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Fourier Transforms 2D
Fourier Transforms 2D
Definition
F (u , v) = F { f ( x, y )} = f ( x, y ) e i 2 ( u x + v y ) dx dy
where x, y are rectangular spatial coordinates and u, v are spatial frequencies.
i.e. for each y take a 1D FT with respect to x , then take a 1D FT with respect to y.
Polar Coordinates
Since
u x + v y = r (cos cos + sin sin )
= r cos( ),
then the Fourier transform in polar coordinates is
2
F ( , ) = F { f (r , )} = f (r , )e i 2 r cos( ) r dr d
0 0
and the inverse transform is
2
f (r , ) = F 1 {F ( , )} = F ( , )e i 2 r cos( ) d d
0 0
where J 1 is the first order Bessel function of the first kind, similar to a damped sinusoid.
The function somb( ) or sombrero (also known as Mexican hat, Bessinc, and jinc) is
defined as
2 J (2 )
somb( ) = 1 ,
2
and is pictured on the right side below. Thus, the Fourier transform of circ(r ) is
proportional to a sombrero function of , the radial coordinate in frequency space:
F {circ(r )} = somb( ) .