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Create 3D Text With A Transparent Background Using Blender: © 2016 Ryann Mccorkell Ryann - Ca
Create 3D Text With A Transparent Background Using Blender: © 2016 Ryann Mccorkell Ryann - Ca
1) OpenBlender2.74
2) PressEsctoclearthelaunchscreen
3) WiththedefaultinstallationofBlender,inthe3DViewportyouhave3items,acube,a
cameraandalight.
4) Whenyouwanttoselectanobjectinthe3DViewportyouhoveryoumoustaboveitand
rightclick.
5) Ifyoutrytoleftclickanyoftheseitemsyouwillmoveyour3Dcursor.Ifyoueverneedto
resetityoucanuseSHIFT+C.
6) Wearentgoingtoneedourcubeforthistutorialsohoveryourmouseaboveitandright
clicktoselectit.
7) PressDeleteonyourkeyboardandthenEnter(orclickDelete).
8) Youcanrotatearoundinthe3Dscenebyclickingyourmiddlemousebutton/wheel,at
yourdesiredpivotpoint,holdingitdownandmovingyourmousebackandforth.
9) HoldShiftanddragyourmousewhileholdingdownthemiddlemousebutton/wheelto
pan.
10) Scrollyourmousewheeltozoominandout.
11) IfyoulookuponthetoplefthandcornerofyourviewportyoullseethetextUser
Perspectivethatsyourcurrentview.
12) YoucanusethenumbersonyourNumPadasshortcuttosomecommonviews.1
Front,7Topand3Left,youcanalsoholdCtrlandpressthesenumberstogettheir
oppositeCtrl+1Back,Ctrl+7bottom,andCtrl+3Right.
13) Forourpurposeswewanttolookdownfromthetopsowellpress7onournumpad.
14) Fromthemenuatthebottomofthe3DViewportwindowselectAdd>Text
15) Textisaddedtotheviewport.
16) Wewanttoeditthetextsoifyoutakealookdownatthebottomofthe3DViewport
againyoullseeatogglebuttonthatsaysObjectmode.IfyoupressTabonyour
keyboard,youllseeitswitchfromobjectmodetoeditmode,andourtextwillbecome
editable.
17) PressBackspaceafewtimestoremovetheTextandthenenteryourdesiredwordor
phrase,ImgoingtobeusingSALE.
18) TabbackintoObjectmode.
19) Ontherighthandsideyoullfindthepropertiespanel,andselectDatatab,theiconfor
whichlooksliketheletterF.
20) OntheDatatab,lookforthefontsubpanelandpressthefoldericontotherightof
Regulartoloadanewfontfromafile.IhaveafreefontthatIdownloadedform
dafont.comcalledBullyonmydesktop,inyourcaseyoucanbrowsetoanyfontonyour
harddrivethatyoudliketouse(mostfontsareinstalledinc:/windows/fonts).
21) Afteryouselectyourfontthetextwillupdatetoyournewfont
22) Whilestillinthepropertiespanel,datatab,gouponesubpaneltoGeometry
23) Settheextrudeto0.1
24) FromtoolmenuontheleftselectSetOrigin>SetOrigintoGeometry.Thecenterpoint
willmovetothecenterofthetext.
25) PressShift+Ctoresetthecursorincaseithasbeenmovedoffcenteraccidently.
26) Object>Snap>SelectiontoCursor.Thismovestheobjecttothecenterofthe3D
Viewport.
27) PressRforRotateXfortheAxisand90forthedegrees.
28) Nowpress1(Front)onyourNumpadandthentheperiod(.)buttonnextto0onyour
numpadtocenterfocusthecameraonyourselection.
29) Clickandholdmymiddlemousebuttontopivotaroundourtextobject.Pivotuntilyou
findanangleyoudliketorenderandpressctrl+alt+Numpad[0]
30) Youcandoatestrenderhere,bypressingF12.
31) Youcanseeyoursaletextrendered,butclearlythelightingisntquiteright.Wellwork
onafewdetailsaboutthatnow.Tocleartherender,switchthemainwindowfrom
UV/Imageeditorbackto3DViewport.
2016 Ryann McCorkell
ryann.ca
Create 3D Text with a transparent background using Blender
32) Useyourscrollwheeltozoomoutandpivotandlocateourlight.Asyoucanseeitsfar
aboveandbehindouttext.
33) RightclicktoselectthelightobjectandifyoulookatthePropertiespanel,Datatab
(whichnowhasadifferenticonspecifictothistypeofobject).
34) Youcanseethatweareusingapointlight,youcanconsiderapointlighttobevery
similartoalightbulb.
35) Press7onyourNumPadtoswitchintoTopView,zoomandpanaroundsothatyoucan
seeyourcamera,textandlightinthescene.
36) Youllseethatyouhave3axishandlesonyourlightobject.Leftclickanddragbythe
coloredY(green)andX(red)handlestomovethepointlighttothecorneronegridunit
tothefrontandrightofthetextobject.
37) Press1onyourNumPadtoviewthetextfromthefrontviewagain,scrolloutuntilyou
canseeyourpointlight.LeftclickanddragbytheZ(blue)handletomovethelightdown
untilitsjustaboveyourtextobject.
38) PressF12topreviewyourrender.
39) TheRenderisbetterlitnowbutbutthegreycolorisntveryexciting.
40) SwitchthemainwindowbackfromUV/Imageeditorto3DViewport
41) Selectthetextobjectbyrightclickingit.
42) InthePropertiespanel,selectthematerialstab.
43) PresstheNewbutton,anewmaterialslotiscreated
44) RenamethematerialtomatText
45) FromtheDiffusesubpanelclickinthecolorselectorandbrowsethewheeltoselecta
newcolor,forthistutorialwevepickedRed.
46) Imincreasingtheintensityto1.0.
47) Press12topreview.
48) ThecolorofthetextisnowRed.
49) PlaywiththelightlocationusingtheX,Y,Zhandles,pressingF12torenderuntilyouare
happywithyourtext.
50) Additionallightscanalsobeaddedtothescene.
51) Ifweweretorenderhere,therenderwouldappearwithagreybackground.Since
wereprobablygoingtobelayeringthisinacompositionwedprefertohavea
transparentbackground.
52) WerecurrentlyusingtheBlenderRenderer.
53) InthepropertieseditorselecttheRendertab.UndertheOutputsubpanelensurethat
youhaveRGBAselected
54) UndertheShadingsubpanelswitchtheAlphadropdownfromSkytoAlpha
55) PressF12torender.
56) IfyouaresatisfiedwithyourImagechooseImage>SaveImageAstosaveaPNG.
57) Youcannowimportthisimageintoyourcomposition.