count
(for the selected object). If multiple objects are selected, then bling
information will be displayed for all selected objects. You can re-order
the columns as needed.
703
Angle to baseline
704
Use handle to
adjust angle
Press Enter
705
2 Digitize the control points for a closed object outline in the same way as for
a complex fill object.
706
Add border to
selected bling-fill
object
Orient bling to
object outline
Controls available on the Bling Fill tab are summarized in the table below.
Control
Description
Fill type
Available fill types include: Column Fill, Contour Fill. Respectively, these
fill a shape with columns along which patterns are repeated, or contours
where patterns are repeated along a contoured path.
Layout
Bling-fill objects exist in one of two layout states: Auto and Manual. In
the Auto state, bling fills are automatically re-generated whenever an
object is scaled or reshaped. In the Manual state, the bling count does
not change during transformations. See also Modifying bling objects.
Angle
Changes the angle of the column fill. This is only applicable to Column
Fill.
Shift
Moves the entire fill pattern in relation to the object outline. This can be
used to achieve a more even fill placement. Acceptable values are
between 0.5.
Follow
Outlines
Expands the space between bling in each line of fill in order to follow the
object outline. This results in a stronger outline demarcation. It is only
applicable to Column Fill and works in conjunction with borders. See
Adding bling borders for details.
707
Control
Description
Pattern
Editor
Line spacing Set the distance between the currently active line tab and the next line
in the pattern. This can be the same or different for each and every line.
By default, this value is the same for each.
Border
When checked, this adds a border to any selected bling-fill object. You
can also create a pattern for the border similarly to single-line patterns
for bling fills.
Margin
Orientation
Statistics
View the following information: type, SS (stone size), color, shape, count
(for the selected object). If multiple objects are selected, then bling
information will be displayed for all selected objects. You can re-order
the columns as needed.
6 Select the fill type you want to use Column Fill or Contour Fill.
7 Adjust angles and shift as required these settings are only available with
Column Fill.
708
For a simple fill, set the fill type to Simple and adjust pattern as desired.
For a more complex, variegated fill, set the fill type to Multiline and adjust
pattern for each line as desired.
Contour Fill
Line Spacing: 1mm
Contour Fill
Line Spacing: 3mm
Contour Fill
Line Spacing: 5mm
709
Note Bling overlaps are determined by the Overlap Tolerance setting. This
defines the minimum allowable distance between stones. See also Setting up
bling palettes.
Add border to
selected bling-fill
object
Edit border
pattern as desired
710
711
Check layout
state
Scale as desired.
Layout: Manual
Bling count unchanged
Layout: Auto
Bling fill regenerated
Layout: Manual
Bling count unchanged
Layout: Auto
Bling fill regenerated
712
3 Use the control points to reshape the outline in the normal way.
In this case, we adjust the outline only slightly to improve the bling fill
coverage.
Adjust outline to
improve fill coverage
713
The control bar is displayed with orange handles. As you move the bar, the
Object Properties dialog updates accordingly.
714
Use the same popup menu to delete or add rhinestones to the bling object.
These operations are treated as manual edits. The objects layout status is
automatically changed to Manual. This means that bling count does not
change during object transformations. See Transforming bling-fill objects for
details.
715
Note Bling overlaps are determined by the Overlap Tolerance setting. This
defines the minimum allowable distance between stones. See also Editing
bling palettes.
Right-click a selected fill object and select Convert > Convert to Bling Fill.
716
Simillary right-click a selected outline object and select Convert > Convert
to Bling Run.
Tip You can also create objects with the Freehand Embroidery tools which
can be converted to bling-fill objects.
Create an embroidery lettering object and convert to Bling Run or Bling Fill.
717
718
PART VII
DESIGN PROCESSING &
PRODUCTION
Design processing and encoding involve all the important, back-end operations
of embroidery design and manufacture. This is where you actually output your
designs to machine, disk, printer, cutter, and so on. For this, you will need an
understanding of embroidery file types as well as different machine formats.
Depending on your setup, you will also need an understanding of traditional
storage media such as embroidery disks.
Printing designs
This section describes how to print designs in Graphics mode as well as how to
create production worksheets and approval sheets. It also explains how to send
designs as email attachments, as well as how to output designs as images.
Sending appliqu shapes to printer and cutter are also covered. See Printing
Designs for details.
Outputting designs for machine
This section describes how to stitch designs out with the Stitch Manager and with
Connection Manager utilities. It also explains how to save designs for machine,
how to read and write to embroidery disk. See Outputting Designs for details.
Multi-decoration file export
This section deals with exporting multi-decoration files as well as outputting
bling templates. It also covers cutting appliqu shapes. See Multi-Decoration File
Export for details.
Reading files of different formats
This section describes the different conversion options for opening and saving
stitch and outline design formats. It also provides details about the processing
of Melco CND outline files, including color merging, as well as reassigning colors
to both stitch and Melco CND files. See Reading Files of Different Formats for
details.
Hooping designs
This section deals with selecting and centering hoops, both manually and
automatically. It also covers defining and editing custom hoops. See Hooping
Designs for details.
719
Machine formats
This section describes how to select a machine format for a design and output it
using other formats. It also explains how to customize machine formats to meet
your machines specific requirements. See Machine Formats for details.
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Chapter 32
Printing Designs
From the same design file, you can output a production worksheet for the
embroidery machine operator. Designers frequently want to distribute their
designs for viewing in real colors, in TrueView or otherwise, with or without
fabric or product backgrounds. EmbroideryStudio allows you to customize
information in the format you require for production worksheets and/or approval
sheets. You can specify the data to print, graphics to include, zoom factor, and
general options such as company name. You can use a color printer or plotter to
produce your worksheets.
721
Tip Make sure you align the needle on the machine with a manually digitized
start and end point to ensure that stitching aligns perfectly on the garment
with the digitally printed part of the design. See Setting automatic start and
end points for details.
722
Note If certain thread colors are not available on your printer, they may be
mapped to a different color, including white. If a color is mapped to white, it will
be invisible on the worksheet. Print the design in TrueView color, or black and
white, or turn off color mapping. See your printer manual for more information.
723
Click to
select/customize
report
Click to preview
worksheet
3 Select the printer or plotter you want to use, and enter the number of copies
of the worksheet you require.
4 To select a report type, click the Options button.
The Print Options dialog opens.
Select tab to
customize
report details
Select report
type
Purpose
Approval Sheet
This report is intended for the customer, not production staff. Its
basic function is to display designs in TrueView with or without a
product or fabric background. Customers can see what they are
ordering and approve accordingly.
Production
Worksheet
724
Option
Purpose
Product
Summary
Color Film
Purpose
General
Colorways
Zoom
Click to set the zoom factor for the design preview and physical
printout.
Design
Info
Blocks
Stop Sequence
725
9 Click Preview if you want to inspect the document before sending to print.
Design Summary
table
Colorway Summary
table
10 Click OK to proceed.
Select report
type
Select tab to
customize
726
Set general
options
Purpose
Print in English
Useful when printing to plotters where the device driver does not
support the character set you require. Deselecting the checkbox
prints the report in the language of the operating system.
Print design
filename
Text/heading font Use to access the system font dialog. Set parameters for all text
and headings appearing in the product report e.g. Arial for print,
Verdana for online reports.
Margins
Add a margin between the edge of the page and the content of the
report. The page size itself is set via the Print dialog. See also
Printing or plotting worksheets.
Company
Includes your company name on the report. Key in the name and/or
attach a company logo.
Customer
Key in the customer name. The name is recorded for future use.
Access it via the dropdown list.
727
5 Click the Colorways tab to access colorway settings for the current design.
See also Setting up colorways.
Set colorway
display for
printout
Purpose
Current
All
Selected
6 Click the Zoom tab to set the zoom factor for the design preview and physical
printout.
Purpose
1.0
728
Option
Purpose
Show All Product Scales whole product to fill available space on the printout. See
also Visualizing products.
Custom
Set design
appearance in
current printout
Purpose
Outlines
Stitches
Needle points
Connectors
Functions
Bitmaps
Vectors
Bling
Hoop
TrueView
Background
Extents box
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Option
Purpose
Start/end
crosshair
Prints a cross hair across the design indicating design start and end
points. See also Setting automatic start and end points.
Standard
As Window
Set information to
include on
production
worksheets
Purpose
Full
Short
Stop sequence
None
Displays the information column on the left side of the page (rather
than the default right-hand side).
9 Click the Blocks tab to select production information available on the Design
Properties > Information tab for inclusion in the printout. See Viewing
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Set detailed
production
information for
inclusion
Set stop
sequence
information for
inclusion
Tip Tick Show Colors in Summary option to include actual color samples
in the production colorway summary table. See also Printing multiple
colorways.
731
11 Click OK.
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Multi-decoration components
Options for selectively showing/hiding multi-decoration components can be
found under the Design tab. These include embroidery components, print
components, sequins, and bling.
Select embroidery
elements to display
Tick to display sequins (and
other machine functions)
Tick to display print
components
Tick to include bling
components
Appliqu patterns
A specific report type exists for selectively showing/hiding appliqu patterns.
See Printing appliqu patterns for details.
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Embroidery components
To display embroidery components, select from amongst Outlines, Stitches,
Needle Points, Connectors, TrueView in the Design tab. For TrueView to
display, you must also have Stitches selected.
Print only
To display print components only, select between Bitmaps and Vectors in the
Design tab.
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Sequin components
To display sequin components, select Functions in the Design tab. A sequin
production summary shows color, size and quantities by sequin device as well as
a summary on the first page.
Bling components
To display bling components, select Bling in the Design tab. The bling
production summary shows stone colors, sizes, and quantities as well as a
summary on the first page.
Note When bling is output as multiple files, the production worksheet shows
which bling are in which file. It also shows a bling film (like a color film) for each
of the output files showing which bling is in each. See also Outputting bling
templates.
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Design backgrounds
The Design tab also provides options to display design backgrounds i.e.
fabrics, garments, and/or hoops. See also Customizing backgrounds. See also
Hooping Designs.
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Further customize
production
worksheet
information
5 In the Blocks tab, select the design statistics to include on the worksheet:
Option
Purpose
Left / right / up /
down
Depending on where the design start/end point has been set, these
figures indicate the distance from that point. See also Hooping
Designs.
End X / Y
The coordinates of the last stitch. See also Setting automatic start
and end points.
Thread chart type The name of the thread chart used in the design. See also
Assigning threads to color palettes.
Thread usage
Total bobbin
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End X / Y
Thread Usage
Total Bobbin
6 In the Stop Sequence tab, select the statistics for each color block:
Option
Purpose
Stitch count
Needle number
Brand
Element name
Show colors in
summary
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Stitch Count
Needle Number
Brand
Element Name
Note The Show Colors in Summary option works in conjunction with the
Production Summary option in the Info tab. This option prints color blocks
in a Colorway Summary table. See Customizing worksheet print options for
details.
Colors displayed
in Colorway
Summary table
739
7 Select the Use Left Side checkbox in Info tab to include the full information
column on the left side.
By default, this column displays on the right of the page.
8 Click OK.
Select Selected
Hold down Ctrl to
select multiple items
Select to include
background on
worksheet
Tip Select Crop to Design to crop the space around the design.
6 Click OK.
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7 Click OK in the Print dialog or Print Now in the Print Preview dialog.
Design Summary
table
Colorway Summary
table
741
Select Color
Film checkbox
With the design open in the design window, select File > Send, or
742
Click the Open icon to display the Open dialog. Select the file to send,
then right-click it. The popup menu appears. Select Send To > Mail
Recipient.
Your default email system is launched and a new email created with the
design file attached.
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Select image
selection option
Select Output
option
Select to include
background color or
fabric
Select Output
format
Purpose
Whole Design
(1:1)
Current design
window
Custom
Lets you specify a capture area. After clicking OK, you are
prompted to enter a rectangle origin and rectangle corner to
define the area to capture.
Click to enter
rectangle origin
Click to enter
rectangle corner
Purpose
Save to Disk
Lets you save the screen capture to disk. After clicking OK, the
Save Capture Screen dialog opens, allowing you to select a
location, name and format for the captured design image.
Lets you send the screen capture as email. After clicking OK, a
new email message opens with the image attached.
Lets you both save to hard disk and send as an email attachment.
5 Select an output format for the screen image from the dropdown list BMP,
JPG, etc.
6 Select Include Background/Fabric to include the background color or
fabric with the screen capture.
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7 Click OK.
Image captured as
Whole Design (1:1) with
background fabric
Note Automatically create all the stitching you need for appliqu using the Auto
Appliqu tool. See Appliqu Digitizing for details.
Tip You can also extract appliqu shapes from a design to output to a cutter or
to a separate file. See also Cutting appliqu shapes.
To print an appliqu pattern
1 Select File > Print Preview.
2 Click Options icon.
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Select appliqu
patterns report
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Chapter 33
Outputting Designs
You can output embroidery designs for actual stitchout in a variety of ways
sending directly to machine for stitching, or saving to specific machine formats
and/or to embroidery disk.
747
Once a design is complete, you can stitch it out to any supported embroidery
machine without changing the original design format via Stitch Manager. If a
selected machine does not support a particular function included in the design,
it is simply ignored. When you send several designs in a row, they are
automatically queued and stitched out one at a time. See also Connecting
machines.
Note Some newer machines are supplied with propriety connection software
e.g. Janome MB-4 and Barudan LEM. EmbroideryStudio supports connection to
these machines via the Stitch to Connection Manager option. See also
Setting up machines for direct connection.
To stitch a design with Stitch Manager
1 Ensure that the target machine is correctly connected to your PC see your
machine documentation for details.
Note Before you can send designs for stitching, you must configure the
machine in EmbroideryStudio. See also Setting up machines for direct
connection.
2 Open a design.
3 Click the Stitch to Stitch Manager icon.
The Stitch to Stitch Manager dialog opens.
Select embroidery
machine
Select machine
format
748
Tip To delete a design from the queue, select it and click Cancel.
Select Connection
Manager
4 From the Connection Manager dropdown list, select the machine type or
relevant propriety connection management software for your particular
machine.
5 Click OK.
The Stitch to Connection Manager dialog closes and the design is passed
with the corresponding machine connection software. For details, refer to
your machine documentation.
Note If you choose to connect to a Barudan LEM server, the Setup button
becomes active. This allows you to set up a Watching Folder which the
Barudan LEM design server monitors for design files (U?? format) and
systematically converts to PRJ for machine communication. When you want
749
to stitch the design, the Stitch to Connection Manager tool saves the
design in Barudan stitch format to the Watching Folder.
Select Watching
Folder
750
Select required
option
Purpose
Note These functions are also available when you send a CND design for
stitching.
6 Click OK.
7 Click Save.
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Designs are generally stored in stitch data format, although Melco CND, for
example, is a condensed file format. You can open designs from embroidery
disks of various formats directly into EmbroideryStudio. Once read, you can
output designs without change, modify them and output them in the original
format, or save them as an EMB file. You can optionally convert them into
objects. After conversion, a design can be scaled and changed. See also Opening
stitch files in EmbroideryStudio.
This section describes how to read from and write embroidery design files to
embroidery disk.
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Select drive
Select format
Select design
type
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Note Use the disk type required by the embroidery machine, not the
computer.
2 Select File > Embroidery Disk > Format.
The Format Embroidery Disk dialog opens.
Select drive
Select format
Caution This is a Windows system dialog and may vary with the particular
operating system you are using.
7 From the Capacity list, select the disk storage capacity.
8 In the Format Options panel, select the full format option:
Quick Format erases all data from the disk but does not reformat it. Uncheck
the option to reformat a blank disk. See your Windows manual for details.
9 Click Start.
A progress bar appears. You are prompted when formatting is complete.
Note If you have trouble with formatting a Melco embroidery disk, check if
your floppy disk drive can read and write single density floppy disks.
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Save designs to embroidery disk to stitch out on a specific machine. When you
save to a new format, the design is converted to encode the machine functions
and commands supported by the particular machine.
Note Embroidery disks must be correctly formatted before you save designs to
them. See Formatting embroidery disks for details.
To write designs to embroidery disk
1 Insert the embroidery disk in your computers floppy disk drive.
2 Click the Embroidery disk Save As icon.
The Save to Embroidery Disk dialog opens.
Select drive
Select format
Enter machine
format and
design file type
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756
Chapter 34
Bling designs
Bling, rhinestones, crystals, and glitz are interchangeable terms referring to
decorative objects placed on a garment or template. They are supplied in various
sizes, shapes, colors and materials. There are two basic processes for creating
bling designs:
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Print designs
In the context of multi-decoration design, a portion may need to be output to a
printing process for inclusion on the article. This component may be referred to
as print or graphics. The most commonly used commercial printing processes
are:
Direct-to-garment (DTG)
Sublimation
Screen printing
Heat-transfer printing
Direct-to-garment
Direct-to-garment printing is handled like most other printing from a PC: The
print image is sent to the DTG printer through the Windows print manager via a
print driver. The image must have a transparent background for DTG printing.
DTG printing requires heat fixing to make the images washable.
Sublimation
Sublimation printing is similar to DTG printing but the process uses solid inks
which give a more even gradation of color compared to the liquid inks used in
DTG printing. With sublimation printing, inks are printed onto a release paper
and then transferred onto a fabric or other surface.
Sublimation means a change from a solid to gaseous state and back to a solid
without becoming liquid. Thus dye particles migrate from the paper as a gas, to
bond with a polymer fabric or other material and become solid again. The
transfer is effected using high heat (205C) and pressure, thus guaranteeing
that the image penetrates and becomes an integral part of the substrate.
Screen printing
Screen printing is a more complex process, requiring the creation of a screen for
each of the spot colors (Pantone) that make up the design. There may be
multiple screens for each spot color, depending on how the design is layered.
Heat-transfer printing
A fourth process, which is less likely to be used in the production of a printed
design for commercial use, employs heat transfer paper to which graphics are
printed. This is then heat-fixed to a garment using an iron or heat-press. The
process falls into the same category as printing. Printers that support heat
transfer media in most cases provide an automatic mirror function in the printer
758
Appliqu designs
Appliqu is a decoration or ornament made from cut pieces of one material being
applied to the surface of another. Pieces may be fixed to one another using an
embroidered border of satin, E or run stitch, depending on the desired effect.
Appliqu cutting is supported in EmbroideryStudio by outputting vectors that
describe the appliqu material. The information can be sent directly to a
supported Windows cutter or output to printed templates for manual cutting of
appliqu shapes.
759
Tip Bling designs can be saved to earlier versions of EMB. The resultant files,
however, will convert bling objects to vector objects comprising individual bling
vectors as well as object outlines.
760
Optionally, select
specific design
components
3 Select Export Current Design if you want to output all available design
objects.
This is the default option and, unless you have pre-selected certain objects
for inclusion, the only option. See also Exporting selected objects.
4 Optionally, select the specific design components you want to output by
ticking the relevant checkbox in the Elements pane.
5 If you have selected Bling as one of your export components, optionally
select Multiple Files or Single File.
When bling objects are present in a design and Multiple Files is selected,
different bling types i.e. different by size, color, and/or shape will be
output to separate files. Multiple file output is important in the context of the
manual flood-fill method of creating rhinestone templates. See also
Supported decoration processes.
2
1
761
7 For each selected component, select required file types from the associated
droplist. See Supported file formats for details.
If you select an embroidery format with options that can be set, the
associated Options button is enabled.
Tip For bling, you can choose AI format for semi-automatic machines. For
any other cutting machines, you can save directly to CDR format.
8 Optionally, click the Options button to set available options for each selected
file type.
If no options are set, the system uses default options for each file format.
Tip If a selected file type is PNG, design components need to be exported
with transparency on. Defaults for PNG are as follows:
Color mode: RGB color (24Bit)
Transparency: On
Anti-alias: On
Maintain aspect ratio: On
Resolution: 300 DPI
9 Select an export location for your multi-decoration files:
Select Export to set locations (the default) if you have preset different
locations for different files. In some production environments, each file is
placed in a specific location where it can be used by the operator of that
process. See Setting export locations for details.
Select Export to if you want to specfiy a location for all files e.g. external
USB stick. Folders are rarely changed once established, but occasionally
they may need to be adjusted or temporarily overridden.
10 Optionally, enter a filename to be used for exporting the selected
multi-decoration components in the Design name field.
If no filename is entered, the system will use the design filename by default.
See also File naming conventions.
11 Click the Export button to execute the multi-decoration file export.
The system writes or attempts to write the selected multi-decoration
components of the indicated file types to the selected location/s.
762
If the embroidery file output contains team names, the system will display
the team names Output Option dialog. Clicking OK on this dialog
continues the process. See also Outputting teamname designs.
763
In the example below, we will export only the word DANCE without the
underlying text.
Select Export
Selected Objects Only
764
3 To set or change the default multi-decoration file export settings, click the
Locations button.
The Multi-Decoration Files Export Settings dialog opens.
Default file
export locations
4 Select default file locations via the browse (...) button for each design
component.
5 Click OK to finish.
Once set, your settings are remembered for each successive session.
765
Tip Preset locations can be overriden for one-off exports e.g. to USB stick
by means of the Export to setting in the Multi-Decoration Files Export
dialog.
Override preset
locations
Default file
name
If exported files for any components have the same selected file extension and
location, the file name will be automatically suffixed as follows:
766
Design1.AI
Design1.EMB
Design1_APQ.PLT
Design1_BLG.PLT
The message dialog will display as follows:
The message will list all modified filenames and path and contain a checkbox to
allow you to suppress the message in the future.
Bling multi-file output
When any bling objects in the design contain bling of the same size and shape
but different colors, and the Multiple Files output option is selected in the
Settings dialog, the files will have a different suffix corresponding to each
output file. Suffixes vary with the bling types and colors represented and may
take suffixes of the following form:
<filename>_SSx_<color>
<filename>_SSx_<color>_<shape_name>
<filename>_<color>_<shape_name>_<XxY>
For example, consider a design with the following bling types:
Bling type
Output filename
Design1_Emerald_Navette_8x4.PLT
Design1_SS16_Crystal_Flower.PLT
Design1_SS04_Aquamarine.PLT
Note Any non-circular bling must have a shape name entered in the bling
palette. For example, Bling 1, 2 and 3 are set to SS12 (3mm round), with colors
red, green and blue respectively. The file names will be:
767
Tip Alternatively, you can use the Ouput Bling Template command to print to
file which can then be provided to an operator.
To output bling templates
1 Open or create a multi-decoration design.
A cutting or engraving machine must be connected to the PC and configured
to receive data. See Connecting machines for details.
768
Click to preview
printable parts of
design
3 Select your bling cutter from the dropdown list or select a suitable printer.
4 Select the Print to file option if you want to print the design to file.
5 Click Properties and check your output settings.
6 For a realistic view click the Preview button. See also Printing or plotting
worksheets.
769
Tip A bling production summary shows stone colors, sizes, and quantities as
well as a summary on the first page. See Customizing worksheet print options
for details.
770
Click to preview
worksheet
3 From the Name list, select the appliqu cutter. For more information, refer to
the User Manual for the particular cutter you are using.
4 Click Preview to preview the worksheet.
The Print Preview dialog opens with every appliqu shape in the design in
the order of the stitching sequence.
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Chapter 35
By default EmbroideryStudio saves to its native file format, EMB. This format
contains all information necessary both for stitching a design and for later
modification. When opening designs created or saved in other formats,
EmbroideryStudio converts them internally to EMB format. They can then be
modified using the full range of EmbroideryStudio features. Depending on the
file type, you may need to provide additional information to assist
EmbroideryStudio in the conversion process.
This section describes the different conversion options for opening and saving
stitch and outline design formats. It also provides details about the processing
of Melco CND outline files, including color merging, as well as reassigning colors
to both stitch and Melco CND files.
772
Outline files
Outline or condensed files are high-level formats which contain object outlines,
object properties and stitch data. When you open an outline file in
EmbroideryStudio, corresponding stitch types, object types and effects are
applied.
Complex
Fill object
Outline files can be scaled, transformed and reshaped without affecting stitch
density or quality. After modification, you can choose to save your design to EMB
format, or to a different format altogether.
Note Some outline files, such as Wilcom INP and Gunold PCH, contain
incomplete information. Old format ESD designs are somewhere between an
outline and a stitch file. They contain stitch data, information about selected
stitch types, densities, and machine functions. They do not, however, contain
information about shapes and lines. ESD files require object/outline recognition
if you want to perform object editing in EmbroideryStudio. See Opening stitch
files in EmbroideryStudio for details.
Stitch files
Different embroidery machines understand different languages. Each has its
own control commands for the various machine functions. Before you can stitch
a design, it must be in a format which can be interpreted by the machine. Stitch
or expanded designs are low-level formats for direct use by embroidery
machines. They contain only stitch coordinates and machine functions. They are
generally created on-the-fly when sending designs to machine. They can also be
output to embroidery disk. See Reading and writing to embroidery disk for
details. See also Supported Machine, File and Disk Types.
When they are read into EmbroideryStudio, stitch files do not contain object
information such as outlines or stitch types, but present the design as a
collection of stitch blocks called manual objects. Manual objects are created
wherever machine functions e.g. color changes or trims are detected in the
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design. They have only General and Connector properties. Manual objects, in
turn, consist of individual stitches, called manual stitches.
Manual
object
Stitch designs are generally not suited to modification because stitches are not
regenerated. However, EmbroideryStudio patented Stitch Processor
technology can interpret object outlines, stitch types and spacing from stitch
data with some success. In this way, you can re-constitute old tape format files
and other stitch file format designs for modification in EmbroideryStudio.
These recognized designs can be scaled with stitches recalculated for the new
outlines. Processing is effective for most stitch designs but cannot produce the
same level of quality as original outlines and may not handle some fancy
stitches.
By default, stitch files are converted to outlines and objects upon opening but
you can also choose to open them without recognition. Designs opened in this
way can be output for stitching in another format. Or you can edit stitches and
add new elements. For such purposes, you do not need to retrieve information
about how the design was created.
You can scale stitch format designs which have been opened without
object/outline recognition. However, because the stitch count does not change,
the density increases or decreases with the design size. Thus you should not
scale stitch designs by more than 5% or some areas may be too thickly or too
thinly covered.
Original stitch
design
Note With or without object/outline recognition, stitch files can be saved in EMB
format once they are opened in EmbroideryStudio.
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File sources
While embroidery files are broadly classified as outline (condensed) or stitch
(expanded), EmbroideryStudio internally tags files as belonging to one of four
types Native Design, Imported Outlines, Processed Stitches, or
Imported Stitches.
Source
Description
Native Design
Imported Outlines
Processed
Stitches
Designs read from stitch files where stitches have been regenerated
by processing.
Imported Stitches
Designs read from stitch files, where outlines may or may not have
been recognized, but stitches have not been regenerated through
stitch processing.
Note, however, that if you change a stitch design e.g. add a lettering
object the status changes to Processed Stitches even though the
imported stitches may not have been regenerated.
For information about the source of a design file, refer to the Design Properties
dialog. See Viewing design information in EmbroideryStudio for details.
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Select file
Select format
Click
Options
2 Select a stitch format from the Files of Type list and select the file to open.
3 Click Options.
The Open Options dialog opens.
Select machine
format
Enter number of
jumps as trims
Select output type
for stop codes
Select
Objects/Outlines
Note Depending on the file type selected, different options are available.
4 Select the Objects/Outlines checkbox.
5 Select a different machine format from the Machine Type list as required.
6 Enter the number of jumps to recognize as trims.
When EmbroideryStudio encounters this number of consecutive jumps, it
will convert them to a trim function.
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Caution If this value is different from the original design, trim functions will
be not be inserted correctly.
7 Use the Stop Code as panel to select the output type for stop codes as
required:
Option
Purpose
Color Change Stop codes are interpreted as Next Color commands. The next color
is selected from the default color palette.
Stops
Custom
Lets you map thread colors to every stop code in the file. This means
you can color code stitch file designs which do not contain needle
addressing information before opening the file. See Reassigning colors
to stitch and Melco CND files for details.
Purpose
On
Off
9 Check the status of your embroidery machine as required, then select the
correct setting Speed1 or Speed2 from the list (if available).
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Manual
object
Embroidery
object
Note Stitch Processor adds the missing information to the file, but does
not change the stitches. See also Adjusting stitch densities.
Select file
Select format
Click
Options
2 Select a stitch format from the Files of Type list and select the file to open.
3 Click Options.
778
Deselect
Objects/Outlines
Manual
object
Tip At this point, you can output the design without change or perform minor
scaling and transforming actions without losing the original stitch
information.
779
Tip You can also use the Process feature to change stitch count and density
for the whole design, or for objects of a particular stitch type only. See Adjusting
stitch densities for details.
To recognize object/outlines after editing
1 Open a stitch file without object/outline recognition. See Opening stitch files
without object/outline recognition for details.
2 Edit parts of the design as required. See Stitches & Machine Functions for
details.
3 Select the part of the design you want to process.
You can select the whole design or individual manual objects.
Manual object
Enter target
stitch count
Click to access
advanced
recognition
options
Adjust stitch
densities
Adjust Pull
Compensation
5 In the Stitch Values panel, enter the number of Target Stitches as either
a percentage or absolute value (in millimeters).
6 Adjust the density for each stitch type as required.
You can change the density for selected objects and/or for specific stitch
types only. See also Adjusting individual stitch densities.
Note If a design contains objects created with other stitch types, the target
stitch count will not be achieved as these objects will not change.
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Manual object
converted to
Input A and Run
objects, or left as
Manual
Note Stitch Processor adds the missing information to the file, but does not
change the stitches. See also Adjusting stitch densities.
Tip When using the advanced object/outline recognition options, select only
those options you want to be recognized. This will minimize the time taken to
process the design and ensure stitches are preserved.
To adjust advanced recognition settings
1 Access the Open Options dialog. See Opening stitch files with object/outline
recognition for details.
2 Click Advanced.
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Select to
recognize Tatami
stitches
Select to recognize
random needle
penetrations
Select to
recognize Jagged
Edges
Select to
recognize Satin
stitches
Select to
recognize Splits
Select to
recognize Run
stitches
Select Segments
Resolution and
Merging Factors
Purpose
Stitch
Spacing
Enter spacing range to recognize. If the row spacing falls outside this
range it will not be converted to Tatami.
Min Stitch
Length
Random
Factor
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In the Run panel, select Recognize Run in order to process Run stitching,
and adjust conversion options as required:
Option
Purpose
In the Parameter Consistency panel, set options for Complex Fill segment
recognition:
Option
Purpose
Spacing Rounding
Stitch Length
Rounding
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For example, if the Tatami minimum stitch length is 4 mm, and the Stitch
Length Rounding is 0.4 mm, stitches from 3.80 to 4.20 mm are snapped
to 4.0 mm, and recognized as Tatami.
Tatami Spacing range: 0.4 mm to 1.5 mm,
Spacing Rounding: 0.01 mm,
Stitch Length Rounding: 0.2 mm
In the Effects panel, select Jagged in order to recognize the Jagged Edge
effect. Specify a minimum range in millimeters anything variation greater
than this value will be recognized as Jagged Edge.
Jagged not selected, border
object recognized as manual
Purpose
Program Splits as
User Defined Splits
Recognize Auto
Splits
Recognition Level
Auto Split
Tip Program splits are reliably recognized when patterns are not overlapping.
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Caution Split patterns can be complex, so the recognition process can take
up to five times longer with this option.
To adjust segment recognition settings
Purpose
Spacing
This value expresses the ratio between stitch spacings in adjacent stitch
blocks e.g. adjacent spacings of 0.6 mm and 1.0 mm gives a ratio of 1.67.
A value of 2.0 in the Spacing field means that these stitch blocks will be
recognized as one segment or object. A value of 1.5 means that they will
not. The default value is 3.0. Normal Satin and Tatami stitching ranges in
spacing from 0.3 to 0.6 mm, so most continuous sections of stitching of the
same type will not be split. To preserve spacing variations for color-blended
designs and more artistic designs, you may need to reduce the spacing
factor. In manually punched designs which include stitching with irregular
spacing, segment breaks can be reduced by increasing the factor.
Height
Tip Generally, the lower these values, the larger the number of
segments/objects likely to be identified. Normally you want to obtain design
information with a minimum number of identified segments/objects. In
practice there is always a compromise between design recognition quality and
the minimum number of correctly identified segments/objects.
Spacing: 0.5 mm,
Height: 2 mm
Spacing: 3 mm,
Height: 4 mm
Recognized objects
shown in different colors
Click OK.
Tip To revert to the original conversion settings, click Reset.
785
placement of stitches may differ somewhat from the original design. You may
notice some difference (5%) in the stitch counts between original and
converted files. This is because of differences in the software methods used to
calculate stitches. EmbroideryStudio cannot interpret certain specialty features
of CND design objects because there is no direct equivalent. However, stock
designs do not normally use these features and will generally convert without
problem.
Tip Before CND designs are stitched out, an EXP format file is created. The EXP
stores the actual stitches and can be stitched directly. This file too can be opened
in EmbroideryStudio. See Opening stitch files in EmbroideryStudio for details.
When you open Melco CND files, the Melco stitch types used in the design are
converted to EmbroideryStudio stitch types Satin, Run, Tatami, etc. You can
change conversion settings to adjust the spacing, stitch length, effects and
defaults applied to EmbroideryStudio stitch types. You can also set scaling
values to open the design at a different size to the original. See also Saving
designs in Melco CND format.
Note For details of how each CND stitch type is converted, see Conversion of
Melco CND format to Wilcom EMB.
To open a Melco CND outline file
1 Open the file from your hard disk, or read it from tape or embroidery disk.
The Open dialog opens.
Select file
Select CND
format
2 Select Melco (CND) from the Files of Type list and select the file to open.
3 Click Options.
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Select effects
to apply
Enter scale
values
Adjust stitch
values
Adjust default
values
Select Auto
Color Merge
option
4 In the Scale Factor panel, enter the scale at which you want to open the
design.
New dimensions are expressed as a ratio of the original design size. For
example, to scale to 120% of the original, enter a scale factor of 1.2 in each
field.
Scale Factor
X: 1.00
Y: 1.00
Scale Factor
X: 0.50
Y: 1.00
5 In the Adjust panel, enter the spacing and length values to apply to the
design as a percentage of the original values.
You can adjust Satin spacing, Run stitch length as well as Tatami spacing and
length.
6 In the Auto Color Merge panel, choose whether you want to read thread
color information from CND files.
This ensures that stitches are displayed in the correct colors when converted
to EMB. See Color merging Melco CND files and Reassigning colors to stitch
and Melco CND files for details.
7 In the Effects panel, select the effects you want to apply to the design.
For information about these effects, see the relevant sections of the manual:
Option
Purpose
Auto Spacing
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Option
Purpose
Short Stitches
Fractional
Spacing
8 In the Default Values panel, adjust the default values for Satin Spacing,
Stitch Length and Maximum Stitch Length as required.
If the CND design was created with values different to the factory settings,
you can override them in these fields.
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Mandator
y
Description
Example
Design name
Fish
Comments
Lines inserted here appear under File > Uses curve effects
Information > Design Properties >
Comments.
File name
Design size
55.9mmW X
74.5mmH
Stitch count
ST: 6,780
Number of colors
Colors: 8
Thread name 1
Thread name 2
2. Saffron
Thread name 3
Thread name 4
4. Tropical Sunset
Thread name 5
Thread
comments
Curve effect
Thread name 6
6. Tropical White
Thread name 7
7. Tropical Sunset
Thread name 8
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Select thread
chart
Assign colors
manually
4 Select a color merge option from the Auto Color Merge panel.
If you want to read thread color information for the selected CND file from
an associated TXT file, select From File and follow the steps below.
If you want to assign colors manually to every Color Stop code in the file,
select Custom and click Define Stop Sequence. See Reassigning colors
to stitch and Melco CND files for details.
5 If you have chosen to associate a text file with your CND file, select a
corresponding thread chart from the Auto Color Merge dropdown list.
Note Any thread color named in the text file must correspond to a color in
the selected thread chart. If not, it will default to black.
6 Click OK.
The design opens, the stitches appear in the correct thread colors, and the
color palette displays the selected thread chart.
790
file you can color-code designs which do not contain needle addressing
information.
Without color code
assignment
791
The Define Stop Sequence dialog opens. Initially the Building Stop
Sequence grid is empty.
Select thread
chart
Select color
Click to
assign color
Click to
assign stop
792
Choose how
extra stops are
to be interpreted
7 Use the Extra Stop codes as panel to select the output type for extra stop
codes:
Option
Purpose
Color Changes
Stops
Repeat
Sequence
If you select fewer colors than the design requires, the selected
colors are repeated. For example, if your design requires four
colors and youve only selected two in the Building Stop Sequence
list, colors 3 & 4 will be the same as original colors 1 & 2.
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Chapter 36
Hooping Designs
Devices made from wood, plastic, or steel, hoops are used to tightly grip fabric
and stabilizer between an inner and outer ring. Designed to hold fabric taut
against the machine bed for embroidering, they attach to the machines frame.
Fabrics must be hooped before stitching out on the machine. EmbroideryStudio
allows you to select from a wide range of standard factory-supplied hoops. If you
are using a hoop which does not appear in the hoop library, you can define your
own from scratch or based on a standard hoop.
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Click Standard > Zoom To Hoop to view entire hoop in the design window.
The Show Hoop tool allows you to toggle hoop display on or off. When
activated, a hoop template representing the embroidery hoop you connect to
your embroidery machine appears in the middle of the design window. The hoop
can either be centered automatically at the design center or at a fixed position
i.e. center of the design window (default) or a user-defined center point.
A range of hoop sizes is available for a wide variety of design types. From the
hoop sizes available, select the smallest hoop which will accommodate your
design. This will hold the fabric tight while stitching. Alternatively, if you are
using a hoop size that is not in the hoop list, you can define your own hoop and
save it for later use. See also Defining custom hoops.
Note These settings are digitizing functions only as the embroidery machine
itself will always center the design. See also Setting automatic start and end
points.
To select and center a hoop
1 Open your design and click the Show Hoop icon.
The current hoop is displayed. It may be too big or too small for your design.
2 Right-click the Show Hoop icon or select Special > Hoops > Hoop
Options.
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Choose required
hoop
Design automatically
centered
Manual: Use the manual option to make sure the hoop display does not
move from its original position. This means it wont automatically center
while youre digitizing.
Manual > Set Hoop Center: Digitize a point on the design that the hoop
will center around. See Selecting and centering hoops for details.
Design remains in
same position
796
Tip Always turn auto-centering back on to check that the design will fit within
the hoop when it gets to the machine.
5 Click OK.
If you selected Set Hoop Center, click the point on the design or design
window where you want to center the hoop.
Note Whenever you choose a new hoop, it becomes the current hoop until
changed in the present or a future session.
6 Optionally, click the Zoom to Hoop icon, select View > Zoom > Zoom to
Hoop or press Alt+0 to view the entire hoop in the design window.
Note The production worksheet will state the selected/recommended hoop.
See Customizing worksheet print options for details.
This section deals with selecting and centering hoops, both manually and
automatically. It also covers defining and editing custom hoops.
Choose to configure
your custom hoop list
797
Open your design and click the Auto HoopIt icon or access the command
from Special > Hoops > ... menu.
798
If the My Hoops list is empty, the system offers you a choice to create a
custom list. See Setting up a custom hoop list for details.
Note The Auto HoopIt feature only selects hoops from the My Hoops list
thus only ever suggesting a hoop you have pre-selected as available for use.
If the system cannot find a suitable hoop with a stitching area adapted to the
current embroidery design, it displays a message with the option to create a
new hoop, either automatically or manually.
Click Auto Create if you want the system to generate a suitable hoop.
EmbroideryStudio will create either a circular or rectangular hoop to best
799
Click Manual Create/Select if you want to define your own custom hoop to
suit a specific hoop type you may have. See Defining custom hoops for
details.
Optionally, select View > Zoom > Zoom to Hoop or press Alt+0 to view
the entire hoop in the design window.
Tip The current hoop name is displayed in the Current Hoop field on the
Prompt Line.
This section deals with selecting and centering hoops, both manually and
automatically. It also covers defining and editing custom hoops.
800
Various formats are available to define anything from rectangular, oval, circle, to
square hoops. Each requires slightly different dimensions to be set.
Create new
hoop
Select required
format
3 Select the required format for your hoop from the droplist e.g. rectangle,
circle, etc.
4 In the Stitching Area Dimensions panel, enter the dimensional
characteristics of the stitching area within the hoop:
801
Enter required
dimensions
Enter required
dimensions
Enter required
dimensions
802
Enter required
dimensions
Enter required
dimensions
Rectangle 180x120
803
This section deals with selecting and centering hoops, both manually and
automatically. It also covers defining and editing custom hoops.
Edit selected
hoop
2 Select the hoop you want to edit from the My Hoop list.
3 Click Edit Hoop.
The Create/Edit Hoop dialog opens. The same dialog is used for editing as
for defining hoops. See Defining custom hoops for details.
Edit dimensions
as required
804
Click to delete
hoop
805
Chapter 37
Machine Formats
Different embroidery machines speak different languages. They have their own
control commands for the various machine functions. Before you can stitch a
design, it must be in a format which can be understood by the embroidery
machine. When you select a machine format, EmbroideryStudio uses it to
translate digitized designs into a specific machine-readable form. If required,
you can customize machine formats to meet specific machine requirements.
This section describes how to select a machine format for a design and output it
using other formats. It also explains how to customize machine formats to meet
your machines specific requirements.
806
Click to create
new format
Select machine
format
Click to adjust
format
2 From the Available Machine Formats list, select the required machine
format.
3 Adjust machine formats as required:
To check or modify settings for the selected format, click Values. See also
Adjusting standard machine format settings.
To create a new format based on the selected one, click Create. See also
Creating custom formats.
4 Click OK.
Note If a selected machine format does not support a particular function in
the design either automatically or manually inserted it is simply ignored.
807
Click Stitch to Stitch Manager, then select a different format from the
Output as Machine Format list. See Stitching designs with Stitch Manager
for details.
Select machine
format
Select connection
manager
808
Click Embroidery Disk Save As, then select a different machine format from
the dropdown list. See Writing designs to embroidery disk for details.
Select
machine
format
Note Only fields relevant to the selected machine format will appear.
2 In the Maximum Stitch field, enter the maximum stitch length to allow.
The value you enter depends on the tape code used by your machine:
809
This sets the default Small Stitches value. See Eliminating small stitches for
details.
Tip Generally the minimum stitch length is increased for dense materials and
thick threads to prevent thread breakage.
4 In the Maximum Jump field, enter the maximum jump length to allow.
This sets the default Auto Jump value.
Tip Shorter jump values generally improve stitch quality and reduce wear on
the machine but may increase stitch-out time.
5 Click Save then Close.
2 In the Trim panel, select the Output Trims checkbox to include trim
functions when outputting to the selected machine format.
Note If you deselect the Output Trims checkbox, the trim functions are not
removed from the design but simply ignored for the selected machine format.
3 Specify the trim function format to use:
Option
Purpose
Jumps
For machines that interpret multiple jumps as trims. You also need to
enter the required number of jumps.
Trim Code
810
Select optional
functions as required
2 In the Color Change panel, select a method to use to interpret color change
functions:
Option
Needle No
Stops
Stop commands.
811
812
example, Tajima machines recognize the explicit End of Design function code
while Happy machines require a simple Stop. See also Setting the Start of
Design/End of Design sequence.
To set end-of-design functions
1 Access the Machine Format Values > Standard dialog. See Selecting
machine formats for details.
Note Only fields relevant to the selected machine format will appear.
Select end-of-design
option
2 In the End of Design panel, select the appropriate option for your machine:
Option
Purpose
End of Design Some machines require an explicit End of Design function code e.g.
some Tajima machines.
Stop
813
Change command. The other fields show the Empty Jumps and Empty
Stitches to insert after the command.
2 In the Color Change Sequence panel, enter the color change sequence:
Field
First 0:0
Second 0:0
814
0,0 Jump
0,0
3 In the End of Design panel, do the reverse i.e. enter the end of design
sequence:
Field
0,0
0,0 Jump
815
for when the borer is engaged. You need to first assign the speeds as Speed 1
and Speed 2 in the Machine Format Values dialog.
To set speed options
1 Access the Machine Format Values > Advanced dialog. See Selecting
machine formats for details.
Note Only fields relevant to the selected machine format will appear.
Select and adjust
speed options
2 In the Speed panel, select the Boring Auto Speed Changes checkbox as
required.
This option slows the machine automatically whenever the borer is engaged.
3 From the Start list, select the preferred starting speed Fast or Slow.
4 From the Fast list, select the faster setting on your machine Speed 1 or
Speed 2. Check your machine manual for details.
5 Click Save then Close.
816
Create a new format, based on the original, and make it available to all
designs. See Creating custom machine formats for details.
Modify the format for a specific design, creating a custom format to use only
with that design. See Customizing machine formats for specific designs for
details.
Note If necessary, you can update the standard machine format itself. However,
you should only do this if the original values are no longer used. See Adjusting
standard machine format settings for details.
Adjust settings
3 In the Format Name field, enter a name for the new format.
The name of the format you based it on and a number appear as the default
e.g. Melco-1.
4 In the Comment field, enter any information that will help you identify the
machine format e.g. No Trim.
5 Adjust the machine format settings as required. See Adjusting standard
machine format settings for details.
6 Click the Advanced tab and adjust the settings as required. See Adjusting
advanced machine format settings for details.
7 Click Save then Close.
The new format appears in the Available Machine Formats list.
817
Adjust settings
818
PART VIII
HARDWARE & SOFTWARE
SETUP
In order to work with your particular equipment, EmbroideryStudio needs to
be properly configured. You may also want to configure the software to your
particular design requirements.
Setting up hardware
This section describes how to set up digitizing tablets and embroidery machines.
It also describes how to calibrate the monitor. See Setting up Hardware for
details.
Changing system settings
This section describes how to change the TrueView display, grid spacing and
positioning, and design window scrolling options. It also describes how to save
designs automatically as you work. There is also information about how to adjust
the pointer position display, paste position options, and other general options.
See Changing System Settings for details.
819
Chapter 38
Setting up Hardware
You will need to connect peripheral devices for use with EmbroideryStudio.
These may include digitizing tablets, plotters, printers, appliqu cutters,
scanners and embroidery machines. Different devices are set up in different
ways some in Windows, via the Control Panel, others within
EmbroideryStudio itself.
Multi-Port
Serial Card
UTP or STP
cables
UTP or STP
cables
Tip The number of available ports limits the number of devices you can connect.
If additional ports are required, you can add them. Multi-port serial cards can
also be used. See a PC technician about your requirements.
This section describes how to set up digitizing tablets and embroidery machines.
It also describes how to calibrate the monitor.
820
Select Display
Monitor
Click to access
screen calibration
settings
Measure
height
Measure width
821
The following table provides standard settings for various devices. They are a
guide only. Settings for the same device may vary according to manufacturer.
Check the documentation supplied with the device before setting up.
Device
Port
Baud
Hand shaking
Data
bits
Digitizer *
COM1
9600
None
None
Plotter
COM2
9600
XOn/XOff
None
Tape Punch
COM2
4800
XOn/XOff
None
Tape Reader
COM2
4800
XOn/XOff
None
9600
Hardware
None
Note You must be able to identify the ports on your computer. If in doubt,
consult a PC technician.
To enter serial port settings
1 Select Special > Hardware Setup.
The Hardware Setup dialog opens.
Select device
Click to access
device settings
2 Select a device from the Type list and select an item in the Name column,
then click Values.
The <Device> Setup dialog opens.
Click Setup
Select serial port
3 In the Connected To panel, select a serial port from the Port list.
4 Click Setup.
822
5 Enter the Baud rate, Data Bits, Stop Bits and Parity and Handshaking
settings for the device.
Note The port settings must match those of the embroidery machine or
selected device. The type of handshaking must match the type of cable you
are using. Check the communications setup section of the documentation
that came with the device.
6 Click OK.
Connecting machines
Before sending designs for stitching via EmbroideryStudio direct connection,
you must first configure the machine to the software. You can add machines,
change settings for existing machines, or delete machines no longer used.
EmbroideryStudio provides alternative means for sending designs directly to
machine. Depending on your software options, you can stitch to machine using
either Stitch Manager or ES Machine Manager. For details about Stitch Manager,
see Stitching designs with Stitch Manager. ES Machine Manager is described in
a separate ES Machine Manager Supplement.
Note Some newer machines are supplied with propriety connection
management software e.g. Janome MB-4 and Barudan LEM.
EmbroideryStudio supports connection to these machines via the Stitch to
Connection Manager option. These machines do not need to be configured in
EmbroideryStudio. See also Stitching designs with Connection Manager.
823
Select Direct
Machine
Connection
Click to add
machine
Click to access
machine settings
Select machine
connection to
delete
Enter machine
name
Select COM
port and
protocol
Click to
access serial
port settings
5 If creating a new connection, enter a name for the machine in the Name field.
6 In the Comment field, enter a comment if desired.
7 From the Port list, select the serial (COM) or parallel (LPT) port to which the
machine is connected. See also Peripheral device connection settings.
8 From the Protocol list, select the protocol for the connection between the
computer and embroidery machine.
See the documentation supplied with the embroidery machine to determine
the appropriate connection.
9 Click Setup to access the serial port settings.
These settings must be the same as those set on the embroidery machine,
or EmbroideryStudio will not be able to communicate with it. See Serial port
settings for details.
824
Select
machine type
Machine types
supported by your
machine
Select Direct
Machine
Connection
Click Delete to
remove the
machine
Select machine
to delete
825
points. You can also select commands with the puck and menu chart provided
with the software.
Description
Point
In this mode, the on-screen cursor does not move when you move the digitizer
puck on the tablet. The pointer position on the design window is only updated
when you click a button on the puck.
Stream
In this mode, the pointer position is continuously updated. When you move the
digitizer puck on the tablet, the pointer moves on screen.
826
Select Digitizer
Click to access
digitizer settings
Enter name
Select digitizer
format
Click to access
serial port settings
827
Select
digitizer
format
Modify existing
format
Create new format
Enter format
name
Enter format
string for tablet
Enter digitizing
scale
3 In the Format Name field, enter a name for the new or modified format.
4 In the Format String field, enter the format string your digitizing tablet
outputs.
Obtain this information from the digitizing tablet documentation.
5 In the Scale field, enter the scale at which you are digitizing.
828
For example, a scale of 3.0 means your on-screen design will be one third of
the size you digitized.
6 Click OK to return to the Digitizer Setup dialog.
7 Click OK.
Note To set up the digitizing tablet with the new or modified format,
complete the standard setup procedure. See Setting up digitizing tablets for
details.
Select Register
Menu
829
5 Click the three menu chart reference points with Button 1 of the digitizing
puck.
Menu Chart Ref
Point 1
Menu Chart Ref
Point 2
Menu Chart Ref
Point 3
Menu Chart
Digitizing Puck
Button 1
Note Unless you move the menu chart, you do not need to register it again.
830
4 Write the name and scale of the enlargement drawing for future reference.
Rotation reference
point
Name
Scale
flower
3:1
Origin
Enter drawing
scale
Select Register
Drawing
Deselect Register
menu
Select Save as
defaults
2 In the Drawing Scale panel, enter the scale of the enlargement drawing.
Tip To calculate the scale, divide the height of the enlargement drawing by
the required height of the final embroidery. Enlargement drawings are
generally prepared at a scale of 3.00.
3 In the Drawing Position panel, select the Register Drawing checkbox.
4 In the Menu Chart panel, deselect the Register Menu checkbox.
831
flower
Origin
3:1
832
6 Move the drawing so that the part you want to digitize next is over the active
area of the digitizing tablet, and click the additional reference points again.
833
Position the cross-hairs of the puck over a point on the enlargement drawing
or menu square, then press one of the four buttons.
Butto
n
Mouse or
keybd
equivalent
Digitize corner
point
Digitize curve
point
Terminate
omitting last stitch
Terminate
including last
stitch
Function
Description
834
Each button on the puck accesses the next preset style with different spacing
values. For example, if the stitch type is Satin, clicking Button 1 accesses
<PRESET_SATIN_1>. Button 2 accesses <PRESET_SATIN_2>, and so on.
Tip The spacing value displays in the Status Bar next to the stitch type.
835
Chapter 39
This section describes how to change the TrueView display, grid spacing and
positioning, and design window scrolling options. It also describes how to save
designs automatically as you work. There is also information about how to adjust
the pointer position display, paste position options, and other general options.
836
Select design
elements to display
Purpose
TrueView
Shows what the embroidery will look like. See Setting TrueView
options for details.
Stitches
Outlines
All outlines in the design are visible. See also Viewing outlines and
stitches.
Needle Points
Connectors
Function
Symbols
All function symbols in the design are visible. See also Viewing
needle points, connectors and functions.
Click to access
TrueView 0ptions
837
5 Enter the maximum number of colors to display in TrueView from the Max
Number of Colors list.
6 Click OK.
838
Original bitmap
image
Dimmed bitmap
image
Original vector
graphic
Vector outlines
only
4 Click OK.
839
design for example, when you want a grid line to intersect the center of the
design, or to sit under a particular object. See also Changing display colors. See
also Displaying the grid.
To set the grid display
1 Right-click Grid.
The Options > Grid and Guides dialog opens.
Select to
display grid
Enter grid
spacing
Click to save for
current template
Select to snap
design points
to grid
2 Select the Show Grid checkbox to turn the grid on if not already activated.
3 Enter Grid Spacing values for horizontal and vertical grid lines.
Grid spacing: 5 mm
Grid spacing: 20 mm
Tip To use these settings as defaults for the current template, click Save.
4 Select the Snap to Grid checkbox as required.
Reference points, control points or leading edges of objects snap to grid
during digitizing, sizing, reshaping, or positioning operations. When any of
840
Snap to Grid
in X and Y
Purpose
In X and Y
In X
In Y
Tip To temporarily disable Snap to Grid as you digitize, hold down Alt.
6 Select the Set Reference Point checkbox to align a significant point of the
design with a grid line or grid point.
For example, you can set the grid reference point to the design center. This
is easier and faster than moving the whole design.
7 Click OK.
If you selected Set Reference Point, mark the reference point on your
design. The grid aligns so that horizontal and vertical grid lines intersect at
this point.
841
Select to snap
design points to
guides
2 Select the Show Rulers and Guides checkbox if not already activated.
3 Select the Snap to Guides checkbox as required.
Reference points, control points or leading edges of objects snap to guides
during digitizing, sizing, reshaping, or positioning operations.
4 Select the Show Input C Width Guide checkbox as required.
This option activates a special cursor with the
Input C tool. When digitizing an Input C shape, a
circle appears at the cursor position corresponding
to the current width setting in the Object
Properties dialog. This is useful when digitizing a
border based on a background image. The width
guide shows you where the two sides of the border
will be located when the final stitching is generated.
When the offset is biased, two circles are shown,
one for each side. See Digitizing simple borders for
details.
Note To gain the benefit of the width guide, you
must accept the current width setting by pressing Enter, rather than
digitizing reference points after finishing the centerline.
5 Click OK.
Tip To temporarily disable Snap to Guides as you digitize, hold down Alt.
842
Purpose
Auto Scroll
Move Pointer After Tick checkbox to force pointer to move with the current cursor
Scroll
position after each scroll.
Response Time
The effect of the Auto Scroll setting only becomes apparent when you start
to digitize. The design window automatically scrolls to follow the current
cursor position.
4 Select the pointer position after scrolling from the Move Pointer To list:
Option
Purpose
Center
Midway
Halfway between the original pointer position and the center of the
window. Use this setting for smaller movements e.g. when zooming
into a small area of the design.
Corner
The edge of the screen. Use this setting for slow scrolling.
843
Tip Hold down the Shift key to temporarily deactivate Auto Scroll.
2 Select your preferred left mouse drag node behavior Traditional or Bzier.
844
Generally, bzier node dragging preserves the shape of the curve more
nearly on both sides of the node. See Reshaping objects with Bzier controls
for details.
Original curve
Bzier curve
Traditional curve
Select preferred
object cutting
reordering behavior
845
e.g. using the Save option instead of Save As to save a modified design while
preserving the original.
To set automatic save and backup options
1 Select View > Design Options.
The Options > View Design dialog opens.
2 Select the General tab.
Select to
auto-save designs
Select to
auto-backup designs
3 Select the Auto Save Design Every checkbox if not already activated.
4 Enter the auto-save frequency in the Minutes field.
Tip Current designs are saved to the RECOVER folder with the extension
EMA. You can access these files manually by browsing to the folder
C:\Program Files\Wilcom\EmbroideryStudio_e2.0\RECOVER and
renaming files from EMA to EMB.
5 To create a backup every time you save a design, select the Always Create
Backup Copy checkbox.
The design will be saved in the BACKUP folder of your Wilcom
EmbroideryStudio e2.0 installation. It has the same name as the original file
with the extension BAK. Access backup files manually by browsing to the
C:\Program Files\Wilcom\EmbroideryStudio_e2.0\BACKUP folder
and renaming the file from a BAK to EMB.
Caution Backup files remain in the BACKUP folder until you delete them. To
prevent the folder from using too much hard disk space, delete unwanted files
regularly.
6 Click OK.
Tip Backup files should be kept in a separate physical location, preferably
off-site.
846
Length = 33.47 mm
Length = 33.47 mm
Y = -17.38 mm
Y = 17.38 mm
X = 28.61 mm
X: horizontal
X = - 28.61 mm
2
Y: vertical
L: length
A: angle
Status bar
A negative X value indicates that the second point was placed to the left of the
first point, while a negative Y value displays when the second point is below the
first. Negative angles indicate angles of more than 180 e.g. an angle of -60
is equal to 300.
90
2
135
45
180
A = 30
1
-135
-45
-90
Tip You can measure onscreen distances using the values in the Status Bar.
See Measuring distances on screen for details.
847
Purpose
Relative
Shows pointer position relative to the last digitized point or stitch point.
Useful while digitizing or editing stitches.
Absolute
Shows pointer position as an absolute value from the first needle point
of the design. Useful for checking that the design fits a given area.
4 Click OK.
Tip You can change the appearance of the pointer, so it displays as a
cross-hair. See Setting other general options for details.
Purpose
Add to Palette
Unique colors in the design are added to the current color palette.
Match to Palette When you insert a design, colors are matched to the current color
palette. The system finds the nearest match based first on RGB
values, and then on Brand and Code.
Colors added
to palette
Colors matched
to palette
4 Click OK.
848
Purpose
Object Property
Position
Center at Current
Stitch
Start at Current Stitch Objects are positioned after the current needle position
marker.
4 Click OK.
849
Select object
properties default
3 Select the required Object Properties option. See also Accessing object
properties.
Option
Purpose
Apply Changes
Immediately
Use Apply Button Any changes made to selected objects via the Object Properties
dialog take effect after pressing the Apply button.
4 Click OK.
Select other
general options
850
Purpose
Closest Join
Play Button Sounds Enables beeping sounds made by the software in response to
mouse clicks and pressing Enter or Spacebar keys while
digitizing.
Cumulative Stitch
Count
Always Check
Design Integrity
Show Auto-Fabric
Assistant
Show Measure
Tooltip
Show Design
Source
Tip Use the tooltip with the crosshair cursor on for a more accurate
measurement.
4 Click OK.
851
PART IX
DESIGN MANAGEMENT
ES Design Explorer provides an efficient way for viewing and browsing
embroidery designs. With this tool, you can browse design files stored on your
computer hard disk, CD-ROM, or floppy disk. It recognizes all design file formats
used by EmbroideryStudio.
Embroidery Clipart
This section describes how to view, search and sort embroidery clipart. It also
explains how to record it and manage keywords. See Embroidery Clipart for
details.
ES Design Explorer basics
This section describes how to use ES Design Explorer to access and view designs
in folders. It also covers cutting, copying, pasting, and deleting designs in
folders. See ES Design Explorer Basics for details.
ES Design Explorer advanced functions
This section describes the more advanced workings of ES Design Explorer from
sorting files to stitching, punching, and converting designs. It also describes how
to print and publish catalogs of designs, as well as how to archive dormant or
unused designs. See ES Design Explorer Advanced Functions for details.
Note ES Design Explorer helps you manage designs in folders. It is not a
multi-user database for company-wide design management. Wilcom
DesignWorkflow is a central design storage and management application. Any
design format that can be read by EmbroideryStudio can be stored in
DesignWorkflow. DesignWorkflow uses Microsoft SQL technology and is a true
multi-user tool, allowing far greater control of designs throughout your
company. For this type of requirement, refer to the DesignWorkflow User
Manual.
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Chapter 40
Embroidery Clipart
The Embroidery Clipart feature is a powerful productivity tool which allows you
to recycle commonly used elements and improve the process of creating new
designs. Use the clipart library to permanently store useful elements and assign
keywords to them. Summary information such as width and height, number of
stitches and colors is automatically recorded.
The library displays all design elements currently recorded to your personal
database. Behind this functionality is the powerful Microsoft Database Engine or
MSDE. Sort and search functionality is provided to filter your list according to
name, keywords, number of colors, or number of stitches. Once a suitable
design element is located, simply drag-and-drop it as embroidery clipart into
the current project. Automatically find the nearest match between selected
clipart element colors and the current palette.
Note Used in conjunction with DesignWorkflow, the Embroidery Clipart library
allows you to share embroidery elements between multiple users. Available as
a cost option, DesignWorkflow is an embroidery design centralization and
management solution for businesses that share embroidery files across a
network. It can serve as the repository for your designs and design elements
making the task of securing, searching for, and managing your assets much
easier.
This section describes how to view, search and sort embroidery clipart. It also
explains how to record it and manage keywords.
853
Scroll to browse
Purpose
Search For panel Allows you to specify either names or keywords to search the
library for a specific design. There is also a dropdown list to specify
the sorting order.
Clipart panel
Toolbar
854
Note Before using the clipart in your design, decide whether to toggle Match
to Palette on or off:
Option
Purpose
On
When you insert your clipart, its colors are matched to the current color
palette.
Off
Unique colors in the clipart are added to the current color palette.
Colors added
to palette
Colors matched
to palette
855
3 Select:
Option
Name
Colors
Stitches
deer
Enter name
Click to search
856
3 Click Search.
deer
Click to search
Key in letters
to filter list
Select keyword
to search
Animals
Aquatic
Architecture
Food
Household
Plants
Science
Shapes
Sport
Transport
857
Assign name
Preview
858
Click Embroidery Clipart dialog > Clipart Properties to set properties for selected
objects.
Keywords play an important part in organizing the clipart library. This is
especially so as it grows in size and diversity. Finding a suitable design element
can take time but searching on keywords speeds up the process by narrowing
the selection. Any number of keywords can be assigned to the same clipart
element.
To assign keywords to clipart
1 Click the Show Clipart icon.
The Embroidery Clipart dialog opens.
2 Select a clipart thumbnail.
3 Open the clipart properties dialog by any of the following means:
Select keyword
Animals
Aquatic
Architecture
Food
Household
Plants
Science
Shapes
Assign keywords to
design element
Click to add
keyword
Nature
Type in new
keyword
5 Click OK.
6 Select a keyword and click the Move button or double-click to move it to the
Selected Keywords column.
Note To remove a keyword from the Selected Keywords list, select it and
double-click or click the Remove button. To remove all the selected keywords
click the Remove All button.
859
7 Click OK.
Selected keywords are associated with the clipart. These can now be used
during clipart searches. See Searching and sorting embroidery clipart for
details.
Managing keywords
Managing keywords is an essential part maintaining the clipart library efficiently.
You can add keywords to your list for future use without having to assign them
to a particular design. You can also remove keywords and modify them with the
Manage Keywords feature.
Animals
Aquatic
Architecture
Food
Household
Plants
Science
Shapes
Sport
Transport
Click to add
Click to modify
Click to delete
Balloon
Type in keyword
860
Baboon
861
Animals
Aquatic
Architecture
Food
Household
Plants
Science
Shapes
Sport
Transport
Click to import
Click to export
Select to import
862
The keywords are saved to a text file where each keyword is written to a
separate line.
Animals
Aquatic
Architecture
Food
Funiture
Household
Nature
Plants
Science
Shapes
Sport
Transport
Browse to network
location
Select UDL to
connect to
863
Your clipart library will be linked to the enterprise clipart database. This
means that any design elements you record to the clipart library can be
accessed by all other users of the clipart database.
Note If you do not have the DesignWorkflow option activated on your
dongle, the menu will display a Learn Design Workflow Engine option.
This explains the benefits of using the engine across the enterprise.
864
Chapter 41
865
Folder listing
Design thumbnails
contained in
selected folder
Split bar
Status bar
Note The thumbnail image generation process can be very slow on older
machines or if there are a lot of designs in the selected folder. Holding down
the Alt key will abort the redraw. The thumbnail will be drawn using a default
yellow exclamation mark. This does not mean that the design is missing. See
also Locating missing files.
2 Drag the split bar between the folders and thumbnails to the left or to the
right to resize the window sections.
3 To find a design which is not in the current folder e.g. C:\Designs use
the folder listing to locate the required folder.
Tip If not all drives or folders are displayed, click the + to the left of My
Computer to show all local and network drives available to your PC.
4 Click a folder in the folder listing to display its contents in the display window.
You can list the folder contents in different ways. See Viewing design
properties for details.
Tip Close ES Design Explorer in View > Design List mode so that it opens
more quickly next time. See Displaying design thumbnails and summary
information for details.
866
To display the designs as thumbnails only, click the Change Design View
icon and select Thumbnails from the dropdown menu. Or, select View >
Design Thumbnails.
To display the designs in a detailed list, click the Change Design View
icon and select List from the dropdown menu. Or, select View > Design
List. By default, designs are listed showing design name, file size, file
type, version, etc. See also Customizing design lists.
Note The number of selected designs is displayed in the status bar at the
bottom of the ES Design Explorer window.
867
It is often more convenient to view designs in folders and databases in the whole
window. When doing so, you can always browse for designs using the Look In
list or Browse Location option.
To view designs in the whole window
1 Click the Show/Hide folders icon.
Designs are now viewable across the window.
Click to run in
full-screen mode
2 To view designs in another folder, select from the Look in dropdown list.
Tip Alternatively, select View > Browse Location to open the Browse for
Folder dialog.
868
Zipped design
file appears in
folder listing
Zipped design
names appear in
italics
If the folder contains individually zipped designs, these will appear directly
in the display window. The file name will appear in italics.
If the folder contains zipped files containing multiple designs, these will
appear in the folder listing.
2 Select the zipped file to view its contents.
Description
This means that ES Design Explorer cannot find the design file. Replace
missing files from backup or another source. If this is not possible, delete the
record or refresh the directory. See also Refreshing the display.
This means that ES Design Explorer has found an up-to-date thumbnail but
doesnt recognize the format. Use Validate and Refresh to update the
display. ES Design Explorer will try to make a replacement next time the
folder is opened or refreshed. See also Refreshing the display.
ES Design Explorer recognizes a pre-determined set of file types as per the
file type dropdown list. If it sees a design that has the required file suffix
EMB, BMP, etc but it is unable to read the file, it will display the green
question mark. Locate the file and delete it.
869
You can also change the way selected designs are highlighted, whether
thumbnail files are created, and so on. ES Design Explorer even lets you
customize design lists to display only the fields you require in any order you
prefer.
Changing locale
During installation of the ES Design Explorer software, optional languages
(locales) can be selected for dialogs and messages e.g. English, French,
German, etc. You can switch between these locales at any time after installation.
Caution If the default locale is not the same as the language of the Operating
System, then this option will not work properly. See also locale in Windows Help
for information about changing Windows to suit different locales.
To change locale
1 Open ES Design Explorer. See Opening ES Design Explorer for details.
2 Select View > Change Locale to open the locale required.
The Choose Locale dialog opens.
Note Only those locales selected when ES Design Explorer was installed will
be listed.
3 Select the locale required, and click OK to make the change.
Tip See also locale in Windows Help for information about changing
keyboards, fonts and so on to suit different locales.
To refresh the display window, select View > Refresh, or press F5.
To refresh folders in the folder listing, select View > Refresh Folder.
Alternatively, select the node or folder you want to refresh, right-click and
select Refresh Folder from the popup menu.
To validate and refresh a folder, select View > Validate and Refresh.
870
Set user
preferences
Open Design: if you want the normal Windows action when you
double-click a design name or thumbnail, or
Show Properties: if you want to open the Properties dialog for designs
that you double-click.
5 Click OK to save the settings.
Tip If you need more space in the display window for viewing thumbnails,
click the Hide/Show folder listing button.
871
Select Customize
Column
2 Right-click the column header and select the Customize Column from the
popup menu. Alternatively, select View > Customize Columns > Design
List.
The Columns dialog opens.
Click to reorder
selected fields
Select/deselect fields
to include/exclude in
listing
Click to hide
selected fields
872
Stitch information from the design file appears grayed out and cannot be
edited. The Design, Description, and Selected fields are ranged across the
top of the dialog. Use the Selected field at the top of the dialog to select or
deselect designs in the main window as you move between designs. See
Sorting files in folders for details.
873
Tip If not all text is visible in a field, select the field and use the Arrow, Home
and End keys to scroll. Alternatively, resize the dialog.
3 Click OK to close.
start
end
Selection navigation
start
end
If you want to browse the entire folder, use the red navigation buttons.
These allow you to move to the first design, last design, previous design
and next design in the folder.
If you want to browse through selected designs, use the blue navigation
buttons.
These allow you to move to the first selected design, last selected design,
previous selected design and next selected design in the folder.
5 Click OK.
874
Stop
Backwards
Fast/Slow
Forwards
875
To select all designs in the current folder, select Edit > Select All or click
Ctrl+A.
5 To deselect all selected designs, select Edit > Deselect All, or click any
unselected design.
Tip To deselect a single design amongst a group of selected designs, click it
again while holding down the Ctrl key.
Hold down the Alt key, then tap the Tab key until the EmbroideryStudio
icon is highlighted. Release the Alt key.
876
2 Choose whether you want to work with or without pre-defined fabric settings.
See Creating and opening designs for details.
3 Click OK.
Shortcut
Read the last text item in the Target field e.g. ...version=e2.0.
877
878
Chapter 42
As simple sorts using View > Sort by (Design Name, File Type, File Size,
or Last Changed). The designs are arranged according to the sort selection.
The designs can be sorted whether they are displayed as thumbnails or as a
details list.
As simple sorts using details list headings: by Design Name, File Size, File
Type, Version, Last Changed, Stitches, or Description. Designs are
arranged according to the heading selected, and repeating the sort reverses
the order. Designs must be displayed as a details list.
As a complex sort in up to two levels in ascending or descending order: by
File Type, First Designed, Height, Last Changed, Stitches, Version,
Width or None. Designs can be displayed as thumbnails, thumbnails with
stitching details, or details lists.
879
3 Select:
880
Select Level 1
criterion
Select Level 2
criterion
Select the main category you want from the Sort By list e.g. Colors.
Select Ascending to sort letters from A to Z and numbers from lowest to
highest, or Descending to sort in the reverse order.
5 Select the second level sort criterion:
Select a different category from the And Then By list e.g. Stitches.
Select Ascending or Descending.
6 Click OK.
In the above example, the details list will display all designs by color, together
with number of stitches used.
881
Email
selected
designs
Select files to
include
882
Tip When a file is selected, right-click to open a popup menu which includes the
commands Open, Print, Convert, Punch to Tape, Stitch to Machine, and
Delete.
883
884
Select worksheet
or appliqu
Set zoom factor
for design
preview
Select
information type
to include
Select other
general options
Select graphical
features to
include
6 Set production worksheet options to show the information you want in the
format you require. See Customizing worksheet print options for details.
7 Click OK when finished, then ensure that your printer settings are correct in
the Windows Print Setup dialog.
Note The dialog and the settings available will vary from printer to printer.
See your printer manual for details.
8 Click OK.
5 Change the Scale (%) amount if you want your thumbnails bigger or smaller.
885
Click to set
printer settings
8 Click Printer to select a printer, paper size and other options in the Windows
Print dialog for the printer attached to your PC.
9 Click OK to print the catalog.
Tip If the catalog requires more than one page, you can select which page
to print in the Windows Print dialog.
5 Change the Scale (%) amount if you want your thumbnails bigger or smaller.
886
6 Adjust the number of rows and number of columns for the final output, which
will appear as a table.
7 Deselect Summary if you dont want design details to appear.
8 Enter a filename and location in the File Name field e.g.
C:\Designs\Catalogs\Crests.htm or accept the default settings.
Tip Make a separate folder for each catalog the catalog conversion will
generate a PNG file for a thumbnail of each design, another PNG file for a
TrueView of each design, and an HTML file for each page.
9 Click OK to start converting the designs.
Your browser e.g. Windows Internet Explorer will open automatically at
the first page of designs when the conversion is finished.
Open your browser e.g. Windows Internet Explorer via the Windows
Start button.
Click the Address field, browse to the selected folder, and double-click the
first HTM file containing thumbnails e.g. Crests1.htm.
There will be at least two HTM files with similar names e.g. Crests.htm,
Crests1.htm, etc. The filename without a number is the index to all of the
HTM files.
Your browser will display one or more design thumbnails in the window.
10 Examine the contents of the page.
Click Next Page to view the next screen of thumbnails.
Tip Double-click a thumbnail to view its TrueView image in real size.
11 Repeat the procedure to adjust thumbnail size and table layout as required.
887
5 Click either Comma Separated Value File or TAB Delimited Text File,
depending on your spreadsheet programs recommended format.
The Save As dialog opens.
888
889
5 If you have selected more than one design file, choose whether to archive the
selected files individually or as a single file.
890
Create individual archives for each design: opens the Browse for
Folder dialog. Choose a location and click OK. The ZIP files automatically
take the name of the design.
Tip You can view zipped files in the specified folder. See Viewing zipped
designs in folders for details.
Zipped design
name appears in
italics
Select to extract
zipped file
891
To add a sub-folder to another, select the folder and right-click. Select Add
Folder and type in the name when the new sub-folder appears.
To rename a folder, select it and right-click. Select Rename from the
popup menu, and type in the new name.
To delete a folder, select it and right-click. Select Delete Folder from the
popup menu. You will be prompted to confirm the deletion.
892
893
Rename
selected design
Bear
Deleting designs
Delete designs to remove them permanently from your PC.
To delete designs from ES Design Explorer
1 Open ES Design Explorer. See Opening ES Design Explorer and viewing
designs for details.
2 Select any number of designs. See Selecting designs in folders for details.
3 Select Edit > Delete.
A confirmation dialog opens.
4 Click Yes to remove the design permanently from the folder.
894
PART X
PRODUCT DIFFERENTIATION
TABLE
895
Feature
Basics
Graphics Mode/
Embroidery Mode
Undo/redo
New
Save
Show Grid
Show Rulers and
Guides
Display measurements
Set measurement units
View designs
Viewing Designs
Show
Bitmaps/Vectors
View tools
Zoom
Overview Window
Current Colorway
Display Options
Travel Tools
Slow Redraw
Color-Object List
Color Palette Editor
Print Preview
Select objects
Cost option
Select Object
New/improved feature/option R Restricted functionality
896
Capability
Feature
Select Object
Polygon Select/
Polyline Select
Select Object
Select Object
Selects On
Color-Object List
Generate Stitches
Complex Fill
Fusion Fill
Input C
Input A
Input B
Run
Motif Run
Backstitch
Satin stitch
Tatami stitch
Create motif fills
Create spiral and contoured stitching
Zigzag stitch
E Stitch
Satin
Tatami
Motif Fill
Contour
Zigzag
E Stitch
Select colors
Preset backgrounds
Visualize products
Assign threads to color palettes
Match image colors to threads
Edit thread colors
Set up colorways
Name elements of color blocks
Included as standard
Cost option
897
Capability
Feature
Make Properties
Current
Auto-Fabric Assistant
Apply Style
Auto Underlay
Pull Compensation
Tie Off
Keep/omit last stitch
Use Auto Start and
End
Reduce Colors
Sharpen Edges
Cost option
Drawing Tools
898
Capability
Feature
Convert/Retain
Graphics
Auto Trace
Point & Stitch
Match to Palette
Smart Design
Photo Flash
Embroidery lettering
Embroidery Lettering
Custom alphabets
Custom Alphabets
Cost option
Convert TTF
899
Capability
Feature
Group
Branching
Show Start/End
Closest Join
Positioning objects
Scaling objects
Rotating objects
Skewing objects
Mirroring objects
Creating reflected objects
Creating wreaths
Creating design arrays
Rotate
Skew
Mirror
Mirror-Merge
Mirror-Merge
Mirror-Merge
Reshape Object
Reshape Object
Break Apart
Knife
Automatic Knife
Show Stitch Angles
Convert
Stitch quality
Process
Small Stitches
Smart Corners
Shortening
Auto Split
Auto Jump
Cost option
Stitch Edit
900
Capability
Feature
Stitch List
Manual
Circle Tools
Backtrack / Repeat
Remove Overlaps
Offset Object
Fill Holes
Borders
Textured fills
Tatami Offset
Program Split
Flexi Split
Carving Stamp
User-Defined Split
Freehand
Embroidery
Jagged Edge
Stipple
Trapunto
Accordion Spacing
Color Blending
Cross Stitch
Florentine Effect
Liquid Effect
Motif Run
Motif Fill
3D Warp
Motif Run
Appliqu Digitizing
Cost option
Convert
New/improved feature/option R Restricted functionality
901
Capability
Feature
Auto Appliqu
Partial Appliqu
Combine Appliqu
Components
Sequin digitizing
Sequin Digitizing
Sequin Manual
Bling!
Bling!
Bling!
Bling!
Bling!
Sequin Run
Sequin Fill
Bling digitizing
Bling Digitizing
Printing Designs
Print designs
Print / plot production worksheets
Customize worksheet information
Print multiple colorways
Print color blocks
Send designs as email attachments
Save designs as bitmap images
Print appliqu patterns
Outputting Designs
Included as standard
Cost option
902
Capability
Feature
Design hooping
Hooping Designs
HoopIt!
Machine Formats
Set up hardware
Setting up Hardware
Calibrate monitor
Connect embroidery machines
Connect digitizing tablets
System settings
Embroidery clipart
Embroidery Clipart
Included as standard
Cost option
903
Capability
Feature
Design management
Design Management
Included as standard
Cost option
904
PART XI
QUICK REFERENCE
905
Quick Reference
Graphics: This mode allows you to create and CorelDRAW interface, refer to the electronic
edit vector objects using the CorelDRAW
toolset.
Embroidery: This mode allows you to create
and edit embroidery objects using the
embroidery digitizing toolset.
Menu bar
Universal toolbar
Standard toolbar
View toolbar
Floating toolbar
Modeless dialog
Toolbox
Design window
Docker tabs
Toolbox flyout
Color palette
Embroidery mode
File menu
New
New from
Template
Open
Close
Save
Save As
Record in
Database
Scan
Q uic k R eference
906
Apply Closest
Join
Set Color
Select All
Deselect All
Select By >
View menu
Edit menu
Zoom to All
Design
Zoom to
Selected
Objects
Measure
Undo
Redo
Cut
Copy
Paste
Duplicate
Delete
Resequence >
Branching
Zoom
Zoom 1:1
Zoom Factor
Zoom In 2X
Zoom Out 2X
907
Previous View
Pan
Center Current
Stitch
Redraw
Stitch menu
Generate
Stitches
Stitch Type >
Stitch Effects
Define Style
Apply Style
Object
Properties
Apply Current
Properties
Special menu
Motif >
Arrange menu
This menu provides access to the same tools
available on the Arrange toolbar. See Arrange
toolbar for details. See Shaping toolbar for
details.
Image menu
Insert File
Draw Vector >
Q uic k R eference
908
Machine menu
Penetrations
Borers
Stop
Insert Function
Clear Function
Edit Function
Select Machine
Format
Machine
Format Values
Window menu
New Window
Cascade
Tile Horizontally
Tile Vertically
Split Window
More Windows
Help menu
EmbroideryStudio provides various ways to
access information about the software and how
to use it via the Help menu. See Resources and
support for details.
Standard toolbar
The Standard toolbar contains commonly used
tools and commands which are specific to and
only visible in Embroidery mode.
New
Open
Save
EmbroideryStudio toolbars
The design window contains the toolbars
described below. Some are shortcuts to the
pulldown menu commands.
Universal toolbar
This toolbar contains the universal tools and
icons which are visible in both Embroidery and
Graphics modes. It also contains tools which are
only available in a particular mode but in some
way influence how objects behave in the
alternate mode.
Print
Preview
Stitch to
Stitch
Manager
Stitch to
Connection
Manager
Cut
Copy
Paste
Undo
Undo an action.
909
Redo
Redo an action.
Zoom
Zoom 1:1
Color Palette
Editor
View toolbar
The View toolbar commands for viewing
embroidery designs e.g. as design outlines, by
stitches, by machine functions, as they will stitch
out on the fabric either separately or in
combination. See Viewing Designs for details.
TrueView
Show
Stitches
Show/hide stitches.
Show
Outlines
Show Grid
Toolbox toolbar
The Toolbox contains the creation/editing tools
specific to and visible in Embroidery mode. See
Toolbox flyout bars for details.
Show
Bitmaps
Show
Vectors
Color Palette
The Color Palette contains a palette specific to
and only visible in Embroidery mode. See
Threads & Colorways for details.
Add Color To
Palette
Remove Color
From Palette
Q uic k R eference
910
Carving
Stamp
Slow
Redraw
Object
Properties
Satin
Tatami
Zigzag
E Stitch
Program
Split
Motif Fill
Pull
Use to automatically
Compensation compensate for fabric stretch.
Contour
Auto Jump
Shortening
Fractional
Spacing
sharp lines at
Mitre Corners Create
intersections of two columns.
Cap Corners
Lap Corners
Jagged Edge
Trapunto
Tatami Fill
Tatami Fill
without
Holes
User Defined
Split
Accordion
Spacing
Flexi Split
Match to
Palette
3D Warp
Florentine
Effect
Liquid Effect
Generate toolbar
The Generate toolbar contains a number of tools
traditionally associated with stitch generation
and machine functions.
Generate
Stitches
Branching
911
Align Left
Select
On/Off
Align
Horizontal
Centers
Align Right
Align Top
Use Auto
Start and
End
Process
Styles toolbar
Use the Styles toolbar to apply pre-defined
styles to a design. The tools let you:
Favorite
Style
Use Style
Transform toolbar
The Transform toolbar contains tools for
mirroring, rotating and skewing objects. See
Arranging, Scaling & Transforming Objects for
details.
Arrange toolbar
The Arrange toolbar contains tools for moving,
aligning and distributing objects, including
grouping and locking tools. See Arranging,
Scaling & Transforming Objects for details.
Group
Ungroup
Break Apart
Lock
Unlock All
Mirror
Flip selected objects in horizontal
Horizontally plane.
Mirror
Vertically
Rotate 45
Degrees
CCW
Rotate 45
Degrees
CW
Shaping toolbar
When working with overlapping vector or
embroidery objects, you can merge, trim or split
Q uic k R eference
912
Weld
Intersect
Exclude
Divide
Combine
Keep
Source
Objects
Sequin toolbar
The Sequin toolbar provides a dedicated set of
sequin tools which allow you to digitize sequined
designs for compatible machines. There are also
tools for creating boring holes. See Sequin
Digitizing for details. See also Generate toolbar.
Sequin
Palette
Editor
Manual
Sequin
placement of individual
Sequin Edit Fine-tune
sequins.
Vectors to
Sequins
Bling toolbar
The Bling toolbar contains tools for creating
bling runs as well as fills. There are two available
types of bling run: Simple Run (same size
stones) and Pattern Run (different sizes
following a regular pattern).
Bling Fill
Automatic
Overlap
Removal
913
No Automatic
Overlap
Removal
Highlight
Bling
Overlaps
Bling Edit
Chenille toolbar
If you have a Chenille option installed with your
EmbroideryStudio system, the design window
will include a Chenille toolbar containing specific
Chenille stitch types and machine functions. See
Chenille User Manual Supplement for details.
Stitch narrow shapes or columns
where each stitch traverses the
column width.
Create stitching similar to Tatami
suitable for narrow column
Straight
shape objects filled with Chain or
Complex Fill objects filled with
Moss.
Use with large with Complex Fill
filled with Moss
Perpendicular objects
comprises two layers of Straight
Fill
stitch typically perpendicular to
each other.
Fill large Complex Fill objects with
concentric rows of coil stitching,
Island Coil
simulating the circular motion of
hand-chenille embroidery.
Create decorative stitching
resembling links of a chain used
Chain
for outlines and borders as well as
monograms.
Create dense cover using looped
stitch typical of Chenille raised
Moss
stitching best with simple
shapes.
Control height of loop formed
Needle
when sewing Moss stitch as well
Height
as width of Chain stitch.
Use with Complex Fill to
automatically generate Moss or
Compound
Chain stitch run-arounds for
Chenille
complex shapes. Right-click to
adjust offsets.
View Chenille objects in special
to allow easy identification
View by Chain mode
of
Chain
and Moss elements
Moss
lockstitch in green, Chain in blue,
Moss in red.
Coil
Slow
Fast
Borer In
Borer Out
RPM-
RPM+
machine to decrease
Fadenleiter- Instruct
Fadenleiter stroke one increment.
Fadenleiter Instruct machine to increase
+
Fadenleiter stroke one increment.
Thread
Brake -
Thread
Brake+
Drop
Sequin
Clear
Function
Schiffli toolbar
If you have a Schiffli option installed with your
EmbroideryStudio system, the design window
will include a Schiffli toolbar which contains
specific Schiffli functions. See Schiffli User
Q uic k R eference
914
Combine
Appliqu
Components
Partial
Appliqu
Circle
Star
Ring
Color
Blending
Borders
Backtrack
Repeat
Line
Polyline
Polygon
Ellipse
Rectangle
Input A
Input B
Input C
Automatic
Knife
Stitch
Angles
915
Fusion Fill
Complex
Fill
Manual
Triple
Manual
Run
Triple Run
Motif Run
Backstitch
Reshape
Object
Stitch Edit
Q uic k R eference
916
Tie Off
Insert a tie-off.
Trim
Insert a trim.
Empty
Stitch
Function
Empty
Jump
Function
Keep Last
Stitch
Omit Last
Stitch
Team
Names
Matrix
Create
Layout
Team List
917
Keyboard Shortcuts
Selecting objects
General functions
To ..
Press
C+A
E or X
o
E
V+O
To ..
Press
C+N
C+O or
A+F+O
A+F+C
C+S
A+f+A
C+P or
A+f+p
C+E
V+G
V+V
V+L
V+J
A
M
C+i
C+Z
C+Y
E
1
A+4
close design
save design
save as
print design
record select object to clipart
show/hide Grid
show/hide Overview window
show/hide Color-Object List
show Stitch List
open Lettering dialog
measure distance on-screen
show measure tooltip
undo command
redo command
cancel command
open online help
exit application
Digitizing functions
To ..
Press
2
3
4
5
6
7
8
9
0
!
@
V+I
V+M
R
s
R
B
G
s
R
u
C+M
I
V+H
or
V+A
V+N
C+[
V+[
T
V+T
2+[
C+T
C+V+T
C+L
Q
C+G
C+U
K
V+K
Viewing designs
To ..
Press
T
S
L
. (period)
V+C
V+F
0 (zero)
V+0 (zero)
V+s
D
V+D
Z
V+Z
1
F
B
V+B
P
V (hold
down)
C
V
r
* V+R
Press
or
to start of design
to end of design
to next color
h
e
d
7
1
3
918
Press
u
* C+r
* C+l
C+T
V+T
^
^
^b
^t
^r
^l
*T
or
9
C+6
C+4
+
2
8
6
4
Press
or
cut object
copy object
paste object
duplicate object
delete selected objects or last
object
C+X
C+C
C+V
C+D
D
V+D
C+Z
V+Z
Press or click
Press
[]
<>
/\
:"
;
W
919
PART XII
MENU CHART
920
e2.0
7),#/- E
e2.0
1
X
1
3D
STOP
A 1000
100
10
1
4
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
not in all models; no en todos los modelos; nao em
todos os modelos; non in tutti i modelli; pas dans tous
les modles; nicht verfgbar fr alle Modelle
5HY$XJ
&RS\ULJKW10
:LOFRP3W\/WG
921
Command
Save
Icon
Command
Information
Undo
Redo
Select All
Deselect All
Start / End
Design
Remove Small
Stitches
Exit
Show All
Previous View
Pan
Center Current
Stitch
Redraw Screen
Zoom Box
Zoom 1:1
Zoom In 2X
TrueView
toggle on/off
activate
Zoom Factor
Zoom Out 2X
Show Stitches
deactivate
change values
view options
backward
forward
922
Icon
Command
Icon
Command
Show Outline
Show Needle
Points
Show
Connectors
Show Function
Symbols
Show Grid
Show Repeat
Show Drawing
Show
1. Chain/Moss
2. Stepp/Blatt
3. Needle In/Out
Satin
Tatami
Zigzag
E-Stitch
Program Split
Motif Fill
Contour
Flexi Split
Florentine Effect
Liquid Effect
Auto Jump
Stitch Shortening
Pull
Compensation
Fractional
Spacing
Automatic
Underlay
Jagged Edge
Trapunto
1/4. User
Defined Split
2/3. Split
Alternate
Accordion
Spacing
3D
Straight
Perpendicular
Fill
Island Coil
activate
deactivate
change values
3D Warp
Coil
toggle on/off
view options
backward
forward
923
Icon
Command
Icon
Compound
Chenille
Command
Needle Height
Chain
Moss
Select Object
Polygon Select
Reshape Object
Stitch Edit
Tie Off
1. Keep Last
Stitch
2/4. Omit Last
Stitch
Trim
1. Empty Stitch
2/4. Empty Jump
Stitch Angles
1. Backtrack
2/4. Repeat
Next Color
Input A
Input B
Complex Fill
Fusion Fill
Auto Appliqu
Lettering
Input C
Run
Triple Run
Motif Run
Backstitch
Stemstitch
Travel to Start /
End
Travel by Object
Travel by
Segment
Travel by Color
toggle on/off
activate
deactivate
change values
view options
backward
forward
924
Icon
Command
Icon
Command
Travel by
Function
1000
10
Travel 1000
Stitches
100
Travel 10
Stitches
Travel 100
Stitches
Travel 1 Stitch
Circle
Ring
Star
Stipple
Manual
Triple Manual
Sequin Manual
Sequin Run
Manual
Make Motif
Select Motif
Use Motif
1
Smart Corners
Preset Spacing
1/2/3/4
Auto Spacing
Auto Split
Cut
Copy
Paste Options
1/2/3/4
Move
1. Penetrations
on
4. Penetrations
off
1. Borers in
4. Borers out
1. Insert Fast
2/4. Add Fast
1. Insert Slow
2/4. Add Slow
1. Insert Stepp
2/4. Add Stepp
1. Insert Blatt
2/4. Add Blatt
toggle on/off
activate
deactivate
change values
view options
backward
forward
925
Icon
Command
Icon
Command
1. Insert Auto
Frame
2/4. Add Auto
Frame
STOP
Drop Sequin
Sequin Palette
1. Insert Stop
2/4. Add Stop
1. Insert Function
2/4. Clear
Function
Shift Drawing
Shift Menu
Tab
Backspace
Cancel
Delete
No
Yes
Spacebar
Enter
toggle on/off
activate
deactivate
change values
view options
backward
forward
926
PART XIII
APPENDICES
927
Appendix A
This section provides details of the file and disk types supported by
EmbroideryStudio. Details are also provided about the conversion of Melco
CND, Wilcom INP, and Gunold PCH design formats to and from EMB. The section
also provides details of vector and bitmap (raster) formats.
Note There are many additional Schiffli file formats to suit specific Schiffli
machines. EmbroideryStudio supports the most important of these. See the ES
Schiffli User Manual Supplement for details.
Description
Tajima
Tajima TBF
Tajima TMCE-100
Tajima TMCE-600
Barudan
Barudan FDR-II
Lockstitch
This format is currently used for BED* series lockstitch machines and
is the standard for all new Barudan lockstitch machine models. It
supports up to 15 needles and optional sequin attachments.
Barudan FDR-II
Chenille
Combination
Barudan Chenille
This format is used only for the older BELM - A3C series of Barudan
Chenille Machines with 5 Chenille colors. Newer models use
Barudan FDR-II Chenille Combination.
Barudan FDR-II
Twin Sequin
928
Machine Format
Description
Barudan FDR-II
Twin Sequin
Chenille
Combination
Barudan Z Series
SWF
Melco
Melco Chenille
Pfaff
Toyota
Zangs
This is the format for Zangs and Marco brand machines and pre-1988
ZSK machines without trimmers.
ZSK 1
ZSK 2
This format is for ZSK machines that have more than 7 needles and
those characterized by a single top thread trimmer.
ZSK TC
This format is for ZSK machines that accepts Transport Code Disks
(DOS format disks).
Inbro
Schiffli
Note If not already a member of the WSC, you will need to register as a licensed
user of Wilcom software. See www.wilcom.com.au/support for details.
Read
AI
Adobe Illustrator
CDR
CorelDRAW
CDT
CorelDRAW Template
CGM
CLK
Corel R.A.V.E.
Write
929
Extension Format
Read
CMX
CSL
DES
Corel Designer
DWG
AutoCAD
DXF
AutoCAD
EMF
Enhanced Metafile
EPS
Encapsulated Postscript
FMV
PLT
PS
Postscript
SVG
WMF
Windows Metafile
Write
Read
BMP
Windows Bitmap
EPS
Encapsulated Postscript
GEM
GEM file
JPEG
JPEG Group
JPG
PAT
Pattern File
PCT
Macintosh PICT
PCX
PC Paintbrush
PNG
PNG
SVGZ
Compressed SVG
TIFF
WMF
Windows Metafile
WPG
Write
930
Description
Outline
Stitch
Format
Read
AMT
AMT42
Explorations template
ART
ART42
ART50
EMB
EMB
EMC
Clipart Files
EMT
Wilcom ES templates
ESD
INP
Write
Note ESD is the native file format of DOS ES, the precursor to the current
EmbroideryStudio. It is actually a stitch file format with stitch blocks, stitch
types and parameters, and an icon. It has few of the advantages of the current
EMB file format.
Note Wilcom INP is the native file format of Wilcom Computer Embroidery
Design software. It is an outline file format but it contains no stitch data. Wilcom
INP designs can be directly converted to EMB files although EmbroideryStudio
interprets some of the stitch types differently. See Conversion of Wilcom INP
format to Wilcom EMB for details.
931
Read
CND
PCH
Gunold APS
Write
Note See below for conversion details when reading these files into EMB format
or writing to CND format. See Melco CND format and Conversion of Gunold PCH
format to Wilcom EMB.
Supported stitch file formats
EmbroideryStudio supports the following stitch file (expanded) formats:
Extension
Format
10O
Toyota
ARX
BRO
CSD
POEM/Singer/Huskygram
DAT
Hiraoka DAT
DSB
DST
Read
Write
Barudan
Tajima
DSZ
EMX
ESL
Wilcom ESL
ESS
Wilcom ESS
EXP
Melco
HUS
Husqvarna/Viking
INB
Inbro Files
JEF
Janome/Elna/Kenmore format
(V1.0)
KSM
Pfaff
MJD
PCD
Pfaff
PCQ
Pfaff
PCS
Pfaff
PEC
PES
PMU
Proel
PUM
Proel DOS
includes needle addressing data Two options ZSK1 and ZSK2 (see note) Can only be
written by ES Cross Stitch application TAP and MON files are written together TAP is the
stitch file, MON the header file. Used with Transport Code Disks (see note)
932
Extension
Format
Read
SAS
Saurer SLC
SEW
Janome/Elna/Kenmore
STC
Gunold
STX
Datastitch
T01
T03
T04
Zangs
T05
T09
T10
Wilcom Plauen
T15
Wilcom Saurer
Write
Tajima
U01
Barudan (TBD)
VEP
Hiraoka VEP
XXX
Compucon
Z??
includes needle addressing data Two options ZSK1 and ZSK2 (see note) Can only be
written by ES Cross Stitch application TAP and MON files are written together TAP is the
stitch file, MON the header file. Used with Transport Code Disks (see note)
Note ZSK1 format is used with older ZSK machines, generally those older than
1991 which have no more than 7 needles. ZSK2 is for newer ZSK machines,
those characterized by a single top thread trimmer. The trim is the most
significant differentiating factor between the two types. If the ZSK machine
accepts Transport Code Disks, then ZSK TC Machine Format must be used.
EMB
Notes
Stitch Types
Column Stitches
933
Melco CND
EMB
Notes
Simple Fill
Complex Fill,
Tatami
Complex Fill
Complex Fill
Column Fill
Walk
Run
Bean Stitch
Triple Run
Input C
Input C
Side 1 / Side 2
Partition Lines
Tatami partition
lines
Underlays
Complex Underlay
Tatami underlay in
Complex Fill object
Edge Walk
Edge Run
Center Walk
Center Run
Narrow Column
Zigzag
Machine functions
Needle Up
Reset Stitch
End Jump
Chain
Chain
Moss
Moss
Needle Height
Needle Height
Slow
Slow
Fast
Fast
Borer In/Out
Borer In/Out
Sequin On/Off
Sequin On/Off
934
Tip When you convert to CND, many EmbroideryStudio effects will be lost. If
it is important to preserve the effects, save in Melco EXP stitch format instead.
Alternatively, turn off all effects before saving to CND format. See also Best
EmbroideryStudio input methods for Melco CND output.
EMB
Melco CND
Notes
Stitch types
Manual
Walk
Run
Walk
Triple Run
Bean Stitch
Triple Run
(run count > 3)
Bean Stitch
Satin stitch
Column Fill
Tatami - standard
Fill Stitch
Zigzag
Walk
Column Stitches
Walk
Stitch settings
Run length
Set length
Walk
Underlays
Center Run
Edge Run
Zigzag
Double Zigzag
Zigzag (for objects with
Satin cover only)
Narrow Column
Effects
Accordion Spacing
Not preserved
Motif Fill
Not preserved
935
EMB
Melco CND
Notes
Contour Stitch
Not preserved
Flexi Split
Not preserved
Auto Split
Not preserved
Jagged Edge
Not preserved
Trapunto style
Not preserved
Program Split
Not preserved
Not preserved
Photo Flash
Walk
Pull Compensation
Not preserved
Fractional Spacing
Not preserved
In EmbroideryStudio, turn on
Fractional Spacing and set it to 0.5mm.
Although there is no direct equivalent
in CND, effectively it uses a fixed
fractional spacing with a value equal to
0.5.
Stitch Shortening
Not preserved
Auto Spacing
Not preserved
Smart Corners
Not preserved
Color Change /
Stop
Empty
Walk
Jump
Needle Up
Needle Up
Needle Up
Tie In (Lettering)
Walk
Tie Off
Walk
End Jump
Reset Stitch
Begin Jump
Needle Up
Needle Height
Needle Height
Moss
Moss
Chain
Chain
Trim
Trim
Quality features
Machine functions
936
Compatibility
Notes
Input A, B, C
OK
Complex Fill
OK
Fusion Fill
Not
recommended
Circle
OK
Ring
Not
recommended
Star
Not
recommended
OK
Do not use
EMB
Outline types
Parallel
Input A
Serial
Input C
Block Outline
Complex Fill
Run
Run
Incline
Run
Manual
Manual
Stitch types
Satin
Satin
Ceding
Tatami
Random
Ceding
Step
Tatami
Piping
Contour
OBI
Tatami
937
Gunold PCH
EMB
Zigzag
Zigzag
Cross
not supported
Photo
not supported
Satin underlays
none
none
Single
Center Run
Edge
Edge Run
Zigzag
Zigzag
Cross
Zigzag
Edge Zigzag
Edge Cross
Netting
Double Zigzag
Double Zigzag
Double Zigzag
Triple Zigzag
Double Zigzag
Form Fill
Vector Fill
Block Fill
Miscellaneous
Branches
Pitch
Stitch Spacing
Length
Stitch length
Stitch angle
U turn
Backtrack
Compensation
Pull Compensation
Corner mode
Smart Corners
Short / Long
Stitch Shortening
Square
backstitch
Satin
Step
Straight stitch
Trapunto
Styles
Motifs
Patterns
none
938
EMB
Notes
Auto Spacing
Auto Spacing
Backtrack/Repeat
section/marked
Backup Lock
Borderline Tatami
Borderline Tatami
Borer In/Out
Borer In/Out
Block2 alphabet
Block2 alphabet
Circle
Circle
ES Cross Stitch
Paths imported as
Run objects only
Delete Stitch
Geflecht
Standard Tatami
Can be edited
Matching Tatami
Non-matching
Tatami
Motifs
Patches
Normal objects
Needle In/Out
End/Begin Jump
Other Multihead Machine Stop (with info label) For example, Insert Appliqu is
Functions
converted to Stop.
Program Stitch
Manual stitch
Ring
Ring
Scattered Tatami
Schiffli Functions
Stepp/Blatt only,
others are ignored
Slow/Fast
Slow/Fast
Split Alternate
Tatami
Split Stitch
Standard Tatami
Tourenblat
E Stitch
Connector properties
Underlays slant
Zigzag underlay
939
Wilcom INP
EMB
Notes
Underlays, 3 or 4 layers
Can be edited
Density
Barudan 2HD
DS/HD
Barudan S-FMC
DS/HD
DOS
DS/HD
Happy
DS/HD
Tajima
DS/HD
Toyota
DS/HD
ZSK TC
DS/HD
Read
Write
940
Appendix B
Not all stitch types can be applied to all object types. Nor can all stitch effects
be applied to all stitch types or objects. The tables below describe the
relationships between the various object and stitch types supported by
EmbroideryStudio, as well as the stitch effects which can be applied to them.
Note Not all object types, stitch types, and effects are supported in every level
of product. For a complete feature listing, see Product Differentiation Table in the
EmbroideryStudio Onscreen Manual.
Object interconversion
This table describes the relationship between object types and interconversion
options. See Converting between embroidery objects for details.
Run
Ring
Circle
Auto Appliqu
Fusion Fill
Complex Fill
Input C
Input B
Input A
Vector
Object Type
Vector
Input A
Input B
Input C
Complex Fill
Fusion Fill
Auto Appliqu
Circle
Ring
Run
Lettering
Run in this case refers to all outline input types Run, Triple
Run, Motif Run, Stemstitch, Backstitch. All are considered both
object types and stitch types and all are interconvertible.
941
Stipple
Contour
Motif Fill
Program Split
E Stitch
Zigzag
Tatami
Satin
Object Type
Vector
Input B
Input C
Complex Fill
Fusion Fill
Auto Appliqu
Circle
Star
Ring
Run
Lettering
Strictly speaking, Stipple is not a stitch type. It is an
operation that converts filled objects into run stitches.
Run in this case refers to all outline input types Run,
Triple Run, Motif Run, Stemstitch, Backstitch. All are
considered both object types and stitch types and all are
interconvertible.
Florentine Effect
Flexi-Split
3D Warp
Accordion Spacing
Carving Stamp
Trapunto
Jagged Edge
Cap Corners
Mitre Corners
Lap Corners
Auto Underlay
Fractional Spacing
Pull Compensation
Shortening
Auto Jump
Object Type
Satin
Input A
Input B
Input C
Complex Fill
942
Stitch Effects
Liquid Effect
Florentine Effect
Flexi-Split
3D Warp
Accordion Spacing
Carving Stamp
Trapunto
Jagged Edge
Cap Corners
Mitre Corners
Lap Corners
Auto Underlay
Fractional Spacing
Pull Compensation
Shortening
Auto Jump
Object Type
Fusion Fill
Auto Appliqu
Circle
Ring
Tatami
Input A
Input B
Input C
Complex Fill
Fusion Fill
Circle
Ring
Zigzag
Input A
Input B
Input C
Complex Fill
Auto Appliqu
Circle
Star
Ring
E Stitch
Input A
Input B
Input C
Complex Fill
Auto Appliqu
Circle
Ring
Program Split
Input A
Input B
Input C
Complex Fill
943
Stitch Effects
Liquid Effect
Florentine Effect
Flexi-Split
3D Warp
Accordion Spacing
Carving Stamp
Trapunto
Jagged Edge
Cap Corners
Mitre Corners
Lap Corners
Auto Underlay
Fractional Spacing
Pull Compensation
Shortening
Auto Jump
Object Type
Fusion Fill
Circle
Ring
Motif Fill
Complex Fill
Fusion Fill
Contour
Input A
Input B
Input C
Circle
Ring
Run
Run
Triple Run
Triple Run
Motif Run
Motif Run
944
Appendix C
Standard Alphabets
The table below includes all alphabets that are standard with your
EmbroideryStudio software. For best results when stitching, do not exceed the
recommended maximum or minimum sizes. Note, however, that recommended
maximum and minimum heights refer to UPPER CASE letters. Most embroidery
fonts are digitized from an original TrueType Font (TTF), some of which have
lower-case letters e.g. a and c which are about 70% the height of a capital
letter. As a result, these letters may be too small to embroider neatly. You may
need to increase the size of the lower-case characters to suit the embroidery.
TrueType Font
Embroidery Letters
You can create special characters in each alphabet by holding down the Alt key
on your keyboard and typing 0 (zero), its code, using the numbers on the
keypad. For example, to type with the code 234, type Alt+0234. The
accented letter will appear when you release the Alt key. See also Adding special
characters and symbols.
Note Not all characters are available in all alphabets.
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
2 Col Arial
Shadow
0.6
15
2.0
50
AD
0.5
13
2.0
50
AD
Agatha
0.3
2.0
50
CJ
945
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Algerian
0.3
1.2
30
CJ
Anaconda
0.3
2.0
50
CJ
Angle Block
0.4
10
4.0
100
CJ
Architect
0.4
10
2.0
50
CJ
Arial Rounded
0.3
1.8
45
CJ
Arnold
0.4
10
2.0
50
CJ
Art Block
0.4
10
3.0
75
CJ
Athletica
0.4
10
3.0
75
CJ
Avant Garde
0.2
2.4
60
CJ
Ballantines Script
0.5
12
2.0
50
CJ
Bauhaus
0.4
10
2.0
50
CJ
946
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Blacklight
0.25
2.4
60
CJ
Block Caps
0.2
2.0
50
CJ
Block1
0.25
2.4
60
CJ
Block2
0.25
2.4
60
CJ
Block2-Aoto
0.2
2.2
55
CJ
Bodoni
0.3
2.0
50
CJ
Book Script
1.0
25
2.2
55
CJ
Border Block 2
0.5
13
1.6
40
AD
Carla
0.4
10
2.0
50
CJ
Castle
0.25
2.0
50
CJ
Casual Serif
0.5
13
2.2
55
CJ
947
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Cayman
0.4
10
2.0
50
CJ
Centurion
0.5
13
2.4
60
CJ
Chancery
0.3
2.4
60
CJ
Cheltenham Tall
0.3
2.0
50
CJ
Cheshire
0.4
10
2.0
50
CJ
City Medium
0.25
3.0
75
CJ
City Script
0.3
2.4
60
CJ
Civic
0.3
2.0
50
CJ
College
0.25
1.4
35
CJ
College Appliqu
1.0
25
3.2
80
AD
948
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Columbo
0.3
1.2
30
CJ
Comics
0.4
10
2.0
50
CJ
Copperplate
0.25
1.6
40
CJ
Croissant
0.25
2.0
50
CJ
Curly
0.4
10
2.0
50
CJ
Dauphin
0.3
2.4
60
CJ
Detex Normal
0.4
2.0
50
CJ
Dextor
0.4
10
2.0
50
AD
Discoteque
0.4
10
2.0
50
CJ
Easy Script
0.3
2.4
60
CJ
Edwardian Script
0.6
15
3.0
75
CJ
949
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Enchantment
0.4
10
1.6
40
CJ
Energy
0.3
2.4
60
CJ
Enviro
0.5
13
3.0
75
CJ
Fancy Monogram
1.0
25
5.0
125
CJ
Felt Tip
0.4
10
2.0
50
CJ
Flair Script
0.75
10
3.2
80
CJ
Flares
0.3
1.6
40
CJ
Flash
0.25
2.4
60
CJ
Folio Condensed
0.3
2.0
50
CJ
Formal Script
0.3
1.4
35
CJ
Free Style
0.4
10
1.6
40
CJ
950
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Futura
0.25
2.4
60
CJ
Futura Border 2 C
0.65
16
2.0
50
AD
Futura Outline
0.6
16
2.0
50
CJ
Gaelic
0.44
11
2.0
50
CJ
Garamond
0.3
2.0
50
CJ
Glory Appliqu
1.2
30
4.0
100
AD
Goudy Sans
0.25
1.6
40
CJ
Greek
0.3
2.0
50
CJ
Greek Script
0.48
12
4.0
100
CJ
Greek Spionic
0.4
10
2.4
60
CJ
Hana
0.5
13
2.0
50
CJ
Handel Gothic
0.3
2.0
50
CJ
951
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Handicraft
0.3
2.5
65
CJ
Handy Script
0.5
13
3.0
75
CJ
Hebrew Chaya
0.3
1.6
40
CJ
Helvetica
0.25
2.4
60
CJ
Helvetica Small
0.2
0.3
CJ
Hobo
0.25
1.6
40
CJ
Impress
0.3
1.6
40
CJ
Informal
0.25
1.2
30
CJ
Italian Script
0.4
10
4.0
100
CJ
Kabel
0.25
2.4
60
CJ
Karin Script
CJ
952
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Kids
0.5
12
1.2
30
CJ
Kindergarten
Block
0.4
10
3.6
90
CJ
Krone
0.3
1.6
40
CJ
Lariat
0.48
12
1.2
30
CJ
Lazer
0.24
2.0
50
CJ
Legal Block
0.24
2.0
50
CJ
Lublik
0.4
10
3.0
75
CJ
Lydian
0.3
2.0
50
CJ
Mandarin
0.3
2.0
50
CJ
Matisse
0.4
10
1.6
40
CJ
Matrix
0.4
10
1.6
40
CJ
953
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Meister Block
0.4
10
2.2
55
CJ
Memo Script
0.24
1.0
25
CJ
Micro Block
0.2
0.3
CJ
Microgramma
0.25
2.4
60
CJ
Microscan
0.3
1.6
40
CJ
Minature Block
0.2
0.25
CJ
Narrow Block
0.6
15
4.0
100
CJ
News Outline
1.2
30
3.0
75
CJ
Octagon
Monogram
0.7
18
6.0
150
CJ
Old English
0.4
10
2.0
50
CJ
Olivia
0.3
1.6
40
CJ
954
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Orient Express
0.4
10
3.0
75
CJ
Outline Block
0.75
18
4.0
100
CJ
Point Monogram
0.7
18
6.0
150
CJ
Pixie
0.5
13
1.2
30
CJ
Poetic Script
0.6
15
3.1
80
CJ
Racer
0.3
1.4
35
CJ
Round Block
0.8
20
1.4
35
CJ
Royale
0.5
13
2.4
60
CJ
Run Block
0.2
0.25
CJ
Run Script
0.2
0.25
CJ
955
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Schoolbook
0.3
2.0
50
CJ
Script1
0.5
12
3.0
75
CJ
Script2
0.3
2.0
50
CJ
Script3
0.5
12
4.0
100
CJ
Script4
0.8
20
3.2
80
CJ
Seagull
0.3
1.8
45
CJ
Seal Monogram
0.7
18
6.0
150
CJ
Serif1
0.25
1.2
30
CJ
Serif2
0.3
1.2
30
CJ
Serif3
0.25
2.4
60
CJ
Slim Block
0.8
20
8.0
200
CJ
956
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Sm Cooper
2.4
2.0
50
CJ
Sm HighTower
0.2
0.25
CJ
Sm Script
0.2
0.25
CJ
Small Block1
0.2
0.25
CJ
Small Block2
0.2
0.25
CJ
Small Serif 1
0.2
0.25
CJ
Souvenir
0.25
1.6
40
CJ
Speedy
0.3
1.2
30
CJ
Staccato
0.4
10
0.6
15
CJ
Stencil Block
0.4
10
3.0
75
CJ
Super Block
0.4
10
2.0
50
CJ
957
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Swiss
0.4
10
2.0
50
CJ
0.6
15
4.0
100
AD
1.0
25
3.0
75
AD
Tahoma
0.25
1.6
40
CJ
Text Block
0.3
1.8
45
CJ
Thriller
0.4
10
2.0
50
CJ
Times Roman
0.25
1.6
40
CJ
Times Small
0.2
0.25
CJ
Toon
0.4
10
2.0
50
CJ
Typewriter
0.5
13
2.0
50
CJ
Upright Script
0.5
13
2.0
50
CJ
958
Alphabet
Sample
Recommended Sizes
Stitch
Min
Max
Method
in.
mm
in.
mm
Urbane
0.25
1.6
40
CJ
Utility Block
0.3
4.0
100
CJ
Verdana
0.25
2.4
60
CJ
Victorian
0.3
1.0
25
CJ
Viking
0.35
2.0
50
CJ
Western
0.4
10
1.4
35
CJ
Western Serif
0.3
2.0
50
CJ
Westminster
0.25
2.4
60
CJ
Woodstock
0.3
2.0
50
CJ
959
Appendix D
Motif Samples
Single motifs
The following table shows single motifs available in Wilcom
EmbroideryStudio e2.0 together with their size values. It also shows the
spacing values for Motif Runs, and column, row and offset recommended
values for Motif Fills.
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Arrow01
3.9
3.1
3.9
3.9
3.1
0.0
Arrow02
4.4
3.3
4.4
4.4
3.3
0.0
Arrow03
4.0
3.0
4.0
4.0
3.0
0.0
Arrow04
4.0
3.0
4.0
4.0
3.0
0.0
Arrow05
4.0
2.5
4.0
4.0
3.5
0.0
Arrow06
10.1
10.0
10.6
10.1
10.0
0.0
Arrow07
5.0
4.0
5.2
5.0
4.0
0.0
960
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Arrow08
5.0
4.0
5.0
5.0
4.0
0.0
Block01
3.0
5.0
2.0
2.0
5.0
1.0
Block02
3.2
5.0
2.3
2.3
6.0
0.0
Blockk03
2.0
3.0
2.0
2.0
3.0
0.0
Block04
2.0
3.0
2.0
2.0
3.0
0.0
Block05
4.0
5.5
3.0
3.0
6.0
0.0
Block06
2.6
2.4
2.4
2.4
1.8
1.2
Block07
6.0
4.0
6.0
6.0
4.0
0.0
Block08
6.0
4.0
6.0
6.0
4.0
0.0
Block09
6.0
6.0
6.0
6.0
6.0
0.0
Block10
6.0
6.0
6.0
6.0
6.0
0.0
Block11
8.0
8.0
8.0
8.0
8.0
0.0
Block12
8.0
8.0
8.0
8.0
8.0
0.0
961
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Block13
5.6
5.6
5.6
5.6
5.6
5.6
Block14
8.0
8.0
8.0
8.0
8.0
0.0
Block15
3.8
5.0
3.8
3.8
5.0
0.0
Block16
3.0
4.0
3.0
3.0
4.0
0.0
Block17
10.1
10.0
10.2
10.1
10.0
0.0
Block18
10.0
10.0
10.0
10.0
10.0
0.0
Block19
12.0
3.0
12.1
12.0
3.0
0.0
Block20
3.0
6.0
3.0
3.0
6.0
0.0
Block21
8.9
3.6
9.0
8.9
3.6
0.0
Block22
6.0
5.0
6.0
6.0
5.0
0.0
Block23
4.0
6.5
4.0
4.0
6.5
0.0
Block24
6.0
6.0
6.1
6.0
6.0
0.0
Block25
6.8
8.9
6.8
6.8
8.9
0.0
962
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Block26
7.5
8.5
7.5
7.5
8.5
0.0
Block27
4.0
8.0
4.0
4.0
8.0
0.0
Block28
6.0
8.0
6.0
6.0
8.0
0.0
Block29
8.0
8.0
8.0
8.0
8.0
0.0
Block30
8.0
10.0
8.0
8.0
10.0
0.0
Block31
9.0
8.0
9.0
9.0
8.0
0.0
Block32
8.0
8.0
8.0
8.0
8.0
0.0
Bow01
10.0
3.1
10.0
10.0
3.1
0.0
Bow02
8.0
4.0
8.0
8.0
4.0
0.0
Circle01
4.2
4.0
5.0
5.0
4.0
2.5
Circle02
9.6
13.1
9.1
9.6
13.1
0.0
Circle03
10.7
9.1
10.7
10.7
9.1
0.0
Cloud01
7.2
6.1
7.2
7.2
6.1
0.0
Cloud02
8.3
5.7
8.2
8.3
5.7
0.0
963
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Cross01
4.0
4.0
4.0
4.0
4.0
0.0
Cross02
5.7
5.7
5.8
5.7
5.7
0.0
Cross03
4.0
4.0
4.0
5.0
5.0
0.0
Cross04
8.0
8.0
8.0
10.0
8.0.0
5.0
Cross05
6.0
8.0
6.0
6.0
8.0
0.0
Cross06
10.0
10.0
10.0
10.0
10.0
0.0
Cross07
6.0
6.0
6.0
6.0
6.0
0.0
Cross08
8.0
8.0
8.1
8.0
8.0
0.0
Cross09
6.0
6.0
6.1
6.0
6.0
0.0
Cross10
6.7
6.7
6.7
6.7
6.7
0.0
Cross11
8.0
8.0
8.0
8.0
8.0
0.0
Cross12
8.0
8.0
8.0
8.0
8.0
0.0
Cross13
8.0
8.0
8.0
8.0
8.0
0.0
964
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Cross14
8.0
8.0
8.0
8.0
8.0
0.0
Cross15
8.0
7.0
8.0
8.0
7.0
0.0
Curve01
8.0
4.0
8.0
8.0
5.0
4.0
Curve02
15.0
6.9
15.0
15.0
6.8
0.0
Curve03
7.5
5.0
3.9
3.9
5.0
0.0
Curve04
7.5
3.8
7.5
7.5
4.1
2.5
Curve05
14.0
10.0
14.7
14.0
10.0
0.0
Curve06
19.1
20.5
19.4
19.1
20.5
0.0
Curve07
10.0
5.0
10mm
10.0
5.0
0.0
Curve08
9.1
5.1
9.1
9.1
5.1
0.0
Curve09
3.4
6.6
2.9
3.4
6.6
0.0
Curve10
10.3
10.0
10.2
10.3
10.0
0.0
Curve11
10.0
5.6
9.9
10.0
5.6
0.0
Curve12
5.3
4.0
5.3
5.3
4.0
0.0
965
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Curve13
8.2
5.9
7.8
8.2
5.9
0.0
Curve14
9.0
7.0
9.0
9.0
7.0
0.0
Curve15
10.0
9.0
10.0
10.0
9.0
0.0
Curve16
8.0
28.0
8.0
8.0
28.0
0.0
Curve17
8.0
6.0
8.0
8.0
6.0
0.0
Curve18
9.0
10.0
9.0
9.0
10.0
0.0
Curve19
10.0
10.0
10.0
10.0
10.0
0.0
Heart01
6.0
6.0
6.0
6.0
6.0
0.0
Kite01
4.0
4.0
4.0
4.0
4.0
0.0
Kite02
4.0
4.0
4.0
4.0
4.0
0.0
Kite03
4.0
4.0
4.0
4.0
4.0
0.0
Kite04
4.0
4.0
4.0
4.0
4.0
0.0
Kite05
4.0
4.0
4.0
4.0
4.0
0.0
966
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Kite06
4.0
4.0
4.0
4.0
4.0
0.0
Kite07
4.0
4.0
4.0
4.0
4.0
0.0
Kite08
4.0
4.0
4.0
4.0
4.0
0.0
Kite09
4.0
4.0
4.0
4.0
4.0
0.0
Kite10
4.0
4.0
4.0
4.0
4.0
2.0
Kite11
8.0
10.0
8.0
8.0
8.0
4.0
Kite12
10.0
10.0
10.1
10.0
10.0
0.0
Kite13
4.7
5.0
4.8
4.7
5.0
0.0
Kite14
9.0
10.0
9.0
9.0
10.0
0.0
Kite15
8.0
8.0
8.0
8.0
8.0
0.0
Kite16
7.0
7.0
7.0
7.0
7.0
0.0
Leaf01
8.6
6.8
6.0
6.0
6.7
1.8
Leaf02
8.7
7.2
6.2
6.2
7.3
0.0
Leaf03
6.5
3.0
6.6
6.5
3.0
0.0
967
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Lines01
3.8
5.6
2.8
2.8
6.5
0.0
Lines02
2.2
3.6
1.3
1.2
3.6
0.0
Lines03
6.8
2.0
6.8
6.8
2.0
3.4
Lines04
6.0
5.0
6.0
6.0
5.0
0.0
Lines05
19.9
20.3
20.0
19.9
20.3
0.0
Lines06
20.3
20.5
21.0
20.3
20.5
0.0
Lines07
5.0
4.0
5.1
5.0
4.0
0.0
Lines08
10.0
8.0
9.9
10.0
8.0
0.0
Lines09
6.0
1.4
6.0
6.0
1.4
0.0
Lines10
8.6
7.7
8.6
8.6
7.7
0.0
Lines11
10.0
12.0
10.0
10.0
12.0
0.0
Lines12
9.0
10.0
9.0
10.0
10.0
0.0
Lines13
8.0
9.0
8.0
8.0
9.0
0.0
Lines14
10.0
12.5
10.0
12.5
12.5
0.0
968
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Lines15
8.0
9.0
8.0
8.0
9.0
0.0
Lines16
4.0
10.0
4.0
10.0
10.0
0.0
Music01
6.1
9.8
3.9
6.1
9.8
0.0
Scroll01
6.0
4.8
6.0
6.0
6.0
0.0
Scroll02
6.5
5.6
6.5
6.5
4.3
2.8
Scroll03
10.0
5.0
10.0
10.0
6.3
0.0
Scroll04
10.0
5.0
10.0
10.0
6.3
0.0
Scroll05
9.5
9.0
9.5
9.5
9.0
0.0
Scroll06
9.0
9.0
9.0
9.0
9.0
0.0
Shapes01
9.5
9.0
9.5
9.5
9.0
0.0
Shapes02
10.0
9.0
10.0
10.0
9.0
0.0
Shapes03
10.0
10.0
10.0
10.0
10.0
0.0
Shapes04
9.0
9.0
9.0
9.0
9.0
0.0
Shapes05
10.0
9.0
10.0
10.0
9.0
0.0
969
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Shapes06
8.0
9.0
8.0
8.0
9.0
0.0
Shapes07
8.5
8.0
8.5
8.5
8.0
0.0
Shapes08
9.0
8.5
9.0
9.0
8.5
0.0
Shapes09
7.0
8.0
7.0
7.0
8.0
0.0
Shapes10
7.0
9.0
7.0
7.0
9.0
0.0
Shapes11
8.0
8.0
8.0
8.0
8.0
0.0
Shapes12
10.0
8.5
10.0
10.0
8.5
0.0
Shapes13
9.0
9.0
9.0
9.0
9.0
0.0
Shapes14
9.0
10.0
9.0
9.0
10.0
0.0
Shapes15
7.5
9.0
7.5
7.5
9.0
0.0
Shapes16
10.0
10.0
10.0
10.0
10.0
0.0
Shapes17
10.4
9.5
10.4
10.4
9.5
0.0
Shapes18
10.0
10.0
10.0
10.0
10.0
0.0
970
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Shapes19
10.0
12.0
10.0
10.0
12.0
0.0
Shapes20
9.0
9.5
9.0
9.0
9.5
0.0
Shapes21
8.0
8.0
8.0
8.0
8.0
0.0
Shapes22
9.0
9.0
9.0
9.0
9.0
0.0
Shapes23
9.5
9.0
9.5
9.5
9.0
0.0
Shapes24
9.0
9.0
9.0
9.0
9.0
0.0
Shapes25
12.0
10.0
12.0
12.0
10.0
0.0
Shapes26
8.0
9.0
8.0
9.0
9.0
0.0
Shapes27
9.0
8.0
9.0
9.0
8.0
0.0
Shapes28
10.0
12.0
10.0
10.0
12.0
0.0
Shapes29
8.5
9.0
8.5
8.5
9.0
0.0
Shapes30
10.0
12.0
10.0
10.0
12.0
0.0
Shapes31
12.0
10.0
12.0
12.0
10.0
0.0
971
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Shapes32
8.5
9.0
8.5
8.5
9.0
0.0
Shapes33
8.0
9.0
8.0
9.0
9.0
0.0
Shapes34
9.0
10.5
9.0
9.0
10.5
0.0
Shapes35
4.0
7.5
4.0
4.0
7.5
0.0
Shapes36
8.0
8.5
8.0
8.0
8.5
0.0
Shapes37
9.0
9.0
9.0
9.0
9.0
0.0
Shapes38
7.0
4.0
7.0
7.0
4.0
0.0
Shapes39
8.0
9.5
8.0
8.0
9.5
0.0
Shapes40
9.0
8.0
9.0
9.0
8.0
0.0
Shapes41
12.0
12.0
12.0
12.0
12.0
0.0
Shapes42
7.5
7.0
7.5
7.5
7.0
0.0
Shapes43
10.0
9.0
10.0
10.0
9.0
0.0
Shapes44
9.0
10.0
9.0
9.0
10.0
0.0
972
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Square01
4.0
4.0
4.0
4.0
4.0
0.0
Square02
4.0
4.0
4.0
4.0
4.0
0.0
Square03
4.0
4.0
4.0
4.0
4.0
0.0
Square04
4.0
4.0
4.0
4.0
4.0
0.0
Square05
4.0
4.1
4.0
4.0
4.1
0.0
Square06
4.0
4.0
8.0
8.0
4.0
4.0
Star01
4.0
4.0
4.0
4.0
4.0
0.0
Star02
4.0
4.0
4.0
4.0
4.0
0.0
Star03
6.0
4.0
7.0
7.0
4.0
3.5
Star04
6.0
6.0
6.0
6.0
6.0
0.0
Star05
6mm
8.0
6.0
6.0
8.0
3.0
Star06
6.0
8.0
6.0
6.0
6.0
0.0
Star07
5.0
4.4
5.3
5.0
4.4
0.0
Star08
10.0
10.0
10.1
10.0
10.0
0.0
973
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Star09
20.1
20.6
20.6
20.1
20.6
0.0
Star10
8.7
10.0
8.7
8.7
10.0
0.0
Star11
6.0
6.0
6.0
6.0
6.0
0.0
Star12
8.0
7.8
8.0
8.0
7.8
0.0
Star13
8.0
9.0
8.0
8.0
9.0
0.0
Star14
9.6
9.0
9.6
9.6
9.0
0.0
Star15
8.0
8.0
8.0
8.0
8.0
0.0
Star16
10.0
9.0
10.0
10.0
9.0
0.0
Star17
8.0
9.0
8.0
8.0
9.0
0.0
Star18
10.0
9.0
10.0
10.0
9.0
0.0
Star19
10.0
10.0
10.0
10.0
10.0
0.0
Star20
8.0
9.0
8.0
8.0
9.0
0.0
Star21
9.5
9.0
9.5
9.5
9.0
0.0
Star22
8.0
9.5
8.0
8.0
9.5
0.0
974
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
Star23
8.0
11.0
8.0
8.0
11.0
0.0
Star24
9.0
10.0
9.0
9.0
10.0
0.0
Wave01
10.0
7.0
8.0
8.7
7.0
0.0
Wave02
15.0
10.0
15.8
15.0
10.0
0.0
Wave03
10.9
7.8
10.9
10.9
7.8
0.0
Wave04
8.0
8.0
8.0
8.0
8.0
0.0
Xmas01
7.3
8.8
7.4
7.3
8.8
0.0
ZigZag01
4.0
4.0
4.0
4.0
4.0
0.0
ZigZag02
8.0
4.0
8.0
8.0
5.0
0.0
ZigZag03
4.6
4.6
4.6
5.0
0.0
ZigZag04
7.0
4.0
7.0
7.6
3.0
0.0
ZigZag05
4.0
4.0
4.0
2.0
5.0
1.0
ZigZag06
4.0
4.1
4.2
4.0
4.1
0.0
ZigZag07
10.0
10.0
10.2
10.0
10.0
0.0
975
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
ZigZag08
10.0
10.0
10.7
10.0
10.0
0.0
ZigZag09
12.0
12.0
12.3
12.0
12.0
0.0
ZigZag10
9.9
10.0
10.3
9.9
10.0
0.0
ZigZag11
18.5
19.1
19.2
18.5
19.1
0.0
ZigZag12
20.2
20.1
20.4
20.2
20.1
0.0
ZigZag13
19.5
8.1
19.8
19.5
8.1
0.0
ZigZag14
18.0
9.1
18.4
18.0
9.1
0.0
ZigZag15
12.1
11.1
12.4
12.1
11.1
0.0
ZigZag17
8.0
8.0
8.0
8.0
8.0
0.0
ZigZag18
14.0
7.0
14.0
14.0
7.0
0.0
ZigZag19
9.0
9.0
9.0
9.0
9.0
0.0
ZigZag20
8.0
8.0
8.0
8.0
8.0
0.0
ZigZag21
8.0
8.0
8.0
8.0
8.0
0.0
ZigZag22
8.0
8.0
8.0
8.0
8.0
0.0
976
Size in mm
Name
Motif
Sample
Motif
Motif Fill
Run
Row
Spacing Column
Offset
ZigZag23
9.0
10.0
9.0
9.0
10.0
0.0
ZigZag24
8.0
9.0
8.0
8.0
9.0
0.0
ZigZag25
10.0
7.5
10.0
10.0
7.5
0.0
ZigZag26
8.0
8.0
8.0
8.0
8.0
0.0
ZigZag27
12.0
8.0
12.0
12.0
8.0
0.0
ZigZag28
8.0
9.0
8.0
8.0
9.0
0.0
ZigZag29
12.0
12.0
12.0
12.0
12.0
0.0
Two-part motifs
The following table lists the two-part motifs that are available in Wilcom
EmbroideryStudio e2.0, and the resulting pattern. It also shows the size,
column, row and offset values for Motif Fills.
Size in mm
Motif A
Motif B
Motif Fill
Sample
X
Col
Row
Offset
Duet01a
Duet01b
a=7.0
b=7.0
a=5.0
b=3.0
7.0
3.5
0.0
Duet02a
Duet02b
a=12.0
b=12.0
a=6.0
b=9.0
12.0
6.0
0.0
Duet03a
Duet03b
a=12.0
b=12.0
a=6.0
b=9.0
12.0
6.0
0.0
977
Size in mm
Motif A
Motif B
Motif Fill
Sample
X
Col
Row
Offset
Duet04a
Duet04b
a=9.0
b=9.0
a=8.0
b=3.0
9.0
4.5
0.0
Duet05a
Duet05b
a=6.4
b=6.4
a=4.8
b=3.2
6.4
3.2
0.0
Duet06a
Duet06b
a=4.4
b=4.4
a=2.2
b=2.4
4.4
1.9
1.1
Duet07a
Duet07b
a=4.8
b=4.8
a=4.4
b=4.2
4.8
2.2
1.3
Duet08a
Duet08b
a=11.6
b=11.6
a=4.4
b=4.4
11.2
2.9
0.0
Duet09a
Duet09b
a=6.5
b=6.5
a=5.0
b=5.0
6.5
3.4
3.3
Duet10a
Duet10b
a=8.0
b=8.0
a=4.0
b=4.0
8.0
4.0
0.0
Duet11a
Duet11b
a=5.2
b=12.0
a=3.8
b=9.0
5.2
3.8
0.0
Duet12a
Duet12b
a=15.0
b=13.5
a=8.4
b=7.8
13.5
3.9
0.0
978
Appendix E
This section contains samples of the program split patterns available in Wilcom
EmbroideryStudio e2.0. Use the table to see what a particular program split
looks like. The table also includes the recommended size, column, row and offset
settings. If they have changed for any reason, revert to the settings using the
values in this table. See Adjusting program split stitch settings for details.
Size in mm
Name
Pattern
Column
Row
Sample
X
Spacing
Offset
Spacing
Offset
Arrowhd
6.0
6.0
4.5
0.0
6.0
0.0
Bars
8.0
8.0
8.0
0.0
8.0
0.0
Basket
9.0
7.5
9.0
0.0
4.5
4.5
Basket2
9.0
9.0
6.0
0.0
6.0
0.0
Bird
6.0
4.9
6.0
0.0
4.9
0.0
Blocks1
12.0
12.0
12.0
0.0
8.0
8.0
Blocks2
12.0
12.0
8.0
0.0
8.0
8.0
Breaker
10.0
6.0
10.0
0.0
6.0
0.0
Brick
6.0
3.0
6.0
0.0
3.0
3.0
Brick2
6.0
6.0
4.0
0.0
4.0
4.0
979
Size in mm
Name
Pattern
Column
Row
Sample
X
Spacing
Offset
Spacing
Offset
Chain
10.0
6.0
6.7
0.0
7.0
3.3
Chevron
6.0
3.0
6.0
0.0
6.0
3.0
Chevron2
2.5
6.0
2.5
0.0
6.0
0.0
Chevron3
7.0
3.0
7.0
0.0
3.0
0.0
Crosstile
7.0
7.0
5.5
-5.5
5.5
5.5
Cube
6.0
6.0
6.0
1.5
6.0
1.4
Diadem
10.0
6.7
10.0
0.0
6.7
5.0
Diamond2
4.0
8.0
4.0
4.0
8.0
0.0
Diamond
6.0
6.0
6.0
0.0
6.0
0.0
Driver
8.0
4.0
8.0
0.0
4.0
1.5
Ellipse
4.0
6.0
4.6
0.0
5.0
2.3
Flame
6.0
3.7
6.0
0.0
3.6
3.0
Greekey
6.0
4.0
6.0
0.0
6.0
2.0
Heart
6.0
6.5
6.0
0.0
6.4
3.0
980
Size in mm
Name
Pattern
Column
Row
Sample
X
Spacing
Offset
Spacing
Offset
Herringbone
8.0
4.0
8.0
0.0
4.0
0.0
Hexagon
6.0
7.0
6.0
0.0
5.2
3.0
Hexagon2
7.0
6.0
7.0
0.0
6.0
0.0
Jem
10.0
10.0
10.0
0.0
9.5
5.0
Keyhole
4.0
2.7
5.3
0.0
2.7
2.7
10.0fr
5.0
10.0
0.0
5.0
5.0
Melody
10.0
6.0
10.0
0.0
5.0
5.0
Metal
5.0
9.4
5.0
0.0
8.5
2.5
Passage
10.0
10.0
10.0
0.0
10.0
0.0
Piccolo
8.0
8.0
8.0
0.0
8.0
0.0
Roma
10.0
5.5
10.0
0.0
6.0
5.0
Rope
7.5
5.0
3.8
0.0
5.5
1.9
Scale
6.4
3.5
6.4
0.0
3.5
3.2
Scale2
3.5
6.4
3.5
3.2
6.4
0.0
Seville
6.7
5.6
6.7
0.0
4.5
4.5
Leaf
981
Size in mm
Name
Pattern
Column
Row
Sample
X
Spacing
Offset
Spacing
Offset
Star5
6.0
5.7
6.0
0.0
5.7
3.0
Steps
8.0
8.0
6.0
-6.0
6.0
6.0
Suncross
10.0
10.0
4.0
-6.0
4.0
6.0
Suncross2
11.0
11.0
6.8
-1.3
6.8
1.3
Swing
6.0
8.2
4.5
0.0
8.2
0.0
Tick
6.8
7.9
6.8
0.1
6.0
6.0
Tile1
8.0
8.0
8.0
0.0
8.0
0.0
Tile2
12.0
12.0
12.0
0.0
12.0
0.0
Tile3
10.1
10.0
10.0
0.0
10.0
0.0
Tile4
6.0
6.0
6.0
0.0
6.0
0.0
Triangle
6.0
5.2
6.0
0.0
5.2
3.0
Triangle3
7.5
6.5
7.5
0.0
6.5
0.0
Vine
8.5
2.8
8.5
0.0
3.5
2.0
982
Size in mm
Name
Pattern
Column
Row
Sample
X
Spacing
Offset
Spacing
Offset
6.0
1.3
6.0
0.0
4.0
3.0
Wave2
9.9
3.2
9.9
2.9
3.2
0.0
Wave3
10.0
4.5
10.0
0.0
4.5
0.0
Whirl
7.5
7.5
7.5
0.0
7.5
0.0
Wild
8.5
8.0
8.5
0.0
7.5
4.5
Xmastree
16.0
16.0
13.3
8.0
16.0
0.0
Ziggy
5.0
8.0
4.0
0.0
8.0
0.0
Wave
[
983
Appendix F
Troubleshooting
EmbroideryStudio User Manual select Help > Online Manual (or printed
version)
Cause
The access codes you are trying to enter are incorrect for your security
device.
You are missing a set of codes.
984
Suggestion
Check the Identity Code provided against the Identity Code in the
Security Device dialog of EmbroideryStudio. If they dont match, note
the security device Serial Number and current Identity Code and contact
your distributor. See Changing security device options for details.
Cause
Suggestion
Cause
The dongle can not be detected by the computer or the dongle is faulty.
Suggestion
Log on to the Wilcom Support Center and download the latest dongle
driver and install. If this does not solve the problem, the dongle maybe
faulty. Please contact your local Wilcom reseller / disturbutor. See also
Installing the dongle driver.
Cause
Suggestion
Note your security device numbers Serial Number and Identity Code
and contact your distributor or reseller. New codes can normally be
provided to re-enable your dongle. If the dongle is faulty, you will need a
replacement.
Timeout warning
Message
Cause
New access codes are required or sent codes have not been entered.
Suggestion
If you have not received new access codes, note your security device
numbers Serial Number and Identity Code and contact your
distributor or reseller.
Missing Files
Message
Cause
Suggestion
985
Unrecoverable errors
The system may generate unrecoverable errors when opening designs or
EmbroideryStudio itself.
Unrecoverable error when opening design
Problem
Cause
Solution
Cause
Solution
Use the Purge Recovery utility to delete any corrupted files. Alternatively,
delete them manually using Windows Explorer. See also Deleting files
with Purge Recovery.
986
Cause
Suggestion
Cause
Suggestion
Cause
Suggestion
Cause
Suggestion
Cause
987
Suggestion
Cause
Suggestion
Check that the cable connections are all properly set. Check that the
cable has not been damaged. For digitizing tablets, run the connection
test. See Testing digitizing tablet connections for details.
If you have recently installed new hardware e.g. a soundcard disable
or remove the device. If that resolves the problem, consult a PC
technician to determine how to assign Windows resources so that they
dont conflict with the machine connection setup.
Cause
Suggestion
To ensure settings from the existing installation are merged into the new
installation, select the 'Custom Install' option. You will be prompted to
merge existing settings into the new installation.
Tip: Always keep a note of any custom settings machine or digitizer
connection, user-defined split settings, etc for use in case of
emergency. For instance, your hard drive may crash and you may need
to install EmbroideryStudio on a different PC.
You dont have a record of the connection settings required to set up your
embroidery machine or digitizing tablet.
Suggestion
See Setting up Hardware for details of how to set up the device. Visit the
online Wilcom Support Center. This lists connection information for most
popular devices. If not already a member of the WSC, you will need to
register as a licensed user of Wilcom software.
Cause
If your connection settings are correct, you may need to set up a custom
'format string'. This is a string of letters or characters which tells the
software how to interpret the format of the data coming from the digitizing
tablet.
988
Suggestion
Use the DigiTest utility to determine the digitizing tablets format string.
See Testing digitizing tablet connections for details.
Enter the string in the The Digitizer User-Defined Format Setup dialog.
See Customizing digitizing tablet formats for details.
Cause
Suggestion
General problems
The following section relates to general problems you may experience in
EmbroideryStudio.
Units of measurement in EmbroideryStudio
Problem
Cause
Suggestion
Change the units of measurement via the Windows Control Panel >
Regional/Language options. See your MS Windows documentation for
details.
Cause
Suggestion
Go to Special > Hardware Setup > Display Monitor and customize your
settings to match your monitor. When pressing 1 on the keyboard,
designs should then appear at actual size. See Calibrating the monitor for
details.
There are problems when reading and punching paper tapes, or sending
designs to embroidery machines for stitching.
989
Cause
Suggestion
Cause
The View option Show Stitches is turned off, or stitches were not
generated for the design or for some objects during digitizing, or the
stitches were removed subsequently from selected objects.
Suggestion
Select the Show Stitches tool. If an object still has no stitches, select it
and re-generate using the keyboard shortcut G. Slight reshaping of the
object will also cause stitches to be regenerated. See Reshaping
embroidery objects for details.
Cause
Suggestion
Open any design and click the TrueView button on or off as required and
exit (File > Exit) with the design still open. When you restart
EmbroideryStudio, all designs will open in the mode you selected when
you closed EmbroideryStudio. See also Setting TrueView options.
Missing toolbars 1
Problem
Cause
Suggestion
Select View > Toolbars and select the toolbar you want to display.
Missing toolbars 2
Problem
Cause
Suggestion
Right-click the Desktop and select the Settings tab. Select Monitor 1 in
the dropdown list under Display.
Cause
Suggestion
990
Cause
Suggestion
Unwanted trims
Problem
Cause
You may be using the connectors After Object' or Inside Object' settings
incorrectly.
Suggestion
Cause
Suggestion
Cause
Suggestion
Cause
991
Suggestion
Cause
Suggestion
Ensure you are using the alphabet within Wilcom's recommended sizes
and sequence settings as specified in Standard Alphabets.
Cause
Suggestion
Check you are using 'Inside Object' as the connector properties within
your lettering object. Also check you are using the recommended stitch
method for your lettering. See Using automatic connectors for details.
See also Setting stitching sequence and join method.
Cause
This occurs when there is more than one copy of the alphabet in one of
the subfolders of the Wilcom EmbroideryStudio e2.0 installation folder
C:\Program Files\Wilcom\EmbroideryStudio_e2.0\. For example, there is
a copy of the alphabet S324.esa in both the C:\Program
Files\Wilcom\EmbroideryStudio_e2.0\wletter and C:\Program
Files\Wilcom\EmbroideryStudio_e2.0\userletw folders.
Suggestion
Search the hard drive for multiple copies of the alphabet file in
question.
Search the C: drive for *.ESA files.
If there is more than one copy of any file, delete the extra copy from the
hard drive.
Ensure the remaining copy of the file is in the C:\Program
Files\Wilcom\EmbroideryStudio_e2.0\wletter folder.
Restart EmbroideryStudio.
992
Cause
You are using an incorrect security device for the installed alphabets.
Suggestion
If you have changed security device (without a brain transplant) since you
received your optional alphabets e.g. gone from a Trysoft or Blue,
Yellow or Black dongle to a Red dongle these will need to be re-created
for your new security device. Contact your reseller to order a replacement
alphabet disk. Note: dongles which have had a brain transplant will not
cause this problem.
3 In the Open field, enter the following command line, including quotation
marks and any spaces:
C:\Program Files\Wilcom\ES2006\bin\haspdinst.exe -kp -i -av
Note If you installed EmbroideryStudio to a different folder than
C:\Program Files\Wilcom\EmbroideryStudio_e2.0, modify the command line
accordingly. If you have downloaded a newer dongle driver from the Wilcom
Support Center site, copy the file to the appropriate folder.
4 Click OK.
If the installation is successful, the message The operation was completed
successfully or HASP driver successfully installed appears.
5 Restart your PC, if prompted.
993
6 Start EmbroideryStudio.
Select items to be
restored
994
Select digitizing
tablet
Select Point
or Stream
Show tablet data as
recognized by
software
Enter connection
settings
995
If the data is not mostly numeric, the port is in a corrupt state. Close all
applications, shutdown your PC and repeat the test.
If the data appears to be correct, switch to EmbroideryStudio and
configure the port with the settings you used successfully in DigiTest. See
Connecting digitizing tablets for details.
Error messages
Exception access violation when starting EmbroideryStudio
Problem
Cause
Suggestion
996
Cause
This problem generally relates to the display adapter driver and/or the
display adapter itself.
Suggestion
Note display
adapter
997
10 Cancel out of the dialogs and close the Control Panel window.
11 Check the display adapter manufacturers website for a more recent version
of the driver. See Locate the latest display adapters for details.
www.ati.com
www.nvidia.com
www.matrox.com
www.diamondmm.com
www.download.com
www.intel.com
www.helpdrivers.com
www.neomagic.com
www.oaktech.com
www.s3graphics.com
www.sis.com
www.tridentmicro.com
www.tucows.com
www.windrivers.com
If your video card is integrated to your system board, please check the system
board manufacturers website.
998
Reduce hardware
acceleration
999
Glossary
ARX: Wilcom
EmbroideryStudio e2.0 Cross
Stitch format.
Auto Appliqu: Auto Appliqu
is an embroidery object
associated with an appliqu
which provides automatic
stitching to place it, tack it
down, and cover its edges.
Auto Center: Auto Center
automatically centers the start
and end points of a design.
Auto Kerning: For lettering
objects, auto-kerning involves
looking up in a kerning table.
This specifies the spacing
adjustments for each pairwise
combination of letters so that
whenever a pre-defined pair
occurs, the letter spacing is
automatically adjusted.
Auto Scroll: The Auto Scroll
feature automatically scrolls the
screen while you are digitizing.
Auto-sequencing: The
Auto-sequencing feature lets
you digitize like objects e.g.
the fingers of a hand without
having to think about the most
efficient stitching sequence and
joins.
Auto Spacing: Auto Spacing
only affects Satin stitch. It
adjusts stitch spacing according
to column width.
Auto Split: Auto Split only
affects Satin stitch. When
applied, it breaks any long Satin
stitches into shorter ones. It
also distributes needle
penetrations in a random
pattern so that they do not form
a line in the middle of the shape.
Used primarily to prevent long
stitches in wide columns, it can
also be used as an alternative to
Tatami fill. Auto Split looks more
Satin-like and works well with
1000
1001
Glossa r y
1002
Confirmation message: A
message displayed by the
software asking you if you are
sure you want to proceed e.g.
when you want to delete a
design.
Connector stitches: Connector
stitches link objects in a design.
They can be run stitches or
jumps. You can use automatic
settings to generate connectors,
trims and tie-offs, or add them
manually.
Connector stitches: Connector
stitches link objects in a design.
They can be run stitches or
jumps. You can use automatic
settings to generate connectors,
trims and tie-offs, or add them
manually. However, automatic
connectors are not
recommended for Schiffli
designs because machine
functions cannot be placed on
connector stitches (stitches in
the Needle Out position).
Connectors: Hardware devices
to connect cables to ports. If the
connection is male, the port is
female, and vice versa. The
wiring configuration of each
device is determined by its
function.
Copy: To place a copy of a
selection onto the clipboard.
See also Duplicate.
Control points: Control points
are used to modify object
shapes, stitch angles and entry
and exit points. You can change
the shape of an object by
moving, adding or deleting
control points on the outline. For
most objects, you can also
change control points from
corner points to curves.
Contour stitch: Contour is a
curved fill stitch typestitches
follow the contours of a shape,
creating a curved, light and
1003
Glossa r y
1004
1005
Glossa r y
1006
1007
Glossa r y
1008
1009
Glossa r y
1010
computerized embroidery
machines.
Lockstitch machines: Both
Schiffli and Multihead machines
are lockstitch machines,
forming stitches in the same
way as a home sewing machine.
Lockstitch operations involve
two threadstop and bottom.
The top thread is driven by a
needle, the bottom by a shuttle.
The bottom thread locks the
top thread in place, hence the
name lockstitch. See also
Multihead lockstitch
machine.
Logical machine functions:
ES Schiffli makes a distinction
between logical and physical
machine functions. The logical
machine function is what you,
the digitizer, want to
performfor example, start or
stop boring. Logical functions
are saved as object properties
in the native Wilcom EMB design
file.
Logo: Name, symbol or
trademark of a company or
organization. Short for
logotype.
Looms: See Schiffli.
Loom run: The stitching of one
complete pattern in one row on
a Schiffli machine.
Looping: Loops on the surface
of embroidery generally caused
by poor top tension or tension
problems. Typically occurs when
polyester top thread has been
improperly tensioned.
Machine format: Different
embroidery machines
understand different languages.
They have their own control
commands for the various
machine functions. Before you
can stitch a design, it must be in
a format which can be
understood by the target
machine. Common formats
include Barudan, Brother,
Fortran, Happy, Marco,
Meistergram, Melco, Pfaff,
Stellar, Tajima, Toyota,
Ultramatic and ZSK.
1011
Glossa r y
1012
1013
Glossa r y
1014
Punching: Conversion of
artwork into a series of
commands to be read by an
embroidery machines computer
or controller. The term refers to
an earlier method of machine
embroidery whereby designs
are punched to paper tape. A
part of the machine, called an
automat, reads the paper tape
or Jacquards punched with
1015
Registration: Correct
registration is achieved when all
stitches and design elements
line up correctly.
Glossa r y
1016
1017
Glossa r y
1018
1019
Sublimation printing :
Sublimation is similar to DTG
printing but the process uses
solid inks which give a more
even gradation of color rather
than the liquid inks in DTG
printing. With sublimation
printing, inks are printed onto a
release paper and then
transferred onto a fabric or
other surface.
Embroidery remains a
government-supported industry
in Switzerland today.
System Administrator: The
System Administrator is
responsible for the entire
Enterprise Network and
security. In smaller enterprises,
the System Administrator is also
usually responsible for database
administrations.
System requirements: What
your computers hardware and
software, operating together,
can support. System
requirements are printed on
software packages, design disk
cards and packs, CDs and other
computer accessories. You need
to know what your system can
and cannot support, as
sometimes a system is not
capable of handling new
software without adding
memory or disk space.
T03: T03 is an old paper tape
version of Barudan file.
T10: T10 is a Wilcom Plauen
Schiffli format used to punch
cards or as input to Electrocard
or converted to floppy disk
formats.
T11: T11 is a Wilcom Plauen
RCC Zangs Schiffli format.
T12: T12 is a Wilcom Plauen RCC Hiraoka Schiffli format.
T13: T13 is a Wilcom Plauen RCC Comerio Schiffli format.
T15: T15 is a Wilcom Saurer
Schiffli format used to punch
cards or as input to Electrocard
or converted to floppy disk
formats.
T16: T16 is a Saurer B Schiffli
format.
T18: T18 is a Wilcom Saurer
RCC Schiffli format.
T19: T19 is a Wilcom Saurer B RCC Schiffli format.
T20: T20 is a Wilcom Saurer
Pentamat Schiffli format.
T21: T21 is a Wilcom Saurer B
Pentamat Schiffli format.
Glossa r y
1020
1021
Glossa r y
1022
heavyweight/premium, and
super heavyweight.
WESS: WESS (Wilcom
Electronic Servo System)
replaces the Schiffli Automat
and controls the frame
movements directly by servo
motors. It requires Wilcom ESS,
Hiraoka DAT, Saurer SAS, T10
or T15 files on floppy disk as
input and its method of
operation is similar to WECS.
WMF: Windows Metafile vector
format.
Write: To send design
information to an embroidery
disk, design card or embroidery
machine for immediate
stitchout or storage.
X/Y coordinates: The horizontal
(X) and vertical (Y) distances on
a graph or computer screen.
Use X values to measure width,
and Y values to measure height.
XXX: Compucon stitch or
expanded file format in the
professional market.
Zigzag stitch: Zigzag stitch is
similar to Satin but is generally
used where fewer stitches are
required. The needle penetrates
each side of the column, laying
the thread across in an open
zigzag pattern. The density is
determined by the stitch
spacing setting. The settings for
Zigzag fill stitches are stored
separately from Zigzag and
Double Zigzag underlay
settings.
Zigzag underlay: Zigzag and
Double Zigzag underlay
stitching is used to support wide
columns.
Zoom factor: The scale at which
the design is currently
displayed.
ZSK: ZSK1 format is for older
ZSK machines, generally those
older than 1991. ZSK2 is for
newer ZSK machines, those
characterized by a single top
thread trimmer. The trim is the
most significant differentiating
factor between the two types.
1023
Index
Numerics
3D Warp tool 626627
A
access codes
entering 18
entering manually 18
importing 19
accessing designs, databases and
folders 875
Accordion dialog 596, 599
Accordion Spacing
Accordion Spacing tool 596
applying 596
overview 595
selecting types 596
setting values 596
spacing values 596
Active Thread Charts dialog 164, 176,
178
Add
Add To Palette tool 853
Add Color To Palette tool 163
Add Keyword dialog 859860
Add Thread dialog 181
Add To Favorites dialog 208
Add Team dialog 363
adding
Empty Stitch/Empty Jump 236
folders 892
stitch angles to Complex/Fusion
Fill 484
tie-offs 234
trims 235
adjusting
column width 121
E stitch outline spacing 158
Motif fill width and height 151
Satin stitch spacing with
auto-spacing 142
Satin stitch spacing with fixed
spacing 143
stitch angles 482
Tatami stitch length 148
Tatami stitch spacing 148
Zigzag outline spacing 157
Align
Align Bottom tool 453
Align Horizontal Centers tool 453
Align Left tool 453
Align Right tool 453
Align Top tool 453
Align Vertical Centers tool 453
alphabets 350
converting TrueType 409
converting TrueType fonts 405
converting TrueType to embroidery
fonts 405
creating new 420
digitizing from artwork 416
letter kerning 352
merging files 425
modifying 422
1024
dialog 292294
adjusting shape tracing options 292
creating embroidery designs 289
object sequencing 294
B
backdrops 20
dimming 838
displaying 61
smoothing bitmap images 255
smoothing vector drawings 485
using bitmap images 252
Back-Front tool 276
background
colors, changing 72
fabrics, changing 72
image, toggle on/off 186
images, changing 183
printing on production
worksheets 740
products, changing 72
backstitch
adjusting settings 136
Backstitch tool 106, 128, 135136
Borderline 150
Diagonal 150, 151
selecting for Contour fill 154
selecting for Tatami 150
Standard 150, 150151
types 150
Backtrack tool 537
backtracking objects 537
Barudan twin-sequin-capable
machine 675
baselines
adjusting 332
any shape 312
arc 310
changing 306
circular 311
custom 312
horizontal 308
moving letters along 317
reshaping 332
vertical 309
bitmap images
anti-aliasing 244
converting to vectors 285
dimming 838
displaying 61
dithered 243
output designs as 743
scanned 243
smoothing 255
using as backdrops 252
Blackwork runs, splitting 478
Bling Edit tool 714
Bling Palette Editor dialog 697, 699
Bling Palette Editor tool 696, 699
bling palettes 696
editing 699
setting up 696
Bling Run Manual tool 704
bling runs
automatic 701
manual 701
Ring Run Auto tool 701
Bling toolbar
Bling Edit 714
Bling Manual 704
Bling Palette Editor 696, 699
Bling Run Auto 701
Borderline backstitch 150
borders
Borders tool 546
digitizing with Input C 118, 123
Monogramming dialog 389
offset objects 540
offsetting Input C stitches 122
setting width 121
with monograms 388
Borers tool 529
boring
changing borer display color 189
digitizing boring holes 529
oval holes 530
round holes 530
boundaries
digitizing for appliqu 636
digitizing for rings 536
branching 442
Branching tool 443
applying two-layer outline
stitching 446
using auto underlay 445
using Color-Object List 444
brands, thread 181
Break Apart tool 478
Browse for Folder dialog 868, 889
browsing
designs, slide show 874
for designs 867
bunching, reducing with stitch
shortening 501
C
Cap Corners tool 497498, 911
Capture Design Bitmap dialog 743
Carving Stamp dialog
Appearance 579
Digitize 575, 576
Use Object 573
Use Pattern 570
carving stamps
adding to library 576
changing appearance 578
creating stitch patterns 569
digitizing 574
pre-defined 570
reshaping 580
using objects 572
catalogs
exporting in CSV format 887
exporting in Tab delimited
format 887
printing 885
publishing 886
Center Out, letter sequencing 349
Center Run underlay 219
centering object, with cross-hair
cursor 452
changing
entry point 485
exit point 485
locale (language) 870
Character Map dialog 344
charts, see thread charts
checking sequence 75
Choose
Fabric Color dialog 201, 205
Locale dialog 870
chord gap 131
circle objects
moving 475
reshaping 475
Circle tool 105, 534
Circle Tools Flyout
1025
locating objects 80
printing color film 741
resequencing objects 441, 442
resequencing objects by number 442
selecting objects 99
viewing color blocks 80
colors
adding to thread charts 180
changing borer display 189
changing for an object 161
changing grid display 189
changing object outlines 189
changing stitch display 189
copying across thread charts 179
creating thread charts 176
deleting thread charts 178
display colors 189
matching images to threads 166
merging Melco CND files 788
modifying colorways 170
modifying thread charts 176
modifying thread values 167, 178
removing from thread charts 167,
178
resequencing by 440
selecting for an object 161
selecting objects by color 98
selecting the current color 161
setting for consecutive objects 162
thread colors 160
traveling by 75
Colors dialog 73
colors, changing backgrounds 72
colorways 168
basing on existing 169
changing display colors 189
changing display settings 70
Colorway Options dialog 740
creating 169
Current Colorway 71
default settings 170
modifying 170
multiple 168
printing 740
viewing 71
Column Shape Tool Flyout
Input A 106, 124125, 529
Input B 126
Input C 106, 119123, 501, 915
Column Shape Tools Flyout
Input B 106
Input C 486, 488
column spacing, Program Split 556
column width
adjusting 225
Pull Compensation tool 225
columns
digitizing with Input A 124
digitizing with Input C 118, 123
offsetting Input C 122
setting width 121
sorting 871
combination splits
Satin in Satin 556
Satin in Tatami 556
selecting 555
Tatami in Tatami 556
types 555
Combine Appliqu Components
tool 645
Combine tool 274
combining
objects (nesting) 433
objects and designs 428
styles 209
Comma Separated Value files, see CSV
files
commands
popup menus 51
registering the menu chart 829
Split Window 64
undo/redo 58
using 50
using menus 51
using toolbars 52
Compact Palette tool 161
compensating for stretch, see pull
compensation
Complex Fill
Complex Fill tool 105, 110115, 602,
607, 616
adding stitch angles 484
converting to Auto Appliqu 491
creating borders 540
digitizing objects 114
digitizing the stitch angle 110
entry and exit points 110
filling holes 545
Motif Fill 616
offset objects 540
open stitching 594
stitch angle 115
Trapunto 594
complex shape
drawing objects 270
complex shapes
adding holes 114
digitizing 109
component objects, splitting 478
composite objects, splitting 478
condensed files 785
See also outline files
Condensed File Input Values
dialog 786789
Connection Manager, using 749
connection settings
parallel ports 823
peripheral devices 821
serial ports 821
connectors
add Empty Stitch/Empty Jump 236
adding tie-offs and trims 234
After Object 229233
automatic 228
Connectors dialog 229233
digitizing with Needles Out 236
displaying 70
hiding 70
inside objects 230
jumps 227
jumps (automatic) 228
Runs 227
runs (automatic) 230
setting automatic tie-in values 231
setting automatic tie-off values 232
setting automatic trim values 233
tie-ins 228
tie-offs 228
travel runs 237
trims 228
types 227
consecutive objects
selecting 93
setting colors 162
Contour
applying 154
Contour stitch overview 153
Contour tool 140, 153, 154155
offset fraction 155
selecting a backstitch 154
selecting a type 154
setting stitch values 155
Spiral 153
Standard 153
control points 107
reshape objects 469
viewing 470
conversion tables
digitizing for CND format 937
opening CND files 933
opening Gunold PCH files 937
saving to CND format 934
supported stitch file formats 931
Conversion Values dialog 411
Convert
Convert Options dialog 889
Convert tool 281, 299, 634
Complex Fill 486, 489
Convert Selected Designs tool 888
Drawing 488
Fusion Fill 486, 489
Input C 486, 488
Motif Run 486, 488
Run 486, 488
Stemstitch 486, 488
Stitch Angles 486
Triple Run 486, 488
Convert TrueType Font
command 409
dialog 409
converting
designs 879
drawing objects to embroidery 486
embroidery > drawing 488
file types 888
photos to designs 295
See also conversion tables
See also converting file formats
vector objects to embroidery 281
converting file formats
CND conversion options 785
CND conversion tables 933
PCH conversion table 937
converting objects 486
Auto Appliqu 486, 491
Backstitch 486, 488
bitmaps to vectors 285
Run and Input C 486
sequin artwork 672
converting outline designs
EMB conversion limitations 750
EMB to CND 750
EMB to CSD 751
converting stitch designs
recognize Jumps as Trim 776
recognize Objects/Outlines 776
coordinates
length 47
setting for objects 452
Copy From dialog 180
Copy tool 430
copying
and pasting designs 892
cloning objects 432
colors across thread charts 179
designs 892
duplicating objects 432
object properties 197
objects 430
corner fraction value 123
corner points 107
corners
cap 496
corner fractions, Input C 123
mitre 496
rounding, Input C 501
smart corners 496
corrupt files, deleting 994
In dex
1026
cover stitches
digitizing appliqu 636
setting values 643
CPU/RAM specifications 984
Create a Zip Archive dialog 890
create lettering
letter height 416
letter shapes 416
letter width 417
Create Special Tools Flyout
Backtrack 537
Borders 546
Color Blending 598
Fill Holes 545
Insert Offset Object 540543
Repeat 537
Create Stamp Pattern dialog 576
Create/Edit Hoop dialog 801805
creating baselines
any shape 312
arc 310
circular 311
horizontal 308
vertical 309
cross stitch fills 600
Cross Stitch tool 600
cross-hair cursor 452
crystals 694
CSD format, saving as 751
CSV files
Comma Separated Value files 887
exporting catalogs as 887
current
color, changing 161
needle position marker 75
current object properties
changing 194
make current 197
Curve dialog 606608, 626627
curve points 107
curved fills
adjusting settings 606608
applying to existing objects 603
applying to multiple objects 604
Contour 153
creating 602
creating fills with two curves 606
creating new objects 602607
custom alphabets
saving 420
selecting 421
custom hoops
rectangular 800
custom letters
deleting 423
renaming 423
reshaping 424
saving 418
custom templates, selecting 876
Customize dialog 736
cut and paste
objects 430
resequencing 439
Cut tool 430, 439
cutting
cutting lines, digitizing appliqu 636
designs 893
threads 235
D
Decorative dialog 584, 590
default
design view 871
object details 193
1027
Standard 809818
Make Letter 419424
Make Motif 631632
Make Program Split 564
Manage Fabrics 202, 203, 204, 205
Manage Keywords 860861
Manage User-Refined Lettering 414
Match Drawing Color 166
Merge With Style 209
Modify Alphabet 422423
Modify Keyword 860
Modify Thread Chart 167181
Monogramming > Borders 389, 401
Monogramming > Lettering 389393
Monogramming >
Ornaments 389400
Move Stitch 524
Multi-Colorway Box 169174
Multi-Decoration File Export 760
My Hoops 797
Name Order 367
New 877
New Alphabet 420
New Colorway 169
New Fabric 202, 203, 204, 205
New Layout Set 373
New Motif Set 632
New Object Style 207
New Stamp Set 576
New Thread Chart 176
Object Properties > Fill Stitch > Cross
Stitch 600
Offset List 543
Offset Object 541543
Open 41, 252, 266, 398, 742, 776,
786, 861863
Open Embroidery Disk 752
Open From Embroidery Disk 752
Open Options 776778, 791
Options 68, 801805
Options > General 125, 846850
Options > Grid and Guides 840841
Options > Hoop 795, 797
Options > Reshape 844
Options > Scrolling 842
Options > View Design 836, 837
Options > View Drawing 838
Organize Favorites 208
Organize Styles 207211
Outlines 131132, 133, 136, 137,
611614, 629, 633, 654
Print 723
Print Designs Options 885
Print Options 726745, 884
Process 493494, 780
Properties 873, 874
Properties (Windows Explorer) 84
Publish Options 886
Pull Comp 225226, 314
Punch Options 883
Purge Recover and Backup
Directories 994
Quick Names 365
Recognition - Advanced Options 781,
782, 783, 784, 785
Record to Clipart 858
Reduce Colors 256
Remove Overlaps 539
Rename Alphabet 422
Rename Letter 423
Rename Object Style 211
Rename Split Pattern 570
Rename Thread Chart 178
Resequence By Number 442
Revert to Factory Settings 215, 994
dialog 828
digitizing
appliqu objects 636
boring holes 529
circles and ovals 534
columns and borders 118, 123
columns with Input A 124
complex shapes 109
individual stitches 528
input methods 104, 128
Motif Run 134
new motifs 631
ring boundaries 536
shapes with Auto Trace 283
shapes with Input B 126
split lines 582
turning stitches 602607
using a digitizer tablet 834
with Needles Out 236
with User Defined Split 582
digitizing artwork
Outline Run 288
Pickout Run 288
Tatami Fill 286
Tatami Fill without Holes 286
Turning Satin 286
digitizing methods
Input C 118, 123
selecting 104
digitizing tablets, testing
connections 995
dimming backdrops 838
direct-to-garment production 694
display
Display Options tool 47, 72, 161189
changing display colors 189
changing display settings 70
Display dialog 73, 183190
grid 45
setting display options 67
display adapters
checking 997
locating drivers 998
Display Options dialog 183, 187
distances, measuring on-screen 47
dithering 243
Divide tool 277279
dongles, entering security codes 18
DOS disks, opening designs 752
Double Zigzag, setting values 220
drawing objects
apply input method 486
apply stitch type 486
circles 265
closed shapes 264
coloring 268
coloring fills 268
coloring outlines 268
converting bitmaps to vectors 285
converting to embroidery 486
creating complex shapes 270, 272
creating enlargement drawing 830
drawings creating 262
ellipses 265
enlargement drawings 830
ovals 265
polygons 264
rectangles 265
scaling, changing 832
See vector objects 262
smoothing vectors 485
squares 265
Drawing Tools Flyout
Drawing 488
Ellipse 265
Line 263
In dex
1028
Polygon 264
Polyline 263
Rectangle 265
Drop Sequin functions, inserting 691
drop-stitch direction, sequin runs 660
duplicating
cloning objects 432
objects 432
DXF File Options dialog 266
E
E Stitch tool 140, 158, 911
Edge Run
setting values 219
underlay 219
edges, applying Jagged Edge 590
Edit Function dialog 522
Edit menu
Embroidery mode 907
Envelope > Delete 360
Edit Thread
Edit Thread dialog 167, 179
Edit Thread tool 167
Edit Tools Flyout
Automatic Knife 481
Knife 479
Stitch Angles 484, 486
editing lettering
on-screen 320
with Lettering dialog 321
editing objects 469
reshaping 469
editing stitches 517
deleting stitches 517
inserting stitches 516
moving stitches 517
removing small stitches 495
using Stitch List 524
editing, machine functions 518
EDS-III
conversion table 933
digitizing for 937
saving to CND format 934
effects
Accordion Spacing 595
Auto Jump 508
Auto Underlay 216
Color Blending 598
Jagged Edge 589
pull compensation 224
smart corners 496
stitch shortening 501
Trapunto 594
Effects dialog
Accordion 599
Auto Jump 509
Auto Underlay 217223
Curve 606608, 626627
Decorative 590
Flexi Split 566567
Shortening 502
Smart Corners 498505
elements, naming 82, 85, 172
ellipse
Ellipse tool 265
digitizing 534
drawing 265
email
Email Selected Designs tool 881
attachments 742
designs 881
embroidery
Embroidery Disk Open tool 752
Embroidery Disk Save As tool 754,
807
embroidery clipart, recording 858
embroidery clipart
link to Design Workflow 863
search and sort 855
view / select 853
Embroidery Clipart dialog
Add/Match to Palette 853
Clipart Properties 859
Embroidery Clipart dialog 853857
embroidery disks
formats 753
formatting 753
opening designs 752
embroidery machine
Embroidery Machine Connection
dialog 824
automatic download 823
connections 823
Embroidery mode
Embroidery Mode tool 39
36
Arrange menu 908
Arrange toolbar 912
Color Palette toolbar 910
creating lettering 301
Edit menu 907
File menu 906
Help menu 909
Machine menu 909
quick reference 906
Special menu 908
Standard toolbar 912
switching 39
Toolbox 914
View menu 907
embroidery objects
convert to vector 281
creating complex shapes 272
displaying 60
inter-converting 486
Embroidery Studio
starting 35
Empty Jump Function tool 236
Empty Stitch Function tool 236
EMT files 214
End of Design functions 812
enlargement drawings
changing scale 832
creating 830
preparing 830
registering 831
shifting 833
entry/exit points
adjusting 447
changing 485
envelopes
Delete command 360
distorting lettering objects 359
types 359
ES Design Explorer problems
troubleshooting 986
Exception Access Violation, resolving
errors 996
Exclude tool 276
exporting
catalogs as CSV files 887
catalogs as Tab delimited files 887
F
Fabric Settings dialog 202, 203, 204,
205
fabric stretch, see pull compensation
fabrics
managing 202
pull compensation guidelines 225
show/hide 836
fabrics, changing backgrounds 72
fabrics, changing colors 72
fancy fill stitches
Motif Fill 616
Program Split 553
favorites, assigning favorite styles 208
File menu, Embroidery mode 906
file tree, refresh 870
file types
EMT 214
stitch files 931
Fill Holes tool 545
fill stitches
switching between fill and
outline 109
types 140
filling holes, Complex Fill 545
fills
adjust curved fill settings 608
adjusting curved fill settings 606
adjusting textured fill settings 567
applying curved fills 603, 604
creating curved fills 602
creating fills with two curves 606
cross stitch 600
Satin 142
selecting textured patterns 566
Tatami 148
Fills dialog 142158, 194213, 345,
348, 507, 549567, 594, 617623
Contour 155
E Stitch 158
Motif Fills 617623
Program Split 554564
Satin 142151, 194199, 345
Tatami 148, 346, 549553, 594
Zigzag 157, 348
fills, with sequins 662
filtering stitches
by function 526
by stitch length 527
fixing orientation, sequin runs 656
fixing stitches, sequins 654
Flatten tool 277279
Flexi Split tool 566567
Florentine Effect tool 602606
folders
adding 892
deleting 892
masking file types 879
organizing designs 892
refreshing/validating 870
renaming 892
searching 879
viewing zipped designs 868
Format Embroidery Disk dialog 753
formats, machine types 928
Fractional Spacing tool 505
frame movement, Auto Jump 508
Free Shape Tools Flyout
Complex Fill 105, 110115, 486, 489,
602, 607, 616
Fusion Fill 105, 112117, 486, 489
Freehand - Closed Fill Object tool 586,
588
Freehand - Closed Outline Object
tool 586, 588
Freehand - Open Object tool 586, 588
freehand embroidery 585
freehand lines, creating 586
freehand lines, smoothing 588
French dots, digitizing 535
Front-Back tool 276
1029
functions
displaying 70
End of Design 812
hiding 70
Stop 812
functions, Drop Sequin 691
Fusion Fill
Fusion Fill tool 105, 112117
adding stitch angles 484
converting to appliqu 638
nominal stitch angle 115
offset objects 540
G
gaps, offsetting filled holes 545
General Properties
dimensions 456
positioning using coordinates 452
General toolbar
Show Hoop 72, 794, 795, 797, 800,
804
General, Options 125, 846850
Generate
Apply Closest Join 448
Generate Stitches tool 109, 302
Generate toolbar
Borers 529
Branching 443
Generate Stitches 109, 302
Penetrations 236, 529
Process 493494, 779
Selects On 97, 514
Use Auto Start and End 238
glitz 694
graphics
converting to appliqu 634
displaying 60
graphics acceleration, reducing 998
Graphics mode 37
Graphics Mode tool 39
creating lettering 299
switching 39
graphics packages, linking 254
grayscale images, converting to
designs 295
grid
changing display color 189
display 45
rulers and guides 45
setting options 839
snap to 841
Group
Group tool 434, 912
group name, creating 363
grouping objects 434
with the Color-Object List 435
groups
selecting objects 436
guide patterns
Motif Fill 623
Program Split 561
Guide Position dialog 46
guide runs
digitizing appliqu 636
offsetting 640
setting values 640
guides and rulers 45
Gunold, opening PCH files 937
H
handles, see selection handles
hard disk space, checking 8
hardware
Hardware Setup dialog 820822
peripheral device settings 821
setting up display monitor 19, 820
hardware acceleration, reducing 998
height, make objects same size 458
help
Help menu, Embroidery mode 909
viewing the onscreen manual 3
hidden objects, display 99
hiding
backdrops 61
bitmap images 61
graphics 60
outlines 62
holes
adding to complex shapes 114
digitizing boring holes 529
digitizing rings 536
filling holes 545
Holes dialog 545
hoop centers,setting 794
hoop list, setting up a custom list 797
hoops
selecting 794
hoops, frame out (Auto Appliqu) 644
hot-fix template production 694
Jagged Edge
Jagged Edge tool 589, 590
applying 590
Jagged Edge tab 590
setting values 590
joining
columns with underlay 223
creating smooth joins 125
objects, see connectors
jumps
adding 236
adding Empty Jumps Empty
Stitches 236
Auto Jump 508
automatic connectors 228
digitizing with Needles Out 236
overview 227
using 519
justification, lettering 314
K
kaleidoscope
Kaleidoscope tool 465
using with wreath 465
Keep Source Objects tool 278
keep/omit last stitch
Input A 124
Input B 126
Keep Last Stitch tool 238
Omit Last Stitch tool 238
keep/omit motif (Motif Run) 613
kerning letters 352
Kerning Table dialog 353
Keywords dialog 857
Knife tool 479
L
Lap Corners tool 497498
last stitch, keep or omit 124126
layers
In dex
1030
M
machine connections, testing
tablets 995
Machine Format Values dialog
Advanced 814816
Standard 809818
machine formats
advanced values 813
changing 807
color change sequence 813
creating custom 817
creating custom format 817
customizing for specific designs 818
modifying values 812
removing 818
selecting 806
start of design/end of design 814
machine functions
borers in/out 518
boring 520
clearing 523
color change 518, 519
displaying 70
editing 523
hiding 70
inserting manually 520
jumps 518519
sequins on/off 518
speed 815
Stops 519
thread trim 519
trims 518
types 519
using 520
Machine Manager 747
Machine menu
Embroidery mode 909
machine types, supported formats 928
machines, sequin-capable 647
Make Letter
Make Letter dialog 419424
command 424
Make Motif dialog 631632
Make Program Split dialog 564
Make Properties Current tool 197, 604
Make Same
Height tool 458
Width and Height tool 458
Width tool 458
Manage
Manage Fabrics dialog 202, 205, 202,
203, 204
Manage Keywords dialog 860861
Manage Keywords tool 860861
Manage User-Refined Lettering
dialog 414
managing designs 865
manual
Left Sequin tool 690
Manual Sequin tool 690
Manual tool 107, 528, 529
Right Sequin tool 690
manual objects splitting 477
right-clicking 529
manual digitizing, sequins 690
Manual Tools Flyout
Manual 107, 528, 529
Triple Manual 107, 528
margins
Jagged Edge 590
setting for underlays 223
masking files in folders 879
Match Drawing Color dialog 166
Match To Palette tool 853
Match to Palette tool 285286
matrix of team names 381
maximum stitch length 606608
measurement units, setting 48
measuring distances on screen 47
Melco
CND conversion tables 933
CND files, color merging 788
CND format, saving as 750
digitizing for CND (tables) 937
menu chart
icons 922
registering 829
menus
Embroidery mode 906
selecting commands 51
Merge With Style dialog 209
minimum stitch, Tatami 148
Mirror
Horizontally tool 462
Vertically tool 462
mirroring
motifs 630
with kaleidoscope 465
mirroring objects
around a specified axis 463
around X or Y axis 462
creating wreaths 465
horizontally 462
vertically 462
Mirror-Merge
for reflecting objects 464
Mirror-Merge toolbar
Array 467
Kaleidoscope 465
Reflect 464
Wreath 465
missing files, locating 869
mitre corners 496
Mitre Corners tool 497498
mode
Embroidery 36
Graphics 37
switching 39
Modify
Modify Alphabet dialog 422423
Modify Keyword dialog 860
Modify Thread Chart dialog 167181
modifying designs 29
moving objects 452
with the Color-Object List 99
modifying objects
aligning 453
changing entry point 485
1031
N
name groups
adding individual members 363
adding multiple members 365
creating 363
names
creating groups of 363
monogram lettering 391, 392
outputting designs 380
needle penetrations
applying partition lines 551
decorative (Program Split) 553
digitizing split lines 582
digitizing with Needles Out 237
offsetting (Tatami) 549
random factor 553
random factor, Program Split 560
needle points
displaying 70
hiding 70
offsetting for Contour 155
needle position marker 75
new
New Colorway tool 169
New tool 42, 43
creating new design 40, 876
New Alphabet dialog 420
New Colorway dialog 169
New dialog 877
New Fabric dialog 202204, 205
New Motif Set dialog 632
New Object Style dialog 207
New Thread Chart dialog 176
starting new design 20
New Stamp Set dialog 576
noise filtering, images 249
nominal stitch length 606608
non-outlined images 256
NORMAL template
overview 212
reverting 215
use 42
nudging objects into position 452
O
object outlines
changing display color 189
hide/show 62
Object Properties
Outlines > Sequin Run 657, 667, 676
Special > Sequin dialog 660
object properties
In dex
1032
shaping 272
skewing 461
splitting 477, 478
vector 262
See also modifying objects
Offset List dialog 543
Offset Object
Offset Object command 540
Offset Object dialog 541543
offsetting
Auto Spacing (Satin) 145
Contour needle points 155
creating offset objects 540
filled holes (Complex Fill) 545
Motif Fill patterns 619
objects 540
offset fractions (Tatami) 549
offsets setting for Input C
objects 122
Program Split columns and rows 558
Program Split patterns
on-screen 563
Program Split stitches 558
random factor (Tatami) 553
using partition lines 551
omit/keep last stitch
Input A 124
Input B 126
omit/keep motifs (Motif Run) 613
online help 2
open
Open Design tool 876
Open Embroidery Disk dialog 752
Open tool 41, 742
Design Explorer 865
Open dialog 41, 252, 266, 398, 742,
776, 786, 861863
Open Embroidery Disk dialog 752
Open Options dialog 776778, 791
shapes, drawing 263
stitching, see color blending
stitching, Trapunto 594
opening designs 875, 876
converting stitch designs 776
from DOS disk 752
object/outline recognition 775
other formats 752
preview window 41
scaling 775
Options
Options dialog 68
General 125, 846850
Grid and Guides 840841
Reshape 844
Scrolling 842
View Design 836, 837
Options dialog
Hoop 795, 797, 801805
organize
designs 892
Organize Favorites dialog 208
Organize Styles dialog 207211
ornament layouts 398
multi-ornaments 399
Ornaments, Monogramming 389400
outline files 773, 785
Outline Run
digitizing artwork 288
Outline Run tool 285, 288
Outline Tools Flyout
Backstitch 106, 128, 135136, 486,
488
Motif Run 106, 128, 134, 486488,
610613, 628633
Run 106, 128132, 486488, 529
Stemstitch 106, 128137, 486488
P
palette
match to drawing 286
see also color palette
panning designs 64
parallel ports
connection settings 823
partial cover appliqu 645
partition lines 551
angle 551
sequence 551
paste options
Center at Current Stitch 849
Object Property Position 849
Shift Pasted Objects 849
Start at Current Stitch 849
Paste tool 430, 439
patterns
creating patterns 564
editing 564
laying out on-screen (Motif Fill) 623
laying out on-screen (Program
Split) 561
pre-defined 570
Program Split 553
scaling for Motif Fill 621
selecting (Program Split) 554
selecting for Motif Fills 617
setting up twin-sequins 676
using objects 572
See also motifs
Penetrations tool 236, 529
peripheral devices
1033
Program Split
adjusting spacing on-screen 563
applying 554
applying random factors 560
combination splits 555
creating patterns 564
editing patterns 564
filling shapes with 554
layout patterns 561
modifying layouts on-screen 561
offsetting 558
offsetting patterns on-screen 563
Program Split tool 554561
random factor 560
rotating patterns on-screen 562
scaling patterns on-screen 562
selecting patterns 554
skewing patterns on-screen 563
stitch values 557
properties
lettering 302
See also object properties
Properties dialog 874
ES Explorer 873
Windows Explorer 84
properties, vector objects 268
Property Bar 57
Publish Options dialog 886
publishing catalogs 886
puck, digitizer 834
Pull Comp dialog 225226, 314
pull compensation
Pull Compensation tool 224225
applying 224
overstitching amount 225
overview 224
Pull Compensation tool 911
recommended values 225
reversing stitch direction 538
punch
Punch Options dialog 883
Punch Selected Designs tool 883
designs 882
from ES Explorer 883
Purge Recover and Backup Directories
dialog 994
push-pull effect, compensating for 116
R
random factor
Program Split 560
reassigning colors, to stitch files 790
Recognition - Advanced Options
dialog 781, 782, 783, 784, 785
recoloring objects 161
record
Record to Clipart tool 858
Record to Clipart dialog 858
viewing 873
Rectangle tool 265
rectangles, drawing 265
rectangular hoops
creating 800
Redo tool 58
redoing commands 58
redrawing designs slowly 78
Reduce Colors
Reduce Colors tool 256
Reduce Colors dialog 256
reference lines
mirroring objects 463
rotating by specified angle 460
rotating relative to 460
reference points
motifs 631
origin 830, 831
rotating using 460
rotating using (exact angle) 460
rotation point 830831
scaling objects with 457
See also control points
Reflect tool 464
reflecting objects
using Mirror-Merge 464
refreshing display/folders/tree
node 870
registering
enlargement drawings 831
the menu chart 829
Remove
Remove Color From Palette tool 163
Remove Overlaps dialog 539
Rename
Rename Colorway tool 170
Rename Alphabet dialog 422
Rename Letter dialog 423
Rename Object Style dialog 211
Rename Thread Chart dialog 178
Rename Split Pattern dialog 570
renaming
designs 893
folders 892
styles 210
Repeat tool 537
repeating
motifs (Motif Run) 625
objects 537
resequencing
appliqu components 645
by color 440
by selection 440
objects 438
objects by Color-Object List 442
objects by number 442
Resequence By Number dialog 442
using cut and paste 439
using the Color-Object List 441
Reshape Object tool 316317, 323,
327332, 354412, 424, 447,
470476, 482485, 604, 614,
626627, 644, 683, 712, 844
reshape options 844
Reshape Tools Flyout
Reshape Object 316317, 323,
327332, 354412, 424, 447,
470482, 604, 614, 626627, 644,
683, 712, 844
Stitch Edit 512, 514518
Reshape Views toolbar
Show Handles 470, 473
Show Reshape Nodes 470473
Show Start/End 447, 470
Show Stitch Angles 470, 482
Reshape, Options 844
reshaping objects 469
bzier control handles 473
circles 475
lettering 332
Motif Run 614
reshape nodes 471
Ring 476
Sequin Run 683
Star 475
Retain Graphics tool 281
Reverse Curves command 538
reverse stitching
Backtrack and Repeat 537
direction 538
Revert
Revert to Factory Settings dialog 215
S
same size, objects 458
sample motifs, Motif Fill 623
sample patterns, Program Split 561
Satin
Satin tool 140147, 345, 507
appliqu cover stitch 643
applying Auto Split 507
automatic spacing 142
overview 142
setting stitch count 147
splitting long stitches 507
Triple Satin 147
Save
Save tool 44
Save As dialog 44, 214, 861, 888, 890
Save Options > Team Names
dialog 384, 386
Save Options dialog 751
Save to Embroidery Disk dialog 755
Save User-Refined Letter dialog 413
Save Hoop As dialog 801805
Save Pattern dialog 681
In dex
1034
saving
CSD format 751
designs 44
Melco CND format 750
object properties to a template 213
scaling objects
by click-and-drag 455
enlargement drawing scale 832
make same size 458
on screen 455
to an exact size 456
using Object Properties panel 456
using reference points 457
scanning
color mode 244
preparing artwork 244
resolution 244
sharpening 246
tips 245
Screen Calibration dialog 820
scrolling, set automatic scrolling 842
security
device messages 984
entering access codes 18
security device 18
Security Device dialog 1819
identifying 18
serial number 18
segments
adjusting overlap 116
Complex Fill objects 114
Select
Select Current tool 93
Select Object tool 9397, 323, 326,
432436, 683, 711, 712
Select Border dialog 401, 546
Select By Color dialog 69, 98
Select Machine Format dialog 59, 806
Select Tools Flyout
Select Object 432
Select Fabric Pattern dialog 183
Select Machine Format dialog 648, 676
Select Tools Flyout
Polygon Select 95
Polyline Select 95
Select Current 93
Select Object 9397, 323, 326, 436,
683, 711, 712
selecting objects
by color 98
by selection marquee 94
by stitch type 98
current object 96
grouping 434
resequencing by selection 440
selecting a range 96
selecting all 92
selecting first and last 97
selecting the next or previous
object 97
using point and click 93
using Selects On 97
while traveling 96
with Polygon Select 95
with the Color-Object List 99
within groups 436
selecting stitches 511
by needle point 512
cancelling a selection 515
selecting a range 514
several stitches 512
single stitch 512
using outline 512
using Selects On 514515
while traveling through a design 515
with a bounding box 512
1035
In dex
1036
T
Tab delimited files, exporting
catalogs 887
Tablet Setup dialog 829833
tacking
digitizing appliqu 636
setting values 641
Tag
Tag as Appliqu tool 634
Tag as Parallel Tatami Lettering
tool 299
Tag as Turning Satin Lettering
tool 299
Tag as Turning Satin tool 281
Tag as Wilcom Lettering tool 299
Tajima twin-sequin-capable
machine 675
Tape Manager dialog 883
Tatami
Tatami Fill tool 285, 286
Tatami Fill without Holes tool 285,
286
Tatami tool 140, 148150, 346,
548553
backstitch 150
Borderline backstitch 150
density 148
Diagonal backstitch 151
offset fractions 549
offsets 548
partition lines 551
random factor 553
setting underlay stitch angles 221
setting underlay values 221
Standard backstitch 150
stitch length 148
stitch spacing, length and minimum
length 148
values 148
Team List tool 375, 377380
Team Members dialog 381
team names 362
Team Names tool 363366, 369
Add Team Member dialog 364
Create Teamname Layout dialog 373
creating 366
creating separate designs 380
Layouts dialog 369
Name Order dialog 367
New Layout Set dialog 373
outputting designs 380
Quick Names dialog 365
See also names
Team Members dialog 377
Team Names dialog 363365
Team Names Matrix 381
Teamname List dialog 375381
Teamname Matrix dialog 382
Team Names dialog 367
Team Names Flyout
Team Names 363366, 369
Team Names Flyout > Team List
Team List 375, 377380
Team Names Flyout > Team Names
Matrix 369, 372, 381
Team Names Matrix tool 369, 372, 381
team names, auto-alignment 385
Team-name designs, saving 383
templates
creating 214
deleting 214
modifying 214
NORMAL 212
reverting to original 215
saving object properties 213
using custom templates 876
using the NORMAL template 42
templates, selecting products 186
text, editing lettering 320
textured fills
1037
U
underlay
Underlay dialog 358, 445
Center Run 219
choosing suitable underlays 219
Edge Run 219
setting Auto Underlay margins 223
See also Auto Underlay
Undo tool 58
undoing commands 58
Ungroup tool 424, 434
ungrouping objects 434
with the Color-Object List 435
Universal toolbar
Convert 281, 299, 634
Embroidery Mode 39
Graphics Mode 39
quick reference 909
Retain Graphics 281
Show Embroidery 60
Show Graphics 60
Tag as Appliqu 634
Tag as Parallel Tatami Lettering 299
Tag as Turning Satin 281
Tag as Turning Satin Lettering 299
Tag as Wilcom Lettering 299
Unlock All tool 435
unlocking objects 435
with the Color-Object List 435
unrecoverable errors,
troubleshooting 986
Use Auto Start and End
tool 238
Use Object Style dialog 206
User Defined Split
User Defined Split tool 582584
applying 583
digitizing objects with 582
User Preferences
User Preferences command 871
User Preferences dialog 871
User Preferences setting 871
user-refined alphabets 412
In dex
1038
V
validating folders 870
values
automatic connectors 228
pull compensation 225
Run and Triple Run 131
selecting stitch types 140
Tatami underlay 221
travel runs 237
See also object properties
variable stitch length (Run and Triple
Run) 132
vector drawings
automatic digitizing 262
convert to embroidery 486
converting artwork 283
digitizing 486
importing and exporting 266
reshaping 485
smoothing 485
vector graphics
converting to appliqu 634
manipulating 268
vector objects
coloring 268
convert to embroidery 281
creating 262
open shapes 263
straight lines 263
Vectors to Sequins tool 672
View Design, Options dialog 836, 837
View Image, Options dialog 838
View menu
in Embroidery mode 907
User Preferences 871
View toolbar
Auto HoopIt 798
Color-Object List 55, 80, 99, 435,
441442, 444
Object Properties 5557, 194, 199,
213, 228233, 237, 268, 353, 676,
681
Overview Window 66
Show Bitmaps 61, 838
Show Connectors 70
Show Functions 70
Show Grid 45, 839841
Show Needle Points 70
Show Outlines 63
Show Rulers and Guides 45, 841
Show Stitches 63
Show Vectors 61, 838
Slow Redraw 78
Stitch List 513, 524527
TrueView 62, 837
viewing
backdrops 61
colorways 71
control points 470
design properties 873
graphics 60
information online 2
objects by color 69
options, see user preferences
properties 873
slide show 874
viewing designs 62
connectors 70
displaying hidden objects 99
functions 70
needle points 70
outlines 62
panning 64
redrawing slowly 78
setting display options 67
W
Weld tool 274
width, make objects same 458
WinZip tool 890
word spacing, changing 318
worksheets, see production worksheets
wreath
Wreath tool 465
creating 465
kaleidoscope effect 465
X
X and Y coordinates, setting 452
Z
Zigzag
Zigzag tool 140, 157, 347
underlay, setting 220
using with boring holes 529
zipped designs
extracting 891
viewing in folders 868
Zoom
Zoom 1-1 tool 64
Zoom Factor tool 64, 910, 913
Zoom tool 64
in/out 64
Zoom Factor dialog 64
Zoom to Product tool 72, 186
1039