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ENU SketchBook Pro v7 (User Manual)
ENU SketchBook Pro v7 (User Manual)
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Content
WHATS NEW
Effects brushes
19
Smearing an area 19
Blurring an area 19
INTRODUCTION 10
Sharpening an area
Tool selection 11
Lagoon tool summary
19
Brush Library 20
11
Brush Types 21
ANIMATION 12
Smudging an area 21
Timeline 14
Adding a keyframe 14
14
Deleting a keyframe
14
24
16
16
25
Randomize 26
Random Color controls
26
BRUSHES 17
COLORS 27
Choose a brush
18
Ovals 38
Polylines 38
Free 38
Steady Stroke
21
30
Showing/hiding 39
31
Rulers 39
Ellipse 39
French curve
31
32
32
31
33
33
34
Radial fill 34
Flood fill an area
35
41
36
28
40
40
Clear brushstrokes
Fisheye mode
Symmetry tools
40
Symmetry 41
3 point mode
40
2 point mode
Linear fill 34
28
40
Gradient Fill 34
18
1 point mode
Perspective tools 40
Resize a brush
39
Perspective Guides 40
34
Solid fill
38
Guides 39
28
Rectangles 38
41
Multi-layer distortion
42
38
43
38
44
3
Soft Glow 60
Save locally
55
Overlay 60
Save to iCloud
55
Soft Light 60
Exporting
Expand a selection 47
Deselect an area 47
47
48
51
Change resolution 51
Fit a resized image onto the
screen 51
USE LAYERS 57
Select a layer
Clearing a layer
53
Deleting layers
58
61
61
62
62
59
59
Text 65
59
Color Burn 59
Linear Burn 59
Glow
70
70
70
Improve performance 70
Wacom tablet troubleshooting
71
72
59
60
Adding text 65
59
61
69
Collapsing/Expanding a group
63
58
58
Color Dodge
Organize layers
68
58
Locking layers
Screen
Present images
Luminosity 60
Lighten 59
Color 60
Renaming a layer 58
Darken
58
Edit a layer 58
Layer blending
Saturation 60
Multiply
56
Duplicating a layer 58
Rotate canvas 50
Print a sketch 68
Adding a layer
49
Hue 60
Normal 60
Invert a selection 47
Open a PXD
Hard Light 60
45
Selection 46
Select an area
55
Troubleshooting 66
60
Transforming text 65
Rasterizing a text layer
Email a sketch
65
66
4
1
Whats New
This chapter introduces new features and a
list of improvements & enhancements that
can be found in this release of SketchBook
Pro.
Image courtesy of CreatureBox
Animation
Magic Wand
Use Magic Wand selection to select an area based on its color. Change the
tolerance (1 to 255) to determine how closely to match colors. The higher the
tolerance the larger the selection.
Layer Groups
Create groups in the Layer Editor to help organize
assets.
Tap
to access these tools to make a section, then
automatically be in the Transform tool to scale, rotate,
or move this selection.
Persistent Selection
Select an area to sketch and/or use Gradient Fill.
Distort
Select one or more layers, then choose one of the following tools from the
Transform toolbar:
Use the new Sharp Brush Edge setting for creating a texture brush stamp with
crisp edges.
Transform - Change the size of the distorted selection. Use the Shift
key to uniformly scale and Shift-drag to one side to scale in only one
direction.
Distort - Move points that are not constrained to 90 degrees and
create a sense of perspective or speed. A bounding box and
manipulator appear. Tap-drag and reposition the bounding box points.
Auto-recovery
Never worry about crashes or data loss. All your work is automatically recovered
the next time you launch SketchBook.
Multi-layer Transform
Use the Shift key to select multiple layers and then rotate, scale, and or move
them.
Gradient Fill
A Gradient Fill consists of multiple colors that blend into the color before and/or
after it, and has a default tolerance value is 120.
There are two kinds of gradient fills, Linear and Radial.
inear Fill - Fills an area with paint, using a color ramp and
L
applying it linearly from your first tap (origin) to the end of the
drag (destination). This establishes the direction and size of the
ramp. Fill manipulators can be added, moved, or removed.
Steady Stroke
The Tolerance slider for Steady Stroke has moved and now appears in the
Steady Stroke toolbar.
R
adial Fill - Fills an area with paint, using a color ramp that
radiates from your first tap (origin) to the end of the drag
(destination). Fill manipulators can be added, moved, or
removed.
7
Perspective Modes
The following Perspective Modes were added to the toolbar:
1 point mode
3 point mode
Creates a vanishing point in the center of the canvas. Mouse over it to show the
horizon (blue line). Drag to reposition the vanishing point and horizon.
Creates 3 vanishing points. When you mouse over or drag a vanishing point,
a horizon line (blue) and triangle connecting the three points (light blue)
appears.
2 point mode
Fisheye mode
Creates 5 vanishing points: left, right, top, bottom, and center. The grid is
composited of a horizon line, vertical line, and circle. Curves intersect at the
vanishing points. Moving the center point moves the entire grid. Moving an
edge point changes the circles radius.
Select
The following blend modes were added: Darken, Color Burn, Linear Burn,
Lighten, Color Dosage, Overlay, Soft light, Hard light, Hue, Saturation,
Color, and Luminosity.
Enhanced Crop
Transparent color
Transparent color transforms your brush into an erase with the characteristic
of the chosen brush. If the selected brush is pressure-sensitive and creates a
stroke that fades off, your erase will do the same. Use it to erase existing color
pixels on the current layer.
Transparent color is also available in the Color Puck and can be saved in the
custom color palette, see Turning a brush into an eraser for more information.
2
Introduction
Get introduced to the interface, from the
toolbar to shortcuts, pucks, and radial menus.
Learn to navigate your scene, activate the
palm rest, and change the size and opacity of
a brush.
Image courtesy of Susan Murtaugh
10
TOOL SELECTION
Touch the stylus to an icon and hold, then flick through a tool.
6
7
2
Note - Use Preferences to set the default canvas size opened when you create
new sketches.
6. Colors
7. Selection, editing, & layer transform tools
8. Open, save, new, next & previous image
9. Undo/redo
11
3
Animation
ave you ever used SketchBook to sketch a
H
concept, annotated it, adding other sketches
to try to get an idea across? Next time,
create a flipbook. Imagine sending someone
a sketch that comes to life. Create cell
animation, a prototype, or proof of concept.
12
When in Animation Mode, you will be able to set keyframes and scrubbing
through your animation, using the timeline that appears. Since this is a flipbook,
the Layer Editor will contain four layers:
Foreground - Draw the content you want to
animate on this layer.
Midground - Draw additional content you
want to animate on this layer.
Background - Draw background elements on
this layer.
Note - if the Background layer is changed
and a keyframe is set the original background
is lost.
to access the
Background Color - Click
Color Wheel, Color Palette, and Color Picker
to set a background color of your drawing.
Use other layers for strokes.
Select File > New FlipBook to enter Animation Mode. The Animation Size
dialogue that appears contains the following options for setting the parameters
your flipbook:
Presets - Set the aspect ratio of the file. Select
from NTSC, HD, Full HD, or custom.
Pixel Dimensions - When custom is selected,
use these to set the width and height in pixels.
Playback - Set the frame rate per second.
Frame Numbers - Set the length (number of
frames) of the flipbook.
13
TIMELINE
For animating, use the timeline to add, duplicate, move, rearrange, or delete keyframes, scrub
through or playback your animation, turn on or off ghosting and set the number of frames
ghosted, as well as set the playback range.
1
ADDING A KEYFRAME
To add a keyframe, select a frame and click
DUPLICATING A KEYFRAME
To duplicate a keyframe, select a frame and click
DELETING A KEYFRAME
To delete a keyframe, select a frame and click
15
, then .
16
4
Brushes
With SketchBook brushes, you wont feel
limited. Select from synthetic, effect, and
texture to randomizing color, opacity,
and size. Create DIY brushes and assign
personalized icons to them. Share your
brushes with friends or colleagues.
17
CHOOSE A BRUSH
In the Brush Palette or from the lagoon, tap a brush and start sketching. Select
an eraser for modifications.
RESIZE A BRUSH
To access the puck if not visible, select Window > Brush
Puck. Hold down the B key or tap while in the puck and
drag to the right to increase a brushs size or left to decrease
it.
T o have the brush randomly change size as you lay down strokes, see Random
Brush Size/Opacity.
T o change brush size and opacity with the puck, in Edit > Preferences > Brush,
select Change both brush size and opacity and tap OK.
1. Flick toward
or , or press the M key, then drag over
the area you want to clear.
2. Next, either flick toward
or press the Delete key to
remove the selected area.
Note - You can change the number of undos in the General tab of the
Preferences.
CLEAR BRUSHSTROKES
Flick toward
18
BLURRING AN AREA
Blur - Paint over an area to soften it, making the area appear out
of focus.
EFFECTS BRUSHES
Tap
to access the Effects brushes in the Basic brush set. Smear,
Blur, and Sharpen are brushes that add an effect, changing the pixels.
Note - To change its size or strength, either double-click the brush or tap
to access Brush Properties.
SHARPENING AN AREA
Sharpen - Paint over an area to makes it look crisper; sharpening
the areas.
SMEARING AN AREA
Smear - Paint over an area to push the pixels of color into others,
like plowing snow.
19
BRUSH LIBRARY
In the Brush Palette, tap
20
BRUSH TYPES
There are many brush type, such as Smudge, Synthetic Paint, Copic Colorless Blender, and Texture Brush, found in the Brush Library.
Note - To experience any improvements to the brushes, select Preferences > Factory Defaults and tap the Reset button for Reset Brush Palette and Library.
SMUDGING AN AREA
21
to select it.
4. Select a brush.
5. Tap Create.
Once you create a Do-It-Yourself brush
A
djust the pressure sensitivity - Set brush width or transparency according
to the amount of pressure applied to the stylus. Double-tap a Do-It-Yourself
brush and make changes to its Size to vary its brush thickness as the stylus
pressure changes.
Note - The brush size values are a rough approximation of pixel size, but can
vary.
For example, if lines are too thin to be drawn on the screen, they default to
being wider. To resize a marker, try adjusting its opacity and stamp spacing.
To make a bigger marker, set the opacity lower and the brush stamp spacing
lower.
C
hange the opacity - Set Opacity to vary brush opacity as the stylus pressure
changes. To have the brush randomly changed opacity as you lay down strokes,
see Random Brush Size/Opacity.
22
For Mac:
[your user folder]/Library/Application Support/Autodesk/SketchBook Pro/7.0/
to open
2. Tap Capture.
3. From Custom Texture, select either Shape + Colors or Shape and/
or check Rotate to Stroke.
4. Within the canvas, tap the area to be captured as the texture.
The display in Brush Properties updates to show the texture and
color.
Note - When capturing the texture shape, SketchBook uses the
current size of the Do-It-Yourself brush. If the complete shape is
not captured, resize the Do-It-Yourself brush, then capture the
shape again.
24
C
hanging texture brush properties - Change attributes of a texture
brush.
Changing a texture - Change the stroke used by a texture brush.
Setting color on a Shape texture brush - Set a different color for a
texture brush.
5. Tap OK.
25
RANDOMIZE
Quickly lay down stokes with variations in color, size,
and/or opacity, without the interruption of going into
the Brush Properties or Color Editor to change
these values.
3. In the Brush Radius & Opacity section, drag the Opacity Randomize or Size Randomize
sliders to set the opacity and size range of the brush stamp.
4. Tap Save.
26
5
Colors
Choose from a huge assortment of Copic
colors. Create custom colors or capture
them from your canvas. Fill areas with linear
or radial gradient fills. Blend colors with the
Copic Colorless Blender.
Image courtesy of Luis Peso
27
5
PICK A COLOR FROM THE SCREEN (4)
In the Color Editor, tap , move over a color, then lift
your stylus
to pick the color. A swatch appears.
6
1
CREATE A CUSTOM COLOR
Tap the current color icon to access the Color Editor
and mix a color of your own.
2
3
1. RGB
2. Swatch (current color)
3. Customized palette (drop down)
4. Color Picker
5. Color Wheel
6. Saturation/Luminance Slider
28
5. Color Wheel
6. Magnifying glass (color picker)
29
2
3
3. Color set
4. Current & complementary color
5. Minimize/maximize Custom set
6. Custom set
7. Colorless Blender (only available for some
Copic markers)
4
5
6
30
COLOR PUCK
Use the Color Puck to mix and create new colors, adjust saturation
or luminance, select a gradient fill, access customized color swatches,
or grab a color from the canvas.
When a linear
or radial
fill is selected, the Gradient Fill Palette
appear. To close the palettes, tap .
To access the Color Puck, select Window > Color Puck.
Tap the Color Puck to access the Color Wheel, Color Picker, and Color.
3
2
5
8
6. Color Picker
7. Color Palette
8. Gradient Palette
9. Opacity
31
and
33
FLOOD FILLS
In the toolbar, when you select , the Flood Fill toolbar appears,
containing fills and an assortment of tools.
Use the tools to change fill tolerance, apply a fill to either all layers
or only the active layer, or reverse a gradient fill.
1 Fills
2 Tolerance
3 Sample All Layers
Select one of the three fills to add paint to an area bound by pixels of color or
a selection. Flood filling an area is a quick way to fill an area with color, make
highlights, or create gradations of color for such things as a metal look.
SOLID FILL
Fills an area with paint.
GRADIENT FILL
A Gradient Fill consists of multiple colors that blend into the color before and/or
after it. There are two kinds of gradient fills:
4 Reverse
LINEAR FILL
5 Cancel and OK
Fills an area with paint, using a color ramp and applying it linearly from your first tap (origin) to the end of
the drag (destination). This establishes the direction
and size of the ramp. Fill manipulators can be added,
moved, or removed.
RADIAL FILL
Fills an area with paint, using a color ramp that
radiates from your first tap (origin) to the end of the
drag (destination). Fill manipulators can be added,
moved, or removed.
34
To
T o change the tolerances of a fill, in the Fill toolbar, tapdrag the Tolerance slider. Increase the tolerance to
increase the range of colored pixels affected by the fill.
Decrease the fill to reduce this.
35
and flick
Transparent color is also available in the Color Puck and can be saved
in the custom color palette, see Turning a brush into an eraser for more
information.
In the Fill toolbar, tap-drag the slider to change flood fill tolerances.
13
140
36
6
Tools for Sketching
Use our collection of guides, drawing tools, and
perspective tools to help draw objects and scenes.
To help place an object in a scene, use Distort. For
smooth, uniform strokes, try Steady Stroke.
Image courtesy of Deborah McMillion
37
POLYLINES
To draw a polyline, tap
the line to a solid line.
and tap to place each point. Dbl-tap the last point to change
FREE
To return to freestyle stroke mode, tap
hold down the D key. Then, tap-drag.
STEADY STROKE
To draw uniform strokes, tap
to create smoother strokes. Steady Stroke sets the
offset between your cursor and the stroke, creating smooth strokes.
In the toolbar, tap to create a smoother stroke as you draw.
LINES
To draw a line, either tap
or for a horizontal or
vertical line, hold down the Shift key. Then, tap-drag.
See Free for diagonal lines.
RECTANGLES
To draw a rectangle, tap
OVALS
To draw an oval or circle, tap
shape.
38
GUIDES
In the toolbar, SketchBook contains an assortment of
guides and rulers to help you as you draw. Each of
these has additional tools found in contextual toolbars
to aid you as you work.
ELLIPSE
FRENCH CURVE
Use
to create ellipses and to draw circles in perspective.
As you rotate an ellipse, the minor axis is displayed so you
can line it up with your vanishing lines. Both the rotation
and degree of the ellipse are displayed in the readout at
the bottom of the screen.
Tap-drag
direction.
, , or
Tap
French curves.
D
bl-tap any scale handle to change the ellipse
to a circle.
SHOWING/HIDING
RULERS
Tap
.
.
39
PERSPECTIVE GUIDES
Tap
to access the Perspective tools and use these guides to help draw
objects and scenes in perspective.
When you select a guide, notice how the cursor changes. Its display provides
the directional options for any drawn lines.
For example, when using the Fisheye guide, the cursor looks like this:
The cursor for the 3 point guide looks like this:
PERSPECTIVE TOOLS
Use the following tools to aid with drawing.
nap/Unsnap - When enabled, strokes will be straight and
S
constrained to the horizon or vanishing points. When disabled,
they will be freeform, with no constraints.
ock/Unlock vanishing points - When enabled, the
L
vanishing points are locked into place and cannot be moved.
When disabled, they can be repositioned.
how/Hide horizon line - When enabled, horizon lines are
S
visible. When disabled, it is not visible.
to display it.
40
1 POINT MODE
Create an image with one vanishing point and a horizon. Draw images
that appear as if you are viewing them head, such as looking down a
street, train tracks, hallway, or at a building.
Mouse over it to show the horizon (blue line). Drag to reposition the
vanishing point and horizon.
2 POINT MODE
Create an image with two vanishing points and a horizon. Draw images
of an object with a corner facing you, such as the corner of a building.
The walls will recede to the vanishing points.
3 POINT MODE
Create an image with three vanishing points and a horizon. Draw
images of an object that you are viewing from either above or below.
When you mouse over or drag a vanishing point, a horizon line (blue)
and triangle connecting the three points (light blue) appears.
FISHEYE MODE
Create a panoramic or hemispherical image with a very wide angle of
view. Draw images of scene viewed from a convex mirror or lens.
This mode has 5 vanishing points: left, right, top, bottom, and center.
The grid is composited of a horizon line, vertical line, and circle. Curves
intersect at the vanishing points. Moving the center point moves the
entire grid. Moving an edge point changes the circles radius.
41
SYMMETRY
Use Symmetry and the Symmetry tools to draw one side of an object or scene
and have it mirrored to the other side of the line of symmetry.
Tap
or press Y for horizontal symmetry. Draw on one side
of the axis. It is mirrored to the other side.
Note - The axis of symmetry appears at the center of the
screen, but can be moved. See Moving the lines of symmetry.
Tap
SYMMETRY TOOLS
Use the following tools to aid with drawing.
xtend/Stop strokes at center line - When enabled, the
E
stroke go beyond the line of symmetry. When disabled, the
stroke stops at the line of symmetry.
ock/Unlock symmetry lines - When enabled, the lines of
L
symmetry are locked into place and cannot be moved. When
disabled, they can be repositioned.
how/Hide symmetry lines - When enabled, the lines of
S
symmetry are visible. When disabled, they are not visible.
to reposition them.
to display them.
42
DISTORT
With
Distort, you can move points,
so they arent constrained to 90 degrees,
and create a sense of perspective or speed.
Automatically stretch content to fit the
confines of the newly-shaped bounding
box. Move the manipulators to force
perspective upon the contents of the
bounding box.
DISTORTING AN IMAGE
1. In the toolbar, tap
to move points.
MULTI-LAYER DISTORTION
Select multiple layers, using Shift, then tap
to them.
BIAS
The manipulator in the middle of the
bounding box is the Bias. Tap-drag it
to foreshorten, change the proportions
of a sketch, or change the actions of a
character.
43
7
Change your view
Learn how to zoom in and out, move around, and
view an images actual size or fit it to view.
Image courtesy of Carlos Diaz
44
Tap
or press Cmd+0
Move your stylus to the center to zoom and tap-drag to zoom in and out.
M
ove your stylus to the outer ring and tap-drag to reposition your sketch
on the canvas.
45
8
Edit your sketch
Learn to select and transform things, crop, rotate
the canvas, add images and resize them, and do
color correction.
46
SELECTION
SELECT AN AREA
To make a selection, then use it as a mask, fill it, or distort it,
use
Select.
from,
Quick transform and
Select. They each
contain the following Selection tools to choose from:
Rectangle (M)
Tap
in the toolbar or press the M key, then
tap-drag to select the area you want.
Oval
T ap
in the toolbar, then tap-drag from the
center of the area you want to select.
Lasso (L)
in the toolbar or press the L key, then tapTap
drag to select the area you want.
Polyline
Tap
in the toolbar, click to add points to the
polyline selection, then click your first point to
complete the selection.
MagicWand
T ap
in the toolbar, then tap a color to select
all pixels of the same tone and color. Use the
Tolerance slider to expand or reduce the range
of color and tone selected.
EXPAND A SELECTION
While still in a selection tool, to add content to a selection, tap
new areas.
, then start
INVERT A SELECTION
To select the area outside of a selection, tap
Invert.
DESELECT AN AREA
To de-select the area:
Tap outside the area.
Press Cmd+D for Mac or Ctrl+D for Windows.
Select Edit > Deselect.
In either of the toolbars, tap
then
then
CROP
Use Crop
to tap-drag and select an area to be cropped. Use the Cropping
tools to precisely increase or decrease the selected region and cancel or commit
to the crop. Anything outside the selection is deleted.
ROTATE CANVAS
Select either Flip Canvas Vertically or Mirror Canvas to rotate the
image 180 degrees.
For users of active tablets, such as a Cintiq, with a pixel width of less
than 1024, we currently only support Landscape mode. The toolbar was
designed for devices with a minimum 1024 pixels width.
51
ADD AN IMAGE
RESIZE AN IMAGE
An image, such as a PXD from Pixlr, can be inserted onto the current layer
or imported onto a new layer. Once an image is added, the Transform puck
appears to reposition, rotate, and or scale the image.
Use Image > Image size to change the dimensions of the image in pixels, its
resolution, or the document size.
This change directly affects memory usage, quadrupling it if you double the
pixel size. Due to memory requirements, there is a:
6400 x 6400-pixel upper limit on image size for the 32-bit version.
8192 x 8192-pixel upper limit on image size for the 64-bit version.
CHANGE RESOLUTION
Resolution is the number of pixels per inch, cm, or mm. Leaving the document
size the same increases the quality of the image and resolution; however, the
memory size also increases.
52
9
Save your sketch
Learn to save out an alpha channel and save
as different file formats. Choose where to save
things. Export to various devices and orientations.
Image courtesy of Susan Murtaugh
54
To save a sketch that can be opened in Pixlr, select File > Save as > File Format >
Pixlr PXD for Mac or Save as type > PXD Files (*.pxd) for Windows.
When saving a file, you can saving with an alpha channel and set
the format of the saved file.
1. I n the Layer Editor, in the Background layer, tap
to
create an alpha channel and make the background of a
layer transparent.
2. Select File > Save. When saving an image with an alpha
channel, select TIFF, PNG, or PSD.
55
EXPORTING
SAVE LOCALLY
SAVE TO ICLOUD
For Mac App Store users, save a project to iCloud to
access it from anywhere and any device or platform.
iCloud file management is only supported through the
SketchBook iCloud Gallery. In the Save or Save As
dialog, tap Go to iCloud Gallery.
56
OPEN A PXD
Open an image from Pixlr in SketchBook. If the image uses a blend
mode not supported by SketchBook, the Normal blend mode is
used to replace it. To bring an image from Pixlr into SketchBook,
select File > Open, then select a PXD file.
57
10
Use layers
Use layers to make changes to an image without
modifying the content on other layers. Use
multiple layers for drawing complex sketches or to
test variations of a design.
Image courtesy of Rita Flores
58
1. Flick toward
Show a layer
SELECT A LAYER
In the Layer Editor, tap a layer to select and highlight it.
All actions are applied to this layer, until another layer is
selected.
click
and flick
LOCKING LAYERS
ADDING A LAYER
DELETING LAYERS
To remove a layer from the Layer Editor, select a
layer, and do either:
.
and select New Layer.
Rename a layer
Merge all layers together
RENAMING A LAYER
DUPLICATING A LAYER
click
click
and flick
and flick
CLEARING A LAYER
To clear a layer, do any of the following:
select the layer and click
click
EDIT A LAYER
With a layer selected in the Layer Editor, move, rotate,
or scale the layer, mirror or flip its content, use the color
correction tools, or add text.
59
LAYER BLENDING
In the Layer Editor, with a layer selected, tap the
arrows to cycle through and select a layer blending
method.
LINEAR BURN
Enhances the contrast by applying the colors of the
blended layer and base. The intensity of the tones
in the blended layer determines the degree of color
change:
darker colors create a more intense effect.
DARKEN
T akes two layers (the blended layer and the base),
compares their pixels, and displays the darker of the
two.
LIGHTEN
The opposite of Darken. Takes two layers (the
blended layer and the base), compares their pixels,
and displays the lighter of the two.
MULTIPLY
Produces an overall darkening effect to the layer
appearance. Each pixel on the layer is darkened by a
value equal to or greater than the value of pixels on
other layers occupying the same location in the layer
stack. It produces a similar effect to combining one
or more photographic transparencies together and
looking through them.
Tip - If the top selected layer uses tints (colors mixed with white), more of the
colors from the layer will show through. If it uses shades (colors mixed with
black), most of the colors from the layer below are obscured.
COLOR BURN
Enhances the contrast by applying the colors of the
blended layer and base. The intensity of the tones
in the blended layer determines the degree of color
change:
darker colors create a more intense effect.
SCREEN
Produces an overall lightening effect, by providing
a softer lightening effect than Add. Each pixel on
the layer is brightened by a value equal to or lesser
than the value of pixels on other layers occupying
the same location in the layer stack. This effect is
opposite to Multiply.
Tip - If the top layer uses tints (colors mixed with white), most of the colors
from the layer below will be obscured. If it uses shades (colors mixed with
black), more colors from the layer below to show through.
COLOR DODGE
The opposite of Burn - though results arent always
opposite. Increases contrast by lightening light areas
without having any effect on darker ones.
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HARD LIGHT
L ightens the overall composition, similar to Screen,
but more dramatically. Each pixel is brightened by a
value equal to or lesser than the value of pixels on
other layers occupying the same location in the layer
stack. This is applied as a linear calculation.
Tip - If the top selected layer uses tints (colors mixed with white), most of the
colors from the layer below will be obscured. If it uses shades (colors mixed with
black), more of the colors from the layer below to show through.
HUE
Takes the hue of the blended layer, changing that
of the base layer, without affecting the brightness
or saturation levels.
GLOW
Defines the brightness of a glow, like the effect of
a star in the night sky. The higher the setting, the
brighter the glow.
SATURATION
Takes the saturation of the blended layer, changing
that of the base layer, without affecting the
brightness or hue levels.
SOFT GLOW
Softens or blurs the color and intensity of Glow, like
the light emanating from a translucent object.
COLOR
Takes the hue of the blended layer, changing
the color of the base layer, without affecting the
luminosity.
OVERLAY
A mix of Multiply and Screen. Takes dark values and
multiplies them and screening light values from the
base layer. Brightness is unchanged, so it tends to
look harsher than Soft Light.
LUMINOSITY
The opposite of Color, it blends the lightness,
while ignoring the color information.
SOFT LIGHT
A mix of Darken and Lighten. Takes dark values and
multiplies them and screening light values from the
base layer; however, in this case, the effect is softer
and more subtle than Overlay.
NORMAL
Removes any color correction applied to the layer.
The layer appears exactly as it was created.
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ORGANIZE LAYERS
Drag layers and reposition them and change the spatial
position of objects and how they combine to create the
overall composition. Once satisfied with layer order, they
can be combined by merging two or all of them.
In the Layer Editor, pen down on
to drag the layer
up or down. Release the stylus to drop the layer into
position.
1
2
3
4
GROUPING LAYERS
1. Layer Menu
2. Layer Blending
3. Show/Hide Layer
4. Color Label
Click
and select
. Tap
to display the
Note - If you want to see some of the group content, you can hide
individual layers within the group.
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Full opacity
COLLAPSING/EXPANDING A GROUP
To collapse a group and hide its layers in the Layer Editor,
tap . When a group is collapsed, its icon changes to .
Medium opacity (translucent)
Transparent
In the Layer Editor, with a layer selected, drag the slider to the opacity.
Note - If a layer is not visible, check to see if the opacity is set to 0%.
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11
Annotate, Send, Print & Present
Print images or email them. Annotate sketches.
Present sketches to colleagues, clients, or friends.
Image courtesy of Simone Kirschning
65
TEXT
Use
Text to create simple RTF text objects. Set the font, size, style,
and color, select and position them, change their transparency, and use
Edit Text Layer to modify them.
ADDING TEXT
3. Select
Edit Text Layer to open the Edit Text Layer
window.
TRANSFORMING TEXT
Once text appears in the middle of the canvas, you are in
Transform mode. Move is set as the default transform.
Use the puck to select a different mode.
When rotating or scaling the text, SketchBook
uses the center of the text as the pivot
point.
When scaling text, font size is changed,
resulting in no visual quality change.
Note - Font size determines how much you
can scale a font. A font size of 12 cannot be
scaled up as much as one set to 24. A font
of 12 cannot be scaled down as much as one
set to 5. To scale a font any further, return to
the Text window and increase or decrease
the font size.
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EMAIL A SKETCH
For Mac App Store users, email a sketch to someone by selecting
File > Send Mail.
TROUBLESHOOTING
For Windows users, if you get a message that you cannot email the image, check that:
To select a default email application on Windows 7 or 8:
You have an email
account set up on your
computer.
For Mac users, if you get a message that you cannot email the image, check that:
You have an email account set up on your computer.
You have selected a default email application.
You can launch your default email program from outside SketchBook.
If your email program creates the email message, but cannot send the message, ensure
that your email service provider is operational. (Refer to the documentation of your
email program for further information.)
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12
Adjust System &
Program Settings
reate your own marking menus and populate
C
the lagoon with the options you use most
frequently. Right-tap to access a virtual floating
lagoon.
Image courtesy of Joseandrs Guijarro
68
PRINT A SKETCH
Make printouts of your sketches by selecting File > Print.
PRESENT IMAGES
Organize and determine their order, then hide the interface to make the images
the focal point.
Hiding
the interface for a bigger viewing area To view a
full-size display with no title bar or tools, tap , then flick
.
To move back and forth between images, use the Page Up and
.
Page Down keys. To view all the tools again, tap , then flick
Customize the marking menu for an icon in the lagoon, using the Lagoon
Preferences to add tools that you commonly use. Once done, you can use
clutch keys or left-click to access these custom marking menus with-out
visiting the lagoon.
Lagoon
position
Mouse
First press 1, then right-click
First press 2, then right-click
First press 3, then right-click
First press 4, then right-click
First press 5, then right-click
First press 6, then right-click
Stylus
Press-hold 1 and pen-down
(left click)
Press-hold 2 and pen-down
(left click)
Press-hold 3 and pen-down
(left click)
Press-hold 4 and pen-down
(left click)
Press-hold 5 and pen-down
(left click)
Press-hold 6 and pen-down
(left click)
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IMPROVE PERFORMANCE
Some users may experience slower performance when Enable Rotate
Canvas is enabled. This can be corrected by changing a preference setting,
which turn off Enable Rotate Canvas.
Tip - Press the 0 and 9 keys to rotate the
canvas to the left of right, respectively.
73
Hotkeys
Function
Animation
Brush
Crop
Distort
Fill
Layers
Menu
Perspective
Selection
Shape
Symmetry
Transform Layer
UI
Zoom/Rotate/
Move Canvas
Previous frame
Adjust size
Press Shift, drag corner to get
constrain scale
In Distort mode, press shift to drag
edge, only can move the edge
alone the extension
Commit the result
Add layer
New
Invoke Perspective tool
Invoke Lasso selection
Press Shift key to get horizontal/
vertical line, square, circle
Invoke Symmetry X
Win
Mac
, (or <)
B
Shift
, (or <)
B
Shift
Shift
Shift
Enter
Ctrl+L
Ctrl+N
P
L
Shift
Enter
Command+L
Command+N
P
L
Shift
X
V
T or Tab
Spacekey
X
V
T or Tab
Spacekey
Open
Save
Save As
Print
Exit
Ctrl+O
Ctrl+S
Ctrl+Shift+S
Ctrl+P
Ctrl+Q
Command+O
Command+S
Command+Shift+S
Command+P
Command+Q
Undo
Redo
Cut
Copy
Copy Merged
Paste
Select All
Deselect
Invert Selection
Ctrl+Z
Ctrl+Y
Ctrl+X
Ctrl+C
Ctrl+Shift+C
Ctrl+V
Ctrl+A
Ctrl+D
Ctrl+Shift+I
Command+Z
Command+ Shift+Z
Command+X
Command+C
Command+Shift+C
Command+V
Command+A
Command+D
Command+Shift+I
Hide UI
74
Function
Preference
SketchBook Help
Next frame
Previous keyframe
Next keyframe
Add keyframe (on next frame)
Play/Stop
Invoke Rectangle Selection
Press Shift before add selection,
add mode
Press Shift during adding
selection, get circle or square
Press Alt before selection, remove
mode
Press Shift after move selection,
move horizontally or vertically
Arrow key to move pixel
Esc key to exit Selection tool
Click outside of selection to cancel
the current selection
Polyline:
Win
Mac
Ctrl+,
F1
. (or >)
Shift + , (or
<)
Shift + . (or
>)
Alt + .
Enter
Command+,
N/A
. (or >)
Shift + , (or <)
M
Shift
M
Shift
Alt
Alt
Shift
Shift
Arrow Key
Arrow Key
C
Shift
C
Shift
Esc
D
Y
R
E
F
Esc
D
Y
R
E
F
75
Function
Mac
Adjust Opacity
Adjust Slant
Increase brush size
Decrease brush size
Color picker
Swap between two brushes
Add Group
Merge with below
Clear Layer
O
/
]
[
Alt or I
S
Ctrl +G
Ctrl+E
Backspace or
Delete
Fit to View
Actual size
Rotate canvas left
Rotate canvas right
Previous image/Next image
Ctrl+0 (zero)
Command+0
Ctrl+Alt+0(zero) Command+Alt+0
9 (nine)
9 (nine)
0 (zero)
0 (zero)
Page Up/Page
N/A
Down
Ctrl+J
Command+J
Ctrl+Alt+J
Command+Alt+J
Hide Lagoon
Toggle Titlebar on/off
Win
O
/
]
[
Alt or I
S
Command+G
Command+E
Delete
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