Professional Documents
Culture Documents
College Intrams 2015 Guidelines
College Intrams 2015 Guidelines
GENERAL GUIDELINES
1. All students who are officially enrolled at NOTRE DAME OF TACURONG COLLEGE this 1st
Semester, SY 2015-2016 can join any of the events of the COLLEGE INTRAMURAL 2015 except
for CSC Officers and Volunteers. *Varsity players and Teatro Balintataw members may compete
on their field of expertise.
NOTE: * students who represented NDTC/SK in the NDEA and PRISAA competitions last
school year 2014-2015
2. In every event, the number of Varsity Players/Teatro Balintataw members which will be allowed
are as follows:
50% of the players on play in Team events and Individual events except:
o Softball and baseball which will be only limited to two Varsity players and
o Individual events such as Chess (Singles), Dart (Singles), Table Tennis (Singles),
Tennis (Singles) and Song Solo in which Varsity players will not allowed
3. The COLLEGE INTRAMURAL 2015s theme shall be Gazing for Gems of Excellence through
DAMEANS Unbreakable Spirit.
4. There shall be three (3) competing Teams which are composed of:
6. Each team shall choose one (1) Team Leader and one (1) Team Moderator. Team leaders, events
in-charge and moderators are expected to observe the scope of their duties and responsibilities
as stated in Appendix A- Scope of Duties and Responsibilities
7. Each team shall be required to have a Banner/Flag to be used during parade and banner rising.
Parade:
Size: 3x5 ft.
Tarpaulin
Flag-raising:
Size: 2x4 ft.
Fabric-type
8. The order of performances of each team for all events shall be based on draw lots. Based on the
draw lots done last June 27, 2015, the order of performances of each team shall be as follows:
TEAM C 1st Performer
TEAM B 2nd Performer
TEAM A 3rd Performer
9. The CSC obliges the students to wear their official T-shirts during Parade and Opening and
Closing Ceremonies. (No official T-shirt, No ATTENDANCE)
10. Every player/participant shall only be allowed to join a maximum of two (2) participations in
major events and two (2) in minor events.
11. Each team must have participants in every event. There is a corresponding deduction from the
Overall Points in every event that the team fails to participate. The points to be deducted are as
follows:
12. Each team shall provide the CSC office a copy of their Events In-Charge (in all events) and list
of participants and gallery. The deadline of the submission will be on August 31, 2015 (5:00 pm)
at the CSC office. Late submission will be entertained until September 3, 2015 (5:00 pm) only
and is subject to a two (2)-point deduction from the Teams overall points per day.
Note: The Teams Gallery should be printed in a long size bond paper and be compiled per
event.
13. The CSC Official Lists shall be the basis of participants in all events; otherwise, participants will
not be allowed to compete. Students not on the official list shall only be allowed to perform if
there is a note to be presented one (1) hour before the start of the event approved by the CSC
Committee In-charge and CSC President.
(b) For Ball and Board Games, players shall report to their respective venues on the time given
by the CSC Committee In-charge. During the respective games, the players are required to wear
shirts of the same shade of their teams color or put something (e.g. handkerchief, ribbon
etc.) that may represent the color of their team provided that the player (s) must not wear the
official color of the opponents team. Failure to follow this guideline means participant(s)
will not be allowed to compete and be considered lose by default.
There shall be two (2) calls to be announced by the CSC for every game. The first (1st) call will be
announced fifteen (15) minutes before the game starts, the second (2 nd) call will be on the
scheduled time.
After the announcement of the names of the game official(s), a ten (10)-minute waiting time to
make an appearance shall be allotted to the players before the start of the game. Non-
appearance of players and/or failure to complete with the minimum number of players after the
allotted time is considered loses by default.
NOTE: lose by default in sports means failure to arrive in time, or to participate in, or complete
a scheduled match, or failure to meet the minimum number of players
15. In case of default/disqualification/non-participation for ball and board games, the points to be
deducted from the Overall Points shall be as follows:
16. Non-appearance during the socio-cultural, academic and literary, and search events is also
considered as default. The following points are to be deducted from the Overall Points:
17. In all events except Ball and Board games, no waiting time will be allotted after the
announcement of the judges names. Instead, participants will be required to report thirty (30)
minutes before the start of the program for the Search-related activities, fifteen (15) minutes
for the Socio-cultural contests and fifteen (15) minutes for Academic and Literary contests .
The CSC shall provide a yellow flag to mark the official waiting area. There will be a one (1)
point deduction from the overall points for the team that violates this rule.
18. All events will not start unless the assigned CSC officer/s or any of the volunteers are present in
the venue for the checking of names of players.
BASEBALL 9 major
LAWN TENNIS
SINGLES (MEN) 1 minor
(WOMEN) 1 minor
DOUBLE-MIXED 2 minor
CHESS (MEN) 1 minor
(WOMEN) 1 minor
SCRABBLE SINGLES 1 minor
DOUBLES 2 minor
WORD FACTORY SINGLES 1 minor
DOUBLES 2 minor
GAMES OF
GENERAL MEN 1 minor
NOTE:
The COLLEGE INTRAMURAL 2015 follows Point System. Thus, the number of points is
based on the place the team acquires.
20. In case of an Over-all Tie in the number of Points, the CSC shall provide a tie-breaking event.
Tie-breaking event of COLLEGE INTRAMURAL 2015 is RACE WITH A TWIST (rules will be
given during the competition).
21. In case of tie in Socio-cultural, and Academic & Literary events, the team who has the most
number of higher ranks shall be declared as winner. If the teams tied on the number of higher
ranks, voting of the judges shall be applied.
22. The official Tabulators are the only persons to give deductions in case of violation.
September 9:
7:30-8:00 am (in)
11:00-11:30 noon (out)
1:00-1:30 pm (in)
4:00-4:30 pm (out)
6:00-6:30 evening (in)
September 10:
7:30-8:00 am (in)
11:00-11:30 noon (out)
1:00-1:30 pm (in)
3:30-4:00 pm (out)
6:00-6:30 evening (in)
September 9:
7:30-8:00 am (in)
11:00-11:30 noon (out)
1:00-1:30 pm (in)
4:00-4:30 pm (out)
6:30-7:00 evening (in) not included in the overall result of attendance
24. Students are not allowed to go out of the campus before 11:30 am, and 4:30 pm during
COLLEGE INTRAMURAL 2015. Only students with a GATE PASS from the DSA shall be
allowed to go out on the restricted time.
25. Unauthorized person is not allowed to change anything in the CSC scoreboard. Violators will be
subjected to disciplinary actions.
27. Students who have no events shall be required to wear presentable clothes during the entire
activity of COLLEGE INTRAMURAL 2015. Violators shall be subjected to disciplinary actions.
28. First Aid is provided during the three (3)-day activity of COLLEGE INTRAMURAL 2015. This
will be sponsored by the PNSA.
29. Any complaints or protests shall STRICTLY follow the proper PROTEST PROCEDURE. (Refer
to Appendix B-Standard Protest Procedure)
QUIZBOWL
Contest Rules:
1. Each team must have four (4) participants. Participants are required to wear their teams official
t-shirt during the contest proper.
2. All academic contestants should report to the venue at least fifteen (15) minutes before the
contest starts for final briefing.
4. The contest will consist of three (3) rounds, where the questions of which were duly decided by
the teacher-consultants. The pair who has the highest accumulated scores after the 3 rd round is
declared the winner.
1st round (easy round) 5 points each
2nd round (average round) 10 points
3rd round (difficult round) 15 points
5. The quizmaster shall read the questions twice. After the second reading, each team is given 10
seconds to answer for the 1st round, 15 seconds for the 2nd round and 20 seconds for the 3rd
round.
6. Answers should be written on the official sheet/flash card before the time is up. Otherwise, the
contestants answer will not be honored. CSC volunteers shall be responsible in recording every
answer of the participating team.
7. Contestants shall follow instructions correctly. Use capital letters in answering multiple choice
questions and give the correct and complete answer, full name and correct spelling if such is
required.
8. Tiebreaker questions shall be made available in case of tie. The sudden death policy shall be
adopted.
9. The CSC shall take care of the consultants and the questions to be used in the contest.
Construction of questions must be clear and definite.
10. Clarifications/questions shall be entertained after the quizmaster had given the answer.
11. Protests, if there are, must be filed by the contestants during the contest proper.
TALUMPATI
Contest Rules:
1. Each team must have one (1) participant.
5. Below the minimum and maximum time, a deduction of five (5) points from the total points
earned will be applied.
DELIVERY:
15%
Quality of Voice 20%
Diction/Clarity/Enunciation 20% 55%
Body
Movements/Gesture/Action/Interpretation
DEPORTMENT/PROJECTION 15%
MASTERY 30%
TOTAL 100%
7. Ranking system will be used. In case of tie, their corresponding points shall be used.
Contest Rules:
4. Use of props is allowed. However, use of liquids, breakables and pyrotechnics is not allowed.
6. Below the minimum and maximum time, a deduction of five (5) points from the total points
earned will be applied.
DELIVERY:
Quality of Voice 15%
Diction/Clarity/Enunciation 20%
Body Movements/Gesture/Action/Interpretation 20% 55%
DEPORTMENT/PROJECTION 15%
MASTERY 30%
TOTAL 100%
8. Ranking system will be used. In case of tie, their corresponding points shall be used.
EXTEMPORANEOUS SPEECH
Contest Rules:
2. The participants shall have three (3) minute preparation and three (3) minute delivery.
3. Contestants should be in the venue fifteen (15) minutes before the start of the contest.
CONTENT:
Organization of Thoughts 15%
TOTAL 100%
6. Ranking system shall be used. In case of tie, their corresponding points shall be applied.
Contest Rules:
2. Members of the Vantage View staff are not allowed to join the contest.
3. The team must provide pen for their contestants. The CSC shall provide the writing pad.
4. The theme will be given fifteen (15) minutes before the start of the contest. Contestants are not
allowed to leave the venue after the theme has been given.
5. All entries will become the property of the Central Student Council. Winning entry will be
given the chance to be published in the Vantage View.
STYLE 10%
ORGANIZATION OF IDEAS 20%
CORRECT GRAMMAR 20%
COHERENCE 15%
TOTAL 100%
8. Ranking system shall be used. In case of tie, their corresponding points shall be used.
Contest Rules:
1. Participants: Each team must have three (3) participants and a total of three (3) entry
photographs. Vantage View staff and Multimedia SPAs are prohibited to participate.
2. Eligibility of Photos: All photographs must be taken by the participants on the first day and
second day of the intramurals. Photos should be submitted only one time. Soft copies should be
submitted to the CSC for printing uniformity.
3. Manipulation of Photos: Photographs can only have minor manipulation, touch-up performed
for the photos. The only acceptable manipulation includes correction of red-eye, cropping, and
straightening of photos.
5. Entry Period: All photos must be entered between 7:30 am to 12:00 pm on the second day of the
intramurals. All entries must be submitted to the CSC office.
6. Copyright and Content: Photos that are deemed obscene, vulgar, sexually-oriented, hateful,
threatening, or otherwise violate any laws are strictly prohibited. The CSC respects the rights
related to copyright laws and intellectual property. All photos should be based on the
participants original photograph taken by the participant himself/herself. Use of photo from
other sources /people is not allowed, and will lead to disqualification of the entry. The CSC
reserves the right to refuse inappropriate or unsuitable entries. Soft copies will be submitted to
the CSC for printing uniformity
7. Disqualification of an Entry: An entry that does not follow the rules and guidelines will
automatically be disqualified. Reasons for disqualification:
8. Text on Photographs: All entries should not contain user placed text. This includes such
things as comments or titles. Text or wording that is part of the photograph (i.e. photo of a
street, etc) is acceptable.
9. Criteria for Judging: Each photograph will be judged against the following set of judging
criteria, and not against photographs of other participants. The elements for judging the
photographs will be:
15%
IMPACT Impact is the sense one gets upon viewing an image
for the first time, Compelling images evoke laughter,
sadness anger, pride, wonder or another intense
emotion.
15%
CREATIVITY Creativity is the original, fresh, and external
expression of the imagination of the maker by using
the medium to convey an idea, message or thought.
Technical is the quality of the image itself as it is 25%
TECHNICAL presented for viewing, which includes the following
aspects:
Allowable amounts of retouching and
adjustments (removal of red eye, cropping,
minor straightening)
Sharpness and correct color balance
Lighting, this includes the use and control of
light. The use of lighting whether natural or
man-made and its proper use to enhance the
image.
Posing and capturing of the image
Composition is important to the design of an image, 20%
COMPOSITION bringing all of the visual elements together in
concert to express the purpose of the image. Proper
composition holds the viewer in the image and
prompts the viewer to look where the creator
intends. Effective composition can be pleasing or
disturbing, depending on the intent of the image
maker.
Subject matter should always be appropriate to the 15%
SUBJECT story being told in an image. Subject matter also
MATTER includes the center of interest for the photograph or
where the makers wants the viewer to atop and view
the image.
Story telling refers to the images ability to evoke 10%
STORY imagination. One beautiful thing about art is that
TELLING each viewer might collect his own message or read
her own story in an image.
POSTERMAKING
Contest Rules:
3. The contest piece must reflect the theme of the Intramural 2015. The contestant can use any
media such as oil pastel, crayons, etc.
TOTAL 100%
7. Ranking system will be used. In case of tie, their corresponding points shall be used.
CHEERDANCE COMPETITION
Contest Rules:
2. Each team shall be composed of 25-45 cheer dance participants including cheer dancers,
props men and lifters (spotters not included).
3. Each participating team shall be given (1) one minute preparation and a minimum of seven
(7) minutes and a maximum of ten (10) minutes to perform including entrance and exit. A
deduction of two (2) points will be applied per judge for violation of this contest rule.
4. Each team shall choose the design and color of their costume. Appropriate cheer dance
uniform is expected.
5. Every group is allowed to use props and other appropriate materials. Specials effects such as
pyrotechnics, flames (any objects with flame), firecrackers or electronic special effects are
prohibited.
6. Non-performers are not allowed to stay in the ground where the dancers are performing.
7. CSC shall not be held liable for any injury or any untoward incidents that may happen to the
participants during the practice and actual competition but the CSC will take security
measures for the performers.
9. Each team shall be responsible in clearing/cleaning the area after the performance.
10. The criteria for judging are as follows:
TOTAL 100%
STYLIZED TALAKUDONG
Contest Rules:
1. Each team shall be composed of 30-40 dancers, 6-15 props men and 10-15 musicians and one
2. The dancers shall design their own costume at their own direction provided it is in
3. Every group shall be allowed to use props and other appropriate materials in their dance
except fire and breakable items (e.g. bottle, fireworks). A deduction of two (2) points will be
the participating team performs below the minimum and above the maximum time
requirement, a deduction of two (2) points from the total score will be applied per judge.
5. The props men at the end of their performance shall be responsible for keeping the props
6. The trainers and conductor/conductress are not allowed to perform during the contest
unless he/she is presently studying at NDTC. A deduction of two (2) points will be applied
Contest Rules:
3. All couples are expected to wear appropriate attire. Any color is accepted except flesh.
Attires to be worn by the contestants must be referred to the event adviser for the approval
before the contest.
4. The CSC will provide five (5) sets of music. The Cha Cha cha, Samba, Jive, Rumba will be
performed together by all couples while Paso Doble will be performed individually.
Contest Rules:
2. Each team will provide their own music. The participants are required to submit their CDs
to the Committee Head one (1) week before the start of socio-cultural contest. A deduction
of two (2) points will be applied per judge for violation of this contest rule.
3. Using of props is allowed, except those that may cause harm to the participants and
audience specifically flammable, breakable, pyrotechnics and vehicles. A deduction of two
(2) points will be applied per judge for violation of this contest rule.
4. Each entry will be given a maximum of seven (7) minutes including preparation, entrance
and exit. A deduction of two (2) points will be applied per judge for violation of this contest
rule.
5. Attire of each team will be at teams discretion. However, NDTC dress code must be
observed.
6. The criteria of the Hip Hop Dance Contest are the following:
30%
Mastery
Choreography (Combination & Variance of 30%
Movements)
Stage Performance (Deportment, Power, 25%
Attitude & Discipline)
Contest Rules:
2. Contestants should perform live. A deduction of two (2) points will be applied per judge for
violation of this contest rule.
3. The contestants are free to choose their own contest piece. The contest piece should be OPM
Tagalog song.
4. Only minus-one tape or minus-one CD is allowed to be used during the contest proper. A
deduction of two (2) points will be applied per judge for violation of this contest rule.
5. The CD or minus-one tape of the participant shall be submitted one (1) week before the
contest.
6. The NDTC dress code must be observed. The contestants should wear semi-formal attires.
7. The use of any human or material props is strictly prohibited. A decision of two (2) points
will be applied per judge for violation of this contest rule.
35%
Musicality (interpretation, timing, mastery, dynamics)
Musicianship (voice quality, intonation) 40%
Contest Rules:
2. Contestants should perform live. A deduction of two (2) points will be applied per judge for
violation of this contest rule.
3. The contest piece should be OPM Tagalog. (Music pieces be prepared by the CSC)
4. Only minus-one tape or minus-one CD is allowed to be used during the contest piece. A
deduction of two (2) points will be applied per judge for violation of this contest rule.
5. The CD or minus-one tape of the participant shall be submitted one (1) week before the
contest.
6. The NDTC dress code must be observed. The contestants should wear semi-formal attires.
7. The use of any human or material props is strictly prohibited. A deduction of two (2) points
will be applied per judge for violation of this contest rule.
Contest Rules:
2. Each team will choose their own Music Video (Remix is not allowed) that they will spoof.
Decency of spoof must be observed.
3. Each entry will be given two (2) minutes for preparation and a minimum of three and a
maximum of four (4) minutes for performance including entrance and exit.
4. Using of props is allowed, except those that may cause harm to participants and audience
specifically pyrotechnics, torches (any object with flame), and firecrackers are strictly prohibited.
5. Attire of each team will be at every teams discretion. However, NDTC dress code must be
observed.
30%
Mastery
Choreography (Combination & Variance of 30%
Movements)
Stage Performance (Deportment, Power, 25%
Attitude & Discipline)
7. A deduction of two (2) points will be applied per judge for violation of contest rules 3, 4 and 5.
GENERAL GUIDELINES
1. The search for G. and Bb. Intramural 2015 will be on September 10, 2015 in the NDTC
Gymnasium
2. Each team shall have four (4) candidates; the pageant is open to all single ladies and gentlemen
of the NDTC, College Department, ages 15-24 years old, and at least 54 for women and 55
for men.
3. Must be bonafide students of the Notre Dame of Tacurong College, College Department.
4. The candidates must be in the venue thirty (30) minutes before the program or pictorial starts.
5. Each candidate is only allowed to bring one (1) make-up artist and one (1) personal assistant
(ID will be provided by the committee). Students with no official committee ID are not allowed
to stay at the backstage.
6. Required Documents:
Note: there will be one (1) press conference for the candidates together with the Student
Body, Faculty Members and radio press conference conducted a week before the Search
Proper which will be set by the CSC Search Committee.
A. PRELIMINARY SCREENING
Preliminary screening on the height and age requirements including the documents submitted
shall be conducted by the Search Committee on July 15, 2015, 4:00 pm., at the CSC office.
B. PICTORIALS
1. The pictorials will be conducted on July 26, 2015, 8:00 a.m. until 5:00 p.m., at the NDTC
Conference Hall.
2. Candidates outfit: white cloth (to be provided by each team); Theme: Gods and Goddesses
A. Jeans Wear
1. All candidates shall wear skinny jeans (bottom) and their Teams Official T-shirt (top).
B. Talent Presentation
1. Presentation of talents shall observe the core values of the school. SMOKING, DRINKING of
LIQUOR and other MISCONDUCT ACTS shall be strictly prohibited on the candidates
talents. Failure to comply this rule, a five (5)-point deduction from the total score per judge
shall be applied.
2. NDTC dress code must be strictly observed and followed. No wearing of any obscene
clothes.
3. Each candidate is given two (2) minutes to prepare. The CSC will designate an official
timekeeper.
4. Presentation of talents should be in a minimum of three (3) minutes and a maximum of five
(5) minutes. There will be a five (5)-point deduction from the total score for every minute the
candidate exceeds the time specified and/or presentation is below the minimum
requirement.
5. Each candidate is allowed to use a maximum of two (2) human props and other appropriate
materials. Special effects such as pyrotechnics, torches (any object with flame), and
firecrackers are strictly prohibited.
Originality 25%
Values Infused 15%
Mastery/Delivery 40%
Stage Projection 20%
Total 100%
1. The order of exposure of each category will be posted at the backstage and should be followed
strictly. One (1) minute is the time exposure of each candidate. The committee will designate an
official timekeeper.
2. The committee must have an official stage choreographer. Candidates are expected to stick to the
practiced choreography all throughout the exposure.
3. The candidates are given the freedom to choose their own style or attire. However, decency of
attire shall be strictly observed and followed (NO wearing of any obscene clothes). Candidates shall
present their attire to their respective teacher-adviser for approval.
4. The preliminary interview will be done during school uniform exposure. Picture Analysis
concerning the theme which will be prepared by the CSC committee-in-charge will be used
during preliminary interview.
5. Each candidate will pick a number that corresponds to the picture to be flashed on the screen.
9. For final interview, one common question will be given to the candidates. The question shall
focus on the theme that will be prepared by the CSC Search committee. During the final
interview, the candidates will be placed in a closed room while the other candidate is answering
the question. Each candidate will be given thirty (30) seconds to analyze the question and to
formulate his/her answer.
10. In determining winners for major awards, the top three (3) candidates will ramp again in their
Long Gown and Inspired Barong will be judged as follows:
A.) BEAUTY
Stage Projection (poise bearing) 20%
Charm and beauty 30%
Stage Appeal 20%
B.) Final Interview 30%
TOTAL 100%
GENERAL GUIDELINES
7. The search for G. and Bb. Intramural 2015 will be on September 10, 2015 in the NDTC
Gymnasium
8. Each team shall have four (4) candidates; the pageant is open to all single ladies and gentlemen
of the NDTC, College Department, ages 15-24 years old, and at least 54 for women and 55
for men.
9. Must be bonafide students of the Notre Dame of Tacurong College, College Department.
10. The candidates must be in the venue thirty (30) minutes before the program or pictorial starts.
11. Each candidate is only allowed to bring one (1) make-up artist and one (1) personal assistant
(ID will be provided by the committee). Students with no official committee ID are not allowed
to stay at the backstage.
Note: there will be one (1) press conference for the candidates together with the Student
Body, Faculty Members and radio press conference conducted a week before the Search
Proper which will be set by the CSC Search Committee.
C. PRELIMINARY SCREENING
Preliminary screening on the height and age requirements including the documents submitted
shall be conducted by the Search Committee on July 15, 2015, 4:00 pm., at the CSC office.
D. PICTORIALS
3. The pictorials will be conducted on July 26, 2015, 8:00 a.m. until 5:00 p.m., at the NDTC
Conference Hall.
4. Candidates outfit: white cloth (to be provided by each team); Theme: Gods and Goddesses
C. Jeans Wear
5. All candidates shall wear skinny jeans (bottom) and their Teams Official T-shirt (top).
D. Talent Presentation
8. Presentation of talents shall observe the core values of the school. SMOKING, DRINKING of
LIQUOR and other MISCONDUCT ACTS shall be strictly prohibited on the candidates
talents. Failure to comply this rule, a five (5)-point deduction from the total score per judge
shall be applied.
9. NDTC dress code must be strictly observed and followed. No wearing of any obscene
clothes.
10. Each candidate is given two (2) minutes to prepare. The CSC will designate an official
timekeeper.
11. Presentation of talents should be in a minimum of three (3) minutes and a maximum of five
(5) minutes. There will be a five (5)-point deduction from the total score for every minute the
candidate exceeds the time specified and/or presentation is below the minimum
requirement.
12. Each candidate is allowed to use a maximum of two (2) human props and other appropriate
materials. Special effects such as pyrotechnics, torches (any object with flame), and
firecrackers are strictly prohibited.
Originality 25%
Values Infused 15%
Mastery/Delivery 40%
Stage Projection 20%
Total 100%
13. The order of exposure of each category will be posted at the backstage and should be followed
strictly. One (1) minute is the time exposure of each candidate. The committee will designate an
official timekeeper.
14. The committee must have an official stage choreographer. Candidates are expected to stick to the
practiced choreography all throughout the exposure.
15. The candidates are given the freedom to choose their own style or attire. However, decency of
attire shall be strictly observed and followed (NO wearing of any obscene clothes). Candidates shall
present their attire to their respective teacher-adviser for approval.
16. The preliminary interview will be done during school uniform exposure. Picture Analysis
concerning the theme which will be prepared by the CSC committee-in-charge will be used
during preliminary interview.
17. Each candidate will pick a number that corresponds to the picture to be flashed on the screen.
21. For final interview, one common question will be given to the candidates. The question shall
focus on the theme that will be prepared by the CSC Search committee. During the final
interview, the candidates will be placed in a closed room while the other candidate is answering
the question. Each candidate will be given thirty (30) seconds to analyze the question and to
formulate his/her answer.
22. In determining winners for major awards, the top three (3) candidates will ramp again in their
Long Gown and Inspired Barong will be judged as follows:
C.) BEAUTY
Stage Projection (poise bearing) 20%
Charm and beauty 30%
Stage Appeal 20%
D.) Final Interview 30%
TOTAL 100%
PLAYERS:
1. Each team shall be composed of 12 players with the maximum of 3 varsities and 1 head coach.
(Head coach can be a student/teacher)
2. The team shall designate and specify a TEAM captain in the gallery. Coach is not allowed to
make any verification to the decision of the referee.
3. Incomplete team (minimum of 6 players) after 10 minutes of the given time will be declared as
loss by incomplete and non-appearance is declared as loss by default. (Refer o to general
guidelines, #14-a)
1. Team players should have a common color uniform to distinguish their team from the opposing
team. (Refer to general guidelines, rule #14-a)
2. All jewelry must be removed including watches, bracelets, earrings, or any object that may harm
the opponent team or teammates.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
5. Finger-nails should be short to avoid scratches.
GAME:
1. There will be three (3) sets to be played in the elimination round and five (5) sets to be played in
the championship game.
2. The team who scored 25 points with a minimum of 2 points lead will be declared winner per
set.
3. The match is won by the team that wins two (2) sets in the elimination and three (3) sets in the
championship game.
4. In case of a 2-2 tie in the championship game, the deciding set (the 5 th) is played to 15 points
with a lead of two points.
5. 3 out of 5 sets are applied in any of the championship game.
SCORING:
1. A team scores a point by successfully grounding the ball on the opponents court; when the
opponent team commits a fault; when the opponents team receives a penalty.
BASKETBALL
(MEN & WOMEN)
PLAYERS:
1. Each team shall be composed of 12 players with the maximum of 3 varsities and 1 head coach.
(Head coach can be a student/teacher)
2. The team should designate and specify a TEAM captain in the gallery. Coach is not allowed to
make any verification on the decision of the referee.
3. Incomplete team (minimum of 5 players) after 10 minutes in given time will be declared as loss
by incomplete and none appearance is declared as loss by default. (Refer to rule the general
guidelines, rule #14-a)
1. Team players should have a common color uniform to distinguish their team from the opposing
team. (Refer to general guidelines, rule #14-a)
2. All jewelry must be removed including watches, bracelets, earrings, or any object that may harm
the opponent team or teammates.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
5. Finger-nails should be short to avoid scratches.
GAME:
1. The game shall consist of four (4) periods of ten (10) minutes.
2. There shall be intervals of play of two (2) minutes between the first and second period (first
half), between the third and fourth period (second half) and before each extra period.
3. There shall be a half-time interval of play of five (5) minutes.
4. If the score at the end of regulation (4th quarter) results in a tie, an overtime period is played of
five (5) minutes as necessary to determine the winner.
SCORING:
1. A goal is credited to the team attacking the opponents basket into which the ball has entered as
follows:
a. A goal from a free throw counts one (1) point.
b. A goal from the two-point field goal area counts two (2) points.
c. A goal from the three-point field goal area counts three (3) points.
2. After the ball has touched the ring on a last or only free throw and is legally touched by an
offensive or defensive players before it enters the basket, the goal counts two (2) points.
PLAYERS:
1. Each team shall be composed of 12 players with the maximum of 3 varsities and 1 head coach.
(Head coach can be a student/teacher)
2. The team should designate and specify a TEAM captain in the gallery.
3. Coach is not allowed to make any verification on the decision of the referee.
4. The team should designate and specify a team captain in the gallery to act as a spokesperson
and make decision together with the coach.
5. Incomplete team (minimum of 9 players) after 10 minutes in given time will be declared as loss
by incomplete and none appearance is declared as loss by default. (refer to general guidelines,
rule #14-a)
1. Team players should have a common color uniform to distinguish their team from the opposing
team. (Refer to general guidelines, rule #14-a)
2. All jewelry must be removed including watches, bracelets, earrings, or any object that may harm
the opponent team or teammates.
3. Sandals/Slippers are not allowed.
4. Double ear-flap helmet is mandatory for players and any protective helmet is recommended.
5. For catches wearing protective gear is required.
6. Metals spikes are not allowed.
GAME:
1. There will be three (3) innings per game in the elimination round and five (5) innings in the
championship round.
2. If a team is losing by ten (10) or more runs after having battled at least in three (3) innings in the
championship, the game is ended.
3. If the game is tied after 3 (in the elimination) or 5 (in the championship) innings the game will
continue using the International Tie-Breaker Rule. Under this rule, each team starts the inning
with the player who completed the last official at bat, as a base runner on second base. Each
subsequent inning will start the same until a winner has been determined.
SCORING:
SEPAK TAKRAW
THE NOTRE DAME OF TACURONG COLLEGE INTRAMURAL 2015 SEPAK TAKRAW GAME
FOLLOWS THE INTERNATIONAL RULES WITH MINOR MODIFICATIONS.
PLAYERS:
1. Each team must be composed of (4) players with the maximum of (2) varsities and 1 head coach.
(Head coach can be a student/teacher)
2. The team should designate and specify a TEAM captain in the gallery. Coach is not allowed to
make any verification on the decision of the referee.
3. Incomplete team (minimum of 3 players) after 10 minutes of the given time will be declared as
loss by incomplete and none appearance is declared as lost by default. (refer o to general
guidelines, rule #14-a)
1. Team players should have a common color uniform to distinguish their team from the opposing
team. (refer to general guidelines, rule #14-a)
2. All jewelry must be removed including watches, bracelets, earrings, or any object that may harm
the opponent team or teammates.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
GAME:
1. There will be three (3) regus to be played in the elimination round and championship round.
2. The team which scored 21 points with a minimum of two (2) points lead will be declared
winner. (per set)
3. The match is won by the team that wins two (2) sets in each game.
4. In the case of a 1-1 tie in each game, the deciding regu (the 3rd) is played to 15 points with a
minimum lead of two points.
SCORING:
1. A team scores a point by successfully grounding the ball on the opponents court; when either
serving side or receiving side commits a fault, a point is awarded to the opponents side
including making next service.
TABLE TENNIS
(SINGLES MEN & WOMEN)
PLAYERS:
1. Each team must be composed of one (1) player and 1 head coach, varsity player is not allowed to
play. (head coach can be a student/teacher)
2. The team should designate and specify a TEAM captain in the gallery.
3. Coach is not allowed to make any verification on the decision of the referee.
4. Players playing in the Singles are not allowed to play in the Doubles.
5. Players playing in the Doubles are not allowed to play in the Singles.
1. Team players should wear official team color to distinguish their team from the opposing team.
(Refer to general guidelines, rule # 14)
2. All jewelry must be removed including watches, bracelets, earrings, etc.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
GAME:
1. A team scores a point by successfully grounding the ball on the opponents court; when the
opponents team commits a fault.
TABLE TENNIS
(MIXED DOUBLES)
PLAYERS:
1. Each team must be composed of two (2) players with the maximum of one (1) varsity player and
1 head coach. (head coach can be a student/teacher)
2. The team should designate and specify a TEAM captain in the gallery.
3. Coach is not allowed to make any verification on the decision of the referee.
4. Players playing in the Singles are not allowed to play in the Doubles.
5. Players playing in the Doubles are not allowed to play in the Singles.
1. Team players should wear official team color to distinguish their team from the opposing team.
(refer to general guidelines, rule # 14)
2. All jewels must be removed including watches, bracelets, earrings, etc.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
GAME:
1. A team scores a point by successfully grounding the ball on the opponents court; when the
opponents team commits a fault.
LAWN TENNIS
(SINGLES MEN & WOMEN)
PLAYERS:
1. Each team shall be composed of one (1) player and one (1) head coach. (head coach can be a
student/teacher)
2. The team should designate and specify a TEAM captain in the gallery.
3. Coach is not allowed to make any verification on the decision of the referee.
1. Team players should wear official team color to distinguish their team from the opposing team.
(Refer to general guidelines, rule # 14)
2. All jewelry must be removed including watches, bracelets, earrings, etc.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
GAME:
1. A game title is won by winning 4 points. Winning the very first point takes a players score to
fifteen. The score of 15 is then 30, 40 and game.
2. If the player wins, the player wins the game and the set.
3. A match can be played to the best of 3 sets (a player/team needs to win 2 sets to win the match)
or to the best of 5 sets (a player/team needs to win 3 sets to win the match).
4. If both players are tied at 40-40, the situation is called a "deuce."
5. In order to win a game title after the deuce, one has to score a place referred to as Advantage to
the winner of the shot. The player who gains the advantage can win the sport on the very next
point.
6. Balls that hit the boundaries are "good." The ball may only hit the ground on each side once.
7. A 10 minute break is allowed after the second set if the match goes to three sets in a best-of-
three match and after the third set in a best-of-five match.
SCORING:
1. The player wins a set by winning six games by a margin of two. For example, if the set score
were 5-5, the player would need to play two more games. If the player wins the next two games,
the player wins the set at 7-5. If the score goes to 6-6, the player plays a tiebreak. A tiebreak is
scored zero, one, two and so forth. The player wins the tiebreak by getting to seven with a
margin of two. The tiebreak counts as a game. If the player wins, the player wins the game and
the set. A match is either the best of three or the best of five sets. So the player needs to win
either two or three sets to win the match.
BADMINTON
(SINGLES MEN & WOMEN)
PLAYERS:
1. Each team must be composed of one (1) player and 1 head coach, varsity player is not allowed to
play. (Head coach can be a student/teacher)
2. The team should designate and specify a TEAM captain in the gallery.
3. Coach is not allowed to make any verification on the decision of the referee.
4. Players playing in the Singles are not allowed to play in the Doubles.
1. Team players should wear official team color to distinguish their team from the opposing team.
(Refer to general guidelines, rule # 14)
2. All jewelry must be removed including watches, bracelets, earrings, etc.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
GAME:
SCORING:
1. A team scores a point by successfully grounding the ball on the opponents court; when the
opponent team commits a fault.
BADMINTON
(MIXED DOUBLES)
PLAYERS:
1. Each team must be composed of two (2) players with the maximum of one (1) varsity player and
1 head coach. (Head coach can be a student/teacher)
2. The team should designate and specify a TEAM captain in the gallery.
3. Coach is not allowed to make any verification on the decision of the referee.
4. Players playing in the Doubles are not allowed to play in the Singles.
1. Team players should wear official team color to distinguish their team from the opposing team.
(Refer to general guidelines, rule # 14)
2. All jewelry must be removed including watches, bracelets, earrings, etc.
3. Sandals/Slippers are not allowed.
4. Bare-footed player is not allowed to play.
GAME:
SCORING:
1. A team scores a point by successfully grounding the ball on the opponents court; when the
opponent team commits a fault.
DART
(SINGLES MEN, WOMEN AND MIXED DOUBLES)
attire will not be allowed to play. (Refer to general guidelines, rule # 14)
3. 501 games will be played.
4. No players shall be allowed to play in place of another players name.
5. Team player should have a common color uniform with their team to identify from the
opposing team.
6. Players playing in the Singles are not allowed to play in the Doubles.
7. Players playing in the Doubles are not allowed to play in the Singles.
CHESS
1. Each team must be composed of four (4) players (2 for men and 2 for women).
2. In case of stalemate, the players will play another round to identify the winner.
3. 45 minute time clock is given to each player in the entire duration of the game.
4. The game shall employ double elimination.
5. Every player must wear his or her team shirt and shoes during the game. Wearing of shorts is
not allowed.
6. Violation of the rules means disqualification in the game.
7. Swiss System shall be applied.
SCRABBLE
case of tie, they will complete with each other again to determine the winner.
4. The game shall employ double elimination.
5. Players who failed to comply the guidelines will not be allowed to play.
6. The first player combines two or more of his tiles to form a word and places them on the board
recorded by the scorekeeper. He then draws as many tiles as he has played, thus always
words are not permitted. The tiles played must from one complete word and if, at the same
time. They touch other tiles in adjacent rows; they must from one complete word crossword
fashion, with all such files. The player gets full credit for all words formed or modified by his
play.
10. New words must be formed by:
a. Adding one (1) or more tiles to a word already in the board.
b. Placing a word at the right angles to a word already in the board. The new word must
use one of the letters of the word already in the board or must add a letter to it. It may
must state what letter it represents, after which it cannot be changed during the game.
14. Any player may use his turn to replace any or the entire tile in his rack. He does so by
discarding, they free down, drawing the same number of new tiles, then mixing the discarded
tiles with those remaining in the pool. He then waits his next turn to play. Instead of placing
tiles on the board, or changing tiles, a player may also pass, whether or not he is able to make a
word or (words). However, should all the players pass twice in succession, the game ends.
15. Permitted words: All words listed in a Standard English dictionary or Scrabble Dictionary are
permitted except those only spelled with initial capitals letter abbreviations, prefixes, and
suffixes and words requiring apostrophes and hyphens. Foreign words in Standard English
dictionaries that are considered to have been absorbed to the English language are allowed.
Consult dictionaries, if challenged, to check the spelling, definitions and usage. Any challenged
word should be provided with proofs of definition. If the word challenged is unacceptable, the
player takes back his tiles and losses his turn. The player, however, can prove that the word
exists through verification from the dictionaries provided. The player is given a maximum of
ten (10) minutes to present documents or proofs that the word exist in English word.
16. The CSC will provide the dictionary to be used as the reference.
17. A player completes his turn by saying rest or pass, when time is up.
18. The game must have three (3) officials: score counter, game timer and score keeper.
19. No substitution must occur during the game.
20. Every player must wear his or her team shirt and shoes during the game. Wearing of shorts is
not allowed.
21. Violation of the rules means disqualification in the game.
WORD FACTORY
Not included, but needed by each player, are pencil or pen and piece of paper.
8. Objective: To list within 3 minutes, as many words of the highest point value as you can find
down, over the dome. Turn the dome tray right side up, shake the cubes around, and move the
tray until each cube falls into place in the grid. As one player removes the dome, another player
(4) or more. When one finds a word, he/she must write it down. Words are formed from
adjoining letters. Letter s must join in the proper sequence to spell a word. They may join
horizontally, vertically the left, to the right, or up and down and diagonal. No letter cube,
however, may be used more than once within a single word. No crossing of letters when
can be found in a Standard English dictionary. Plural nouns are allowed, as are all verb tenses.
turn then reads aloud his/her list of words. Any word that appears on more than one players
list must be crossed off all lists, including that of the reader. After all players have read their
points respectively
b. The first to reach 100 points will be declared as winner.
14. Reminders:
1. Neither the cubes nor the tray may be touched while the time is on.
2. Permitted words: all words listed in a Standard English dictionary or Scrabble Dictionary
are permitted except those only spelled with initial capital letters, abbreviations, prefixes,
and suffixes and words requiring apostrophes and hyphens. Foreign words in Standard
English dictionaries that are considered to have been absorbed to the English language are
allowed. Consult dictionaries, if challenged, to check the spelling, definitions and usage.
Any challenged word should be provided with proofs and definition. If the word
challenged is not on the given references, the value of the word will be deducted from the
player who wrote it at the same time then value of that word will be added to the player
who made the challenge. The player, however, can prove that the word exist through
verification from the provided dictionaries of every team. The player is given a maximum
of ten (10) minutes to present documents or proofs that the word exist in English word.
3. Each team is required to bring two (2) references (dictionaries) published from 1995 up to
present. The two (2) dictionaries should be presented during the game and must be
can mean both trip and cry, yet it may count as only one word.
5. The same word found by a player in deferent areas of the grid may not be counted for
multiple credits.
6. The Qu cube counts as two letters.
7. The letter M has straight sides; the letter W has slanted sides.
8. The letter Z has a line under and should not be seen as the word IN
9. Full credit is awarded for both the singular and plural forms of a noun, provided that the
3. Every player must wear his or her team shirt and shoes during the game. Wearing of shorts is
not allowed.
7. Simulates armies at war trying to outflank and outmaneuver each other to eliminate/capture
the flag of opponent and;
8. To maneuver own flag to the other end of the board where it lands to a space with no enemy
piece/s beside it.
Pieces:
Moves:
Rules:
2. Players are only allowed to place their pieces on the first 3 rows of their side of the board.
Arbiter:
Challenging:
1. When a piece is placed on top of the other so that they are in the same square (since only one
piece can fit in the square)
2. Higher rank wins, if pieces are of the same rank, they both lose
1. A flag is captured
4. A player resigns.
5. In case of draw, the players will play another round to identify the winner.
APPENDIX A
Team Moderator
Team Leader
In-charge of representing the team in every protest made under his/her event
To attend in all the meetings called for by the CSC Committee Head
To ensure that all participants are complete before the contest starts
To report the updates of practices to the Team Leader
To give the right information with regards to the updates given to him/her by the Team Leader
To report to the Team Leader the needs, concerns. And accomplishments of the participants
APPENDIX B
IMPORTANT REMINDERS
Protest shall be done before the announcement of the winners. The Protest Committee (PC)
will not anymore accept any protests after the announcement has been transpired. However, Protest
Letter must be followed or submitted within one (1) hour after the complaint has been made on a
particular event.
1. The Team Event in-Charge (or in case of his/her absence, the team leader) shall be the only
authorized person to file a protest in all events. Nevertheless, protest will not be entertained.
2. The protest can be filed orally to the CSC committee head but it should be before the
announcement of winners. There shall be a Php 5,000.00 protest fee to be charged. The said
amount will be returned to the complainant should the protest be upheld.
3. The complainant will be given a Protest Form to be filled-in.
4. The validity of the protest/complaints presented by the complainant will be evaluated by the
Protest Committee. This will be based on the arguments raised from the guidelines set in each
category being complained.
The following applies:
a. If the protest is considered valid but was already noted or deducted by the Committee
head/CSC volunteer(s) to the team(s) being complained, the complainant will be informed
immediately of the recorded violation. Announcement of winners will transpire.
b. If the protest is considered valid but needs thorough review/investigation by the PC,
postponement of announcement of winners shall take place. Succeeding procedures will be
followed:
b.1 the complainant shall submit a formal Protest Letter to the PC within one hour
after the complaint has been made. For night activities, submission of formal protest letter
should be 8:00 a.m. on the following day. Protest can never be amended. The complainant shall
stick on the previous matter(s) being complained or presented (complaints before the
announcement of winner) in a particular event. Any complaint(s) added to the letter will no
longer be covered by the evaluation of the protest committee.
b.2 the Protest Committee (PC) shall examine/evaluate the protest presented within
the 24 hours after receiving the protest letter. The complainant (may be represented by a team
leader, team event-in charge with two (2) witnesses) as well as the team being complained (may
be represented by a team leader, team event-in charge with two (2) witnesses) will be called for a
separate interview respectively. And both teams will be called for the final interview.
b.3 after the interview and thorough review, the PC shall present the results of their
evaluation to the complainant and to the team being complained. Venue will be at the DSA
office. The decision of the PC is final, non-appealable and should be respected.
c. Protest found invalid by the PC; the complainant will be notified immediately
presenting the reasons of invalidity.
5. This protest is valid and effective only during the entire duration of the college intramural 2015
and shall be followed strictly.