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UCS Thaniras Elves Stats PDF
UCS Thaniras Elves Stats PDF
INTRODUCTION
HISTORY
While the elven capital is Lethrenn, a port city on the banks of the
Selethian River, the true centre of elven power is the Golden Spire a
few miles south of the estuary. It is a holy site for the Thaniras and a
repository for such powerful magic that the nearby Morcas goblins
fear to sail too close to this shore.
For a millennia the elves were a disparate collection of nomads
who roamed the White Plains, the forests of Shanhaar, the
Selethian Hills and the Ice Mountains. The broken nature of the
elves held them back, weakened them. But this was to change.
Now they have a single monarchy that has the support of all of the
remaining nomad clans, which are now called the Subiran, and the
race is ruled by the Divine Grace of the Elements. The present ruler
is Queen Frea Yaldoran, who replaced the first King Sonnekhet
upon his death. She both created and passed the Trial of the Golden
Spire; allowing the powerful energies of sorcery to surge through
her without ill effect, proving that she had the fortitude to rule, and
the consent of the Elements.
It is thought that the elves can use their supernatural powers to
prolong life and youth, and that they are building the Spires for
some greater purpose. The elves believe that the night sky is the
womb of magic, and human scholars suspect that the elves wish to
combine with the Elements in some way. The Spires are mystical
centres of learning for sorcerers; temples of magic whose power
keeps the enemies of the elves at bay. But legend has it that they
are far more powerful and sinister. The dwarves claim the Spires
are designed to harness the power of the stars, allowing the elves to
someday rule the heavens!
There are six elven Subiran that form the Kingdom: the Lethrenn,
Selethian and Asharran are the ruling clans. They provide the
bulk of the cavalry and commanding officers, their nobility being
amongst the most respected in the elven world. Below them are the
remaining three clans: Canthus, Celos and Vianden. These lesser
Subiran provide the bulk of the infantry for the Armies of Thaniras,
but also contribute substantial forces of mounted warriors.
All Subiran are subservient to Queen Frea Yaldoran, who aims to
turn the Golden Spire into the new capital of the Thaniras Kingdom.
The elves are mostly warriors that have little interest in the lower
crafts of farming, mining and such, but they do have a love of
architecture.
It is the Lethrenn who have always been at the forefront of
shipbuilding, and it is they, in partnership with the Selethian,
that have made the naval war fleets of the Thaniras a power to be
reckoned with.
The Asharran
The Lethrenn
The Selethian
The elves of Selethian are called Masters of the Orbs by their kin. It
was the sorcerers of this Subiran who created the first Orbs, worked
with the Lethrenn to mount them in ships, and with the Canthus
to build the Golden Spire and install the Great Orb within it. They
have become priests of a sort for their people, with influence,
power and the support of Queen Frea. Some have travelled to the
Uncharted Seas, but most are occupied with affairs in the Old
World and the governorship of Rhyssinica.
The Selethian use the symbol of a green cobra because it is common
to the hills of their homesteads, and respected for its cunning. The
destructive lances of the magic Orbs are even likened to the deadly
strike of the cobra. The Selethian use a light grey timber taken from
the woodland around Dremora.
The Canthus
The elves of Canthus live along the northern and southern edges of
the Ice Waste Mountains where they hunt snow drakes and shale
leopards. They know every valley and pass in the mountains, and
frequently travel north onto the ice floes. They live as the ancient
elves lived, and are proud of their heritage as scouts, guides and
travellers. They are at the forefront of elven exploration in the
Uncharted Seas, seeking territory to settle and trophies to collect
from their new prey.
The Canthus use the symbol of a blue raven, a bird that is prevalent
in the Ice Wastes and often seen shadowing the path of elven ships
despite being several miles from dry land. The Canthus use a
brown timber that is transported great distances from the Forest of
Isclyre that borders the Frosinias River.
The Celos
The elves of Celos have been responsible for defending the western
borders of elf territory for centuries but failed in several instances
to halt incursions by the Venvalder dwarves. This rapidly lowered
their status in the eyes of the ruling Subiran. Now they are mostly
of the lesser castes, and their noble families remain low in prestige.
They supply many of their people to the Asharran and Lethrenn as
menial workers to curry favour, but with little success.
The Celos rule a small region that includes the lesser Spires and the
land near the Svirbern Mountains. These Spires were built partly to
compensate for the Subirans failure, as the power of the Elemental
Orbs is used to strengthen the border defences. The Celos are
rarely seen in the conquering armies of the Thaniras Elves, whose
generals often refuse to include their warriors on campaign. They
have fought with the Tepes of the Imperial State in the past, but are
usually appointed as garrison troops and road wardens rather than
front line warriors.
The Vianden
THE MODELS
Elegant, Fast And Lethal
True to their nature, Elven shipwrights value speed above all else and
the Raven, with its unique double-hulled design, is fast enough to
match a dragon in flight.
MARs: None
With practiced ease the crews of the Raven frigates and assault ships
dock their vessels together, forming a single, destroyer hull. Now able
to use the assault ships ripple orb as a chaser, the destroyers scour
the waves in packs, picking apart lighter vessels while they hunt out
exposed prey for their assault prows.
The Raven Assault Destroyer is comprised of a Raven Frigate and
a Raven Assault Ship. When connected, they obey the rules for the
Assault Destroyer, however, they may also separate (as described
below), then following the rules for the Frigate and Assault Ship
respectively.
Though slower than the Raven frigates, the ripple powered propulsion
allows the Crow to operate with full effectiveness even in a dead calm.
The loss of the sails also removes a great structural weakness, making
the vessel less susceptible to weapons fire.
MARs: None
Sleek and elegant, the Cobra displays the value the elves place
in aesthetics, regardless of the objects purpose. Elegantly carved
contours follow the sculpted plates, and the banks of glowing orbs sit
ready to blast the enemy apart with bolts of energy.
MARs: None
Amongst the many deadly arts that the Thaniras hone throughout
their long lifetimes is use of the longbow. Innate hunters, the elves
have been master archers for millennia and, compared to firing from
the back of a galloping horse, picking off targets from the open deck of
a Viper seems trivial. Then, when threatened by marauding dragons
and other airborne fauna, these Bow Masters dip their arrows in a
crippling toxin that brings their prey tumbling from the sky.
MARs: Poison Arrows, Sharpshooters
caught in the wild storm are blasted from the decks of their vessels or
melted inside their own armour.
WAR DRAGON
Slicing through the water under the power of particularly potent ripple
orbs to cripple the foe with destructive volleys of orb energy, Thaniras
commanders value the Griffons for their unrivalled firepower.
Although considered an inelegant solution by the most puritanical of
Captains, the more prudent elves realise that, on occasion, more than
their natural superiority is needed to quell the lesser races.
MARs: None
MARs: None
Points: 30
Standard model
Template: SMALL
Template: SMALL
Small Class
Small Class
MARs: None
Points: 55
Special 2 model
Template: SMALL
Template: SMALL
Small Class
RED 3
Small Class
Points: 55
Standard model
Template: MEDIUM
Template: MEDIUM
Points: 65
War Dragon
MOVE
14
Template: MEDIUM
Template: SMALL
RED 3
Medium Class
RAM
HULL CREW
RAM
Special 2 model
HULL CREW
ACID BLAST
CR
DR
PORT
MOVE
STARBOARD
CR
RANGE BAND
DR
Points: 65
RANGE BAND
MARs: None
RAM
HULL CREW
FORE
RAM
PORT
Standard model
HULL CREW
STARBOARD
CR
FORE
DR
11
PORT
MOVE
STARBOARD
CR
RANGE BAND
DR
Points: 65
RANGE BAND
RED 4
RAM
HULL CREW
RAM
Special 2 model
HULL CREW
CR
FORE
DR
10
PORT
MOVE
STARBOARD
CR
RANGE BAND
DR
Points: N/A
RANGE BAND
MARs: None
RAM
HULL CREW
FORE
RAM
PORT
Standard model
HULL CREW
STARBOARD
CR
DR
14
PORT
MOVE
STARBOARD
CR
RANGE BAND
DR
Points: 45
RANGE BAND
Points: 75
Standard model
16
16
Template: MEDIUM
Template: LARGE
11
11
MARs: None
MARs: None
7
RAM
HULL CREW
DEFENSIVE FIRE
MOVE
PORT
12
STARBOARD
CR
RANGE BAND
DR
Points: 145
FORE
RAM
HULL CREW
FORE
RAM
PORT
Variant model
HULL CREW
STARBOARD
10
CR
FORE
DR
PORT
MOVE
STARBOARD
CR
RANGE BAND
DR
Points: 110
RANGE BAND
Special 1 model
18
18
Template: LARGE
13
13
MARs: None