This document outlines the apparatus requirements for levels 5-8 in artistic gymnastics.
Level 5 requires basic skills like handsprings on vault and glide kips on uneven bars. Level 6 adds skills like a handspring vault and long swings on bars. Level 7 routines must include 6 counting skills across 2 bars and an additional acro skill on beam. Level 8 routines are more difficult, requiring skills like Yurchenko vaults, 7 counting skills on bars, 2 acro series on beam, and floor routines with dance elements and 2 saltos.
This document outlines the apparatus requirements for levels 5-8 in artistic gymnastics.
Level 5 requires basic skills like handsprings on vault and glide kips on uneven bars. Level 6 adds skills like a handspring vault and long swings on bars. Level 7 routines must include 6 counting skills across 2 bars and an additional acro skill on beam. Level 8 routines are more difficult, requiring skills like Yurchenko vaults, 7 counting skills on bars, 2 acro series on beam, and floor routines with dance elements and 2 saltos.
This document outlines the apparatus requirements for levels 5-8 in artistic gymnastics.
Level 5 requires basic skills like handsprings on vault and glide kips on uneven bars. Level 6 adds skills like a handspring vault and long swings on bars. Level 7 routines must include 6 counting skills across 2 bars and an additional acro skill on beam. Level 8 routines are more difficult, requiring skills like Yurchenko vaults, 7 counting skills on bars, 2 acro series on beam, and floor routines with dance elements and 2 saltos.
Handspring flatback Handspring to feet. Table Handspring Handspring landing. Table height height 100cm-125cm Handspring VAULT 100cm-125cm 1/1.Tsukahara (tuck, pike or stretched) Yurchenko (tuck, pike or stretched) Glide Kip Mount Six counting elements Seven counting elements Back Hip Cirle Circle skill (handstand, bar change, (handstand, bar change, UNEVEN BARS Cast Swing to pullover Cast circle skill, non-flight circle skill, non-flight (high bar) Long kip (high bar) element with turn, element with turn, Underswing Long swing pullover, dismount) dismount) Dismount: Swing to turn Dismount: Underswing to fly away tucked/piked/stretched or swing turn Mount Mount Dance series Dance series Walkover (back, front, Walkover (back, front, turn turn BALANCE BEAM tictoc or cart wheel) tictoc acro skill/series 2 acro skill/series (one Passe turn on the same Cartwheel or back additional acro with flight element) foot releve hold handspring) requirement additional acro Kick to handstand (2 secs.) Full turn on 1 foot, dismount requirement minimum B Straight jump split jump Handstand (2 secs.) to value (135) series straight jump series Dismount Split leap (135) Tuck jump split jump Cartwheel straight jump (180) series off the beam or front tuck Split leap (180) dismount. Cartwheel or round-off or back handspring to straight jump off the beam or cart wheel or round-off or back handspring to back salto off the beam or front tuck dismount Turn on one foot Walkover (backward, Dance passage, Dance passage, Round-off back handspring forward or tictoc) Acro (one with Acro (one with 2 saltos; FLOOR EXERCISE rebound Round-off minimum 3 flight one with minimum 3 Walkover (backward, backhandspring 2x or requirements) flight requirements) forward or tictoc) round-off back acro requirement acro requirement Split leap 2x (135) handspring back tuck fwd/swd,bwd salto, (Stretched salto min B or Split jump sissone series Full turn on one foot dismount. salto with 360 Turn) (135) Back extension fwd/swd,bwd salto, Front tuck Jump turn to split jump dismount. Backward roll to front Front salto (tucked or support stretched) or handspring front tuck or front tuck step out to round-off