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Matrix Calculator
Matrix Calculator
uk
Version 3.0
Known Bugs
Planned Limitations
Current Limitations
Assumptions
Defending against Matrix Actions, and Resisting Damage caused by Matrix Actions, are not considered Matrix a
When Deck is slaved through Commlink in PAN, use higher of the two Firewalls when defending, not when per
When multiple Augments that have similar effects are used (wastefully), always use the best combination
Initiative bonuses never improve VR initiative
Only Wireless Reflexes and Reaction Enhancers stack, and only when both Wirelesses are on.
Datajack only gives Noise Reduction bonus when Wireless, regardless of the number implanted, or Noise beco
Agents still suffer Noise and Base Penalties, but do not suffer Wound Penalties, and are not considered Hot Si
A bit of guesswork on Electronic Warfare Specialisations
Reuse
Please feel free to modify this spreadsheet, the protected sheets are not password protected.
I'd be interested to see your modifications, however, so please let me have a copy at the above email address.
Note that the code that checks validity of the deck vs attributes and programs always protects the Character sh
That and the Drones & Vehicles page are what rely on macros being enabled.
Change Log
1.1 Disarm Data Bomb and Jack Out use Deck Firewall as limit, not the better of Deck Firewall and Commlink F
1.2 Add IC action and Full Matrix Defense support
1.3 IC damage notes take account of Decker programs, add notes for Augmentation effects, allow more qualitie
1.4 Bug fixes - Augmented limits are 4 higher than natural limits. Fix notes for Augmentation effects
1.5 Fix sort on deck attribute validation
1.6 Fix Skill specializations
2.0 Add support for Deckers and using Commlinks for Matrix Actions. Don't consider Agents in Hot Sim.
2.1 Fix Skill speciialization, programs and augment lookups. Add Run and Gun weapons and support for Noise
3.0 Data trails - Add modules, modifications, new decks, new programs, new matrix actions, new qualities, new
Penalty box to handle its effects)
ons, are not considered Matrix actions so are not affected by Noise, Running Silently, etc
s when defending, not when performing a Matrix action with Firewall as limit or resisting damage
s use the best combination
word protected.
opy at the above email address.
always protects the Character sheet again, so comment out the protect line whilst editing Character sheet.
tation effects, allow more qualities and specializations, handle temporary modifiers, add Agent support
Augmentation effects
Metatype Dwarf
Score
6 Agility 3 3
5 Reaction 3 5
7 Willpower 4 4
6 Logic 6 8
6 Intuition 4 4
Rating Wireless
Augmentation Datajack
Reaction Enhancers 2
Cerebral Booster 2
Device Rating 7
Availability 14
Cost 8000
Noise Reduction 1
Can interface with electronic devices, 1 Noise Reduction when Wireless active
Increases Reaction by Rating, Does not stack with other Reaction enhancers except Wired Reflexes with both Wireless on
Increases Logic by Rating
eflexes with both Wireless on
Agility Reaction Wireless R Init Dice Cerebral B Pain Editor Noise Red Control Rig
0 0 0 0 0 0 1 0
0 2 0 0 0 0 0 0
0 0 0 0 2 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 2 0 0 2 0 1 0
Deck Fairlight Excalibur
Score
Attack 6 6
Sleaze 7 8
Data Processing 9 10
Firewall 8 9
Commlink Firewall 0
(if slaved through it)
Matrix Boxes 16
Accessories
Satellite Link
Device Rating 6 0
Attr. Array 9876
Availability 18R
Cost 823250
Noise Reduction 3
edback damage
Score
Data Processing 3
Firewall 2
Noise Reduction 2 5
Sharing 1 1
Commlink Firewall 0
(if slaved through it)
Accessories
Satellite Link
Device Rating 1
Availability 2R
Cost 1400
Running Silent
Stat Bonus (eg from Spells, Adept powers) Stat Bonus over Cap (eg from Drugs)
Agility Agility
Reaction Reaction
Willpower Willpower
Logic Logic
Intuition Intuition
Initiative Dice
Computer
Cybercombat
Electronic Warfare
Gunnery
Hacking
Hardware
Perception
Pilot Aerospace
Pilot Aircraft
Pilot Walker
Pilot Ground Craft
Pilot Watercraft
Sneaking
Software
s over Cap (eg from Drugs)
on Matrix Action)
Other interference
Dense Foliage (m) 0
Faraday Cage 0
Fresh Water (cm) 0
Jamming (hits) 0
Metal-laced Earth/Wall (m) 0
Salt Water (cm) 0
Wireless Negation (rating) 0
(eg Wallpaper/paint)
Loading a Program, Switching 2 Matrix Attributes, Swapping 2 Programs or Unloading a Program are F
16 [8] 6 dice 6
11 [ 10 ] Willpower + Sleaze 12
11 [ 10 ] 10 + Sleaze, 30 min
18
14 Physical damage
18
On another Grid ?
Notes
-4 for two marks, -10 for three marks, take damage on failure
Owner mark needed
1 mark for Free action, 2 marks for Standard action, 3 marks for Complex action, Marked on failure
1 mark needed, take damage on failure
1 mark needed, take damage on failure
Take damage on failure
1 mark needed
1 mark needed
3 marks needed on item to erase, take damage on failure
Hits reduce noise for RCC for the rest of the Combat Turn
3 marks needed
2 marks needed
Owner mark needed
Host
IC Initiative 12 +4D6
Damage Tracking
(cured by reboot)
1 IC per Rating active, and can launch one per combat turn
rol IC will be running 24x7, checking every 1D6+2 turns
Willpower + Firewall 13 With net hits, reduces Firewall by 1, if 0 already, does 1 DV Matrix da
Willpower + Data Processing 14 With net hits, reduces Data Processing by 1, if 0 already, does 1 DV M
Intuition + Firewall 13 Link-locks on hit, does 6 +1/net hit +2/mark DV Matrix damage AND B
Logic + Firewall 17 Link-locks on hit, does 6 +1/net hit +2/mark DV Matrix damage AND B
Willpower + Sleaze 12 Uses Matrix Perception on all Targets in Host, looking for illegal action
Intuition or Logic + Firewall 17 With net hits, reduces Firewall by 1, does 1/new hit +1/mark DV Biofe
Intuition + Firewall 13 With a mark on you and hits, crashes one program randomly til reboo
Willpower + Attack 10 With net hits, reduces Attack by 1, if 0 already, does 1 DV Matrix dam
Intuition + Firewall 13 Does 6 +1/net hit +2/mark DV Matrix damage
Willpower + Sleaze 12 With net hits, reduces Sleaze by 1, if 0 already, does 1 DV Matrix dam
Uses Matrix Perception on all Targets in Host, looking for illegal action
Intuition + Firewall 13 With net hits, adds one mark, up to the limit of three
Willpower + Firewall 13 With three marks, when hit, reboot, taking 6 Biofeedback Physical Da
Intuition + Firewall 13 Reduces initiative by 5 on hit
Intuition + Firewall 13 Does 6 +1/net hit +2/mark DV Matrix damage AND Biofeedback Phys
Logic + Firewall 17 Link-locks on hit, if already link-locked, adds one mark, up to the limit
Willpower + Sleaze 12 With two marks or more, when hit, discovers your physical location, u
ker programs)
Active Weapon
Damage Penalty
Tests
Vehicle Test 8 [5]
Vehicle Test Threshold 0
Perception 8 [2]
Infiltration 5 [5]
Fire Weapon
Chase Environment Speed Speed
Chase Actions 8 [5]
Use Sensors 12 [2]
Evade Sensors 5
Defence 9
Resist Physical Damage 28
Resist Matrix Damage 2
Speed Speed Speed
Speed Speed Speed
Speed Speed
Drone/Vehicle Handling Handling Offroad Speed Speed Offroad Accel Body Armor
- Drones -
Shiawase Kanmushi 4 4 2 2 1 0 0
Sikorsky-Bell Microskimmer 3 3 3 3 1 0 0
MCT Fly-Spy 4 4 3 3 2 1 0
Horizon Flying Eye 4 4 3 3 2 1 0
Aztechnology Crawler 4 4 3 3 1 3 3
Lockheed Optic-X2 4 4 4 4 3 2 2
Ares Duellist 3 3 3 3 1 4 4
GM-Nissan Doberman 5 5 3 3 1 4 4
MCT-Nissan Roto-Drone 4 4 4 4 2 4 4
C-D Dalmatian 5 5 5 5 3 5 5
Steel Lynx 5 5 4 4 2 6 12
Aeroequip Dustoff 3 3 4 4 4 5 4
Caduceus 7 4 4 2 2 1 5 3
- Bikes -
Dodge Scoot 4 3 3 3 1 4 4
Harley-Davidson Scorpion 4 3 4 4 2 8 9
Yamaha Growler 4 5 3 4 1 5 5
Suzuki Mirage 5 3 6 6 3 5 6
- Cars -
C-N Jackrabbit 4 3 3 3 2 8 4
Honda Spirit 3 2 4 4 2 8 6
Hyundai Shin-Hyung 5 4 6 6 3 10 6
Eurocar Westwind 3000 6 4 7 7 3 10 8
Ford Americar 4 3 3 3 2 11 6
SK-Bentley Concordat 5 4 5 5 2 12 12
Mitsubishi Nightsky 4 3 4 4 2 15 15
- Trucks and Vans -
Toyota Gopher 5 5 4 4 2 14 10
GMC Bulldog 3 3 3 3 1 16 12
Rover Model 2072 5 5 4 4 2 15 12
Ares Roadmaster 3 3 3 3 1 18 18
- Boats -
Samuvani Otter 4 4 3 3 2 12 6
Yongkang Gala Trinity 5 5 6 6 3 10 6
Morgan Cutlass 5 5 4 4 2 16 10
- Submarines -
Proteus Lamprey 3 3 2 2 1 6 6
Vulkan Electronaut 3 3 3 3 1 12 10
- Fixed Wing Aircraft -
Artemis Nightsky 6 6 3 3 1 4 0
Cessna C750 3 3 5 5 3 18 4
R-F Fokker Tundra-9 3 3 4 4 3 20 10
- Rotorcraft -
Ares Dragon 4 4 4 4 3 22 8
Nissan Hound 5 5 4 4 3 16 16
Northrup Wasp 5 5 5 5 3 10 8
- VTOL / VSTOL -
Ares Venture 5 5 7 7 4 16 14
GMC Banshee 6 6 8 8 4 20 18
Fed Boeing Commuter 3 3 3 3 3 16 8
Pilot Sensor Seats Type Specialism Max Seats Max Mounts Max Autosofts
3 3 0 Walker Quadruped 0 0 2
3 3 0 Ground Craft Hovercraft 0 0 2
3 3 0 Aircraft Tilt Wing 0 0 2
3 3 0 Aircraft Vectored Thrust 0 0 2
4 3 0 Walker Quadruped 0 1 2
3 3 0 Aircraft Tilt Wing 0 0 2
3 3 0 Walker Biped 0 1 2
3 3 0 Ground Craft Tracked 0 1 2
3 3 0 Aircraft Rotary Wing 0 2 2
3 3 0 Aircraft Vectored Thrust 0 1 2
3 3 0 Ground Craft Wheeled 0 2 2
4 3 0 Aircraft Vectored Thrust 0 1 2
2 1 0 Walker Biped 0 1 1
2 2 8 Watercraft Motorboat 20 4 1
1 1 3 Watercraft Motorboat 7 3 1
3 5 6 Watercraft Motorboat 15 5 2
1 3 4 Watercraft Submarine 10 2 1
4 4 2 Watercraft Submarine 5 4 2
1 1 1 Aircraft Fixed-Wing 2 1 1
2 2 4 Aircraft Fixed-Wing 10 6 1
3 3 24 Aircraft Fixed-Wing 60 6 2
6
6
7
7
8
7
8
8
8 1 Extra mount
9
9
9
9
14
16
15
15
16
16
17
17
18
18
20
19
20
20
21
18
17
20
15
18
14
21
22
23
20
17
20
22
20