The document describes a bartering simulation activity for students. Students choose a total of 10 cards representing goods like sheep, wheat, cows, rope and shoes, with only 3 types of goods. Students check each other's cards and barter with each other within a time limit to try and end up with 2 of each good. After the activity, the teacher leads a discussion about the advantages and disadvantages of bartering and strategies used, like stealing, being merchants who wait for trades, or being traders who carry goods around.
The document describes a bartering simulation activity for students. Students choose a total of 10 cards representing goods like sheep, wheat, cows, rope and shoes, with only 3 types of goods. Students check each other's cards and barter with each other within a time limit to try and end up with 2 of each good. After the activity, the teacher leads a discussion about the advantages and disadvantages of bartering and strategies used, like stealing, being merchants who wait for trades, or being traders who carry goods around.
The document describes a bartering simulation activity for students. Students choose a total of 10 cards representing goods like sheep, wheat, cows, rope and shoes, with only 3 types of goods. Students check each other's cards and barter with each other within a time limit to try and end up with 2 of each good. After the activity, the teacher leads a discussion about the advantages and disadvantages of bartering and strategies used, like stealing, being merchants who wait for trades, or being traders who carry goods around.
1. Students choose a total of ten cards, made up on
only three of the following goods to barter: sheep, wheat, cow, rope, and shoes. For example, they could end up with 3 cows, 2 ropes, and 5 shoes. 2. Have the students double check their tablemates. Everyone should have a total of 10 cards, and exactly 3 colors. (8+1+1, 6+2+2, etc.). 3. Give students a time limit to barter. The goal is to end up with 2 cards each for sheep, wheat, cow, rope, and shoes. DO NOT TELL THEM THE GOAL BEFORE THEY HAVE CHOSEN THEIR CARDS! 4. After time is up, see how many students survived by reaching their goal. Discuss the advantages & disadvantages to bartering, and what strategies the Mesopotamians must have used to get the things they needed. - Stealing? (it happens!!!) - Merchants (those who stay at their desks and wait for people to come to them) - Traders (those who carry their cards around with them)