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2015/08/19

;
***********************************************************************************
//
;
***********************************************************************************

DisplayName = AH-6 Killer Egg


;

AddDisplayName = ja_JP, AH-6


;
; UTF-8

ItemID = 28801
; ID (Minecraft +256 )
; ItemID 1.7.2 1.6.4

AddTexture = sh60-us-1
AddTexture = sh60-jp-1
AddTexture = sh60-jp-2
; ()
; png
; ()

CameraPosition = 0.0, 1.1, 3.7, false


;
;4 true

CameraZoom = 3
;

HUD = heli, heli_gnr, none, gunner


; HUD
; heli.txt2 heli_gnr.txt3 HUD 4 gunner.txt

;
;
; HUD = heli, heli_gnr, gunner, gunner, gunner, gunner ...
; HUD = plane, plane, gunner, gunner, gunner, gunner ...
; HUD = vehicle
;
; 2 HUD
; 1 2
; HUD = heli, heli_gnr

EnableGunnerMode = true
;(true=false )

EnableNightVision = true
;(true=false )

EnableEntityRadar = false
;(true=false )
Speed = 0.6
;

MotionFactor = 0.96
; 0.01.0
; 0.96

Gravity = -0.04
;
;

GravityInWater = -0.04
;
;

StepHeight = 2.5
;

MobilityYaw
MobilityYawOnGround
;
; MobilityYawOnGround
MobilityRoll
;
MobilityPitch
;
MinRotationPitch
MaxRotationPitch
; MinRotationPitch -80 0
; MaxRotationPitch 080
;()
;

MinRotationRoll
MaxRotationRoll
;()
; MinRotationRoll -80 0
; MaxRotationRoll 080
;

AddSeat =-0.45, 0.80, 1.20


AddSeat = 0.45, -0.50, 1.20
AddSeat =-0.90, -0.50, 0.20
AddSeat = 0.90, -0.50, 0.20
; UAV 1
; 1
; (X,Y,Z)

AddGunnerSeat = -0.45, 0.80, 1.20, 0.0,2.00,-1.01, true


; AddGunnerSeat= X, Y, Z, X, Y, Z, ,
(-900), (090)
;
; AddGunnerSeat
; ()
; (X,Y,Z)
; CameraPosition
; false true H

AddFixRotSeat = -0.45, 0.80, 1.20, 0.0,2.00,-1.01, true, -50, 40


; AddGunnerSeat= X, Y, Z, X, Y, Z, ,
(), ()
;
; AddGunnerSeat
; Ctrl FreeLook

;
;
; (AddRack)
; (RideRack)
;

AddRack = container, 0.0, 1.4, -4.7, 0.0, 1.0, -16.1


AddRack = container / ah-64, 0.0, 1.4, -4.7, 0.0, 1.0, -16.1, 5.0, 20
AddRack = helicopter/vehicle / t-4, 0.0, 1.4, -4.7, 0.0, 1.0, -16.1, 5.0,
100000, 0.0, 0.0
;
; AddRack =
; Param1 :
; Param2~4 : X,Y,Z
; Param5~7 : X,Y,Z

; : AC-130

; Param8 : () Param8
; Param9 :
; Param10 :
; Param11 :
;
;
/
; container
; helicopter
; plane
; vehicle
; ah-64 t-4s-75

RideRack = c5, 1
;
; RideRack = , (1)
;

ExclusionSeat = 15, 17
; 2
;
;

;
; ExclusionSeat = 3, 4, 5
; 3 4 5
; 4 3 5
; 5 3 4
;
; /
;
; AddSeat 1
; AddRack 4
; AddGunnerSeat 2
; AddRack 5
; AddSeat 3
; AddRack 6
;

AddWeapon = m230, 0.00, 0.90, 2.54, 0.0, 0.0, true, 2


AddWeapon = hydra70, 0.00, 0.90, 2.54, 0.0, 0.0, true, 1, 0,-60,60, 0,25
AddWeapon = m134, 1.48, 0.40, 1.54, 1.0, 0.0
AddWeapon = m134, -1.48, 0.40, 1.54, -1.0, 0.0
; (weapons )
; m134
; 2 1
; (X,Y,Z)(,), ,
, DefaultYaw, MinYaw, MaxYaw, MinPitch, MaxPitch
;
; 1 1 2 2 3 3 4
; ,
; true, 2 2 2
; false, 2 2
; false, 1
; true, 1
; true, 1
;
; DefaultYaw
; MinYaw DefaultYaw
; MaxYaw DefaultYaw
; MinPitch
; MaxPitch

AddSearchLight = 0.71, -0.02, 0.02, 0x50FFFFFF, 0x10FFFFC0, 60.0,


20.0, 0, 0
AddFixedSearchLight = 0.71, -0.02, 0.02, 0x50FFFFFF, 0x10FFFFC0, 60.0,
20.0, 0, 0
;AddSearchLight = X, Y, Z, , , , ,
Yaw, Pitch
; AddSearchLight :
; AddFixedSearchLight :
; Yaw Pitch

AddRecipe = " Y ", "YXY", " YD", X, iron_block, Y, iron_ingot, D,dye,2


AddRecipe ="YXY", X, mcheli:ah-6, Y, redstone
AddShapelessRecipe = iron_block, iron_ingot, dye,2
;AddRecipe 2
; "" 3
; (Forge GameRegistry.addRecipe )
;
; X = Block
; Y = Item
; D = Item , Item

; Item
http://minecraft.gamepedia.com/Data_values
; minecraft:iron_block
; /minecraft:
; MOD mcheli:ah-6 MOD
; AddShapelessRecipe

FlareType = 1
;
; 0=1=2=

Float = true
;

FloatOffset = -1.0
; ()

MaxHP = 100
;

ArmorDamageFactor = 0.5
;
; 1.0 100%0.5 50%

ArmorMinDamage = 5
;
;

ArmorMaxDamage = 500
;
;
; 100 300 100

InventorySize = 18
; (9 )

DamageFactor = 0.2
;
; 0.2 20%
;

Sound = heli
;
; sounds/heli.ogg

UAV = true
SmallUAV = true
; true
; UAV
; UAV = true UAV UAV
; SmallUAV = true UAV UAV
; UAV UAV
; UAV UAV

TargetDrone = true
; true
; UAV
;

OnGroundPitch =
;
;

AddPartHatch = X, Y, Z, X, Y, Z, 0180
; Z
; _hatch?.obj
; ? 0
; 1 AddPartHatch _hatch0.obj
; 2 AddPartHatch _hatch1.obj
; ()

AddPartSlideHatch = X, Y, Z
;
; (/) _hatch?.obj ( AddPartHatch )

AddPartCamera = X,Y,Z, Yaw , Pitch


;
; 2 2
; _camera?.obj ( AddPartHatch )

AddPartWeapon = m230, false, true, true, -2.51, 1.29, -1.51


AddPartWeapon = m102_105mm, false, true, true, -2.51, 1.29, -1.51, 1.00
AddPartRotWeapon = m134_r50, false, true, true, -1.825, 1.475, -0.25, 1,0,0
AddPartWeaponChild = false, true, 0.00, 0.5, 3.00
AddPartWeaponMissile = aim120, false, false,false, -2.51, 1.29, -1.51
;
; AddPartWeapon = ( none), , Yaw , Pitch ,
X,Y,Z,
; AddPartRotWeapon = ( none), , Yaw , Pitch
, X,Y,Z, X,Y,Z
; AddPartWeaponChild = Yaw , Pitch , X,Y,Z
; AddWeapon
; AddWeapon
;
; AddPartRotWeapon
; _weapon?.obj ( AddPartHatch )
;
; AddPartWeaponChild AddPartWeapon
; AddPartWeapon
;
; _weapon?_0.obj (?)
;
;
; AddPartWeaponMissile
;

AddPartWeaponBay = , X, Y, Z, X, Y, Z, 0
180
;
AddPartSlideWeaponBay = , X, Y, Z
;
; (/) _wb?.obj
; _wb?.obj ()

AddPartCanopy = X, Y, Z, X, Y, Z, 0180
;
AddPartSlideCanopy = X, Y, Z
;
; (/) _canopy?.obj
;
; _canopy?.obj ()
; _canopy0.obj

AddPartThrottle = X, Y, Z, X, Y, Z, (0180),
X, Y, Z
; /
;

AddPartLG = X, Y, Z, X, Y, Z, 0180 [, X,
Y, Z, 0180]
AddPartLGRev = X, Y, Z, X, Y, Z, 0180 [,
X, Y, Z, 0180]
AddPartSlideRotLG = X, Y, Z, X, Y, Z, X, Y,
Z, 0180
AddPartLGHatch = X, Y, Z, X, Y, Z, 0180 [,
X, Y, Z, 0180]
;
; /
; _lg?.obj ()
; AddPartLGRev AddPartLG
; AddPartLGHatch
;
; AddPartLG ... 0 90
; AddPartLGRev ... 90 0
; AddPartSlideRotLG ... 0 90
; AddPartLGHatch ... 0 90 0

ThrottleUpDown = 1.0
ThrottleUpDownOnEntity = 2.0
;
;
;
; ThrottleUpDownOnEntity (
2.0)
;
; ThrottleUpDown * * ThrottleUpDownOnEntity ->

; ThrottleUpDownOnEntity = 2.0 1.7


; 1.7 * 2.0 = 3.4 1/3

AutoPilotRot = -0.4
;
; 0
;

ConcurrentGunnerMode = true
; 2
Regeneration = true
; 2

ParticlesScale = 0.1
; 0.1
;

FuelSupplyRange = 25
;
; 25m
;
;

AmmoSupplyRange = 35
;
; 35m
;
;

MaxFuel = 600
;
FuelConsumption = 0.5
; 1
; [] = / 1
; 1200 sec = 600 / 0.5

Stealth = 0.5
; (0.01.0)
; =0.0
;
;

SmoothShading = false
;
; false
; true
; mcheli.cfg SmoothShading false

HideEntity = false
;
; true =
; false =

EntityWidth = 0.9
EntityHeight = 0.9
; ()
; -100.0 0.0 100.0
; 0.5

EntityPitch = 45
EntityRoll = 20
; (-360~360)

CanRide = false
;
; true = ()
; false =

BoundingBox = X, Y, Z, ,
;
; MOD
;
; MOD Option TestMode ON

Category = W.A
;
;

CanMoveOnGround = false
CanRotOnGround = false
; false
; CanMoveOnGround
; CanRotOnGround

EnableParachuting = true
; true
; 3 3
MobDropOption = 0.0, 0.0, -11.5, 10
; MobDropOption = X, Y, Z, (1/20 )
;

RotorSpeed = 50.0
;
;

;
***********************************************************************************
helicopters/abc.txt, models/helicopters/abc.obj,
textures/helicopters/abc.png, textures/items/abc.png
;
***********************************************************************************

; 4 ()
; helicopters
; models/helicopters
; textures/helicopters
; textures/items

EnableFoldBlade = false
;(true=false )

AddRotor= 6, 60, 0.00, 3.35, 0.00, 0.0, 1.0, 0.0, true


AddRotor= 2, 60, 0.50, 1.90, -6.55, 1.0, 0.0, 0.0
; ()
; 1 2
; 1
; (X,Y,Z)(X,Y,Z)
(true/false)
; _rotor?.obj ()
AddRotorOld

AddRepellingHook = 0.60, 2.75, -14.21, 30


; AddRepellingHook= X, Y, Z,

;
***********************************************************************************
planes/abc.txt, models/planes/abc.obj, textures/planes/abc.png,
textures/items/abc.png
;
***********************************************************************************

; 4 ()
; planes
; models/planes
; textures/planes
; textures/items

AddPartRotor = X, Y, Z, X, Y, Z, (-180~180)
;
; VTOL
; _rotor?.obj ()
; ()
AddBlade = , , X, Y, Z, X, Y, Z
; AddPartRotor
;
; _blade?.obj ()

AddPartWing = X, Y, Z, X, Y, Z, 0180
;
; _wing?.obj ()
AddPartPylon = X, Y, Z, X, Y, Z, 0180
;
; _wing?_pylon?.obj ()
; AddPartPylon AddPartWing
;
; AddPartWing = 1.50, 2.50, -4.57, 0, 1,0, 35 : _wing0.obj
; AddPartPylon = 6.69, 2.50, -7.18, 0,-1,0, 35 :
_wing0_pylon0.obj
; AddPartPylon = 3.92, 2.50, -6.34, 0,-1,0, 35 :
_wing0_pylon1.obj

AddTrackRoller = -1.72, 0.77, 5.04


; X
;

AddCrawlerTrack = false, 0.37, -2.09, 1.03/-3.41, 0.72/-3.57, 0.37/-3.42, -0.15/-


2.55, -0.25/-2.16, -0.25/3.88, -0.13/4.21, 0.52/5.29, 0.78/5.39, 1.03/5.28,
1.10/5.04, 1.15/-3.12
;AddCrawlerTrack = , 1 , X , Z/Y,
Z/Y, Z/Y, ...
; true false

; false
true
;
;

PivotTurnThrottle = 0.0
;
; 0 0
;
; = 0
; = 0

EnableBack = true
;()

VariableSweepWing = true
SweepWingSpeed = 1.2
;
; AddPartWing
; VariableSweepWing = true
; SweepWingSpeed = 1.2

AddPartNozzle = X, Y, Z, X, Y, Z, 0180
;
;
; VTOL
; _nozzle?.obj ()
; ParticlesScale

EnableVtol = true
; VTOL (false=VTOl , true=VTOl )
DefaultVtol = true
; VTOL VTOL
; true VTOL
VtolYaw = 0.3
; VTOL
VtolPitch = 0.3
; VTOL

EnableEjectionSeat = true
;
; true GUI
; 1 1 2 2

AddParticleSplash = 1.0, 0.97, 13.19, 3, 9.0, 1.1, 20, 0.30,


-0.03
;AddParticleSplash = X, Y, Z, , , , , ,
;
; EnableSeaSurfaceParticle false

EnableSeaSurfaceParticle = true
;
; ParticlesScale (0.7 )
; AddParticleSplash

;
***********************************************************************************
vehicles/abc.txt, models/vehicles/abc.obj,
textures/vehicles/abc.png, textures/items/abc.png
;
***********************************************************************************

; 4 ()
; vehicles
; models/vehicles
; textures/vehicles
; textures/items

AddPart = Param1, Param2, Param3, Param4, X, Y, Z


;
; Param1 = 1 true=, false=
; Param2 = true=, false=
; Param3 = true=, false=
; Param4 = 0=(), 1=, 2=

; _part?.obj ()
AddChildPart = Param1, Param2, Param3, Param4, X, Y, Z
; AddPart
; AddPart AddPart
;
; _part?_#.obj
; AddPart _# (# 0 )
;
; AddPart = true, true, false, 0, 0.00, 0.00, 0.00 _part0.obj
; AddChildPart = false, false, true, 0, -1.00, 0.00, 2.00 _part0_0.obj
; AddChildPart = false, false, true, 0, 1.00, 0.00, 2.00 _part0_1.obj

; RotationPitchMax, RotationPitchMin

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