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The Table Shows That The Highest Percentage of The Respondents Is in ICT Strand While The Lowest Respondents Are in GAS
The Table Shows That The Highest Percentage of The Respondents Is in ICT Strand While The Lowest Respondents Are in GAS
Table 1.1
Profile of the Respondents
Male 44 68%
Female 32%
21
The table shows the majority of the respondent is male with the total frequency of 44 with the
percentage of 68% while the remaining percentage of 32% is female.
Table 1.2
Academic Strand of the Respondents
ICT 28 43%
HUMSS 12 18%
GAS 7 11%
The Table shows that the highest percentage of the respondents is in ICT strand while the lowest
respondents are in GAS.
Table 2.1
Several Disadvantages of Hourly Playing Online Games to Students Daily Life
Table 2.3
C. Disadvantages in Students Daily Habits
Study Habits 4 3 2 1 Weighted Interpretation
Mean
1. I rather play than 13 17 11 24 2.29 S
to do my home
works.
2. I play first 30 4 15 16 1.91 S
before doing my
research and
studies.
3. I disregard 22 28 3 12 2.54 SO
doing many tasks in
the group just to
think about my last
game.
4. I spend my 27 13 7 18 2.75 SO
whole day playing
online games.
Hygiene
1. I often forgot to 12 17 24 12 2.45 S
take a bath.
2. I usually neglect 23 11 17 14 2.66 SO
about my personal
cleanliness.
Academic Strand of the Respondents
ABM
ICT
HUMSS
GAS
Figure 1
The Chart shows that the most of the respondents are in ICT strand
Male
Female
Figure 2