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ACTA - Fleetupdate1
ACTA - Fleetupdate1
contents:
Combat Escorts
The Wounded Lion
Orion OK6 Review
The Shipyard
Fleet Update #1
Welcome to Fleet Update #1, a semi-regular downloadable publication that previews the latest models for the game and provides you with playtest rules that will allow you to
get to grips with them on the battlefield as quickly as possible!
While not officially sanctioned for tournament level play, we encourage everyone to use the rules presented in the Fleet Updates for your own games at home or at your local
club, as you should find them solid and useable.
Future Updates, already being worked on right now, will include entire fleet lists and campaigns for you to try out. In this issue, we take a look at the latest models released for
A Call to Arms: Star Fleet along with the playtest rules for Escorts.
Contributors: Ben Rubery, Matthew Sprange, Tony L. Thomas
A Call to Arms Star Fleet is a joint venture between Mongoose Publishing and Amarillo Design Bureau, Inc. and is produced under the strict terms of their contract with
Paramount Pictures Corporation. The A Call to Arms game system is copyright 2013 Mongoose Publishing. All Star Fleet Universe material is copyright 2013 Amarillo
Design Bureau, Inc. (History of the General War is copyright 1995 Amarillo Design Bureau, Inc.) This material is protected under the copyright laws of the United
Kingdom and of the United States. This product is a work of fiction. Any similarity to actual people, organisations, places or events is purely coincidental.
COMBAT ESCORTS
Tony L. Thomas, USS Tennessee
As the General War progressed, all the Alpha Octant empires designed and built more
powerful ships. When massed in late-war-era fleets, these ships were capable of hurling
massive waves of seeking weapons, often far too much for any one defending ship to
survive. The solution was to develop a class of warship specifically designed to cope
with these waves of seeking weapons. Escort ships are conversions of standard warships
emphasizing defensive firepower. Having one or two of these special escorts in a fleet
greatly reduces this threat.
N ew T rait
8 and within the arc of these weapons. As always, each weapon may only be fired once
per turn and may be used to conduct Defensive Fire or attack enemy ships as normal, at
the players discretion.
N ew W eapon S ystem
Many escort ships are equipped with the phaser-G, specifically designed to knock out
incoming seeking weapons.
Gatling Phasers: Originally developed by the Hydran Kingdom, these weapons function
by firing multiple bursts of short-ranged phaser-3 fire. It should be noted that gatling
phasers are used only by the Hydrans (most warships have them) and Federation escorts
(not their standard warships). Any Orion ship can have a single gatling phaser in one
optional Weapon mount.
Weapon
Phaser-G
Range
6
AD
4
Special
Accurate +1, Kill Zone 2, Precise
Aegis
The fire control system used on escort ships is known as Aegis, named for the shield carried by the Greek god Zeus. Aegis escorts serve important roles in the Star Fleet Universe
and they are now available to A Call to Arms: Star Fleet.
W ar D estroyer E scort
Turn: 4
Damage: 16/6
Craft: 3 Shuttles
Weapon
Phaser-1
Phaser-1
Phaser-1
Phaser-G
Phaser-G
Drone
Weapon
Phaser-1
Phaser-G
Phaser-G
Drone
points
(DWE)
Shields: 20
Marines: 4
Traits: Enhanced Bridge, Escort, Labs 3, Tractor Beam 2, Transporter 2
Range
18
18
18
6
6
36
Arc
FH
PH
SH
PH
SH
T
AD
2
1
1
4
4
4
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit D6, Seeking
135
110
points
Shields: 18
Marines: 4
Traits: Escort, Labs 2, Tractor Beam 2, Transporter 2
Range
18
6
6
36
Arc
F, P, S
PH
SH
T
AD
2
4
4
4
Special
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit D6, Seeking
(CLE)
W ar C ruiser E scort
Turn: 4
Damage: 18/6
Craft: 2 Shuttles
Weapon
Phaser-1
Phaser-1
Phaser-1
Phaser-3
Phaser-3
Phaser-3
Phaser-3
Drones
Range
18
18
18
6
6
6
6
36
160
(D5E)
Shields: 20
Marines: 4
Traits: Agile, Anti-Drone 2, Escort, Labs 2, Tractor Beam 3, Transporter 3
Arc
F, P, S
FH, P
FH, S
A, P
A, S
PH
SH
T
AD
2
2
2
2
2
2
2
2
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit D6, Seeking
points
Range
18
18
12
6
6
36
115
points
(E5E)
Shields: 17
Marines: 3
Traits: Agile, Escort, Labs 2, Probe 0, Tractor Beam 1, Transporter 1
Arc
F, PH
F, SH
A,P,S
PH
SH
T
AD
1
1
2
1
1
4
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 4, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit D6, Seeking
points
Turn: 6
Damage: 8/3
Craft: 2 Shuttles
Shields: 24
Marines: 4
Traits: Armoured, Cloak, Escort, Labs 2, Tractor Beam 2, Transporter 1
Weapon
Phaser-1
Phaser-1
Phaser-3
Phaser-3
Plasma Torpedo-D
Plasma Torpedo-D
Range
18
18
6
6
16
16
Arc
F, P
F, S
A, P
A, S
PH
SH
AD
2
2
1
1
1
1
Turn: 4
Damage: 30/10
Craft: 3 Shuttles
Weapon
Phaser-1
Phaser-1
Phaser-3
Phaser-3
Phaser-3
Phaser-3
Plasma Torpedo-S
Plasma Torpedo-D
Plasma Torpedo-D
Plasma Torpedo-D
Plasma Torpedo-D
(BHE)
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
100
160
points
(SPM)
Shields: 24
Marines: 5
Traits: Agile, Cloak, Escort, Labs 2, Tractor Beam 2, Transporter 3
Range
18
18
6
6
6
6
16
16
16
16
16
Arc
F, P, S
A,P, S
PH
SH
A, P
A, S
FH
PH
SH
PH
SH
AD
2
1
3
3
1
1
4
1
1
1
1
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Weapon
Phaser-1
Phaser-1
Phaser-1
Phaser-1
Phaser-3
Phaser-3
Plasma Torpedo-S
Plasma Torpedo-S
Plasma Torpedo-D
Plasma Torpedo-D
points
(BDE)
Shields: 20
Marines: 4
Traits: Agile, Escort, Labs 2, Quick Launch, Tractor Beam 1, Transporter 2
Range
18
18
18
18
6
6
16
16
16
Arc
F, P, S
A,P, S
PH
SH
PH
SH
FH
PH
SH
AD
1
1
1
1
1
1
3
1
1
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
120
150
points
(CLE)
Shields: 18
Marines: 4
Traits: Escort, Labs 4, Quick Launch, Tractor Beam 1, Transporter 2
Range
18
18
18
18
6
6
16
16
16
16
Arc
F, P
F, S
PH
SH
PH
SH
F, P
F, S
PH
SH
AD
1
1
1
1
1
1
4
4
1
1
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
Devastating +1, Energy Bleed, Multihit D6, Reload, Seeking
E scort F rigate
Turn: 3
Damage: 18/6
Craft: 1 Shuttle
Weapon
Phaser-1
Phaser-1
Phaser-3
Phaser-3
Drones
Range
18
18
6
6
36
points
(EFF)
Shields: 12
Marines: 3
Traits: Agile, Anti-Drone 3, Escort, Labs 2, Tractor Beam 1, Transporter 3
Arc
F
T
PH
SH
T
AD
1
1
1
1
2
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit D6, Seeking
95
160
points
(MEC)
Turn: 4
Damage: 22/8
Craft: 2 Shuttles
Shields: 24
Marines: 6
Traits: Agile, Anti-Drone 2, Escort, Labs 4, Tractor Beam 3, Transporter 3
Weapon
Phaser-1
Phaser-1
Phaser-1
Phaser-3
Drones
Arc
F, P, S
PH
SH
T
T
Range
18
18
18
6
36
AD
3
2
2
2
4
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit D6, Seeking
Range
18
6
6
6
Weapon
Web
Web
Phaser-1
Phaser-1
Phaser-1
Phaser-3
Phaser-3
Phaser-3
points
(PCE)
Shields: 18
Marines: 3
Traits: Agile, Escort, Labs 2, Tractor Beam 1, Transporter 1
Arc
F, P, S
F, P, S
PH
SH
AD
2
4
1
1
Special
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
D estroyer E scort
Turn: 3
Damage: 14/5
Craft: 2 Shuttles
90
125
points
(DE)
Shields: 20
Marines: 4
Traits: Agile, Escort, Labs 2, Tractor Beam 2, Transporter 1
Range Arc
P
S
18
F, P, S
18
F, P
18
F, S
6
F, P, S
6
PH
6
SH
AD Special
2
1
1
4
1
1
10
11
12
THE SHIPYARD
G ettysburg - class H eavy C ommand C ruiser
Turn: 6
Damage: 36/12
Craft: 4 Shuttles
Weapon
Phaser-1
Phaser-1
Phaser-1
Phaser-1
Phaser-3
Photon Torpedoes
Drone
Shields: 28
Troops: 6
Traits: Command +1, Labs 8, Tractor Beam 2, Transporter 4
Range
18
18
18
18
6
15
36
Arc
FH
PH
SH
T
T
F
T
AD
4
2
2
2
2
4
2
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit 4, Reload
Devastating +1, Multihit D6, Seeking
230 P oints
420 P oints
Shields: 45
Marines: 13
Traits: Command +2, Labs 6, Probe 2, Tractor Beam 5, Transporter 8
Range
18
18
18
18
18
6
15
15
15
36
36
Arc
FH
AH
PH
SH
T
T
F
F
A
T
T
AD
2
4
3
3
3
3
6
2
2
6
3
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit 4, Reload
Devastating +1, Multihit 4, Reload
Devastating +1, Multihit 4, Reload
Devastating +1, Multihit D6, Seeking
Devastating +1, Multihit D6, Seeking
13
220
Shields: 30
Marines: 8
Traits: Command +1, Labs 8, Shock (Photon Torpedoes) 4, Tractor Beam 2, Transporter 4
Weapon
Phaser-1
Phaser-1
Phaser-1
Phaser-1
Phaser-3
Photon Torpedoes
Drones
Range
18
18
18
18
6
15
36
Arc
FH
PH
SH
T
T
F
T
AD
4
2
2
2
2
6
2
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit 4, Reload
Devastating +1, Multihit D6, Seeking
E5 B attle C orvette
110 P oints
Turn: 3
Shields: 17
Damage: 12/4
Marines: 3
Craft: 2 Shuttles
Traits: Agile, Labs 2, Probe 0, Tractor Beam 1, Transporter 1
Weapon
Phaser-1
Phaser-1
Phaser-2
Phaser-3
Phaser-3
Disruptors
Drones
14
points
Range
18
18
12
6
6
15
36
Arc
F, PH
F, SH
A, P, S
PH
SH
F, P, S
T
AD
1
1
2
1
1
2
2
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 4, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Multihit 2
Devastating +1, Multihit D6, Seeking
110 P oints
Turn: 3
Shields: 17
Damage: 12/4
Marines: 3
Craft: 2 Shuttles
Traits: Agile, Labs 2, Probe 0, Tractor Beam 1, Transporter 1
Weapon
Phaser-1
Phaser-1
Phaser-2
Phaser-3
Phaser-3
Drones
Range
18
18
12
6
6
36
Arc
F, PH
F, SH
A, P, S
PH
SH
T
AD
1
1
2
1
1
4
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 4, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Devastating +1, Multihit D6, Seeking
F5W W ar D estroyer
135 P oints
Turn: 3
Shields: 18
Damage: 14/5
Marines: 6
Craft: 2 Shuttles
Traits: Agile, Anti-Drone 1, Labs 2, Tractor Beam 2, Transporter 2
Weapon
Phaser-1
Phaser-1
Phaser-1
Phaser-3
Phaser-3
Disruptor
Drones
Range
18
18
18
6
6
24
36
Arc
F, P
F, S
A, P, S
PH
SH
FH
T
AD
1
1
3
1
1
2
2
Special
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +2, Kill Zone 8, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Kill Zone 2, Precise
Accurate +1, Multihit 2
Devastating +1, Multihit D6, Seeking
15
165
points
Shields: 18
Troops: 8
Traits: Agile, Probe 0, Tractor Beam 3, Transporter 7, Unique
Range
18
18
12
12
24
Arc
F
F
F
F, P
F, S
A, P
A, S
F
AD
1
1
1
2
2
2
2
4
Special
* This weapon may be a Photon Torpedo, Disruptor, Drone (with fire arc T), or Phaser-1, as chosen by the player.
Option: Add a Cloak for +25 points.
Reinforced Shields: So long as it has a Shields score above 0, an OK6 suffering an attack from within its Fore arc will have the number of hits it sustains halved, rounding up, with the
exception of any hits that penetrate the shields. These are treated as normal.
Unique: You may only have one of these ships in your fleet.
New Trait
Shock (Weapon) X: The listed weapon is too powerful for the hull it has been mounted within and if fired at full strength, will cause shock damage to the ship. If this
weapon is used, the ship will sustain an automatic critical hit. Roll for this immediatly. However, if the weapon uses a number of Attack Dice equal to the Shock score, no
critical hit will be sustained.
16