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1 3 2 2 1 1 2 1 1 1 2 1 2

1 2 2 2
P 1 P 1 P P
Force Defense Subterfuge Force

Sun Bear Least Weasel The Walrus Cunning Fro


2
1 2
3 2
2 2 1 2 1
P 2 &
Defense Subterfuge Force Defense
Striped Mantus Patient Wasp Drunken Toad The Hyena


3 3 3
2 2 1 2 1 1 1
1 1 2 1 1 1 2 1 1
1 2
# # 1 # P
Subterfuge Force Defense Subterfuge

Bald Monkey Lucky Pig The Stallion Wandering Cr


1 3 1
1 1 2 1 1 1 3 1
2 1 1 2
1 2
2 1
# # # #
Force Defense Subterfuge Force
The Peddler Lazy Cobra The Musician The Poet

1 3 1
1 1 1 1 2 1 1 2 1 1 2 1
2 1 1 1 1
1 2 2 1
1 1 1
# # # P
Defense Subterfuge Force Defense

The Arrow Happy Tiger The Moon Swimming Cr


2 3 2
1 1 2 1 2 1 2 2 1 2 1 2
2 3 1 1 3
1 P # P 1
rce Defense Subterfuge Force

ng Frog Windy Rhino Brass Dragon Thorny Badger

1 1 2 1 2 2 1
2 3 1 2 3
1 2 1 1
# P
ense Subterfuge Force Defense
Hyena The Hornet The Shrew The Hawk

2 1 1 1 2 1 1 1 2 1
1 2 2 1
1 1 2
P # P 1
erfuge Force Defense Subterfuge

ing Crain The Rabbit The Ox The Mule



3 1 3 1
1 2
1 3 1
2
# # #
1
rce Defense Subterfuge Force
Poet Bladed Swan Yellow River Red River

1 2 1 3 3 3
2
2 2
2 1
# P P
ense Subterfuge Force Defense

ng Crow Bounding Ape The Sun Hairy Dragonfly


1 2 1 2 3 2
1 1 1 2 1 2
3
# P P 1
Defense Subterfuge Force

Black Stagg The Mammoth Mud Viper


2 3 2
1 2 1 1 1 2 1
2 1 1 3
2
# P #
Subterfuge Force Defense
The Eel Waking Hippo Dancing Spider


3 3 3
2 2 1 2 1 1
1 1 1 2
2 1
P 1 # #
Force Defense Subterfuge

Galloping Rat Observant Toad The Rooster



1 1 2
2 1 1 1
1 2 2 2
1 1
P P #
Defense Subterfuge Force
The Orchard The Sea The Boar

1 2 1
1 3 1
2 2
2 1 1 1 1
2
# # 1 P
Subterfuge Force Defense

Magic Trout Tilted Fox The Sky


2 2 3 1 1 3 2 2 1 1 2 1 2 1 2 1 2 1 1
2 1 1 2 2 3 2
1 P P 1 P 1 P P 1
Defense Subterfuge Force Defense Subterfuge

Iron Crescent Woven Cross Black Card Gypsy's Alter Winding Razor

2 3 2 1
1 2 1 2 3 1 3
2 2 1 2 1 2
# & 1 1 P
Subterfuge Force Defense Subterfuge Force

Vengeful Tart Guerrilla Salute Scolding Cloud Spitting Willow Rusty Fang

3 3 3
2 2 1 1 2 1 1 2 1
1 1 2 1 2 1 2 1 1 1 1
1 2 2 2
# # # # 1 P 1
Force Defense Subterfuge Force Defense

Fool's Candy Candle Claw Barber's Rage Mother's Scissors Wandering Talon
1 3 1
1 1 1 1 2 1 3 1
2 1 1 2 1 1 2 1 1
2 1 2
1 1
# # # # #
Defense Subterfuge Force Defense Subterfuge

Whistling Reaper Hangman's Pallet Pinning Molly Twisting Ash Abby's Caravan

2 1 2 1 3 1 1 2 1
2 1 2 1 1 1 2 1 1 2
2 2 1 1 1 1 2 2
1 2 2 2
1 1
# # # # #
Subterfuge Force Defense Subterfuge Force

Acorn Comet The Dervish Lunch Sack Spiked Boulder


1 3 1 1 2 1 2 3 2
2 1 2 1 1 1 1 2 1 2 1 1
3 3
1 P P P 1 # P
Force Defense Subterfuge Force Defense

Poison Dolly Winter's Insistence Vinter's Haunt Simple Peter Flying Plough

1 2 1 1 1 1 2 1
2 1 3 2 1 1 1 2 1 2
1 2 1 1 1 2
# % 1 # P
Defense Subterfuge Force Defense Subterfuge

Silken Arrow Rising Tome Hidden Bailey Taunting Priest Bitter Harvest

3 3 3
1 2 1 1 1 2 1 1 2 2 1 1 2 1
2 2 1 1 1 2
1 2 1
P # # 1 P #
Subterfuge Force Defense Subterfuge Force

Cut-Throat Jury Murgo's Hook Indomitable Bully Berry Hill Forlorn Pox

2 1 1 3
1 2 2 1 1 1 1 1 2 1 1
2 2 1 1 1 1 2 2
1 1 1 1
# P # P #
Force Defense Subterfuge Force Defense

Copper Spring Piggy Dancer Counter Gorgie Pickled Dart Golden Harpy

2 1 2
2 1 2 1 2
2 1 2
1 1 1 1 1
1 1 1
P # P P #
1
Defense Subterfuge Force Defense Subterfuge

Broken W Summer Sleet Gatehopper Double Charlie Telescopic Beak


2 2 3 1 1 1 2 2 1 2 1
2 1 2 3
1 P 1 P 1 P
Subterfuge Force Subterfuge

Quarter Hook 1 Quarter Flick 3rd Bell



1 1 2
1 1 2 1 1 1 2 1 2
2 2
1 1
# # #
Defense Force Subterfuge

Elbows Elbows Long and High



3 3 3 3 3 3
2 3 2 2 2 2 2
2 2 1 1 1 1
1 1
# # #
Force Defense Subterfuge

Double Thrust First Ladder Second Ladder


1 3 1
2 2 1
2
2 1
1
2 1 #
Force Force Force

2 and Fro Dosey Doe Iron Dive


1 2 1 1 2 1 1 2 1
1 2 2 1 1 1
2 2 1
# # P
Force Subterfuge Defense

1030A 130P Dynamic Flank


\\

2
2 1 1 1
1 1 1 2
1
P P P
e Subterfuge Subterfuge Defens

Twist and Gut Oblique Quarter C


1 2 1
2 1 1
2 2 1 2
2
# # #
e Defense Defense Force

gh Siege Break Dash and Pop Chow Be


1 3 1 2 3 2 2 3
1 1 1 1 1
P P P
e Subterfuge Force Subterfu

er Swivel / Tap Swivel / Sting Swivel / S



2 1 3 1
1 1
1 1 1
1 2
# 1 # P
Defense Force Subterfu

Switchback Hanging Axe Balestra


3 2 1 1 2
2 1 3 2 1 2
2 1
# 1 % #
Defense Subterfuge Subterfu

nk Glide and Sting Indirect Snap Lotus He


1 1 1 2 1 1 1 2 1 2
2 2 3
1 P P 1
ense Defense Defense

er Curl Quarter Curl 2 Rise and Gut Easter


2 1 2
2
1 1 1 2 1 1 2
2 2
1 1
# #
rce Defense Defense

Bell 1 Chow Bell 2 Full Curl Fu


2 3 2
2 3 2
2 1 1
1
P P
erfuge Defense Subterfuge

/ Sting Turn and Press Reassess Spot a


2 2
3 1 1 2 1 1 1
2 2
1 P # 1
erfuge Force Defense Sub

stra 9 Long Counter Snap East Wide



1 3 1 3
1 1 2
2 1 1
1 2
# #
erfuge Defense Defense Sub

Heart Forced Frontal Red 83 Lunge


1 2 1 1 1 1
2 2
1
P P
Force Force

tern Approach Far / Wide


2 1 2
2
2 1 2 1 1
2
1
# #
Force Force

Full Curl 2 Iron Roof

3 3 3
3
2
1
P #
Force Subterfuge

ot and Skewer Bump & Gut


1 1
2 1
P 1 P
1
Subterfuge Subterfuge

ide Counter 2 Range


1 2
2 3 1 3
2
# #
1
Subterfuge Force

nge and Glide River


GERMAN Aggressive

Dynamic Pass High Arc

Dynamic Pass Low Assault

Static Pass High Balestra Jump followed by Lunge

Static Pass Low Bash


Backsword Beat

Long Counter High Beat Attack. Over Up.

Long Counter Low Bite

Short Counter High Blinding

Short Counter Low Blue Ringed

Boar
Full Hook

Half Hook Broad

Quarter Hook Cleve

Full Curl Compound

Half Curl Drawing


Quarter Curl Feigned

1st Ladder Flank

2nd Ladder Flick

3rd Ladder Forced

In and Out Glide


Indirect Approach Great

Double Thrust Hanging

Single Thrust High, Middle, Low


Hammer Inside

Iron Door Leap

Glide and Pess Lightning


Slip Out and X Long
X and fly. Oblique
X Side X Pass
Point
Press
Priority
Proto-
Rage
Raptor
Ready
Reserve
Riposte
Secondary
Shadow
Short
Side

Slip out and


Snap
Spear
Strike
Sweep
Swift
Throat
Time X
Timing
Trimphant
Wraith
123 4 5 6 7 8 9 10 11 # 13 1 2 4 5 6 78 9 10 11 # 13 1 2 3 4 5 67 8 9 10 # #
2
3 Attack: 5 Attack: 5 Attack: 5
4 Dodge: 1 Dodge: 2 Dodge: 3
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 3 ( Picture ) Health: 4 ( Picture ) Health: 4

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES

# Gladiator may reroll up two 1's any time he Gladiator may reroll up two 1's any time he Gladiator may reroll up two 1's any time he
employs a Endingo Attack employs a Korot Attack employs a Feng-Shu Attack
#
#
2
3 Attack: 5 Attack: 5 Attack: 5
4 Dodge: 2 Dodge: 3 Dodge: 3
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 9 ( Picture ) Health: 10 ( Picture ) Health: 7

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES

#
# NONE NONE NONE
#
2
3 Attack: 4 Attack: 4 Attack: 4
4 Dodge: 3 Dodge: 4 Dodge: 5
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 6 ( Picture ) Health: 5 ( Picture ) Health: 4

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Gladiator makes Cardless Attacks Gladiator may chose any 2 of
#
# with Orange Threshold Move/Turn/Attack for Cardless Attack NONE
#
123 4 5 6 7 8 9 10 11 # 13 1 2 4 5 6 78 9 10 11 # 13 1 2 3 4 5 67 8 9 10 # #
2
3 Attack: 4 Attack: 4 Attack: 3
4 Dodge: 4 Dodge: 4 Dodge: 1
5 Damage: 2 Damage: 2 Damage: 1
6 ( Picture ) Health: 5 ( Picture ) Health: 6 ( Picture ) Health: 7

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
You may trade in your hand for a new You may trade in your hand for a new
#
# one once during combat. one once during combat. NONE
#
2
3 Attack: 3 Attack: 3 Attack: 3
4 Dodge: 5 Dodge: 1 Dodge: 2
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 6 ( Picture ) Health: 9 ( Picture ) Health: 8

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES

# You may hold an extra card.


# NONE NONE
#
2
3 Attack: 2 Attack: 3 Attack: 2
4 Dodge: 3 Dodge: 2 Dodge: 3
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 5 ( Picture ) Health: 3 ( Picture ) Health: 3

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Gladiator knocks target into any of the three
You may ignore 1pt of damage from any hit that
# Gladiator cannot be flanked. open spaces behind him, every time he hits
does 2 or more damage
# for 6+ damage.
#
123 4 5 6 7 8 9 10 11 # 13 1 2 4 5 6 78 9 10 11 # 13 1 2 3 4 5 67 8 9 10 # #
2
3 Attack: 3 Attack: 2 Attack: 2
4 Dodge: 2 Dodge: 3 Dodge: 4
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 7 ( Picture ) Health: 8 ( Picture ) Health: 8

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Gladiator may discard an Endigo card to heal Gladiator may discard an Korot card to heal
Roll an Extra d10 when hitting
# adjacent ally 1/2 the number in upper right adjacent ally 1/2 the number in upper right
# (up to Gladiator max.) (up to Gladiator max.) any square with a +1 on it.
#
2
3 Attack: 1 Attack: 1 Attack: 2
4 Dodge: 3 Dodge: 4 Dodge: 3
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 7 ( Picture ) Health: 8 ( Picture ) Health: 7

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
You may move forward 1 space You may Attack with a Green Gladiator rolls an Extra d10 when
#
# before playing a card Threshold before playing a card hitting any square with a +3 on it.
#
2
3 Attack: 1 Attack: 1 Attack: 2
4 Dodge: 4 Dodge: 5 Dodge: 3
5 Damage: 3 Damage: 2 Damage: 2
6 ( Picture ) Health: 6 ( Picture ) Health: 5 ( Picture ) Health: 5

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Roll an Extra d10 when hitting any Gladiator rolls an Extra d10 when
# Heal 1 HP a Turn
# square with a +1 on it. hitting any square with a +3 on it.
#
123 4 5 6 7 8 9 10 11 # 13 1 2 4 5 6 78 9 10 11 # 13 1 2 3 4 5 67 8 9 10 # #
2
3 Attack: 5 Attack: 5 Attack: 5
4 Dodge: 4 Dodge: 5 Dodge: 1
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 6 ( Picture ) Health: 7 ( Picture ) Health: 8

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
May re-roll any results of
#
# NONE NONE 1 or 2 on a dodge roll.
#
2
3 Attack: 5 Attack: 4 Attack: 4
4 Dodge: 5 Dodge: 1 Dodge: 2
5 Damage: 2 Damage: 2 Damage: 1
6 ( Picture ) Health: 7 ( Picture ) Health: 8 ( Picture ) Health: 7

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
You may give a card to an opponent
# before attacking. He must give you a
# NONE different card if he has one. NONE
#
2
3 Attack: 4 Attack: 4 Attack: 4
4 Dodge: 2 Dodge: 2 Dodge: 3
5 Damage: 3 Damage: 3 Damage: 1
6 ( Picture ) Health: 5 ( Picture ) Health: 3 ( Picture ) Health: 4

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Endigo Attacks suffer 1d10 penalty Fung-Shu Attacks suffer 1d10 penalty
#
# against this gladiator (to a min of 1) NONE against this gladiator (to a min of 1)
#
123 4 5 6 7 8 9 10 11 # 13 1 2 4 5 6 78 9 10 11 # 13 1 2 3 4 5 67 8 9 10 # #
2
3 Attack: 3 Attack: 3 Attack: 3
4 Dodge: 2 Dodge: 3 Dodge: 4
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 8 ( Picture ) Health: 9 ( Picture ) Health: 6

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Draw an extra Card when this Korot Attacks suffer 1d10 penalty against You may trade in your hand for a new
#
# gladiator successfully parries. this gladiator (to a min of 1) one once during combat.
#
2
3 Attack: 4 Attack: 3 Attack: 3
4 Dodge: 3 Dodge: 4 Dodge: 5
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 7 ( Picture ) Health: 6 ( Picture ) Health: 4

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Roll an Extra d10 when hitting Gladiator's Damage increases to 3 on
#
# NONE any square with a +1 on it. all Counter Attacks
#
2
3 Attack: 2 Attack: 2 Attack: 2
4 Dodge: 4 Dodge: 5 Dodge: 1
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 4 ( Picture ) Health: 5 ( Picture ) Health: 6

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Roll an Extra d10 when hitting Roll an Extra d10 when hitting Behead opponent
#
# any square with a +2 on it. any square with a +2 on it. by rolling 3x 10s
#
123 4 5 6 7 8 9 10 11 # 13 1 2 4 5 6 78 9 10 11 # 13 1 2 3 4 5 67 8 9 10 # #
2
3 Attack: 2 Attack: 1 Attack: 1
4 Dodge: 5 Dodge: 1 Dodge: 2
5 Damage: 3 Damage: 2 Damage: 1
6 ( Picture ) Health: 10 ( Picture ) Health: 10 ( Picture ) Health: 9

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
May discard Korot card to heal adjacent ally
You may turn before playing
# equal to the number on card (up to
# NONE an attack card. Gladiator max.)
#
2
3 Attack: 2 Attack: 3 Attack: 3
4 Dodge: 2 Dodge: 3 Dodge: 3
5 Damage: 3 Damage: 2 Damage: 2
6 ( Picture ) Health: 7 ( Picture ) Health: 7 ( Picture ) Health: 6

7 THRESHOLD THRESHOLD THRESHOLD


8 6 7 8
5 6 7
( GLADIATOR NAME ) 4 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 6
9 3 4 5

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES
Gladiator rolls an Extra d10 when
You may draw cards equal to no. of
# hitting any white square without a bonus on
# it. gladiators +1. NONE
#
2
3 Attack: 2 Attack: 3 Attack: 4
4 Dodge: 4 Dodge: 3 Dodge: 3
5 Damage: 2 Damage: 2 Damage: 3
6 ( Picture ) Health: 4 ( Picture ) Health: 6 ( Picture ) Health: 8

7 THRESHOLD THRESHOLD THRESHOLD


8 8 7 6
7 6 5
( GLADIATOR NAME ) 6 ( GLADIATOR NAME ) 5 ( GLADIATOR NAME ) 4
9 5 4 3

# Combat Style: ENDIGO Combat Style: KOROT Combat Style: FUNG-SHU


#
SPECIAL ABILITIES SPECIAL ABILITIES SPECIAL ABILITIES

#
# NONE NONE NONE
#
24 Minor 12 major

1
2

3
4
5
6
7

8
9
10
11
12

9
9

9
9

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