This document outlines the key areas and positions of a court used for a Māori ball game, including the Kahaaraiti circle between Te Motu and Te Roto, the Kahaaranui line between Te Roto and Te Ao, and positions like Te Marama for ball throw-ins, Te Motu for the inner court area, and Te Wairua for the central zone of Te Motu where targets are positioned.
This document outlines the key areas and positions of a court used for a Māori ball game, including the Kahaaraiti circle between Te Motu and Te Roto, the Kahaaranui line between Te Roto and Te Ao, and positions like Te Marama for ball throw-ins, Te Motu for the inner court area, and Te Wairua for the central zone of Te Motu where targets are positioned.
This document outlines the key areas and positions of a court used for a Māori ball game, including the Kahaaraiti circle between Te Motu and Te Roto, the Kahaaranui line between Te Roto and Te Ao, and positions like Te Marama for ball throw-ins, Te Motu for the inner court area, and Te Wairua for the central zone of Te Motu where targets are positioned.
Tapaparoa the outermost boundary (if you decide to have one) Te Ao the mid-court area Te Marama the ki (ball) throw-in position at the start o each point/set Te Motu the entire area within the Kahaaraiti Te Roto the area of court outside Te Motu and within Kahaaranui and Tapaparoa Te Tupu targets which are placed in Te Wairua Te Wairua the central zone of Te Motu, in which Nga Tupu are positioned