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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.5.0 NVIDIA 378.49


[INFO] - GLSL version 4.50 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 423 KB and 782 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Binding of Isaac: Afterbirth+ v1.06.0190
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Hallucination Shader
[INFO] - load archives: 6968 milliseconds
[INFO] - preload anm2: 187 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 960
Multiplier: 0.500000
DP per point: 2.000000
Point Scale: 2.000000
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.250000
DP per point: 1.000000
Point Scale: 4.000000
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.222222
DP per point: 1.000000
Point Scale: 4.500000
[INFO] - HQX4 size: 1920x1080
[INFO] - Cutscene: correct anm2 timing: f0 -> f5
[INFO] - Cutscene: correct anm2 timing: f9 -> f12
[INFO] - Cutscene: correct anm2 timing: f16 -> f19
[INFO] - Cutscene: correct anm2 timing: f24 -> f27
[INFO] - Cutscene: correct anm2 timing: f32 -> f35
[INFO] - Cutscene: correct anm2 timing: f40 -> f43
[INFO] - Cutscene: correct anm2 timing: f48 -> f51
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.444444
DP per point: 1.000000
Point Scale: 2.250000
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 1920
Multiplier: 0.222222
DP per point: 1.000000
Point Scale: 4.500000
[INFO] - Cutscene: correct anm2 timing: f53 -> f56
[INFO] - HQX4 size: 960x540
[INFO] - Cutscene: correct anm2 timing: f62 -> f65
[INFO] - Cutscene: correct anm2 timing: f70 -> f73
[INFO] - Cutscene: correct anm2 timing: f78 -> f81
[INFO] - Cutscene: correct anm2 timing: f86 -> f89
[INFO] - Cutscene: correct anm2 timing: f94 -> f97
[INFO] - Cutscene: correct anm2 timing: f102 -> f105
[INFO] - Cutscene: correct anm2 timing: f109 -> f112
[INFO] - Cutscene: correct anm2 timing: f117 -> f120
[INFO] - Cutscene: correct anm2 timing: f125 -> f128
[INFO] - Cutscene: correct anm2 timing: f133 -> f136
[INFO] - Cutscene: correct anm2 timing: f141 -> f144
[INFO] - Cutscene: correct anm2 timing: f149 -> f152
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da
t.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d
at.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det
ected.
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KJM4 SXBV (1173936049)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3089052874
[INFO] - Curse of Darkness!
[INFO] - [RoomConfig] load stage 2: Cellar
[INFO] - allocate 973 rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms
[INFO] - allocate 906 rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - place_room: shape 9
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ???
[INFO] - allocate 6 rooms.
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2558567931
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PNWB 8Z3J (1691050154)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2837990756
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 329608607
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PPLS 16ZR (1689941007)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3486031277
[INFO] - [RoomConfig] load stage 1: Basement
[INFO] - allocate 973 rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 4
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3142330034
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ZEZD ETG9 (2797948345)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3435026616
[INFO] - [RoomConfig] load stage 3: Burning Basement
[INFO] - allocate 973 rooms.
[INFO] - generate...
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 937082177
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 25 ms
[INFO] - Total ANM2 loading time: 130 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.13( (copy))
[INFO] - SpawnRNG seed: 3218729307
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VDCT 3MZM (3609879379)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 585550562
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1763753088
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YYPT BTFM (2868145977)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3133128381
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 2
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1211756938
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: K64F CY0Y (1088106159)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3682091533
[INFO] - Curse of the Labyrinth!
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 17 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 996810567
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KD6Q 0FCA (1192727785)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 952879771
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1865222377
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: GAWZ 8S1M (1070211263)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1731528766
[INFO] - Curse of the Labyrinth!
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2883369353
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: XA1G T7JE (2546013960)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3389920014
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - place_room: shape 10
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3449212562
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: X1NT 77EW (2453037321)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1442756780
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3321962795
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 6X29 DBL0 (3944648312)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 46330964
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1928631067
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 8EPQ BYGR (4277509933)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 403589399
[INFO] - Curse of Blind
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3064537503
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 84LP SBLP (4185630712)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3236841779
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 134611961
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 80VB G8DH (4200164485)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3781167478
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 12
[INFO] - 14 rooms in 10 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3365069076
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ZSPS 0MF1 (2750706897)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 558605650
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - 10 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1751547344
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.6( (copy))
[INFO] - SpawnRNG seed: 1818931982
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1751547344
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.275(New Room)
[INFO] - SpawnRNG seed: 3367706307
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Total entity spawn time: 374 ms
[INFO] - Total ANM2 loading time: 215 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - New gamepad attached:
[INFO] - Description: XInput Controller 1
[INFO] - Vendor ID: 1118
[INFO] - Product ID: 654
[INFO] - Number of axes: 6
[INFO] - Number of buttons: 15
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 354
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Room 1.301(New Room)
[INFO] - SpawnRNG seed: 3193513301
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.894(New Room (copy))
[INFO] - SpawnRNG seed: 2987060657
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.274(New Room)
[INFO] - SpawnRNG seed: 3759679133
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.307(New Room)
[INFO] - SpawnRNG seed: 3696729579
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.3375(Pin (copy))
[INFO] - SpawnRNG seed: 2856907431
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 37 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 342 (Blue Cap)
[INFO] - Adding collectible 342 (Blue Cap)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 3647132052
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - 15 rooms in 10 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1012548623
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.272(New Room)
[INFO] - SpawnRNG seed: 3651180966
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 155
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Adding collectible 342 (Blue Cap)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 2912700729
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.272(New Room)
[INFO] - SpawnRNG seed: 3651180966
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 15
[INFO] - Co-player wants 2 HP
[INFO] - Taking 1 red HP and 0 soul HP
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Adding collectible 342 (Blue Cap)
[INFO] - Room 1.387(New Room)
[INFO] - SpawnRNG seed: 3778053687
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(1080.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(920.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(1080.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1012548623
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.387(New Room)
[INFO] - SpawnRNG seed: 3778053687
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.59()
[INFO] - SpawnRNG seed: 3441119963
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.248(New Room)
[INFO] - SpawnRNG seed: 3278038491
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.59()
[INFO] - SpawnRNG seed: 3441119963
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.387(New Room)
[INFO] - SpawnRNG seed: 3778053687
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.891(New Room (copy))
[INFO] - SpawnRNG seed: 4142010562
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.656(New Room (copy))
[INFO] - SpawnRNG seed: 761350299
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.891(New Room (copy))
[INFO] - SpawnRNG seed: 4142010562
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.387(New Room)
[INFO] - SpawnRNG seed: 3778053687
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.272(New Room)
[INFO] - SpawnRNG seed: 3651180966
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1012548623
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.272(New Room)
[INFO] - SpawnRNG seed: 3651180966
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.387(New Room)
[INFO] - SpawnRNG seed: 3778053687
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.272(New Room)
[INFO] - SpawnRNG seed: 3651180966
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1012548623
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.832(New Room (copy))
[INFO] - SpawnRNG seed: 4147495668
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,640.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.847(New Room)
[INFO] - SpawnRNG seed: 2731557524
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.9( (copy))
[INFO] - SpawnRNG seed: 1316105105
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 86 (Monstro's Tooth)
[INFO] - Adding collectible 86 (Monstro's Tooth)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.847(New Room)
[INFO] - SpawnRNG seed: 2731557524
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.137()
[INFO] - SpawnRNG seed: 898723735
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.847(New Room)
[INFO] - SpawnRNG seed: 2731557524
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.832(New Room (copy))
[INFO] - SpawnRNG seed: 4147495668
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 9.10()
[INFO] - SpawnRNG seed: 3955195518
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(520.00,200.00)
[INFO] - unlock steam achievement '26'
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - unlock steam achievement '152'
[INFO] - Queued Path music/retro beats 8-6-14.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.832(New Room (copy))
[INFO] - SpawnRNG seed: 4147495668
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1012548623
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.272(New Room)
[INFO] - SpawnRNG seed: 3651180966
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.387(New Room)
[INFO] - SpawnRNG seed: 3778053687
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.891(New Room (copy))
[INFO] - SpawnRNG seed: 4142010562
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.656(New Room (copy))
[INFO] - SpawnRNG seed: 761350299
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 5.5012(Haunt (copy))
[INFO] - SpawnRNG seed: 1927905293
[INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve
r removed.
[INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve
r removed.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 43 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 345 (Synthoil)
[INFO] - Adding collectible 345 (Synthoil)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 3, m_StageType 2 Seed 290360238
[INFO] - [RoomConfig] load stage 6: Flooded Caves
[INFO] - allocate 923 rooms.
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 7
[INFO] - 18 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 28946575
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.218(New Room)
[INFO] - SpawnRNG seed: 933754326
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Action PillCard Triggered
[INFO] - Room 7.17( (copy))
[INFO] - SpawnRNG seed: 2386230294
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/secret to everyone.ogg
[INFO] - Room 1.746(New Room (copy))
[INFO] - SpawnRNG seed: 1063610036
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(250), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(840.00,360.00)
[INFO] - Spawn Entity with Type(250), Variant(0), Pos(840.00,400.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Room 1.718((t) (copy))
[INFO] - SpawnRNG seed: 1877968639
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.746(New Room (copy))
[INFO] - SpawnRNG seed: 1063610036
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 28946575
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.521(New Room)
[INFO] - SpawnRNG seed: 3820772609
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.555(New Room (copy))
[INFO] - SpawnRNG seed: 1122080025
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(289), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.814(New Room (copy))
[INFO] - SpawnRNG seed: 2385527355
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve
r removed.
[INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve
r removed.
[INFO] - Room 1.815(New Room (copy))
[INFO] - SpawnRNG seed: 2525417200
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 2359030739
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 273 (Bob's Brain)
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 247846243
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 2359030739
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.851(New Room (copy))
[INFO] - SpawnRNG seed: 1495469182
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Room 1.590(New Room (copy))
[INFO] - SpawnRNG seed: 3062406411
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve
r removed.
[INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve
r removed.
[INFO] - Game Over. Killed by (3.59) spawned by (1.0) damage flags (4)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: MZR6 Z39C (1387312410)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1458206639
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3631597660
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: S9PG JR03 (2285181891)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1025888220
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1698941467
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Q6AQ 17EW (2028966921)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 336341577
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1402316992
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KN81 YX2N (1154614706)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 805391831
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1294642837
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: GZZ9 X0SX (981763623)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1264489528
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2429035202
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DNXY QHPV (348666080)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3386578973
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 5
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1867794491
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Q62K HNVG (2027940942)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1489802128
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 3
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2730789590
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0Y9S 9VNA (3134222352)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1947939250
[INFO] - Curse of the Unknown
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 7
[INFO] - place_room: shape 12
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3977715564
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: N8FN K962 (1751497474)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3194236318
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 812073900
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 332
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YL6Y WKFL (2908108505)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2219011607
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3302007662
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 6GH2 0T0P (3999331515)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1939437356
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3354881133
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 102
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: LPMG 20L8 (1555633060)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2009855877
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 650607420
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.0()
[INFO] - SpawnRNG seed: 408859765
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 14
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - item queue flush
[INFO] - Adding collectible 373 (Dead Eye)
[INFO] - Adding collectible 373 (Dead Eye)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4N19 C39Y (3703606938)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 606309509
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4203588382
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 841Z 7ZXP (4181729579)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2714051017
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 222005999
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: HYX3 7DFA (852025713)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3497247448
[INFO] - Curse of Blind
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1817190816
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 238
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.07 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1334 H8CD (2979847173)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3372920613
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 9
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 373728892
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.9( (copy))
[INFO] - SpawnRNG seed: 3211498631
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 2
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 369 (Continuum)
[INFO] - Adding collectible 369 (Continuum)
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 373728892
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 1476356615
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 530659426
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.109()
[INFO] - SpawnRNG seed: 3821613399
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.234(New Room)
[INFO] - SpawnRNG seed: 3056762575
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.814(New Room (copy))
[INFO] - SpawnRNG seed: 3540764735
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(600.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(800.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(760.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(920.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(840.00,480.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(440.00,520.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(640.00,520.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(840.00,520.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(400.00,560.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(480.00,560.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(600.00,560.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(680.00,560.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(440.00,600.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(640.00,600.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.831(New Room (copy))
[INFO] - SpawnRNG seed: 1320753569
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(1000.00,160.00)
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(1040.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1080.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(640.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(120.00,680.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 331
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 369 (Continuum)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1045(Monstro (copy))
[INFO] - SpawnRNG seed: 1499748926
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 438 (Binky)
[INFO] - Adding collectible 438 (Binky)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 2964060825
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 9
[INFO] - 13 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3064682893
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.109()
[INFO] - SpawnRNG seed: 2094250225
[INFO] - Spawn Entity with Type(15), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3064682893
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.688(New Room (copy))
[INFO] - SpawnRNG seed: 1740833014
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.874(New Room (copy))
[INFO] - SpawnRNG seed: 4060931675
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 429 (Head of the Keeper)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.688(New Room (copy))
[INFO] - SpawnRNG seed: 1740833014
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.308(New Room)
[INFO] - SpawnRNG seed: 2903614876
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 14
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 1 soul HP
[INFO] - Adding collectible 369 (Continuum)
[INFO] - Adding collectible 429 (Head of the Keeper)
[INFO] - Adding collectible 438 (Binky)
[INFO] - Room 13.0()
[INFO] - SpawnRNG seed: 2384415249
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.308(New Room)
[INFO] - SpawnRNG seed: 2903614876
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 374
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 1 soul HP
[INFO] - Adding collectible 369 (Continuum)
[INFO] - Adding collectible 429 (Head of the Keeper)
[INFO] - Adding collectible 438 (Binky)
[INFO] - Room 1.872(New Room (copy))
[INFO] - SpawnRNG seed: 631979878
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 4.34( (copy))
[INFO] - SpawnRNG seed: 4171154282
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 401 (Explosivo)
[INFO] - Adding collectible 401 (Explosivo)
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.872(New Room (copy))
[INFO] - SpawnRNG seed: 631979878
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.675(New Room (copy))
[INFO] - SpawnRNG seed: 2390535125
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(289), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Game Over. Killed by (2.20) spawned by (1.0) damage flags (4)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: XMEH PYZ8 (2502363439)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 869504347
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1304216370
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PR89 KDKG (1678936944)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3747791111
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 4
[INFO] - place_room: shape 2
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2654806662
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0TZP 4RCV (3146097345)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3866866759
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 344882917
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 2F16 M6C1 (3464542733)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 310032595
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 11
[INFO] - place_room: shape 10
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 145125510
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 03QR BGC8 (3115552613)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1724203280
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 703130269
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4V0E 4TBS (3640865465)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2995207803
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - place_room: shape 10
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1843523005
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: V3MG 6YQK (3518566828)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 4084200848
[INFO] - generate...
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3466194775
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: GFPE LTRC (1052064440)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3418353244
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - place_room: shape 2
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 783966073
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 31XA SSDD (3255400381)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1562464885
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2495067451
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: G3Z3 GJTV (965012703)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 446889766
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 180138247
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 5847 ms
[INFO] - Total ANM2 loading time: 2360 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 13
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da
t.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d
at.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 13
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 13
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: RD72 1H1L (1997861987)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3577259999
[INFO] - Curse of the Labyrinth!
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 3
[INFO] - 19 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2950527721
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 238
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0J6M Z1QH (3185034528)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1717606965
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1911374653
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: JB11 S4Q1 (1333790612)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 341706741
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 168572516
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: RA6E 30PR (2010592036)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 109604746
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 588181081
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: MEV2 2EPG (1457058796)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3054735419
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2638982238
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 7T9R 2GRP (3817964516)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3441411479
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2050075019
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 7NB2 QWJ9 (3840735412)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2355055366
[INFO] - Curse of Maze
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 11
[INFO] - 12 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1335801079
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4S67 KKGE (3688278873)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 135917969
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 625457487
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4EG9 07RS (3739387016)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2844331686
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2930568613
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: LXPR BND6 (1530236749)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3130612012
[INFO] - generate...
[INFO] - 10 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 860870524
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: V74P DW32 (3499863606)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2128199851
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3121285804
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.10 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PCC1 KD8H (1735002994)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3703022341
[INFO] - generate...
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3852830923
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.14( (copy))
[INFO] - SpawnRNG seed: 313716320
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 167
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 245 (20/20)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3852830923
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.894(New Room (copy))
[INFO] - SpawnRNG seed: 3845122269
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Action PillCard Triggered
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3852830923
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 10.5( (copy))
[INFO] - SpawnRNG seed: 12263054
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 3776820128
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - Room 1.920(New Room)
[INFO] - SpawnRNG seed: 1837934461
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] no animation named Head
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.894(New Room (copy))
[INFO] - SpawnRNG seed: 3845122269
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.311(New Room)
[INFO] - SpawnRNG seed: 366087660
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 7.12( (copy))
[INFO] - SpawnRNG seed: 1206720969
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/secret to everyone.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.311(New Room)
[INFO] - SpawnRNG seed: 366087660
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 7.12( (copy))
[INFO] - SpawnRNG seed: 1206720969
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.311(New Room)
[INFO] - SpawnRNG seed: 366087660
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.926(New Room (copy))
[INFO] - SpawnRNG seed: 4274303172
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(160.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.269(New Room)
[INFO] - SpawnRNG seed: 4182608855
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.519(New Room)
[INFO] - SpawnRNG seed: 1876040671
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 8.4()
[INFO] - SpawnRNG seed: 3794586308
[INFO] - Spawn Entity with Type(5), Variant(350), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - Room 1.519(New Room)
[INFO] - SpawnRNG seed: 1876040671
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.269(New Room)
[INFO] - SpawnRNG seed: 4182608855
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.926(New Room (copy))
[INFO] - SpawnRNG seed: 4274303172
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 5.1078(Monstro (copy))
[INFO] - SpawnRNG seed: 4277839931
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 1973507935
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - place_room: shape 6
[INFO] - 14 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1520439072
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 255
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 107
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 60
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 460
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Room 1.67()
[INFO] - SpawnRNG seed: 2264986446
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.417(New Room)
[INFO] - SpawnRNG seed: 1253054937
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(600.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(640.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,480.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(600.00,480.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.33( (copy))
[INFO] - SpawnRNG seed: 251528616
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 140 (Bob's Curse)
[INFO] - Adding collectible 140 (Bob's Curse)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.417(New Room)
[INFO] - SpawnRNG seed: 1253054937
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 1367391671
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.319(New Room)
[INFO] - SpawnRNG seed: 1743047728
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.868(New Room (copy))
[INFO] - SpawnRNG seed: 3249808314
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.709(New Room (copy))
[INFO] - SpawnRNG seed: 4281853733
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,480.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.247(New Room)
[INFO] - SpawnRNG seed: 2106530368
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(520.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 5.5021(Dingle (copy))
[INFO] - SpawnRNG seed: 2443234206
[INFO] - Spawn Entity with Type(261), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 44 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 219 (Old Bandage)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 2702540260
[INFO] - [RoomConfig] load stage 4: Caves
[INFO] - allocate 923 rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 4
[INFO] - place_room: shape 9
[INFO] - 17 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4021590818
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 325
[INFO] - Co-player wants 2 HP
[INFO] - Taking 1 red HP and 0 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 140 (Bob's Curse)
[INFO] - Adding collectible 219 (Old Bandage)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Room 1.554(New Room (copy))
[INFO] - SpawnRNG seed: 2361167629
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(23), Variant(1), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4021590818
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.303(New Room)
[INFO] - SpawnRNG seed: 3131134975
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4021590818
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.521(New Room)
[INFO] - SpawnRNG seed: 662007092
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.740(New Room (copy))
[INFO] - SpawnRNG seed: 1971627900
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(680.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(800.00,320.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(840.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,480.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,520.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,560.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,600.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,640.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 398
[INFO] - Co-player wants 2 HP
[INFO] - Taking 1 red HP and 0 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 140 (Bob's Curse)
[INFO] - Adding collectible 219 (Old Bandage)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 290
[INFO] - Co-player wants 2 HP
[INFO] - Taking 1 red HP and 0 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 140 (Bob's Curse)
[INFO] - Adding collectible 219 (Old Bandage)
[INFO] - Adding collectible 245 (20/20)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.819(New Room (copy))
[INFO] - SpawnRNG seed: 2264917582
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.734(New Room (copy))
[INFO] - SpawnRNG seed: 28523943
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,480.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 1992557292
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.734(New Room (copy))
[INFO] - SpawnRNG seed: 28523943
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.849(New Room (copy))
[INFO] - SpawnRNG seed: 399896874
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 2328479108
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 1802979571
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 2328479108
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.849(New Room (copy))
[INFO] - SpawnRNG seed: 399896874
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.734(New Room (copy))
[INFO] - SpawnRNG seed: 28523943
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.819(New Room (copy))
[INFO] - SpawnRNG seed: 2264917582
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.740(New Room (copy))
[INFO] - SpawnRNG seed: 1971627900
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.521(New Room)
[INFO] - SpawnRNG seed: 662007092
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4021590818
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.252(New Room)
[INFO] - SpawnRNG seed: 122809791
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(160.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.859(New Room (copy))
[INFO] - SpawnRNG seed: 89720405
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(440.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.33( (copy))
[INFO] - SpawnRNG seed: 530648623
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item queue flush
[INFO] - Adding collectible 68 (Technology)
[INFO] - Adding collectible 68 (Technology)
[INFO] - [warn] no animation named
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Room 1.859(New Room (copy))
[INFO] - SpawnRNG seed: 89720405
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Total entity spawn time: 8388 ms
[INFO] - Total ANM2 loading time: 3175 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Total entity spawn time: 8389 ms
[INFO] - Total ANM2 loading time: 3175 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.33( (copy))
[INFO] - SpawnRNG seed: 530648623
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.859(New Room (copy))
[INFO] - SpawnRNG seed: 89720405
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.252(New Room)
[INFO] - SpawnRNG seed: 122809791
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4021590818
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.521(New Room)
[INFO] - SpawnRNG seed: 662007092
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - Room 1.740(New Room (copy))
[INFO] - SpawnRNG seed: 1971627900
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Room 1.819(New Room (copy))
[INFO] - SpawnRNG seed: 2264917582
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Room 1.734(New Room (copy))
[INFO] - SpawnRNG seed: 28523943
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.849(New Room (copy))
[INFO] - SpawnRNG seed: 399896874
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 2328479108
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 1802979571
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 5.3396(BIG HORN (copy))
[INFO] - SpawnRNG seed: 2013449067
[INFO] - Spawn Entity with Type(411), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[WARN] - Failed to find safe spawn location for Big Horn's Small Hole
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[WARN] - Failed to find safe spawn location for Big Horn's Small Hole
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 458
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 29 (Mom's Underwear)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 68 (Technology)
[INFO] - Adding collectible 140 (Bob's Curse)
[INFO] - Adding collectible 219 (Old Bandage)
[INFO] - Adding collectible 245 (20/20)
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 69 added to SaveState
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 28 (The Belt)
[INFO] - Adding collectible 28 (The Belt)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 4, m_StageType 2 Seed 2570572308
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - place_room: shape 7
[INFO] - place_room: shape 5
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3637248672
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 9.18( (copy))
[INFO] - SpawnRNG seed: 106977001
[INFO] - Spawn Entity with Type(6), Variant(9), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(6), Variant(5), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(6), Variant(6), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - Queued Path music/retro beats 8-6-14.ogg
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - Action PillCard Triggered
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3637248672
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - Room 1.140()
[INFO] - SpawnRNG seed: 3384591881
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3637248672
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.635(New Room (copy))
[INFO] - SpawnRNG seed: 819588037
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - Room 1.280(New Room)
[INFO] - SpawnRNG seed: 1883007404
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.792(New Room (copy))
[INFO] - SpawnRNG seed: 1947091981
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.912(New Room (copy))
[INFO] - SpawnRNG seed: 1328223522
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Room 1.792(New Room (copy))
[INFO] - SpawnRNG seed: 1947091981
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.272(New Room)
[INFO] - SpawnRNG seed: 2508438901
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(160.00,240.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.792(New Room (copy))
[INFO] - SpawnRNG seed: 1947091981
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.912(New Room (copy))
[INFO] - SpawnRNG seed: 1328223522
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Room 1.792(New Room (copy))
[INFO] - SpawnRNG seed: 1947091981
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.912(New Room (copy))
[INFO] - SpawnRNG seed: 1328223522
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.595(New Room (copy))
[INFO] - SpawnRNG seed: 3240138321
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(22), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(360.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Room 1.788(New Room (copy))
[INFO] - SpawnRNG seed: 1557660806
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Room 1.851(New Room (copy))
[INFO] - SpawnRNG seed: 114717244
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Down.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Right.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Up.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head
Left.
[INFO] - Game Over. Killed by (9.0) spawned by (26.1) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Y960 PG84 (2820020582)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 672547154
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1209862623
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 93EQ 23A4 (4054291353)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 4097904033
[INFO] - Curse of the Unknown
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2989268997
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 9X9D QV2Y (4077996178)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4208791001
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 7
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 811015367
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0BMF CEXR (3216584431)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 283626055
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3433172263
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: QH8S XNHW (2115139149)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4071243767
[INFO] - Curse of the Unknown
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3829374601
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 10499 ms
[INFO] - Total ANM2 loading time: 4056 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 1
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 14
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 1
[INFO] - Num Bombs 0
[INFO] - Active Item 45
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 11
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 1
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da
t.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d
at.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 1
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 14
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 1
[INFO] - Num Bombs 0
[INFO] - Active Item 45
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 11
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 1
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: GLNE 47M2 (1031221896)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1788014169
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 2
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2701275659
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 196
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KJDW CNLB (1172856524)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 858783681
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3648355772
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: RRKE 12MY (1950168092)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1495122169
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 4
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3245791691
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 427
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: P8RZ 37YF (1617961739)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 827450366
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 2
[INFO] - 12 rooms in 9 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 137720769
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.33( (copy))
[INFO] - SpawnRNG seed: 1964913722
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 275
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 137720769
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.309(Copy from Basement)
[INFO] - SpawnRNG seed: 1622582487
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.534(Basement Copy2)
[INFO] - SpawnRNG seed: 557368589
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.795(New Room (copy))
[INFO] - SpawnRNG seed: 2496191568
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(120.00,200.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.534(Basement Copy2)
[INFO] - SpawnRNG seed: 557368589
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.723(New Room (copy))
[INFO] - SpawnRNG seed: 3218164079
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(720.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(800.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.414(Copy from Basement)
[INFO] - SpawnRNG seed: 1357160250
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,360.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(640.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,440.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(680.00,440.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,480.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,480.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(640.00,480.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,520.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(1040.00,640.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 5
[INFO] - Co-player wants 2 HP
[INFO] - Taking 1 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Action PillCard Triggered
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 285
[INFO] - Co-player wants 2 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.807(New Room (copy))
[INFO] - SpawnRNG seed: 2335827915
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(840.00,400.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.121()
[INFO] - SpawnRNG seed: 2851563366
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(360.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 5.5010(Haunt)
[INFO] - SpawnRNG seed: 3069352545
[INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 43 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 438 (Binky)
[INFO] - Adding collectible 438 (Binky)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 4160479226
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 4
[INFO] - place_room: shape 2
[INFO] - 14 rooms in 9 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - 14 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4269194998
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.227(New Room)
[INFO] - SpawnRNG seed: 212026043
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,160.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.118()
[INFO] - SpawnRNG seed: 2008049176
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(120.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.227(New Room)
[INFO] - SpawnRNG seed: 212026043
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.240(New Room)
[INFO] - SpawnRNG seed: 820097866
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(80.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.251(New Room)
[INFO] - SpawnRNG seed: 3282094977
[INFO] - Spawn Entity with Type(207), Variant(0), Pos(480.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.276(New Room)
[INFO] - SpawnRNG seed: 2951551206
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 4.7( (copy))
[INFO] - SpawnRNG seed: 2905317453
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Room 1.276(New Room)
[INFO] - SpawnRNG seed: 2951551206
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.534(Basement Copy2)
[INFO] - SpawnRNG seed: 4283436770
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.307(New Room)
[INFO] - SpawnRNG seed: 3288154466
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.287(New Room)
[INFO] - SpawnRNG seed: 2643818920
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(250), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 476
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Adding collectible 438 (Binky)
[INFO] - Room 5.3374(Pin (copy))
[INFO] - SpawnRNG seed: 2338780359
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 37 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 23 (Dinner)
[INFO] - Adding collectible 23 (Dinner)
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 3951338608
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 3
[INFO] - place_room: shape 6
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1427974824
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - Room 1.164()
[INFO] - SpawnRNG seed: 2293102988
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 248
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 23 (Dinner)
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 224 (Cricket's Body)
[INFO] - Adding collectible 438 (Binky)
[INFO] - Room 1.640(New Room (copy))
[INFO] - SpawnRNG seed: 762601279
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.574(New Room (copy))
[INFO] - SpawnRNG seed: 49554044
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(22), Variant(1), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Game Over. Killed by (23.1) spawned by (0.0) damage flags (0)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da
t.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d
at.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det
ected.
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 11ES NZAM (2988865961)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3979272258
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3348385388
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4ALK 82V0 (3757826206)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 945033033
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 2
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2783591103
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 41A0 K61N (3660454671)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1663476518
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1378104465
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: E9YL K4JN (671603476)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 768066660
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3486665072
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.13( (copy))
[INFO] - SpawnRNG seed: 3878196241
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 214 (Anemic)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: NCM1 G70Y (1870138507)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2456153225
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1567707280
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: M8ZZ 0KGW (1346643161)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1277506646
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 3
[INFO] - place_room: shape 3
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1672432074
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.36( (copy))
[INFO] - SpawnRNG seed: 1797393158
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(299), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Action PillCard Triggered
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: FKJQ KG86 (633314150)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2903074125
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4245979450
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ZTDX MT8X (2745715258)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2205608791
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - place_room: shape 10
[INFO] - place_room: shape 10
[INFO] - 12 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 603305879
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 9SJP HDRV (4093619312)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1951421171
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2640957654
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: JVLA 6T64 (1228632506)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2379193457
[INFO] - Curse of the Unknown
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4267852270
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: CR76 WTB2 (471119545)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 386196606
[INFO] - generate...
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1711326041
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 37Y9 6VDJ (3230040465)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3249839091
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 922001942
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: QJ48 ZHN6 (2111477088)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1039007592
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 12
[INFO] - place_room: shape 2
[INFO] - 10 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 960082274
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: AMJF LW32 (222243510)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3582711303
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3461321316
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: SV4D CYED (2300268205)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3812566006
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 12
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - 10 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4008243893
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 2092982854
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: EL9T E7QZ (760245640)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 561327159
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2560693080
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: FNE2 MYYF (619117103)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1171612070
[INFO] - Curse of Blind
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3822549462
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: BFRY P43L (112212246)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3781884301
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1644690234
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 8TYP QN9A (4219971790)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 999929463
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4174433841
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: N0QZ VJXR (1785864799)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 328985327
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3156415747
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1HQK D179 (3056856610)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2190156279
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 5
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 12 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2620337520
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: NH82 HSL4 (1846737980)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1704638378
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3625889998
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: M8VC HZ24 (1348033578)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 375929119
[INFO] - generate...
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3144669590
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: CBV4 4VWG (530109075)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2205594017
[INFO] - Curse of Maze
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2440789192
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: EWTM GRRZ (726518976)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1331755933
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 10
[INFO] - place_room: shape 9
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2111950799
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: TEK4 7NKD (2264715596)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 750199311
[INFO] - generate...
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2485493283
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: V8BA Y6NQ (3496834444)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1694285895
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2882453417
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: HJHP RSXC (903981119)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3686149807
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 323255962
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: L39E YTWN (1502688699)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1261924655
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 114688972
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.5()
[INFO] - SpawnRNG seed: 1659842786
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 301 (Cancer)
[INFO] - music stopped playing
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 427
[INFO] - Co-player wants 3 HP
[INFO] - Taking 0 red HP and 2 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 301 (Cancer)
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: MVLV DL6A (1362808406)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 297674020
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3935476547
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 02QR NEE9 (3119745517)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 211044259
[INFO] - generate...
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 684686440
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KE4D HEH0 (1188777069)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 767566110
[INFO] - generate...
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2356970549
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.26( (copy))
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - SpawnRNG seed: 695693346
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: EPB2 CWQZ (749534900)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 247352588
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2720790236
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 34PJ ZD18 (3245733235)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1847599753
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 12
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 456288917
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DK9E 13MZ (361837592)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 569864432
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2215632155
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 21SV JB7Z (3389967354)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3388403952
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 3
[INFO] - place_room: shape 10
[INFO] - place_room: shape 2
[INFO] - place_room: shape 10
[INFO] - 12 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1898825122
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: RY0H 92BR (1925382173)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1818758165
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 546896850
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4FPN J03G (3736452006)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 871329037
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - 10 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3296423485
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.26( (copy))
[INFO] - SpawnRNG seed: 3688051200
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 384 (Lil Gurdy)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3296423485
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.291(New Room)
[INFO] - SpawnRNG seed: 3610766735
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 263
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP and 0 soul HP
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Adding collectible 384 (Lil Gurdy)
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3296423485
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.674(New Room (copy))
[INFO] - SpawnRNG seed: 3911965452
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 13.6( (copy))
[INFO] - SpawnRNG seed: 3951837548
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.674(New Room (copy))
[INFO] - SpawnRNG seed: 3911965452
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.721(New Room (copy))
[INFO] - SpawnRNG seed: 1172156995
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(640.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(760.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(640.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Total entity spawn time: 15299 ms
[INFO] - Total ANM2 loading time: 6201 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 7F27 ECLW (3869158900)
[INFO] - Initialized player with Variant 0 and Subtype 1
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1411700491
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3598492809
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Adding collectible 45 (Yum Heart)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 15349 ms
[INFO] - Total ANM2 loading time: 6218 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 1
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 13
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 1
[INFO] - Num Bombs 0
[INFO] - Active Item 45
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 11
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 1
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da
t.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d
at.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 1
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 13
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 1
[INFO] - Num Bombs 0
[INFO] - Active Item 45
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 11
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 1
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: C3B8 NQNW (430741956)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2743741382
[INFO] - [RoomConfig] load stage 19: Basement
[INFO] - allocate 299 rooms.
[INFO] - [RoomConfig] load stage 18: Special Rooms (Greed)
[INFO] - allocate 181 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1012(Basement (copy))
[INFO] - SpawnRNG seed: 140290196
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 4.5( (copy))
[INFO] - SpawnRNG seed: 1413082427
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DWMF LD7G (326707954)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 3304377940
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1012(Basement (copy))
[INFO] - SpawnRNG seed: 700736996
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 4.5( (copy))
[INFO] - SpawnRNG seed: 1893390534
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: K8SK KYZ3 (1078979375)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 963564719
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 3277411439
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.4( (copy))
[INFO] - SpawnRNG seed: 3603650795
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: WXM6 YAB0 (2604185085)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2993968997
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 4.9(double treasure)
[INFO] - SpawnRNG seed: 3288805294
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - item queue flush
[INFO] - Adding collectible 196 (Squeezy)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 4.9(double treasure)
[INFO] - SpawnRNG seed: 3288805294
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawning greed mode wave from room variant 55.
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(520.00,200.00)
[INFO] - Spawning greed mode wave from room variant 184.
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,640.00)
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Spawning greed mode wave from room variant 58.
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 74.
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,440.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,440.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,560.00)
[INFO] - Spawning greed mode wave from room variant 120.
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,480.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,480.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,560.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,560.00)
[INFO] - Spawning greed mode wave from room variant 79.
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 206.
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,640.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(400.00,640.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(480.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(200.00,680.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,680.00)
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Spawning greed mode wave from room variant 144.
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(289), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(289), Variant(0), Pos(160.00,640.00)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.20( (copy))
[INFO] - SpawnRNG seed: 1599539721
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Queued Path music/store loop.ogg
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 4.8( (copy))
[INFO] - SpawnRNG seed: 1717247299
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 151 (The Mulligan)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - music stopped playing
[INFO] - Room 10.2( (copy))
[INFO] - SpawnRNG seed: 804150116
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Action PillCard Triggered
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 5.
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,560.00)
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 38.
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00)
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 56 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 89.
[INFO] - Spawn Entity with Type(82), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(83), Variant(0), Pos(160.00,600.00)
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 22 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.7(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 2680295728
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 79 (The Mark)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 2.20( (copy))
[INFO] - SpawnRNG seed: 3458144928
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - SpawnRNG seed: 3458144928
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(280.00,320.00)
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1868399646
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 23.15( (copy))
[INFO] - SpawnRNG seed: 1861346717
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Level::Init m_Stage 2, m_StageType 3 Seed 1622859193
[INFO] - [RoomConfig] load stage 20: Caves
[INFO] - allocate 301 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.2006(Caves (copy))
[INFO] - SpawnRNG seed: 3435984442
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.10( (copy))
[INFO] - SpawnRNG seed: 3241927843
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 4.8( (copy))
[INFO] - SpawnRNG seed: 1830019272
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 354 (Crack Jacks)
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Room 4.10( (copy))
[INFO] - SpawnRNG seed: 3241927843
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 371 (Curse of the tower)
[INFO] - Room 1.2006(Caves (copy))
[INFO] - SpawnRNG seed: 3435984442
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawning greed mode wave from room variant 49.
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00)
[INFO] - Spawning greed mode wave from room variant 23.
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,640.00)
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Spawning greed mode wave from room variant 3.
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(240.00,520.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,520.00)
[INFO] - Spawning greed mode wave from room variant 193.
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(320.00,640.00)
[INFO] - Spawning greed mode wave from room variant 64.
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,520.00)
[INFO] - Spawning greed mode wave from room variant 120.
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(160.00,560.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(480.00,560.00)
[INFO] - Spawning greed mode wave from room variant 122.
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,640.00)
[INFO] - Spawning greed mode wave from room variant 203.
[INFO] - Spawn Entity with Type(295), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(200.00,600.00)
[INFO] - Spawn Entity with Type(295), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(440.00,600.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(520.00,640.00)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.13( (copy))
[INFO] - SpawnRNG seed: 3633651427
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(6), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(520.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 248 (Hive Mind)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2006(Caves (copy))
[INFO] - SpawnRNG seed: 3435984442
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 202.
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(280.00,520.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(320.00,520.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(360.00,520.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(400.00,520.00)
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 26 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 234.
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(160.00,520.00)
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 247.
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(280.00,520.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(320.00,520.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(360.00,520.00)
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.9(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 3558086772
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(360.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Action PillCard Triggered
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.2006(Caves (copy))
[INFO] - SpawnRNG seed: 3435984442
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 2.13( (copy))
[INFO] - SpawnRNG seed: 2649433212
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.2006(Caves (copy))
[INFO] - SpawnRNG seed: 3435984442
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 23.20( (copy))
[INFO] - SpawnRNG seed: 2813628566
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Level::Init m_Stage 3, m_StageType 3 Seed 1806534203
[INFO] - [RoomConfig] load stage 21: Depths
[INFO] - allocate 303 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.3001(Depths (copy))
[INFO] - SpawnRNG seed: 2229865705
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 4.0()
[INFO] - SpawnRNG seed: 2701185827
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 131 (Bomb Bag)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.4( (copy))
[INFO] - SpawnRNG seed: 907743605
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 345 (Synthoil)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.3001(Depths (copy))
[INFO] - SpawnRNG seed: 2229865705
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - music stopped playing
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 2.4( (copy))
[INFO] - SpawnRNG seed: 3325869838
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.3001(Depths (copy))
[INFO] - SpawnRNG seed: 2229865705
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 2.4( (copy))
[INFO] - SpawnRNG seed: 3325869838
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.3001(Depths (copy))
[INFO] - SpawnRNG seed: 2229865705
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 19.
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,640.00)
[INFO] - Spawning greed mode wave from room variant 19.
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,640.00)
[INFO] - Spawning greed mode wave from room variant 35.
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawning greed mode wave from room variant 83.
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,560.00)
[INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg
[INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg
[INFO] - Spawning greed mode wave from room variant 71.
[INFO] - Spawn Entity with Type(39), Variant(0), Pos(80.00,640.00)
[INFO] - Spawn Entity with Type(39), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(39), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 98.
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(280.00,560.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(360.00,560.00)
[INFO] - Spawning greed mode wave from room variant 161.
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(120.00,560.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(520.00,560.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(160.00,680.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 127.
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,320.00)
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 204.
[INFO] - Spawn Entity with Type(48), Variant(1), Pos(320.00,280.00)
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 2 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 238.
[INFO] - Spawn Entity with Type(65), Variant(0), Pos(320.00,560.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 11 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 250.
[INFO] - Spawn Entity with Type(49), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(68), Variant(1), Pos(320.00,600.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 30 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.6(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1856687845
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.3001(Depths (copy))
[INFO] - SpawnRNG seed: 2229865705
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 2.4( (copy))
[INFO] - SpawnRNG seed: 4079728899
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(640.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 456 (Moldy Bread)
[INFO] - Queued Path music/store loop.ogg
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(280.00,320.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.3001(Depths (copy))
[INFO] - SpawnRNG seed: 2229865705
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 23.12( (copy))
[INFO] - SpawnRNG seed: 798360445
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Level::Init m_Stage 4, m_StageType 3 Seed 416823024
[INFO] - [RoomConfig] load stage 22: Womb
[INFO] - allocate 299 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.4010(Womb (copy))
[INFO] - SpawnRNG seed: 260670565
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 4.5( (copy))
[INFO] - SpawnRNG seed: 2779192464
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 426 (Obsessed Fan)
[INFO] - unlock steam achievement '178'
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.10( (copy))
[INFO] - SpawnRNG seed: 2151286637
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 27 (Wooden Spoon)
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named HeadDown
[INFO] - Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
[INFO] - Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.4010(Womb (copy))
[INFO] - SpawnRNG seed: 260670565
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Spawning greed mode wave from room variant 39.
[INFO] - Spawn Entity with Type(57), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(57), Variant(0), Pos(320.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawning greed mode wave from room variant 185.
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00)
[INFO] - Spawning greed mode wave from room variant 60.
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,640.00)
[INFO] - Spawning greed mode wave from room variant 90.
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(257), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(257), Variant(0), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(257), Variant(0), Pos(440.00,600.00)
[INFO] - Spawn Entity with Type(257), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 87.
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 71.
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(120.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawning greed mode wave from room variant 127.
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 143.
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(360.00,600.00)
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(480.00,600.00)
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 189.
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(263), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,360.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 46 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 273.
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(410), Variant(0), Pos(320.00,280.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 68 added to SaveState
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.9( (copy))
[INFO] - SpawnRNG seed: 2416722677
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(720.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(7), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - SpawnRNG seed: 2416722677
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Queued Path music/store loop.ogg
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawn shop pickup (restock), Pos(760.00,320.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.4010(Womb (copy))
[INFO] - SpawnRNG seed: 260670565
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 275.
[INFO] - Spawn Entity with Type(410), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(410), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(410), Variant(0), Pos(320.00,240.00)
[INFO] - Action PillCard Triggered
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 68 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.9(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 2754096720
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(360.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Action PillCard Triggered
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.4010(Womb (copy))
[INFO] - SpawnRNG seed: 260670565
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 23.4( (copy))
[INFO] - SpawnRNG seed: 2127258560
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Level::Init m_Stage 5, m_StageType 3 Seed 214118440
[INFO] - Curse of Darkness!
[INFO] - [RoomConfig] load stage 23: Sheol
[INFO] - allocate 284 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.5008(Sheol (copy))
[INFO] - SpawnRNG seed: 3567918022
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,640.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 4.2( (copy))
[INFO] - SpawnRNG seed: 2843543658
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 167 (Harlequin Baby)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.5( (copy))
[INFO] - SpawnRNG seed: 146256925
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 12 (Magic Mushroom)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Room 1.5008(Sheol (copy))
[INFO] - SpawnRNG seed: 3567918022
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - music stopped playing
[INFO] - Spawning greed mode wave from room variant 57.
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,520.00)
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,600.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/sheol layer.ogg
[INFO] - Queued Path music/sheol.ogg
[INFO] - Spawning greed mode wave from room variant 27.
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(320.00,280.00)
[INFO] - Spawning greed mode wave from room variant 8.
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(400.00,280.00)
[INFO] - Spawning greed mode wave from room variant 73.
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(520.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawning greed mode wave from room variant 93.
[INFO] - Spawn Entity with Type(220), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(220), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(220), Variant(1), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(220), Variant(1), Pos(520.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawning greed mode wave from room variant 72.
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(280.00,640.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(360.00,640.00)
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(440.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - Spawning greed mode wave from room variant 168.
[INFO] - Spawn Entity with Type(230), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(230), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 160.
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(283), Variant(0), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(283), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(285), Variant(0), Pos(280.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 3025672248
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1040.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - SpawnRNG seed: 3025672248
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 3025672248
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 2867222869
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(640.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 370 (Mr. Dolly)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.5008(Sheol (copy))
[INFO] - SpawnRNG seed: 3567918022
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 202.
[INFO] - Spawn Entity with Type(263), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(263), Variant(0), Pos(440.00,320.00)
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 46 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 227.
[INFO] - Spawn Entity with Type(97), Variant(0), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(98), Variant(0), Pos(360.00,600.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 35 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 257.
[INFO] - Spawn Entity with Type(47), Variant(1), Pos(200.00,600.00)
[INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(47), Variant(1), Pos(440.00,600.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 57 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.1(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 4033347586
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.5008(Sheol (copy))
[INFO] - SpawnRNG seed: 3567918022
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 712147296
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - SpawnRNG seed: 712147296
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 712147296
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 712147296
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 712147296
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - [warn] item pool ran out of repicks
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 712147296
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - [warn] item pool ran out of repicks
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 712147296
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - [warn] item pool ran out of repicks
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - SpawnRNG seed: 712147296
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - [warn] item pool ran out of repicks
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Action PillCard Triggered
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Action PillCard Triggered
[INFO] - Room 1.5008(Sheol (copy))
[INFO] - SpawnRNG seed: 3567918022
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 23.16( (copy))
[INFO] - SpawnRNG seed: 2223859313
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Level::Init m_Stage 6, m_StageType 3 Seed 467359264
[INFO] - [RoomConfig] load stage 24: The Shop
[INFO] - allocate 243 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.6007("The Shop" (copy))
[INFO] - SpawnRNG seed: 3331151161
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,480.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,480.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 58.
[INFO] - Spawn Entity with Type(38), Variant(1), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(38), Variant(1), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(38), Variant(1), Pos(360.00,600.00)
[INFO] - Spawn Entity with Type(38), Variant(1), Pos(480.00,600.00)
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never rem
oved.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 33.
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(320.00,520.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(520.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 0 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 18.
[INFO] - Spawn Entity with Type(204), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(204), Variant(0), Pos(240.00,640.00)
[INFO] - Spawn Entity with Type(204), Variant(0), Pos(400.00,640.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 72.
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(520.00,640.00)
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 73.
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,240.00)
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 111.
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(240.00,600.00)
[INFO] - Spawn Entity with Type(51), Variant(1), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(400.00,600.00)
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 10 bosses remaining.
[INFO] - TriggerBossDeath: 9 bosses remaining.
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 15 bosses remaining.
[INFO] - TriggerBossDeath: 14 bosses remaining.
[INFO] - TriggerBossDeath: 13 bosses remaining.
[INFO] - TriggerBossDeath: 12 bosses remaining.
[INFO] - TriggerBossDeath: 11 bosses remaining.
[INFO] - TriggerBossDeath: 10 bosses remaining.
[INFO] - TriggerBossDeath: 9 bosses remaining.
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 5 added to SaveState
[INFO] - unlock steam achievement '22'
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 126.
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(240.00,640.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(280.00,640.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(320.00,640.00)
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 175.
[INFO] - Spawn Entity with Type(26), Variant(2), Pos(200.00,600.00)
[INFO] - Spawn Entity with Type(26), Variant(2), Pos(440.00,600.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(52), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(520.00,640.00)
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 6 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.10( (copy))
[INFO] - SpawnRNG seed: 4096253955
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1040.00,360.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 4 (Cricket's Head)
[INFO] - Queued Path music/store loop.ogg
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(520.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 403 (Spider Mod)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.6007("The Shop" (copy))
[INFO] - SpawnRNG seed: 3331151161
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 210.
[INFO] - Spawn Entity with Type(101), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(100), Variant(0), Pos(320.00,640.00)
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never rem
oved.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100
.000_Widow.anm2
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 34 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 218.
[INFO] - Spawn Entity with Type(62), Variant(2), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(62), Variant(2), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00)
[INFO] - TriggerBossDeath: 14 bosses remaining.
[INFO] - TriggerBossDeath: 13 bosses remaining.
[INFO] - TriggerBossDeath: 12 bosses remaining.
[INFO] - TriggerBossDeath: 11 bosses remaining.
[INFO] - TriggerBossDeath: 10 bosses remaining.
[INFO] - TriggerBossDeath: 9 bosses remaining.
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 57 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Spawning greed mode wave from room variant 238.
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(1), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(1), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,560.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,560.00)
[INFO] - Spawn Entity with Type(58), Variant(1), Pos(120.00,600.00)
[INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(58), Variant(1), Pos(520.00,600.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(440.00,640.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,640.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,680.00)
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Total entity spawn time: 19732 ms
[INFO] - Total ANM2 loading time: 8377 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Total entity spawn time: 19732 ms
[INFO] - Total ANM2 loading time: 8377 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Total entity spawn time: 19732 ms
[INFO] - Total ANM2 loading time: 8377 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 57 added to SaveState
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.4(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 768111806
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,320.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 133 (Guppy's Paw)
[INFO] - Room 1.6007("The Shop" (copy))
[INFO] - SpawnRNG seed: 3331151161
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 2.10( (copy))
[INFO] - SpawnRNG seed: 3564576149
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Level::Init m_Stage 7, m_StageType 3 Seed 1788886225
[INFO] - [RoomConfig] load stage 25: Ultra Greed
[INFO] - allocate 13 rooms.
[INFO] - place_room: shape 4
[INFO] - Room 1.0(Start)
[INFO] - SpawnRNG seed: 1587282636
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.0(Monstro)
[INFO] - SpawnRNG seed: 3938049324
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1000(Ultra Greed)
[INFO] - SpawnRNG seed: 2734700284
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(406), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,640.00)
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/chorus mortis (punk credit) loop.ogg
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never rem
oved.
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - [warn] no animation named HeadDown
[INFO] - Game Over. Killed by (406.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.70 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: SXEP CH99 (2334633698)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 678113359
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 2905453172
[INFO] - Lua mem usage: 426 KB and 77 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 20347 ms
[INFO] - Total ANM2 loading time: 8669 ms
[INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.70 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 7
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 7
[INFO] - Num Bombs 0
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 1
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 2
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det
ected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da
t.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d
at.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da
t.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 51
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 7
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 0
[INFO] - Player Type 7
[INFO] - Num Bombs 0
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 1
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 511
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 120
[INFO] - CostumeSize 2
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 511
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 120
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 52
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 319
[INFO] - READFVEC size: 69
[INFO] - READFVEC size: 53
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 38
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 22
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 16
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 251
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 54
[INFO] - READFVEC size: 50
[INFO] - READFVEC size: 30
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 14
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.70 seconds.
[INFO] - delete 906 rooms.
[INFO] - delete 973 rooms.
[INFO] - delete 973 rooms.
[INFO] - delete 973 rooms.
[INFO] - delete 923 rooms.
[INFO] - delete 923 rooms.
[INFO] - delete 6 rooms.
[INFO] - delete 181 rooms.
[INFO] - delete 299 rooms.
[INFO] - delete 301 rooms.
[INFO] - delete 303 rooms.
[INFO] - delete 299 rooms.
[INFO] - delete 284 rooms.
[INFO] - delete 243 rooms.
[INFO] - delete 13 rooms.

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