3D STUDIO MAX FAKE SUBDs
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When you start to study box modeling, one of the first things you understand is the concent of control edge loops.
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shared by these two planes. It's easier to understand with an image:
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‘Simple, no? The problem with this kind of technique is that it forces you to make a lot of edge loops. With a simple model
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There is an option, in the turhosmooth modifier, called “Separate Smoothing Groups”. When you activate that, this is what
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loops in this mesh are in the same position of those on the previ-
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In the next pages | will make some practical example to explain this technique a litte better.Gn CO UCU RU SU ROS
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Instead, with the fake SUBDs, the start mesh of the classic pipeline is you FINAL mesh, you just have to be sure to split
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