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Outside Outside

Inside

Cone Post

Stack

Triangle

Cone

Post to Triangle
Cone to Post Post to Cone

Post to Cone Cone to Post


H/S outside

H/S

1st look to cut Nickel

Me

3rd & Long: Show initial footwork going to deep

H/S
Stack

Triangle
Bullet Motion

H/S outside

H/S

My Man

1st look to cut Nickel

Me

3rd & Long: Show initial footwork going to deep

Bullet Motion

H/S outside

H/S

My Man

1st look to cut Nickel

Me

3rd & Long: Show initial footwork going to deep


H/S outside

Closed Left H/S

Reggie

Rat: Get Depth!!!

Kick
Gone Left

Closed Left

Kick
Gone Left
Train Train
(B gap on out) (B gap on out)

Frisco

Responsible for RB
in either A gap.
Rat late.

*Reminder: No Triangle, Box or Connie available

Train Train
(B gap on out) (B gap on out)
Closed Left

H/S outside

H/S

Rat: Get Depth!!!

Reminder: No Triangle, Box etc available.


If the RB checks down thru the middle, the Rat takes him M/M

Closed Left

H/S outside

H/S

Rat: Get Depth!!!


Closed Left

H/S outside

H/S

Rat: Get Depth!!!

Reminder: No Triangle, Box etc available.


If the RB checks down thru the middle, the Rat takes him M/M
Motion out of the backfield, the edge hug rusher (SS or Will) takes him M/M

Closed Left

H/S outside

H/S

My Man

Rat: Get Depth!!!


2 minute call (effective screen and draw/good coverage)
Alert Crank

Inside Contain Contain Inside

Inside

2nd

1st
Dime always aligns to offset RB and hug rush/covers him
The open side DE is the closed side A gap blitzer *Note: if we are in Crank, the
The Mike is the open side A gap blitzer Corner will contain, so the
DE can stay tighter (like Ohio)

The Mike and DE on the cross stunt are not looking for the draw or screen. This is the Dimes
play. The Dime shows on the edge and folds back inside if the RB steps back inside (draw)

Inside Contain Contain Inside

Inside

2nd

1st
Rules:
Dime always aligns to offset RB and hug rush/covers him
The open side DE is the closed side A gap blitzer
The Mike is the open side A gap blitzer
Seam Alignment
Split difference between OT and Slot.
The wider the Slot is, the deeper the 2 Box aligns

5 yds deep 2 box player 2 box player 5 yds deep


Head up alignment Hands- on technique. Hands- on technique. Head up alignment
Key EMOL. Read QB 3 step, then look Read QB 3 step, then look Key EMOL.
If pass, jam and sink. Read #2. to release of #1 for next key to release of #1 for next key If pass, jam and sink. Read #2.
Responsible for vertical up to 20 yds. Pattern match comes from QB Pattern match comes from QB Responsible for vertical up to 20 yds.
Use head up jam- make the WR declare. Use head up jam- make the WR declare.
Zone turn and close window vs. fade. Zone turn and close window vs. fade.
If run- fast force, Under, then up If run- fast force, Under, then up
12 yds deep, 12 yds deep,
2 yds outside hash 2 yds outside hash

Middle carry. Open to speed.


Deep coverage. Cross over footwork, Flip hips if QB looks opposite Deep coverage. Cross over footwork,
look out to #1 before squaring up to peddle. look out to #1 before squaring up to peddle.

2 Box 2 Box
Punch and Pivot is the technique the mike uses on all go. Look to slot, but if QB looks to
the TE, quick turn and get to him.

Mike generalities: 3 step- stop. No deep carry. Boot- match up on cross. 2 box away
from boot- low trash. Corner away from boot- high trash. Mike vs. no 2 or 3 vert-
stop deep run thru.

2 Box players generalities: If QB looking at you, expand (outside). If QB looking the


other way, shrink (inside).

*The ball will be caught in zone, now its all about reducing the YAC. Proper angles

If QB carrying ball high- 3 step

2 back gap control fits: vs. A or B gap run, OLB turn it back to Mike (leverage).
Vs. C or D gap run, OLB spills it to the Corner and Mike runs over the top
2 Box 2 Box

Slot motion rule (Zones):


Nickel runs, Dime flips

2 Box 2 Box

Slot motion rule (Zones):


Nickel runs, Dime flips
Force
Cutback D

D A B

Communicate Dot Flow

Crack replace

Crack replace

Cutback D

A B Force

Communicate Dot Flow

Crack replace
Cutback D

E Force A B

Crack replace

Force

Cutback D A B

Crack replace
Hug Rush
RB M/M
2 Box
2 Box

This is a big call for us in 2 minutes to take care of the screen. Hugging LB:
Dont make the mistake of waiting on the RB. Find your way thru the OL before
they pull and look you up.

Hug Rush
RB M/M

2 Box
2 Box

Slot motion rule (Zones):


Nickel runs, Dime flips

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