Professional Documents
Culture Documents
The Animation Evidence
The Animation Evidence
The Animation Evidence
For 2A.M1: learners should review whether the animated products are fit
for purpose and their intended effect on the audience.
For 2A.D1: learners should look at one animation in more detail and discuss
the strengths and weaknesses of the product. They should discuss at least
one strength and one weakness.
Pass & Merit Grade Example (p1 & M1)
Pass Criteria
explain the purpose of the animation products and identify features, including file type and size,
length, quality, any details of any special effects, e.g. motion blur/fade, rendering effects,
morphing and/or camera angles.
Merit Criteria
review whether the animated products are fit for purpose and their intended effect on the
audience.
D1 Strengths & Weaknesses
Learning aim B - Criteria
For 2B.P2: for the design, learners should describe the purpose and intended audience for the product (as outlined in the brief), for
the design ideas for the product.
For level 1, as a minimum, learners should identify the audience and purpose for their animation design.
For 2B.P3: Learners should produce design ideas for an animation product, describing any design requirements from the brief.
Initial design ideas can either be hand drawn or produced using editing software. They should create a list of ready-made assets
(graphics, audio and video) and a storyboard showing at least six main panels for characters, objects and audio assets and how
these will be combined. Motion should also be indicated on the storyboard.
Learners can create prototypes for their ideas, e.g. key frames, but these should not be finished products. Learners should include
audio in their designs. For level 1, as a minimum, learners should produce an outline design for their animation product. An outline
design would contain an outline storyboard containing at least three main panels that give an indication of what the product would be
like and what it is about. Learners would need guidance when designing their animation.
For 2B.M2: learners should extend their design documentation and increase the level of detail in their design documents, including
outline design ideas, for example a description of alternative characters and storyline or alternative audience. Learners should give
reasons why these ideas have been discarded and so should not be fully worked-up designs. They should refine the chosen design
idea, which must include a detailed storyboard showing a minimum of 12 panels, an indication of motion, and descriptions of what
original and ready-made assets are included and how they are combined. Learners should also include details of animation effects,
e.g. motion blur/fade, rendering effects, morphing and camera angles, and what edits are required to the ready-made assets.
P2 - Example
For 2B.P2: for the design, learners should describe the purpose and intended
audience for the product (as outlined in the brief), for the design ideas for the
product.
P3 - Example
For 2B.P3: Learners should produce design ideas for an animation product, describing any design requirements
from the brief. Initial design ideas can either be hand drawn or produced using editing software. They should
create a list of ready-made assets (graphics, audio and video) and a storyboard showing at least six main
panels for characters, objects and audio assets and how these will be combined. Motion should also be indicated
on the storyboard.
A completed
asset list
Storyboard
complete 12 filled
in minimum*
M2 Example (Alternative design)
Learners should extend their design documentation and increase the level of detail
in their design documents, including outline design ideas, for example a description
of alternative characters and storyline or alternative audience
The
The
The Healthy
Yoga
Gym Eating
Sketches
Sketches Sketches
For 2C.M3: learners should gather and prepare graphics that are high quality,
demonstrating awareness of the intended audience. For example, characters should be
fit for audience in the use of characterisation, texture and colour, and the individual
assets should have
For 2C.P5: learners should edit their original and ready-made graphics and audio assets
to create their designed animation product. The animation must be at least 30 seconds
long and not more than 2 minutes in length (excluding any repeated loop sections).
P4 & M3 Evidence
P4 - learners should gather required ready-made graphic asset(s), e.g. for
background scenes and objects, and video and audio asset
M3 - learners should gather and prepare graphics that are high quality,
demonstrating awareness of the intended audience
Your animation
For 2C.P5: learners should edit their original and ready-made graphics and audio assets to create their designed
animation product. The animation must be at least 30 seconds long and not more than 2 minutes in length (excluding any
repeated loop sections).
Gather Feedback M4
You need to gather feedback on your animation
You should get a peer to complete a feedback sheet
Then you should improve what they say
You should try to get two lots of feedback sheets complete
For level 1, as a minimum, learners should identify why their animation is fit for
purpose, for example, My animation is suitable for use in a toddlers TV show, as it is
simple and easy to follow and brightly coloured.
For 2C.M5: learners should build on the strengths, weaknesses and explanations in
the Pass criteria to review how much the product is suitable for the intended
audience and purpose as defined in the designs. They should also seek feedback
from at least one other person. This could be asking a peer to watch and listen to
the computer animation and give written/recorded feedback, or playing it to the
class and asking them to fill in a short questionnaire. Learners should use this
feedback when considering how suitable their product is. Learners must consider any
legal and ethical constraints they encountered during the creation of the animation
products, for instance copyright, eSafety and the use of content appropriate for the
target audience.
Animation Review P6 & M5
Complete the document