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JUAN WILBUR ABOUT ME

GAME PROGRAMMER
2+ years of leadership, 2+ Born and raised in Connecticut, I was elected to become a
years of game programming, part of the American Legion Boys State because of my
hands-on experience with leadership qualities. I strive to learn about future
Unity C#, Unreal technologies, programming, and securing information.
Development Kit, Unreal Music is my passion, from playing guitar to making
Engine 4, and project productions on FL Studio.
management.

EDUCATION

University of Advancing Technology - Tempe, AZ


August 2014-December 2017

Bachelors of Science:
Network Security and Game Programming

EXPERIENCE

GAME PROGRAMMER: UNIVERSITY OF ADVANCING


TECHNOLOGY
Sept. 2015 MAY 2016
Game Programmer and SCRUM MASTER of Couch Game.
Using Unity C#, I created scripts for the Jungle Map, made
animations for the crowd of the Wrestling Map, and
managed a team of 20. Created and orchestrated tasks
through Axosoft; a SCRUM software for development
TECHNICAL SKILLS teams.

C++ INFORMATION SYSTEMS SECURITY ASSESSMENT


Unity C# MAR. 2017 APR. 2017
HTML Completed an INFOSEC Assessment Methodology (IAM)
Python and an INFOSEC Evalution Methodology (IEM)
CSS assessments on my University. Documenting physical and
Unreal Engine 4 Blueprints digital security, evaluating network traffic, hardware and
Unreal Development Kit vulnerabilities.
Project Management
UNIVERSITY OF ADVANCING TECHNOLOGY:
WEB DEVELOPER
CONTACT DETAILS AUG. 2017 DEC. 2017
Worked with the marketing team to work on the
universitys website. I worked with ExpressionEngine and
juawilbu@uat.edu
HTML to update the crime statistics, add professors to our
jw-gp.weebly.com faculty page, and much more.
jw-ns.weebly.com
480-468-0125

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