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New Orleans Linebackers Terms
New Orleans Linebackers Terms
BUCK: Curl / Flat vs. Pro & Slots - Force vs. Run
Adjust Rules:
Adjust to any Displaced #2 (Palms)
Far Slot or Motion to Far Slot = Cloud Motion must extend to #s to go Cloud
Split the distance vs. Slot Y-Open or Far Slot
Vs. "Y" motion adjust & play Lever B (Curl/Flat)
MIKE: Hook -3 vs. Pro; Hook-2 vs. Slot
Lever vs. Run (Exception: "Y" motion = Spill)
'G' front vs. West , Trips, Far, West Slot & Far Slot (Align or Motion)
Whenever Buck adjusts off TE - Wall TE vs. any Trips Look ( 4)
Note: Wall TE vs. Far Slot - Motion or Aligned - Sit short vs. West slot
When in doubt whether Motion extended Play Wall
WILL: Curl / Flat vs. Pro - Play Hook-3 vs. Slots - Spill vs. Run
Alert Hook vs. Near / Solo (Weak)
Adjust to any #2 displaced Weak (Pro) - (SPIKE) - Play Palms Stay Inside
Gap out vs. 1 back sets - 'A' Gap
"Y" motion- adjust alignment to Lever - Play Curl/Flat (off backs) (FS has Vertical)
*Adjust alignment according to backfield set - Green / Strong = Align
on Elephant Weak = A gap
Alert Slide vs. Solo - Y Motion- 4 Will get into Force position
MIKE: Hook & Thru vs. Pro (Over Drop) Read Flow (action to TE = Your Vertical)
Full Action Away = Adjust to Hook
Hook - 3 vs. Slots - ** Use normal progression vs. West Slot/Red Slot
** Be Alert to Carry #3 Vertical vs. Solo Slot (3 Verticals)
Ice any Double Look Play A Gap Use normal Vertical rules
WILL: Wall #2 vs. all Core Sets (Pro) Adjust to any Displaced #2 (Palms)
Vs. Single width slots adjust out & play Curl (Kick) Lever B vs. 2 Back
- B Gap vs. 1 Back Align Tight vs. West Slot
Y motion = Play Curl (Read Flow Play like Buck take Vertical vs. flow away)
** Alert Texas Stay Tight
** Be Alert for Fit the Funnel Situations Communicate when they Re-enter backfield
No Call = Lever If Down Left/Right Be ready to adjust
STACK G 3 JOKER
Play JOKER vs. all 2 Back Sets
* 4 vs. all 1 Back sets
MIKE: 2 Back = Hook-3 (Pro) / Hook-2 (Slot) ALWAYS PLAY OFF CORE RECEIVERS
Spill vs. Run
1 Back = Check 4 - Hook-3 Flow Gaps vs. run (Solo/Near) A gap vs. Dbl look
** Wall #3 vs. Trips (WR = expect 3-to-X)
WILL: 2 Back = Curl/Flat Lever B
1 Back = Check 4 Curl/Flat #2 Palms when walked
Flow gaps vs. run (Solo/ Near) B Gap when walked
STACK G 7 SLICE
*** Were still gapped out vs. 1 back sets Buck only slides vs. Y Motion /Trade
REGULAR PRESSURE (vs. Base & Tiger)
BUCK: Curl / Flat & Force - Adjust to #2 vs. any fly motion
Note: Motion to Far Slot = Play TE on upfield release
MIKE: Hit Stunt - 'Tap hip for SS' 'B' vs. Green, Strong, Red, West, Trips, Far
'A' vs. Weak, Near, Solo & 'Y' Motion
WILL: Play Hook - 3 -- Lever vs. run
Align w/ Width vs. Y motion or Solo Align on Tackle (C Gap)
Make Hook Call and Adjust to Curl/Flat vs. Displaced #2 (Pro set)
MIKE: Wall #2 Strong vs. Pro (Alert #2 Open) Play Curl/Flat vs. Slot
Vs. Y motion Adjust to Curl/Flat Buzz #1
MIKE: Run Stunt Alert Read out vs. Full Flow run Flex Solid A
WILL: Play Hook-3 vs. Pro Play Curl/Flat vs. Slot or Y Motion / Trade
Lever vs. Run
Align w/ Width vs. Y motion or Solo Align on Tackle C Gap
Make Hook Call and Adjust to Curl/Flat vs. Displaced #2 (Pro set)
WILL: Show up on LOS & Play Seam / Trail #2 (Pro) Buzz #1 vs. Slot ** Wall vs. Solo
Adjust out vs. Peel motion man up back inside-out
Lever all Runs Fold vs. Run away
UNDER MIDDLE DOG 3 STAY
BUCK: Curl / Flat & Force - Adjust to #2 vs. any fly motion
Note: Motion to Far Slot = Play TE on upfield release
WILL: Run Gut Stunt Alert Read Out vs. Full flow to you Solo included (C gap)
Work for width on read-out (Tiger - Solo)
STACK LOOSE WOLF 3 STAY
BUCK: Align in Stack (C gap) Play Hook-3 Give Hook Call & adjust to Curl/Flat vs. Fly
Motion
MIKE: Align in Stack (Solid A Gap) Cross drop to Curl/Flat - No trade w/ Will vs. Peel
Adjust out & play SEAM/Flat
TRADE vs. aligned Double
WILL: Move to LOS & run like Crush stunt (No Read out) If you get blocked out on
Play like force Go under any block from backfield
*** TRADE vs. ALIGNED DOUBLE
WILL: Align on LOS play Curl/Flat - ** Be Alert to Fold vs. Run Away
** You become Force Player vs. Y Shift
STACK LION CAT FRANKO - Use normal Cat Bump rules (Banjo vs. West / East)
BUCK: Man TE from Stack Alignment (C gap) Banjo offset back w/ Mike -Communicate
** Aligned out of core = Check Will - Man TE
MIKE: Align in Stack (Lever A) - Cover 1st back solid vs. 2 Back Banjo offset backs
Use Cat Rules vs. 1 back
** Aligned out of core = Check Will - Man Remaining back
WILL: Align in Stack (Spill) Cover 1st back flex vs. 2 Back - Cat rules vs. 1 back
** Aligned out of core = Check Will Blitz Contain
MIKE: Align in Stack (Spill) - Cover 1st back solid vs. 2 Back Banjo offset backs
Use Cat Rules vs. 1 back
** Aligned out of core = Check Buck - Man TE (Bump Y Motion)
WILL: Align in Stack (Lever) Cover 1st back flex vs. 2 Back - Cat rules vs. 1 back
*** Force vs. Solo / Near
** Aligned out of core = Check Buck Cover remaining back (Bump Y motion)
MIKE: Align in Under (Lever) - Cover 1st back solid vs. 2 Back - Use Cat Rules vs. 1 back
** Aligned out of core = Check Will - Man Remaining back Align to Coverage (A)
WILL: Align in Under (Spill) Cover 1st back flex vs. 2 Back - Cat rules vs. 1 back
** Aligned out of core = Check Will Blitz Contain
UNDER SLANT/ POP / A WILL FRANKO
MIKE: Man 1st Back Solid vs. 2 Back Sets or Remaining Back vs. 1 Back Sets
FS Adjusts to all Motion from Core sets You only take Empty Motion
China Run Fits (Lever)
WILL: Blitz Contain in Pop & Slant Hit A if Will A Show out on any #2 (1 back sets)
MIKE: Spill - Cat Coverage Rules vs. Core Sets Bump All Motions
SS Takes the Place of Buck
** Alert to Slide vs. Solo / Near Align in Weak A and Cover Back
Aligned out of Core Sets = Single -You & Will have TE & Back Align to Coverage
WILL: Cat Coverage Rules 3-on-3 vs. 3 Core Receivers vs. Core Sets - Single vs. Open set
Lever vs. 2 Back sets A Gap vs. West Force vs. Solo/Near
You adjust to all Peel Motion from core
STACK G DOUBLE CAT D ( Hooters vs. any open look Ice the Line Use Stack-2 rules)
MIKE: Play like Double Zone Align deeper vs. Slot Cheat Alignment to Slot
BUCK: Crash C Gap tech. vs. Core sets Force when Mike adjusts out
Contain / Force vs. Y motion
MIKE: Blitz C gap Back off & Alert read out vs. Y motion/trade
Buck & Will disguise look when formation dictates Will use spike if necessary
Free LB in Reggie look to passing strength 1st
STACK G DOUBLE ZONE (Zebra / E)
BUCK: Align in Stack Landmark drop Hash (Weak) Mid Hash & #s (Strong)
MIKE: Overdrop Solid A gap (Spill) vs. run Extra depth vs. Zebra Double
WILL: Align in Stack Landmark drop Hash (Weak) Mid Hash & #s (Strong)
MIKE: Move to Flex A & Man Flex back Spill vs. run
vs. Zebra : Make call to TE side Mike (Agap) & Will (Bgap) Reggie the back free
man look to help on slot side 1st Inside & low
vs. E (2 Back sets) : Mike & Will play flow rules on the backs (Like China) Use
China run fits
MIKE: Overdrop Solid A gap (Spill) vs. run Extra depth vs. Zebra Double
WILL: Align in Weak (Opposite Buck) Landmark drop (Hash) Get good Depth
U / TREY
Notes:
-
UNDER 7 SLICE
Use normal coverage rules
Same run fits
SHORT YARDAGE
GOAL LINE
Lean alignments to the Tilt
BUCK &
WILL: Align on tackles & Spill all runs - outside zone vs. pass
Be alert for play pass weak (you have the corner route)
MIKE: Align over ball 1 yard less than TB and mirror him - zone vs. pass
Cheat alignment to Tilt (Strong or Weak)
Aligned = Mango : Buck & Will cover 1ST Non-WR to your side Mike is free
** Nickel Will = Take 1st Non-WR to your side Safety will play off you- TALK to Sa fety
DIME:
Lurk Mike Cover 1st non-WR to Call side (3-man side)
Communicate w/ Will - BJ
Play-it calls = Bomb , Thriller , Lurk
WILL: Align in Weak "B" - Play Curl/Flat vs. all Core sets
Lever all inside runs - Bounce outside runs
Play Palms when walked - (See the back) stay inside #2 unless back enters flat
Align on 7 vs. Solo/Near
***Make Call to offset back vs. 2&2 Left vs. Dot Back (to any Trips)
Strong Slant Will 1 / Outside Blitz
DIME COVERAGE:
** Be sure to align to Back vs. Falcon
DIME EVEN 22
Wall #3 - 2-to1 or 3-to-1 (Match-up)
- Stay over top Seam Routes when in wall
LURK
Man the Back know where Safety is
Be sure to communicate w/ Will vs. 2 Back sets
DIME PACKER 22
Wall #3 Show Bomb look
Stay over top Seam Routes when in wall
DIME PRESSURE:
MIKE: Make call to Buck - align to call side & cross drop to Curl/Flat Weak (#2)
Vs. change of strength motion you become Hook-3 - still relate to same guy as
dictated by original formation
Note: Vs. Trips - Check "X" for slant - work quickly for depth & width
If nothing shows - Get head around & check for crossers
MIKE: Align Strong & run Mars stunt Under all blocks
Use normal 2 Kick Coverage Rules & slide Rules (all Slides = B Gaps)
Mike be Alert to use Louie / Roger Calls vs. East & West
**Arrow call puts line back to base Technique
*** Pirate (Left / Right) any 2 Back Set
** Be Patient in your run reads Tempo the Ball
Mike vs. Spread Louie the 3 Technique get him over there