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COMMUNICATIONS&SCIENCE

JammingAverageComputerscheck.Ifsuccessful,one
enemyshipmustmakeanAverageComputerscheckto
usetheircommunicationssystems.IncreasetheDifficulty
foreveryadditionalssandincreasethenumberofships
affectedbyeverya.
FireDisciplineHardLeadershiporDisciplinecheck.If
successful,thenextCrewMembertofireoneoftheships
weaponsgainsB.Eachadditionalssaffectsonemore
CrewMember.Additionalaaaallowsshipsweapons
todealanadditional1Strainonahit,untilthebeginningof
thenextround.
ScantheEnemyHardPerceptioncheck.If
successful,learnthebasestatsoftheenemyvehicle.Can
spendaatolearncurrentHullDamageandSystem
Strainsuffered.
SliceEnemySystemsHardComputerscheck.If
successful,reducethedefenseofoneshieldzoneonan
enemyvehicleby1for1roundpers.Spendxtodisable
weaponssystemsfor1Round.Spendaatoinflict1
SystemStrain.
SpoofMissilesAverageComputerscheckorHard
Vigilancecheck.Ifsuccessful,thedifficultyofattacks
againstshipbyGuidedweaponsincreasesby1,plusan
additionalupgradeperadditionalss,untilbeginningof
next turn.

PILOTING

ENGINEERING

NAVIGATION
MainHyperdrive:ClassII
BackupHyperdrive:ClassXIV
SensorRange:Short
PlotCourseAverageAstrogationorHardPilotor
HardPerceptioncheck.Reducethepenaltyforflying
throughnavigationalhazardsbybpers.
Forward/AftShields:1/1
Armor:1
HullThreshold:30
HullTrauma:
SystemStrainThreshold:12
SystemStrain:

CopilotAveragePilotingcheck.Downgradethe
difficultyofthePilotsnextPilotingcheckby1pers.
CargoHold:100Encumbrance

Crew:2
Passengers:10

AngleDeflectorShieldstransferShields
fromForetoAftandviceversa.
Thisshouldnotbedoneiftheenemy
starshiphassuccessfullyusedGainthe
Advantage.

Max.Speed:3
CurrentSpeed:

Silhouette:4

Handling:

Maneuvers
Shipcantake2ManeuversperRoundatthecostof2
SystemStrain.
Fly/Driveyourship.

BoostShieldsHardMechanics
check.Ifsuccessful,shiptakes1System
Strainandincreases1shieldzoneby1
untilthestartofyournextturn,plusan
additionalroundperadditionals.

Accelerate/Deceleratespeeduporslowdowntheship
Speedby1.AfastershipSpeedgetsyou:

AllowsEvasiveManeuversandStayonTarget

MovefasterduringaChaseScene.

Flyoutofstarsystemfaster.

Hardercheckwhenflyingthroughhazards.

ManualRepairsOnceperencounter,
HardMechanicsorAthleticscheckto
repair1HullTrauma.

PunchItShiptakes3SystemStrain,butimmediately
acceleratestomaximumSpeed.

DamageControlHardMechanics
checktorepair1systemstrain.
HullTrauma13orlessEasy
HullTrauma14to29Average
HullTrauma30orgreaterHard

EvasiveManeuvers(min.Speed3)Upgradeattacks
againstyou,butalsoupgradethedifficultyofattacksyou
make.
StayOnTarget(min.Speed3)Upgradeyourships
attacks,butenemiesupgradetheirattacksagainstyour
ship.

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