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The main purpose of this study is to explore the effects of the use of songs, pictures and games as

a teaching strategy in order to facilitate acquisition of a second language. This thesis seeks also to
examine the effects of game-based and music-based instruction on learners motivation and
classroom atmosphere.

The research population sample selected for the participation in the research has been divided into
two groups: the control group and the experimental group which have received instruction by the
same teacher. The same teaching program has been implemented with both groups. The difference
consisted in the use of game-based, music-based and picture-based practice with the experimental
group, while the control group received traditional instruction only.

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