Virtual reality television is an upcoming technology with potential to engage consumers. However, some soft and hard inhibitors may prevent buyers from purchasing it. Soft inhibitors include perceptions that the technology is too new, the product is a luxury, and issues with compatibility. Hard inhibitors involve high maintenance costs, reliability concerns over long-term use, expensive repairs, a lack of technical support, health issues from extended use like simulator sickness, and vision hazards.
Virtual reality television is an upcoming technology with potential to engage consumers. However, some soft and hard inhibitors may prevent buyers from purchasing it. Soft inhibitors include perceptions that the technology is too new, the product is a luxury, and issues with compatibility. Hard inhibitors involve high maintenance costs, reliability concerns over long-term use, expensive repairs, a lack of technical support, health issues from extended use like simulator sickness, and vision hazards.
Virtual reality television is an upcoming technology with potential to engage consumers. However, some soft and hard inhibitors may prevent buyers from purchasing it. Soft inhibitors include perceptions that the technology is too new, the product is a luxury, and issues with compatibility. Hard inhibitors involve high maintenance costs, reliability concerns over long-term use, expensive repairs, a lack of technical support, health issues from extended use like simulator sickness, and vision hazards.
I feel the product is fairly new and upcoming technology. The
product has the huge potential of catching the imagination of buyers in consumer Electronics market. I would like to put myself into buyers shoes to analyse the various Soft and Hard- wired Inhibitor constructs that would stop the buyer from buying this product.
Soft-Wired Inhibitor Hard-wired inhibitor
constructs constructs Technology Maintainability Inadaptability Costs incurred to maintain Unwillingness to take a a complex and advanced leap into new and technology like virtual advanced technology and Reality TV would be more. sticking on to a older technology Reliability Doubts about optimum Perception functioning of the product Perceived as a luxurious over a longer period product rather than a without any major issues. necessary product and catered towards people in Repairs and Technical high income bracket. Support Unavailability of Skilled labours for repair and technical support in case the product fails to function. High price and Simulator Affordability Sickness/Virtual Reality Dissatisfied at pricing of Sickness the product and feel it Prolonged use of virtual should be priced lower. simulated environment causes oculomotor Compatibility disturbances, Postural Backward and forward Instability commonly compatibility of the known as Simulator technology with newer sickness older versions of Television. Vision hazardous The Wearable devices uses pixelated screen with single refractive optic element that inadequately addresses the optic issues and is hazardous to vision.