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RATIONALE CHECKLIST

Rationale II
PART I: ED 285A Module 2 (Week 8)
Describe a teaching artifact that
represents the overall HTSB
standard Part 1
PART II: I. HTSB OVERALL STANDARD
Connect the teaching artifact to Standard 7: Planning for Instruction
a sub-standard and assess your
proficiency II. TEACHING ARTIFACT
Develop a unit plan
PART III:
Improve your proficiency for the III. COURSE
HTSB standard ED285A: Classroom Management

IV. TEACHING ARTIFACT DESCRIPTION


PARTS I-III DEFINED Develop a Project Based Unit Plan for your specific content area Program
of Study (POS) Core Course. Align your Unit Plan with State CTE Pathway
PART I: Standards. Focus the Unit Plan on real world situations. Accommodation and
State standard, teaching artifact, Differentiation for special populations will be addressed in your introductory
and course name. Provide an lesson plan (Assignment #10).
accurate description of the
artifact. Provide a sufficient V. TEACHING ARTIFACT RESULTS
description of the artifact results. I chose to develop my lesson plan on an event planning and promotion
unit I will implement in my classroom later on in the year. I started by
PART II: defining which standards and benchmarks students would be working on.
Identify at least one appropriate Then I built learning experiences and assessments for each stage based
sub-standard and include the on these standards and benchmarks. In stage one, students will learn
entire language.. Connect the basic background knowledge about event planning and promotion. In
language of the sub-standard stage two, students will think more deeply about the material and analyze
to the artifact. State your existing examples and in stage three, students will complete their own event
proficiency level for the sub- planning project to demonstrate application of knowledge learned. I also
standard. Provide appropriate made connections with the unit and the real world.
evidence that supports your self
assessment.

PART III:
Identify an appropriate sub-
standard and clearly state a
desired improvement. Describe
at least two appropriate research
findings with viable resources.
Describe/demonstrate a specific
example how you plan to
improve.
RATIONALE CHECKLIST Part 2
PART I: I. SUB-STANDARD
Describe a teaching artifact that 7.2 (Focus Area 1):
represents the overall HTSB CANDIDATE DEVELOPS MEANINGFUL UNIT PLANS - Does Candidate plan
standard and sequence common learning experiences and performance tasks linked
to the learning objectives, and make content relevent to learners?
PART II:
Connect the teaching artifact to II. CONNECTION TO ARTIFACT
a sub-standard and assess your I plan and sequence common learning experiences and performance
proficiency tasks linked to the learning objectives by first determining learning
objectives for each stage in the unit. Once all of my learning objectives are
PART III: developed, I create learning experiences (assignments) and assessments
Improve your proficiency for the that upon student completion would demonstrate that students met learning
HTSB standard objectives. For example, one of the learning objectives in my unit is ACO
3.3 - Apply elements and principles of design to clarify, focus or enhance
a message or concept for a target audience. The learning experience
PARTS I-III DEFINED linked to this objective is that students will review elements and principles
of design and then create their own promotional design pieces that have
PART I:
to convey a message effectively. I make content relevant to learners by
State standard, teaching artifact,
including a real world application in my unit plan so students know how they
and course name. Provide an
can use what they learn outside of the classroom in their own lives.
accurate description of the
artifact. Provide a sufficient
III. SELF-ASSESSMENT
description of the artifact results.
I would rate myself as a 4 (Candidate always does this as a teacher) or
exceeds proficiency because since my course if project-based, I am always
PART II:
developing learning objectives based on standards and then linking
Identify at least one appropriate
learning experiences to these objectives. Each of my lessons builds on
sub-standard and include the
previous lessons so that at the end of a unit students are able to complete
entire language. Connect the
a final project that demonstrates use of all objectives learned. I also have
language of the sub-standard
regular discussions with students about how they can use what they learn in
to the artifact. State your
my class outside of class even if they do not become graphic designers.
proficiency level for the sub-
standard. Provide appropriate
IV. EVIDENCE OF SELF-ASSESSMENT
evidence that supports your self
My unit plan clearly demonstrates learning objectives selected for each
assessment.
stage and learning experiences and assessments that link to those learning
objectives. Also, as part of the reflection stage of each project, students will
PART III:
describe how they will use what they learned in each unit when they go into
Identify an appropriate sub-
the real world. For example, for our event planning unit, students can use
standard and clearly state a
skills acquired to plan and promote their own personal events or use skills in
desired improvement. Describe
a job where they may need to do planning.
at least two appropriate research
findings with viable resources.
(This unit will be implemented later in the year and I will attach student
Describe/demonstrate a specific
examples at that time before I submit my final portfolio)
example how you plan to
improve.
RATIONALE CHECKLIST
Part 3
PART I:
I. SUB-STANDARD TO IMPROVE
Describe a teaching artifact that
7.9 (Focus Area 1): CANDIDATE USES ASSESSMENT DATA OVER TIME TO
represents the overall HTSB
INFORM PLANNING - Does Candidate use data on learner performance over
standard
time to inform planning, making adjustments for recurring learning needs?

PART II:
II. WHAT TO IMPROVE?
Connect the teaching artifact to
Since we are only at the start of the school year, as the year continues along
a sub-standard and assess your
I would like to use data on how my students perform on previous projects
proficiency
to adjust my lesson and project planning in the future. I started out the year
knowing very little about my students and how they perform on tasks. As I
PART III:
learn more about them and see how they do on assignments and projects, I
Improve your proficiency for the
will use this information to guide my planning as the year goes on.
HTSB standard

III. RESEARCH FINDINGS


PARTS I-III DEFINED i. My college supervisor, Jan Ikeda, suggested that I continue working on
gathering information about my students and implementing information
PART I: learned into my lessons. She explained how tthis would happen
State standard, teaching artifact, naturally throughout the year as I spend more time with students. She
and course name. Provide an suggested that I use different techniques to learn about my students
accurate description of the such as surveys, talking with them and student reflections. I would like
artifact. Provide a sufficient to implement gathering student feedback and examining assessment
description of the artifact results. results regularly in order to develop the most effective lesson plans that
I can.
PART II: Resource: College supervisor - Jan Ikeda
Identify at least one appropriate ii. I found an article about different ways that student data can inform
sub-standard and include the teaching. This article describes different information you can learn about
entire language.. Connect the students and how you can use it in your classroom. One idea that I
language of the sub-standard found most interesting is using summative assessments to assess overall
to the artifact. State your student growth and progress. The article describes how using project
proficiency level for the sub- performance data can tell you how your whole class did on a specific
standard. Provide appropriate task or unit and guide how you teach the next lessons.
evidence that supports your self Resource: http://www.edutopia.org/blog/using-student-data-inform-teaching-
assessment. rebecca-alber

PART III: IV. IMPLEMENTATION OF FINDINGS


Identify an appropriate sub- Based on my research, I plan to use results of each unit project to guide how
standard and clearly state a I teach the next unit. Throughout and at the end of each unit I will analyze
desired improvement. Describe
and reflect on what techniques worked best to create best student outcomes
at least two appropriate research
and which techniques could be improved upon. I will also use student
findings with viable resources.
Describe/demonstrate a specific reflections on projects to gage what was most useful for students and what
example how you plan to they needed more help on. I will complete my own reflections for each unit
improve. and use these reflections to guide my future teaching strategies.
UNIT CHECKLIST
Event Planning & Promotion Unit
STAGE I: Arts and Communication Core Pathway
Building the background
(Retrieving and comprehending
knowledge) Intro
STAGE II: I. GENERAL INFORMATION
Deepening the understanding - Prepared by Carina Noveloso
(Analyzing knowledge) - School: Mililani High School
- Curriculum Area: Arts and Communications
STAGE III: - Grades: 9-12
Applying the knowledge - Duration: 4 weeks
(Using knowledge)
I. SUMMARY OF PROJECT
Students will learn how to create, plan and promote an event using effective
graphic and digital arts and communication skills.
STAGES I-III DEFINED
Previous concepts/skills learned:
1. Elements & principles of design
STAGE I: 2. Sketching
Students learn introductory 3. Brainstorming
information about concepts and 4. Safety procedures
practice basic skills 5. Xacto cutting techniques
6. Design process
7. Layout design
STAGE II: 8. Adobe Illustrator skills
Students think deeper about 9. iMovie and video production skills
information learned in stage
one. Students complete more II. PURPOSE/ESSENTIAL QUESTIONS FOR THE UNIT
advanced practice. 10. How to plan an effective event
11. How to promote an event effectively using selected design and
STAGE III: communication/messaging techniques
12. How to evaluate promotion needs based on event type
Students use knowledge
13. How to pitch a plan/idea to a selected audience
obtained in stages 1 and 2 to
14. How to collaborate as a team
create their own original design.

III. REAL WORLD APPLICATION


Students can use event planning and promotion skills in the real world, no
matter what occupation they choose. Direct ways students can use the skills
and concepts learned in this unit are through planning their own personal
events (such as birthday parties and graduation parties), creating promotional
pieces for personal events, creating ideas and/or promotional pieces for
business reasons (company parties, socials, fund raisers, events, etc.). More
general ways students can apply skills and concepts learned is through
improving on time management skills and planning skills.

IV. READINGS
None - teacher lecture provided to students

V. RESOURCES
- Teacher gathered examples of successful/unsuccessful events
- Student gathered: deliverable materials (paper, tools, etc.)
UNIT CHECKLIST Stage 1: Building the Background (2 days)
STAGE I: I. LEARNING OUTCOMES/STANDARDS/BENCHMARKS
Building the background
(Retrieving and comprehending 1. ACO 1.2 - Evaluate the interaction among media, design and society to
knowledge) assess how each influences the other
2. ACO 1.3 - Evaluate innovative applications of media and design in society
STAGE II: that have impacted the arts and communications industry
Deepening the understanding 3. ACO 3.1 - Analyze how elements and principles of design in various forms
(Analyzing knowledge) of media are applied to communicate to a specific audience
4. ACO 3.2 - Critique how the effective integration of elements and principles
STAGE III: of design within a variety of medium impact target audiences
Applying the knowledge 5. ACO 6.1 - Analyze the use of copyright and proprietary information in arts
(Using knowledge) and communication to facilitate responsible, legal and ethical behavior
6. ACO 6.2 - Examine ethical issues in arts and communications to make
appropriate decisions related to clients, co-workers and society

STAGES I-III DEFINED


II. LEARNING EXPERIENCES
STAGE I:
Students learn introductory 1. Driving Questions
information about concepts and a. What are the steps involved with planning an event?
practice basic skills b. What are communication methods of promoting an event?
c. How can I use what I have already learned in ACCP to plan and
promote an event?
STAGE II:
2. Starter Activity - Brainstorming/Existing Knowledge
Students think deeper about a. List different types of events you have been to/heard of
information learned in stage b. List what you see at events
one. Students complete more c. List different ways you hear about/learn about events
advanced practice. 3. Modifications for ELL and Special Education
a. Students work in pairs to come up with ideas
4. Modifications for Gifted and Talented
STAGE III: a. Sketch examples of event promotional pieces
Students use knowledge
obtained in stages 1 and 2 to
create their own original design. III. ASSESSMENTS

1. Formative Assessments
a. Questioning: checks for understanding
b. Take notes on lecture: Intro to Event Planning (steps involved)
c. Take notes on lecture: Communication Methods for Promoting Events
2. Summative Assessments
a. Beginning steps in project
i. Choose group partners
ii. Basic planning: create an event, select purpose, choose theme
iii. Discuss potential deliverables
UNIT CHECKLIST Stage 2: Deepening the Understanding (2 days)
STAGE I: I. LEARNING OUTCOMES/STANDARDS/BENCHMARKS
Building the background
(Retrieving and comprehending 1. ACO 1.2 - Evaluate the interaction among media, design and society to
knowledge) assess how each influences the other
2. ACO 1.3 - Evaluate innovative applications of media and design in society
STAGE II: that have impacted the arts and communications industry
Deepening the understanding 3. ACO 3.1 - Analyze how elements and principles of design in various forms
(Analyzing knowledge) of media are applied to communicate to a specific audience
4. ACO 3.2 - Critique how the effective integration of elements and principles
STAGE III: of design within a variety of medium impact target audiences
Applying the knowledge 5. ACO 3.3 - Apply elements and principles of design to clarify, focus or
(Using knowledge) enhance a message or concept for a target audience
6. ACO 4.2 - Use effective oral, written and non-verbal communication skills
to facilitate positive interactions
7. ACO 6.1 - Analyze the use of copyright and proprietary information in arts
STAGES I-III DEFINED and communication to facilitate responsible, legal and ethical behavior
8. ACO 6.2 - Examine ethical issues in arts and communications to make
STAGE I:
appropriate decisions related to clients, co-workers and society
Students learn introductory
information about concepts and
II. LEARNING EXPERIENCES
practice basic skills
1. Driving Questions
STAGE II: a. What are examples of successful event planning?
Students think deeper about b. What are examples of successful event promotion?
information learned in stage c. How can I create unity and harmony throughout various promotion
deliverables?
one. Students complete more
2. Starter Activity
advanced practice. a. Describe an event you went to that you consider successful and why it
was successful in your personal opinion
STAGE III: b. Describe an event you went to that you consider unsuccessful and
Students use knowledge why it was unsuccessful in your personal opinion
3. Modifications for ELL and Special Education
obtained in stages 1 and 2 to
a. Students work in small groups select a school event (class period,
create their own original design. assembly, dance, etc.) to help guide them and give more direction
4. Modifications for Gifted and Talented
a. Students list proposed solutions for unsuccessful events that they
described

III. ASSESSMENTS

1. Formative Assessments
a. Observation: Walk around and see what students are discussing, offer
assistance/suggestions for improvement when necessary
2. Summative Assessments
a. Analyze successful and unsuccessful event and promotion examples
i. Work in groups
ii. Sort given examples into successful or unsuccessful categories
iii. For each example, explain what makes each one successful or
unsuccessful based on class discussion and lectures
iv. Propose solutions for unsuccessful examples
UNIT CHECKLIST Stage 3: Applying the Knowledge (3 weeks)
STAGE I: I. LEARNING OUTCOMES/STANDARDS/BENCHMARKS
Building the background
(Retrieving and comprehending 1. ACO 4.1 - Devise communication strategies to promote individual
knowledge) accountability and team success
2. ACO 4.2 - Use effective oral, written and non-verbal communication skills
STAGE II: to facilitate positive interactions
Deepening the understanding 3. ACO 5.1 - Apply problem-solving techniques to create deliverables that
(Analyzing knowledge) address the needs of a client or target audience
4. ACO 6.1 - Analyze the use of copyright and proprietary information in arts
STAGE III: and communication to facilitate responsible, legal and ethical behavior
Applying the knowledge 5. ACO 6.2 - Examine ethical issues in arts and communications to make
(Using knowledge) appropriate decisions related to clients, co-workers and society
6. ACO 7.2 - Apply practices to maintain a safe and healthy work
environment in relation to careers in Arts and Communication Pathway

STAGES I-III DEFINED


II. LEARNING EXPERIENCES
STAGE I:
Students learn introductory 1. Driving Questions
information about concepts and a. How can I used what I learned in stages I and II of this unit to create
practice basic skills and plan my own event?
b. How can I use what I learned in stages I and II of this unit to design
promotional pieces for my event?
STAGE II:
c. What strategies can I use to work efficiently with others to complete
Students think deeper about this project?
information learned in stage d. What makes a successful pitch? (Pitching a project proposal)
one. Students complete more 2. Starter Activity
advanced practice. a. Class review of previous concepts/skills learned that will be applied
during final project
3. Modifications for ELL and Special Education
STAGE III: a. Extra review (one-on-one with teacher or small group with teacher)
Students use knowledge 4. Modifications for Gifted and Talented
obtained in stages 1 and 2 to a. Have students lead small group reviews
create their own original design.

III. ASSESSMENTS (Continued on next page)

1. Formative Assessments
a. Observations and questioning:
i. Daily checks of student progress
ii. Students required to get teacher approval for each step in the
project/design process before continuing to the next steps

2. Summative Assessments
a. Final event planning project:
(Detailed project guidelines to be distributed at later time)
UNIT CHECKLIST Stage 3: Applying the Knowledge continued...
STAGE I: i. Work in groups of 4-5
Building the background ii. Plan a class event: who, what, when, were, why (purpose)
(Retrieving and comprehending -- Include plans for: entertainment, food, favors
knowledge) iii. Create a promotional plan for event:
-- Minimum 4 deliverables:
STAGE II: Print or digital invitation, print or digital flyer, web page,
Deepening the understanding social media ad - tailored to Facebook, Instagram, Snapchat
(Analyzing knowledge) or Twitter, video ad - tailored to YouTube, Instagram or
Snapchat), print poster, newspaper ad (MHS Trojan Times)
STAGE III: iv. Pitch event idea
Applying the knowledge -- Create a three to five minute presentation to propose event
(Using knowledge) idea to class
-- Class vote on event choice to implement
v. Implement event strategies
-- Host class event
STAGES I-III DEFINED -- Each group is responsible for bringing one item for class
event based on chosen event (food, entertainment, favors,
STAGE I: etc.)
Students learn introductory
information about concepts and
practice basic skills

STAGE II:
Students think deeper about
information learned in stage
one. Students complete more
advanced practice.

STAGE III:
Students use knowledge
obtained in stages 1 and 2 to
create their own original design.

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