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BKM Office Environments Studio Process
BKM Office Environments Studio Process
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Studio provides an engagi ng / iterative desig n process that helps customers develop solutions to their un ique needs.
Ou r tea m bri ngs the a bi lity to create products th roug h user
based design in a way that enhances interaction/ }.13
integrates technology and inspires lifelong learning.
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Needs
* R corn for a corn purer a nd for teach €or and s tudenL to in~ roct
* Ple~ty d wile rno nag emen t with eo s y, yet ~ecu re, ao:e s s to corn pone nt
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detect
Observe. Question. Record.
Detecting the Product Needs through User Based Design.
A' Seek inspiration ~from everyday
i nte racttons.
Look for ad hoc ways we behave in real lire. Exa mp tes: war ming ha nds on a cup of con ee, using a dish towel to protect the keyboard.
2 Disrupt the normal flow
Deve tI pad isdp line 0 f witnessing ordin ary things by going out in the world. Exa mples: using the mouth to hold things, hooking an umbrella on an arm.
IL.. Document behavior .J and focus on actton,
Use a camera and notebook to observe a
va riety of re Ia ted situations in na tura I settings.
Il'5eek out extreme ~ situations.
Pursue experienc es b elOn d wha t lOu know or live in eve ry dOl y in order to see anew.
t::: Invite curiosity,
~ Ask "naive" questions that reach belOnd automatic assu mptions. Examples: How 'thoughtless' is the behavior1 What motivates this1
detect
Wei ave th i~ i nterp retal ion of ob~ervati 0 n by Jon e Fu Iton $u ri in her boo k "Thou 9 ht Ie» A cr.? Ob~ tvati.on~ on Intuitive D esi gnJI ,
b'- Reveal what '_ is tntutttve,
Be cons cious of subconsCious, spontaneous reactions. Examples: pulling a door to open it instead of pushi ng it, wallO ng in st ep with others.
7 Uncover the
, emotional experience.
Conned to feeling!: to determine responses \tie intend to elicit throul1fl de:!i11Jl or oommunication. Exam ples: the WilYS people st and in lines or create personal space on park benches.
8 Tune into cuLtural . ,,' patterns.
fi nd meaning and them es in various situations. Exam ples: t he ways people conform in an elevator, convey messages or dispose or litt er.
'1 Tap resources.
Inform the experience VIit h input from cliert s, experts and the experienced.
4{) See k flexi bLe B:
;1 enduring sclutions,
Not everything requ'ires a makeover, Someti'mes simple is best.
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Collaborate.
Ideas take shape as we codesign and su pport you r desi gil tea m"
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Prototype.
Graphic and prototypical products are utilized to confirm observations and idea. Material considerations such as sustainabillty, durability and feasibility, are demonstrated.
You want inspiring-we are YOUR Studio.
Our knowledge and experience is rich in creating environments that foster interaction and integrate technology, creating the products end users need.
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Prod uct designs and r-evisions are made until details reflect the needs.
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Engineer.
Install.
Ma nufacture.
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You want inspiring-we are YOUR Studio.
OUf knowledge and experience is rich in creating envi ronments that foster interaction and integrate technology, creating the products end users need.
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learning is lifelong
POWERED BY
VANERUM·STELTER
bkm office environments 12111 Portola Road, Suite A, Ventura 93003 87 T 25 6.125 6 Fax: 805.339.9131