Professional Documents
Culture Documents
Game Testing Techniques
Game Testing Techniques
Functionality Testing
Regression Testing
Open Testing
- When no features are a priority to check, or if all priorities are finished, open testing is
usually done
- Open testing can focus on anything and usually varies per person
organic playthroughs (checking the user experience)
checking all text
checking specific systems
Test Case
Expected Result: The result you should expect to observe, provided the game
works properly
Checklist
- A log that records all bugs that have been found, whether they have been reported,
claimed as fixed, and listed as open or closed (fixed).
Bug Report
- should be precise and give the reader all and no more than necessary to understand,
reproduce, and fix the bug
Bug Name
Bug ID (created after saving in system)
Area Path (how you got there, like level you are on)
Build Number
Severity (High/Medium/Low)
Priority (High/Medium/Low)
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