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Be A Filmmaker
Be A Filmmaker
Kodak's President of Motion Picture and Entertainment Steve Bellamy squashes the film vs.
digital debate once and for all.
As little as four years ago, the entire medium of film was thought to be on the verge of
extinction. In his 2011 essay The Sudden Death of Film, Roger Ebert declared "the
celluloid dream may live on in my hopes, but digital commands the field...my war is
over, my side lost, and it's important to consider this in the real world."
He'd be happy to know that in 2016, thanks in large part to the combined efforts of a
handful of influential directors, the Kodak Eastman company and their recently
appointed President of Motion Picture and Entertainment Steve Bellamy, film is king
once again.
Just how triumphant has film's resurgence been? 2016's edition of the Cannes Film
Festivalfeatured multiple films shot on celluloid, including entries from Jeff Nichols,
Olivier Assayas, Xavier Dolan, Hirokazu Kore-eda and Ken Loach.
Four of these films were
Kodak's Steve Bellamy
included in competition. The prestigious awards this year (Palme dOr / I, Daniel Blake,
Grand Prix Award / Juste la Fin du Monde, Best Director / Olivier Assayas for Personal
Shopper) all were for movies shot on film. And the Jury Prize went to American Honey
which was a hybrid of film and video.
Boutique theaters like The Metrograph and Alamo Drafthouse are sprouting up in more
and more cities around the country. Most importantly, however, filmmakers both
established and new are considering that despite how much technology advances, film
will always look better than digital.
No Film School sat down with Bellamy to discuss the medium'srevitalization, why
today's film schools might as well be called "Digital File Schools," and how working
with film not only makes you a betterdirector, but could also end up making your career.
Prior to his gig at Kodak, Bellamy directed several movies of his own in addition to
founding The Tennis Channel, The Ski Channel, The Surf Channel and The Skate
Channel television networks.
No Film School: How would you say film makes audiences feel differently than
video?
Steve Bellamy: I have never seen a study that shows "here is what your brain waves are
doing when they're watching film; here's what they're doing when they're watching
video." There is something going on emotively that we have not quantified as of yet. We
will. When you're seeing analog and you're an analog being, there is an emotional
connectivity, and there are emotive responses that you just don't get when you're looking
at pixels.
"We were a bankrupt company three years ago, and now we're kind of a start-up. But we're like the most
NFS: How do you go about exposing a younger generation to the value of analog
technology?
Bellamy: I don't have enough money to tell [everyone] about film. I would have to be
buying ads on your site and Indiewire and Filmmaker and in every film school all day
long. Even if you gave me 10 million dollars, I couldn't do it. We were a bankrupt
company three years ago, and now we're kind of a start-up. But, we're like the most
mature start-up in the history of business.
Here's the unique thing that I never would have anticipated: it seems the more artful
directors are finding us and reaching out in droves. We did a Kickstarter campaign last
month, and in the first day, we had 300 e-mails from people just dying to shoot film.
"Never shot it before, but how can I get involved? What can I do?"
Everyone thinks film costs more money. The funny thing is, film can actually be less
expensive 90 percent of the time than shooting video. You have to buy the film at the
front and you have to buy the processing at the front. Then after that, the film expenses
largely will go away. When you get into post-production, you start saving a lot of money
with film. The people that say "film is more expensive," seem to always focus on the
upfront costs of film, and never focus on the long haul savings of film.
"When you make a movie on film, you are incredibly pragmatic about what you shoot."
I'm seeing a huge interest from the next generation of motion picture artists to get
involved withfilm. We did an 8mm film festival this year at Slamdance. A coworker
and I had an argument about whether we were going to get five submissions, which is
what I thought, or fifteen, which is what she thought. We ended up with 550. We
barely marketed the festival at all. We just put it out there, and lo and behold, 550
entries. We weren't prepared for that, candidly. But it just shows that if you give them a
reason, all of a sudden, they come out of the woodwork.
NFS: What are some of the steps you'd like to take to make access to this
medium easier for emerging filmmakers?
Bellamy: 8mm is obviously an amazingly economical way to make a movie. We just shot
some footage at Coachella, and I took a motion picture artist, Michael Kontaxis, who's
prepping a huge feature now, and he's only shot video his whole life. I sent him to Pro-8
to pick up a camera and film, and he calls me and said, "Steve, there's a massive problem
here." I asked what the problem was.
He goes, "I added up all the film stock here, I've got 10 cartridges, and I only have 17
minutes' worth of film. How am I supposed to chronicle a whole event with 17 minutes of
footage?"
I said, "Ahh, you're just going to have to trust me."
He goes to Coachella and starts shooting. After an hour, I get a text from him saying, "Oh
my god, I've seen the light. Mind-boggling." Instead of one day, he stayed there two days,
and instead of using all 10 cartridges, he only used nine. It's just a different way of image
capture. When you're shooting film, you really focus on, "what do I need?" and when
you're shooting video, you tend to shoot everything, and then you figure it out later in
post.
"Video is just a gridwork of colored boxes. That's not as artful. Film is infinite."
It's a very different process and procedure. At the same time, it's amazing when you go
back through and edit and you don't have clutter. For the movies that I made, I usually
had about 23 hours of footage to make a 90-minute movie. Going through and getting rid
of all of that 21-1/2 hours and deciding what doesn't go in was so hard and so unfun, and
I did it five times. That's often what happens when you make a movie on video and you
have the illusion that it is costless capture.
It isnt actually costless because you spend more time on set with more takes and it takes
real money for cards and drives. But the significant cost of costless capture is after it has
been captured. Culling though all that excess data, storing it, transferring it, etc.
When you make a movie on film, you are incredibly pragmatic about what you shoot. Do
you cover yourself? Sure, but you also are more attuned to what really needs to be in your
final product. That major philosophical difference is just paramount. I believe that if you
shoot film, you become a better motion picture artist, because it's just a completely
different thought process.
"Kill Bill Vol.
1" shot by Quentin Tarantino, on film.
NFS: What are the benefits of confronting the challenges associated with
shooting on film that you may not face with video?
Bellamy: Video is just a gridwork of colored boxes. That's not as artful. Film is infinite.
In a digital camera, it's pre-set everything. Whatever is on that chip is all that you can
ever do. You can't do more than that. It's a finite capture mechanism. A great one, but
very finite. And film is not. There are a bunch of chemicals in there, and you're mixing
the chemicals and creating a new cake every time you do it.
"As the light is passing through that film, it's hitting those crystals at all kinds of different angles, creating this
"If you're a young person who wants to get ahead in this industry, a great way is to shoot on film, because
"Star Wars
Episode VII: The Force Awakens" shot on film by J.J. Abrams.
"Be a filmmaker and not a videomaker, because you only get a few chances to make big pieces of art in
your life."
NFS: I think that if more schools made film their first priority, the film industry
would be a much more interesting place today.
Bellamy: Reaching young people is very important to me. So I've done the dance, I've
gone to a lot of film schools, and half of them are digital file schools, not film
schools. Right now, so many of these schools have migrated away from film, and some
are even migrating away from story-telling, and they're migrating into 3D and gaming
and VR.
NFS: As an aspiring filmmaker myself, it's really nice to hear someone in your
position saying these things candidly.
Steve: Well, be a filmmaker and not a videomaker, because you only get a few chances
to make big pieces of art in your life. Shoot film for the art that needs to be timeless and
video when you dont have those needs or the characteristics of the project push you
there. Even artists like Spielberg don't get that many chances to make big motion picture
art as they each take a long time to make. At the end of the day, the film ones will last.
They're timeless. They're resolution-proof. You don't make a 2K film or a 4K film, you
make a film. When you make a 2K video or 4K video, you're locked into a resolution, and
there's going to be a time period when that resolution is no longer as valuable therefore
marginalizing the value of your art.
You're basically making art that is more akin to being disposable. Much like all the
television shows on the early video formats and lower resolutions that are now largely
worthless. Resolutions will likely increase and increase. We will be at 8K in no time. I
know of a camera company working on a 24K camera now. Film basically has stayed the
same decade after decade, is still and will always be the gold standard.
Editor's Note: This post has been edited to reflect clarifications made by Mr.
Bellamy. This is in no way sponsored content and no money changed hands