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Coreldraw Tutorial PDF
Coreldraw Tutorial PDF
Coreldraw Tutorial PDF
FOR BEGINNER
& ADVANCED
EDITOR BY
opix_NAPSTER
PENDANT
1. Open Corel DRAW.
2. Draw the out line of the basic shape using Bazier Tool.
3. Edit the basic shape using Shape Tool with Node Edit Options.
4. Create the offset shape inside the original shape using Interactive Contour Tool.
5. Fill it with Golden shade using Fountain Fill > Preset
7. Use Shift + Pick Tool and Right click to get the smaller copies. You can try Interactive
Contour Tool.
9. After filling the golden shade, change the direction of the fill by shifting the arrow using
Interactive Fill Tool.
10. Place the shapes in a proper symmetry
MAKING RINGS
1. Open Corel DRAW. Draw perfect circle with the help of Ellipse Tool and CTRL key.
2. With Shift and Drag method, make a copy of the circle inside the main circle and right
click to get the copy.
4. Select Interactive Fill Tool. Drag the pointer on the object. Select Radial Fountain Fill
from property bar.
5. With the proper combination of two colors create the ring effect. White is chosen as a
mid color in the following ring.
6. How to entangle the rings? Make another copy of the ring. Place is over other.
7. Draw the shape which you want to remove to get entangled effect on the top cross
section of the rings.
9. Click on the top circle to trim. Delete the shape after trimming.
EXPLODE
1. Open Corel DRAW. Select Graph Paper Tool from Tool Box. Add the number of rows
and column using Property Bar. Input the same values for rows and cols.
2. Press CTRL and draw square shaped graph paper.
3. Select Ellipse Tool and draw perfect circle by pressing CTRL.
4. Place the circle above the graph paper in the middle. Select the circle.
Select the Pick tool and click on the outer circle to select it.
Place the mouse over the Fill tool and hold down the left button until the flyout menu
appears. Select the Fountain Fill Dialog icon. This will bring up the Fountain fill dialog box.
Set the Type to Linear and the Angle to -45%. Leave the Color Blend as Two color (the
From: color should be black and the To: color should be white). Click OK and your image
should resemble figiure 6.2.
That's it for the button. You can add text or clip-art images. I added a Yippee! icon I've
been working on, placed some text in a circle over the top of the button, shrank it down,
and saved it as the web-ready JPG you see in figure 6.4.
Make sure you keep a copy of the vector drawing i.e. save the image as a CDR file so you
can go back and make changes easily later on.
You can change the color of the oval logo by left-clicking a color on the color palette. I
choose a light blue color (see figure 9.1).
Now that the logo design is complete (as simple as it is), it's time to extrude the image,
light it, and start creating the separate frames you'll need in order to complete the
animation.
Choose Effects, Extrude to bring up the Extrude dialog box (see figure 9.2). This is where
you'll do most of the work needed to create the frames of your spinning animation.
In this dialog box you'll see 5 tabs. The first three, Extrude, Rotate, and Lighting are the
ones you'll need to use to create the frames for your animation.
The first thing you should do is extrude the logo. This process gives your logo some
depth, i.e. it adds the 3rd dimension to your image.
Click on the first tab if it's not already active. You can now set
the basic shape, viewpoint, and depth of your image. I set the
shape to "Small Back," the viewpoint to "VP Locked To Object,"
and the depth to 2.0. You can play around with the various
choices until you get the look you're after. When you're done,
click Apply.
The next thing you will do is create the lighting.
Click the third tab. Turn on the first light by clicking the first
lightbulb icon (or Light switch 1).
You can now position the light by dragging the small black icon
around the 3D grid. You must place the icon on an intersection.
I chose the upper-right corner. Once you've chosen the position
for your light, click Apply.
At this point you won't really see much difference in your image.
It's coming, though.
figure 9.2
Click on the 2nd tab. This option enables you to rotate the logo
in 3D space. You'll notice the Corel symbol that's visible in the middle of the dialog box
(see figure 9.3).
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This symbol can be dragged around with the mouse, and its
position will correspond to the position of your image in 3D
space once you click Apply. Changing the position in this
manner is a lot of fun. However, you'll need to be more exacting
when creating your frames. Below and to the right of the Corel
symbol is a small, bent-cornered, rectangular icon. Clicking on
this icon will replace the Corel symbol with a set of coordinates,
or rotation values. The first controls the rotation about the xaxis, the second about the y-axis and the third about the z-axis.
Because I'll be spinning my logo around the y-axis, I'll only need
to change the values for number 2.
Before you start to apply the rotation values you should save the
first frame. Obviously the first frame doesn't need to be rotated.
figure 9.3
Before saving the first frame, though, create a white (or some
other color, if you prefer) bounding box around your logo image.
You'll need to do this because of the way Corel DRAW! saves
an image. When Corel DRAW! saves an image it doesn't keep
all of the white space you see around the onscreen
representation. Instead, all of that white space is cropped off.
It's best to have all of the frames of your animation the same
size, and adding the bounding box will assure that this is the
case.
Select the Rectangle tool and draw a box around your image. It doesn't have to be much
bigger than the image but it should give you a little extra elbowroom.
On the color palette, left-click the color that you want the box to be. This hides your logo,
of course. Press CTRL-Page Down until the box moves to the back and your logo is again
visible.
To center everything again, marquee-select all of the objects and then select Arrange,
Align and Distribute. Place a check mark in the Center of Page box and click OK.
To save the first frame of your animation, choose File, Export. In the Export dialog box,
choose a folder in which to store the image, give your file a name, and choose a file type. I
like to use the BMP file format, (because it's 24-bit and it's a format most animation
programs recognize) and let the animation program handle the palette. I also like to name
the frames in sequence. I started this sequence as GD00.BMP.
Click Export to bring up the Bitmap Export dialog box.
Set the colors to 16 Million Colors. Set the Size to Custom and place a checkmark in the
Maintain Aspect Ratio box. You can leave the Resolution at anywhere from 72 dpi to 96
dpi because the animation is intended for screen viewing. I always like to set Anti-aliasing
to Super-sampling. Once you have entered all of the settings, click OK to save the image.
Now you're ready to rotate the logo.
By adding the bounding box you de-selected the logo. Simply use the Pick tool to reselect the logo.
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Back at the Extrude dialog box, click Edit and enter 10 in the 2nd spin control. Click Apply
to apply the rotation. You could rotate the logo by a value of 1 rather than 10 each time,
and this would result in an extremely smooth animation. However, it would also result in
an unacceptably large final file size.
The 2nd frame (see figure 9.4) is ready to be saved. Not so bad, eh?
Edit
and
enter
20
in
the
2nd
Continue on until you hit the value 70. You'll notice that the image is now at 90 degrees
(see figure 9.5).
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able to just let the wizard do its thing. My final, optimized, spinning logo weighs in at a
pretty good 11K. If you're not happy with the final result, re-run the wizard and tweak
some of the settings. Some of the biggest savings can be achieved by lowering the color
depth. I saved the logo with 64 colors, but I probably could have gone lower without
sacrificing too much of the image's quality. You should spend a little time getting to know
the animation software. Most of the packages I've tried are fairly easy to use and come
with pretty extensive online help.
That's it. I invite you to play around with some text and some different shapes in Corel
DRAW!. Try adding a bevel (use the last tab in the Extrude dialog box), or adding a
second and third light, etc. Extrude your images to different depths and try filling them with
textures as well as solid colors. Pretty soon you'll be wowing the visitors at your web site
with all manner of spinning and moving logos and buttons.
figure 9.6
Draw another rectangle that's long and narrow. Place this rectangle along the bottom of
the first and turn it so that it covers the two corners of the yellow rectangle and so that it's
on an angle as in figure 7.2.
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Use the Pick tool to draw a marquee around both of the shapes.
Along the toolbar (the second line below the menu choices) you should see the trim icon
(see figure 7.3). Click this icon to trim the top rectangle (the last rectangle shape you
created) from the bottom rectangle (the yellow one that you created first).
Click away from the two shapes to de-select them. Select the long rectangle and press the
delete key to discard it. You should now have just the bottom portion of the sticky note (a
rectangle shape with an angled bottom).
Double click the Polygon tool and, in the Options dialog box, choose the Toolbox tab.
Under Polygon Tool Defaults set the Polygon option and set the number of Points/Sides to
3. This will enable you to draw a triangle.
Draw a long narrow triangle shape beside the yellow rectangle (see figure 7.4).
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rotation points. Click on one of the corner rotation points and drag the triangle until it
aligns with the bottom of the sticky note (see figure 7.5).
If you need to, you can stretch the triangle shape so that it fits along the bottom of the
rectangle. Just select the Pick tool and click on the triangle, then stretch it to fit. With the
"Snap to Objects" still on this should be relatively easy.
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Now you should have both shapes of the sticky note. The yellow note, itself, and the
triangle that'll become the page curl.
All that's left to do is use a fountain fill to blend some shadows and highlights onto the
triangle to give the appearance of a 3-dimensional curve.
Use the Pick tool to select the triangle shape.
Click-and-hold the Fill tool icon. This will bring out the Fill tool flyout. Select the Fountain
Fill Dialog icon.
In the Fountain Fill dialog set the Type to Linear and click the Custom button.
You're going to have to play around with the Angle, the Edge Pad and the placement of
the colors to come up with a fill that fits your particular triangle.
To start, set the left-most color to a bright yellow. Click on the Current option and then
select Others. Set the color to a darker yellow. I chose 0, 0, 75, 24.
Click along the top of the gradient about a quarter of the way out from the left end and
click the bright yellow color square in the colors swatch. Click a little ways over to the right
and choose white. Click a little over again and select the bright yellow again. Finally, set
the color at the far right to a dark yellow.
Set the Angle to about -45% and the Edge Pad to 20.
You should have similar settings to those shown in figure 7.7.
Click OK.
You may find, like I did, that the fill doesn't give you the effect you expected. If this is the
case, bring up the Fountain Fill dialog box again. If the white line wasn't visible move the
two yellows and the white over and click OK.
Once the white and yellow lines are visible you can adjust the angle, as well.
You may find that you'll need to add another color such as another dark yellow close to
the left edge of the bright yellow/white lines.
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It should only take a couple of minutes of fine tuning to get the effect just right.
Marquee select both shapes and select the Outline tool. Hold down the mouse button until
the flyout appears. Select the No Outline option.
You'll now have a yellow sticky note with a curled-up corner (see figure 7.8).
Now, because this is a vector image, you can easily resize it, and add some text as I've
done. The final image can then be saved as a web-ready JPG (see figure 7.9).
Note that you can use similar techniques to add a curled effect to any image you want.
You would, of course, choose different colors.
Make sure you keep a copy of the vector drawing i.e. save the image as a CDR file so you
can go back and make changes easily later on.
ADDING TEXTURE
1. Open Corel DRAW. Select text tool and type the text preferably using thick font. We
have used Impact.
Note: It is expected that you have finished with the beginners projects when you start with
intermediate, as we do not repeat the small instructions.
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2. Select Interactive Extrude Tool from the flyout menu from the tool box. Its 10th from the
top.
3. Create the 3D effect using Interactive Extrude Tool. Keep the text selected.
5. Try out different options for lighting and create following effect.
6. From the Fountain Fill flyout menu select the Texture Fill Dialog.
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Dalam Tutorial Kali ini saya mencoba menjelaskan kepada anda bagaimana cara
membuat suatu bercak noda, baik itu noda tinta, darah, noda bersejarah, kendaraan
bernoda empat, halah! :D walaupun sebetulnya internet menyediakan secara gratis font
symbol bercak-bercak tersebut, seperti WC Rhesus A, WC Rhesus B, etc.
Silahkan anda mengawalinya dengan membuat new file, kemudian buatlah sebuah
lingkaran ( F7 ), untuk membuat suatu lingkaran anda cukup me-klik ctrl kemudian drag.
Untuk contoh, disini saya memakai diameter 831 pixel
setelah itu klik kanan object tersebut, pilih convert to curve, ini perlu dilakukan untuk
mempermudah smudge brush nanti.
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kemudian silahkan anda atur object lingkaran tersebut sedemikian rupa , sehingga terlihat
seperti
sebuah
bercak
yang
jatuh
dari
atas
saya membuatnya seperti ini :
kemudian pilih smudge brush dan isi enter a fixed value for tilt setting dengan nilai 90
setelah itu anda bisa merubah bentuk object tersebut sedemikian rupa dengan shape tool
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SUNSET
1. Open Corel DRAW.
2. Draw the rectangle with Rectangle Tool to create the cloud effect. Remove outline.
3. Select Interactive Fill Tool. Drag from Top to Bottom.
4. Fill Black, Red And Yellow color from top to bottom and adjust the proportion properly.
5. Select the rectangle. Drag it down with Top Center point to get the mirror image of the
original. Without leaving left button, click right mouse button to get the copy of the mirror
image which will be used as a lake.
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6. Draw mountains with Bazier Tool and fill it with black color.
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13. Group the branches and copy them to create two more trees.
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15. Draw the Boat with Bazier tool and group it. Make the reflection of it using previous
mountain steps and send the reflection behind the Lake.
17. Create Circle with Ellipse Tool fill it with Interactive fill tool using Radial Fountain Fill.
This will make Sun. Use the combination of red and yellow color.
18. Send the Sun behind mountains.
19. Duplicate and get the copy of sun. Stretch it horizontally and make it thin vertically.
20. Keep on duplicating and place it one below other.
21. Make the size of the copy small as you go downwards.
22. This will create the reflection of the Sun in the lake.
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Terima kasih kepada semua pihak yang turut membantu saya dalam pembuatan tutorial
singkat ini. Semoga dapat membantu teman-teman sesame bidang untuk hal-hal yang
lebih kreatif.
Tutorial yang ada disini merupakan hasil karya teman-teman kita yang sudah mendalami
CorelDRAW terlebih dahulu.
For the last, thanks anythinggood luck guysselamat berkarya
Napsterdesign..
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