[INFO] - GLSL version 4.50 NVIDIA [INFO] - Framebuffer ID: 1 [INFO] - Renderbuffer ID: 1 size 1024x1024 [INFO] - Running Lua Script: resources/scripts/enums.lua [INFO] - Lua mem usage: 423 KB and 782 bytes [INFO] - Running Lua Script: resources/scripts/main.lua [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Binding of Isaac: Afterbirth+ v1.06.0190 [INFO] - Initialize ColorOffset Shader [INFO] - Initialize Pixelation Shader [INFO] - Initialize Bloom Shader [INFO] - Initialize Color Correction Shader [INFO] - Initialize HQ4X Shader [INFO] - Initialize Shockwave Shader [INFO] - Initialize OldTV Shader [INFO] - Initialize Water Surface Shader [INFO] - Initialize Hallucination Shader [INFO] - load archives: 6968 milliseconds [INFO] - preload anm2: 187 milliseconds [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Viewport: 960x540 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.250010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - Viewport: 1920x1080 [INFO] - Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.500010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - playing cutscene 1 (Intro). [INFO] - Renderbuffer ID: 1 size 2048x2048 [INFO] - Framebuffer Width: 1920 Render Width: 1920 Window Width: 960 Multiplier: 0.500000 DP per point: 2.000000 Point Scale: 2.000000 [INFO] - Framebuffer Width: 1920 Render Width: 1920 Window Width: 1920 Multiplier: 0.250000 DP per point: 1.000000 Point Scale: 4.000000 [INFO] - Framebuffer Width: 1920 Render Width: 1920 Window Width: 1920 Multiplier: 0.222222 DP per point: 1.000000 Point Scale: 4.500000 [INFO] - HQX4 size: 1920x1080 [INFO] - Cutscene: correct anm2 timing: f0 -> f5 [INFO] - Cutscene: correct anm2 timing: f9 -> f12 [INFO] - Cutscene: correct anm2 timing: f16 -> f19 [INFO] - Cutscene: correct anm2 timing: f24 -> f27 [INFO] - Cutscene: correct anm2 timing: f32 -> f35 [INFO] - Cutscene: correct anm2 timing: f40 -> f43 [INFO] - Cutscene: correct anm2 timing: f48 -> f51 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 0.444444 DP per point: 1.000000 Point Scale: 2.250000 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 1920 Multiplier: 0.222222 DP per point: 1.000000 Point Scale: 4.500000 [INFO] - Cutscene: correct anm2 timing: f53 -> f56 [INFO] - HQX4 size: 960x540 [INFO] - Cutscene: correct anm2 timing: f62 -> f65 [INFO] - Cutscene: correct anm2 timing: f70 -> f73 [INFO] - Cutscene: correct anm2 timing: f78 -> f81 [INFO] - Cutscene: correct anm2 timing: f86 -> f89 [INFO] - Cutscene: correct anm2 timing: f94 -> f97 [INFO] - Cutscene: correct anm2 timing: f102 -> f105 [INFO] - Cutscene: correct anm2 timing: f109 -> f112 [INFO] - Cutscene: correct anm2 timing: f117 -> f120 [INFO] - Cutscene: correct anm2 timing: f125 -> f128 [INFO] - Cutscene: correct anm2 timing: f133 -> f136 [INFO] - Cutscene: correct anm2 timing: f141 -> f144 [INFO] - Cutscene: correct anm2 timing: f149 -> f152 [INFO] - Viewport: 1920x1080 [INFO] - Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.500010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - Menu Manager preCrossfade [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Menu Save Reset [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da t. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d at. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Menu Game Init [INFO] - Menu Dailt Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Viewport: 960x540 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.250010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - Viewport: 1920x1080 [INFO] - Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.500010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det ected. [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: KJM4 SXBV (1173936049) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3089052874 [INFO] - Curse of Darkness! [INFO] - [RoomConfig] load stage 2: Cellar [INFO] - allocate 973 rooms. [INFO] - [RoomConfig] load stage 0: Special Rooms [INFO] - allocate 906 rooms. [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 7 [INFO] - place_room: shape 9 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - [RoomConfig] load stage 13: ??? [INFO] - allocate 6 rooms. [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2558567931 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: PNWB 8Z3J (1691050154) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2837990756 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 329608607 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: PPLS 16ZR (1689941007) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3486031277 [INFO] - [RoomConfig] load stage 1: Basement [INFO] - allocate 973 rooms. [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 4 [INFO] - place_room: shape 9 [INFO] - place_room: shape 8 [INFO] - 11 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3142330034 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: ZEZD ETG9 (2797948345) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3435026616 [INFO] - [RoomConfig] load stage 3: Burning Basement [INFO] - allocate 973 rooms. [INFO] - generate... [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 937082177 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Total entity spawn time: 25 ms [INFO] - Total ANM2 loading time: 130 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.13( (copy)) [INFO] - SpawnRNG seed: 3218729307 [INFO] - Spawn Entity with Type(292), Variant(0), Pos(560.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: VDCT 3MZM (3609879379) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 585550562 [INFO] - generate... [INFO] - place_room: shape 5 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1763753088 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: YYPT BTFM (2868145977) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3133128381 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 2 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1211756938 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: K64F CY0Y (1088106159) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3682091533 [INFO] - Curse of the Labyrinth! [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - 17 rooms in 9 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 996810567 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: KD6Q 0FCA (1192727785) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 952879771 [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 8 [INFO] - place_room: shape 9 [INFO] - place_room: shape 8 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1865222377 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: GAWZ 8S1M (1070211263) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1731528766 [INFO] - Curse of the Labyrinth! [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - 18 rooms in 11 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2883369353 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: XA1G T7JE (2546013960) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3389920014 [INFO] - generate... [INFO] - place_room: shape 3 [INFO] - place_room: shape 10 [INFO] - place_room: shape 3 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3449212562 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: X1NT 77EW (2453037321) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1442756780 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 4 [INFO] - place_room: shape 8 [INFO] - place_room: shape 12 [INFO] - 12 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3321962795 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 6X29 DBL0 (3944648312) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 46330964 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 10 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1928631067 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 8EPQ BYGR (4277509933) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 403589399 [INFO] - Curse of Blind [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3064537503 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 84LP SBLP (4185630712) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3236841779 [INFO] - generate... [INFO] - place_room: shape 3 [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - 12 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 134611961 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 80VB G8DH (4200164485) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3781167478 [INFO] - Curse of the Lost! [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - place_room: shape 12 [INFO] - 14 rooms in 10 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3365069076 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.00 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: ZSPS 0MF1 (2750706897) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 558605650 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 7 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 6 [INFO] - 10 rooms in 6 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 2 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1751547344 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.6( (copy)) [INFO] - SpawnRNG seed: 1818931982 [INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - music stopped playing [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1751547344 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.275(New Room) [INFO] - SpawnRNG seed: 3367706307 [INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,400.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Total entity spawn time: 374 ms [INFO] - Total ANM2 loading time: 215 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Queued Path music/the cellar layer.ogg [INFO] - Queued Path music/the cellar alt.ogg [INFO] - New gamepad attached: [INFO] - Description: XInput Controller 1 [INFO] - Vendor ID: 1118 [INFO] - Product ID: 654 [INFO] - Number of axes: 6 [INFO] - Number of buttons: 15 [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 354 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Room 1.301(New Room) [INFO] - SpawnRNG seed: 3193513301 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(50), Pos(160.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.894(New Room (copy)) [INFO] - SpawnRNG seed: 2987060657 [INFO] - Spawn Entity with Type(208), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(480.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,200.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.274(New Room) [INFO] - SpawnRNG seed: 3759679133 [INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,320.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,400.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.307(New Room) [INFO] - SpawnRNG seed: 3696729579 [INFO] - Spawn Entity with Type(292), Variant(0), Pos(120.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 5.3375(Pin (copy)) [INFO] - SpawnRNG seed: 2856907431 [INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(62), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 37 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 342 (Blue Cap) [INFO] - Adding collectible 342 (Blue Cap) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 3647132052 [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 6 [INFO] - place_room: shape 6 [INFO] - 15 rooms in 10 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1012548623 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.272(New Room) [INFO] - SpawnRNG seed: 3651180966 [INFO] - Spawn Entity with Type(226), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 155 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Adding collectible 342 (Blue Cap) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.141() [INFO] - SpawnRNG seed: 2912700729 [INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.272(New Room) [INFO] - SpawnRNG seed: 3651180966 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 15 [INFO] - Co-player wants 2 HP [INFO] - Taking 1 red HP and 0 soul HP [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Adding collectible 342 (Blue Cap) [INFO] - Room 1.387(New Room) [INFO] - SpawnRNG seed: 3778053687 [INFO] - Spawn Entity with Type(11), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(1080.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(920.00,240.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(680.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(640.00,360.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(1080.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1012548623 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.387(New Room) [INFO] - SpawnRNG seed: 3778053687 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.59() [INFO] - SpawnRNG seed: 3441119963 [INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(16), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(13), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(16), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.248(New Room) [INFO] - SpawnRNG seed: 3278038491 [INFO] - Spawn Entity with Type(215), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(215), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.59() [INFO] - SpawnRNG seed: 3441119963 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.387(New Room) [INFO] - SpawnRNG seed: 3778053687 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.891(New Room (copy)) [INFO] - SpawnRNG seed: 4142010562 [INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - item queue flush [INFO] - item queue flush [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.656(New Room (copy)) [INFO] - SpawnRNG seed: 761350299 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.891(New Room (copy)) [INFO] - SpawnRNG seed: 4142010562 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.387(New Room) [INFO] - SpawnRNG seed: 3778053687 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.272(New Room) [INFO] - SpawnRNG seed: 3651180966 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1012548623 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.272(New Room) [INFO] - SpawnRNG seed: 3651180966 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.387(New Room) [INFO] - SpawnRNG seed: 3778053687 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.272(New Room) [INFO] - SpawnRNG seed: 3651180966 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1012548623 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.832(New Room (copy)) [INFO] - SpawnRNG seed: 4147495668 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,400.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,440.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,440.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,440.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,440.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,640.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.847(New Room) [INFO] - SpawnRNG seed: 2731557524 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.9( (copy)) [INFO] - SpawnRNG seed: 1316105105 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 86 (Monstro's Tooth) [INFO] - Adding collectible 86 (Monstro's Tooth) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.847(New Room) [INFO] - SpawnRNG seed: 2731557524 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.137() [INFO] - SpawnRNG seed: 898723735 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,360.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.847(New Room) [INFO] - SpawnRNG seed: 2731557524 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.832(New Room (copy)) [INFO] - SpawnRNG seed: 4147495668 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 9.10() [INFO] - SpawnRNG seed: 3955195518 [INFO] - Spawn Entity with Type(6), Variant(1), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(8), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(2), Pos(520.00,200.00) [INFO] - unlock steam achievement '26' [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - unlock steam achievement '152' [INFO] - Queued Path music/retro beats 8-6-14.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.832(New Room (copy)) [INFO] - SpawnRNG seed: 4147495668 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1012548623 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.272(New Room) [INFO] - SpawnRNG seed: 3651180966 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.387(New Room) [INFO] - SpawnRNG seed: 3778053687 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.891(New Room (copy)) [INFO] - SpawnRNG seed: 4142010562 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.656(New Room (copy)) [INFO] - SpawnRNG seed: 761350299 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 5.5012(Haunt (copy)) [INFO] - SpawnRNG seed: 1927905293 [INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve r removed. [INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve r removed. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 43 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 345 (Synthoil) [INFO] - Adding collectible 345 (Synthoil) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 3, m_StageType 2 Seed 290360238 [INFO] - [RoomConfig] load stage 6: Flooded Caves [INFO] - allocate 923 rooms. [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 7 [INFO] - 18 rooms in 13 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 28946575 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.218(New Room) [INFO] - SpawnRNG seed: 933754326 [INFO] - Spawn Entity with Type(210), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(210), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(210), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(210), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Action PillCard Triggered [INFO] - Room 7.17( (copy)) [INFO] - SpawnRNG seed: 2386230294 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/secret to everyone.ogg [INFO] - Room 1.746(New Room (copy)) [INFO] - SpawnRNG seed: 1063610036 [INFO] - Spawn Entity with Type(94), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(250), Variant(0), Pos(520.00,280.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(840.00,360.00) [INFO] - Spawn Entity with Type(250), Variant(0), Pos(840.00,400.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(840.00,480.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Room 1.718((t) (copy)) [INFO] - SpawnRNG seed: 1877968639 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.746(New Room (copy)) [INFO] - SpawnRNG seed: 1063610036 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 28946575 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.521(New Room) [INFO] - SpawnRNG seed: 3820772609 [INFO] - Spawn Entity with Type(240), Variant(0), Pos(280.00,160.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(360.00,160.00) [INFO] - Spawn Entity with Type(21), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(21), Variant(0), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(21), Variant(0), Pos(360.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.555(New Room (copy)) [INFO] - SpawnRNG seed: 1122080025 [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(289), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.814(New Room (copy)) [INFO] - SpawnRNG seed: 2385527355 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve r removed. [INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve r removed. [INFO] - Room 1.815(New Room (copy)) [INFO] - SpawnRNG seed: 2525417200 [INFO] - Spawn Entity with Type(23), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(80.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.266(New Room) [INFO] - SpawnRNG seed: 2359030739 [INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 273 (Bob's Brain) [INFO] - Room 2.2() [INFO] - SpawnRNG seed: 247846243 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 1.266(New Room) [INFO] - SpawnRNG seed: 2359030739 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 1.851(New Room (copy)) [INFO] - SpawnRNG seed: 1495469182 [INFO] - Spawn Entity with Type(26), Variant(0), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(440.00,320.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Room 1.590(New Room (copy)) [INFO] - SpawnRNG seed: 3062406411 [INFO] - Spawn Entity with Type(258), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(25), Variant(1), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(258), Variant(0), Pos(80.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve r removed. [INFO] - Adding costume for 86 (Monstro's Tooth) which was added before and neve r removed. [INFO] - Game Over. Killed by (3.59) spawned by (1.0) damage flags (4) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: MZR6 Z39C (1387312410) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1458206639 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 11 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3631597660 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: S9PG JR03 (2285181891) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1025888220 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 12 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1698941467 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: Q6AQ 17EW (2028966921) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 336341577 [INFO] - generate... [INFO] - place_room: shape 5 [INFO] - place_room: shape 6 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1402316992 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: KN81 YX2N (1154614706) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 805391831 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 4 [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - place_room: shape 4 [INFO] - 11 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1294642837 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: GZZ9 X0SX (981763623) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1264489528 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 10 [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2429035202 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: DNXY QHPV (348666080) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3386578973 [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - place_room: shape 5 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1867794491 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: Q62K HNVG (2027940942) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1489802128 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 3 [INFO] - place_room: shape 12 [INFO] - place_room: shape 6 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2730789590 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 0Y9S 9VNA (3134222352) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1947939250 [INFO] - Curse of the Unknown [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 7 [INFO] - place_room: shape 12 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3977715564 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: N8FN K962 (1751497474) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3194236318 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 4 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 812073900 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 332 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: YL6Y WKFL (2908108505) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2219011607 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - 12 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3302007662 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 6GH2 0T0P (3999331515) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1939437356 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 8 [INFO] - place_room: shape 9 [INFO] - 10 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3354881133 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 102 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: LPMG 20L8 (1555633060) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2009855877 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 650607420 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.0() [INFO] - SpawnRNG seed: 408859765 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 14 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - item queue flush [INFO] - Adding collectible 373 (Dead Eye) [INFO] - Adding collectible 373 (Dead Eye) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 4N19 C39Y (3703606938) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 606309509 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4203588382 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 841Z 7ZXP (4181729579) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2714051017 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 222005999 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: HYX3 7DFA (852025713) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3497247448 [INFO] - Curse of Blind [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1817190816 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 238 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.07 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 1334 H8CD (2979847173) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3372920613 [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 9 [INFO] - place_room: shape 12 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 373728892 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.9( (copy)) [INFO] - SpawnRNG seed: 3211498631 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 2 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - item taken without exchange [INFO] - music stopped playing [INFO] - item queue flush [INFO] - Adding collectible 369 (Continuum) [INFO] - Adding collectible 369 (Continuum) [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 373728892 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.71() [INFO] - SpawnRNG seed: 1476356615 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(160.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.315(New Room) [INFO] - SpawnRNG seed: 530659426 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.109() [INFO] - SpawnRNG seed: 3821613399 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(15), Variant(1), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.234(New Room) [INFO] - SpawnRNG seed: 3056762575 [INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,200.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.814(New Room (copy)) [INFO] - SpawnRNG seed: 3540764735 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(840.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(600.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(800.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(760.00,400.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(920.00,400.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(840.00,480.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(440.00,520.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(640.00,520.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(840.00,520.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(400.00,560.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(480.00,560.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(600.00,560.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(680.00,560.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(440.00,600.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(640.00,600.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - item queue flush [INFO] - item queue flush [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.831(New Room (copy)) [INFO] - SpawnRNG seed: 1320753569 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(1000.00,160.00) [INFO] - Spawn Entity with Type(292), Variant(0), Pos(1040.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(1080.00,200.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(640.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(680.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,360.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(240.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,640.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(120.00,680.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 331 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 369 (Continuum) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 5.1045(Monstro (copy)) [INFO] - SpawnRNG seed: 1499748926 [INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 1 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 438 (Binky) [INFO] - Adding collectible 438 (Binky) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 2964060825 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 9 [INFO] - 13 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3064682893 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.109() [INFO] - SpawnRNG seed: 2094250225 [INFO] - Spawn Entity with Type(15), Variant(1), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3064682893 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.688(New Room (copy)) [INFO] - SpawnRNG seed: 1740833014 [INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(281), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,400.00) [INFO] - Spawn Entity with Type(281), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.874(New Room (copy)) [INFO] - SpawnRNG seed: 4060931675 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,160.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 429 (Head of the Keeper) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.688(New Room (copy)) [INFO] - SpawnRNG seed: 1740833014 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.308(New Room) [INFO] - SpawnRNG seed: 2903614876 [INFO] - Spawn Entity with Type(215), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(215), Variant(0), Pos(360.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 14 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 1 soul HP [INFO] - Adding collectible 369 (Continuum) [INFO] - Adding collectible 429 (Head of the Keeper) [INFO] - Adding collectible 438 (Binky) [INFO] - Room 13.0() [INFO] - SpawnRNG seed: 2384415249 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.308(New Room) [INFO] - SpawnRNG seed: 2903614876 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 374 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 1 soul HP [INFO] - Adding collectible 369 (Continuum) [INFO] - Adding collectible 429 (Head of the Keeper) [INFO] - Adding collectible 438 (Binky) [INFO] - Room 1.872(New Room (copy)) [INFO] - SpawnRNG seed: 631979878 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 4.34( (copy)) [INFO] - SpawnRNG seed: 4171154282 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 401 (Explosivo) [INFO] - Adding collectible 401 (Explosivo) [INFO] - music stopped playing [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.872(New Room (copy)) [INFO] - SpawnRNG seed: 631979878 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.675(New Room (copy)) [INFO] - SpawnRNG seed: 2390535125 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,160.00) [INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(289), Variant(0), Pos(520.00,280.00) [INFO] - Spawn Entity with Type(244), Variant(0), Pos(480.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Game Over. Killed by (2.20) spawned by (1.0) damage flags (4) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: XMEH PYZ8 (2502363439) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 869504347 [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1304216370 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: PR89 KDKG (1678936944) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3747791111 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - place_room: shape 6 [INFO] - place_room: shape 4 [INFO] - place_room: shape 4 [INFO] - place_room: shape 2 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2654806662 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 0TZP 4RCV (3146097345) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3866866759 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 344882917 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 2F16 M6C1 (3464542733) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 310032595 [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 11 [INFO] - place_room: shape 10 [INFO] - 10 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 145125510 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 03QR BGC8 (3115552613) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1724203280 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 8 [INFO] - place_room: shape 5 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 703130269 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 4V0E 4TBS (3640865465) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2995207803 [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 6 [INFO] - place_room: shape 10 [INFO] - place_room: shape 8 [INFO] - 12 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1843523005 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: V3MG 6YQK (3518566828) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 4084200848 [INFO] - generate... [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3466194775 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: GFPE LTRC (1052064440) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3418353244 [INFO] - Curse of the Lost! [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 4 [INFO] - place_room: shape 2 [INFO] - 15 rooms in 9 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 783966073 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 31XA SSDD (3255400381) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1562464885 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2495067451 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: G3Z3 GJTV (965012703) [INFO] - Initialized player with Variant 0 and Subtype 0 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 446889766 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 8 [INFO] - place_room: shape 4 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 180138247 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Total entity spawn time: 5847 ms [INFO] - Total ANM2 loading time: 2360 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Menu Manager preCrossfade [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Menu Save Reset [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 0 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 13 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 0 [INFO] - Num Bombs 1 [INFO] - Active Item 0 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 0 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 0 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da t. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d at. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 0 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 13 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 0 [INFO] - Num Bombs 1 [INFO] - Active Item 0 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 0 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 0 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Menu Game Init [INFO] - Menu Dailt Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 0 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 13 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 0 [INFO] - Num Bombs 1 [INFO] - Active Item 0 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 0 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 0 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: RD72 1H1L (1997861987) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3577259999 [INFO] - Curse of the Labyrinth! [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 3 [INFO] - 19 rooms in 12 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2950527721 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 238 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 0J6M Z1QH (3185034528) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1717606965 [INFO] - generate... [INFO] - place_room: shape 3 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1911374653 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: JB11 S4Q1 (1333790612) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 341706741 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - 12 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 168572516 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: RA6E 30PR (2010592036) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 109604746 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 588181081 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: MEV2 2EPG (1457058796) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3054735419 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 10 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2638982238 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 7T9R 2GRP (3817964516) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3441411479 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - 10 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2050075019 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 7NB2 QWJ9 (3840735412) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2355055366 [INFO] - Curse of Maze [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 10 [INFO] - place_room: shape 11 [INFO] - 12 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1335801079 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 4S67 KKGE (3688278873) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 135917969 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 6 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 2 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 625457487 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 4EG9 07RS (3739387016) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2844331686 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 8 [INFO] - 11 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2930568613 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: LXPR BND6 (1530236749) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3130612012 [INFO] - generate... [INFO] - 10 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 860870524 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: V74P DW32 (3499863606) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2128199851 [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 5 [INFO] - 11 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3121285804 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.10 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: PCC1 KD8H (1735002994) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3703022341 [INFO] - generate... [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3852830923 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.14( (copy)) [INFO] - SpawnRNG seed: 313716320 [INFO] - Spawn Entity with Type(13), Variant(0), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(13), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(13), Variant(0), Pos(400.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - music stopped playing [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 167 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 245 (20/20) [INFO] - Adding collectible 245 (20/20) [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3852830923 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.894(New Room (copy)) [INFO] - SpawnRNG seed: 3845122269 [INFO] - Spawn Entity with Type(208), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(480.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,200.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Action PillCard Triggered [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3852830923 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 10.5( (copy)) [INFO] - SpawnRNG seed: 12263054 [INFO] - Spawn Entity with Type(5), Variant(360), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(360), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Room 2.2() [INFO] - SpawnRNG seed: 3776820128 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/store loop.ogg [INFO] - Room 1.920(New Room) [INFO] - SpawnRNG seed: 1837934461 [INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] no animation named Head [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.894(New Room (copy)) [INFO] - SpawnRNG seed: 3845122269 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.311(New Room) [INFO] - SpawnRNG seed: 366087660 [INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 7.12( (copy)) [INFO] - SpawnRNG seed: 1206720969 [INFO] - Spawn Entity with Type(5), Variant(40), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/secret to everyone.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.311(New Room) [INFO] - SpawnRNG seed: 366087660 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 7.12( (copy)) [INFO] - SpawnRNG seed: 1206720969 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 1.311(New Room) [INFO] - SpawnRNG seed: 366087660 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 1.926(New Room (copy)) [INFO] - SpawnRNG seed: 4274303172 [INFO] - Spawn Entity with Type(302), Variant(0), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,240.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,240.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,320.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(160.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 1.269(New Room) [INFO] - SpawnRNG seed: 4182608855 [INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.519(New Room) [INFO] - SpawnRNG seed: 1876040671 [INFO] - Spawn Entity with Type(218), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,320.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 8.4() [INFO] - SpawnRNG seed: 3794586308 [INFO] - Spawn Entity with Type(5), Variant(350), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item queue flush [INFO] - item queue flush [INFO] - Room 1.519(New Room) [INFO] - SpawnRNG seed: 1876040671 [INFO] - Spawn Entity with Type(218), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,320.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 1.269(New Room) [INFO] - SpawnRNG seed: 4182608855 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.926(New Room (copy)) [INFO] - SpawnRNG seed: 4274303172 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 5.1078(Monstro (copy)) [INFO] - SpawnRNG seed: 4277839931 [INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 1 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 1973507935 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 9 [INFO] - place_room: shape 5 [INFO] - place_room: shape 6 [INFO] - 14 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1520439072 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 255 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 245 (20/20) [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 107 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 245 (20/20) [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 60 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 245 (20/20) [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 460 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 245 (20/20) [INFO] - Room 1.67() [INFO] - SpawnRNG seed: 2264986446 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.417(New Room) [INFO] - SpawnRNG seed: 1253054937 [INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(600.00,360.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(560.00,400.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(600.00,400.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(640.00,400.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,440.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(560.00,440.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(600.00,440.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(640.00,440.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,480.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(600.00,480.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.33( (copy)) [INFO] - SpawnRNG seed: 251528616 [INFO] - Spawn Entity with Type(299), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(299), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(299), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - music stopped playing [INFO] - item queue flush [INFO] - Adding collectible 140 (Bob's Curse) [INFO] - Adding collectible 140 (Bob's Curse) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.417(New Room) [INFO] - SpawnRNG seed: 1253054937 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.271(New Room) [INFO] - SpawnRNG seed: 1367391671 [INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 1.319(New Room) [INFO] - SpawnRNG seed: 1743047728 [INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.868(New Room (copy)) [INFO] - SpawnRNG seed: 3249808314 [INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.709(New Room (copy)) [INFO] - SpawnRNG seed: 4281853733 [INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(280.00,400.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(360.00,440.00) [INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,480.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.247(New Room) [INFO] - SpawnRNG seed: 2106530368 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(160.00,160.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,200.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,360.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(520.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 5.5021(Dingle (copy)) [INFO] - SpawnRNG seed: 2443234206 [INFO] - Spawn Entity with Type(261), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 44 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 219 (Old Bandage) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 2702540260 [INFO] - [RoomConfig] load stage 4: Caves [INFO] - allocate 923 rooms. [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 4 [INFO] - place_room: shape 9 [INFO] - 17 rooms in 12 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4021590818 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/the caves layer.ogg [INFO] - Queued Path music/the caves.ogg [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 325 [INFO] - Co-player wants 2 HP [INFO] - Taking 1 red HP and 0 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 140 (Bob's Curse) [INFO] - Adding collectible 219 (Old Bandage) [INFO] - Adding collectible 245 (20/20) [INFO] - Room 1.554(New Room (copy)) [INFO] - SpawnRNG seed: 2361167629 [INFO] - Spawn Entity with Type(23), Variant(1), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(23), Variant(1), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(23), Variant(1), Pos(120.00,280.00) [INFO] - Spawn Entity with Type(23), Variant(1), Pos(520.00,280.00) [INFO] - Spawn Entity with Type(23), Variant(1), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(23), Variant(1), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4021590818 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.303(New Room) [INFO] - SpawnRNG seed: 3131134975 [INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,240.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(600.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,320.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4021590818 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.521(New Room) [INFO] - SpawnRNG seed: 662007092 [INFO] - Spawn Entity with Type(240), Variant(0), Pos(280.00,160.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(360.00,160.00) [INFO] - Spawn Entity with Type(21), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(21), Variant(0), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(21), Variant(0), Pos(360.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.740(New Room (copy)) [INFO] - SpawnRNG seed: 1971627900 [INFO] - Spawn Entity with Type(25), Variant(0), Pos(680.00,200.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(800.00,320.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(840.00,400.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,480.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,520.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,560.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,600.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,640.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 398 [INFO] - Co-player wants 2 HP [INFO] - Taking 1 red HP and 0 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 140 (Bob's Curse) [INFO] - Adding collectible 219 (Old Bandage) [INFO] - Adding collectible 245 (20/20) [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 290 [INFO] - Co-player wants 2 HP [INFO] - Taking 1 red HP and 0 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 140 (Bob's Curse) [INFO] - Adding collectible 219 (Old Bandage) [INFO] - Adding collectible 245 (20/20) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.819(New Room (copy)) [INFO] - SpawnRNG seed: 2264917582 [INFO] - Spawn Entity with Type(14), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(440.00,160.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(200.00,400.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.734(New Room (copy)) [INFO] - SpawnRNG seed: 28523943 [INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(280.00,400.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(360.00,400.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(280.00,440.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(360.00,440.00) [INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,480.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.482(New Room) [INFO] - SpawnRNG seed: 1992557292 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.734(New Room (copy)) [INFO] - SpawnRNG seed: 28523943 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.849(New Room (copy)) [INFO] - SpawnRNG seed: 399896874 [INFO] - Spawn Entity with Type(22), Variant(0), Pos(240.00,200.00) [INFO] - Spawn Entity with Type(22), Variant(0), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(22), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(22), Variant(0), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(22), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.822(New Room (copy)) [INFO] - SpawnRNG seed: 2328479108 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,320.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.822(New Room (copy)) [INFO] - SpawnRNG seed: 1802979571 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(160.00,320.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.822(New Room (copy)) [INFO] - SpawnRNG seed: 2328479108 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.849(New Room (copy)) [INFO] - SpawnRNG seed: 399896874 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.734(New Room (copy)) [INFO] - SpawnRNG seed: 28523943 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.819(New Room (copy)) [INFO] - SpawnRNG seed: 2264917582 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.740(New Room (copy)) [INFO] - SpawnRNG seed: 1971627900 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.521(New Room) [INFO] - SpawnRNG seed: 662007092 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4021590818 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.252(New Room) [INFO] - SpawnRNG seed: 122809791 [INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(160.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.859(New Room (copy)) [INFO] - SpawnRNG seed: 89720405 [INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(440.00,160.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(440.00,240.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(440.00,320.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(25), Variant(1), Pos(440.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.33( (copy)) [INFO] - SpawnRNG seed: 530648623 [INFO] - Spawn Entity with Type(299), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(299), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(299), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - music stopped playing [INFO] - item taken without exchange [INFO] - Queued Path music/the caves layer.ogg [INFO] - Queued Path music/the caves.ogg [INFO] - item queue flush [INFO] - Adding collectible 68 (Technology) [INFO] - Adding collectible 68 (Technology) [INFO] - [warn] no animation named [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Room 1.859(New Room (copy)) [INFO] - SpawnRNG seed: 89720405 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Total entity spawn time: 8388 ms [INFO] - Total ANM2 loading time: 3175 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Total entity spawn time: 8389 ms [INFO] - Total ANM2 loading time: 3175 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - Viewport: 960x540 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.250010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - Viewport: 1920x1080 [INFO] - Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.500010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.33( (copy)) [INFO] - SpawnRNG seed: 530648623 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.859(New Room (copy)) [INFO] - SpawnRNG seed: 89720405 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.252(New Room) [INFO] - SpawnRNG seed: 122809791 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4021590818 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.521(New Room) [INFO] - SpawnRNG seed: 662007092 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - Room 1.740(New Room (copy)) [INFO] - SpawnRNG seed: 1971627900 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Room 1.819(New Room (copy)) [INFO] - SpawnRNG seed: 2264917582 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Room 1.734(New Room (copy)) [INFO] - SpawnRNG seed: 28523943 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.849(New Room (copy)) [INFO] - SpawnRNG seed: 399896874 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.822(New Room (copy)) [INFO] - SpawnRNG seed: 2328479108 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.822(New Room (copy)) [INFO] - SpawnRNG seed: 1802979571 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 5.3396(BIG HORN (copy)) [INFO] - SpawnRNG seed: 2013449067 [INFO] - Spawn Entity with Type(411), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [WARN] - Failed to find safe spawn location for Big Horn's Small Hole [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [WARN] - Failed to find safe spawn location for Big Horn's Small Hole [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 458 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 29 (Mom's Underwear) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 68 (Technology) [INFO] - Adding collectible 140 (Bob's Curse) [INFO] - Adding collectible 219 (Old Bandage) [INFO] - Adding collectible 245 (20/20) [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 69 added to SaveState [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 28 (The Belt) [INFO] - Adding collectible 28 (The Belt) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 4, m_StageType 2 Seed 2570572308 [INFO] - generate... [INFO] - place_room: shape 3 [INFO] - place_room: shape 7 [INFO] - place_room: shape 5 [INFO] - 20 rooms in 12 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3637248672 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 9.18( (copy)) [INFO] - SpawnRNG seed: 106977001 [INFO] - Spawn Entity with Type(6), Variant(9), Pos(200.00,240.00) [INFO] - Spawn Entity with Type(6), Variant(5), Pos(440.00,240.00) [INFO] - Spawn Entity with Type(6), Variant(6), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - Queued Path music/retro beats 8-6-14.ogg [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - Action PillCard Triggered [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3637248672 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - Room 1.140() [INFO] - SpawnRNG seed: 3384591881 [INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(440.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3637248672 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.635(New Room (copy)) [INFO] - SpawnRNG seed: 819588037 [INFO] - Spawn Entity with Type(234), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - Room 1.280(New Room) [INFO] - SpawnRNG seed: 1883007404 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(227), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(227), Variant(0), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.792(New Room (copy)) [INFO] - SpawnRNG seed: 1947091981 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(520.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.912(New Room (copy)) [INFO] - SpawnRNG seed: 1328223522 [INFO] - Spawn Entity with Type(300), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(300), Variant(0), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Room 1.792(New Room (copy)) [INFO] - SpawnRNG seed: 1947091981 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.272(New Room) [INFO] - SpawnRNG seed: 2508438901 [INFO] - Spawn Entity with Type(211), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(160.00,240.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.792(New Room (copy)) [INFO] - SpawnRNG seed: 1947091981 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.912(New Room (copy)) [INFO] - SpawnRNG seed: 1328223522 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Room 1.792(New Room (copy)) [INFO] - SpawnRNG seed: 1947091981 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.912(New Room (copy)) [INFO] - SpawnRNG seed: 1328223522 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.595(New Room (copy)) [INFO] - SpawnRNG seed: 3240138321 [INFO] - Spawn Entity with Type(27), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(22), Variant(1), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(27), Variant(0), Pos(360.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Room 1.788(New Room (copy)) [INFO] - SpawnRNG seed: 1557660806 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Room 1.851(New Room (copy)) [INFO] - SpawnRNG seed: 114717244 [INFO] - Spawn Entity with Type(26), Variant(0), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(440.00,320.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(26), Variant(1), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadDown. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Down. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadRight. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Right. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadUp. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Up. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no animation named HeadLeft. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - [warn] ANM2::GetNullFrame no null layer named LeftEye in animation Head Left. [INFO] - Game Over. Killed by (9.0) spawned by (26.1) damage flags (0) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: Y960 PG84 (2820020582) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 672547154 [INFO] - generate... [INFO] - place_room: shape 3 [INFO] - place_room: shape 6 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1209862623 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 93EQ 23A4 (4054291353) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 4097904033 [INFO] - Curse of the Unknown [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - 12 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2989268997 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 9X9D QV2Y (4077996178) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4208791001 [INFO] - generate... [INFO] - place_room: shape 2 [INFO] - place_room: shape 7 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 811015367 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 0BMF CEXR (3216584431) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 283626055 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 10 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3433172263 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: QH8S XNHW (2115139149) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4071243767 [INFO] - Curse of the Unknown [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3829374601 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Total entity spawn time: 10499 ms [INFO] - Total ANM2 loading time: 4056 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Menu Manager preCrossfade [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Menu Save Reset [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 1 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 14 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 1 [INFO] - Num Bombs 0 [INFO] - Active Item 45 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 11 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 1 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da t. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d at. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 1 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 14 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 1 [INFO] - Num Bombs 0 [INFO] - Active Item 45 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 11 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 1 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Menu Game Init [INFO] - Menu Dailt Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: GLNE 47M2 (1031221896) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1788014169 [INFO] - generate... [INFO] - place_room: shape 5 [INFO] - place_room: shape 2 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2701275659 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 196 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: KJDW CNLB (1172856524) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 858783681 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 4 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3648355772 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: RRKE 12MY (1950168092) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1495122169 [INFO] - Curse of the Lost! [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 11 [INFO] - place_room: shape 4 [INFO] - 15 rooms in 9 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3245791691 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 427 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.25 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: P8RZ 37YF (1617961739) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 827450366 [INFO] - generate... [INFO] - place_room: shape 7 [INFO] - place_room: shape 9 [INFO] - place_room: shape 8 [INFO] - place_room: shape 11 [INFO] - place_room: shape 2 [INFO] - 12 rooms in 9 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 137720769 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.33( (copy)) [INFO] - SpawnRNG seed: 1964913722 [INFO] - Spawn Entity with Type(299), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(299), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(299), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 275 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - music stopped playing [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 137720769 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/the cellar layer.ogg [INFO] - Queued Path music/the cellar alt.ogg [INFO] - Room 1.309(Copy from Basement) [INFO] - SpawnRNG seed: 1622582487 [INFO] - Spawn Entity with Type(208), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(360.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.534(Basement Copy2) [INFO] - SpawnRNG seed: 557368589 [INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.795(New Room (copy)) [INFO] - SpawnRNG seed: 2496191568 [INFO] - Spawn Entity with Type(5), Variant(50), Pos(120.00,200.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.534(Basement Copy2) [INFO] - SpawnRNG seed: 557368589 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.723(New Room (copy)) [INFO] - SpawnRNG seed: 3218164079 [INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,240.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,240.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,240.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(720.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(800.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,320.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.414(Copy from Basement) [INFO] - SpawnRNG seed: 1357160250 [INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,360.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(640.00,360.00) [INFO] - Spawn Entity with Type(29), Variant(1), Pos(480.00,400.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(640.00,400.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,440.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(640.00,440.00) [INFO] - Spawn Entity with Type(29), Variant(1), Pos(680.00,440.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(520.00,480.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,480.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,480.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(640.00,480.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,520.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(1040.00,640.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 5 [INFO] - Co-player wants 2 HP [INFO] - Taking 1 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Action PillCard Triggered [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 285 [INFO] - Co-player wants 2 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.807(New Room (copy)) [INFO] - SpawnRNG seed: 2335827915 [INFO] - Spawn Entity with Type(284), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(840.00,320.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(840.00,400.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(840.00,480.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.121() [INFO] - SpawnRNG seed: 2851563366 [INFO] - Spawn Entity with Type(30), Variant(2), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(30), Variant(2), Pos(360.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 5.5010(Haunt) [INFO] - SpawnRNG seed: 3069352545 [INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 43 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 438 (Binky) [INFO] - Adding collectible 438 (Binky) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 4160479226 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 4 [INFO] - place_room: shape 2 [INFO] - 14 rooms in 9 loops [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - 14 rooms in 9 loops [INFO] - placing rooms... [INFO] - Map Generated in 2 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4269194998 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Room 1.227(New Room) [INFO] - SpawnRNG seed: 212026043 [INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,160.00) [INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,160.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/the cellar layer.ogg [INFO] - Queued Path music/the cellar alt.ogg [INFO] - Room 1.118() [INFO] - SpawnRNG seed: 2008049176 [INFO] - Spawn Entity with Type(30), Variant(2), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(30), Variant(2), Pos(120.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.227(New Room) [INFO] - SpawnRNG seed: 212026043 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.240(New Room) [INFO] - SpawnRNG seed: 820097866 [INFO] - Spawn Entity with Type(30), Variant(2), Pos(80.00,240.00) [INFO] - Spawn Entity with Type(205), Variant(0), Pos(80.00,280.00) [INFO] - Spawn Entity with Type(30), Variant(2), Pos(80.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.251(New Room) [INFO] - SpawnRNG seed: 3282094977 [INFO] - Spawn Entity with Type(207), Variant(0), Pos(480.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.276(New Room) [INFO] - SpawnRNG seed: 2951551206 [INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,360.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 4.7( (copy)) [INFO] - SpawnRNG seed: 2905317453 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - music stopped playing [INFO] - Room 1.276(New Room) [INFO] - SpawnRNG seed: 2951551206 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.534(Basement Copy2) [INFO] - SpawnRNG seed: 4283436770 [INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.307(New Room) [INFO] - SpawnRNG seed: 3288154466 [INFO] - Spawn Entity with Type(292), Variant(0), Pos(120.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/the cellar layer.ogg [INFO] - Queued Path music/the cellar alt.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.287(New Room) [INFO] - SpawnRNG seed: 2643818920 [INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(250), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 476 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Adding collectible 438 (Binky) [INFO] - Room 5.3374(Pin (copy)) [INFO] - SpawnRNG seed: 2338780359 [INFO] - Spawn Entity with Type(62), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 37 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 23 (Dinner) [INFO] - Adding collectible 23 (Dinner) [INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 3951338608 [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 3 [INFO] - place_room: shape 6 [INFO] - 18 rooms in 11 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1427974824 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Queued Path music/the caves layer.ogg [INFO] - Queued Path music/the caves.ogg [INFO] - Room 1.164() [INFO] - SpawnRNG seed: 2293102988 [INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(26), Variant(1), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(27), Variant(1), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(26), Variant(1), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 248 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 23 (Dinner) [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 224 (Cricket's Body) [INFO] - Adding collectible 438 (Binky) [INFO] - Room 1.640(New Room (copy)) [INFO] - SpawnRNG seed: 762601279 [INFO] - Spawn Entity with Type(24), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(24), Variant(0), Pos(360.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.574(New Room (copy)) [INFO] - SpawnRNG seed: 49554044 [INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,360.00) [INFO] - Spawn Entity with Type(22), Variant(1), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Game Over. Killed by (23.1) spawned by (0.0) damage flags (0) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Menu Manager preCrossfade [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Menu Save Reset [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da t. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d at. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State det ected. [INFO] - Menu Game Init [INFO] - Menu Dailt Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 11ES NZAM (2988865961) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3979272258 [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 6 [INFO] - place_room: shape 8 [INFO] - place_room: shape 2 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3348385388 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 4ALK 82V0 (3757826206) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 945033033 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 2 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2783591103 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 41A0 K61N (3660454671) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1663476518 [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 8 [INFO] - place_room: shape 4 [INFO] - place_room: shape 8 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1378104465 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: E9YL K4JN (671603476) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 768066660 [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - 10 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3486665072 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.13( (copy)) [INFO] - SpawnRNG seed: 3878196241 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 214 (Anemic) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: NCM1 G70Y (1870138507) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2456153225 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 10 [INFO] - 12 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1567707280 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: M8ZZ 0KGW (1346643161) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1277506646 [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 3 [INFO] - place_room: shape 3 [INFO] - 10 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1672432074 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.36( (copy)) [INFO] - SpawnRNG seed: 1797393158 [INFO] - Spawn Entity with Type(299), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(299), Variant(0), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Action PillCard Triggered [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: FKJQ KG86 (633314150) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2903074125 [INFO] - generate... [INFO] - place_room: shape 3 [INFO] - place_room: shape 6 [INFO] - place_room: shape 8 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4245979450 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: ZTDX MT8X (2745715258) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2205608791 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 5 [INFO] - place_room: shape 10 [INFO] - place_room: shape 10 [INFO] - 12 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 603305879 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 9SJP HDRV (4093619312) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1951421171 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 4 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2640957654 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: JVLA 6T64 (1228632506) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2379193457 [INFO] - Curse of the Unknown [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 5 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4267852270 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: CR76 WTB2 (471119545) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 386196606 [INFO] - generate... [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1711326041 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 37Y9 6VDJ (3230040465) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3249839091 [INFO] - generate... [INFO] - place_room: shape 2 [INFO] - place_room: shape 10 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 922001942 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: QJ48 ZHN6 (2111477088) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1039007592 [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 8 [INFO] - place_room: shape 11 [INFO] - place_room: shape 12 [INFO] - place_room: shape 2 [INFO] - 10 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 960082274 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: AMJF LW32 (222243510) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3582711303 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - 12 rooms in 8 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3461321316 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: SV4D CYED (2300268205) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3812566006 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 12 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - 10 rooms in 6 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4008243893 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.4() [INFO] - SpawnRNG seed: 2092982854 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: EL9T E7QZ (760245640) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 561327159 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - 10 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2560693080 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: FNE2 MYYF (619117103) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1171612070 [INFO] - Curse of Blind [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3822549462 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: BFRY P43L (112212246) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3781884301 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1644690234 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 8TYP QN9A (4219971790) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 999929463 [INFO] - generate... [INFO] - place_room: shape 7 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4174433841 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: N0QZ VJXR (1785864799) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 328985327 [INFO] - generate... [INFO] - place_room: shape 5 [INFO] - place_room: shape 8 [INFO] - place_room: shape 5 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3156415747 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 1HQK D179 (3056856610) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2190156279 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 5 [INFO] - place_room: shape 2 [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - 12 rooms in 9 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2620337520 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: NH82 HSL4 (1846737980) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1704638378 [INFO] - generate... [INFO] - place_room: shape 3 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3625889998 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: M8VC HZ24 (1348033578) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 375929119 [INFO] - generate... [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3144669590 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: CBV4 4VWG (530109075) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2205594017 [INFO] - Curse of Maze [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - place_room: shape 12 [INFO] - place_room: shape 8 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2440789192 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: EWTM GRRZ (726518976) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1331755933 [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 10 [INFO] - place_room: shape 9 [INFO] - place_room: shape 12 [INFO] - 11 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2111950799 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: TEK4 7NKD (2264715596) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 750199311 [INFO] - generate... [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2485493283 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: V8BA Y6NQ (3496834444) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1694285895 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 11 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2882453417 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: HJHP RSXC (903981119) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3686149807 [INFO] - generate... [INFO] - place_room: shape 7 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 323255962 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.36 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: L39E YTWN (1502688699) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1261924655 [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - place_room: shape 11 [INFO] - place_room: shape 8 [INFO] - 10 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 114688972 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.5() [INFO] - SpawnRNG seed: 1659842786 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 301 (Cancer) [INFO] - music stopped playing [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 427 [INFO] - Co-player wants 3 HP [INFO] - Taking 0 red HP and 2 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 301 (Cancer) [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: MVLV DL6A (1362808406) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 297674020 [INFO] - generate... [INFO] - place_room: shape 5 [INFO] - place_room: shape 9 [INFO] - place_room: shape 5 [INFO] - place_room: shape 8 [INFO] - 11 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3935476547 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 02QR NEE9 (3119745517) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 211044259 [INFO] - generate... [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 684686440 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: KE4D HEH0 (1188777069) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 767566110 [INFO] - generate... [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2356970549 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.26( (copy)) [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - SpawnRNG seed: 695693346 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: EPB2 CWQZ (749534900) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 247352588 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 8 [INFO] - 12 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2720790236 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 34PJ ZD18 (3245733235) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1847599753 [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 12 [INFO] - place_room: shape 4 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 456288917 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: DK9E 13MZ (361837592) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 569864432 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 10 [INFO] - 11 rooms in 7 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2215632155 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 21SV JB7Z (3389967354) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3388403952 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 3 [INFO] - place_room: shape 10 [INFO] - place_room: shape 2 [INFO] - place_room: shape 10 [INFO] - 12 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1898825122 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: RY0H 92BR (1925382173) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1818758165 [INFO] - generate... [INFO] - place_room: shape 11 [INFO] - place_room: shape 8 [INFO] - place_room: shape 11 [INFO] - 10 rooms in 4 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 546896850 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.37 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 4FPN J03G (3736452006) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 871329037 [INFO] - generate... [INFO] - place_room: shape 7 [INFO] - 10 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3296423485 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.26( (copy)) [INFO] - SpawnRNG seed: 3688051200 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 384 (Lil Gurdy) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3296423485 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.291(New Room) [INFO] - SpawnRNG seed: 3610766735 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Spawn co-player! [INFO] - Initialized player with Variant 1 and Subtype 263 [INFO] - Co-player wants 2 HP [INFO] - Taking 2 red HP and 0 soul HP [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Adding collectible 384 (Lil Gurdy) [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3296423485 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.674(New Room (copy)) [INFO] - SpawnRNG seed: 3911965452 [INFO] - Spawn Entity with Type(11), Variant(1), Pos(240.00,200.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 13.6( (copy)) [INFO] - SpawnRNG seed: 3951837548 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.674(New Room (copy)) [INFO] - SpawnRNG seed: 3911965452 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.721(New Room (copy)) [INFO] - SpawnRNG seed: 1172156995 [INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(640.00,240.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(760.00,280.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(640.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Total entity spawn time: 15299 ms [INFO] - Total ANM2 loading time: 6201 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.38 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 7F27 ECLW (3869158900) [INFO] - Initialized player with Variant 0 and Subtype 1 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1411700491 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 6 [INFO] - 10 rooms in 7 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3598492809 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Adding collectible 45 (Yum Heart) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Total entity spawn time: 15349 ms [INFO] - Total ANM2 loading time: 6218 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.38 seconds. [INFO] - Menu Manager preCrossfade [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Menu Save Reset [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 1 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 13 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 1 [INFO] - Num Bombs 0 [INFO] - Active Item 45 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 11 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 1 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da t. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d at. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 1 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 13 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 1 [INFO] - Num Bombs 0 [INFO] - Active Item 45 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 11 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 1 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Menu Game Init [INFO] - Menu Dailt Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: C3B8 NQNW (430741956) [INFO] - Initialized player with Variant 0 and Subtype 7 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2743741382 [INFO] - [RoomConfig] load stage 19: Basement [INFO] - allocate 299 rooms. [INFO] - [RoomConfig] load stage 18: Special Rooms (Greed) [INFO] - allocate 181 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1012(Basement (copy)) [INFO] - SpawnRNG seed: 140290196 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Room 4.5( (copy)) [INFO] - SpawnRNG seed: 1413082427 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.38 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: DWMF LD7G (326707954) [INFO] - Initialized player with Variant 0 and Subtype 7 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 3304377940 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1012(Basement (copy)) [INFO] - SpawnRNG seed: 700736996 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Room 4.5( (copy)) [INFO] - SpawnRNG seed: 1893390534 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.38 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: K8SK KYZ3 (1078979375) [INFO] - Initialized player with Variant 0 and Subtype 7 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 963564719 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 3277411439 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.4( (copy)) [INFO] - SpawnRNG seed: 3603650795 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.38 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: WXM6 YAB0 (2604185085) [INFO] - Initialized player with Variant 0 and Subtype 7 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2993968997 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Room 4.9(double treasure) [INFO] - SpawnRNG seed: 3288805294 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - music stopped playing [INFO] - item taken without exchange [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - item queue flush [INFO] - Adding collectible 196 (Squeezy) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 4.9(double treasure) [INFO] - SpawnRNG seed: 3288805294 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawning greed mode wave from room variant 55. [INFO] - Spawn Entity with Type(281), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(281), Variant(0), Pos(520.00,200.00) [INFO] - Spawning greed mode wave from room variant 184. [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,640.00) [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Spawning greed mode wave from room variant 58. [INFO] - Spawn Entity with Type(244), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(244), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 74. [INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,400.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,400.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,440.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,440.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,560.00) [INFO] - Spawning greed mode wave from room variant 120. [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,360.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,360.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,480.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,480.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,560.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,560.00) [INFO] - Spawning greed mode wave from room variant 79. [INFO] - Spawn Entity with Type(16), Variant(2), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(16), Variant(2), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(16), Variant(2), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(16), Variant(2), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 206. [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(160.00,640.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,640.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(400.00,640.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(480.00,640.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(200.00,680.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,680.00) [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Spawning greed mode wave from room variant 144. [INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(289), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(289), Variant(0), Pos(160.00,640.00) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.20( (copy)) [INFO] - SpawnRNG seed: 1599539721 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(60), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Queued Path music/store loop.ogg [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 4.8( (copy)) [INFO] - SpawnRNG seed: 1717247299 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 151 (The Mulligan) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - music stopped playing [INFO] - Room 10.2( (copy)) [INFO] - SpawnRNG seed: 804150116 [INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Action PillCard Triggered [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 5. [INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,560.00) [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 1 added to SaveState [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 38. [INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(237), Variant(1), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(237), Variant(1), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00) [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 56 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 89. [INFO] - Spawn Entity with Type(82), Variant(0), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(83), Variant(0), Pos(160.00,600.00) [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 22 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.7(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 2680295728 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 79 (The Mark) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 2.20( (copy)) [INFO] - SpawnRNG seed: 3458144928 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/store loop.ogg [INFO] - SpawnRNG seed: 3458144928 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(280.00,320.00) [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1868399646 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 23.15( (copy)) [INFO] - SpawnRNG seed: 1861346717 [INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(80.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Level::Init m_Stage 2, m_StageType 3 Seed 1622859193 [INFO] - [RoomConfig] load stage 20: Caves [INFO] - allocate 301 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.2006(Caves (copy)) [INFO] - SpawnRNG seed: 3435984442 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.10( (copy)) [INFO] - SpawnRNG seed: 3241927843 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 4.8( (copy)) [INFO] - SpawnRNG seed: 1830019272 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 354 (Crack Jacks) [INFO] - music stopped playing [INFO] - item queue flush [INFO] - Room 4.10( (copy)) [INFO] - SpawnRNG seed: 3241927843 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 371 (Curse of the tower) [INFO] - Room 1.2006(Caves (copy)) [INFO] - SpawnRNG seed: 3435984442 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawning greed mode wave from room variant 49. [INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00) [INFO] - Spawning greed mode wave from room variant 23. [INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,640.00) [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Spawning greed mode wave from room variant 3. [INFO] - Spawn Entity with Type(23), Variant(0), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(240.00,520.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,520.00) [INFO] - Spawning greed mode wave from room variant 193. [INFO] - Spawn Entity with Type(305), Variant(0), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(305), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(305), Variant(0), Pos(320.00,640.00) [INFO] - Spawning greed mode wave from room variant 64. [INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,520.00) [INFO] - Spawning greed mode wave from room variant 120. [INFO] - Spawn Entity with Type(5), Variant(40), Pos(160.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(160.00,560.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(480.00,560.00) [INFO] - Spawning greed mode wave from room variant 122. [INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(160.00,640.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(480.00,640.00) [INFO] - Spawning greed mode wave from room variant 203. [INFO] - Spawn Entity with Type(295), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(300), Variant(0), Pos(200.00,600.00) [INFO] - Spawn Entity with Type(295), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(300), Variant(0), Pos(440.00,600.00) [INFO] - Spawn Entity with Type(300), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(300), Variant(0), Pos(520.00,640.00) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.13( (copy)) [INFO] - SpawnRNG seed: 3633651427 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(6), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/store loop.ogg [INFO] - item taken without exchange [INFO] - Spawn shop pickup (restock), Pos(520.00,320.00) [INFO] - item queue flush [INFO] - Adding collectible 248 (Hive Mind) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2006(Caves (copy)) [INFO] - SpawnRNG seed: 3435984442 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 202. [INFO] - Spawn Entity with Type(19), Variant(1), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(19), Variant(1), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(19), Variant(1), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(19), Variant(1), Pos(360.00,320.00) [INFO] - Spawn Entity with Type(19), Variant(1), Pos(280.00,520.00) [INFO] - Spawn Entity with Type(19), Variant(1), Pos(320.00,520.00) [INFO] - Spawn Entity with Type(19), Variant(1), Pos(360.00,520.00) [INFO] - Spawn Entity with Type(19), Variant(1), Pos(400.00,520.00) [INFO] - TriggerBossDeath: 7 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 26 added to SaveState [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 234. [INFO] - Spawn Entity with Type(20), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(20), Variant(0), Pos(160.00,520.00) [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 1 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 247. [INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(28), Variant(0), Pos(280.00,520.00) [INFO] - Spawn Entity with Type(28), Variant(0), Pos(320.00,520.00) [INFO] - Spawn Entity with Type(28), Variant(0), Pos(360.00,520.00) [INFO] - TriggerBossDeath: 7 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 2 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.9(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 3558086772 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(300), Pos(360.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Action PillCard Triggered [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.2006(Caves (copy)) [INFO] - SpawnRNG seed: 3435984442 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 2.13( (copy)) [INFO] - SpawnRNG seed: 2649433212 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.2006(Caves (copy)) [INFO] - SpawnRNG seed: 3435984442 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 23.20( (copy)) [INFO] - SpawnRNG seed: 2813628566 [INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Level::Init m_Stage 3, m_StageType 3 Seed 1806534203 [INFO] - [RoomConfig] load stage 21: Depths [INFO] - allocate 303 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.3001(Depths (copy)) [INFO] - SpawnRNG seed: 2229865705 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 4.0() [INFO] - SpawnRNG seed: 2701185827 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 131 (Bomb Bag) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.4( (copy)) [INFO] - SpawnRNG seed: 907743605 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 345 (Synthoil) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.3001(Depths (copy)) [INFO] - SpawnRNG seed: 2229865705 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - music stopped playing [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 2.4( (copy)) [INFO] - SpawnRNG seed: 3325869838 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(1), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/store loop.ogg [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.3001(Depths (copy)) [INFO] - SpawnRNG seed: 2229865705 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 2.4( (copy)) [INFO] - SpawnRNG seed: 3325869838 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.3001(Depths (copy)) [INFO] - SpawnRNG seed: 2229865705 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 19. [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,440.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,640.00) [INFO] - Spawning greed mode wave from room variant 19. [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,440.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,640.00) [INFO] - Spawning greed mode wave from room variant 35. [INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,200.00) [INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - Spawning greed mode wave from room variant 83. [INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,560.00) [INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg [INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg [INFO] - Spawning greed mode wave from room variant 71. [INFO] - Spawn Entity with Type(39), Variant(0), Pos(80.00,640.00) [INFO] - Spawn Entity with Type(39), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(39), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 98. [INFO] - Spawn Entity with Type(15), Variant(2), Pos(280.00,560.00) [INFO] - Spawn Entity with Type(15), Variant(2), Pos(360.00,560.00) [INFO] - Spawning greed mode wave from room variant 161. [INFO] - Spawn Entity with Type(41), Variant(0), Pos(120.00,560.00) [INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,560.00) [INFO] - Spawn Entity with Type(41), Variant(0), Pos(520.00,560.00) [INFO] - Spawn Entity with Type(41), Variant(0), Pos(160.00,680.00) [INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(41), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 127. [INFO] - Spawn Entity with Type(220), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,320.00) [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 204. [INFO] - Spawn Entity with Type(48), Variant(1), Pos(320.00,280.00) [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - MiniBoss 2 added to SaveState [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 238. [INFO] - Spawn Entity with Type(65), Variant(0), Pos(320.00,560.00) [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 11 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 250. [INFO] - Spawn Entity with Type(49), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(68), Variant(1), Pos(320.00,600.00) [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 30 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.6(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 1856687845 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.3001(Depths (copy)) [INFO] - SpawnRNG seed: 2229865705 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 2.4( (copy)) [INFO] - SpawnRNG seed: 4079728899 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - Spawn shop pickup (restock), Pos(640.00,320.00) [INFO] - item queue flush [INFO] - Adding collectible 456 (Moldy Bread) [INFO] - Queued Path music/store loop.ogg [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(280.00,320.00) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.3001(Depths (copy)) [INFO] - SpawnRNG seed: 2229865705 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 23.12( (copy)) [INFO] - SpawnRNG seed: 798360445 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Level::Init m_Stage 4, m_StageType 3 Seed 416823024 [INFO] - [RoomConfig] load stage 22: Womb [INFO] - allocate 299 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.4010(Womb (copy)) [INFO] - SpawnRNG seed: 260670565 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 4.5( (copy)) [INFO] - SpawnRNG seed: 2779192464 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 426 (Obsessed Fan) [INFO] - unlock steam achievement '178' [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.10( (copy)) [INFO] - SpawnRNG seed: 2151286637 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - music stopped playing [INFO] - item queue flush [INFO] - Adding collectible 27 (Wooden Spoon) [INFO] - [warn] no animation named [INFO] - [warn] no animation named HeadDown [INFO] - Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg [INFO] - Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.4010(Womb (copy)) [INFO] - SpawnRNG seed: 260670565 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Spawning greed mode wave from room variant 39. [INFO] - Spawn Entity with Type(57), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(57), Variant(0), Pos(320.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - Spawning greed mode wave from room variant 185. [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00) [INFO] - Spawning greed mode wave from room variant 60. [INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(228), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(228), Variant(0), Pos(120.00,440.00) [INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,640.00) [INFO] - Spawning greed mode wave from room variant 90. [INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(257), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(257), Variant(0), Pos(200.00,640.00) [INFO] - Spawn Entity with Type(257), Variant(0), Pos(440.00,600.00) [INFO] - Spawn Entity with Type(257), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 87. [INFO] - Spawn Entity with Type(88), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,640.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 71. [INFO] - Spawn Entity with Type(237), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(237), Variant(0), Pos(120.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - Spawning greed mode wave from room variant 127. [INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 143. [INFO] - Spawn Entity with Type(285), Variant(0), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(285), Variant(0), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(285), Variant(0), Pos(360.00,600.00) [INFO] - Spawn Entity with Type(285), Variant(0), Pos(480.00,600.00) [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 189. [INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,240.00) [INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,240.00) [INFO] - Spawn Entity with Type(263), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,360.00) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 46 added to SaveState [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 273. [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(410), Variant(0), Pos(320.00,280.00) [INFO] - [warn] no animation named HeadDown [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 68 added to SaveState [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.9( (copy)) [INFO] - SpawnRNG seed: 2416722677 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(160.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(1), Pos(720.00,160.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(7), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - SpawnRNG seed: 2416722677 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Queued Path music/store loop.ogg [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - [warn] no animation named HeadDown [INFO] - Spawn shop pickup (restock), Pos(760.00,320.00) [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.4010(Womb (copy)) [INFO] - SpawnRNG seed: 260670565 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 275. [INFO] - Spawn Entity with Type(410), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(410), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(410), Variant(0), Pos(320.00,240.00) [INFO] - Action PillCard Triggered [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 68 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.9(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 2754096720 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(300), Pos(360.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Action PillCard Triggered [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.4010(Womb (copy)) [INFO] - SpawnRNG seed: 260670565 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 23.4( (copy)) [INFO] - SpawnRNG seed: 2127258560 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Level::Init m_Stage 5, m_StageType 3 Seed 214118440 [INFO] - Curse of Darkness! [INFO] - [RoomConfig] load stage 23: Sheol [INFO] - allocate 284 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.5008(Sheol (copy)) [INFO] - SpawnRNG seed: 3567918022 [INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,640.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 4.2( (copy)) [INFO] - SpawnRNG seed: 2843543658 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 167 (Harlequin Baby) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.5( (copy)) [INFO] - SpawnRNG seed: 146256925 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 12 (Magic Mushroom) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Room 1.5008(Sheol (copy)) [INFO] - SpawnRNG seed: 3567918022 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - music stopped playing [INFO] - Spawning greed mode wave from room variant 57. [INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,240.00) [INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,320.00) [INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,520.00) [INFO] - Spawn Entity with Type(285), Variant(0), Pos(120.00,600.00) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Action PillCard Triggered [INFO] - Queued Path music/sheol layer.ogg [INFO] - Queued Path music/sheol.ogg [INFO] - Spawning greed mode wave from room variant 27. [INFO] - Spawn Entity with Type(252), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(252), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(252), Variant(0), Pos(320.00,280.00) [INFO] - Spawning greed mode wave from room variant 8. [INFO] - Spawn Entity with Type(55), Variant(1), Pos(240.00,200.00) [INFO] - Spawn Entity with Type(55), Variant(1), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(55), Variant(1), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(55), Variant(1), Pos(400.00,280.00) [INFO] - Spawning greed mode wave from room variant 73. [INFO] - Spawn Entity with Type(277), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(277), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(277), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(277), Variant(0), Pos(520.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - Spawning greed mode wave from room variant 93. [INFO] - Spawn Entity with Type(220), Variant(1), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(220), Variant(1), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(220), Variant(1), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(220), Variant(1), Pos(520.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - Spawning greed mode wave from room variant 72. [INFO] - Spawn Entity with Type(55), Variant(1), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(55), Variant(1), Pos(200.00,640.00) [INFO] - Spawn Entity with Type(277), Variant(0), Pos(280.00,640.00) [INFO] - Spawn Entity with Type(277), Variant(0), Pos(360.00,640.00) [INFO] - Spawn Entity with Type(55), Variant(1), Pos(440.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - Spawning greed mode wave from room variant 168. [INFO] - Spawn Entity with Type(230), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(230), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 160. [INFO] - Spawn Entity with Type(286), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(283), Variant(0), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(283), Variant(0), Pos(320.00,560.00) [INFO] - Spawn Entity with Type(285), Variant(0), Pos(280.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 3025672248 [INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(1040.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/store loop.ogg [INFO] - SpawnRNG seed: 3025672248 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 3025672248 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 2867222869 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - item taken without exchange [INFO] - Spawn shop pickup (restock), Pos(640.00,320.00) [INFO] - item queue flush [INFO] - Adding collectible 370 (Mr. Dolly) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.5008(Sheol (copy)) [INFO] - SpawnRNG seed: 3567918022 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 202. [INFO] - Spawn Entity with Type(263), Variant(0), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(263), Variant(0), Pos(440.00,320.00) [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 46 added to SaveState [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 227. [INFO] - Spawn Entity with Type(97), Variant(0), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(98), Variant(0), Pos(360.00,600.00) [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 35 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 257. [INFO] - Spawn Entity with Type(47), Variant(1), Pos(200.00,600.00) [INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(47), Variant(1), Pos(440.00,600.00) [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 57 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.1(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 4033347586 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.5008(Sheol (copy)) [INFO] - SpawnRNG seed: 3567918022 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 712147296 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/store loop.ogg [INFO] - SpawnRNG seed: 712147296 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 712147296 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 712147296 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 712147296 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - [warn] item pool ran out of repicks [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 712147296 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - [warn] item pool ran out of repicks [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 712147296 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - [warn] item pool ran out of repicks [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - SpawnRNG seed: 712147296 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - [warn] item pool ran out of repicks [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Action PillCard Triggered [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Action PillCard Triggered [INFO] - Room 1.5008(Sheol (copy)) [INFO] - SpawnRNG seed: 3567918022 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 23.16( (copy)) [INFO] - SpawnRNG seed: 2223859313 [INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Level::Init m_Stage 6, m_StageType 3 Seed 467359264 [INFO] - [RoomConfig] load stage 24: The Shop [INFO] - allocate 243 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.6007("The Shop" (copy)) [INFO] - SpawnRNG seed: 3331151161 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,480.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,480.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 58. [INFO] - Spawn Entity with Type(38), Variant(1), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(38), Variant(1), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(38), Variant(1), Pos(360.00,600.00) [INFO] - Spawn Entity with Type(38), Variant(1), Pos(480.00,600.00) [INFO] - Adding costume for 117 (Dead Bird) which was added before and never rem oved. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 33. [INFO] - Spawn Entity with Type(260), Variant(10), Pos(320.00,520.00) [INFO] - Spawn Entity with Type(260), Variant(10), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(260), Variant(10), Pos(520.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 0 added to SaveState [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 18. [INFO] - Spawn Entity with Type(204), Variant(0), Pos(320.00,560.00) [INFO] - Spawn Entity with Type(204), Variant(0), Pos(240.00,640.00) [INFO] - Spawn Entity with Type(204), Variant(0), Pos(400.00,640.00) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 72. [INFO] - Spawn Entity with Type(288), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(288), Variant(0), Pos(520.00,640.00) [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 73. [INFO] - Spawn Entity with Type(288), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(288), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,240.00) [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 111. [INFO] - Spawn Entity with Type(255), Variant(0), Pos(240.00,600.00) [INFO] - Spawn Entity with Type(51), Variant(1), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(255), Variant(0), Pos(400.00,600.00) [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 10 bosses remaining. [INFO] - TriggerBossDeath: 9 bosses remaining. [INFO] - TriggerBossDeath: 8 bosses remaining. [INFO] - TriggerBossDeath: 15 bosses remaining. [INFO] - TriggerBossDeath: 14 bosses remaining. [INFO] - TriggerBossDeath: 13 bosses remaining. [INFO] - TriggerBossDeath: 12 bosses remaining. [INFO] - TriggerBossDeath: 11 bosses remaining. [INFO] - TriggerBossDeath: 10 bosses remaining. [INFO] - TriggerBossDeath: 9 bosses remaining. [INFO] - TriggerBossDeath: 8 bosses remaining. [INFO] - TriggerBossDeath: 7 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - MiniBoss 5 added to SaveState [INFO] - unlock steam achievement '22' [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 126. [INFO] - Spawn Entity with Type(239), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(160.00,640.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(200.00,640.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(240.00,640.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(280.00,640.00) [INFO] - Spawn Entity with Type(239), Variant(0), Pos(320.00,640.00) [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 175. [INFO] - Spawn Entity with Type(26), Variant(2), Pos(200.00,600.00) [INFO] - Spawn Entity with Type(26), Variant(2), Pos(440.00,600.00) [INFO] - Spawn Entity with Type(212), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(52), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(212), Variant(0), Pos(520.00,640.00) [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - MiniBoss 6 added to SaveState [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.10( (copy)) [INFO] - SpawnRNG seed: 4096253955 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(51), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(1040.00,360.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - music stopped playing [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 4 (Cricket's Head) [INFO] - Queued Path music/store loop.ogg [INFO] - item taken without exchange [INFO] - Spawn shop pickup (restock), Pos(520.00,320.00) [INFO] - item queue flush [INFO] - Adding collectible 403 (Spider Mod) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.6007("The Shop" (copy)) [INFO] - SpawnRNG seed: 3331151161 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 210. [INFO] - Spawn Entity with Type(101), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(100), Variant(0), Pos(320.00,640.00) [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - Adding costume for 117 (Dead Bird) which was added before and never rem oved. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Widow with sprite gfx/100 .000_Widow.anm2 [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 34 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 218. [INFO] - Spawn Entity with Type(62), Variant(2), Pos(120.00,240.00) [INFO] - Spawn Entity with Type(62), Variant(2), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00) [INFO] - TriggerBossDeath: 14 bosses remaining. [INFO] - TriggerBossDeath: 13 bosses remaining. [INFO] - TriggerBossDeath: 12 bosses remaining. [INFO] - TriggerBossDeath: 11 bosses remaining. [INFO] - TriggerBossDeath: 10 bosses remaining. [INFO] - TriggerBossDeath: 9 bosses remaining. [INFO] - TriggerBossDeath: 8 bosses remaining. [INFO] - TriggerBossDeath: 7 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 57 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Spawning greed mode wave from room variant 238. [INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(58), Variant(1), Pos(120.00,240.00) [INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(58), Variant(1), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,280.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,560.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,560.00) [INFO] - Spawn Entity with Type(58), Variant(1), Pos(120.00,600.00) [INFO] - Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(58), Variant(1), Pos(520.00,600.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(200.00,640.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(440.00,640.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,640.00) [INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,680.00) [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - Total entity spawn time: 19732 ms [INFO] - Total ANM2 loading time: 8377 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Total entity spawn time: 19732 ms [INFO] - Total ANM2 loading time: 8377 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Total entity spawn time: 19732 ms [INFO] - Total ANM2 loading time: 8377 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 57 added to SaveState [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.4(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 768111806 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,320.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 133 (Guppy's Paw) [INFO] - Room 1.6007("The Shop" (copy)) [INFO] - SpawnRNG seed: 3331151161 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Room 2.10( (copy)) [INFO] - SpawnRNG seed: 3564576149 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Level::Init m_Stage 7, m_StageType 3 Seed 1788886225 [INFO] - [RoomConfig] load stage 25: Ultra Greed [INFO] - allocate 13 rooms. [INFO] - place_room: shape 4 [INFO] - Room 1.0(Start) [INFO] - SpawnRNG seed: 1587282636 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 5.0(Monstro) [INFO] - SpawnRNG seed: 3938049324 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 1 added to SaveState [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 5.1000(Ultra Greed) [INFO] - SpawnRNG seed: 2734700284 [INFO] - Spawn Entity with Type(17), Variant(1), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(1), Pos(240.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(1), Pos(400.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(406), Variant(0), Pos(320.00,440.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,640.00) [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Queued Path music/afterbirth/chorus mortis (punk credit) loop.ogg [INFO] - Adding costume for 117 (Dead Bird) which was added before and never rem oved. [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - [warn] no animation named HeadDown [INFO] - Game Over. Killed by (406.0) spawned by (0.0) damage flags (0) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.70 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: SXEP CH99 (2334633698) [INFO] - Initialized player with Variant 0 and Subtype 7 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 678113359 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 2905453172 [INFO] - Lua mem usage: 426 KB and 77 bytes [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Total entity spawn time: 20347 ms [INFO] - Total ANM2 loading time: 8669 ms [INFO] - AnmCache memory usage: 15022120 bytes in 1124 entries. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.70 seconds. [INFO] - Menu Manager preCrossfade [INFO] - Pre music queue [INFO] - Post music queue [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Menu Save Reset [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 0 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 7 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 7 [INFO] - Num Bombs 0 [INFO] - Active Item 0 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 1 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 2 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State det ected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.da t. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.d at. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.da t. [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Loading GameState 1 from SteamCloud! [INFO] - GameState Version Loaded: 51 [INFO] - History Size 0 [INFO] - Victory Lap 0 [INFO] - CurrentStage 1 [INFO] - Room count 7 [INFO] - CurrentRoomIndex = 84 [INFO] - Modding enabled: 0 [INFO] - Player Type 7 [INFO] - Num Bombs 0 [INFO] - Active Item 0 [INFO] - Body Scale 1.000000 [INFO] - Pocket 0 value 1 [INFO] - Pocket 1 value 0 [INFO] - Collectible Vec Read [INFO] - READ32VEC size: 511 [INFO] - Void Vec Read [INFO] - READ32VEC size: 0 [INFO] - SmelterSize 120 [INFO] - CostumeSize 2 [INFO] - Collectible Seeds [INFO] - READ32VEC size: 511 [INFO] - Trinket Seeds [INFO] - READ32VEC size: 120 [INFO] - Pill Seeds [INFO] - READ32VEC size: 47 [INFO] - Card Seeds [INFO] - READ32VEC size: 52 [INFO] - Pill Effects [INFO] - READ32VEC size: 47 [INFO] - Familiar Count 0READFVEC size: 319 [INFO] - READFVEC size: 69 [INFO] - READFVEC size: 53 [INFO] - READFVEC size: 56 [INFO] - READFVEC size: 38 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 20 [INFO] - READFVEC size: 22 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 16 [INFO] - READFVEC size: 26 [INFO] - READFVEC size: 251 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 54 [INFO] - READFVEC size: 50 [INFO] - READFVEC size: 30 [INFO] - READFVEC size: 6 [INFO] - READFVEC size: 1 [INFO] - READFVEC size: 11 [INFO] - READFVEC size: 10 [INFO] - READFVEC size: 14 [INFO] - Menu Game Init [INFO] - Menu Dailt Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - CPU time spent on enemy queries: 0.70 seconds. [INFO] - delete 906 rooms. [INFO] - delete 973 rooms. [INFO] - delete 973 rooms. [INFO] - delete 973 rooms. [INFO] - delete 923 rooms. [INFO] - delete 923 rooms. [INFO] - delete 6 rooms. [INFO] - delete 181 rooms. [INFO] - delete 299 rooms. [INFO] - delete 301 rooms. [INFO] - delete 303 rooms. [INFO] - delete 299 rooms. [INFO] - delete 284 rooms. [INFO] - delete 243 rooms. [INFO] - delete 13 rooms.