Gaming can bring joy and challenge to a user, if so, why our parents do not allow us to just play video games? There are many reasons why, playing video games can be addictive and lose control over yourself.
Gaming can bring joy and challenge to a user, if so, why our parents do not allow us to just play video games? There are many reasons why, playing video games can be addictive and lose control over yourself.
Gaming can bring joy and challenge to a user, if so, why our parents do not allow us to just play video games? There are many reasons why, playing video games can be addictive and lose control over yourself.
An Analysis of Creative Process Learning in Computer Game Activities
Through Player Experience
The research focuses on the creative processing of learning of student through gaming specifically Digital Game Based Learning. Games, in general, support the development of critical thinking through visualization, experimentation, and creativity (Amory, 2007). As mentioned in the works of Paras and Bizzocchi (2005), games have great potential to support creative processes. Divergent and convergent thinking are the core elements of the creative process. At the early age, I am fond of playing games such as logic Games in the Family Computer and Role Playing or Strategy Games in the PlayStation. Gaming can bring joy and challenge to a user, if so, why our parents do not allow us to just play video games? There are many reasons why, playing video games can be addictive and lose control over yourself. Gaming is not evil, as long as you will not let it control you. In this study shows how gaming creates positive effect in learning. This study focused on four games, that is, Portal 2, I-Fluid, Gunz 2: The second Duel, and Braid. These kinds of games makes the user think beyond expectation, as I remember it clearly during my computer gaming times, I carry the problem of the game find solutions or to solve the mystery for me to proceed to the next stage. The study were participated by 15 students. The study examined the impact of video games on the students motivation and their school records: programming, math and art subjects. Some of the games shows violent that can influence the behavior of the learner, but the motor and critical thinking skills of the learner are enhanced. I played the game Gunz I when I am in high school, I used to mimic the ninja like movements of the character and made my grades in PE class excel. In mathematics, even though I am not that good enough, I able to create a way of thinking on how solve problems on my own, the effect of playing video games can sometime ambiguous and the most important thing in this study is Do not let the game control you and the aspects of game playing help people learn more effectively.