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Pargonian 27th Pioneers Rules
Pargonian 27th Pioneers Rules
Pargonian 27th Pioneers Rules
Aptitude:
Skills: Common Lore (Imperial Guard, Imperium, War), Linguistics (Low Gothic), Operate
(Surface), Security, Tech-Use +20, Trade (Technomat).
Talent: Bombardier, Hatred (Mutant?) Nerves of Steel, Rapid Reaction, Sprint, Technical Knock.
Hated Enemy (Mutant?): A Pargonian may be required, at the GMs discretion, to attempt an
Ordinary (+10) Willpower Test in order to restrain themselves from attacking without mercy
when that enemy is sighted.
Bred for War: A Pargonian must attempt a Challenging (+0) Willpower Test in order to go against
the rules and regulations of the Imperial Guard.
Sappers: Gain a +10 bonus to Tech-Use and Trade (Technomat) Tests when constructing or
disassembling a structure.
Kit
4 Charge Packs
Deadspace Earpiece
Respirator
Chrono
3 Frag Grenades
3 Krak Grenades
Uniform
2 Knife
Rucksack
Grooming Kit
Uplifting Primer
4 Weeks Rations
Created
Regiment: Grenadier - 4
Chrono - 2
Additional Knife - 2