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LogPlatformFile: Not using cached read wrapper

.LogInit:Display: RandInit(-1376415880) SRandInit(-1376415880)

LogTaskGraph: Started task graph with 5 named threads and 8 total


.threads with 1 sets of task threads

LogStats: Stats thread started at 0.109143

LogPluginManager: Loaded Plugin Paper2D, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin

LogPluginManager: Loaded Plugin LightPropagationVolume, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightProp
agationVolume.uplugin

LogPluginManager: Loaded Plugin BlankPlugin, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin

LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLit
eSourceCodeAccess.uplugin

LogPluginManager: Loaded Plugin GitSourceControl, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.
uplugin

LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevel
opSourceCodeAccess.uplugin

LogPluginManager: Loaded Plugin NullSourceCodeAccess, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceC
odeAccess.uplugin

LogPluginManager: Loaded Plugin OneSkyLocalizationService, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyL
ocalizationService.uplugin

LogPluginManager: Loaded Plugin PerforceSourceControl, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSour
ceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From
X:/Program Files/Epic
Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/Subversio
nSourceControl.uplugin

LogPluginManager: Loaded Plugin UObjectPlugin, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugi
n

LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Visu
alStudioSourceCodeAccess.uplugin

LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSou
rceCodeAccess.uplugin

LogPluginManager: Loaded Plugin AudioCapture, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin

LogPluginManager: Loaded Plugin EpicSurvey, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin

LogPluginManager: Loaded Plugin MacGraphicsSwitching, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwit
ching.uplugin

LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLau
ncherProfileWizard.uplugin

LogPluginManager: Loaded Plugin PluginBrowser, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin

LogPluginManager: Loaded Plugin SpeedTreeImporter, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.u
plugin

LogPluginManager: Loaded Plugin SuperSearchEditor, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.u
plugin
LogPluginManager: Loaded Plugin AlembicImporter, From X:/Program
Files/Epic
Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporte
r.uplugin

LogPluginManager: Loaded Plugin BlueprintStats, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.upl
ugin

LogPluginManager: Loaded Plugin CharacterAI, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin

LogPluginManager: Loaded Plugin CodeEditor, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin

LogPluginManager: Loaded Plugin CodeView, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin

LogPluginManager: Loaded Plugin HTML5Networking, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networ
king.uplugin

LogPluginManager: Loaded Plugin OSVR, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin

LogPluginManager: Loaded Plugin Phya, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin

LogPluginManager: Loaded Plugin SignificanceManager, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Experimental/SignificanceManager/Significanc
eManager.uplugin

LogPluginManager: Loaded Plugin SimpleHMD, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin

LogPluginManager: Loaded Plugin StereoPanorama, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanoram
a.uplugin

LogPluginManager: Loaded Plugin StructBox, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin

LogPluginManager: Loaded Plugin AndroidMedia, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From X:/Program Files/Epic
Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin

LogPluginManager: Loaded Plugin MediaPlayerEditor, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.upl
ugin

LogPluginManager: Loaded Plugin WmfMedia, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin

LogPluginManager: Loaded Plugin MessagingDebugger, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDeb
ugger.uplugin

LogPluginManager: Loaded Plugin TcpMessaging, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugi
n

LogPluginManager: Loaded Plugin UdpMessaging, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplu
gin

LogPluginManager: Loaded Plugin LevelSequenceEditor, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequen
ceEditor.uplugin

LogPluginManager: Loaded Plugin MatineeToLevelSequence, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/Matinee
ToLevelSequence.uplugin

LogPluginManager: Loaded Plugin NetcodeUnitTest, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitT
est.uplugin

LogPluginManager: Loaded Plugin NUTUnrealEngine4, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnreal
Engine4.uplugin

LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/O
nlineSubsystemGameCircle.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From
X:/Program Files/Epic
Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/O
nlineSubsystemGooglePlay.uplugin

LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsyst
emIOS.uplugin

LogPluginManager: Loaded Plugin OnlineFramework, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.upl
ugin

LogPluginManager: Loaded Plugin OnlineSubsystem, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.upl
ugin

LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsys
temAmazon.uplugin

LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsy
stemFacebook.uplugin

LogPluginManager: Loaded Plugin OnlineSubsystemNull, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystem
Null.uplugin

LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsyst
emOculus.uplugin

LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsyste
mSteam.uplugin

LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystem
Utils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplug
in

LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/An
alyticsBlueprintLibrary.uplugin

LogPluginManager: Loaded Plugin AnalyticsMulticast, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Analytics
Multicast.uplugin

LogPluginManager: Loaded Plugin Apsalar, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin

LogPluginManager: Loaded Plugin FileLogging, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplu
gin

LogPluginManager: Loaded Plugin Flurry, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin

LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Android
DeviceProfileSelector.uplugin

LogPluginManager: Loaded Plugin AndroidMoviePlayer, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePla
yer.uplugin

LogPluginManager: Loaded Plugin AppleMoviePlayer, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.u
plugin

LogPluginManager: Loaded Plugin ArchVisCharacter, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.up
lugin

LogPluginManager: Loaded Plugin CableComponent, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.u
plugin

LogPluginManager: Loaded Plugin CustomMeshComponent, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMesh
Component.uplugin

LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Exampl
eDeviceProfileSelector.uplugin

LogPluginManager: Loaded Plugin GearVR, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin

LogPluginManager: Loaded Plugin GoogleVRController, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Google
VRController.uplugin

LogPluginManager: Loaded Plugin GoogleVRHMD, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRH
MD.uplugin

LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDevicePr
ofileSelector.uplugin

LogPluginManager: Loaded Plugin LeapMotion, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin

LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDevi
ceProfileSelector.uplugin

LogPluginManager: Loaded Plugin MIDIDevice, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin

LogPluginManager: Loaded Plugin MobilePatchingUtils, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUti
ls.uplugin

LogPluginManager: Loaded Plugin Ansel, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin

LogPluginManager: Loaded Plugin OculusAudio, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin

LogPluginManager: Loaded Plugin OculusInput, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From X:/Program
Files/Epic
Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin

LogPluginManager: Loaded Plugin OculusRift, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin

LogPluginManager: Loaded Plugin Oodle, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionCompon
ents/Oodle/Oodle.uplugin

LogPluginManager: Loaded Plugin ProceduralMeshComponent, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/Procedura
lMeshComponent.uplugin

LogPluginManager: Loaded Plugin SoundMod, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin

LogPluginManager: Loaded Plugin SoundVisualizations, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizati
ons.uplugin

LogPluginManager: Loaded Plugin SteamController, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamControl
ler.uplugin

LogPluginManager: Loaded Plugin SteamVR, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin

LogPluginManager: Loaded Plugin WebBrowserWidget, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidg
et.uplugin

LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Windo
wsDeviceProfileSelector.uplugin

LogPluginManager: Loaded Plugin WindowsMoviePlayer, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMovieP
layer.uplugin

LogPluginManager: Loaded Plugin ScriptPlugin, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From X:/Program Files/Epic
Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin

LogPluginManager: Loaded Plugin EditorTests, From X:/Program Files/Epic


Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin

LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomatio
nTestBuilder.uplugin

LogPluginManager: Loaded Plugin FunctionalTestingEditor, From


X:/Program Files/Epic
Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTesting
Editor.uplugin

LogPluginManager: Loaded Plugin RuntimeTests, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin

LogPluginManager: Loaded Plugin ScreenshotTools, From X:/Program


Files/Epic
Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin

LogInit: Using libcurl 7.47.1

LogInit: - built for x86_64-pc-win32

LogInit: - supports SSL with OpenSSL/1.0.2g

LogInit: - supports HTTP deflate (compression) using libz 1.2.8

:LogInit: - other features

LogInit: CURL_VERSION_SSL

LogInit: CURL_VERSION_LIBZ

LogInit: CURL_VERSION_IPV6

LogInit: CURL_VERSION_ASYNCHDNS

LogInit: CURL_VERSION_LARGEFILE

LogInit: CURL_VERSION_IDN

:LogInit: CurlRequestOptions (configurable via config and command line)

LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate

LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy

LogInit: - bDontReuseConnections = false - Libcurl will reuse connections


LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was
.configured at build time

LogInit: Build: ++UE4+Release-4.14-CL-3249277

LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14

LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-


4.14

LogInit: Net CL: 3195953

LogDevObjectVersion: Number of dev versions registered: 13

LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-


7EB736FD4AA2): 7

LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-


8E866417BD8C): 0

LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-


84F0262A717E): 1

LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-


DA0B2E46BB41): 8

LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-


14DF171D2073): 17

LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-


32B752E40360): 0

LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-


40C4547EDFEE): 0

LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-


9C173E1C8E7C): 0

LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-


84EACCB95AA2): 0

LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-


CF276956A95A): 0

LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-


D90C383ABD29): 12

LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-


57980B212A5A): 1

LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-


64A83CC13884): 0
LogInit: Compiled (64-bit): Jan 6 2017 10:49:43

LogInit: Compiled with Visual C++: 19.00.23026.00

LogInit: Build Configuration: Development

LogInit: Branch Name: ++UE4+Release-4.14

:LogInit: Command line

LogInit: Base directory: X:/Program Files/Epic


/Games/4.14/Engine/Binaries/Win64

LogInit: Installed Engine Build: 1

LogInit: Presizing for max 8388607 objects, including 0 objects not


.considered by GC, pre-allocating 0 bytes for permanent pool

LogInit: Object subsystem initialized

LogInit: Selected Device Profile: [Windows]

LogInit: Applying CVar settings loaded from the selected device profile:
[Windows]

LogInit: Computer: USER-HP

LogInit: User: Guy

LogInit: CPU Page size=65536, Cores=4

LogInit: High frequency timer resolution =3.118037 MHz

LogMemory: Memory total: Physical=7.9GB (8GB approx)

LogMemory: Platform Memory Stats for Windows

LogMemory: Process Physical Memory: 269.99 MB used, 269.99 MB peak

LogMemory: Process Virtual Memory: 265.09 MB used, 265.09 MB peak

LogMemory: Physical Memory: 3323.66 MB used, 4812.82 MB free,


8136.48 MB total

LogMemory: Virtual Memory: 664.18 MB used, 4812.82 MB free,


8388608.00 MB total

LogTextLocalizationManager: No translations for ('he-IL') exist, falling back


.to 'en' for localization and internationalization data

:LogD3D11RHI: D3D11 adapters

LogD3D11RHI: 0. 'NVIDIA GeForce GTX 660 ' (Feature Level 11_0)


LogD3D11RHI: 1988/0/2048 MB
DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1,
VendorId:0x10de

LogD3D11RHI: Chosen D3D11 Adapter: 0

LogD3D11RHI: Creating new Direct3DDevice

LogD3D11RHI: GPU DeviceId: 0x11c0 (for the marketing name, search


the web for "GPU Device Id")

:LogWindows: EnumDisplayDevices

LogWindows: 0. 'NVIDIA GeForce GTX 660 ' (P:1 D:1)

LogWindows: 1. 'NVIDIA GeForce GTX 660 ' (P:0 D:0)

LogWindows: 2. 'NVIDIA GeForce GTX 660 ' (P:0 D:0)

LogWindows: 3. 'NVIDIA GeForce GTX 660 ' (P:0 D:0)

LogWindows: 4. 'RDPDD Chained DD' (P:0 D:0)

LogWindows: 5. 'RDP Encoder Mirror Driver' (P:0 D:0)

LogWindows: 6. 'RDP Reflector Display Driver' (P:0 D:0)

LogWindows: DebugString: GetVideoDriverDetailsInvalid


PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid
PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid
PrimaryIsNotTheChoosenAdapter FoundDriverCount:4

LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 660

LogD3D11RHI: Driver Version: 361.43 (internal:10.18.13.6143,


unified:361.43)

LogD3D11RHI: Driver Date: 12-16-2015

LogRHI: Texture pool is 1361 MB (70% of 1945 MB)

LogD3D11RHI:Warning: Timestamp queries are currently disabled on this


hardware due to instability. Realtime GPU stats will not be available. You
can override this behaviour by setting r.NVIDIATimestampWorkaround to 0

LogD3D11RHI: Async texture creation enabled

LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 3)

LogShaderCompilers: Guid format shader working directory is -4


characters bigger than the processId version
(C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Intermediate/Shaders/WorkingDirectory/4164/)
LogShaderCompilers: Cleaned the shader compiler working directory
'C:/Users/Guy/AppData/Local/Temp/UnrealShaderWorkingDir/5241023943A
.'/46500E70D47A220E6F90A

.LogShaderCompilers:Display: Using Local Shader Compiler

LogTemp:Display: Loaded TP AllDesktopTargetPlatform

LogTemp:Display: Loaded TP MacClientTargetPlatform

LogTemp:Display: Loaded TP MacNoEditorTargetPlatform

LogTemp:Display: Loaded TP MacServerTargetPlatform

LogTemp:Display: Loaded TP MacTargetPlatform

LogTemp:Display: Loaded TP WindowsClientTargetPlatform

LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform

LogTemp:Display: Loaded TP WindowsServerTargetPlatform

LogTemp:Display: Loaded TP WindowsTargetPlatform

LogTemp:Display: Loaded TP AndroidTargetPlatform

LogTemp:Display: Loaded TP Android_ASTCTargetPlatform

LogTemp:Display: Loaded TP Android_ATCTargetPlatform

LogTemp:Display: Loaded TP Android_DXTTargetPlatform

LogTemp:Display: Loaded TP Android_ETC1TargetPlatform

LogTemp:Display: Loaded TP Android_ETC2TargetPlatform

LogTemp:Display: Loaded TP Android_MultiTargetPlatform

LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform

LogTemp:Display: Loaded TP HTML5TargetPlatform

LogTemp:Display: Loaded TP IOSTargetPlatform

LogTemp:Display: Loaded TP TVOSTargetPlatform

LogTemp:Display: Loaded TP LinuxClientTargetPlatform

LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform

LogTemp:Display: Loaded TP LinuxServerTargetPlatform

LogTemp:Display: Loaded TP LinuxTargetPlatform

LogTargetPlatformManager:Display: Building Assets For Windows


LogDerivedDataCache:Display: Max Cache Size: 512 MB

LogDerivedDataCache: Loaded boot cache 0.16s 7MB


C:/Users/Guy/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.dd
.c

LogDerivedDataCache:Display: Loaded Boot cache:


C:/Users/Guy/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.dd
c

LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file


C:/Users/Guy/Documents/Unreal
Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a
.pak cache

LogDerivedDataCache: Unable to find inner node Pak for hierarchical


.cache Hierarchy

LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak


cache file C:/Users/Guy/Documents/Unreal
Projects/MyProject/DerivedDataCache/Compressed.ddp not found, will not
.use a pak cache

LogDerivedDataCache: Unable to find inner node CompressedPak for


.hierarchical cache Hierarchy

LogDerivedDataCache:Display: Pak cache opened for reading


.../../../Engine/DerivedDataCache/Compressed.ddp

LogDerivedDataCache: Using Local data cache path


C:/Users/Guy/AppData/Local/UnrealEngine/Common/DerivedDataCache:
Writable

LogInit: Selected Device Profile: [Windows]

LogContentStreaming: Texture pool size is 0.00 MB

LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh


reduction

.LogSimplygon: Simplygon DLL not present - disabling

LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh


merging

LogMeshUtilities: No automatic skeletal mesh reduction module available

LogMeshUtilities: No automatic mesh merging module available

LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName:


myproject, ProjectVersion: , EngineNetworkVersion: 2,
GameNetworkVersion: 0, NetworkChecksum: 2754685603
LogAssetRegistry: FAssetRegistry took 0.0206 seconds to start up

LogPackageLocalizationCache: Processed 3 localized package path(s) for 1


prioritized culture(s) in 0.025465 seconds

.LogUObjectArray: 31946 objects as part of root set at end of initial load

LogUObjectAllocator: 6935848 out of 0 bytes used by permanent object


.pool

LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC


pool

LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467

LogSlate: Using Freetype 2.6.0

LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1

LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1

LogTcpMessaging: Initializing TcpMessaging bridge

LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast


.group 230.0.0.1:6666

LogMaterial: Uniform references updated for custom material expression


.Custom

SourceControl: Info Source control is disabled

SourceControl: Info Source control is disabled

SourceControl: Info Source control is disabled

SourceControl: Info Source control is disabled

...LogEngine: Initializing Engine

LogHMD: Failed to initialize OpenVR with code 110

LogAIModule: Creating AISystem for world Untitled

LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2


channels at 48 kHz using 32 bits per sample (channel mask 0x3)

.LogInit: FAudioDevice initialized

LogDerivedDataCache: Saved boot cache 0.02s 52MB


C:/Users/Guy/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.dd
.c

LogInit: Texture streaming: Enabled


LogInit: Transaction tracking system initialized

BlueprintLog: New page: Editor Load

LocalizationService: Info Localization service is disabled

LogCook:Display: Max memory allowance for cook 16384mb min free


memory 0mb

LogCook:Display: Mobile HDR setting 1

LogFileCache: Scanning file cache for directory


'C:/Users/Guy/Documents/Unreal Projects/MyProject/Content/' took 0.02s

.LogMaterial: Missing cached shader map for material RibaM, compiling

SourceControl: Info Source control is disabled

Cmd: MAP LOAD FILE="C:/Users/Guy/Documents/Unreal


Projects/MyProject/Content/MainMenu/MainMenu.umap" TEMPLATE=0
SHOWPROGRESS=1 FEATURELEVEL=3

LightingResults: New page: Lighting Build

MapCheck: New page: Map Check

LightingResults: New page: Lighting Build

LogAIModule: Creating AISystem for world MainMenu

LogShaderCompilers:Warning: Failed to compile Material


/Game/particlesystem/RibaM.RibaM for platform PCD3D_SM5, Default
.Material will be used in game

LogShaderCompilers:Warning: ShadowDepthVertexShader.usf(124,2-
33): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

LogShaderCompilers:Warning: HitProxyVertexShader.usf(27,3-34): err0r


'X3000: unrecognized identifier 'FVertexFactoryInterpolantsVSToDS

LogShaderCompilers:Warning: LightMapDensityShader.usf(23,3-34):
'err0r X3000: unrecognized identifier 'FVertexFactoryInterpolantsVSToDS

LogShaderCompilers:Warning: BasePassVertexCommon.usf(30,3-34):
'err0r X3000: unrecognized identifier 'FVertexFactoryInterpolantsVSToDS

LogShaderCompilers:Warning: VelocityShader.usf(49,3-34): err0r


'X3000: unrecognized identifier 'FVertexFactoryInterpolantsVSToDS

LogShaderCompilers:Warning: DepthOnlyVertexShader.usf(30,3-34):
'err0r X3000: unrecognized identifier 'FVertexFactoryInterpolantsVSToDS
LogShaderCompilers:Warning: DebugViewModeVertexShader.usf(18,3-
34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

LogEditorServer: Finished looking for orphan Actors (0.000 secs)

Cmd: MAP CHECKDEP NOCLEARLOG

MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took


.90.725ms to complete

LogFileHelpers: Loading map 'MainMenu' took 23.154

LogCollectionManager: Loaded 1 collections in 0.004734 seconds

LogFileCache: Scanning file cache for directory


'C:/Users/Guy/Documents/Unreal Projects/MyProject/Saved/Collections/'
took 0.01s

LogFileCache: Scanning file cache for directory


'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Developers/Guy/Collections/' took 0.01s

LogFileCache: Scanning file cache for directory


'C:/Users/Guy/Documents/Unreal Projects/MyProject/Content/Collections/'
took 0.01s

LogCollectionManager: Rebuilt the GUID cache for 1 collections in


0.000013 seconds

LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in


0.000001 seconds

LogContentBrowser: Native class hierarchy populated in 0.0101 seconds.


.Added 2197 classes and 430 folders

LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct


from data asset - 0.000 s

LogStats: UGameplayTagsManager::ConstructGameplayTagTree:
GameplayTagTreeChangedEvent.Broadcast - 0.000 s

LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in


.0.0008 seconds. Added 13 classes and 0 folders

LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in


.0.0005 seconds. Added 0 classes and 0 folders

LogContentBrowser: Native class hierarchy updated for 'AddContentDialog'


.in 0.0005 seconds. Added 0 classes and 0 folders
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in
.0.0005 seconds. Added 1 classes and 2 folders

.LogCrashTracker: Crashtracker disabled due to settings

'.LogUObjectGlobals:Warning: Failed to find object 'Class None

LogContentBrowser: Native class hierarchy updated for


'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2
.folders

LogLoad: (Engine Initialization) Total time: 52.21 seconds

LogLoad: (Engine Initialization) Total Blueprint compile time: 1.68 seconds

LogExternalProfiler: No external profilers were discovered. External


.profiling features will not be available

LogOcInput: OculusInput pre-init called

LogContentStreaming: Texture pool size now 1000 MB

LogRenderer: Reallocating scene render targets to support 944x556


.NumSamples 1 (Frame:2)

LogAssetRegistry: Asset discovery search completed in 36.0883 seconds

LogCollectionManager: Rebuilt the object cache for 1 collections in


0.000375 seconds (found 0 objects)

LogCollectionManager: Fixed up redirectors for 1 collections in 0.000401


seconds (updated 0 objects)

LogSynthBenchmark:Display: FSynthBenchmark (V0.95): requested


WorkScale=5.00

=============== :LogSynthBenchmark:Display

:LogSynthBenchmark:Display: Main Processor

'LogSynthBenchmark:Display: ... 0.020482 s/Run 'RayIntersect

'LogSynthBenchmark:Display: ... 0.022818 s/Run 'Fractal

LogSynthBenchmark:Display: CompiledTarget_x_Bits: 64

LogSynthBenchmark:Display: UE_BUILD_SHIPPING: 0

LogSynthBenchmark:Display: UE_BUILD_TEST: 0

LogSynthBenchmark:Display: UE_BUILD_DEBUG: 0

LogSynthBenchmark:Display: TotalPhysicalGBRam: 8
LogSynthBenchmark:Display: NumberOfCores (physical): 4

LogSynthBenchmark:Display: NumberOfCores (logical): 4

LogSynthBenchmark:Display: CPU Perf Index 0: 125.0 (weight 1.00)

LogSynthBenchmark:Display: CPU Perf Index 1: 125.3 (weight 1.50)

:LogSynthBenchmark:Display

:LogSynthBenchmark:Display: Graphics

' LogSynthBenchmark:Display: Adapter Name: 'NVIDIA GeForce GTX 660

LogSynthBenchmark:Display: (On Optimus the name might be wrong,


memory should be ok)

LogSynthBenchmark:Display: Vendor Id: 0x10DE

LogSynthBenchmark:Display: Device Id: 0x11C0

LogSynthBenchmark:Display: Device Revision: 0xA1

LogSynthBenchmark:Display: GPU Memory: 1989/0/2049 MB

LogSynthBenchmark:Display: GPU first test: 0.01s

LogSynthBenchmark:Display: ... 1.711 s/GigaPix, Confidence=100%


'ALUHeavyNoise' (likely to be very inaccurate)

LogSynthBenchmark:Display: ... 2.069 s/GigaPix, Confidence=100%


'TexHeavy' (likely to be very inaccurate)

LogSynthBenchmark:Display: ... 1.443 s/GigaPix, Confidence=100%


'DepTexHeavy' (likely to be very inaccurate)

LogSynthBenchmark:Display: ... 3.563 s/GigaPix, Confidence=100%


'FillOnly' (likely to be very inaccurate)

LogSynthBenchmark:Display: ... 0.413 s/GigaPix, Confidence=100%


'Bandwidth' (likely to be very inaccurate)

LogSynthBenchmark:Display: ... 3.263 s/GigaVert, Confidence=60%


'VertThroughPut1' (likely to be very inaccurate)

LogSynthBenchmark:Display: ... 2.716 s/GigaVert, Confidence=100%


'VertThroughPut2' (likely to be very inaccurate)

LogSynthBenchmark:Display: GPU second test: 0.05s

LogSynthBenchmark:Display: ... 2.887 s/GigaPix, Confidence=100%


'ALUHeavyNoise' (likely to be inaccurate)
LogSynthBenchmark:Display: ... 4.518 s/GigaPix, Confidence=100%
'TexHeavy' (likely to be inaccurate)

LogSynthBenchmark:Display: ... 2.372 s/GigaPix, Confidence=100%


'DepTexHeavy' (likely to be inaccurate)

LogSynthBenchmark:Display: ... 11.728 s/GigaPix, Confidence=100%


'FillOnly' (likely to be inaccurate)

LogSynthBenchmark:Display: ... 0.628 s/GigaPix, Confidence=100%


'Bandwidth' (likely to be inaccurate)

LogSynthBenchmark:Display: ... 1.157 s/GigaVert, Confidence=100%


'VertThroughPut1' (likely to be inaccurate)

LogSynthBenchmark:Display: ... 2.093 s/GigaVert, Confidence=100%


'VertThroughPut2' (likely to be inaccurate)

LogSynthBenchmark:Display: GPU third test: 2.33s

LogSynthBenchmark:Display: ... 3.084 s/GigaPix, Confidence=100%


''ALUHeavyNoise

LogSynthBenchmark:Display: ... 5.137 s/GigaPix, Confidence=100%


''TexHeavy

LogSynthBenchmark:Display: ... 2.573 s/GigaPix, Confidence=100%


''DepTexHeavy

LogSynthBenchmark:Display: ... 16.733 s/GigaPix, Confidence=100%


''FillOnly

LogSynthBenchmark:Display: ... 0.675 s/GigaPix, Confidence=100%


''Bandwidth

LogSynthBenchmark:Display: ... 1.066 s/GigaVert, Confidence=100%


''VertThroughPut1

LogSynthBenchmark:Display: ... 2.038 s/GigaVert, Confidence=100%


''VertThroughPut2

:LogSynthBenchmark:Display: GPU Final Results

LogSynthBenchmark:Display: ... 3.084 s/GigaPix, Confidence=100%


''ALUHeavyNoise

LogSynthBenchmark:Display: ... 5.137 s/GigaPix, Confidence=100%


''TexHeavy

LogSynthBenchmark:Display: ... 2.573 s/GigaPix, Confidence=100%


''DepTexHeavy
LogSynthBenchmark:Display: ... 16.733 s/GigaPix, Confidence=100%
''FillOnly

LogSynthBenchmark:Display: ... 0.675 s/GigaPix, Confidence=100%


''Bandwidth

LogSynthBenchmark:Display: ... 1.066 s/GigaVert, Confidence=100%


''VertThroughPut1

LogSynthBenchmark:Display: ... 2.038 s/GigaVert, Confidence=100%


''VertThroughPut2

LogSynthBenchmark:Display: GPU Perf Index 0: 67.0 (weight 1.00)

LogSynthBenchmark:Display: GPU Perf Index 1: 69.0 (weight 0.10)

LogSynthBenchmark:Display: GPU Perf Index 2: 66.9 (weight 0.10)

LogSynthBenchmark:Display: GPU Perf Index 3: 65.7 (weight 3.00)

LogSynthBenchmark:Display: GPU Perf Index 4: 62.9 (weight 1.00)

LogSynthBenchmark:Display: GPU Perf Index 5: 69.3 (weight 0.00)

LogSynthBenchmark:Display: GPU Perf Index 6: 115.3 (weight 0.00)

LogSynthBenchmark:Display: CPUIndex: 125.2

LogSynthBenchmark:Display: GPUIndex: 65.5

LogSynthBenchmark:Display: ... Total Time: 2.732498 sec

...UATHelper: Packaging (Windows (32-bit)): Running AutomationTool

UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine:


Parsing command line:
-ScriptsForProject="C:/Users/Guy/Documents/Unreal
Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile
-nocompileeditor -installed -nop4
-project="C:/Users/Guy/Documents/Unreal
Projects/MyProject/MyProject.uproject" -cook -stage -archive
-archivedirectory="X

Mashiah (Demo)" -package -clientconfig=Shipping -ue4exe=UE4Editor- /:


Cmd.exe -clean -pak -prereqs -distribution -targetplatform=Win32
-CrashReporter -utf8output

UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up


.command environment

UATHelper: Packaging (Windows (32-bit)):


WindowsPlatform.GetDefaultCompiler: WARNING: No Visual C++
installation was found. Please download and install Visual Studio 2015 with
.C++ components

UATHelper: Packaging (Windows (32-bit)):


CommandEnvironment.SetupBuildEnvironment: WARNING: Couldn't find
installation of Visual Studio

UATHelper: Packaging (Windows (32-bit)):


CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no
.solution compilation capability

UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams:


Setting up ProjectParams for C:\Users\Guy\Documents\Unreal
Projects\MyProject\MyProject.uproject

UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK


********** COMMAND STARTED

UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cleaning cooked


.data

UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet:


Running UE4Editor Cook for project C:\Users\Guy\Documents\Unreal
Projects\MyProject\MyProject.uproject

UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet:


Commandlet log file is X:\Program Files\Epic
Games\4.14\Engine\Programs\AutomationTool\Saved\Cook-2017.03.13-
12.09.17.txt

UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run:


X:\Program Files\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-
Cmd.exe "C:\Users\Guy\Documents\Unreal
Projects\MyProject\MyProject.uproject" -run=Cook
-TargetPlatform=WindowsNoEditor -fileopenlog -unversioned
-abslog="X:\Program Files\Epic
-Games\4.14\Engine\Programs\AutomationTool\Saved\Cook

txt" -stdout -FORCELOGFLUSH -CrashForUAT .2017.03.13-12.09.17


-unattended -UTF8Output

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display:


Running engine for game: MyProject

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display:


.RandInit(-896410593) SRandInit(-896410593)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.09.19:933][ 0]LogShaderCompilers:Display: Using Local Shader
.Compiler

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.20:516][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.20:594][ 0]LogDerivedDataCache:Display: Loaded Boot cache:
C:/Users/Guy/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.dd
c

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.20:663][ 0]LogDerivedDataCache:Display: Pak cache opened for
.reading ../../../Engine/DerivedDataCache/Compressed.ddp

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:532][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:593][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:655][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:710][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:800][ 0]LogTemp:Display: Loaded TP MacTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:861][ 0]LogTemp:Display: Loaded TP
WindowsClientTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:925][ 0]LogTemp:Display: Loaded TP
WindowsNoEditorTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.21:997][ 0]LogTemp:Display: Loaded TP
WindowsServerTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:052][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:112][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:185][ 0]LogTemp:Display: Loaded TP
Android_ASTCTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.09.22:244][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:305][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:375][ 0]LogTemp:Display: Loaded TP
Android_ETC1TargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:441][ 0]LogTemp:Display: Loaded TP
Android_ETC2TargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:551][ 0]LogTemp:Display: Loaded TP
Android_MultiTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:560][ 0]LogTemp:Display: Loaded TP
Android_PVRTCTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:603][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:695][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:746][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:810][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:881][ 0]LogTemp:Display: Loaded TP
LinuxNoEditorTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:942][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.22:999][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.23:008][ 0]LogTargetPlatformManager:Display: Building Assets For
WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.09.28:422][ 0]LogCook:Display: Max memory allowance for cook
16384mb min free memory 0mb
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.09.28:468][ 0]LogCook:Display: Mobile HDR setting 1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


.10.10.32:275][ 0]LogCook:Display: Done creating registry. It took 63.78s

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.32:560][ 0]LogCook:Display: Sandbox cleanup took 0.277 seconds

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.32:743][ 0]LogCook:Warning: Found unparsable ini setting
Windows.EditorPerProjectUserSettings:DetailCategories:ThirdPersonCharac
ter_C.Character Movement: Walking:0 for platform WindowsNoEditor,
.invalidating cook

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.34:368][ 0]LogCook:Display: Sandbox cleanup took 1.802 seconds

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:262][ 0]LogShaderCompilers:Warning: Failed to compile Material
/Game/particlesystem/RibaM.RibaM for platform PCD3D_SM5, Default
.Material will be used in game

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:297][ 0]LogShaderCompilers:Warning:
ShadowDepthVertexShader.usf(124,2-33): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:307][ 0]LogShaderCompilers:Warning:
HitProxyVertexShader.usf(27,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:317][ 0]LogShaderCompilers:Warning:
LightMapDensityShader.usf(23,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:330][ 0]LogShaderCompilers:Warning:
BasePassVertexCommon.usf(30,3-34): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:340][ 0]LogShaderCompilers:Warning: VelocityShader.usf(49,3-
34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:350][ 0]LogShaderCompilers:Warning:
DepthOnlyVertexShader.usf(30,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.35:376][ 0]LogShaderCompilers:Warning:
DebugViewModeVertexShader.usf(18,3-34): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.41:788][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/Roboto.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.41:870][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/Roboto.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.41:940][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Widget3DPassThrough_Translucent ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Translucent.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.41:973][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Translucent.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.41:986][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Widget3DPassThrough ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:023][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:034][ 0]LogCook:Display: Cooking
/Engine/EngineResources/WhiteSquareTexture ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/WhiteSquareTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:063][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/WhiteSquareTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:079][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:108][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:119][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSp
ec -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:150][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:164][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/WorldGridMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/WorldGridMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:242][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/WorldGridMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:259][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:289][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:300][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/T_Default_Material_Grid_M ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/T_Default_Material_Grid_M.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:330][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/T_Default_Material_Grid_M.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:346][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/T_Default_Material_Grid_N ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/T_Default_Material_Grid_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:384][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/T_Default_Material_Grid_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:393][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultDeferredDecalMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultDeferredDecalMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:431][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.42:441][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultDiffuse -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultDiffuse.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:477][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultDiffuse.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:487][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultLightFunctionMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultLightFunctionMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:517][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultLightFunctionMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:527][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultPostProcessMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultPostProcessMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:565][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultPostProcessMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:577][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Comp
onents -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasse

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:609][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:620][ 0]LogCook:Display: Cooking
/Engine/EngineResources/DefaultTexture ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/DefaultTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:651][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/DefaultTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:668][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Translucent_OneSided.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:697][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Translucent_OneSided.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:708][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Widget3DPassThrough_Opaque ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Opaque.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:738][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Opaque.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:762][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.42:793][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Opaque_OneSided.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:810][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Widget3DPassThrough_Masked ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Masked.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:840][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Masked.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:857][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Masked_OneSided.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:881][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Widget3DPassThrough_Masked_OneSided.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:895][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/Camera/SM_CraneRig_Base ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Base.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:925][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Base.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:936][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/Camera/MI_CineMat_Rig ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/Camera/MI_CineMat_Rig.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:973][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/Camera/MI_CineMat_Rig.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.42:985][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/Camera/CineMat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/Camera/CineMat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:013][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/Camera/CineMat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:024][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/Camera/SM_CraneRig_Arm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Arm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:053][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Arm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:065][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/Camera/SM_CraneRig_Mount ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Mount.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:097][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Mount.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:107][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/Camera/SM_CraneRig_Body ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Body.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:439][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_CraneRig_Body.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:451][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/Camera/SM_RailRig_Track ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_RailRig_Track.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:483][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_RailRig_Track.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:493][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/Camera/SM_RailRig_Mount ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_RailRig_Mount.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:524][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/Camera/SM_RailRig_Mount.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:534][ 0]LogCook:Display: Cooking
/Engine/EngineResources/AICON-Red -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/AICON-Red.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:572][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/AICON-Red.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.43:583][ 0]LogCook:Display: Cooking
/Engine/EngineResources/AICON-Green -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/AICON-Green.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:612][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/AICON-Green.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:622][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/TransformGizmoMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TransformGizmoMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:659][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TransformGizmoMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:673][ 0]LogCook:Display: Cooking
/Engine/VREditor/LaserPointer/VR_LaserPower_01 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/VR_LaserPower_01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:702][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/VR_LaserPower_01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:716][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TranslucentTransformGizmoMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:750][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TranslucentTransformGizmoMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:760][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/UniformScaleHandle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/UniformScaleHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:791][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/UniformScaleHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:807][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/TranslateHandleLong ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TranslateHandleLong.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:835][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TranslateHandleLong.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:850][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/PlaneTranslationHandle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/PlaneTranslationHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:883][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/PlaneTranslationHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:893][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/RotationHandleFull ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.43:923][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/RotationHandleFull.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:933][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/StretchingHandle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/StretchingHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:969][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/StretchingHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.43:979][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/BoundingBoxCorner ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/BoundingBoxCorner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:009][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/BoundingBoxCorner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:023][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/BoundingBoxEdge ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/BoundingBoxEdge.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:056][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/BoundingBoxEdge.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:067][ 0]LogCook:Display: Cooking
/Engine/VREditor/UI/SM_ContentWindow_01 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/SM_ContentWindow_01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:096][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/SM_ContentWindow_01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:112][ 0]LogCook:Display: Cooking
/Engine/VREditor/UI/M_ContentWindow -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/M_ContentWindow.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:167][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/M_ContentWindow.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:183][ 0]LogCook:Display: Cooking
/Engine/VREditor/UI/SelectionBarMesh -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/SelectionBarMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:210][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/SelectionBarMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:220][ 0]LogCook:Display: Cooking
/Engine/VREditor/UI/CloseButtonMesh -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/CloseButtonMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:250][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/UI/CloseButtonMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:260][ 0]LogCook:Display: Cooking
/Engine/VREditor/FloatingText/LineSegmentCylinder ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/FloatingText/LineSegmentCylinder.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:290][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/FloatingText/LineSegmentCylinder.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:301][ 0]LogCook:Display: Cooking
/Engine/VREditor/FloatingText/LineMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/FloatingText/LineMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:331][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/FloatingText/LineMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:342][ 0]LogCook:Display: Cooking
/Engine/VREditor/FloatingText/JointSphere ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/FloatingText/JointSphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:372][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/FloatingText/JointSphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:398][ 0]LogCook:Display: Cooking
/Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Fonts/VRTextMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:428][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Fonts/VRTextMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:445][ 0]LogCook:Display: Cooking
/Engine/VREditor/Fonts/VRText_RobotoLarge ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Fonts/VRText_RobotoLarge.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:474][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Fonts/VRText_RobotoLarge.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:495][ 0]LogCook:Display: Cooking
/Engine/EditorResources/S_Actor -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/S_Actor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:521][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/S_Actor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:531][ 0]LogCook:Display: Cooking
/Engine/VREditor/Devices/Vive/UE4_Logo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Devices/Vive/UE4_Logo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:562][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Devices/Vive/UE4_Logo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:573][ 0]LogCook:Display: Cooking
/Engine/VREditor/Fonts/TranslucentVRTextMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Fonts/TranslucentVRTextMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:609][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Fonts/TranslucentVRTextMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:619][ 0]LogCook:Display: Cooking
/Engine/EngineFonts/RobotoDistanceField ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/RobotoDistanceField.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:649][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/RobotoDistanceField.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:659][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultTextMaterialOpaque ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultTextMaterialOpaque.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:689][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultTextMaterialOpaque.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:705][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/TranslationHandle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TranslationHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:734][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/TranslationHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:744][ 0]LogCook:Display: Cooking
/Engine/VREditor/TransformGizmo/RotationHandle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/RotationHandle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:774][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.44:787][ 0]LogCook:Display: Cooking
/Engine/VREditor/Sounds/VR_teleport_Cue ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_teleport_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:816][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_teleport_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:833][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sounds/Master.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:863][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sounds/Master.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:879][ 0]LogCook:Display: Cooking
/Engine/EngineSounds/MasterSubmix -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sounds/MasterSubmix.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:904][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sounds/MasterSubmix.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:914][ 0]LogCook:Display: Cooking
/Engine/VREditor/Sounds/VR_teleport -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_teleport.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:944][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.44:955][ 0]LogCook:Display: Cooking
/Engine/VREditor/Devices/Generic/GenericHMD ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Devices/Generic/GenericHMD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.44:990][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Devices/Generic/GenericHMD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:001][ 0]LogCook:Display: Cooking
/Engine/VREditor/Devices/Generic/GenericHMDMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Devices/Generic/GenericHMDMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:032][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Devices/Generic/GenericHMDMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:048][ 0]LogCook:Display: Cooking
/Engine/VREditor/WorldMovementGrid/PlaneMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/PlaneMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:078][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/PlaneMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:095][ 0]LogCook:Display: Cooking
/Engine/EditorLandscapeResources/FlattenHeightMat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorL
andscapeResources/FlattenHeightMat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:125][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorL
andscapeResources/FlattenHeightMat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:142][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:172][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:182][ 0]LogCook:Display: Cooking
/Engine/VREditor/WorldMovementGrid/GridMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/GridMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:214][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/GridMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:225][ 0]LogCook:Display: Cooking
/Engine/VREditor/WorldMovementGrid/SimpleGrid ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/SimpleGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:261][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/SimpleGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:271][ 0]LogCook:Display: Cooking
/Engine/VREditor/LaserPointer/LaserPointerMaterialInst ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.45:301][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/LaserPointerMaterialInst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:311][ 0]LogCook:Display: Cooking
/Engine/VREditor/LaserPointer/LaserPointerMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/LaserPointerMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:350][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/LaserPointerMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:361][ 0]LogCook:Display: Cooking
/Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/TranslucentLaserPointerMaterialInst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:391][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/TranslucentLaserPointerMaterialInst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:402][ 0]LogCook:Display: Cooking
/Engine/VREditor/LaserPointer/LaserPointerMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/LaserPointerMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:432][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/LaserPointer/LaserPointerMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:443][ 0]LogCook:Display: Cooking
/Engine/VREditor/WorldMovementGrid/GridPostProcess ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/GridPostProcess.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:473][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/WorldMovementGrid/GridPostProcess.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:483][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:514][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:523][ 0]LogCook:Display: Cooking
/Engine/VREditor/Sounds/VR_grab_Cue -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_grab_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:579][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_grab_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:587][ 0]LogCook:Display: Cooking
/Engine/VREditor/Sounds/VR_grab -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_grab.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:617][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREdit
or/Sounds/VR_grab.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:628][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:671][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:681][ 0]LogCook:Display: Cooking
/Engine/EditorResources/RGBTable16x1_AssetViewer ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/RGBTable16x1_AssetViewer.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:711][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/RGBTable16x1_AssetViewer.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:724][ 0]LogCook:Display: Cooking
/Engine/Maps/Templates/Thumbnails/Default ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/T
emplates/Thumbnails/Default.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:755][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/T
emplates/Thumbnails/Default.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:766][ 0]LogCook:Display: Cooking
/Engine/Maps/Templates/Thumbnails/VR-Basic ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/T
emplates/Thumbnails/VR-Basic.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:807][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/T
emplates/Thumbnails/VR-Basic.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:816][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/ParticleSystems/PSysThumbnail_NoImage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:849][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/ParticleSystems/PSysThumbnail_NoImage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:861][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/ParticleSystems/PSysThumbnail_OOD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:893][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/ParticleSystems/PSysThumbnail_OOD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:905][ 0]LogCook:Display: Cooking
/Engine/EditorLandscapeResources/DataLayer ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorL
andscapeResources/DataLayer.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:933][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorL
andscapeResources/DataLayer.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:943][ 0]LogCook:Display: Cooking
/Engine/EngineDamageTypes/DmgTypeBP_Environmental ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DamageTypes/DmgTypeBP_Environmental.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.45:973][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.45:983][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Meshes/Sphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:013][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Meshes/Sphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:023][ 0]LogCook:Display: Cooking
/Engine/EditorResources/S_Trigger -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/S_Trigger.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:054][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/S_Trigger.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:064][ 0]LogCook:Display: Cooking
/Engine/EngineResources/GradientTexture0 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/GradientTexture0.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:094][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/GradientTexture0.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:104][ 0]LogCook:Display: Cooking
/Engine/EngineResources/Black -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/Black.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:134][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/Black.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.46:151][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Float.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:180][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Float.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:190][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Director.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:223][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Director.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:233][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Event.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:263][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Event.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:273][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:303][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:314][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Fade.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:350][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Fade.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:360][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Move.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:389][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Move.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:400][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Slomo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:431][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Slomo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:442][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.46:471][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_ColorTrack.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:482][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MAT_Groups_Toggle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MAT_Groups_Toggle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:511][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MAT_Groups_Toggle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:521][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_AudioMaster.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:552][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_AudioMaster.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:568][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Sound.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:597][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Sound.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:607][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Vector.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:637][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MatineeGroups/MAT_Groups_Vector.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:656][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/MAT_Groups_Visibility ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MAT_Groups_Visibility.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:678][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/MAT_Groups_Visibility.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:689][ 0]LogCook:Display: Cooking
/Engine/EngineResources/DefaultTextureCube ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/DefaultTextureCube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:718][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Resources/DefaultTextureCube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:729][ 0]LogCook:Display: Cooking
/Engine/EngineMeshes/Cylinder -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Meshes/Cylinder.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:759][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Meshes/Cylinder.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:769][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:799][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:809][ 0]LogCook:Display: Cooking
/Engine/EngineTireTypes/DefaultTireType ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
TireTypes/DefaultTireType.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:839][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
TireTypes/DefaultTireType.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:854][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Basics/LevelEditorAttract ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Basics/LevelEditorAttract.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:864][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for LevelEditorAttract. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:873][ 0]LogCook:Display: Cooking
/Engine/Tutorial/ContentIntroCurve -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/ContentIntroCurve.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:903][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/ContentIntroCurve.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:915][ 0]LogCook:Display: Cooking
/Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/MaskedUnlitSpriteMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:951][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/MaskedUnlitSpriteMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:962][ 0]LogCook:Display: Cooking
/Paper2D/DefaultSpriteMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/DefaultSpriteMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.46:992][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/DefaultSpriteMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:009][ 0]LogCook:Display: Cooking
/Paper2D/DummySpriteTexture -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/DummySpriteTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:019][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for DummySpriteTexture. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:029][ 0]LogCook:Display: Cooking
/Paper2D/PlaceholderTextures/DummySpriteTexture ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/PlaceholderTextures/DummySpriteTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:059][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/PlaceholderTextures/DummySpriteTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:076][ 0]LogCook:Display: Cooking
/Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.47:106][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/OpaqueUnlitSpriteMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:116][ 0]LogCook:Display: Cooking
/Paper2D/DefaultPaperTerrainMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/DefaultPaperTerrainMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:152][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/DefaultPaperTerrainMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:162][ 0]LogCook:Display: Cooking /Paper2D/DummySprite ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/DummySprite.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:192][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Pap
er2D/Content/DummySprite.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:202][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/RemoveSurfaceMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/RemoveSurfaceMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:232][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/RemoveSurfaceMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:242][ 0]LogCook:Display: Cooking
/Engine/EngineDebugMaterials/DebugMeshMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.47:274][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/DebugMeshMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:283][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/M_InvalidLightmapSettings ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/M_InvalidLightmapSettings.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:320][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/M_InvalidLightmapSettings.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:330][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/InvalidLightmapSettings ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/InvalidLightmapSettings.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:368][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/InvalidLightmapSettings.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:381][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/GizmoMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/GizmoMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:414][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/GizmoMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:424][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/PhAT_JointLimitMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/PhAT_JointLimitMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:454][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/PhAT_JointLimitMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:466][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Good64x64TilingNoiseHighFreq.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:499][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/Good64x64TilingNoiseHighFreq.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:510][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultBokeh -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultBokeh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:540][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultBokeh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:558][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/PreintegratedSkinBRDF ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/PreintegratedSkinBRDF.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:587][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/PreintegratedSkinBRDF.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:600][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/MiniFont -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/MiniFont.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:632][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/MiniFont.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:644][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/WeightMapPlaceholderTexture ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/WeightMapPlaceholderTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:673][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/WeightMapPlaceholderTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:683][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultWhiteGrid ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultWhiteGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:718][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultWhiteGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:728][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultPhysicalMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultPhysicalMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:758][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultPhysicalMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:768][ 0]LogCook:Display: Cooking
/Engine/EngineFonts/RobotoTiny -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/RobotoTiny.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:807][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/RobotoTiny.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:817][ 0]LogCook:Display: Cooking /Game/hud/mousecursor ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/mousecursor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:856][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/mousecursor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:867][ 0]LogCook:Display: Cooking /Game/hud/cursur ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/cursur.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:896][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/cursur.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:915][ 0]LogCook:Display: Cooking
/Engine/EditorResources/SequenceRecorder/Countdown ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/SequenceRecorder/Countdown.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:953][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/SequenceRecorder/Countdown.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:964][ 0]LogCook:Display: Cooking
/Engine/EditorResources/SequenceRecorder/RecordingIndicator ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/SequenceRecorder/RecordingIndicator.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.47:994][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/SequenceRecorder/RecordingIndicator.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:004][ 0]LogCook:Display: Cooking
/Engine/EditorSounds/Notifications/CompileStart_Cue ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileStart_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:034][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileStart_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:044][ 0]LogCook:Display: Cooking
/Engine/EditorSounds/Notifications/CompileSuccess ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileSuccess.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:078][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileSuccess.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:089][ 0]LogCook:Display: Cooking
/Engine/EditorSounds/Notifications/CompileSuccess_Cue ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileSuccess_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:119][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.48:135][ 0]LogCook:Display: Cooking
/Engine/EditorSounds/Notifications/CompileFailed_Cue ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileFailed_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:165][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileFailed_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:176][ 0]LogCook:Display: Cooking
/Engine/EditorSounds/Notifications/CompileFailed ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileFailed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:206][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Sounds/Notifications/CompileFailed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:217][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:247][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:257][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Sphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:287][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.48:297][ 0]LogCook:Display: Cooking /Game/particlesystem/RibaM
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/RibaM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:328][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/RibaM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:344][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Cylinder.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:381][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Cylinder.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:391][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Cone.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:420][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/Cone.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:430][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/VirtualJoystick_Thumb ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/VirtualJoystick_Thumb.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:461][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.48:476][ 0]LogCook:Display: Cooking /Game/MainMenu/MainMenu
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/MainMenu.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:821][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/MainMenu.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:883][ 0]LogCook:Display: Cooking /Game/jewsAI/jew_aiBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/jew_aiBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:963][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/jew_aiBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.48:975][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/aijewblueprint ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/aijewblueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:068][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/aijewblueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:078][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIidle1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:109][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.49:133][ 0]LogCook:Display: Cooking
/Game/jew/mesh/jew__Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew__Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:154][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew__Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:166][ 0]LogCook:Display: Cooking /Game/jew/animation/pushed
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/pushed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:197][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/pushed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:207][ 0]LogCook:Display: Cooking /Game/jew/animation/AIjew/1
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:240][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:277][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew_AIwalk1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew_AIwalk1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:314][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew_AIwalk1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.49:325][ 0]LogCook:Display: Cooking /Game/jew/animation/AIjew/2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:541][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:559][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIidle2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:626][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:651][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIwalk2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIwalk2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:687][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIwalk2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:697][ 0]LogCook:Display: Cooking /Game/jew/animation/AIjew/3
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:728][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.49:738][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIidle3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:768][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:780][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIwalk3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIwalk3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:810][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIwalk3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:828][ 0]LogCook:Display: Cooking /Game/jew/animation/AIjew/4
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:868][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIidle4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIidle4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:908][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIwalk4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIwalk4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIwalk4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.49:953][ 0]LogCook:Display: Cooking
/Engine/EditorBlueprintResources/StandardMacros ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
BlueprintResources/StandardMacros.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
BlueprintResources/StandardMacros.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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/Game/zombiesAI/combatStatus_Enum -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/combatStatus_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/combatStatus_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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/Game/zombiesAI/combatType_Enum -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/combatType_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/combatType_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:115][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/TargetIcon -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/TargetIcon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/TargetIcon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:164][ 0]LogCook:Display: Cooking /Game/jew/mesh/1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:254][ 0]LogCook:Display: Cooking
/Game/jew/mesh/jew__PhysicsAsset -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew__PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew__PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:297][ 0]LogCook:Display: Cooking
/Game/assats/ai_accessories/bag -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/ai_accessories/bag.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:326][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/ai_accessories/bag.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.50:336][ 0]LogCook:Display: Cooking /Game/zombiesAI/zombie_bp2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/zombie_bp2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:440][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/zombie_bp2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:450][ 0]LogCook:Display: Cooking /Game/jew/zombieAnimBP2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
zombieAnimBP2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:490][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
zombieAnimBP2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:500][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_idle1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:530][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:545][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_idle_walk_run ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle_walk_run.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:575][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle_walk_run.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.50:585][ 0]LogCook:Display: Cooking
/Game/jew/animation/jew_1_zombierun1_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_1_zombierun1_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:616][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_1_zombierun1_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:630][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_walk -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_walk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:659][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_walk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:669][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_idle_walk_run2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle_walk_run2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:699][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle_walk_run2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:710][ 0]LogCook:Display: Cooking /Game/jew/animation/run ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/run.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:739][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/run.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.50:754][ 0]LogCook:Display: Cooking
/Game/sounds/breathing/breath -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/breath.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:785][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/breath.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:797][ 0]LogCook:Display: Cooking
/Game/sounds/footsteps/footstep -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/footstep.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:833][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/footstep.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:838][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_idle2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:870][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:881][ 0]LogCook:Display: Cooking /Game/jew/basemesh_Anim
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
basemesh_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:912][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
basemesh_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:922][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_idle_walk_run3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle_walk_run3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:952][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle_walk_run3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:962][ 0]LogCook:Display: Cooking /Game/jew/animation/jew_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.50:993][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:004][ 0]LogCook:Display: Cooking /Game/jew/animation/jew_1
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:036][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:049][ 0]LogCook:Display: Cooking
/Game/interface/Damage_Interface -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/inte
rface/Damage_Interface.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:078][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/inte
rface/Damage_Interface.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:093][ 0]LogCook:Display: Cooking /Game/jew/BP/jewBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/jewBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:354][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/jewBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:370][ 0]LogCook:Display: Cooking /Game/jew/BP/Jew_ABP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/Jew_ABP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:479][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/Jew_ABP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:490][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/jew_aim_offset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/jew_aim_offset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:519][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/jew_aim_offset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:529][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_c -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_c.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_c.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:569][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_idle -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_idle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:602][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_idle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:616][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_cl -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_cl.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:646][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_cl.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:660][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_cr -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_cr.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:689][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_cr.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:699][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_d -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_d.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:729][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_d.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:740][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_dl -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_dl.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.51:770][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_dl.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:780][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_dr -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_dr.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_dr.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:820][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_u -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_u.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:850][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_u.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.51:860][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim_ul -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim_ul.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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animation/aim/AimBackWalk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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/Game/jew/animation/aim/AimBLwalk -> C:/Users/Guy/Documents/Unreal
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animation/aim/AimBLwalk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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animation/aim/AimFLwalk.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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animation/aim/AimFRWalk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/AimLeftWalk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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animation/aim/AimRightWalk.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/dashing.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/dash_b.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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animation/dash/dash_b.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/dash_f.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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animation/dash/dash_f.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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/Game/jew/animation/dash/dash_l -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/dash_l.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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animation/dash/dash_l.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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/Game/jew/animation/dash/dash_r -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/dash_r.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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animation/dash/dash_r.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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animation/melle/movement/NewBlendSpace.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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animation/melle/movement/NewBlendSpace.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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/Game/jew/animation/combatidle -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/combatidle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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animation/melle/movement/CombatModeBackweards.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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animation/melle/movement/CombatModeForward.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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animation/melle/movement/CombatModeForward.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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animation/melle/movement/CombatModeRight.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:502][ 0]LogCook:Display: Cooking
/Game/jew/animation/idlewalkrun -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/idlewalkrun.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:532][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/idlewalkrun.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:542][ 0]LogCook:Display: Cooking
/Game/jew/animation/game2_walk_mash ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/game2_walk_mash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:572][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/game2_walk_mash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:582][ 0]LogCook:Display: Cooking /Game/jew/animation/idle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/idle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:613][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/idle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:625][ 0]LogCook:Display: Cooking
/Game/jew/BP/DirectionCalculation -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/DirectionCalculation.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.53:668][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/DirectionCalculation.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:678][ 0]LogCook:Display: Cooking /Game/jew/BP/JewStateENUM
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/JewStateENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:717][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/JewStateENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:726][ 0]LogCook:Display: Cooking /Game/assats/curlphysics ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curlphysics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:768][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curlphysics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:782][ 0]LogCook:Display: Cooking /Game/assats/curl/curl ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curl/curl.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:812][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curl/curl.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:823][ 0]LogCook:Display: Cooking
/Game/assats/curl/curl_Physics -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curl/curl_Physics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:858][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curl/curl_Physics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:868][ 0]LogCook:Display: Cooking
/Game/assats/curl/curl_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curl/curl_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:899][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/curl/curl_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:909][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/glasses3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glasses3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:944][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glasses3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:956][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/hair1_fbxsdas_glasses_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/hair1_fbxsdas_glasses_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.53:993][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/hair1_fbxsdas_glasses_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:003][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/glassesm1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glassesm1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:034][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glassesm1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:045][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions03/Particles/Distance_Blend ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions03/Particles/Distance_Blend.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:075][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions03/Particles/Distance_Blend.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:091][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/glassesm2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glassesm2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:121][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glassesm2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:132][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufganiaStaticBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufganiaStaticBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:171][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufganiaStaticBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:183][ 0]LogCook:Display: Cooking /Game/projectiles/RibaDecalM
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/RibaDecalM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:220][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/RibaDecalM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:230][ 0]LogCook:Display: Cooking /Game/projectiles/cloud5_t ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/cloud5_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:264][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/cloud5_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:274][ 0]LogCook:Display: Cooking /Game/textures/sandstone-
rock-textureNM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sandstone-rock-textureNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:307][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sandstone-rock-textureNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:331][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:369][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:383][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:413][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.54:423][ 0]LogCook:Display: Cooking
/Game/particlesystem/RibaDrops2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/RibaDrops2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:453][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/RibaDrops2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:463][ 0]LogCook:Display: Cooking /Game/hud/jew_playerHud ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/jew_playerHud.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:518][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/jew_playerHud.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:529][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPerson_AnimBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPerson_AnimBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:575][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPerson_AnimBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:585][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPerson_Jump ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPerson_Jump.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:615][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPerson_Jump.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.54:625][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:655][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:671][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPersonJump_Loop ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonJump_Loop.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:701][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonJump_Loop.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:711][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPersonJump_Start ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonJump_Start.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:741][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonJump_Start.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:751][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPerson_IdleRun_2D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:781][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPerson_IdleRun_2D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:791][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPersonIdle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonIdle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:821][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonIdle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:831][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPersonRun ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonRun.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:864][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonRun.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:874][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPersonWalk ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonWalk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:933][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonWalk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:947][ 0]LogCook:Display: Cooking
/Engine/BasicShapes/BasicShapeMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/BasicShapeMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.54:976][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicS
hapes/BasicShapeMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.54:989][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hats/furhat_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/furhat_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:061][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/furhat_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:072][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beards_beard_005 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:108][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:118][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beard1_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beard1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:148][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beard1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:158][ 0]LogCook:Display: Cooking /Game/hud/HUDStateEnum ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/HUDStateEnum.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.55:193][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/HUDStateEnum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:203][ 0]LogCook:Display: Cooking /Game/jew/BP/jew_controller
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/jew_controller.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:247][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/jew_controller.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:264][ 0]LogCook:Display: Cooking /Game/jew/death_camera ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
death_camera.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:312][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
death_camera.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:321][ 0]LogCook:Display: Cooking
/Game/projectiles/sudganiabp2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/sudganiabp2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:372][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/sudganiabp2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:400][ 0]LogCook:Display: Cooking /Game/projectiles/Explosion
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/Explosion.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:439][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/Explosion.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:456][ 0]LogCook:Display: Cooking /Game/projectiles/sufganiaBP
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/sufganiaBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:513][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/sufganiaBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:523][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOOR ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOOR.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:554][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOOR.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:566][ 0]LogCook:Display: Cooking /Game/materials/sandstone-
rock-texture_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/sandstone-rock-texture_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:600][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/sandstone-rock-texture_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:610][ 0]LogCook:Display: Cooking /Game/textures/sandstone-
rock-texture -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sandstone-rock-texture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:642][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sandstone-rock-texture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:655][ 0]LogCook:Display: Cooking /Game/jew/mesh/zombie1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/zombie1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:692][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/zombie1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:702][ 0]LogCook:Display: Cooking /Game/jew/mesh/zombie1shirt
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/zombie1shirt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:732][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/zombie1shirt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:742][ 0]LogCook:Display: Cooking /Game/projectiles/ForceM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/ForceM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:772][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/ForceM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:790][ 0]LogCook:Display: Cooking
/Game/particlesystem/ExplodeRibap -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/ExplodeRibap.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:821][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/ExplodeRibap.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.55:834][ 0]LogCook:Display: Cooking
/Game/particlesystem/DROPSm -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/DROPSm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:874][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/DROPSm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:885][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExp
onential -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.u

asset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:914][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasse
t

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:925][ 0]LogCook:Display: Cooking /Game/weapons/backshofar
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/backshofar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:954][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/backshofar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:964][ 0]LogCook:Display: Cooking /Game/weapons/shofar ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/shofar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.55:996][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/shofar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:006][ 0]LogCook:Display: Cooking /Game/weapons/Material_001
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/Material_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:077][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/Material_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:089][ 0]LogCook:Display: Cooking
/Game/textures/flowergroundAOt -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundAOt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:128][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundAOt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:138][ 0]LogCook:Display: Cooking /Game/weapons/shofarnm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/shofarnm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:168][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/shofarnm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:185][ 0]LogCook:Display: Cooking /Game/weapons/shofatr ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/shofatr.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:217][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/shofatr.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.56:230][ 0]LogCook:Display: Cooking /Game/weapons/weaponBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/weaponBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:281][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/weaponBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:292][ 0]LogCook:Display: Cooking /Game/projectiles/flashBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/flashBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:338][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/flashBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:348][ 0]LogCook:Display: Cooking
/Game/projectiles/Box_Brush_StaticMesh2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/Box_Brush_StaticMesh2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:378][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/Box_Brush_StaticMesh2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:394][ 0]LogCook:Display: Cooking /Game/projectiles/flash_Inst
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/flash_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:424][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/flash_Inst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.56:434][ 0]LogCook:Display: Cooking /Game/projectiles/flash ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/flash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:485][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/flash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:500][ 0]LogCook:Display: Cooking /Game/projectiles/rockNM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/rockNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:530][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/rockNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:540][ 0]LogCook:Display: Cooking /Game/projectiles/projectile2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/projectile2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:580][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/projectile2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:590][ 0]LogCook:Display: Cooking
/Game/particlesystem/ProjectileP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/ProjectileP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:620][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/ProjectileP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:630][ 0]LogCook:Display: Cooking
/Game/particlesystem/ProjectilePM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/ProjectilePM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:667][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/ProjectilePM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:678][ 0]LogCook:Display: Cooking
/Game/particlesystem/cloud5_t -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/cloud5_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:708][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/cloud5_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:718][ 0]LogCook:Display: Cooking
/Game/weapons/weaponBP_Child -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/weaponBP_Child.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:765][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/wea
pons/weaponBP_Child.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:776][ 0]LogCook:Display: Cooking /Game/hud/deathWidget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/deathWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:805][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/deathWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:815][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Mesh/SK_Mannequin ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Mesh/SK_Mannequin.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:847][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Mesh/SK_Mannequin.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:856][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania_AO -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_AO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:889][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_AO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:898][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania_NM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_NM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:928][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_NM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:938][ 0]LogCook:Display: Cooking /Game/textures/lens_flare_tex
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/lens_flare_tex.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:968][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/lens_flare_tex.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.56:979][ 0]LogCook:Display: Cooking /Game/assats/stuff/hats/furhat
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/furhat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.57:029][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/furhat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:039][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beard1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beard1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:069][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beard1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:088][ 0]LogCook:Display: Cooking /Game/jew/mesh/zombie1T ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/zombie1T.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:119][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/zombie1T.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:130][ 0]LogCook:Display: Cooking /Game/hud/respawn ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/respawn.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:161][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/respawn.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:172][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/PauseWidget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/PauseWidget.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.57:201][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/PauseWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:211][ 0]LogCook:Display: Cooking
/Game/MainMenu/fonts/sarcasti -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/fonts/sarcasti.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:244][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/fonts/sarcasti.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:263][ 0]LogCook:Display: Cooking
/Game/MainMenu/fonts/stamsefaradclm-webfont ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/fonts/stamsefaradclm-webfont.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:293][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/fonts/stamsefaradclm-webfont.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:305][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/SettingsMenu ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/SettingsMenu.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:358][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/SettingsMenu.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:368][ 0]LogCook:Display: Cooking
/Game/GameFiles/mashiahGameInstance ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Ga
meFiles/mashiahGameInstance.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:426][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Ga
meFiles/mashiahGameInstance.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:445][ 0]LogCook:Display: Cooking
/Game/SaveGameFiles/SettingsSaveGame ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Sav
eGameFiles/SettingsSaveGame.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:475][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Sav
eGameFiles/SettingsSaveGame.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:485][ 0]LogCook:Display: Cooking
/Game/SaveGameFiles/Strucs/GraphicsSettingStruct ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Sav
eGameFiles/Strucs/GraphicsSettingStruct.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:518][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Sav
eGameFiles/Strucs/GraphicsSettingStruct.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:528][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/HighMediumLowENUM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/HighMediumLowENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:559][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/HighMediumLowENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:577][ 0]LogCook:Display: Cooking
/Game/SaveGameFiles/Strucs/SoundSettingStruct ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Sav
eGameFiles/Strucs/SoundSettingStruct.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:618][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Sav
eGameFiles/Strucs/SoundSettingStruct.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:628][ 0]LogCook:Display: Cooking
/Game/MainMenu/SettingsMenuENUM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/SettingsMenuENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:684][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/SettingsMenuENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:694][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/ARROWl -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/ARROWl.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:724][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/ARROWl.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:734][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/ARROWR -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/ARROWR.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:764][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/ARROWR.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:776][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/game_icon -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/game_icon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:806][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/game_icon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:817][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/GraphicsSettingsENUM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/GraphicsSettingsENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:852][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/GraphicsSettingsENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:862][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/PrevNextENUM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/PrevNextENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:892][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/PrevNextENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:902][ 0]LogCook:Display: Cooking /Game/zombiesAI/healthBar
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/healthBar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:932][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/healthBar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:943][ 0]LogCook:Display: Cooking /Game/hud/gameplay_widget
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/gameplay_widget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:977][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/gameplay_widget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.57:987][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/LoadingScreenWidget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/LoadingScreenWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:017][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/LoadingScreenWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:027][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/MainMenuWidget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/MainMenuWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:064][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/MainMenuWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:074][ 0]LogCook:Display: Cooking /Game/sounds/wow/pain ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/pain.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:104][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/pain.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:115][ 0]LogCook:Display: Cooking /Game/jew/mesh/3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:162][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:183][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jew_1_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:214][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:227][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jew_1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:261][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:268][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jewd -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jewd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:303][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jewd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:317][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jewNM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jewNM.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.58:356][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jewNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:372][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jew_2_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_2_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:418][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_2_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:428][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jew21 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew21.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:459][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew21.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:469][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jew_2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:500][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:516][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/jew_2NM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_2NM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:560][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/jew_2NM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:569][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/LB_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/LB_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:608][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/LB_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:624][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/L1B -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/L1B.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:657][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/L1B.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:668][ 0]LogCook:Display: Cooking /Game/jew/mesh/materials/LB
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/LB.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:698][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/LB.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:715][ 0]LogCook:Display: Cooking /Game/sounds/dash/dash ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/dash/dash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:746][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/dash/dash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:756][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beardBP2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beardBP2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:786][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beardBP2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:796][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beards_beard_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:830][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:841][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beardBP3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beardBP3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:872][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beardBP3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:883][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beardBP4 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beardBP4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:913][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beardBP4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:923][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beards_beard_006 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:953][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:968][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/glasses -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glasses.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.58:998][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glasses.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:008][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/hair1_fbxsdas_Circle_017 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/hair1_fbxsdas_Circle_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:038][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/hair1_fbxsdas_Circle_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:048][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/glasses2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glasses2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:084][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glasses2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:103][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/hair1_fbxsdas_Circle_016 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/hair1_fbxsdas_Circle_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:132][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/hair1_fbxsdas_Circle_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:148][ 0]LogCook:Display: Cooking /Game/sounds/dash/4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/dash/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:178][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/dash/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:188][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/LBNM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/LBNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:220][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/LBNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:232][ 0]LogCook:Display: Cooking /Game/assats/stuff/hairs/hair
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:272][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:282][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hairs/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_016
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:315][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:325][ 0]LogCook:Display: Cooking /Game/assats/stuff/hairs/hair2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:356][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:376][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hairs/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_017
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:407][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:417][ 0]LogCook:Display: Cooking /Game/assats/stuff/hairs/hair3
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:448][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:459][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hairs/hair1_fbxsdas -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair1_fbxsdas.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:494][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair1_fbxsdas.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:508][ 0]LogCook:Display: Cooking /Game/assats/stuff/hats/hat
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:543][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:563][ 0]LogCook:Display: Cooking /Game/assats/stuff/hats/GAT
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/GAT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:593][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/GAT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:603][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hats/hatT_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hatT_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:639][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hatT_Mat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.10.59:652][ 0]LogCook:Display: Cooking /Game/assats/stuff/hats/hatT
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hatT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:686][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hatT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:696][ 0]LogCook:Display: Cooking /Game/assats/stuff/hats/hat1
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hat1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:726][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hat1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:736][ 0]LogCook:Display: Cooking /Game/zombiesAI/zombie_con
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/zombie_con.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:768][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/zombie_con.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:783][ 0]LogCook:Display: Cooking
/Game/zombiesAI/zombieBehaviorTree -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/zombieBehaviorTree.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:814][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/zombieBehaviorTree.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:824][ 0]LogCook:Display: Cooking
/Game/zombiesAI/ZopmbieBlackboardData ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/ZopmbieBlackboardData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:861][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/ZopmbieBlackboardData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:872][ 0]LogCook:Display: Cooking
/Game/zombiesAI/changeCombatStatus_BTSzombies ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/changeCombatStatus_BTSzombies.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:914][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/changeCombatStatus_BTSzombies.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:925][ 0]LogCook:Display: Cooking
/Game/zombiesAI/GetWaypoints_BTTzombies ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/GetWaypoints_BTTzombies.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:969][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/GetWaypoints_BTTzombies.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.10.59:980][ 0]LogCook:Display: Cooking
/Game/zombiesAI/setSpeed_BTT -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/setSpeed_BTT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:009][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/setSpeed_BTT.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.00:020][ 0]LogCook:Display: Cooking /Game/assats/hair/je3w_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:051][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:065][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_033 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_033.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:094][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_033.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:104][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_046 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_046.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:135][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_046.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:144][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_047 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_047.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:177][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_047.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:188][ 0]LogCook:Display: Cooking /Game/assats/kipa/kipa_m ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/kipa_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:224][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/kipa_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:252][ 0]LogCook:Display: Cooking /Game/assats/kipa/21 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/21.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:288][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/21.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:298][ 0]LogCook:Display: Cooking /Game/assats/kipa/Untitled-1
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/Untitled-1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:328][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/Untitled-1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:345][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_048 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_048.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:374][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_048.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:385][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_049 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_049.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:416][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_049.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:430][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_050 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_050.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:460][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_050.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:471][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_051 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_051.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:501][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_051.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:517][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_053 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_053.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.00:546][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_053.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:558][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_054 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_054.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:587][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_054.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:598][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_055 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_055.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:627][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_055.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:638][ 0]LogCook:Display: Cooking
/Game/assats/hair/je3w__Low_Poly_Characte_000_Mesh_056 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_056.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:672][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hair/je3w__Low_Poly_Characte_000_Mesh_056.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:682][ 0]LogCook:Display: Cooking /Game/jew/mesh/2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:712][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:723][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/jew21_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/jew21_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:769][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/jew21_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:780][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/UBjew -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/UBjew.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:809][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/UBjew.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:820][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/UBjewNM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/UBjewNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:868][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/UBjewNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:882][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/jewd_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/jewd_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:911][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/jewd_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.00:990][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/Face -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/Face.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:051][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/Face.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:069][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/LB_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/LB_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:117][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/LB_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:127][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/LBjew_ -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/LBjew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:157][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/LBjew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:167][ 0]LogCook:Display: Cooking /Game/jew/mesh/4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/4.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.01:202][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:212][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/face -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/face.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:245][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/face.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:257][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/hands -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/hands.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:287][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/hands.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:297][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/pants -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/pants.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:327][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/pants.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:337][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/shirt -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/shirt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:367][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/shirt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:377][ 0]LogCook:Display: Cooking /Game/jewsAI/JEW_AICON ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/JEW_AICON.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:411][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/JEW_AICON.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:421][ 0]LogCook:Display: Cooking
/Game/jewsAI/jew_aiBehaviorTree -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/jew_aiBehaviorTree.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:562][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/jew_aiBehaviorTree.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:573][ 0]LogCook:Display: Cooking
/Game/jewsAI/jew_aiBlackboardData -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/jew_aiBlackboardData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:604][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/jew_aiBlackboardData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:626][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/FaceNM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/FaceNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:648][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/FaceNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:666][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/LBjewNM_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/LBjewNM_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:743][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/LBjewNM_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:753][ 0]LogCook:Display: Cooking
/Game/jewsAI/changeCombatStatus_BTS_jew ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/changeCombatStatus_BTS_jew.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:793][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/changeCombatStatus_BTS_jew.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:804][ 0]LogCook:Display: Cooking
/Game/jewsAI/GetWaypoints_BTT_jew2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/GetWaypoints_BTT_jew2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:834][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/GetWaypoints_BTT_jew2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:844][ 0]LogCook:Display: Cooking /Game/jewsAI/SayHi ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/SayHi.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:874][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/SayHi.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:884][ 0]LogCook:Display: Cooking /Game/sounds/wow/pushed ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/pushed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:914][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/pushed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.01:924][ 0]LogCook:Display: Cooking
/Engine/EngineSky/BP_Sky_Sphere -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/BP_Sky_Sphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:006][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/BP_Sky_Sphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:046][ 0]LogCook:Display: Cooking
/Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/C_Sky_Cloud_Color.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:083][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/C_Sky_Cloud_Color.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:092][ 0]LogCook:Display: Cooking
/Engine/EngineSky/C_Sky_Horizon_Color ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/C_Sky_Horizon_Color.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:124][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/C_Sky_Horizon_Color.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:134][ 0]LogCook:Display: Cooking
/Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/C_Sky_Zenith_Color.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:164][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/C_Sky_Zenith_Color.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:174][ 0]LogCook:Display: Cooking
/Engine/EngineSky/M_Sky_Panning_Clouds2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/M_Sky_Panning_Clouds2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:204][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/M_Sky_Panning_Clouds2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:216][ 0]LogCook:Display: Cooking
/Engine/EngineSky/SM_SkySphere -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/SM_SkySphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:249][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/SM_SkySphere.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:259][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/building1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:344][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:353][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/airconditinerBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/airconditinerBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:453][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/airconditinerBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:465][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/airconditiner/airconditiner_airconditioner_0
05 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_005.uass

et

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:512][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:521][ 0]LogCook:Display: Cooking /Game/materials/airconfitioner
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/airconfitioner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:557][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/airconfitioner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:568][ 0]LogCook:Display: Cooking /Game/materials/metal1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/metal1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.02:608][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/metal1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:624][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/airconditiner/airconditiner_airconditioner_0
06 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_006.uass

et

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:655][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:665][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/airconditiner/airconditiner_airconditioner_0
08 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_008.uass

et

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:695][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:715][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/airconditiner/airconditiner_airconditioner_0
09 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_009.uass

et

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:745][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconditiner_airconditioner_009.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.02:755][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/gutterB1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/gutterB1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:795][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/gutterB1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:806][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/gutters/gutter_Cylinder_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:839][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:874][ 0]LogCook:Display: Cooking /Game/materials/metal ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/metal.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:929][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/metal.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:941][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/gutters/gutter_Cylinder_002 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:971][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.02:982][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/gutters/gutter_Cylinder_011 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:014][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:024][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/gutters/gutter_Cylinder_012 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:054][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/gutters/gutter_Cylinder_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:064][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/porch -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/porch.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:109][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/porch.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:119][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOORs_Plane_002 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:149][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:159][ 0]LogCook:Display: Cooking /Game/materials/doors ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/doors.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:193][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/doors.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:204][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOORs_Plane_005 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:233][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:243][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOORs_Plane_007 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:273][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:283][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOORs_Plane_008 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_008.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.03:313][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:323][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOORs_Plane_011 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:355][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:365][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOORs_Plane_012 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:401][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:413][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/doors/DOORs_Plane_014 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_014.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:443][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/doors/DOORs_Plane_014.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:453][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/porch_Cube_4691 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4691.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:503][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4691.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:513][ 0]LogCook:Display: Cooking
/Game/materials/untitled8_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/untitled8_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:565][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/untitled8_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:580][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/porch_Cube_4695 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4695.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:615][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4695.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:632][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/porch_Cube_4696 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4696.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:669][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4696.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:683][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/porch_Cube_4697 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4697.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:734][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/porch_Cube_4697.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:750][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/shed ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/shed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:780][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/shed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.03:790][ 0]LogCook:Display: Cooking /Game/materials/balconyM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/balconyM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:009][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/balconyM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:028][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/shed2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/shed2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:057][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/shed2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:067][ 0]LogCook:Display: Cooking /Game/materials/woodM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/woodM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:117][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/woodM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:128][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/windowBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/windowBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:168][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/windowBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:178][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/FlowerBed ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/FlowerBed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:215][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/FlowerBed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:225][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/ThreeFlowerbed ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/ThreeFlowerbed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:255][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/ThreeFlowerbed.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.04:265][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_flowers_1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:296][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:307][ 0]LogCook:Display: Cooking /Game/materials/flowers_png
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/flowers_png.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:352][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/flowers_png.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:362][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/Simple
GrassWind -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind

uasset.

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:392][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uas
set

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:402][ 0]LogCook:Display: Cooking /Game/sounds/wow/16 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/16.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:433][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/16.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:443][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/faceAO -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/faceAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:474][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/faceAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:484][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/facet -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/facet.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:515][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/facet.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:526][ 0]LogCook:Display: Cooking /Game/textures/skin1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/skin1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:894][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/skin1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:910][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/handAOs -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/handAOs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:941][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/handAOs.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.04:951][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/handst -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/handst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:983][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/handst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.04:993][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/pantsAO -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/pantsAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:023][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/pantsAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:034][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/pantst -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/pantst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:064][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/pantst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:081][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/shirtAO -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/shirtAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:111][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/shirtAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:121][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/shirtt -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/shirtt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:151][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/shirtt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:168][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/T_Sky_Blue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:200][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/T_Sky_Blue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:212][ 0]LogCook:Display: Cooking
/Engine/EngineSky/T_Sky_Stars -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/T_Sky_Stars.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:246][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/T_Sky_Stars.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:256][ 0]LogCook:Display: Cooking
/Game/textures/another_sunset___spherical_hdri_panorama_skybox_by_ma
csix-d6vv0mu -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/another_sunset___spherical_hdri_panorama_skybox_by_macsix-d6

vv0mu.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:286][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/another_sunset___spherical_hdri_panorama_skybox_by_macsix-
d6vv0mu.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.05:296][ 0]LogCook:Display: Cooking
/Game/textures/pano_ft_davis_summer_rain_bw ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/pano_ft_davis_summer_rain_bw.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:326][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/pano_ft_davis_summer_rain_bw.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:337][ 0]LogCook:Display: Cooking
/Game/textures/sky_Moonscape -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sky_Moonscape.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:372][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sky_Moonscape.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:383][ 0]LogCook:Display: Cooking
/Game/textures/st_lucia_beach_2k -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/st_lucia_beach_2k.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:413][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/st_lucia_beach_2k.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:424][ 0]LogCook:Display: Cooking
/Game/textures/Stars_Tycho2+Milkyway_3000 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Stars_Tycho2+Milkyway_3000.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:454][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Stars_Tycho2+Milkyway_3000.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.05:472][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_flowers_2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:509][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:519][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_flowers_3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:549][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:559][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_flowers_4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:589][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:599][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_flowers_5 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:629][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:639][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/windows/windows_Cube_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:669][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:725][ 0]LogCook:Display: Cooking /Game/materials/shutter_Mat
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/shutter_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:767][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/shutter_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:777][ 0]LogCook:Display: Cooking /Game/materials/shutterm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/shutterm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:809][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/shutterm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:822][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/windows/windows_Cube_445 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_445.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:851][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_445.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:861][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/windows/windows_Cube_448 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_448.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:891][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_448.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:901][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/windows/windows_Cube_465 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_465.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:936][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/windows/windows_Cube_465.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:946][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/hous1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/hous1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:976][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/hous1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.05:986][ 0]LogCook:Display: Cooking /Game/materials/roofM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/roofM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:017][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/roofM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:027][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/sings_Cube_4675 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4675.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:058][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4675.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:072][ 0]LogCook:Display: Cooking /Game/materials/sign ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/sign.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:112][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/sign.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:123][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/sings_Cube_4684 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4684.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:152][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4684.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:162][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/building2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.06:338][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:352][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/house2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/house2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:381][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/house2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:391][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/building3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:424][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:442][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/house3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/house3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:485][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/house3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:498][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/building4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:536][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/building4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:548][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/house4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/house4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:584][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/house4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:594][ 0]LogCook:Display: Cooking
/Game/assats/chair/NewBlueprint -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/NewBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:630][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/NewBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:641][ 0]LogCook:Display: Cooking
/Game/assats/chair/chair_Anim -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.06:671][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:009][ 0]LogCook:Display: Cooking
/Game/assats/chair/chair_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:031][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:041][ 0]LogCook:Display: Cooking /Game/assats/chair/untitled
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/untitled.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:072][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/untitled.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:086][ 0]LogCook:Display: Cooking /Game/assats/chair/chair ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:116][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:126][ 0]LogCook:Display: Cooking
/Game/assats/chair/chair_PhysicsAsset -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:156][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/chair_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:172][ 0]LogCook:Display: Cooking /Game/MainMenu/leaningBP
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/leaningBP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.08:234][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/leaningBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:262][ 0]LogCook:Display: Cooking /Game/jew/animation/leaning
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/leaning.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:301][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/leaning.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:311][ 0]LogCook:Display: Cooking
/Game/MainMenu/MainMenuHUD -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/MainMenuHUD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:342][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/MainMenuHUD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:352][ 0]LogCook:Display: Cooking
/Game/MainMenu/loadingscreen2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/loadingscreen2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:439][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/loadingscreen2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:455][ 0]LogCook:Display: Cooking
/Game/MainMenu/loadingScreenController ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/loadingScreenController.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.08:487][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/loadingScreenController.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:503][ 0]LogCook:Display: Cooking
/Game/MainMenu/HavaNagila_Cue -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/HavaNagila_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:533][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/HavaNagila_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:543][ 0]LogCook:Display: Cooking /Game/MainMenu/HavaNagila
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/HavaNagila.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:573][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/HavaNagila.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:583][ 0]LogCook:Display: Cooking
/Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/T_Sky_Clouds_M.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:614][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Sky/T_Sky_Clouds_M.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:626][ 0]LogCook:Display: Cooking
/Game/textures/aircondittioner -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/aircondittioner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:669][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/aircondittioner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:679][ 0]LogCook:Display: Cooking
/Game/textures/aircondittionerNM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/aircondittionerNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:709][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/aircondittionerNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:719][ 0]LogCook:Display: Cooking /Game/textures/Untitled-3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Untitled-3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:749][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Untitled-3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:759][ 0]LogCook:Display: Cooking /Game/textures/Untitled-1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Untitled-1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:789][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Untitled-1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:799][ 0]LogCook:Display: Cooking /Game/textures/7108752-
split-black-crack-pattern-on-white-bump-alpha-map-Stock-Photo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/7108752-split-black-crack-pattern-on-white-bump-alpha-ma

p-Stock-Photo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.08:829][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/7108752-split-black-crack-pattern-on-white-bump-alpha-map-Stock-
Photo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:839][ 0]LogCook:Display: Cooking
/Game/textures/Dirt_00_seamless -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Dirt_00_seamless.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:909][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Dirt_00_seamless.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:919][ 0]LogCook:Display: Cooking /Game/textures/untitled3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/untitled3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:955][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/untitled3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.08:970][ 0]LogCook:Display: Cooking /Game/textures/untitled4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/untitled4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:015][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/untitled4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:033][ 0]LogCook:Display: Cooking /Game/textures/untitled8 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/untitled8.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.09:108][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/untitled8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:112][ 0]LogCook:Display: Cooking /Game/textures/balcony ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/balcony.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:172][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/balcony.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:187][ 0]LogCook:Display: Cooking /Game/textures/balcony1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/balcony1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:217][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/balcony1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:227][ 0]LogCook:Display: Cooking
/Game/textures/wood_2ping_Large -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wood_2ping_Large.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:257][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wood_2ping_Large.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:267][ 0]LogCook:Display: Cooking
/Game/textures/flonmwers_png -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flonmwers_png.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:301][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flonmwers_png.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:313][ 0]LogCook:Display: Cooking /Game/textures/flowerls ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowerls.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:342][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowerls.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:353][ 0]LogCook:Display: Cooking /Game/textures/shutter ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/shutter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:386][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/shutter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:396][ 0]LogCook:Display: Cooking /Game/textures/Untitled-2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Untitled-2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:426][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Untitled-2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:436][ 0]LogCook:Display: Cooking
/Game/textures/roof_tile_texture4154 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/roof_tile_texture4154.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:472][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/roof_tile_texture4154.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:482][ 0]LogCook:Display: Cooking
/Game/textures/roof_tile_texture4154nm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/roof_tile_texture4154nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:516][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/roof_tile_texture4154nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:525][ 0]LogCook:Display: Cooking /Game/textures/signs ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/signs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:563][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/signs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:572][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/M_UE4Man_Body ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/M_UE4Man_Body.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:603][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/M_UE4Man_Body.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:613][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrected
Normals -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.u

asset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.09:648][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasse
t

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:658][ 0]LogCook:Display: Cooking
/Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:688][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:699][ 0]LogCook:Display: Cooking
/Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/MaterialLayerFunctions/MatLayerBlend_Simple.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:728][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/MaterialLayerFunctions/MatLayerBlend_Simple.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:738][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Lat
ex_UE4 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uas
s

et

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:768][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uas
set
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.09:778][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Be
ige -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:833][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:844][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Be
ige_LOGO -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOG

O.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:874][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.u
asset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:884][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Textures/UE4_LOGO_CARD ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4_LOGO_CARD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:914][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4_LOGO_CARD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.09:924][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.10:010][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:015][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/M_UE4Man_ChestLogo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:054][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/M_UE4Man_ChestLogo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:064][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:098][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:117][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/MainMenuHUD ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/MainMenuHUD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:171][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/MainMenuHUD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:188][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/CreditsWidget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/CreditsWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:222][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/CreditsWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:232][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/SetWidgetENUM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/SetWidgetENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:287][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/SetWidgetENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:304][ 0]LogCook:Display: Cooking /Game/materials/brush1_Mat
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/brush1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:347][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/brush1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:361][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/roads/bears2heva ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/roads/bears2heva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:392][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/roads/bears2heva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:447][ 0]LogCook:Display: Cooking
/Game/foliage/musterd/bushes1_musterd4_009 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:505][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:571][ 0]LogCook:Display: Cooking
/Game/materials/musterd4_Inst -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd4_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:621][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd4_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:635][ 0]LogCook:Display: Cooking /Game/materials/musterd4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:690][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:702][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:754][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:765][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapCo
ntrast -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:796][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:807][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedText
ure -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:838][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:850][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions02/SplitComponents ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/SplitComponents.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:880][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/SplitComponents.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:891][ 0]LogCook:Display: Cooking /Game/materials/musterd_Inst
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:920][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:933][ 0]LogCook:Display: Cooking /Game/materials/musterd ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:973][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/musterd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.10:984][ 0]LogCook:Display: Cooking
/Game/MainMenu/Box_Brush2_StaticMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Box_Brush2_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:013][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Box_Brush2_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:023][ 0]LogCook:Display: Cooking
/Game/sounds/breathing/small1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:055][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:065][ 0]LogCook:Display: Cooking
/Game/sounds/breathing/small2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:096][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:110][ 0]LogCook:Display: Cooking
/Game/sounds/breathing/small3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:140][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:150][ 0]LogCookCommandlet:Display: GarbageCollection...
(Exceeded packages per GC)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:160][ 0]LogCookCommandlet:Display: Item Malloc calls = 0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:170][ 0]LogCookCommandlet:Display: Item Realloc calls = 0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:180][ 0]LogCookCommandlet:Display: Item Free calls = 0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.11:190][ 0]LogCookCommandlet:Display: Item Total Allocator calls
=0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:369][ 0]LogCookCommandlet:Display: Full GC before 75477
available 75477 after 34324 available 75477

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:376][ 0]LogCookCommandlet:Display: Item Malloc calls = 0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:386][ 0]LogCookCommandlet:Display: Item Realloc calls = 0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:396][ 0]LogCookCommandlet:Display: Item Free calls = 0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:406][ 0]LogCookCommandlet:Display: Item Total Allocator calls
=0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:458][ 0]LogCook:Display: Cooking /Engine/Maps/Entry ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/
Entry.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:506][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/
Entry.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:528][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/AnalogHat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/AnalogHat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:557][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/AnalogHat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:567][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uass
et because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:583][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDDirectionPad3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionPad3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:614][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionPad3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:624][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/MobileResources/T_MobileControls_texture.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:634][ 0]LogCook:Display: Cooking
/Engine/MobileResources/T_MobileControls_texture ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/T_MobileControls_texture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:666][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/T_MobileControls_texture.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:676][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/MobileResources/T_MobileMenu2.uasset because
was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:686][ 0]LogCook:Display: Cooking
/Engine/MobileResources/T_MobileMenu2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/T_MobileMenu2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:716][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/T_MobileMenu2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:797][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/Maps/exanple -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Maps/exanple.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:823][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Maps/exanple.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:833][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Background.ua
sset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:843][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/VirtualJoystick_Background ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/VirtualJoystick_Background.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.12:873][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/VirtualJoystick_Background.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.12:980][ 0]LogCook:Display: Cooking
/Game/loadingscreen/MainMenu -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/MainMenu.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:006][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/MainMenu.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:021][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/mesh/jew__Skeleton.uasset as reloading for
.cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:026][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew__AIwalk4.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:036][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew_AIwalk1.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:049][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew__AIidle1.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:056][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/pushed.uasset as reloading for
.cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:066][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/1.uasset as reloading for
.cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:076][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew__AIidle2.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:086][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew__AIwalk2.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:096][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/2.uasset as reloading for
.cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:106][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew__AIidle3.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:117][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew__AIwalk3.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:131][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/3.uasset as reloading for
.cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:141][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/jew__AIidle4.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.13:151][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/AIjew/4.uasset as reloading for
.cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:162][ 0]LogCook:Display: Marking
../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:202][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/zombiesAI/combatStatus_Enum.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:273][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/1.uasset as reloading for cooker
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:282][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.13:294][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/zombie_idle1.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:312][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:322][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:333][ 0]LogCook:Display: Marking
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10.11.13:362][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:373][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:382][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:425][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:447][ 0]LogCook:Display: Marking
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10.11.13:488][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/aim/idle/aim_idle.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.13:489][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/aim/idle/aim_c.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:500][ 0]LogCook:Display: Marking
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10.11.13:510][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:539][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:549][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:565][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:576][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/aim/idle/aim_u.uasset as
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Projects/MyProject/Content/jew/animation/aim/idle/aim_ul.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:596][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:605][ 0]LogCook:Display: Marking
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as reloading for cooker because it's been cooked for platforms
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10.11.13:615][ 0]LogCook:Display: Marking
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_start.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:625][ 0]LogCook:Display: Marking
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_throw.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:635][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/aim/grenade/je2w___3__grenade
idle.uasset as reloading for cooker because it's been cooked for platforms
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10.11.13:645][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/falling/FallEnd.uasset as
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10.11.13:655][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/falling/fallLoop.uasset as
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10.11.13:665][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/falling/GetUp.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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10.11.13:705][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
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10.11.13:715][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/animation/melle/heavy/first.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:725][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:735][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:745][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/movement/EnterCombatM
ode.uasset as reloading for cooker because it's been cooked for platforms
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10.11.13:755][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
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de.uasset as reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:766][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:775][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:785][ 0]LogCook:Display: Marking
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10.11.13:795][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:805][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:815][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:825][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:836][ 0]LogCook:Display: Marking
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10.11.13:845][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.13:858][ 0]LogCook:Display: Marking
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10.11.13:867][ 0]LogCook:Display: Marking
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10.11.13:917][ 0]LogCook:Display: Marking
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ackweards.uasset as reloading for cooker because it's been cooked for
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10.11.13:927][ 0]LogCook:Display: Marking
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orward.uasset as reloading for cooker because it's been cooked for
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10.11.13:937][ 0]LogCook:Display: Marking
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eft.uasset as reloading for cooker because it's been cooked for platforms
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10.11.13:947][ 0]LogCook:Display: Marking
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ght.uasset as reloading for cooker because it's been cooked for platforms
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10.11.13:957][ 0]LogCook:Display: Marking
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e.uasset as reloading for cooker because it's been cooked for platforms
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10.11.13:968][ 0]LogCook:Display: Marking
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10.11.13:977][ 0]LogCook:Display: Marking
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10.11.13:987][ 0]LogCook:Display: Marking
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10.11.14:021][ 0]LogCook:Display: Marking
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10.11.14:029][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
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10.11.14:037][ 0]LogCook:Display: Marking
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10.11.14:046][ 0]LogCook:Display: Marking
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10.11.14:056][ 0]LogCook:Display: Marking
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10.11.14:077][ 0]LogCook:Display: Marking
../../../Engine/Content/Functions/Engine_MaterialFunctions03/Particles/Dista
nce_Blend.uasset as reloading for cooker because it's been cooked for
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10.11.14:086][ 0]LogCook:Display: Marking
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10.11.14:106][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/stuff/glasses/hair1_fbxsdas_glasses_001
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eleton.uasset as reloading for cooker because it's been cooked for
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alGradientExponential.uasset as reloading for cooker because it's been
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webfont.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/sounds/wow/pain.uasset as reloading for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/MainMenu/Widgets/MainMenuWidget.uasset as
reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/mesh/materials/jew_1.uasset as reloading
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/jew/mesh/materials/jewd.uasset as reloading
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Projects/MyProject/Content/jew/mesh/materials/jewNM.uasset as reloading
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/mesh/materials/jew_1_Mat.uasset as
reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/jew/mesh/materials/jew21.uasset as reloading
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/jew/mesh/materials/jew_2NM.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/jew/mesh/materials/jew_2_Mat.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.15:776][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.15:996][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/BP/Jew_ABP.uasset as reloading for cooker
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:010][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/BP/jewBP.uasset as reloading for cooker
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:019][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/assats/stuff/beards/beards_beard_003.uasset
as reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:027][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/assats/stuff/beards/beardBP2.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:044][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/assats/stuff/beards/beardBP3.uasset as
reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:055][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/assats/stuff/beards/beards_beard_006.uasset
as reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/assats/stuff/beards/beardBP4.uasset as
reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:079][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/assats/stuff/glasses/hair1_fbxsdas_Circle_017.u
asset as reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/assats/stuff/glasses/hair1_fbxsdas_Circle_016.u
asset as reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/assats/stuff/hairs/hair1_fbxsdas_Low_Poly_Char
acte_000_Mesh_016.uasset as reloading for cooker because it's been
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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acte_000_Mesh_017.uasset as reloading for cooker because it's been
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/assats/stuff/hairs/hair3.uasset as reloading for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:233][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/zombiesAI/ZopmbieBlackboardData.uasset as
reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:242][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/zombiesAI/changeCombatStatus_BTSzombies.u
asset as reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:262][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/zombiesAI/GetWaypoints_BTTzombies.uasset
as reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:282][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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10.11.16:318][ 0]LogCook:Display: Marking
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10.11.16:329][ 0]LogCook:Display: Marking
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h_033.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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h_046.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:378][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/assats/hair/je3w__Low_Poly_Characte_000_Mes
h_047.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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h_048.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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h_049.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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h_050.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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h_051.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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h_054.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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h_055.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:464][ 0]LogCook:Display: Marking
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h_056.uasset as reloading for cooker because it's been cooked for
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:475][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/materials/2/UBjew.uasset as
reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:483][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/materials/2/UBjewNM.uasset as
reloading for cooker because it's been cooked for platforms
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:493][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/materials/2/jew21_Mat.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:504][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:513][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/materials/2/FaceNM.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:524][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/materials/2/jewd_Mat.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:534][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/materials/2/LBjew_.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/jew/mesh/materials/2/LBjewNM_.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:553][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/jew/mesh/materials/2/LB_Mat.uasset as
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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Projects/MyProject/Content/jew/mesh/2.uasset as reloading for cooker
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:582][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:600][ 0]LogCook:Display: Marking
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10.11.16:621][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.16:652][ 0]LogCook:Display: Marking
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Projects/MyProject/Content/assats/building/meshes/window_plants/window
plants_flowers_1.uasset as reloading for cooker because it's been cooked
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C:/Users/Guy/Documents/Unreal
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plants_flowers_2.uasset as reloading for cooker because it's been cooked
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plants_flowers_3.uasset as reloading for cooker because it's been cooked
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plants_flowers_4.uasset as reloading for cooker because it's been cooked
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plants_flowers_5.uasset as reloading for cooker because it's been cooked
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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as reloading for cooker because it's been cooked for platforms
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../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/Line
arGradient.uasset as reloading for cooker because it's been cooked for
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ent/CheapContrast.uasset as reloading for cooker because it's been
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../../../Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/Worl
dAlignedTexture.uasset as reloading for cooker because it's been cooked
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../../../Engine/Content/Functions/Engine_MaterialFunctions02/SplitCompone
nts.uasset as reloading for cooker because it's been cooked for platforms
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C:/Users/Guy/Documents/Unreal
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as reloading for cooker because it's been cooked for platforms
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C:/Users/Guy/Documents/Unreal
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10.11.21:656][ 0]LogCook:Display: Marking
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.21:702][ 0]LogCook:Display: Cooking /Game/sounds/wow/11 ->
C:/Users/Guy/Documents/Unreal
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nds/wow/11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.21:831][ 0]LogCook:Display: Cooking /Game/sounds/wow/7 ->
C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.22:090][ 0]LogCook:Display: Cooking /Game/sounds/wow/4 ->
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.24:098][ 0]LogCook:Display: Cooking /Game/sounds/slash/6 ->
C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.25:001][ 0]LogCook:Display: Cooking /Game/sounds/slash/4 ->
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:114][ 0]LogCook:Display: Cooking /Game/sounds/dash/2 ->
C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:183][ 0]LogCook:Display: Cooking /Game/sounds/dash/1 ->
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:301][ 0]LogCook:Display: Cooking /Game/sounds/footsteps/07 ->
C:/Users/Guy/Documents/Unreal
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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


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UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:432][ 0]LogCook:Display: Cooking /Game/sounds/footsteps/06 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/06.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:532][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/06.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:563][ 0]LogCook:Display: Cooking /Game/sounds/footsteps/05 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/05.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:662][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/05.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:689][ 0]LogCook:Display: Cooking /Game/sounds/footsteps/04 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/04.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:840][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/04.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:873][ 0]LogCook:Display: Cooking /Game/sounds/footsteps/03 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/03.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.27:972][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/03.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:002][ 0]LogCook:Display: Cooking /Game/sounds/footsteps/02 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/02.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:098][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/02.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:134][ 0]LogCook:Display: Cooking /Game/sounds/footsteps/01 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:228][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/footsteps/01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:238][ 0]LogCook:Display: Cooking
/Game/sounds/breathing/small6 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:329][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:360][ 0]LogCook:Display: Cooking
/Game/sounds/breathing/small5 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:458][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small5.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.28:490][ 0]LogCook:Display: Cooking
/Game/sounds/breathing/small4 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:587][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/small4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:621][ 0]LogCook:Display: Cooking /Game/sounds/wow/1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:679][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:714][ 0]LogCook:Display: Cooking /Game/sounds/wow/12 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/12.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:798][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/12.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:843][ 0]LogCook:Display: Cooking /Game/sounds/wow/13 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/13.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.28:992][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/13.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.29:056][ 0]LogCook:Display: Cooking /Game/sounds/wow/15 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/15.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.29:430][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/15.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.29:558][ 0]LogCook:Display: Cooking /Game/sounds/wow/14 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/14.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.29:908][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/14.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.30:036][ 0]LogCook:Display: Cooking /Game/sounds/wow/18 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/18.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.30:376][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/18.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.30:505][ 0]LogCook:Display: Cooking /Game/sounds/wow/2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.30:888][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.31:017][ 0]LogCook:Display: Cooking
/Game/particlesystem/riba_dropsP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/riba_dropsP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.31:116][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for riba_dropsP. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.31:226][ 0]LogCook:Display: Cooking /Game/jew/mesh/mesh_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/mesh_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.31:429][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/mesh_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.31:681][ 0]LogCook:Display: Cooking /Game/levels/FirstLevel ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/FirstLevel.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:053][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/FirstLevel.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:158][ 0]LogCook:Display: Cooking
/Game/textures/foliage/musterd6 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:457][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:558][ 0]LogCook:Display: Cooking
/Game/textures/foliage/musterd2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.32:665][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:699][ 0]LogCook:Display: Cooking
/Game/textures/foliage/musterd1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:797][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:828][ 0]LogCook:Display: Cooking
/Game/textures/foliage/musterd -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:924][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.32:958][ 0]LogCook:Display: Cooking
/Game/textures/flowergroundNM2t -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundNM2t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:054][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundNM2t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:088][ 0]LogCook:Display: Cooking
/Game/foliage/musterd/bushes1_musterd4_006 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_006.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.33:187][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:219][ 0]LogCook:Display: Cooking
/Game/textures/foliage/musterd5 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:316][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:347][ 0]LogCook:Display: Cooking
/Game/textures/foliage/musterd4 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:430][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:543][ 0]LogCook:Display: Cooking
/Game/textures/foliage/musterd3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:846][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/musterd3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.33:978][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/w
ater_n -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/ExampleContent/Textures/water_n.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.34:373][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/ExampleContent/Textures/water_n.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.34:519][ 0]LogCook:Display: Cooking
/Game/foliage/musterd/bushes1_musterd4_005 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.34:927][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.35:149][ 0]LogCook:Display: Cooking
/Game/textures/Dirt_00_seamlessRoghness ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Dirt_00_seamlessRoghness.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.35:437][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Dirt_00_seamlessRoghness.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.35:545][ 0]LogCook:Display: Cooking /Game/textures/brush1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/brush1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.35:925][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/brush1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.35:934][ 0]LogCook:Display: Cooking /Game/hud/jewGame ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/jewGame.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.36:189][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/jewGame.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.36:201][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_flowers_png_
067 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_flowers_png_067.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.36:221][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for windowplants_flowers_png_067. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.36:295][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/FlowerBed ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/FlowerBed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.36:515][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/FlowerBed.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.36:567][ 0]LogCook:Display: Cooking /Game/levels/light_test ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/light_test.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:074][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/light_test.umap

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:115][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/levels/light_test_BuiltData.uasset because was
already requeued once
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.40:123][ 0]LogCook:Display: Cooking
/Game/levels/light_test_BuiltData -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/light_test_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:163][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/light_test_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:173][ 0]LogShaderCompilers:Warning: Failed to compile Material
/Game/particlesystem/RibaM.RibaM for platform PCD3D_SM5, Default
.Material will be used in game

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:183][ 0]LogShaderCompilers:Warning:
LightMapDensityShader.usf(23,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:193][ 0]LogShaderCompilers:Warning:
DepthOnlyVertexShader.usf(30,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:203][ 0]LogShaderCompilers:Warning:
DebugViewModeVertexShader.usf(18,3-34): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:213][ 0]LogShaderCompilers:Warning:
BasePassVertexCommon.usf(30,3-34): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:223][ 0]LogShaderCompilers:Warning: VelocityShader.usf(49,3-
34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:233][ 0]LogShaderCompilers:Warning:
ShadowDepthVertexShader.usf(124,2-33): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:243][ 0]LogShaderCompilers:Warning:
HitProxyVertexShader.usf(27,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:502][ 0]LogCook:Display: Cooking
/Game/cinematics/NewLevelSequence -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/cine
matics/NewLevelSequence.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:543][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/cine
matics/NewLevelSequence.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:553][ 0]LogCook:Display: Cooking
/Engine/EditorResources/LightIcons/S_LightError ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/LightIcons/S_LightError.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:587][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/LightIcons/S_LightError.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:600][ 0]LogCook:Display: Cooking
/Engine/EditorResources/EmptyActor -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/EmptyActor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:643][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/EmptyActor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:654][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_Aut
oActivate.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:663][ 0]LogCook:Display: Cooking
/Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/AudioIcons/S_AudioComponent_AutoActivate.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:693][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/AudioIcons/S_AudioComponent_AutoActivate.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:768][ 0]LogCook:Display: Cooking
/Game/zombiesAI/damage_display -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/damage_display.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:804][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/damage_display.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:887][ 0]LogCook:Display: Cooking
/Game/zombiesAI/attackPlayer_BTT -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/attackPlayer_BTT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:918][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/attackPlayer_BTT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:948][ 0]LogCook:Display: Cooking
/Game/zombiesAI/AI1Character_BP2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/AI1Character_BP2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.40:959][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for AI1Character_BP2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:011][ 0]LogCook:Display: Cooking
/Game/zombiesAI/AI1Character_BP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/zom
biesAI/AI1Character_BP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.41:019][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for AI1Character_BP. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:051][ 0]LogCook:Display: Cooking /Game/tzizit/Untitled-2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/tzizi
t/Untitled-2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:061][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for Untitled-2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:087][ 0]LogCook:Display: Cooking /Game/tzizit/tzizit_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/tzizi
t/tzizit_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:091][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tzizit_Skeleton. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:119][ 0]LogCook:Display: Cooking /Game/tzizit/tzizit_m ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/tzizi
t/tzizit_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:121][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tzizit_m. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:140][ 0]LogCook:Display: Cooking /Game/tzizit/tzizit ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/tzizi
t/tzizit.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:151][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tzizit. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:225][ 0]LogCook:Display: Marking
../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendA
ngleCorrectedNormals.uasset as reloading for cooker because it's been
.cooked for platforms WindowsNoEditor
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.41:236][ 0]LogCook:Display: Marking
../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_No
rmalBlend.uasset as reloading for cooker because it's been cooked for
.platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:245][ 0]LogCook:Display: Marking
../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Si
mple.uasset as reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:257][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/
ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's
.been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:265][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/
ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been
.cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:276][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Textures/UE4_LOGO_CAR
D.uasset as reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:284][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/
ML_Plastic_Shiny_Beige_LOGO.uasset as reloading for cooker because it's
.been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:298][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Materials/MaterialLayers/
ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked
.for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:307][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Bo
dy.uasset as reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:316][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Materials/M_UE4Man_Ch
estLogo.uasset as reloading for cooker because it's been cooked for
.platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:325][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin_Phy
sicsAsset.uasset as reloading for cooker because it's been cooked for
.platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:336][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Mannequin/Character/Mesh/SK_Mannequin.uas
set as reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:497][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/ThirdPersonBP/Blueprints/ThirdPersonGameMode ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:527][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:543][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Textures/UE4Man_Logo_N ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4Man_Logo_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:577][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4Man_Logo_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:586][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:622][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:633][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Textures/UE4_Mannequin__normals ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4_Mannequin__normals.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:671][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Textures/UE4_Mannequin__normals.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:682][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_
N -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:712][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:723][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.41:759][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:769][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_
01_N -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:799][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:809][ 0]LogCook:Display: Cooking
/Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_
01_D -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:840][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:853][ 0]LogCook:Display: Cooking /Game/assats/hat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:883][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/hat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:894][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/ThirdPersonCharacter ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/ThirdPersonCharacter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.41:958][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/ThirdPersonCharacter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:122][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Blueprints/ThirdPersonGameMode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:128][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for ThirdPersonGameMode. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:138][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_
BuiltData.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:148][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:524][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:560][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Blueprints/ThirdPersonCharacter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:567][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for ThirdPersonCharacter. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:605][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/Blueprints/beard_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Blueprints/beard_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:627][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/Blueprints/beard_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:676][ 0]LogCook:Display: Cooking
/Game/ThirdPersonBP/ThirdPersonOverview ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonBP/ThirdPersonOverview.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:678][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for ThirdPersonOverview. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:912][ 0]LogCook:Display: Cooking
/Game/ThirdPerson/Meshes/RightArm_StaticMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/RightArm_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:938][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/RightArm_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:949][ 0]LogCook:Display: Cooking
/Game/ThirdPerson/Meshes/RampMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/RampMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.42:981][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/RampMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:030][ 0]LogCook:Display: Cooking
/Game/ThirdPerson/Meshes/Ramp_StaticMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/Ramp_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:061][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/Ramp_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:101][ 0]LogCook:Display: Cooking
/Game/ThirdPerson/Meshes/Linear_Stair_StaticMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/Linear_Stair_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:131][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/Linear_Stair_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:156][ 0]LogCook:Display: Cooking
/Game/ThirdPerson/Meshes/LeftArm_StaticMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/LeftArm_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:182][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/LeftArm_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:196][ 0]LogCook:Display: Cooking
/Game/ThirdPerson/Meshes/CubeMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/CubeMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.43:202][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for CubeMaterial. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:279][ 0]LogCook:Display: Cooking
/Game/ThirdPerson/Meshes/Bump_StaticMesh ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/Bump_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:302][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPerson/Meshes/Bump_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:620][ 0]LogCook:Display: Cooking
/Game/textures/foliage/NewMaterial2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/NewMaterial2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:651][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/NewMaterial2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:669][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/foliage/G_nm_t.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:680][ 0]LogCook:Display: Cooking
/Game/textures/foliage/G_nm_t -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_nm_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:930][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_nm_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:940][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/foliage/G_diff_t.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:950][ 0]LogCook:Display: Cooking
/Game/textures/foliage/G_diff_t -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_diff_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.43:980][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_diff_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:248][ 0]LogCook:Display: Cooking
/Game/textures/foliage/NewMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/NewMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:286][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/NewMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:298][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/UVLayo
utToWorldSpacePosition -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/WorldPositionOffset/UV

LayoutToWorldSpacePosition.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:332][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/WorldPositionOffset/UVLayoutToWorldSpac
ePosition.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:342][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/foliage/G_nm_t1.uasset because was
already requeued once
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.44:352][ 0]LogCook:Display: Cooking
/Game/textures/foliage/G_nm_t1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_nm_t1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:576][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_nm_t1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:586][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/foliage/G_diff_t1.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:596][ 0]LogCook:Display: Cooking
/Game/textures/foliage/G_diff_t1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_diff_t1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:626][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/G_diff_t1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:673][ 0]LogCook:Display: Cooking /Game/textures/foliage/bush
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/foliage/bush.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.44:680][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bush. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:451][ 0]LogCook:Display: Cooking
/Game/textures/y_diffuse_t3_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_diffuse_t3_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:455][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for y_diffuse_t3_Mat. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.45:465][ 0]LogCook:Display: Cooking
/Game/textures/y_grass_SUBSERFFT -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_grass_SUBSERFFT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:499][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_grass_SUBSERFFT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:509][ 0]LogCook:Display: Cooking /Game/textures/y_nm_t3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_nm_t3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:539][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_nm_t3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:564][ 0]LogCook:Display: Cooking /Game/textures/y_subserf_t ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_subserf_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:602][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_subserf_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:612][ 0]LogCook:Display: Cooking /Game/textures/y_subserf_t2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_subserf_t2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:648][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_subserf_t2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:658][ 0]LogCook:Display: Cooking /Game/textures/y_subserf_t3
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_subserf_t3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:688][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_subserf_t3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:704][ 0]LogCook:Display: Cooking /Game/textures/ZMyFi3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/ZMyFi3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:856][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/ZMyFi3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:858][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/y_grass_FT.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:868][ 0]LogCook:Display: Cooking /Game/textures/y_grass_FT ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_grass_FT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:942][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_grass_FT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:952][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/y_grass_NMFT.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:963][ 0]LogCook:Display: Cooking /Game/textures/y_grass_NMFT
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_grass_NMFT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.45:993][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_grass_NMFT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:009][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/y_nm_t2.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:019][ 0]LogCook:Display: Cooking /Game/textures/y_nm_t2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_nm_t2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:053][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_nm_t2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:858][ 0]LogCook:Display: Cooking /Game/textures/untitled8_Mat
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/untitled8_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:864][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for untitled8_Mat. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:880][ 0]LogCook:Display: Cooking /Game/textures/wall_roghness
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wall_roghness.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:909][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wall_roghness.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.46:919][ 0]LogCook:Display: Cooking /Game/textures/y_diffuse_t ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_diffuse_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:949][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_diffuse_t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:959][ 0]LogCook:Display: Cooking /Game/textures/y_diffuse_t2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_diffuse_t2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:989][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_diffuse_t2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.46:999][ 0]LogCook:Display: Cooking /Game/textures/y_diffuse_t3
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_diffuse_t3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:034][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/y_diffuse_t3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:044][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/walldisp.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:054][ 0]LogCook:Display: Cooking /Game/textures/walldisp ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/walldisp.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:125][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/walldisp.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:135][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/wall.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:145][ 0]LogCook:Display: Cooking /Game/textures/wall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:175][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:185][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/wallNM.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:195][ 0]LogCook:Display: Cooking /Game/textures/wallNM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wallNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:225][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/wallNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:252][ 0]LogCook:Display: Cooking /Game/textures/Untitled-
1_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/Untitled-1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:255][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for Untitled-1_Mat. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.47:408][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/sky_1.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.47:416][ 0]LogCook:Display: Cooking /Game/textures/sky_1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sky_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:584][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sky_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:588][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/t.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:646][ 0]LogCook:Display: Cooking /Game/textures/t ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:706][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:848][ 0]LogCook:Display: Cooking /Game/textures/shutter_Mat
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/shutter_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:857][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for shutter_Mat. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:867][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/sign.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.49:877][ 0]LogCook:Display: Cooking /Game/textures/sign ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sign.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:058][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sign.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:087][ 0]LogCook:Display: Cooking /Game/textures/sandstone-
rock-texture_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/sandstone-rock-texture_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:089][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for sandstone-rock-texture_Mat. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:168][ 0]LogCook:Display: Cooking
/Game/textures/nedlee1nm_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/nedlee1nm_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:173][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for nedlee1nm_Mat. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:183][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/NM.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:193][ 0]LogCook:Display: Cooking /Game/textures/NM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/NM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.50:388][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/NM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:318][ 0]LogCook:Display: Cooking /Game/textures/diff_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/diff_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:323][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for diff_Mat. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:335][ 0]LogCook:Display: Cooking /Game/textures/nedlee1nm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/nedlee1nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:367][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/nedlee1nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:377][ 0]LogCook:Display: Cooking /Game/textures/nedlee ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/nedlee.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:429][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/nedlee.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:443][ 0]LogCook:Display: Cooking /Game/textures/LnmT ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/LnmT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:473][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/LnmT.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.52:483][ 0]LogCook:Display: Cooking /Game/textures/grassL_diff ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/grassL_diff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:536][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/grassL_diff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:546][ 0]LogCook:Display: Cooking /Game/textures/grass1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/grass1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:790][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/grass1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:803][ 0]LogCook:Display: Cooking /Game/textures/flowergroundt
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:840][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundt.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:850][ 0]LogCook:Display: Cooking
/Game/textures/flowergroundNM1t -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundNM1t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:880][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/flowergroundNM1t.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:890][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/F1.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.52:900][ 0]LogCook:Display: Cooking /Game/textures/F1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/F1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.53:001][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/F1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.53:011][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/dry_grass_jpgc7fd6e0b-bd2e-427f-
9874-8fd412ce0147Original.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.53:021][ 0]LogCook:Display: Cooking
/Game/textures/dry_grass_jpgc7fd6e0b-bd2e-427f-9874-
8fd412ce0147Original -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/dry_grass_jpgc7fd6e0b-bd2e-427f-9874-8fd412ce0147Original.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.53:526][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/dry_grass_jpgc7fd6e0b-bd2e-427f-9874-8fd412ce0147Original.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.53:537][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/dirt_mask.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.53:548][ 0]LogCook:Display: Cooking /Game/textures/dirt_mask ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/dirt_mask.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.53:579][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/dirt_mask.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:102][ 0]LogCook:Display: Cooking /Game/sounds/wow/8 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:132][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:142][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/textures/diff.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:152][ 0]LogCook:Display: Cooking /Game/textures/diff ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/diff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:531][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/text
ures/diff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:542][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/Splash/Splash.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:552][ 0]LogCook:Display: Cooking /Game/Splash/Splash ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Spl
ash/Splash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:749][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Spl
ash/Splash.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.54:758][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:768][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDButton1_off ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton1_off.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.54:804][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton1_off.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:181][ 0]LogCook:Display: Cooking /Game/sounds/wow/5 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:205][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:324][ 0]LogCook:Display: Cooking /Game/sounds/wow/23-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/23-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:345][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/23-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:440][ 0]LogCook:Display: Cooking /Game/sounds/wow/22-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/22-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:465][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/22-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:573][ 0]LogCook:Display: Cooking /Game/sounds/wow/21-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/21-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:600][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/21-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:677][ 0]LogCook:Display: Cooking /Game/sounds/wow/20-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/20-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:700][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/20-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:802][ 0]LogCook:Display: Cooking /Game/sounds/wow/19-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/19-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.55:830][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/wow/19-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:183][ 0]LogCook:Display: Cooking /Game/sounds/laughs/laughs
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/laughs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:207][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/laughs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:217][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDButtonFire ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButtonFire.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:257][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButtonFire.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:267][ 0]LogCook:Display: Cooking /Game/sounds/laughs/1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:297][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:307][ 0]LogCook:Display: Cooking /Game/sounds/laughs/9 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/9.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:337][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/9.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:347][ 0]LogCook:Display: Cooking /Game/sounds/laughs/10 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/10.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:382][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/10.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:395][ 0]LogCook:Display: Cooking /Game/sounds/laughs/11 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:426][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:441][ 0]LogCook:Display: Cooking /Game/sounds/laughs/12 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/12.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:473][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/12.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:484][ 0]LogCook:Display: Cooking /Game/sounds/laughs/13 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/13.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:514][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/13.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:524][ 0]LogCook:Display: Cooking /Game/sounds/laughs/17 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/17.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:560][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/17.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.57:570][ 0]LogCook:Display: Cooking /Game/sounds/laughs/14 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/14.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:600][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/14.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:610][ 0]LogCook:Display: Cooking /Game/sounds/laughs/15 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/15.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:640][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/15.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:656][ 0]LogCook:Display: Cooking /Game/sounds/laughs/16 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/16.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:698][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/16.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:708][ 0]LogCook:Display: Cooking /Game/sounds/laughs/18 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/18.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:738][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/18.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:754][ 0]LogCook:Display: Cooking /Game/sounds/laughs/19 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/19.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:784][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/19.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:796][ 0]LogCook:Display: Cooking /Game/sounds/laughs/2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:828][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:838][ 0]LogCook:Display: Cooking /Game/sounds/laughs/20 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/20.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:873][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/20.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:884][ 0]LogCook:Display: Cooking /Game/sounds/laughs/21 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/21.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:913][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/21.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:923][ 0]LogCook:Display: Cooking /Game/sounds/laughs/3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:954][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:964][ 0]LogCook:Display: Cooking /Game/sounds/laughs/4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.57:994][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:004][ 0]LogCook:Display: Cooking /Game/sounds/laughs/5 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:034][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:045][ 0]LogCook:Display: Cooking /Game/sounds/laughs/6 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:078][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:093][ 0]LogCook:Display: Cooking /Game/sounds/laughs/7 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/7.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.58:123][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/7.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:134][ 0]LogCook:Display: Cooking /Game/sounds/laughs/8 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:168][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/laughs/8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:199][ 0]LogCook:Display: Cooking
/Game/sounds/fall/NewSoundCue -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/fall/NewSoundCue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:229][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/fall/NewSoundCue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:256][ 0]LogCook:Display: Cooking
/Game/sounds/fall/NewMediaSoundWave ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/fall/NewMediaSoundWave.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:278][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/fall/NewMediaSoundWave.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.58:312][ 0]LogCook:Display: Cooking /Game/sounds/fall/3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/fall/3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.58:342][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/fall/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:224][ 0]LogCook:Display: Cooking /Game/sounds/bye/bye ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/bye.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:246][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/bye.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:257][ 0]LogCook:Display: Cooking /Game/sounds/bye/1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:287][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:297][ 0]LogCook:Display: Cooking /Game/sounds/bye/10 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/10.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:328][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/10.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:337][ 0]LogCook:Display: Cooking /Game/sounds/bye/11 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:367][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:377][ 0]LogCook:Display: Cooking /Game/sounds/bye/12 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/12.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:407][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/12.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:417][ 0]LogCook:Display: Cooking /Game/sounds/bye/13 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/13.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:451][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/13.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:460][ 0]LogCook:Display: Cooking /Game/sounds/bye/2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:491][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:501][ 0]LogCook:Display: Cooking /Game/sounds/bye/3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:533][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:544][ 0]LogCook:Display: Cooking /Game/sounds/bye/4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:574][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:584][ 0]LogCook:Display: Cooking /Game/sounds/bye/5 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:616][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:629][ 0]LogCook:Display: Cooking /Game/sounds/bye/6 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:661][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:673][ 0]LogCook:Display: Cooking /Game/sounds/bye/7 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/7.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:718][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/7.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.11.59:728][ 0]LogCook:Display: Cooking /Game/sounds/bye/8 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:758][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:769][ 0]LogCook:Display: Cooking /Game/sounds/bye/9 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/9.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:800][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/bye/9.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:815][ 0]LogCook:Display: Cooking /Game/jew/mesh/basemesh1
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/basemesh1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:848][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/basemesh1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:902][ 0]LogCook:Display: Cooking /Game/sounds/breathing/5 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.11.59:933][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:017][ 0]LogCook:Display: Cooking /Game/sounds/breathing/4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:048][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:116][ 0]LogCook:Display: Cooking /Game/sounds/breathing/3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:138][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:199][ 0]LogCook:Display: Cooking /Game/sounds/breathing/2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:228][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:298][ 0]LogCook:Display: Cooking /Game/sounds/breathing/1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:328][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/breathing/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:354][ 0]LogCook:Display: Cooking /Game/sounds/Footecho_Cue
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/Footecho_Cue.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:361][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for Footecho_Cue. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:377][ 0]LogCook:Display: Cooking /Game/sounds/Footecho ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/Footecho.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:381][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for Footecho. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:421][ 0]LogCook:Display: Cooking /Game/sounds/9 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/9.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:421][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 9. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:441][ 0]LogCook:Display: Cooking /Game/sounds/8 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:451][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 8. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:505][ 0]LogCook:Display: Cooking /Game/sounds/7 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/7.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:515][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 7. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:556][ 0]LogCook:Display: Cooking /Game/sounds/6 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/6.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:565][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 6. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:606][ 0]LogCook:Display: Cooking /Game/sounds/5 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/5.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:610][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 5. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:635][ 0]LogCook:Display: Cooking /Game/sounds/4 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:640][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 4. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:662][ 0]LogCook:Display: Cooking /Game/sounds/3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:670][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 3. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:688][ 0]LogCook:Display: Cooking /Game/sounds/23-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/23-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:691][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 23-fall. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:708][ 0]LogCook:Display: Cooking /Game/sounds/22-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/22-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:724][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 22-fall. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:746][ 0]LogCook:Display: Cooking /Game/sounds/21-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/21-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:754][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 21-fall. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:909][ 0]LogCook:Display: Cooking /Game/sounds/20-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/20-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:916][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 20-fall. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:945][ 0]LogCook:Display: Cooking /Game/sounds/2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:946][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:980][ 0]LogCook:Display: Cooking /Game/sounds/19-fall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/19-fall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.00:987][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 19-fall. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:006][ 0]LogCook:Display: Cooking /Game/sounds/18 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/18.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:011][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 18. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:030][ 0]LogCook:Display: Cooking /Game/sounds/17 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/17.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:031][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 17. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:060][ 0]LogCook:Display: Cooking /Game/sounds/16 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/16.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:071][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 16. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:098][ 0]LogCook:Display: Cooking /Game/sounds/15 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/15.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:106][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 15. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:158][ 0]LogCook:Display: Cooking /Game/sounds/14 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/14.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:167][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 14. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:213][ 0]LogCook:Display: Cooking /Game/sounds/13 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/13.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:217][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 13. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:238][ 0]LogCook:Display: Cooking /Game/sounds/12 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/12.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:247][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 12. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:285][ 0]LogCook:Display: Cooking /Game/sounds/11 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:288][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 11. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:309][ 0]LogCook:Display: Cooking /Game/sounds/10 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/10.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:317][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 10. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:339][ 0]LogCook:Display: Cooking /Game/sounds/1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:347][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:366][ 0]LogCook:Display: Cooking /Game/sounds/08 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/08.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:367][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 08. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:402][ 0]LogCook:Display: Cooking /Game/sounds/07 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/07.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:414][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 07. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:441][ 0]LogCook:Display: Cooking /Game/sounds/06 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/06.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:444][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 06. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:461][ 0]LogCook:Display: Cooking /Game/sounds/05 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/05.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:464][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 05. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:523][ 0]LogCook:Display: Cooking /Game/sounds/04 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/04.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:524][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 04. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:547][ 0]LogCook:Display: Cooking /Game/sounds/03 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/03.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:554][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 03. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:578][ 0]LogCook:Display: Cooking /Game/sounds/02 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/02.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:584][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 02. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:617][ 0]LogCook:Display: Cooking /Game/sounds/01 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/sou
nds/01.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.01:707][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 01. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:233][ 0]LogCook:Display: Cooking
/Game/projectiles/splashM_Inst -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splashM_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:300][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splashM_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:310][ 0]LogCook:Display: Cooking /Game/projectiles/splasht1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splasht1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:341][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splasht1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.02:351][ 0]LogCook:Display: Cooking /Game/projectiles/splasht ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splasht.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:381][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splasht.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:392][ 0]LogCook:Display: Cooking /Game/projectiles/splashM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splashM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:422][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splashM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:578][ 0]LogCook:Display: Cooking /Game/projectiles/splash ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:606][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/splash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:662][ 0]LogCook:Display: Cooking
/Game/projectiles/spawnprojectiles -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/spawnprojectiles.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:693][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/spawnprojectiles.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:735][ 0]LogCook:Display: Cooking /Game/projectiles/projectilr ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/projectilr.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.02:743][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for projectilr. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:011][ 0]LogCook:Display: Cooking /Game/projectiles/projectileM
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/projectileM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:039][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/projectileM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:082][ 0]LogCook:Display: Cooking
/Game/projectiles/NewMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/NewMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:085][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewMaterial. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:150][ 0]LogCook:Display: Cooking
/Game/projectiles/NewBlueprint -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/NewBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:152][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewBlueprint. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:167][ 0]LogCook:Display: Cooking /Game/projectiles/force ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/proj
ectiles/force.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:176][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for force. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.03:218][ 0]LogCook:Display: Cooking
/Game/particlesystem/explode/ExplodeProjectileP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/explode/ExplodeProjectileP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:246][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/explode/ExplodeProjectileP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:299][ 0]LogCook:Display: Cooking
/Game/particlesystem/explode/ExplodeProjectile ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/explode/ExplodeProjectile.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:324][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/explode/ExplodeProjectile.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:385][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_021 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_021.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:415][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_021.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:487][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_018 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_018.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:510][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_018.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:603][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_017 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:624][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:747][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_016 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:769][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:818][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_015 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_015.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:842][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_015.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:911][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_014 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_014.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.03:937][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_014.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.03:989][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_013 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:018][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:119][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_012 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:143][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:269][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_011 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:300][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:452][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_010 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_010.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:481][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_010.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:607][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_009 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:636][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:714][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_008 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:742][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:868][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_007 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:896][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:955][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_006 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.04:983][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:038][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_005 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:063][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:125][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_004 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_004.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:154][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_004.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:230][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:256][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_003.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.05:341][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_002 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:367][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:421][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:441][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:540][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops/drops_DROPSdiff_000 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_000.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:562][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops/drops_DROPSdiff_000.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:746][ 0]LogCook:Display: Cooking /Game/particlesystem/riba ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/riba.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:774][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/riba.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:788][ 0]LogCook:Display: Cooking /Game/assats/sufgania/splash
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/splash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:822][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/splash.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:838][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/splashes_Cube_002 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/splashes_Cube_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:885][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/splashes_Cube_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:917][ 0]LogCook:Display: Cooking
/Game/particlesystem/NewParticleSystem2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/NewParticleSystem2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:927][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for NewParticleSystem2. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:957][ 0]LogCook:Display: Cooking
/Game/particlesystem/NewParticleSystem ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/NewParticleSystem.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.05:967][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewParticleSystem. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.06:055][ 0]LogCook:Display: Cooking /Game/particlesystem/leafs ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/leafs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:077][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/leafs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:087][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/DefaultParticle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultParticle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:120][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/DefaultParticle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:129][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/OrientParticle -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/OrientParticle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:163][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/OrientParticle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:188][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_021 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_021.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:197][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_021. Package will not be
.saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.06:227][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_018 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_018.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:237][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_018. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:258][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_017 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:267][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_017. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:292][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_016 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:297][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_016. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:345][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_015 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_015.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:348][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_015. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:372][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_014 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_014.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:374][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_014. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:411][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_013 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:413][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_013. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:436][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_012 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:444][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_012. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:470][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_011 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:516][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_011. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:548][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_010 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_010.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:564][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_010. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:601][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_009 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:604][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_009. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:662][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_008 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:669][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_008. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:720][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_007 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:729][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_007. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:750][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_006 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_006.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.06:759][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_006. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:871][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_005 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:877][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_005. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:910][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_004 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_004.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:917][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_004. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:942][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:950][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_003. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:972][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_002 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.06:980][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_002. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:000][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:010][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_001. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:030][ 0]LogCook:Display: Cooking
/Game/particlesystem/drops_DROPSdiff_000 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/drops_DROPSdiff_000.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:040][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for drops_DROPSdiff_000. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:164][ 0]LogCook:Display: Cooking
/Game/materials/terrein/yellow_LayerInfo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/yellow_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:193][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/yellow_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:209][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/particlesystem/DROPSnm.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:219][ 0]LogCook:Display: Cooking
/Game/particlesystem/DROPSnm -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/DROPSnm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:532][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/DROPSnm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:542][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/particlesystem/DROPSdiff.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:552][ 0]LogCook:Display: Cooking
/Game/particlesystem/DROPSdiff -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/DROPSdiff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.07:583][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/part
iclesystem/DROPSdiff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:013][ 0]LogCook:Display: Cooking
/Game/materials/terrein/yellowgrasstype ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/yellowgrasstype.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:036][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/yellowgrasstype.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:047][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bush2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bush2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:077][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bush2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:087][ 0]LogCook:Display: Cooking
/Game/materials/y_diffuse_t3_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/y_diffuse_t3_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:123][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/y_diffuse_t3_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:279][ 0]LogCook:Display: Cooking
/Game/materials/terrein/TerrainMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/TerrainMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:307][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/TerrainMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:331][ 0]LogCook:Display: Cooking
/Game/materials/terrein/rocks_LayerInfo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/rocks_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:363][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/rocks_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:388][ 0]LogCook:Display: Cooking
/Game/materials/terrein/NewMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/NewMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:393][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewMaterial. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.08:421][ 0]LogCook:Display: Cooking
/Game/materials/terrein/NewLandscapeGrassType ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/NewLandscapeGrassType.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:444][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/NewLandscapeGrassType.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:477][ 0]LogCook:Display: Cooking
/Game/materials/terrein/gray_LayerInfo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/gray_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:507][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/terrein/gray_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:532][ 0]LogCook:Display: Cooking
/Game/materials/layers/rock_LayerInfo -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/rock_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:558][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/rock_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:578][ 0]LogCook:Display: Cooking
/Game/materials/layers/NewMaterialFunction2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/NewMaterialFunction2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:583][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for NewMaterialFunction2. Package will not be
.saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.08:603][ 0]LogCook:Display: Cooking
/Game/materials/layers/NewMaterialFunction ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/NewMaterialFunction.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:613][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for NewMaterialFunction. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:775][ 0]LogCook:Display: Cooking
/Game/materials/layers/NewMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/NewMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:806][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/NewMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:817][ 0]LogCook:Display: Cooking
/Game/materials/layers/flowersF -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/flowersF.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:847][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/flowersF.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:857][ 0]LogCook:Display: Cooking
/Game/materials/layers/GroundF -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/GroundF.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:892][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/GroundF.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:945][ 0]LogCook:Display: Cooking
/Game/materials/layers/flowers_LayerInfo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/flowers_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.08:972][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/layers/flowers_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:056][ 0]LogCook:Display: Cooking /Game/materials/decall/water
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/decall/water.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:077][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/decall/water.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:168][ 0]LogCook:Display: Cooking
/Game/materials/y_diffuse_t3_Mat2_Inst ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/y_diffuse_t3_Mat2_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:190][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/y_diffuse_t3_Mat2_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:201][ 0]LogCook:Display: Cooking
/Game/materials/y_diffuse_t3_Mat2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/y_diffuse_t3_Mat2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:235][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/y_diffuse_t3_Mat2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:266][ 0]LogCook:Display: Cooking
/Game/materials/NewMaterialFunction -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/NewMaterialFunction.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:295][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/NewMaterialFunction.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:373][ 0]LogCook:Display: Cooking
/Game/materials/nedlee1nm_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/nedlee1nm_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:402][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/nedlee1nm_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:437][ 0]LogMaterial:Warning: Failed to compile Material
/Game/materials/grass_Mat.grass_Mat for platform PCD3D_SM5, Default
.Material will be used in game

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:446][ 0]LogMaterial:Warning: (Node TextureSample)
TextureSample> Missing input texture

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:478][ 0]LogMaterial:Warning: Failed to compile Material
/Game/materials/grass_Mat.grass_Mat for platform PCD3D_SM4, Default
.Material will be used in game

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:486][ 0]LogMaterial:Warning: (Node TextureSample)
TextureSample> Missing input texture

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:496][ 0]LogCook:Display: Cooking /Game/materials/grass_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/grass_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:531][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/grass_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:626][ 0]LogCook:Display: Cooking /Game/materials/glass ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/glass.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:655][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/glass.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:763][ 0]LogCook:Display: Cooking /Game/materials/flowers_Inst
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/flowers_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:790][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/flowers_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:803][ 0]LogCook:Display: Cooking /Game/materials/flowers ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/flowers.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:833][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/flowers.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:843][ 0]LogCook:Display: Cooking
/Engine/Functions/Engine_MaterialFunctions02/Math/MultiplyAdd ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/Math/MultiplyAdd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.09:873][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functi
ons/Engine_MaterialFunctions02/Math/MultiplyAdd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:254][ 0]LogCook:Display: Cooking /Game/materials/diff_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/diff_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:292][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/diff_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:302][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_016 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:332][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:403][ 0]LogCook:Display: Cooking /Game/materials/Cloude ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/Cloude.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:435][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/Cloude.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:462][ 0]LogCook:Display: Cooking
/Game/maps/hightmap_sharedassets/gray_LayerInfo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ma
ps/hightmap_sharedassets/gray_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:465][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for gray_LayerInfo. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.10:533][ 0]LogCook:Display: Cooking
/Game/Mannequin/Animations/ThirdPersonJump_End ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonJump_End.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:561][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Man
nequin/Animations/ThirdPersonJump_End.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:571][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDButton2_on ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton2_on.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:601][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton2_on.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:630][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/SettingsMenu2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/SettingsMenu2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:632][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for SettingsMenu2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:687][ 0]LogCook:Display: Cooking
/Game/MainMenu/Widgets/ChangeJewStateWidget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/ChangeJewStateWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:713][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/Widgets/ChangeJewStateWidget.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.10:727][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDButton2_off ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton2_off.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.10:757][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton2_off.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.11:663][ 0]LogCook:Display: Cooking
/Game/MainMenu/NewLevelSequence -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/NewLevelSequence.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.11:690][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/NewLevelSequence.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.11:701][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/OpenScreen_BuiltData.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.11:713][ 0]LogCook:Display: Cooking
/Game/MainMenu/OpenScreen_BuiltData ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/OpenScreen_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:109][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/OpenScreen_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:208][ 0]LogCook:Display: Cooking
/Game/MainMenu/mainMenuController -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/mainMenuController.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.15:333][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/mainMenuController.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:365][ 0]LogCook:Display: Cooking
/Game/MainMenu/MainMenu_BuiltData -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/MainMenu_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:573][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/MainMenu_BuiltData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:671][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/loadingScreenController.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:688][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/HavaNagila_Cue.uasset as reloading
.for cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:698][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/loadingscreen2.uasset as reloading
.for cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:757][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/Widgets/CreditsWidget.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:771][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/Widgets/SetWidgetENUM.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:781][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/Widgets/MainMenuHUD.uasset as
reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:811][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/MainMenuHUD.uasset as reloading
.for cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:830][ 0]LogCook:Display: Marking
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/HavaNagila.uasset as reloading for
.cooker because it's been cooked for platforms WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:832][ 0]LogCook:Display: Cooking
/Game/MainMenu/LOADINGSCREENGAMEMODE ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/LOADINGSCREENGAMEMODE.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:841][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for LOADINGSCREENGAMEMODE. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:901][ 0]LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:905][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:915][ 0]LogLinker:Warning: Can't find file for asset
'/Game/hud/start_menu_widget' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/MainMenu/loadingscreenBP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.15:925][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/loadingscreenBP.uasset': Can't find
file for asset '/Game/hud/start_menu_widget' while loading
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/load

.ingscreenBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:936][ 0]LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:945][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:955][ 0]LogLinker:Warning: Can't find file for asset
'/Game/hud/start_menu_widget' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/MainMenu/loadingscreenBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:965][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/loadingscreenBP.uasset': Can't find
file for asset '/Game/hud/start_menu_widget' while loading
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/load

.ingscreenBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:981][ 0]LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.15:990][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:000][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:010][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:020][ 0]LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:030][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:040][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:050][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:060][ 0]LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:070][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:081][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:091][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:102][ 0]LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:121][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:131][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.16:156][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:166][ 0]LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:186][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:196][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:217][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/hud/start_menu_widget': Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:235][ 0]LogBlueprint:Error: [Compiler loadingscreenBP] Error
Spawn node K2Node_CreateWidget_0 must have a class specified. from
Source: /Game/MainMenu/loadingscreenBP.loadingscreenBP

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:246][ 0]LogBlueprint:Warning: [Compiler loadingscreenBP]
Warning [0178.87] Compile of loadingscreenBP failed. 1 Fatal Issue(s) 0
Warning(s) [in 13 ms]
(/Game/MainMenu/loadingscreenBP.loadingscreenBP)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:251][ 0]LogBlueprint:Warning: [Compiler loadingscreenBP]
Warning [0178.87] Compile of loadingscreenBP failed. 1 Fatal Issue(s) 1
Warning(s) [in 0 ms] (/Game/MainMenu/loadingscreenBP.loadingscreenBP)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:261][ 0]LogBlueprint:Warning: [Compiler loadingscreenBP]
Warning [0178.88] Compile of loadingscreenBP failed. 1 Fatal Issue(s) 2
Warning(s) [in 0 ms] (/Game/MainMenu/loadingscreenBP.loadingscreenBP)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:273][ 0]LogCook:Display: Cooking
/Game/MainMenu/loadingscreenBP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/loadingscreenBP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.16:313][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/loadingscreenBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:323][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/MapTemplates/Bokeh_5Sides.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.16:333][ 0]LogCook:Display: Cooking
/Engine/MapTemplates/Bokeh_5Sides -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTe
mplates/Bokeh_5Sides.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.17:933][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTe
mplates/Bokeh_5Sides.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:179][ 0]LogCook:Display: Cooking /Game/MainMenu/HEAT ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/HEAT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:202][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/HEAT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:274][ 0]LogCook:Display: Cooking
/Game/MainMenu/firstlevelportalBP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/firstlevelportalBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:302][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Mai
nMenu/firstlevelportalBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:355][ 0]LogCook:Display: Cooking
/Game/loadingscreen/Widgets/SetWidgetENUM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/Widgets/SetWidgetENUM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:363][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for SetWidgetENUM. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:447][ 0]LogCook:Display: Cooking
/Game/loadingscreen/Widgets/MainMenuHUD ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/Widgets/MainMenuHUD.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:453][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for MainMenuHUD. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:545][ 0]LogCook:Display: Cooking
/Game/loadingscreen/start_maniu_widget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/start_maniu_widget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:547][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for start_maniu_widget. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:600][ 0]LogCook:Display: Cooking
/Game/loadingscreen/start_maniu -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/start_maniu.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:601][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for start_maniu. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:630][ 0]LogCook:Display: Cooking
/Game/loadingscreen/settings+widget -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/settings+widget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:633][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for settings+widget. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.18:690][ 0]LogCook:Display: Cooking
/Game/loadingscreen/NewGameMode -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/NewGameMode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:692][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewGameMode. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:720][ 0]LogCook:Display: Cooking
/Game/loadingscreen/LoadingScreenWidget ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/loa
dingscreen/LoadingScreenWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:723][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for LoadingScreenWidget. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:772][ 0]LogCook:Display: Cooking
/Game/levels/hightmap_sharedassets/yellow_LayerInfo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/hightmap_sharedassets/yellow_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:805][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/hightmap_sharedassets/yellow_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:864][ 0]LogCook:Display: Cooking
/Game/levels/hightmap_sharedassets/rocks_LayerInfo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/hightmap_sharedassets/rocks_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.18:895][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/hightmap_sharedassets/rocks_LayerInfo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:320][ 0]LogCook:Display: Cooking
/Game/levels/hightmap_sharedassets/gray_LayerInfo3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/hightmap_sharedassets/gray_LayerInfo3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:349][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/hightmap_sharedassets/gray_LayerInfo3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:466][ 0]LogCook:Display: Cooking
/Game/levels/Cloudes/CLOUDS_Cube_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:490][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:599][ 0]LogCook:Display: Cooking
/Game/levels/Cloudes/CLOUDS_Cube_002 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:633][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:830][ 0]LogCook:Display: Cooking
/Game/levels/Cloudes/CLOUDS_Cube_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.19:855][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube_001.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.20:219][ 0]LogCook:Display: Cooking
/Game/levels/Cloudes/CLOUDS_Cube -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:248][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/leve
ls/Cloudes/CLOUDS_Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:579][ 0]LogCook:Display: Cooking /Game/kipa/Untitled-1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/kipa
/Untitled-1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:589][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for Untitled-1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:680][ 0]LogCook:Display: Cooking /Game/kipa/ki_pa ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/kipa
/ki_pa.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:685][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for ki_pa. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:756][ 0]LogCook:Display: Cooking /Game/kipa/kipa ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/kipa
/kipa.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:769][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for kipa. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:834][ 0]LogCook:Display: Cooking /Game/kipa/21 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/kipa
/21.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.20:838][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 21. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:890][ 0]LogCook:Display: Cooking /Game/jewsAI/NewBlueprint
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/NewBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.20:892][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewBlueprint. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:070][ 0]LogCook:Display: Cooking
/Game/jewsAI/NewBlackboardData -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/NewBlackboardData.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:072][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for NewBlackboardData. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:134][ 0]LogCook:Display: Cooking
/Game/jewsAI/NewBehaviorTree -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/NewBehaviorTree.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:142][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewBehaviorTree. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:186][ 0]LogCook:Display: Cooking
/Game/jewsAI/GetWaypoints_BTT_jew -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/GetWaypoints_BTT_jew.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:196][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for GetWaypoints_BTT_jew. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:233][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:237][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:247][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:257][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:267][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:277][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:287][ 0]LogCook:Display: Cooking
/Game/jewsAI/combatType_Enum -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/combatType_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:297][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:307][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.21:317][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:327][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:337][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:354][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:389][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:399][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:409][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:419][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:429][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:439][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:450][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:460][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:470][ 0]LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:500][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/combatType_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:533][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:540][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:550][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:560][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:570][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:605][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:616][ 0]LogCook:Display: Cooking
/Game/jewsAI/combatStatus_Enum -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/combatStatus_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:625][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:635][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:645][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:655][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.21:665][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:675][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:685][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:695][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:705][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:715][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:725][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:735][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:755][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:765][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:775][ 0]LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:868][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/combatStatus_Enum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:892][ 0]LogCook:Display: Cooking
/Game/jewsAI/BTTask_BlueprintBase_New ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/BTTask_BlueprintBase_New.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:906][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for BTTask_BlueprintBase_New. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:936][ 0]LogCook:Display: Cooking
/Game/jewsAI/AI1Character_BP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
sAI/AI1Character_BP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.21:946][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for AI1Character_BP. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:290][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/bearduv_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/bearduv_Mat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.22:320][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/bearduv_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:336][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/mesh/materials/2/beardsubserf.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:347][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/beardsubserf ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/beardsubserf.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:443][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/beardsubserf.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:453][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/mesh/materials/2/bearduv.uasset because
was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:472][ 0]LogCook:Display: Cooking
/Game/jew/mesh/materials/2/bearduv -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/bearduv.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:502][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/materials/2/bearduv.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.22:548][ 0]LogCook:Display: Cooking /Game/jew/mesh/subcerfe ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/subcerfe.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.22:552][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for subcerfe. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:031][ 0]LogCook:Display: Cooking /Game/jew/mesh/rock_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/rock_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:054][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/rock_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:064][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/mesh/rock.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:074][ 0]LogCook:Display: Cooking /Game/jew/mesh/rock ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/rock.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:429][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/rock.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:507][ 0]LogCook:Display: Cooking /Game/jew/mesh/jew_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:510][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:536][ 0]LogCook:Display: Cooking /Game/jew/mesh/jew3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.23:543][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew3. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:614][ 0]LogCook:Display: Cooking /Game/jew/mesh/jew2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:623][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:667][ 0]LogCook:Display: Cooking /Game/jew/mesh/jew1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:676][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:710][ 0]LogCook:Display: Cooking /Game/jew/mesh/jew ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/jew.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:715][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:776][ 0]LogCook:Display: Cooking /Game/jew/mesh/je3w_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/je3w_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:788][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:832][ 0]LogCook:Display: Cooking /Game/jew/mesh/EXAMPLE ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/EXAMPLE.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.23:838][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for EXAMPLE. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.23:992][ 0]LogCook:Display: Cooking /Game/jew/mesh/cathat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/cathat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:020][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/cathat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:076][ 0]LogCook:Display: Cooking /Game/jew/mesh/basemesh
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
mesh/basemesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:083][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for basemesh. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:092][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasse
t because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:105][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDDirectionPad ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionPad.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:175][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionPad.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:212][ 0]LogCook:Display: Cooking
/Game/jew/BP/NewUserDefinedEnum -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/NewUserDefinedEnum.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.24:222][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for NewUserDefinedEnum. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:270][ 0]LogCook:Display: Cooking
/Game/jew/BP/NewAnimBlueprint -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/NewAnimBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:272][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewAnimBlueprint. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:292][ 0]LogCook:Display: Cooking
/Game/jew/BP/jewloadingscreen -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/jewloadingscreen.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:318][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/jewloadingscreen.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:350][ 0]LogCook:Display: Cooking
/Game/jew/BP/CameraShakeBP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/CameraShakeBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:379][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
BP/CameraShakeBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:418][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/movement/melee_EnterCombatMode ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/movement/melee_EnterCombatMode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:425][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for melee_EnterCombatMode. Package will not be
.saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.24:477][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/movement/melee_CombatModeLeft ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/movement/melee_CombatModeLeft.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:485][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for melee_CombatModeLeft. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:520][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/movement/melee_CombatModeIddle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/movement/melee_CombatModeIddle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:529][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for melee_CombatModeIddle. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:565][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/movement/melee_CombatModeForward ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/movement/melee_CombatModeForward.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:569][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for melee_CombatModeForward. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:607][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/movement/melee ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/movement/melee.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:610][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:720][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/movement/CombatModeIdle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/movement/CombatModeIdle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.24:749][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/movement/CombatModeIdle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:249][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/montages/melee3_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee3_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:271][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee3_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:281][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/montages/melee3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:315][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:498][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/montages/melee2_Montage2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee2_Montage2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:521][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee2_Montage2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.25:536][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/montages/melee2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:574][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:733][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/montages/melee1_Montage2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee1_Montage2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:756][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee1_Montage2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:766][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/montages/melee1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:802][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/montages/melee1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:827][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/heavy/third_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/third_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:853][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/third_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:905][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/heavy/second_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/second_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.25:933][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/second_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:157][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/heavy/je3w__MeleeHeavyCombo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/je3w__MeleeHeavyCombo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:187][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/je3w__MeleeHeavyCombo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:274][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/heavy/first_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/first_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:302][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/heavy/first_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:318][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee3_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee3_Montage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.26:322][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee3_Montage. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:370][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee3_m -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee3_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:372][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee3_m. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:411][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee3_1_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee3_1_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:412][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee3_1_Montage. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:444][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:452][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee3. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:489][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee2_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee2_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:492][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee2_Montage. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:519][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee2_Montage
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.26:523][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee2_Montage': Can't find file
''/Game/jew/animation/melle/montages/melee2_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:536][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/montages/melee2_Montage' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/melee2_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:546][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/melee2_m.uasset': Can't
find file for asset '/Game/jew/animation/melle/montages/melee2_Montage'
while loading C:/Users/Guy/Documents/Unreal Projects/MyPro

.ject/Content/jew/animation/melle/melee2_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:556][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee2_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:566][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee2_Montage': Can't find file
''/Game/jew/animation/melle/montages/melee2_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:576][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/montages/melee2_Montage' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/melee2_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:586][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/melee2_m.uasset': Can't
find file for asset '/Game/jew/animation/melle/montages/melee2_Montage'
while loading C:/Users/Guy/Documents/Unreal Projects/MyPro

.ject/Content/jew/animation/melle/melee2_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:596][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee2_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:620][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee2_Montage': Can't find file
''/Game/jew/animation/melle/montages/melee2_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:630][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/montages/melee2_Montage' while loading
.NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:650][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee2_Montage': Can't find file for
asset '/Game/jew/animation/melle/montages/melee2_Montage' while
.loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:664][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee2_m -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee2_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:673][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee2_m. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:711][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:713][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:781][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee1_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee1_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:788][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee1_Montage. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:945][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee1_Montage
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.26:948][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee1_Montage': Can't find file
''/Game/jew/animation/melle/montages/melee1_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:958][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/montages/melee1_Montage' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/melee1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:971][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/melee1_m.uasset': Can't
find file for asset '/Game/jew/animation/melle/montages/melee1_Montage'
while loading C:/Users/Guy/Documents/Unreal Projects/MyPro

.ject/Content/jew/animation/melle/melee1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:982][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee1_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.26:991][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee1_Montage': Can't find file
''/Game/jew/animation/melle/montages/melee1_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:001][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/montages/melee1_Montage' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/melee1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:011][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/melee1_m.uasset': Can't
find file for asset '/Game/jew/animation/melle/montages/melee1_Montage'
while loading C:/Users/Guy/Documents/Unreal Projects/MyPro

.ject/Content/jew/animation/melle/melee1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:021][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee1_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:045][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee1_Montage': Can't find file
''/Game/jew/animation/melle/montages/melee1_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:055][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/montages/melee1_Montage' while loading
.NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:075][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/montages/melee1_Montage': Can't find file for
asset '/Game/jew/animation/melle/montages/melee1_Montage' while
.loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:085][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/melee1_m -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/melee1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:095][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for melee1_m. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:150][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/jew_1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/jew_1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:158][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew_1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:190][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/jew_ -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:198][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:444][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/je3w__MeleeHeavyCombo ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/je3w__MeleeHeavyCombo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.27:471][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/je3w__MeleeHeavyCombo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:516][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/je2w__Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/je2w__Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:523][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je2w__Montage. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:705][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/je2w_2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/je2w_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:727][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/je2w_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:898][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/hit2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/hit2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:921][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/hit2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.27:985][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/hit1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/hit1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:020][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/hit1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:146][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo4 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:270][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:318][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:452][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:545][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo2_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo2_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:548][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for combo2_Montage. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:601][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:652][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.28:736][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo1_Montage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo1_Montage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:756][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for combo1_Montage. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:798][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo1_m -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:820][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for combo1_m. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:891][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/melee1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.28:956][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/melee1': Can't find file
''/Game/jew/animation/melle/melee1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:063][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/melee1' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/combo1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:084][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/combo1.uasset': Can't find
file for asset '/Game/jew/animation/melle/melee1' while loading
C:/Users/Guy/Documents/Unreal Projects/MyProject/Content/jew/an

.imation/melle/combo1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:095][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/melee1
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.29:104][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/melee1': Can't find file
''/Game/jew/animation/melle/melee1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:158][ 0]LogLinker:Warning: Can't find file for asset
'/Game/jew/animation/melle/melee1' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/combo1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:168][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/combo1.uasset': Can't find
file for asset '/Game/jew/animation/melle/melee1' while loading
C:/Users/Guy/Documents/Unreal Projects/MyProject/Content/jew/an

.imation/melle/combo1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:178][ 0]LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/melee1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:198][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/melee1': Can't find file
''/Game/jew/animation/melle/melee1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:208][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/jew/animation/melle/melee1' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:228][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/jew/animation/melle/melee1': Can't find file for asset
.'/Game/jew/animation/melle/melee1' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:245][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:254][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for combo1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:358][ 0]LogCook:Display: Cooking
/Game/jew/animation/melle/combo -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:384][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/melle/combo.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:441][ 0]LogCook:Display: Cooking
/Game/jew/animation/falling/je3w__get_up ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/falling/je3w__get_up.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:447][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w__get_up. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:491][ 0]LogCook:Display: Cooking
/Game/jew/animation/falling/je3w_ -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/falling/je3w_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:497][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:529][ 0]LogCook:Display: Cooking
/Game/jew/animation/dash/je3w__dashR_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/je3w__dashR_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:538][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w__dashR_001. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:569][ 0]LogCook:Display: Cooking
/Game/jew/animation/dash/je3w__dashF_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/je3w__dashF_001.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.29:570][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w__dashF_001. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:602][ 0]LogCook:Display: Cooking
/Game/jew/animation/dash/je3w__DashB ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/je3w__DashB.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:607][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w__DashB. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:656][ 0]LogCook:Display: Cooking
/Game/jew/animation/dash/je3w_ -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/dash/je3w_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:662][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:713][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/idle/aim -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:742][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/idle/aim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:777][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/jew_3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/jew_3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:778][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew_3. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:801][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/jew_2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/jew_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:808][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew_2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:838][ 0]LogCook:Display: Cooking
/Game/jew/animation/aim/AimWalk_Rin -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/aim/AimWalk_Rin.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:856][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for AimWalk_Rin. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:905][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/jew__AIwalk1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/jew__AIwalk1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:916][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew__AIwalk1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:945][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/3_2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/3_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.29:947][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 3_2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:033][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/1_3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/1_3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:040][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 1_3. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:068][ 0]LogCook:Display: Cooking
/Game/jew/animation/AIjew/1_2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/AIjew/1_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:070][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for 1_2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:093][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_idle_Armature_zombie_idle1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle_Armature_zombie_idle1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:100][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for zombie_idle_Armature_zombie_idle1. Package
.will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:123][ 0]LogCook:Display: Cooking
/Game/jew/animation/zombie_idle -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/zombie_idle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:130][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for zombie_idle. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:211][ 0]LogCook:Display: Cooking /Game/jew/animation/walk ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/walk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:236][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/walk.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:328][ 0]LogCook:Display: Cooking
/Game/jew/animation/start_right -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/start_right.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:349][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/start_right.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:514][ 0]LogCook:Display: Cooking
/Game/jew/animation/start_left -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/start_left.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:542][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/start_left.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:626][ 0]LogCook:Display: Cooking
/Game/jew/animation/start_forward -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/start_forward.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:657][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/start_forward.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:686][ 0]LogCook:Display: Cooking
/Game/jew/animation/NewBlendSpace1D ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/NewBlendSpace1D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:700][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewBlendSpace1D. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:778][ 0]LogCook:Display: Cooking
/Game/jew/animation/leaningBP -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/leaningBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:779][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for leaningBP. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.30:881][ 0]LogCook:Display: Cooking
/Game/jew/animation/jump+start -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jump+start.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:891][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jump+start. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:949][ 0]LogCook:Display: Cooking
/Game/jew/animation/jew_1_walkzombie1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_1_walkzombie1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.30:983][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/jew_1_walkzombie1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:018][ 0]LogCook:Display: Cooking /Game/jew/animation/je3w_
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/je3w_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:058][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je3w_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:230][ 0]LogCook:Display: Cooking
/Game/jew/animation/game2_jump -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/game2_jump.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:278][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
animation/game2_jump.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:414][ 0]LogCook:Display: Cooking /Game/jew/zombieAnimBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
zombieAnimBP.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.31:451][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
zombieAnimBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:692][ 0]LogCook:Display: Cooking /Game/jew/shofat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
shofat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:722][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
shofat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:752][ 0]LogCook:Display: Cooking /Game/jew/jew_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:773][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for jew_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:808][ 0]LogCook:Display: Cooking /Game/jew/je2w_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
je2w_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.31:835][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for je2w_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:224][ 0]LogCook:Display: Cooking /Game/hud/SweepModes ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/SweepModes.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:337][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/SweepModes.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.32:346][ 0]LogCook:Display: Cooking
/Engine/EngineFonts/DroidSansMono -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/DroidSansMono.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:386][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Fonts/DroidSansMono.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:396][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/faceao.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:406][ 0]LogCook:Display: Cooking /Game/jew/faceao ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
faceao.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:584][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew/
faceao.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:594][ 0]LogCook:Display: Forcing save package
uasset ./C:/Users/Guy/Documents/Unreal Projects/MyProject/Content/hud
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


<- /10.12.32:604][ 0]LogCook:Display: Cooking /Game/hud
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
uasset./

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:635][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
uasset./

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:679][ 0]LogCook:Display: Cooking /Game/hud/start_menu ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/start_menu.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:718][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/start_menu.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:877][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/SM_ColorCalibrator.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.32:948][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/SM_ColorCalibrator.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.33:049][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/ColorCalibrator/M_ChromeBall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ChromeBall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.33:339][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ChromeBall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.33:443][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/ColorCalibrator/M_ClearCoat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ClearCoat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.33:731][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ClearCoat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.33:844][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ClearCoatBlack.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:130][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ClearCoatBlack.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:227][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/ColorCalibrator/M_ColorGrid ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ColorGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:265][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_ColorGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:277][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/ColorCalibrator/T_ColorGrid ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/T_ColorGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:322][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/T_ColorGrid.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:332][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/ColorCalibrator/M_GreyBall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_GreyBall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:363][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.34:398][ 0]LogCook:Display: Cooking /Game/hud/HUDEnum ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/HUDEnum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:408][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for HUDEnum. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:466][ 0]LogCook:Display: Cooking /Game/hud/fadetoblackWidget
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/fadetoblackWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:509][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/fadetoblackWidget.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:738][ 0]LogCook:Display: Cooking
/Game/Geometry/Meshes/TemplateFloor ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/TemplateFloor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:775][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/TemplateFloor.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:790][ 0]LogCook:Display: Cooking /Game/hud/dav-cakes-DONUT
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/dav-cakes-DONUT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:819][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/hud
/dav-cakes-DONUT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:829][ 0]LogCook:Display: Cooking
/Game/Geometry/Meshes/CubeMaterial -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/CubeMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:862][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/CubeMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:941][ 0]LogCook:Display: Cooking
/Game/Geometry/Meshes/1M_Cube_Chamfer ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/1M_Cube_Chamfer.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.34:984][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/1M_Cube_Chamfer.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:035][ 0]LogCook:Display: Cooking
/Game/Geometry/Meshes/1M_Cube -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/1M_Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:263][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Geo
metry/Meshes/1M_Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:600][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_017 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:634][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:719][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/nesm -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/nesm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:770][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/nesm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:783][ 0]LogCook:Display: Cooking /Game/assats/BEARD/631-
normal -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/631-normal.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:831][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/631-normal.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:841][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/newspaper/nes.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.35:851][ 0]LogCook:Display: Cooking /Game/foliage/newspaper/nes
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/nes.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.36:116][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/nes.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.36:283][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_016 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.36:310][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.36:453][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_015 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_015.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.36:490][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_015.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.36:852][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_014 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_014.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.36:880][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_014.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:094][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_013 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:121][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:320][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_012 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_012.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.37:370][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:560][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_011 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:601][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:749][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_010 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_010.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:783][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_010.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:917][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_009 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.37:953][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:067][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_008 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:097][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:269][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_007 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:312][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:391][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_005 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:419][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:576][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_004 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_004.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:600][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_004.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:743][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:766][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:960][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_002 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.38:991][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:102][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/newspaper_nes_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:123][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/newspaper_nes_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:212][ 0]LogCook:Display: Cooking
/Game/foliage/newspaper/nespapers -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/nespapers.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:248][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/newspaper/nespapers.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.39:327][ 0]LogCook:Display: Cooking /Game/foliage/NewFolder/rock
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/rock.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:356][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/rock.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:383][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/glass -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/glass.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:387][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for glass. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:555][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bush1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bush1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:597][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bush1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:832][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bush -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bush.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:858][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bush.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:967][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bricks -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bricks.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.39:992][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bricks.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:019][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bearsheva__2_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bearsheva__2_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:023][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bearsheva__2_. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:088][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bearsheva2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bearsheva2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:092][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bearsheva2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:119][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bearsheva1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bearsheva1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:122][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bearsheva1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:182][ 0]LogCook:Display: Cooking
/Game/foliage/NewFolder/bearsheva -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewFolder/bearsheva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:183][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bearsheva. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.40:217][ 0]LogCook:Display: Cooking
/Game/foliage/musterd/musterd4 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/musterd4.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:224][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for musterd4. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:312][ 0]LogCook:Display: Cooking
/Game/foliage/musterd/musterd -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/musterd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:318][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for musterd. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:593][ 0]LogCook:Display: Cooking
/Game/foliage/musterd/bushes1_musterd4_001 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:618][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/musterd/bushes1_musterd4_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:663][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/y_grass_SUBSERFFT ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/y_grass_SUBSERFFT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:668][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for y_grass_SUBSERFFT. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:714][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/y_grass_NMFT -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/y_grass_NMFT.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.40:721][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for y_grass_NMFT. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:770][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/y_grass_FT -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/y_grass_FT.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:781][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for y_grass_FT. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:841][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/grass_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/grass_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.40:852][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for grass_Mat. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:037][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/GRASSlod -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/GRASSlod.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:072][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/GRASSlod.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:122][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_016_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_016_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:158][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_016_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.41:330][ 0]LogCook:Display: Cooking /Game/materials/DECAL ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/DECAL.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:364][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mat
erials/DECAL.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:410][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_013_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_013_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:451][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_013_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:660][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_013 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:682][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:710][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_012_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_012_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.41:732][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_012_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.42:139][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_012 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:174][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:212][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_006_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_006_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:242][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_006_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:374][ 0]LogCook:Display: Cooking
/Game/foliage/GRASS/foliage_diff_006 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:404][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage_diff_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:495][ 0]LogCook:Display: Cooking /Game/foliage/GRASS/foliage
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:538][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/foliage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.42:698][ 0]LogCook:Display: Cooking /Game/foliage/GRASS/bush ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/bush.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:728][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/GRASS/bush.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:760][ 0]LogCook:Display: Cooking /Game/foliage/tree_Plane ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_Plane.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:768][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_Plane. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:833][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_171 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_171.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:834][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_171. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:864][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_170 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_170.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:874][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_170. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:888][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_169 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_169.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.42:894][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_169. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:908][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_168 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_168.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:914][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_168. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:929][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_167 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_167.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:934][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_167. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:948][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_166 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_166.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:954][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_166. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:970][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_165 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_165.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:976][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_165. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.42:990][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_164 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_164.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.42:996][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_164. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:014][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_163 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_163.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:019][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_163. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:033][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_162 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_162.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:043][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_162. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:056][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_161 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_161.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:072][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_161. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:090][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_160 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_160.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:095][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_160. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:138][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_159 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_159.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.43:146][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_159. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:187][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_158 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_158.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:190][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_158. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:217][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_157 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_157.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:220][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_157. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:258][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_156 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_156.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:268][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_156. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:281][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_155 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_155.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:288][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_155. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:322][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_154 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_154.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.43:328][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_154. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:342][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_153 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_153.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:349][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_153. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:364][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_152 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_152.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:369][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_152. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:436][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_151 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_151.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:440][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_151. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:469][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_150 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_150.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:474][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_150. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:504][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_149 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_149.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.43:514][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_149. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:555][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_148 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_148.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:557][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_148. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:590][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_147 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_147.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:597][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_147. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:640][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_146 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_146.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:653][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_146. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:697][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_145 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_145.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:702][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_145. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:737][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_144 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_144.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.43:742][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_144. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:793][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_143 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_143.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:802][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_143. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:816][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_142 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_142.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:822][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_142. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:836][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_141 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_141.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:842][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_141. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:881][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_140 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_140.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:882][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_140. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:899][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_139 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_139.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.43:902][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_139. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:931][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_138 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_138.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:932][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_138. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:946][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_137 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_137.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:952][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_137. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:966][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_136 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_136.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.43:972][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_136. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:027][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_135 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_135.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:033][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_135. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:071][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_134 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_134.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.44:073][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_134. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:089][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_133 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_133.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:100][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_133. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:126][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_132 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_132.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:130][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_132. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:148][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_131 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_131.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:151][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_131. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:165][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_130 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_130.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:171][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_130. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:211][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_129 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_129.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.44:227][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_129. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:270][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_128 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_128.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:277][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_128. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:319][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_127 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_127.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:327][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_127. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:347][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_126 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_126.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:357][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_126. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:381][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_125 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_125.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:387][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_125. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:415][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_124 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_124.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.44:425][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_124. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:438][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_123 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_123.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:446][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_123. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:469][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_122 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_122.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:485][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_122. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:535][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_121 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_121.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:545][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_121. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:560][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_120 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_120.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:565][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_120. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:609][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_119 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_119.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.44:616][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_119. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:659][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_118 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_118.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:669][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_118. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:708][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_117 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_117.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:709][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_117. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:729][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_116 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_116.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:736][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_116. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:752][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_115 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_115.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:774][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_115. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:814][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_114 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_114.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.44:824][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_114. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:838][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_113 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_113.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:844][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_113. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:897][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_112 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_112.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:909][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_112. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:954][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_111 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_111.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.44:960][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_111. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:007][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_110 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_110.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:010][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_110. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:037][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_109 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_109.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.45:040][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_109. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:092][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_108 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_108.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:094][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_108. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:109][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_107 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_107.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:114][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_107. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:146][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_106 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_106.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:154][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_106. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:202][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_105 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_105.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:204][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_105. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:232][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_104 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_104.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.45:234][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_104. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:250][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_103 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_103.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:256][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_103. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:283][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_102 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_102.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:286][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_102. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:328][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_101 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_101.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:329][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_101. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:351][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_100 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_100.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:360][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_100. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:404][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_099 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_099.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.45:412][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_099. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:437][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_098 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_098.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:442][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_098. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:507][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_097 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_097.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:511][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_097. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:544][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_096 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_096.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:554][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_096. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:611][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_095 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_095.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:614][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_095. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:650][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_094 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_094.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.45:654][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_094. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:690][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_093 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_093.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:694][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_093. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:739][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_092 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_092.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:748][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_092. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:789][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_091 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_091.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:799][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_091. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:829][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_090 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_090.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:839][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_090. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:878][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_089 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_089.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.45:879][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_089. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:895][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_088 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_088.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:900][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_088. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:931][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_087 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_087.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:934][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_087. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:961][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_086 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_086.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:964][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_086. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.45:996][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_085 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_085.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:004][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_085. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:019][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_084 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_084.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.46:024][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_084. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:069][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_083 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_083.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:075][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_083. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:131][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_082 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_082.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:139][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_082. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:172][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_081 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_081.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:179][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_081. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:194][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_080 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_080.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:199][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_080. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:247][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_079 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_079.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.46:250][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_079. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:295][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_078 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_078.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:303][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_078. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:335][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_077 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_077.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:343][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_077. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:407][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_076 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_076.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:413][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_076. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:458][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_075 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_075.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:463][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_075. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:528][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_074 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_074.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.46:538][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_074. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:565][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_073 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_073.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:570][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_073. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:608][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_072 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_072.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:611][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_072. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:677][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_071 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_071.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:684][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_071. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:734][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_070 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_070.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:748][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_070. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:766][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_069 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_069.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.46:777][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_069. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:815][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_068 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_068.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:817][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_068. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:846][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_067 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_067.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:847][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_067. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:912][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_066 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_066.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:917][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_066. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:981][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_065 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_065.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.46:988][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_065. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:030][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_064 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_064.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.47:038][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_064. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:069][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_063 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_063.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:078][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_063. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:277][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_062 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_062.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:279][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_062. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:402][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_061 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_061.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:409][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_061. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:485][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_060 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_060.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:488][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_060. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:556][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_059 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_059.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.47:566][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_059. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:655][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_058 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_058.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:659][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_058. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:673][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_057 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_057.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:679][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_057. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:719][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_056 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_056.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:729][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_056. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:750][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_055 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_055.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:764][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_055. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:786][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_054 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_054.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.47:795][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_054. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:810][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_053 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_053.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:815][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_053. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:860][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_052 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_052.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:865][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_052. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:880][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_051 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_051.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:885][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_051. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:901][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_050 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_050.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:905][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_050. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:921][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_049 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_049.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.47:925][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_049. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:945][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_048 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_048.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:951][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_048. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:974][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_047 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_047.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.47:983][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_047. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:022][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_046 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_046.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:023][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_046. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:043][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_045 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_045.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:053][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_045. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:091][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_044 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_044.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.48:098][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_044. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:171][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_043 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_043.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:178][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_043. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:204][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_042 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_042.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:213][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_042. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:233][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_041 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_041.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:243][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_041. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:311][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_040 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_040.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:314][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_040. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:424][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_039 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_039.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.48:428][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_039. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:465][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_038 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_038.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:468][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_038. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:494][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_037 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_037.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:498][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_037. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:537][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_036 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_036.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:539][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_036. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:569][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_035 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_035.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:572][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_035. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:626][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_034 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_034.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.48:631][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_034. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:679][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_033 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_033.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:685][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_033. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:704][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_032 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_032.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:705][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_032. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:752][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_031 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_031.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:755][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_031. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:773][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_030 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_030.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:776][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_030. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:810][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_029 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_029.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.48:816][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_029. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:854][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_028 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_028.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:861][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_028. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:932][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_027 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_027.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:941][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_027. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:955][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_026 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_026.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:961][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_026. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:975][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_025 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_025.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.48:981][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_025. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:008][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_024 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_024.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.49:011][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_024. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:047][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_023 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_023.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:051][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_023. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:065][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_022 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_022.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:071][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_022. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:085][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_021 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_021.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:091][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_021. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:132][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_020 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_020.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:142][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_020. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:159][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_019 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_019.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.49:162][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_019. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:186][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_018 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_018.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:197][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_018. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:229][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_017 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:237][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_017. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:274][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_016 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:277][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_016. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:304][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_015 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_015.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:307][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_015. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:335][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_014 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_014.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.49:337][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_014. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:384][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_013 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:387][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_013. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:438][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_012 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:452][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_012. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:482][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_011 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:492][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_011. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:536][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_010 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_010.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:543][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_010. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:587][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_009 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_009.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.49:596][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_009. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:628][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_008 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:636][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_008. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:693][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_007 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:701][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_007. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:745][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_006 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:756][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_006. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:778][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_005 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:786][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_005. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:819][ 0]LogCook:Display: Cooking
/Game/foliage/tree_branch1_004 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_branch1_004.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.12.49:827][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for tree_branch1_004. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:842][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_169 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_169.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:847][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_169. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:891][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_168 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_168.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:897][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_168. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:952][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_167 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_167.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:957][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_167. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:977][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_166 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_166.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.49:987][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_166. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:007][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_165 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_165.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:017][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_165. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:041][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_164 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_164.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:042][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_164. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:073][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_163 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_163.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:082][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_163. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:113][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_162 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_162.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:122][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_162. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:154][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_161 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_161.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:162][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_161. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:201][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_160 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_160.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:207][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_160. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:262][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_159 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_159.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:268][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_159. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:294][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_158 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_158.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:297][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_158. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:323][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_157 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_157.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:332][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_157. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:368][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_156 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_156.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:372][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_156. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:444][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_155 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_155.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:459][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_155. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:501][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_154 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_154.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:509][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_154. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:528][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_153 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_153.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:529][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_153. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:561][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_152 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_152.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:569][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_152. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:617][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_151 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_151.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:619][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_151. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:640][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_150 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_150.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:649][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_150. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:674][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_149 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_149.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:679][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_149. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:699][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_148 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_148.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:713][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_148. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:742][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_147 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_147.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:753][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_147. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:829][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_146 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_146.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:837][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_146. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:890][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_145 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_145.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:897][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_145. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:920][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_144 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_144.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:928][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_144. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:969][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_143 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_143.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.50:978][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_143. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:004][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_142 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_142.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:008][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_142. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:046][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_141 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_141.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:049][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_141. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:086][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_140 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_140.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:093][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_140. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:122][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_139 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_139.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:123][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_139. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:159][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_138 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_138.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:169][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_138. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:201][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_137 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_137.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:208][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_137. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:243][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_136 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_136.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:254][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_136. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:274][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_135 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_135.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:284][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_135. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:315][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_134 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_134.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:324][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_134. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:383][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_133 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_133.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:388][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_133. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:419][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_132 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_132.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:428][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_132. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:459][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_131 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_131.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:469][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_131. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:515][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_130 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_130.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:518][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_130. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:550][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_129 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_129.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:559][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_129. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:604][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_128 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_128.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:617][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_128. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:651][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_127 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_127.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:661][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_127. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:698][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_126 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_126.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:701][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_126. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:730][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_125 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_125.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:736][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_125. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:777][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_124 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_124.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:786][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_124. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:809][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_123 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_123.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:819][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_123. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:861][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_122 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_122.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:864][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_122. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:916][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_121 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_121.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:924][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_121. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:967][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_120 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_120.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.51:974][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_120. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:039][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_119 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_119.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:044][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_119. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:068][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_118 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_118.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:068][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_118. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:100][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_117 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_117.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:108][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_117. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:131][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_116 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_116.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:138][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_116. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:167][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_115 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_115.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:178][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_115. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:201][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_114 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_114.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:208][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_114. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:233][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_113 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_113.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:239][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_113. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:272][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_112 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_112.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:284][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_112. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:334][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_111 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_111.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:343][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_111. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:365][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_110 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_110.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:373][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_110. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:410][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_109 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_109.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:413][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_109. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:459][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_108 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_108.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:463][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_108. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:513][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_107 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_107.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:518][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_107. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:546][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_106 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_106.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:548][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_106. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:605][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_105 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_105.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:612][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_105. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:748][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_104 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_104.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:755][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_104. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:832][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_103 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_103.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:835][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_103. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:885][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_102 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_102.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:901][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_102. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:952][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_101 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_101.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.52:967][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_101. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:002][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_100 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_100.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:006][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_100. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:038][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_099 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_099.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:046][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_099. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:078][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_098 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_098.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:091][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_098. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:155][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_097 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_097.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:161][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_097. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:204][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_096 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_096.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:211][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_096. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:253][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_095 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_095.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:256][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_095. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:288][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_094 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_094.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:297][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_094. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:344][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_093 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_093.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:347][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_093. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:370][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_092 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_092.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:377][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_092. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:449][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_091 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_091.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:458][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_091. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:500][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_090 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_090.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:504][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_090. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:528][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_089 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_089.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:534][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_089. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:574][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_088 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_088.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:580][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_088. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:647][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_087 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_087.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:649][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_087. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:695][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_086 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_086.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:701][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_086. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:727][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_085 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_085.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:730][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_085. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:770][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_084 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_084.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:774][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_084. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:793][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_083 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_083.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:794][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_083. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:844][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_082 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_082.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:854][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_082. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:898][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_081 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_081.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:904][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_081. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:946][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_080 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_080.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.53:951][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_080. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:009][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_079 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_079.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:012][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_079. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:041][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_078 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_078.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:045][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_078. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:083][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_077 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_077.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:085][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_077. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:128][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_076 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_076.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:135][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_076. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:202][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_075 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_075.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:208][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_075. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:237][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_074 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_074.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:248][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_074. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:292][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_073 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_073.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:298][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_073. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:320][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_072 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_072.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:328][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_072. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:374][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_071 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_071.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:378][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_071. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:423][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_070 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_070.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:433][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_070. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:481][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_069 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_069.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:483][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_069. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:521][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_068 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_068.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:527][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_068. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:575][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_067 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_067.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:588][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_067. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:631][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_066 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_066.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:638][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_066. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:680][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_065 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_065.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:683][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_065. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:712][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_064 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_064.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:713][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_064. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:763][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_063 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_063.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:773][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_063. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:836][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_062 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_062.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:843][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_062. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:869][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_061 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_061.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:877][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_061. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:917][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_060 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_060.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:927][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_060. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:966][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_059 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_059.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.54:971][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_059. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:056][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_058 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_058.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:068][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_058. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:106][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_057 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_057.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:108][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_057. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:149][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_056 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_056.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:158][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_056. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:210][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_055 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_055.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:218][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_055. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:255][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_054 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_054.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:259][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_054. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:340][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_053 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_053.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:342][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_053. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:357][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_052 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_052.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:362][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_052. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:398][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_051 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_051.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:408][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_051. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:446][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_050 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_050.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:448][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_050. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:472][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_049 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_049.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:478][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_049. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:509][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_048 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_048.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:523][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_048. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:555][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_047 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_047.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:564][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_047. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:649][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_046 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_046.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:655][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_046. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:685][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_045 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_045.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:686][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_045. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:770][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_044 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_044.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:771][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_044. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:809][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_043 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_043.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:820][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_043. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:858][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_042 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_042.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:860][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_042. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:905][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_041 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_041.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:910][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_041. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:956][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_040 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_040.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:960][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_040. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.55:990][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_039 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_039.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:001][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_039. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:028][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_038 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_038.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:040][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_038. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:061][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_037 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_037.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:070][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_037. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:095][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_036 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_036.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:096][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_036. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:120][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_035 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_035.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:126][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_035. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:178][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_034 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_034.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:186][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_034. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:262][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_033 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_033.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:266][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_033. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:297][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_032 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_032.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:306][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_032. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:348][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_031 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_031.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:356][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_031. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:395][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_030 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_030.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:406][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_030. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:435][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_029 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_029.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:436][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_029. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:492][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_028 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_028.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:501][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_028. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:522][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_027 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_027.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:531][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_027. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:551][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_026 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_026.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:572][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_026. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:585][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_025 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_025.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:591][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_025. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:605][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_024 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_024.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:611][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_024. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:668][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_023 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_023.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:672][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_023. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:717][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_022 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_022.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:725][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_022. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:772][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_021 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_021.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:775][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_021. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:789][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_020 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_020.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:795][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_020. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:827][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_019 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_019.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:832][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_019. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:878][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_018 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_018.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:881][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_018. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:912][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_017 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_017.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:921][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_017. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:953][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_016 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_016.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.56:962][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_016. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:019][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_015 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_015.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:025][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_015. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:049][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_014 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_014.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:055][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_014. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:081][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_013 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_013.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:084][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_013. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:135][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_012 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_012.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:144][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_012. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:166][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_011 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_011.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:174][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_011. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:217][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_010 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_010.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:224][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_010. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:252][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_009 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_009.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:254][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_009. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:274][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_008 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_008.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:279][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_008. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:302][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_007 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_007.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:309][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_007. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:353][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_006 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:359][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_006. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:398][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_005 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:399][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_005. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:436][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_004 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_004.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:444][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_004. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:490][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_003 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:494][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_003. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:531][ 0]LogCook:Display: Cooking
/Game/foliage/tree_bran2h2nm_002 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree_bran2h2nm_002.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.57:534][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for tree_bran2h2nm_002. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.59:897][ 0]LogCook:Display: Cooking /Game/foliage/tree ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.59:942][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/tree.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.59:954][ 0]LogCook:Display: Cooking /Game/foliage/bran2hd2nm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2hd2nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.12.59:985][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2hd2nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.00:120][ 0]LogCook:Display: Cooking /Game/foliage/branch1m2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch1m2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.00:148][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch1m2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.00:158][ 0]LogCook:Display: Cooking /Game/foliage/Material_001
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/Material_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.00:192][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/Material_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.00:223][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/bran2h1nm.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.00:234][ 0]LogCook:Display: Cooking /Game/foliage/bran2h1nm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h1nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.01:540][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h1nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.01:550][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/bran2h2nm.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.01:560][ 0]LogCook:Display: Cooking /Game/foliage/bran2h2nm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h2nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.01:590][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h2nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.01:600][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/branch1.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.01:614][ 0]LogCook:Display: Cooking /Game/foliage/branch1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:339][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:349][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/branch1nm.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:359][ 0]LogCook:Display: Cooking /Game/foliage/branch1nm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch1nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:725][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch1nm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:736][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/RockSpottyMoss010_COL_VAR1_1K.uass
et because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:747][ 0]LogCook:Display: Cooking
/Game/foliage/RockSpottyMoss010_COL_VAR1_1K ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_COL_VAR1_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:832][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_COL_VAR1_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:841][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/RockSpottyMoss010_COL_VAR2_1K.uass
et because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.02:851][ 0]LogCook:Display: Cooking
/Game/foliage/RockSpottyMoss010_COL_VAR2_1K ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_COL_VAR2_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:061][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_COL_VAR2_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:097][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/RockSpottyMoss010_DISP_1K.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:107][ 0]LogCook:Display: Cooking
/Game/foliage/RockSpottyMoss010_DISP_1K ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_DISP_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:400][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_DISP_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:425][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/RockSpottyMoss010_GLOSS_1K.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:438][ 0]LogCook:Display: Cooking
/Game/foliage/RockSpottyMoss010_GLOSS_1K ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_GLOSS_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:494][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_GLOSS_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:506][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/RockSpottyMoss010_NRM_1K.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:515][ 0]LogCook:Display: Cooking
/Game/foliage/RockSpottyMoss010_NRM_1K ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_NRM_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:545][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_NRM_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:571][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/RockSpottyMoss010_REFL_1K.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:580][ 0]LogCook:Display: Cooking
/Game/foliage/RockSpottyMoss010_REFL_1K ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_REFL_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:617][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/RockSpottyMoss010_REFL_1K.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:639][ 0]LogCook:Display: Cooking
/Game/foliage/NewProceduralFoliageSpawner ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewProceduralFoliageSpawner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:668][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/NewProceduralFoliageSpawner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:860][ 0]LogCook:Display: Cooking /Game/foliage/ground ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/ground.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.03:889][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/ground.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:098][ 0]LogCook:Display: Cooking /Game/foliage/BranchOliveM
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/BranchOliveM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:125][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/BranchOliveM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:317][ 0]LogCook:Display: Cooking /Game/foliage/branch3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:345][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:526][ 0]LogCook:Display: Cooking /Game/foliage/branch2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:549][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/branch2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:685][ 0]LogCook:Display: Cooking /Game/foliage/bran2h2nm3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h2nm3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:714][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h2nm3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:969][ 0]LogCook:Display: Cooking /Game/foliage/bran2h2nm2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h2nm2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.04:991][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/bran2h2nm2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.05:399][ 0]LogCook:Display: Cooking
/Game/cameraanimation/textM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/textM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.05:428][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/textM.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.05:438][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/foliage/br3anch.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.05:448][ 0]LogCook:Display: Cooking /Game/foliage/br3anch ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/br3anch.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:243][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/foli
age/br3anch.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:605][ 0]LogCook:Display: Cooking
/Game/cameraanimation/NewTextureRenderTarget2D_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/NewTextureRenderTarget2D_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:628][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/NewTextureRenderTarget2D_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:645][ 0]LogCook:Display: Cooking
/Game/cameraanimation/NewTextureRenderTarget2D ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/NewTextureRenderTarget2D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:675][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/NewTextureRenderTarget2D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:865][ 0]LogCook:Display: Cooking
/Game/cameraanimation/camera_animations_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/camera_animations_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:895][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/camera_animations_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:905][ 0]LogCook:Display: Cooking
/Game/cameraanimation/camera_animations ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/camera_animations.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.06:935][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/camera_animations.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:093][ 0]LogCook:Display: Cooking
/Game/cameraanimation/camera_animations_Anim ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/camera_animations_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:118][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ca
meraanimation/camera_animations_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:149][ 0]LogCook:Display: Cooking /Game/BEARD/beard_M ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/BEA
RD/beard_M.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:169][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard_M. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:207][ 0]LogCook:Display: Cooking /Game/BEARD/beards ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/BEA
RD/beards.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.07:213][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beards. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:250][ 0]LogCook:Display: Cooking /Game/BEARD/beard2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/BEA
RD/beard2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:294][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:337][ 0]LogCook:Display: Cooking /Game/BEARD/beard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/BEA
RD/beard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:345][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:435][ 0]LogCook:Display: Cooking
/Game/assats/tzizit/tzizit_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:474][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:488][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/tzizit/Untitled-2.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:498][ 0]LogCook:Display: Cooking /Game/assats/tzizit/Untitled-2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/Untitled-2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:708][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/Untitled-2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.07:983][ 0]LogCook:Display: Cooking
/Game/assats/tzizit/tzizit_Physics -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit_Physics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:007][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit_Physics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:020][ 0]LogCook:Display: Cooking /Game/assats/tzizit/tzizit ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:050][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:065][ 0]LogCook:Display: Cooking /Game/assats/tzizit/tzizit_m ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:094][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tzizit/tzizit_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:117][ 0]LogCook:Display: Cooking
/Game/assats/tanah/tanah_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:255][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:652][ 0]LogCook:Display: Cooking
/Game/assats/tanah/tanah_PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:683][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:701][ 0]LogCook:Display: Cooking /Game/assats/tanah/tanah ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:731][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:741][ 0]LogCook:Display: Cooking /Game/assats/tanah/tanah_m
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:827][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:837][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/tanah/tanah_0.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:847][ 0]LogCook:Display: Cooking /Game/assats/tanah/tanah_0
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_0.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.08:890][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/tanah/tanah_0.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.09:385][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania2_Inst -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania2_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.09:778][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania2_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.09:946][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania_sugar -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_sugar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.09:976][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_sugar.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.09:991][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania_riba -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_riba.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:064][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania_riba.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:074][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.10:108][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:253][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sufgania1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:279][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sufgania1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:418][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/splashes_Cube -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/splashes_Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:480][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/splashes_Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:579][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hats/hair1_fbxsdas_Cylinder_004 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hair1_fbxsdas_Cylinder_004.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:588][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for hair1_fbxsdas_Cylinder_004. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:600][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/sufgania/sidewalklodNM.uasset because
was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.10:666][ 0]LogCook:Display: Cooking
/Game/assats/sufgania/sidewalklodNM -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sidewalklodNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:284][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/sufgania/sidewalklodNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:348][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hats/hair1_fbxsdas_Cylinder_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hats/hair1_fbxsdas_Cylinder_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:355][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for hair1_fbxsdas_Cylinder_003. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:402][ 0]LogCook:Display: Cooking
/Game/assats/stuff/hairs/hair_2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/hairs/hair_2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:403][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for hair_2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:438][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses/glesses_combine1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glesses_combine1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:464][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses/glesses_combine1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:490][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_0
19 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/hair1_fbxsdas_Low_Poly_Characte_000_Mesh_019.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:498][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for
hair1_fbxsdas_Low_Poly_Characte_000_Mesh_019. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:652][ 0]LogCook:Display: Cooking
/Game/assats/stuff/beards/beards_beard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:683][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beards/beards_beard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:710][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glesses_combine1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glesses_combine1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:714][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for glesses_combine1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:733][ 0]LogCook:Display: Cooking
/Game/assats/stuff/glasses_combine -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/glasses_combine.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:734][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for glasses_combine. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:759][ 0]LogCook:Display: Cooking /Game/assats/stuff/beard2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beard2.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.11:764][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:806][ 0]LogCook:Display: Cooking /Game/assats/stuff/beard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stuff/beard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:809][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:839][ 0]LogCook:Display: Cooking
/Game/assats/stick/stick1_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stick/stick1_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:869][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stick/stick1_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:939][ 0]LogCook:Display: Cooking
/Game/assats/stick/stick1_PhysicsAsset -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stick/stick1_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:971][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stick/stick1_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.11:981][ 0]LogCook:Display: Cooking /Game/assats/stick/stick1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stick/stick1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:019][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/stick/stick1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.12:048][ 0]LogCook:Display: Cooking
/Game/assats/shofars/shofar_BPback -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/shofars/shofar_BPback.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:049][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for shofar_BPback. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:079][ 0]LogCook:Display: Cooking
/Game/assats/shofars/shofar_BP3 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/shofars/shofar_BP3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:084][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for shofar_BP3. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:143][ 0]LogCook:Display: Cooking
/Game/assats/shofars/shofar_BP2melee ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/shofars/shofar_BP2melee.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:145][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for shofar_BP2melee. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:202][ 0]LogCook:Display: Cooking
/Game/assats/shofars/shofar_BP2 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/shofars/shofar_BP2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:209][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for shofar_BP2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:580][ 0]LogCook:Display: Cooking /Game/assats/shofars/jew_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/shofars/jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:609][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/shofars/jew_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:938][ 0]LogCook:Display: Cooking /Game/assats/OLD/wall_001
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/wall_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.12:965][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/wall_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:259][ 0]LogCook:Display: Cooking /Game/assats/OLD/wall ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/wall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:284][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/wall.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:476][ 0]LogCook:Display: Cooking
/Game/assats/OLD/old_roof_001 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/old_roof_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:504][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/old_roof_001.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:729][ 0]LogCook:Display: Cooking /Game/assats/OLD/old_roof ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/old_roof.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:756][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/OLD/old_roof.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.13:807][ 0]LogCook:Display: Cooking
/Game/assats/newspaper/news -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/newspaper/news.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:813][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for news. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:936][ 0]LogCook:Display: Cooking /Game/assats/kipa/ki_pa ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/ki_pa.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.13:963][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/kipa/ki_pa.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:125][ 0]LogCook:Display: Cooking /Game/assats/gurbidge/yellow
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/yellow.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:146][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/yellow.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:187][ 0]LogCook:Display: Cooking
/Game/assats/gurbidge/gurbidgee_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/gurbidgee_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:211][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/gurbidgee_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:373][ 0]LogCook:Display: Cooking
/Game/assats/gurbidge/gurbidgee_PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/gurbidgee_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:403][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/gurbidgee_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:417][ 0]LogCook:Display: Cooking
/Game/assats/gurbidge/gurbidgee -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/gurbidgee.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:446][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/gurbidgee.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:456][ 0]LogCook:Display: Cooking /Game/assats/gurbidge/black
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/black.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:494][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/gurbidge/black.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:743][ 0]LogCook:Display: Cooking /Game/assats/cliffs/Material
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/Material.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:782][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/Material.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:977][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/cliffs/CliffAO.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.14:984][ 0]LogCook:Display: Cooking /Game/assats/cliffs/CliffAO ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/CliffAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:121][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/CliffAO.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:144][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/cliffs/CliffNM.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:162][ 0]LogCook:Display: Cooking /Game/assats/cliffs/CliffNM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/CliffNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:193][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/CliffNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:203][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/cliffs/Clifft.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:213][ 0]LogCook:Display: Cooking /Game/assats/cliffs/Clifft ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/Clifft.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:326][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/Clifft.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.15:728][ 0]LogCook:Display: Cooking /Game/assats/cliffs/Cliff ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/Cliff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:752][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/Cliff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:762][ 0]LogCook:Display: Cooking /Game/assats/cliffs/CliffDiff ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/CliffDiff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:799][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cliffs/CliffDiff.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:830][ 0]LogCook:Display: Cooking
/Game/assats/chair/untitled_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/untitled_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:839][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for untitled_Skeleton. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:888][ 0]LogCook:Display: Cooking
/Game/assats/chair/untitled_PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/untitled_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:889][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for untitled_PhysicsAsset. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:912][ 0]LogCook:Display: Cooking
/Game/assats/chair/untitled_Anim -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/untitled_Anim.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:919][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for untitled_Anim. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:955][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_Plane_126 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_Plane_126.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.15:987][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_Plane_126.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:046][ 0]LogCook:Display: Cooking /Game/assats/BEARD/beard_M
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_M.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:084][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_M.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:198][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beard_PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:219][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:229][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beard_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.16:268][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:279][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/BEARD/beard.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:289][ 0]LogCook:Display: Cooking /Game/assats/BEARD/beard
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:319][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:329][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/BEARD/beard2.uasset because was
already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:339][ 0]LogCook:Display: Cooking /Game/assats/BEARD/beard2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:370][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:381][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beard_mesh -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_mesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:411][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_mesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:438][ 0]LogCook:Display: Cooking
/Game/assats/cart/cart_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cart_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:463][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cart_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:750][ 0]LogCook:Display: Cooking
/Game/assats/cart/cart_Physics -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cart_Physics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:779][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cart_Physics.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:791][ 0]LogCook:Display: Cooking /Game/assats/cart/cart ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cart.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:825][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cart.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:836][ 0]LogCook:Display: Cooking /Game/assats/cart/cartm ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cartm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:866][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/cart/cartm.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:923][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_Cube_4700
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_Cube_4700.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:927][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for windowplants_Cube_4700. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:961][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/windowplants_Cube_4698
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/windowplants_Cube_4698.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.16:971][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for windowplants_Cube_4698. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:003][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/flowers_png ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/flowers_png.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:011][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for flowers_png. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:069][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/flowerls ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/flowerls.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:071][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for flowerls. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.17:133][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/window_plants/flonmwers_png ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/window_plants/flonmwers_png.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:141][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for flonmwers_png. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:353][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/sings_Cube_4688 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4688.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:382][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4688.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:501][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/sings_Cube_4687 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4687.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:523][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4687.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:650][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/sings_Cube_4686 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4686.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:677][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4686.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.17:766][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/sings_Cube_4682 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4682.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:791][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sings_Cube_4682.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:819][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/signs ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/signs.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:821][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for signs. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:840][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/sings/sign ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/sings/sign.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:841][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for sign. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:870][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/bearsheva_Cube_4694 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/bearsheva_Cube_4694.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:881][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for bearsheva_Cube_4694. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:899][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/bearsheva_Cube_4692 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/bearsheva_Cube_4692.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:901][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for bearsheva_Cube_4692. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:940][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/balcony1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/balcony1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:942][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for balcony1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:961][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/porches/balcony ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/porches/balcony.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.17:976][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for balcony. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:006][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/roofM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/roofM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:016][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for roofM. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:038][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/bears2heva_Cube_4661 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/bears2heva_Cube_4661.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.18:046][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for bears2heva_Cube_4661. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:068][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/bears2heva_Cube_4658 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/bears2heva_Cube_4658.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:076][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for bears2heva_Cube_4658. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:098][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/houses/bears2heva ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/houses/bears2heva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:107][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bears2heva. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:137][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/airconditiner/airconfitioner ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/airconfitioner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:140][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for airconfitioner. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:160][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/airconditiner/aircondittionerNM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/aircondittionerNM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:169][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for aircondittionerNM. Package will not be saved
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.18:189][ 0]LogCook:Display: Cooking
/Game/assats/building/meshes/airconditiner/aircondittioner ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/meshes/airconditiner/aircondittioner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:201][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for aircondittioner. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:227][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/doors/doorBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/doors/doorBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:230][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for doorBP. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:273][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/signsBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/signsBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:305][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/signsBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:349][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/gutter ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/gutter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:355][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for gutter. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:400][ 0]LogCook:Display: Cooking
/Game/assats/building/blueprints/doorBP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/doorBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:432][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/blueprints/doorBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:459][ 0]LogLinker:Warning: Can't find file
''/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:462][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/building/3': Can't find file '/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:472][ 0]LogLinker:Warning: Can't find file for asset
'/Game/assats/building/3' while loading C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/assats/building/bearsheva1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:482][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/building/bearsheva1.uasset': Can't find
file for asset '/Game/assats/building/3' while loading
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/building

.bearsheva1.uasset/

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:492][ 0]LogLinker:Warning: Can't find file
''/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:502][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/building/3': Can't find file '/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:512][ 0]LogLinker:Warning: Can't find file for asset
'/Game/assats/building/3' while loading C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/assats/building/bearsheva1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:522][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/building/bearsheva1.uasset': Can't find
file for asset '/Game/assats/building/3' while loading
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/building

.bearsheva1.uasset/

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:534][ 0]LogLinker:Warning: Can't find file
''/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:564][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/building/3': Can't find file '/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:574][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/assats/building/3' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:615][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/assats/building/3': Can't find file for asset '/Game/assats/building/3'
.while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:625][ 0]LogCook:Display: Cooking
/Game/assats/building/bearsheva1 -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/bearsheva1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:656][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bearsheva1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:684][ 0]LogLinker:Warning: Can't find file
''/Game/assats/building/2

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:687][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/building/2': Can't find file '/Game/assats/building/2

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:701][ 0]LogLinker:Warning: Can't find file for asset
'/Game/assats/building/2' while loading C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/assats/building/bearsheva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:711][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/building/bearsheva.uasset': Can't find
file for asset '/Game/assats/building/2' while loading
C:/Users/Guy/Documents/Unreal
/Projects/MyProject/Content/assats/building

.bearsheva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:721][ 0]LogLinker:Warning: Can't find file
''/Game/assats/building/2

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:731][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/building/2': Can't find file '/Game/assats/building/2

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:741][ 0]LogLinker:Warning: Can't find file for asset
'/Game/assats/building/2' while loading C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/assats/building/bearsheva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:751][ 0]LogUObjectGlobals:Warning: Failed to load
'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/building/bearsheva.uasset': Can't find
file for asset '/Game/assats/building/2' while loading
C:/Users/Guy/Documents/Unreal
/Projects/MyProject/Content/assats/building

.bearsheva.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:761][ 0]LogLinker:Warning: Can't find file
''/Game/assats/building/2

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:781][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/building/2': Can't find file '/Game/assats/building/2

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:791][ 0]LogLinker:Warning: Can't find file for asset
.'/Game/assats/building/2' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:813][ 0]LogUObjectGlobals:Warning: Failed to load
'/Game/assats/building/2': Can't find file for asset '/Game/assats/building/2'
.while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:825][ 0]LogCook:Display: Cooking
/Game/assats/building/bearsheva -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/building/bearsheva.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.18:834][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for bearsheva. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:871][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beard_M_Inst -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_M_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:894][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard_M_Inst.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:933][ 0]LogLinker:Warning: Can't find file
''/Game/assats/chair/untitled1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:942][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/chair/untitled1': Can't find file '/Game/assats/chair/untitled1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:952][ 0]LogLinker:Warning: Can't find file
''/Game/assats/chair/untitled1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:963][ 0]LogUObjectGlobals:Warning: Failed to load
''/Game/assats/chair/untitled1': Can't find file '/Game/assats/chair/untitled1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:973][ 0]LogUObjectGlobals:Warning: Failed to find object
''Object /Game/assats/chair/untitled1.untitled1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:986][ 0]LogRedirectors:Warning: String Asset Reference
'/Game/assats/chair/untitled1.untitled1' was not found! (Referencer
'/Game/assats/chair/1untitled_Skeleton.1untitled_Skeleton:PreviewSkeletal
Mesh')

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.18:996][ 0]LogCook:Display: Cooking
/Game/assats/chair/1untitled_Skeleton -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/1untitled_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:049][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/chair/1untitled_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:068][ 0]LogCook:Display: Marking
../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
as reloading for cooker because it's been cooked for platforms
.WindowsNoEditor

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:080][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/LeftVirtualJoystickOnly ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/LeftVirtualJoystickOnly.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:117][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/LeftVirtualJoystickOnly.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:151][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_Plane_064 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_Plane_064.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:177][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_Plane_064.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:253][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_Plane_000 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_Plane_000.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:280][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_Plane_000.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.19:339][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_mustush -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_mustush.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:365][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_mustush.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:412][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_beard_006 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_beard_006.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:418][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beards_beard_006. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:452][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_beard_005 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_beard_005.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:458][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beards_beard_005. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:491][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_beard_003 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_beard_003.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:498][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beards_beard_003. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:522][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beards_beard -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beards_beard.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.19:528][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beards_beard. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:568][ 0]LogCook:Display: Cooking
/Game/assats/BEARD/beard1_Mat -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:572][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard1_Mat. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:608][ 0]LogCook:Display: Cooking /Game/assats/BEARD/beard1
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/BEARD/beard1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:612][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:663][ 0]LogCook:Display: Cooking /Game/assats/NewBlueprint
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/NewBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:728][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ass
ats/NewBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:758][ 0]LogCook:Display: Cooking /Game/AI1/Zombie_Charecter
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/AI1/
Zombie_Charecter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:768][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for Zombie_Charecter. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:789][ 0]LogCook:Display: Cooking
/Game/AI1/NewUserDefinedEnum -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/AI1/
NewUserDefinedEnum.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:798][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for NewUserDefinedEnum. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:848][ 0]LogCook:Display: Cooking
/Game/AI1/BTDecorator_BlueprintBase_New ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/AI1/
BTDecorator_BlueprintBase_New.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:852][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for BTDecorator_BlueprintBase_New. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:903][ 0]LogCook:Display: Cooking /Game/AI1/AI1Character_BP2
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/AI1/
AI1Character_BP2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:912][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for AI1Character_BP2. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:960][ 0]LogCook:Display: Cooking /Game/AI1/AI1Character_BP
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/AI1/
AI1Character_BP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:962][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for AI1Character_BP. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.19:998][ 0]LogCook:Display: Cooking
/Game/AI/BTT_move_to_random-point_New ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/AI/B
TT_move_to_random-point_New.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:002][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for BTT_move_to_random-point_New. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:438][ 0]LogCook:Display: Cooking /Game/untitled10_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/unti
tled10_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:467][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/unti
tled10_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:477][ 0]LogCook:Display: Cooking /Game/untitled11 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/unti
tled11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:507][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/unti
tled11.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:522][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/untitled10.uasset because was already
requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:533][ 0]LogCook:Display: Cooking /Game/untitled10 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/unti
tled10.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:684][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/unti
tled10.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.20:722][ 0]LogCook:Display: Cooking /Game/ThirdPersonCharacter
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Thir
dPersonCharacter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.20:723][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for ThirdPersonCharacter. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:336][ 0]LogCook:Display: Cooking /Game/rock__2_ ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/roc
k__2_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:362][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/roc
k__2_.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:419][ 0]LogCook:Display: Cooking /Game/NewBlueprint ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Ne
wBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:423][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for NewBlueprint. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:473][ 0]LogCook:Display: Cooking /Game/mesh__walk_hard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mes
h__walk_hard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:478][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for mesh__walk_hard. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:504][ 0]LogCook:Display: Cooking
/Game/mesh__walkstart_fwrd_hard -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mes
h__walkstart_fwrd_hard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:517][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for mesh__walkstart_fwrd_hard. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:562][ 0]LogCook:Display: Cooking /Game/mesh__PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/mes
h__PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:567][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for mesh__PhysicsAsset. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:612][ 0]LogCook:Display: Cooking
/Game/jew__Anim_Armature_walkstart_right_hard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
__Anim_Armature_walkstart_right_hard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:622][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for jew__Anim_Armature_walkstart_right_hard.
.Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:679][ 0]LogCook:Display: Cooking
/Game/jew__Anim_Armature_walkstart_left_hard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
__Anim_Armature_walkstart_left_hard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:682][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for jew__Anim_Armature_walkstart_left_hard.
.Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:734][ 0]LogCook:Display: Cooking
/Game/jew__Anim_Armature_walkstart_fwrd_hard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
__Anim_Armature_walkstart_fwrd_hard.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:742][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for jew__Anim_Armature_walkstart_fwrd_hard.
.Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:790][ 0]LogCook:Display: Cooking
/Game/jew__Anim_Armature_idle_hard -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/jew
__Anim_Armature_idle_hard.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.21:799][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for jew__Anim_Armature_idle_hard. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:884][ 0]LogCook:Display: Cooking /Game/curl_PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/curl
_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:890][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for curl_PhysicsAsset. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:937][ 0]LogCook:Display: Cooking /Game/brush1_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/bru
sh1_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:954][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for brush1_Mat. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:980][ 0]LogCook:Display: Cooking /Game/brush1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/bru
sh1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.21:983][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for brush1. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:080][ 0]LogCook:Display: Cooking /Game/Box_Brush_StaticMesh
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Box
_Brush_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:119][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Box
_Brush_StaticMesh.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:149][ 0]LogCook:Display: Cooking /Game/beard_Skeleton ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/bea
rd_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:159][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard_Skeleton. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:180][ 0]LogCook:Display: Cooking /Game/beard_PhysicsAsset ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/bea
rd_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:181][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard_PhysicsAsset. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:220][ 0]LogCook:Display: Cooking /Game/beard ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/bea
rd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:221][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for beard. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:365][ 0]LogCook:Display: Cooking /Game/1_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/1_M
at.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:392][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/1_M
at.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:402][ 0]LogCook:Display: Forcing save package
C:/Users/Guy/Documents/Unreal Projects/MyProject/Content/1.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:412][ 0]LogCook:Display: Cooking /Game/1 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/1.u
asset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.22:525][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/1.u
asset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:544][ 0]LogCook:Display: Cooking
/Engine/EngineDebugMaterials/GeomMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/GeomMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:565][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/GeomMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:578][ 0]LogCook:Display: Cooking
/Engine/EditorResources/BSPVertex -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/BSPVertex.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:608][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Resources/BSPVertex.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:631][ 0]LogCook:Display: Cooking
/Engine/EngineDebugMaterials/BoneWeightMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/BoneWeightMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:669][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/BoneWeightMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:679][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
because was already requeued once
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.22:700][ 0]LogCook:Display: Cooking
/Engine/EngineDebugMaterials/HeatmapGradient ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/HeatmapGradient.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:729][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
DebugMaterials/HeatmapGradient.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:753][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/PreviewShadowIndicatorMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/PreviewShadowIndicatorMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:830][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/PreviewShadowIndicatorMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:832][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.22:842][ 0]LogCook:Display: Cooking
/Engine/EditorMaterials/PreviewShadowIndicator ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/PreviewShadowIndicator.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:038][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Materials/PreviewShadowIndicator.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:063][ 0]LogCook:Display: Cooking
/Engine/EngineMaterials/EditorBrushMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/EditorBrushMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:093][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Materials/EditorBrushMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:122][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/DefaultVirtualJoysticks ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/DefaultVirtualJoysticks.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:153][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/DefaultVirtualJoysticks.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:216][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:230][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Landscape/TutorialAssets/Landscape ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Landscape/TutorialAssets/Landscape.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:502][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Landscape/TutorialAssets/Landscape.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:537][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64
x.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:547][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:590][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:600][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Prefere
nces_General_40x.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:610][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General
_40x -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uas

set

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:649][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:659][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_Tutori
alIcon.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:669][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:710][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:763][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/StaticMeshEditorTutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/StaticMeshEditorTutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:768][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for StaticMeshEditorTutorial. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:777][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:807][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:817][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Foliage/TutorialAssets/Foliage ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Foliage/TutorialAssets/Foliage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:847][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Foliage/TutorialAssets/Foliage.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:861][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Meshes/Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:892][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine
Meshes/Cube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:905][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/BlueprintEditorTutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:913][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for BlueprintEditorTutorial. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:961][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:962][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for BlueprintMacroLibrariesEditorOverview.
.Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.23:972][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64
x -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:002][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:013][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:025][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for Tutorial_BP_MacroLib. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:035][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/LevelBlueprintEditorOverview.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:042][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for LevelBlueprintEditorOverview. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:086][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/DestructibleMeshEditorTutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:094][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for DestructibleMeshEditorTutorial. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:102][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Tutorial_DM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:151][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Tutorial_DM.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:168][ 0]LogCook:Display: Cooking
/Engine/EditorMeshes/EditorCube -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/EditorCube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:197][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Editor
Meshes/EditorCube.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:361][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/ParticleSystemEditorTutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:369][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for ParticleSystemEditorTutorial. Package will not
.be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:382][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Paper2D/SpriteEditorTutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Paper2D/SpriteEditorTutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:388][ 0]LogSavePackage:Display: No exports found (or all
.exports are editor-only) for SpriteEditorTutorial. Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:441][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:464][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:474][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSyst
em.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:484][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/TutorialParticleSystem.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:636][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.24:658][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X
8.uasset because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:666][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:696][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:713][ 0]LogCook:Display: Forcing save package
../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uass
et because was already requeued once

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:725][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/T_soft_smoke.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:754][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/T_soft_smoke.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:840][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Landscape/Landscape_Manage_Mode ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Landscape/Landscape_Manage_Mode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:842][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for Landscape_Manage_Mode. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:852][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Landscape/Landscape_Painting_Mode ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Landscape/Landscape_Painting_Mode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:867][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for Landscape_Painting_Mode. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:872][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Landscape/LandscapeWalkThrough ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Landscape/LandscapeWalkThrough.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:891][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for LandscapeWalkThrough. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:901][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Landscape/Landscape_Sculpt_Mode ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Landscape/Landscape_Sculpt_Mode.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:917][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for Landscape_Sculpt_Mode. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:944][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Paper2D/FlipbookEditorTutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Paper2D/FlipbookEditorTutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:951][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for FlipbookEditorTutorial. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.24:977][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/T_Castle_ThumbstickInner ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/T_Castle_ThumbstickInner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:017][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/T_Castle_ThumbstickInner.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:027][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Basics/TutorialAssets/icon_tab_Levels_40x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:057][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Basics/TutorialAssets/icon_tab_Levels_40x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:075][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:113][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:124][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:157][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:167][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/T_Castle_ThumbstickOutter ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/T_Castle_ThumbstickOutter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:197][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/T_Castle_ThumbstickOutter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:210][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDDirectionStick ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionStick.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:243][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionStick.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:253][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDDirectionPad2 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionPad2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:283][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDDirectionPad2.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:294][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDButton3 ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton3.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:324][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton3.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.25:341][ 0]LogCook:Display: Cooking
/Engine/MobileResources/HUD/MobileHUDButton1_on ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton1_on.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:371][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Mobile
Resources/HUD/MobileHUDButton1_on.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:393][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Basics/LevelEditorOverview ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Basics/LevelEditorOverview.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:399][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for LevelEditorOverview. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:421][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:428][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for BlueprintInterfacesEditorOverview. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:438][ 0]LogCook:Display: Cooking
/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:468][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.25:522][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/PersonaAnimEditorWalkThrough.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:533][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for PersonaAnimEditorWalkThrough. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:542][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:572][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:771][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:777][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough.
.Package will not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:786][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:818][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.25:831][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlue
print -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uas

set

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:861][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:872][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton
-> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:902][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:919][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:949][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.25:959][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:000][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:010][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:040][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:050][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:081][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:091][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAs
set -> C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasse

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:121][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:196][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/MaterialEditorTutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/MaterialEditorTutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:204][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for MaterialEditorTutorial. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:211][ 0]LogCook:Display: Cooking
/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/TutorialMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:242][ 0]LogSavePackage:Display: Finished SavePackage
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/SubEditors/TutorialAssets/TutorialMaterial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:269][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Foliage/Foliage_Intro_Tutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Foliage/Foliage_Intro_Tutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:277][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for Foliage_Intro_Tutorial. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:296][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Foliage/Foliage_Using_The_Tool_Tutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:316][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will
.not be saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:325][ 0]LogCook:Display: Cooking
/Engine/Tutorial/Foliage/Foliage_Settings_Tutorial ->
C:/Users/Guy/Documents/Unreal
Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria
l/Foliage/Foliage_Settings_Tutorial.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:336][ 0]LogSavePackage:Display: No exports found (or all
exports are editor-only) for Foliage_Settings_Tutorial. Package will not be
.saved

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:345][ 0]LogCook:Display: String asset reference resolve tried 1
did 0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:366][ 0]LogRedirectors:Display: Timer ResolveTimeLoad
8.910509

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:373][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate
0.000000

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:383][ 0]LogRedirectors:Display: Timer ResolveTimeTotal
8.932246

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:402][ 0]LogBlueprintCodeGen:Display: Nativization Summary -
:AnimBP

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:430][ 0]LogBlueprintCodeGen:Display: Name, Children, Non-
empty Functions (Empty Functions), Variables, FunctionUsage,
VariableUsage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.26:945][ 0]LogChunkManifestGenerator:Display: Saving asset
.registry

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:008][ 0]LogChunkManifestGenerator:Display: Generated asset
registry num assets 1040, size is 518.38kb

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:040][ 0]LogChunkManifestGenerator:Display: Done saving asset
.registry

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:454][ 0]LogCook:Display: Cook by the book total time in tick
168.925872s total time 238.948563
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.27:486][ 0]LogCook:Display: Peak Used virtual 1327 Peak Used
phsical 1385

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:509][ 0]LogCook:Display: Hierarchy timer information

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: Name:


Length(ms)Root: 0.000000ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


GenerateLongPackageName: 6.573688ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


TickCookOnTheSide: 168918.402113ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: ShouldCook:


0.586536ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LoadPackage:


61459.231600ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


CallBeginCacheForCookedPlatformData: 1363.595493ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


UnsolicitedMarkup: 404.691119ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


GetObjectsWithOuter: 94.965588ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


GeneratePackageNames: 297.111310ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd


UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:
UnsolicitedPackageAlreadyCooked: 272.305299ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


PackageCast: 15.235327ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


FullGCAssetsContains: 14.735099ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


AddUnassignedPackageToManifest: 0.000000ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


GetCachedName: 64.771134ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


AddToPackageList: 15.278902ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


SavingPackages: 105550.814822ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


PrecachePlatformDataForNextPackage: 361.898940ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


PrecachePlatformDataForNextNextPackage: 759.249534ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


SaveCookedPackage: 103513.462495ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


ResolveRedirectors: 8945.071112ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd


UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:
LoadPackage: 14.222112ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


GEditorSavePackage: 75687.916737ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


ClearAllCachedCookedPlatformData: 14.596429ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


EnqueueUnsavedPackages: 1.518589ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


SavingAssetRegistry: 1004.331894ms

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: IntStats

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


LoadPackage=890

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:


SavedPackage=1638

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:539][ 0]LogCookCommandlet:Display: Misc Cook Stats

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


=============== :10.13.27:556][ 0]LogCookCommandlet:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:774][ 0]LogCookCommandlet:Display: ShaderCompiler

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:803][ 0]LogCookCommandlet:Display:
BlockingTimeSec=0.000004
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.27:814][ 0]LogCookCommandlet:Display:
AsyncCompileTimeSec=106.915757

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:824][ 0]LogCookCommandlet:Display:
GlobalBeginCompileShaderTimeSec=0.394026

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:834][ 0]LogCookCommandlet:Display:
GlobalBeginCompileShaderCalls=374

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:844][ 0]LogCookCommandlet:Display:
ProcessAsyncResultsTimeSec=0.234987

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.27:856][ 0]LogCookCommandlet:Display: MeshMaterial.Misc

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:111][ 0]LogCookCommandlet:Display: ShadersCompiled=372

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:264][ 0]LogCookCommandlet:Display: MaterialShader.Misc

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:274][ 0]LogCookCommandlet:Display: ShadersCompiled=2

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:295][ 0]LogCookCommandlet:Display: GlobalShader.Misc

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:303][ 0]LogCookCommandlet:Display: ShadersCompiled=0

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:314][ 0]LogCookCommandlet:Display: Package.Load

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:329][ 0]LogCookCommandlet:Display:
NumPackagesLoaded=1327

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:339][ 0]LogCookCommandlet:Display:
LoadPackageTimeSec=75.498821

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:349][ 0]LogCookCommandlet:Display: Package.Save

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:359][ 0]LogCookCommandlet:Display:
NumPackagesSaved=1638
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.28:369][ 0]LogCookCommandlet:Display:
SavePackageTimeSec=72.086532

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:379][ 0]LogCookCommandlet:Display:
TagPackageExportsPresaveTimeSec=16.217055

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:398][ 0]LogCookCommandlet:Display:
TagPackageExportsTimeSec=0.352833

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:470][ 0]LogCookCommandlet:Display:
ResetLoadersForSaveTimeSec=0.778908

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:480][ 0]LogCookCommandlet:Display:
TagPackageExportsGetObjectsWithOuter=0.019608

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:490][ 0]LogCookCommandlet:Display:
TagPackageExportsGetObjectsWithMarks=0.001567

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:553][ 0]LogCookCommandlet:Display:
SerializeImportsTimeSec=0.000000

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:563][ 0]LogCookCommandlet:Display:
SortExportsSeekfreeInnerTimeSec=1.332073

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:572][ 0]LogCookCommandlet:Display:
SerializeExportsTimeSec=0.494273

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:584][ 0]LogCookCommandlet:Display:
SerializeBulkDataTimeSec=0.364454

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:594][ 0]LogCookCommandlet:Display:
AsyncWriteTimeSec=0.083586

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:604][ 0]LogCookCommandlet:Display: MBWritten=0.031027

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


:10.13.28:614][ 0]LogCookCommandlet:Display
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.28:626][ 0]LogCookCommandlet:Display: Cook Profile

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


============ :10.13.28:634][ 0]LogCookCommandlet:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:644][ 0]LogCookCommandlet:Display:
0.CookWallTimeSec=250.159194

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:654][ 0]LogCookCommandlet:Display: 0.
0.StartupWallTimeSec=11.050338

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:668][ 0]LogCookCommandlet:Display: 0.
1.NewCookTimeSec=239.108838

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:678][ 0]LogCookCommandlet:Display: 0. 1.
0.StartCookByTheBookTimeSec=67.647018

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:688][ 0]LogCookCommandlet:Display: 0. 1. 0.
0.GameCookModificationDelegateTimeSec=0.000007

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:698][ 0]LogCookCommandlet:Display: 0. 1.
1.TickCookOnTheSideTimeSec=170.119932

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:708][ 0]LogCookCommandlet:Display: 0. 1. 1.
0.TickCookOnTheSideLoadPackagesTimeSec=61.488056

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:718][ 0]LogCookCommandlet:Display: 0. 1. 1.
1.TickCookOnTheSideSaveCookedPackageTimeSec=103.517687

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:728][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.
0.TickCookOnTheSideResolveRedirectorsTimeSec=8.944745

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:738][ 0]LogCookCommandlet:Display: 0. 1. 1.
2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec
=2.479475

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:748][ 0]LogCookCommandlet:Display: 0. 1. 1.
3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec
=0.047638
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.28:758][ 0]LogCookCommandlet:Display: 0. 1.
2.TickLoopGCTimeSec=1.216038

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:768][ 0]LogCookCommandlet:Display: 0. 1.
3.TickLoopRecompileShaderRequestsTimeSec=0.000126

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:778][ 0]LogCookCommandlet:Display: 0. 1.
4.TickLoopShaderProcessAsyncResultsTimeSec=0.000142

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:788][ 0]LogCookCommandlet:Display: 0. 1.
5.TickLoopProcessDeferredCommandsTimeSec=0.000152

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:798][ 0]LogCookCommandlet:Display: 0. 1.
6.TickLoopTickCommandletStatsTimeSec=0.000022

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


:10.13.28:808][ 0]LogCookCommandlet:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:818][ 0]LogCookCommandlet:Display: DDC Summary Stats

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


================= :10.13.28:828][ 0]LogCookCommandlet:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:842][ 0]LogCookCommandlet:Display: TotalGetHits = 4587

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:852][ 0]LogCookCommandlet:Display: TotalGets = 4591

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:862][ 0]LogCookCommandlet:Display: TotalHitPct = 0.999129

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:872][ 0]LogCookCommandlet:Display: LocalHitPct = 0.942714

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:882][ 0]LogCookCommandlet:Display: SharedHitPct =
0.000000

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:892][ 0]LogCookCommandlet:Display: OtherHitPct = 0.056415

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:902][ 0]LogCookCommandlet:Display: MissPct = 0.000871
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
:10.13.28:914][ 0]LogCookCommandlet:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:924][ 0]LogCookCommandlet:Display: DDC Resource Stats

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


:10.13.28:934][ 0]LogCookCommandlet:Display
================================================================
=======================================

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:944][ 0]LogCookCommandlet:Display: Asset Type
Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


---------------------------------- : 10.13.28:954][ 0]LogCookCommandlet:Display
------------ ------------ --------------------- ----------------

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:964][ 0]LogCookCommandlet:Display: Texture (Streaming)
65.98 2.05 0 485.69

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:974][ 0]LogCookCommandlet:Display: Texture (Inline)
14.65 14.65 0 144.92

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.28:984][ 0]LogCookCommandlet:Display: MaterialShader
6.91 6.91 0 28.80

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:001][ 0]LogCookCommandlet:Display: StaticMesh
3.87 3.87 0 26.20

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:011][ 0]LogCookCommandlet:Display: PhysX (BodySetup)
3.25 3.25 0 13.39

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:021][ 0]LogCookCommandlet:Display: LandscapeCollision
(Heightfield) 3.08 3.08 0 14.07

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:031][ 0]LogCookCommandlet:Display: NavCollision
2.53 2.53 0 0.20

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:041][ 0]LogCookCommandlet:Display: SoundWave
1.24 1.24 0 5.68
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.29:051][ 0]LogCookCommandlet:Display: ReflectionCapture
0.07 0.07 0 1.50

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:061][ 0]LogCookCommandlet:Display: GlobalShader
0.06 0.06 0 2.04

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:071][ 0]LogCookCommandlet:Display: DistanceField
0.00 0.00 0 0.00

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


:10.13.29:081][ 0]LogInit:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:091][ 0]LogInit:Display: Warning/Error Summary (Unique only)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


----------------------------------- : 10.13.29:101][ 0]LogInit:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:112][ 0]LogInit:Display: LogBlueprint:Error: [Compiler
loadingscreenBP] Error Spawn node K2Node_CreateWidget_0 must have
a class specified. from Source:
/Game/MainMenu/loadingscreenBP.loadingscreenBP

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:121][ 0]LogInit:Display: LogCook:Warning: Found unparsable ini
setting
Windows.EditorPerProjectUserSettings:DetailCategories:ThirdPersonCharac
ter_C.Character Movement: Walking:0 for platform WindowsNoEditor,
.invalidating cook

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:131][ 0]LogInit:Display: LogShaderCompilers:Warning: Failed to
compile Material /Game/particlesystem/RibaM.RibaM for platform
.PCD3D_SM5, Default Material will be used in game

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:142][ 0]LogInit:Display: LogShaderCompilers:Warning:
ShadowDepthVertexShader.usf(124,2-33): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:152][ 0]LogInit:Display: LogShaderCompilers:Warning:
HitProxyVertexShader.usf(27,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:162][ 0]LogInit:Display: LogShaderCompilers:Warning:
LightMapDensityShader.usf(23,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:172][ 0]LogInit:Display: LogShaderCompilers:Warning:
BasePassVertexCommon.usf(30,3-34): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:183][ 0]LogInit:Display: LogShaderCompilers:Warning:
VelocityShader.usf(49,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:210][ 0]LogInit:Display: LogShaderCompilers:Warning:
DepthOnlyVertexShader.usf(30,3-34): err0r X3000: unrecognized identifier
''FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:220][ 0]LogInit:Display: LogShaderCompilers:Warning:
DebugViewModeVertexShader.usf(18,3-34): err0r X3000: unrecognized
'identifier 'FVertexFactoryInterpolantsVSToDS

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:230][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile
Material /Game/materials/grass_Mat.grass_Mat for platform PCD3D_SM5,
.Default Material will be used in game

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:240][ 0]LogInit:Display: LogMaterial:Warning: (Node
TextureSample) TextureSample> Missing input texture

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:250][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile
Material /Game/materials/grass_Mat.grass_Mat for platform PCD3D_SM4,
.Default Material will be used in game

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:260][ 0]LogInit:Display: LogLinker:Warning: Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:270][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/hud/start_menu_widget': Can't find file
''/Game/hud/start_menu_widget

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:280][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
asset '/Game/hud/start_menu_widget' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/MainMenu/loadingscreenBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:290][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load 'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/MainMenu/loadingscreenBP.uasset': Can't find
file for asset '/Game/hud/start_menu_widget' while loading
C:/Users/Guy/Documents/Unreal Projects/MyProject/Cont

.ent/MainMenu/loadingscreenBP.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:300][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
.asset '/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:315][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/hud/start_menu_widget': Can't find file for asset
.'/Game/hud/start_menu_widget' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:325][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler
loadingscreenBP] Warning [0178.87] Compile of loadingscreenBP failed. 1
Fatal Issue(s) 0 Warning(s) [in 13 ms]
(/Game/MainMenu/loadingscreenBP.loadingscreenBP)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:335][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler
loadingscreenBP] Warning [0178.87] Compile of loadingscreenBP failed. 1
Fatal Issue(s) 1 Warning(s) [in 0 ms]
(/Game/MainMenu/loadingscreenBP.loadingscreenBP)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:345][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler
loadingscreenBP] Warning [0178.88] Compile of loadingscreenBP failed. 1
Fatal Issue(s) 2 Warning(s) [in 0 ms]
(/Game/MainMenu/loadingscreenBP.loadingscreenBP)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:355][ 0]LogInit:Display: LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:365][ 0]LogInit:Display: LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.29:375][ 0]LogInit:Display: LogEnum:Warning: Enum name collision:
'combatType_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatType_Enum.combatType_Enum' and
''/Game/zombiesAI/combatType_Enum.combatType_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:385][ 0]LogInit:Display: LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator0' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:395][ 0]LogInit:Display: LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator1' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:405][ 0]LogInit:Display: LogEnum:Warning: Enum name collision:
'combatStatus_Enum::NewEnumerator2' is in both
'/Game/jewsAI/combatStatus_Enum.combatStatus_Enum' and
''/Game/zombiesAI/combatStatus_Enum.combatStatus_Enum

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:415][ 0]LogInit:Display: LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee2_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:425][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/jew/animation/melle/montages/melee2_Montage': Can't find
'file '/Game/jew/animation/melle/montages/melee2_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:435][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
asset '/Game/jew/animation/melle/montages/melee2_Montage' while
loading C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/melee2_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:445][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load 'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/melee2_m.uasset': Can't
find file for asset '/Game/jew/animation/melle/montages/melee2_Montage'
while loading C:/Users/Guy/Documents/Unre

.al Projects/MyProject/Content/jew/animation/melle/melee2_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:455][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
asset '/Game/jew/animation/melle/montages/melee2_Montage' while
.loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:465][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/jew/animation/melle/montages/melee2_Montage': Can't find
file for asset '/Game/jew/animation/melle/montages/melee2_Montage'
.while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:484][ 0]LogInit:Display: LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/montages/melee1_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:494][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/jew/animation/melle/montages/melee1_Montage': Can't find
'file '/Game/jew/animation/melle/montages/melee1_Montage

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:504][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
asset '/Game/jew/animation/melle/montages/melee1_Montage' while
loading C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/melee1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:514][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load 'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/melee1_m.uasset': Can't
find file for asset '/Game/jew/animation/melle/montages/melee1_Montage'
while loading C:/Users/Guy/Documents/Unre

.al Projects/MyProject/Content/jew/animation/melle/melee1_m.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:524][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
asset '/Game/jew/animation/melle/montages/melee1_Montage' while
.loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:534][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/jew/animation/melle/montages/melee1_Montage': Can't find
file for asset '/Game/jew/animation/melle/montages/melee1_Montage'
.while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:544][ 0]LogInit:Display: LogLinker:Warning: Can't find file
''/Game/jew/animation/melle/melee1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:554][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/jew/animation/melle/melee1': Can't find file
''/Game/jew/animation/melle/melee1

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:564][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
asset '/Game/jew/animation/melle/melee1' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/jew/animation/melle/combo1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:574][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load 'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/jew/animation/melle/combo1.uasset': Can't find
file for asset '/Game/jew/animation/melle/melee1' while loading
C:/Users/Guy/Documents/Unreal Projects/MyProje

.ct/Content/jew/animation/melle/combo1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:584][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
.asset '/Game/jew/animation/melle/melee1' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:594][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load '/Game/jew/animation/melle/melee1': Can't find file for asset
.'/Game/jew/animation/melle/melee1' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:604][ 0]LogInit:Display: LogLinker:Warning: Can't find file
''/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:614][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
'load '/Game/assats/building/3': Can't find file '/Game/assats/building/3

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:624][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
asset '/Game/assats/building/3' while loading
C:/Users/Guy/Documents/Unreal
.Projects/MyProject/Content/assats/building/bearsheva1.uasset

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:634][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to
load 'C:/Users/Guy/Documents/Unreal
Projects/MyProject/Content/assats/building/bearsheva1.uasset': Can't find
file for asset '/Game/assats/building/3' while loading
C:/Users/Guy/Documents/Unreal Projects/MyProject/Conten

.t/assats/building/bearsheva1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-
10.13.29:644][ 0]LogInit:Display: LogLinker:Warning: Can't find file for
.asset '/Game/assats/building/3' while loading NULL

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


.10.13.29:654][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


:10.13.29:664][ 0]LogInit:Display

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.29:674][ 0]LogInit:Display: Failure - 1 error(s), 160 warning(s)

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


:10.13.29:684][ 0]LogInit:Display

:UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: Execution of


commandlet took: 241.25 seconds

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.13-


10.13.31:831][ 0]LogOnline:Display: Unloading online subsystem: NULL

UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took


255.1485937s to run UE4Editor-Cmd.exe, ExitCode=1

UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cook failed.


.Deleting cooked data

UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR:


AutomationTool terminated with exception:
AutomationTool.AutomationException: Cook failed. --->
AutomationTool.AutomationException: BUILD FAILED: Failed while running
Cook for C:\Users\Guy\Documents\Unreal
Projects\MyProject\MyProject.uproject; see log
C:\Users\Guy\AppData\Roaming\Unreal Engine\Au

tomationTool\Logs\X+Program+Files+Epic+Games+4.14\Cook-
2017.03.13-12.13.32.txt

UATHelper: Packaging (Windows (32-bit)): at


AutomationTool.CommandUtils.RunCommandlet(FileReference
ProjectName, String UE4Exe, String Commandlet, String Parameters)

UATHelper: Packaging (Windows (32-bit)): at


AutomationTool.CommandUtils.CookCommandlet(FileReference
ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String
InternationalizationPreset, String[] CulturesToCook, String TargetPlatform,
String Parameters)
UATHelper: Packaging (Windows (32-bit)): at Project.Cook(ProjectParams
Params)

UATHelper: Packaging (Windows (32-bit)): --- End of inner exception


--- stack trace

UATHelper: Packaging (Windows (32-bit)): at Project.Cook(ProjectParams


Params)

UATHelper: Packaging (Windows (32-bit)): at


BuildCookRun.DoBuildCookRun(ProjectParams Params)

UATHelper: Packaging (Windows (32-bit)): at


()BuildCookRun.ExecuteBuild

UATHelper: Packaging (Windows (32-bit)): at


()AutomationTool.BuildCommand.Execute

UATHelper: Packaging (Windows (32-bit)): at


AutomationTool.Automation.Execute(List`1 CommandsToExecute,
CaselessDictionary`1 Commands)

UATHelper: Packaging (Windows (32-bit)): at


AutomationTool.Automation.Process(String[] Arguments)

UATHelper: Packaging (Windows (32-bit)): at


AutomationTool.Program.MainProc(Object Param)

UATHelper: Packaging (Windows (32-bit)): at


AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object
Param)

UATHelper: Packaging (Windows (32-bit)): at


()AutomationTool.Program.Main

UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool


exiting with ExitCode=25 (Error_UnknownCookFailure)

UATHelper: Packaging (Windows (32-bit)): BUILD FAILED

PackagingResults:Error: Error Unknown Cook Failure

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