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3E Quick And Dirty Conversion

by Hvard

Here's a quick setup of how I might run a Mystara 3e game:

All races/classes as per the 3.5 PHB with the following exceptions:

Half-Elves: Half-Elves are creatures of mixed elf and human blood. Most resemble
either their human or elf parent with only a few traits from the other parent. These
Half-Elves are not considered True Half-Elves, a mythological race on Mystara. DM's
option: Some DMs prefer to disallow Half-Elves.

Dwarf Wizards/Sorcerers: Dwarven Wizards/Sorcerers are viewed as abominations


in most dwarven communities and become outcasts. Moulder Dwarves may be Arcane
casters without any problems, but they are all considered outcasts by the general
dwarf population. DM's option: Some DMs prefer to disallow Dwarf
Wizards/Sorcerers altogether.

Halfling Druids/Clerics: Halfling Druids are called Hin Masters and follow the ways
of the High Heroes. Halfling Clerics are rare.

Sorceror: Sorcerers and wizards are usually considered the same group in Mystara. In
Glantri and Alphatia Sorcerers and Wizards enjoy a great status. In Rockhome they
are less popular. The Hakomons of Ethengar and the Wise Women of the Northern
Reaches are Sorcerers.

Half-Orcs: Half-Orcs are common in Mystara. Many live in Darokin where they are
used as manual labour. The Broken Lands is also a home for many of these creatures.
In many countries Half-Orcs are treated as Outcasts, but in the Northern Reaches, they
are respected for their strength and referred to as Trollblooded.

Monk: Monks of Mystara are called Mystics. Mystic orders are found anywhere, but
most have their origin in Sind, Ochalea or the Glantrian Alps.

How about this:

Druids: Elven Druids of the highest level are referred to as Treekeepers. There can
only be one Treekeeper per clan (though there is no cap on advancement for other
elves). In the Five Shires and Leeha, Halfling Druids are called Hin Masters. In
Ylaruam, a special kind of Desert Druid exist. These are called Dervishes.
Bards: Bards are found among most Mystaran societies. In Darokin, many bards
make a living as Merchants. In the Northern Reaches, Bards are known as Skalds and
are held in reverence. In the Five Shires, Storytelling is a favourite past-time and Hin
Bards are often encountered in front of the fire place with audiences gathering around
to hear tales of great adventures.

Rangers: Ranger is a popular class among Elves. In Karameikos and Thyatis, the
Vyalia elves train human rangers who are known as Foresters who act as protectors of
the land.

Sorcerers: Unlike Wizards, Sorcerers have magic in their blood. They do not need
training, as magic comes to them naturally. Like Wizards, Sorcerers enjoy a great
status in Glantri and Alphatia, while they are less popular in Rockhome. The
Hakomons of Ethengar and the Wise Women of the Northern Reaches are Sorcerers.

Wizards: Wizards are considered among the ruling classes in Glantri and Alphatia.
They are less frequent in Karameikos and distrusted in the Northern Reaches (until
they prove their worth). Wizards are often disliked in Rockhome because of how
Dwarves are treated in Glantri. Ylaruam also has many famous wizards. This is
surprising to many because of the Alaysiyani's dislike of the Godless Glantrians and
the status of Clerics in Ylaruam.

Spirit Shaman (Complete Divine Class): Shamans are common figures in Atruaghin
and Ethengar. If Complete Divine is not available, these should be considered Druids.

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