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Character Sheet Defenses dba Conditional Bonuses Payer Name/RPCA 1 Ter mille Changeling Rogue Medium ‘ge Heght Weight Size Baty aT Action Points ‘Aion Points Pieieres Aten Fos 1 2 2 3 Effet: Gain a standard action ths tun, ‘Special: You are reset to one action point when you {ake an extended rest. You gan an acten pot teach milestone Hit Points Taanne ]| Second Wind (one per encounter) MaxHP = og emp Used leaded 12:3 Efe: You spend a healing surge and regan it Ponts equal fo your surge value. You gan +2 Current tt Points Sonu tal defences unt the start of your next un Death Saving Throw Fé Ei mundo - Resistances/Vulnerabilitis Healing Surges sistances/Vulnerabilities Surge Valve Surges § A Current Conditions and Effects Current Conditions: Basic Attacks Melee Dagger 5 1441 Combat Statistics and Senses ‘Strength vs AC Damage Ranged Gondtional Modifiers paneer =a $ 8 1d4+4 Special Moverent Desterty AC Damage = - TS] | tanguages Common eo 16 Special Senses: Normal Abilities Acrobatics Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion stealth Streetwise ‘Thievery RiP, 2 |L1 18 |q 10 |} © 24 16 |} 3 Dexterity ¥ [9 Intelligence a Strength T Charisma [42 charisma Z Wisdom 1 constitution I Wisdom T Intelligence o Wisdom 3 Charisma 3 Wisdom T Wisdom 6 Intelligence a Dexterity CD charisma [LS Dexterity Player Name CharacterName Character Details Equipment Paragon Path Head Neck Epie Destiny ‘Arms Hands Mannerisms and Appearance Rings = offttand Personality Traits ar Main Hand Wake Daas Anmor shaks Leather Armor 91 Adventuring Company we Feet KiFoous ‘Companions and Allies Other Equipment Adventurers Kir 25 Shuriken 1 Hand Crossbow Thieves Tools 20 Crossbow Bolts 1 Identifiation Papers with Portrait, Session and Campaign Notes Other Notes 55 Carrying Capacity 2 ibs.) ‘Treasure Novnel. [uae a7 Gold Heavy | 240 Max | 600 PayerName———~SCSCSC~SCSCSC*S*«C arate Name Racial Features change Shape |Shapechanger Use changeting disguise as an at-will power {You have the shapechanger quality, Mental Defense Ichangeling Trick +1 to Will lYou have the changeling trick power. ‘Bluff Bonus Class/Other Features First Strike |Rogue Weapon Tatent [At encounter start, et combat advantage _ Damage die increases one size with shuriken; ‘against foes that haven't acted yet. H+1 on attacks with daggers. Rogue Tactics Isneak Attack Choose one of the rogue tactics. lonce per turn, if you have combat advantage Artful Dodger land hit with a crossbow, light blade,shortbow, ‘Add Cha mod to AC against opportunity attacks or sing, deal extra damage. Feats ‘Opportunity Knocks Gain combat advantage after some opportunity attacks Itnsight Bonus |Action Point eas eis) |Base action points: 1 es wcrobaies Dewerty > 9 aaa ° Cas) Ee ste ER ea 1 aut charisma 2 [2 2 | a , os) Dungeaneering Wisdom a [se 6] tt) |) eee costes [ao ]gtm o | MSM | | es ‘Wisdom i 16 | || Hoy inetigene o tot TEE wis EM Insght Wisdom 3 to Intimidate Charisma s ery | Taare ‘Wisdom 1 14 Perception ‘Wisdom + 6 Ralgion http 0 sa Fete HGS fect ain a standd acon tis tun oe Shestiie as Coster * 8 | Ilwhen you take an extended rest. You gain ‘Thlevery Dexterity . $ |an action point each milestone. Faye Ware Taare a Tamed Encounter Spec Dagger: 45 ve. AC, 134¥1 comge Melee weapon Target: One creature ‘when you frst picked up a melee weapon. Keyword: Weapon ‘Attack: Strenath ve. AC (it AW + Str modifier (+1) damave. Level 24: 2{W/]+ Str modi (+1) amace, You resort to thelsinple stack you learned Dagger: +8 ve Ac, laa doroge and Crossbow: +5 5. 1aSe4 comane Ranged weapen Target One Yau resort to Ui eple aback you learned when you fist picked uo 2 rnged weapon. Keyword: Weapon Attack: Dexterity vs. AC Hie fw) Dex moder (+4) camage. Level 21: 2[W] + Dex medi (+4) damage, TE } Dagger: +6 ve. Rex, 10st camage Melee weapon ‘Target: One creature [jeediecharp pants past armor and Into tender flesh Keywords: Martiol, e2p% Requirement: You must be wisiing @ ight lace. Attack: Dexterity vs Rie Hite fw # Bex refer (+4) damane. +246 to damage once per turn (Sneak attack) +246 to damage once per turn (Sneak attack) {+246 to damage once per turn (Sneak attack) Dagger: +8 vs. AC, 10447 damage Shuriken! «7 3, AC,146=? damage Mond Crossbow: +6 v. AC, 14547 eamege Melee oranges Target: One weapon creature } sie Atack Shuriken’ =7 ve Rafe, 2064 damage and Crossbow: +5 vs. Reflee, 206+4 damage Melee or Ranges Target: One ae acca ner Shuriken! <7 vs, AC, 26~4 damage Mand Crossbow: +6 vs. AC, S064 damage Melee orRenged Target: One weapon creature + [a aiatracting aurah causes the enemy to Forget the blade at his throat. Keywords: Martial, Weapon Requirement: You must be wiesing @ crossbow, alight blade, ora sing. attack! pextenty v5, AC ‘nit 0) + Dex moder (44) + cha ‘meatier (+3) damage hard to peta the Te guy when he takes ‘cover behind analy who can crush place armer nite, Keywords: Marta, Weapon Requirement: You must be wieging a crossbow, alight blede, or 9 ing Attack: Doxterty vs, Retox Hite 200 + Dex moar (+4) damage effect: mitch places with 2 viling adacent Through 9 sores offen and oes, vou ‘maneuver your foe riht where you want hen Keywords: Metal, Weapon Requirement: You mus be wing 3 crossbow, alight bade, ora tng. ie BW] = Dee mada (A) damage, ad you ‘idee target 1 savre ‘etfece: Unt te end a the encounter, each time YoU the arge you side 1 square. “4246 to damage once per turn (Sneak ‘Atack) +206 to damage once per turn (Sneak Atack) ++2d6 to damage once per turn (Sneak Attack) Rogue Attack £ jue Attack 1 Used (Rogue Attack 1 usd) Changeling Disgui reonal You alter your form to Took ke another person. Keyword: Polymorph ‘fect! You ater Your physical fom to take fn the appearance of any Medium humanoid ‘You retain your statisti in your new for, ‘and your clothing, armor, and possessions do ‘ot change. The new form lasts unt you ‘change form again ‘Any creature that sttomps to see trough ‘your ruse makes an Insight check opposed by Your Bluff check, end you gain 8 +5 bonus to Target: One Melee 1 Your fein ticks @ foe into giving you an advantage, Effect: You make a Biff check opposed by the target's passive Insight. IF your check succeed, you gain combat advantage against the target until the end of your next tum Used | hangeling Racal Power SC UU ‘Armor Bonus: 2 Enhancement: +1 AC Property: You gain a +2 item bonus to Buff checks anc Diplomacy checks. Power (Daily): Immediate interruct. Trigger: An enemy targets you with 2 mole attack. Effect: The triggering enemy instead targets @ creature of your choice adjacent to you.

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