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Indian Gaming Industry (2016)
Indian Gaming Industry (2016)
Indian Gaming Industry (2016)
The gaming industry is an important contributor to Indias GDP growth. Indian gaming industry was
estimated to be $543.08 million in 2016, which is actually 0.55% of the global gaming industry. The
industry is expected to touch $801 million by 2022, growing at a compound annual growth rate of
6.61%.
In the past, gaming has not been able to attain a strong foot hold in the country, primarily due to its
low social acceptance, as well as lack of access to personal computers and gaming consoles in the
country.
However, the gaming landscape has significantly evolved over the last decade.
Further, increasing focus of gaming companies towards augmented reality (AR) and Virtual Reality
(VR) games across the country is expected to boost the market over the next 5 years.
Additionally, various government initiatives are also boosting growth in the countrys gaming
industry e.g. IPC, Indecent Representation of Women (Prohibition) Act, Nagaland Prohibition of
Gambling and Promotion and Regulation of Online Games of Skill Bill, FDI Policy, etc.
Theres an estimated 70 million gamers spread across the mobile, console and PC (personal
computer) platforms, which has caught the attention of several international gaming peripheral
manufacturers and service providers. Owing to significant cost competitiveness, the game
developers are shifting their focus to India for outsourcing their key working components.
Moreover, with the emergence and growing adoption of 3G/4G network mobile services with an
increased production of games will further give a push to the industry which in turn will offer new
opportunities for developers, publishers and technology experts.
This includes
Screen, PC, Audio,
Power, Consoles,
etc.
INDUSTRY CATEGORIZATION
On the basis of technology, the gaming industry is categorized into mobile gaming, console
gaming and computer gaming.
Mobile gaming accounts for half of total industry revenues.
With the growth and improvement of wireless connectivity, many console gamers have shifted
towards mobile gaming. Ease of playing games on mobile phones, and increasing penetration of
phones esp. smartphones, is fueling mobile gaming growth. Major players are SuperCell (25%),
Activision Blizard (13.4%) and Elex Tech. (5.7%).
Strategy Games accounts for 16.3% of the market. Clash of Clans (and Kings), Call of Duty, Clash
Royale, Counter Strike, Grand Theft Auto, Mobile Strike, etc. are some popular games played in the
country. Youth population rise PLUS growing awareness of strategy games, are boosting growth in
the segment.
Casual Games accounts for 14.8% of market. Candy Crush Saga, Angry Birds, Talking Tom, Hay
Day, etc. are some of the popular titles. The segment is expected to grow by 6.73% CAGR between
2017-22.
Action Games account for 13.7% of the market. Popular titles are Temple Run, Doodle Army, God
of War, Prince of Persia, etc. Increased downloads indicate a projected growth rate of 6.87% over
2017-22.
Sports (8.5%) and Simulation Games (6.3%) have lower popularity, and average time spent on
these games is also lower. However, gaining momentum of eSports due to improved telecom
infrastructure and internet speeds is expected to increase market share of Sports segment by
8.6% by 2022.
(The content of this Report has been primarily picked up from CIIs Emerging Trends in India
Gaming Industry)
MAJOR GAMING SHOWS / EVENTS IN INDIA
http://gamesexpo.in/
http://videogamefest.com/
http://www.gamingshow.in/
https://www.rog-masters.com/en/start
http://www.knowafest.com/college-fests/competitions/Gaming
http://www.gamingmeets.com/indian-gaming-events/