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Summary Book Services Marketing
Summary Book Services Marketing
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Summary
Services Marketing: Integrating
Customer Focus Across the Firm
Alan Wilson Valarie A. Zeithaml Mary Jo Bitner Dwayne D. Gremler
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Tangibility Spectrum
Intangibility is a key determinant of
services; however, some services tend to
be more intangible than manufactured
products, and manufactured products are
generally more tangible than services. A
good example for this is the fast-food
industry: while classified as a service,
there are many tangible parts such as the
food, packaging, etc.
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2. Services as Products
This category represents the range of intangible products that consumers value and pay for. These
services can either be sold by service- or non-service companies (e.g. IBM and HP offer IT consulting
services; retailers like Tesco sell insurance and photograph processing). When services marketing first
started developing, the key driving forces came from industries such as banking, transportation, and
retailing. In this day and age, however, the need for effective services marketing and marketing strategies
becomes more and more important given the growing competition in the marketplace. Customers no
longer expect companies to only deliver high-quality products; they also expect high levels of customer
service and total service solutions along with them.
3. Services as Experiences
Service companies evolve from merely providing a service to creating a memorable event where the
memory of the experience actually becomes the product. While many hospitality organisations (boutique
hotel) and the entertainment sector (Disneyland Paris) have been focussing on activities for many years,
other service providers like retailers (Nike Stores) and Airlines doing the same.
4. Customer Service
This is also a critical aspect of service. In fact, it is the service provided in support of a companys core
product, which can occur on-site (e.g. retail employee helps a customer find a desired item) or over the
telephone/via the Internet (e.g. Dell provide a real-time chat session to help customers with their
hardware problems). High-quality customer service is essential to building good relationships. This,
however, should not be confused with the services provided for sale by the company.
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New forms of providing services also include telephone-based service, interactive voice response
systems, Internet-based customer service, and mobile services
Online shopping and transactions have revolutionised many industries, such as the music and
book sector
Consumers can seek information, learn, and research online much more easily
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Intangibility
Given that services are performances rather than objects, they cannot be seen, felt, tasted or touch in the
same way as tangible goods. For instance, healthcare services are actions (e.g. surgery), performed by
providers and directed towards patients and families, that cannot be seen or touched by the patient.
What is more, such services might be difficult for the customer to grasp even mentally, i.e. even after a
surgery has been completed, the patient might still not fully comprehend the service performed.
Marketing implementations: Services cannot be patented easily, therefore easy for competitors to copy
Services cannot be readily displayed or easily communicated to customers, so
quality might be difficult to assess
Difficult to determine the costs of a unit of service
Price-quality relationship is complex
Heterogenity
No two services will be precisely alike given that they are performances, frequently produced by humans,
and people might differ in ther performance from day to day or even hour to hour. Also, no two
customers are precisely alike, each will have unique demands or experience that affect the service in a
unique way.
Marketing implementations: Issue of inability to hold stock, making demand planning and forecasting very
important
Creative planning for capacity utilisation (e.g. hotels with a peak season)
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People
All the human actors participating in the delivery of a service provide cues to the customer regarding the
nature of the service itself. Things like how they are dressed, their personal appearance, their attitudes
and behaviours - this all influences the customers perception of the service. Sometimes (e.g for
consulting, counselling, teaching, etc.) the provider is the service; in other cases, the contact person (e.g.
a telephone installer or baggage handler) plays a rather small role, but can play a focal role in service
encounters that shape customers experiences.
Physical Evidence
This includes all tangible representations of the service, such as brochures, letterhead, business cards, or
equipment. It might also, in some cases, include the facility where the service is offered (e.g. the retail
bank branch facility). It is important to know that, especially when customers have littel on which to judge
the actual quality of the service, they are very likely to rely on these few tangible cues.
Process
The actual delivery steps that the customers experience give them evidence on which to judge the
service. Complex services that require for the customer to follow an extensive series of actions to
complete the process, such as highly bureaucratised services, might not appear logical to customers.
Some processes might be highly customised (as opposed to following standard patterns) - none of these
characteristics is better or worse, it just gives customers other evidence to judge the service on. For
instance, easyJet (being a no-frills, low-cost airline follows standardised patterns whereas Singapore
Airlines, on the other hand, focus on a more customised approach. Both airlines are very successful
because their processes are in line with their vision and market position.
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Low High
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Search qualities which are attributes that a consumer can determine before purchasing a product (high
for cars, clothing, furniture, amongst other categories, because their attributes can be determined and
evaluated beforehand).
Experience qualities which can be perceived only after purchase or during consumption (high for
vacations or restaurant meal, for instance, because their attributes cannot be assessed until they have
been purchased and
consumed).
Goods Services
Experience Attributes * **
Consumer Choice
Marketers are concerned with how customers make their
choices and the steps that lead to the purchase of a
particular service. This section discusses the steps
involved and the logical sequence they follow.
1. Need Recognition
In this stage, the consumer recognises the existence of a
need or a want. These needs can be specified according
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Physiological needs such as food, water, and sleep. You are on holiday, sightseeing in a new place,
and you notice that you get hungry. Restaurants, cafs and bistros are more likely to become noticed
at this point.
Safety and security needs such as shelter, protection, and security. People will seek accommodation
in safe areas for their vacations, or travel with airlines that have good safety records.
Social needs such as affection, friendship, and acceptance. These are critical to all cultures but
particularly important in the East. However, consumers in all parts of the world use different types of
services to address social needs, for instance health and dance clubs, dating services, etc.
Ego needs for prestige, accomplishment and self-esteem. These needs are responsible for the growth
of education, training, and other services that increase the skills and prestige of customers; this
includes spa services, plastic surgery, teeth whitening and gym memberships.
Self-actualisation involves self-fulfilment and enriching experiences. This might include experiences
such as skydives, jungle safaris or bungee jumping - or even classes in oil painting or poetry writing.
2. Information Search
Once a need has been recognised, consumers obtain information about goods and services in order to
satisfy that need. In some cases, the information search might be extensive and formalised if the service
or good is important or expensive (e.g. Australian vacation package), or quite quick and relatively
automatic (e.g. a restaurant for a quick lunch). In this process, the following factors play an important
role:
Customer opinion, social media and online review sites - When buying a service, people tend to be
less influenced by promotional material, than they are by their friends/families/online reviews given
the fact that experience qualities can be conveyed more easily. Also, another reason for greater use
of customer opinion sources of information for services is that many types of promotional sources
are not as readily available for services, given that many service providers are local, independent
merchants with neither the knowledge nor the funds to advertise. A greater risk in selecting a little
known service provider triggers people te rely on their personal network and positive word-of-
mouth.
Perceived risk - Generally speaking, services have to be selected based on less pre-purchase
information than for goods; greater intangibility increases the perception of risk. Also, the non-
standardised nature, the fact that they do not come with warranties, the inability to return a
service, etc. make for consumers to perceive relatively more risk. This calls for the use of strategies to
reduce risk; companies can do that in many ways (e.g. free or reduced trial-period, tracking numbers
for customers to follow shipments, etc.)
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some consumers might even consider doing it themselves, thus the evoked set also includes self-provision
of the service.
4. Service Purchase
Having considered the alternatives available, customers make a purchase decision to buy a certain
service. Unlike goods, which are completely produced prior to purchasing and thus can be tested by
consumers, services present much uncertainty upon purchasing. This holds for gym memberships,
restaurant meals or live entertainment as much as it does for other packaged holidays and university
education amongst many other things. In order to reduce risk in the final purchase decision of the
customers, many service providers offer free or deeply discounted initial trials to their customers.
5. Consumer Experience
Given the high uncertainty of the quality of the service, much evaluation is done during the customer
experience and the decision to repurchase later - the experience is the marketing. It must be noted that
not only fun, exciting or memorable services are considered an experience, but that all services have
experiences, even if they are less exciting or spectacular.
Services as Processes - Services typically include a sequence of steps. In medical care, for instance,
these steps might include (a) a doctor interacting with their patient, (b) the patient following the
doctors order to take medications and (c) going to a hospital for tests. The combination of all these
steps shapes the customer experience and influences the overall impression which can be good, bad
or indifferent.
Service Provision as Drama - In some cases, the physical setting of the service can be compared to a
theatrical performance, including scenery, props and other physical cues to create desired
impressions - the service personnel are the actors, service customers are the audience, the physical
evidence is the setting, and the process of delivering the service is the performance. These
metaphors are often used to improve the service performance.
Service Roles - These guide and direct behaviour in a given setting just like in a dramatic
performance, e.g. the role of a hostess in a restaurant is to acknowledge and greet customers and
lead them to a table. The success of any service performance depends (in part) on how well the role
is performed by the service actor and to what extent it lives up to the expectations of the customer.
Service Scripts - This is the logical sequence of events expected by the customer. For instance, for a
dental check-up, a well-defined script exists: the consumer expects to enter the reception area, greet
the receptionist, sit in the waiting room, follow the nurse to a separate room, recline in a chair while
the teeth are examined by the dentist. When the service conforms to this script, the customer has a
feeling of confirmed expectations, while deviations from it lead to confusion and dissatisfaction.
Compatibility of Service Customers - For some services, the presence of other customers is crucial.
For instance, at dances, bars, clubs and spectator sports - if no one else shows up, people will not get
to socialise with other which might have been one of their primary expectations. Also, the way in
which other customers behave with many services - e.g. airlines, education, clubs, etc. - also has
great impact on a customers experience. Different customers can be incompatible for many reasons,
such as differences in beliefs, values, experiences, age, health, and many more. Service marketers
must anticipate and deal with heterogeneous customers or bring homogeneous customers together.
Customer Co-Production - Counselling, personal training or educational services have little value
without the full participation of the client; in those cases, the client co-produces the service.
Customers need to understand and be trained in ways that are similar to the training of service
employees so that they have the ability and role clarity to co-produce effectively.
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Emotion and Mood - Given that services are experiences, moods and emotions are critical factors
shaping the perceived effectiveness of service encounters. For instance, if a customer is in a bad
mood upon entering a service establishment, they might perceive the service to be more negative
than if they were in a very positive mood. It comes without saying that the mood of the service
provider and other customers present in the establishment also shapes the perception of a service.
6. Post-Experience Evaluation
After the service experience, customers will form an evaluation that determines whether they will return.
Post-purchase evaluations are typically most important in predicting if a customer will or will not return.
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Values and attitudes form the way customers behave, so service marketers have to adapt their
services accordingly.
Manners and customs represent a cultures view of appropriate behaviour, so for instance,
McDonalds requires Polish employees to always smile when they interact with customers which
might seem strange to members of different cultures.
Aesthetics refer to cultural ideas about what is beautiful, which reflects on clothing, car design, the
interior design of a restaurant or caf, etc. Therefore, care must be taken in designing service
environments to ensure the target market is comfortable with the aesthetic qualities presented.
Group Decision-Making
It is important to note that group buying decisions are likely to differ from individual ones due to the
collective decision-making process, mixed motives or goals, role in the purchasing process, and group
culture.
Households
When a family makes a service purchase decision, it has a collective style of decision-making that might
be different to what any of the individuals would do if they were to make an independent choice. In group
purchasing decisions, the needs and goals of the various members must be balanced so that the service
(e.g. a vacation) delivers optimal satisfaction for as many members as possible.
Organisations
Given the amount of money organisations spend on IT services, call centres, travel management, payroll
services et cetera, making the right decision as to which service to purchase is critical. For routine and
even complex purchases, organisations often rely on a small number of buyers, many of whom specialise
in purchasing. Among the characteristics distinguishing organisation from individual decision-making are
current business climate, technology trends, organisational strategy and culture, and the group forces
influencing purchasing decisions. Organisational purchasers also rely on references of other organisational
customers in making their service purchase decisions. Therefore, many businesses provide customer
stories, cases and testimonials on their websites to reduce the risk of these complex decisions.
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Typically, customers hold similar desired expectations across categories of service, though these
reference points are not as broad as whole industries. For restaurants, for example, these subcategories
might include expensive restaurants, fast-food restaurants, and airport restaurants. That being said, a
customers expectations might also vary for firms within that category, e.g. they might have different
expectations for Burger King than they do for McDonalds.
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described as the range within which customers do not particularly notice service performance; when it
falls out of that range, the service quality gets noticed - either in a positive or a negative way.
Different Customers Possess Different Zones of Tolerance - Some customers zones of tolerance are
narrower than those of others. For instance, very busy customers who are always pressed for time
desire short waiting times in general. The zone of tolerance of an individual customer increases or
decreases depending on a number of factors, e.g. price; when the price increases, they tend to be
less tolerant of poor service.
Zones of Tolerance Vary for Service Dimensions - The more important the factor, the narrower the
zone of tolerance is likely to be.
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service that a customer will receive in an individual transaction rather than the overall relationship
with a service provider.
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Firstly, customers interacting with the company on a regular basis might notice the under-promising
and adjust their expectations accordingly.
Secondly, under-promising in a sales situation can reduce the competitive appeal of an offering.
When competitive pressures are high, presenting a cohesive and honest portrayal of the service and
ensuring the companys promises are consistent with the deliverable service might be a better
approach.
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Customer Satisfaction
What is Customer Satisfaction?
Satisfaction is the consumers fulfilment response. It is a judgement that the product and service feature,
or the product or service itself, provides a pleasurable level of consumption-related fulfilment. In other
words, it is the customers evaluation of a product or service in terms of whether or not it has met the
customers expectations. Failure to meet them results in dissatisfaction.
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reasons. For instance, if a customer of a weight-loss organisation fails to lose weight as hoped for,
they will likely search for the reasons was it the customers fault or the fault of the organisation?
Perceptions of Equity and Fairness - Have I been treated fairly? Did other customers get better
treatment, better prices or better quality service? These questions also determine customer
satisfaction.
Other Consumers, Family Members and Coworkers - Ones own beliefs about satisfaction are often
influenced by other people. In the case of a family holiday, for instance, the satisfaction of each
member of the group is influenced by reactions and expressions of other members of the family.
Later it will be shaped by telling the stories of the holiday
Service Quality
Service Quality Dimensions
Reliability: Delivering on Promises - In the broadest sense, this means that the company delivers on
its promises about delivery, service provision, problem resolution and pricing.
Responsiveness: Being Willing to Help - This is the willingness to help customers and provide prompt
service; it emphasises attentiveness and promptness in dealing with customer requests, questions,
complaints and problems. It also captures the notion of flexibility.
Assurance: Inspiring Trust and Confidence - Being particularly important for high risk services or those
which customers do not feel like they can evaluate properly, it measures the employees knowledge
and courtesy. This can be embodied in the person linking the customer to the provider (e.g. insurance
agents) or in the organisation itself (e.g. ING Direct, Its Your Money Were Saving)
Empathy: Treating Customers as Individuals - This is defined as the caring, individualised attention
the firm provides its customers; the essence of it is personalised or customised service. Customers
want to feel understood by and important to the firm.
Tangibles: Representing the Service Physically and Virtually - Tangibles provide physical and virtual
representations or images of the service which customers (particularly new customers) will use to
evaluate the quality. These include appearance of physical facilities, equipment, personnel, websites,
mobile phone apps and communication materials.
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E-Service Quality
In a study, e-SQ has been defined as the extent to which a website facilitates efficient and effective
shopping, purchasing and delivery. Through focus groups and two phases of empirical data collection and
analysis, seven dimensions which are critical for core service evaluation (4) and service recovery (3) have
been identified:
Service evaluation:
Efficiency: the ability of customers to access the website, find the desired product and information
associated with it and check out with minimal effort
Fulfilment: the accuracy of service promises, having products in stock, and delivering the products in
the promised time.
Reliability: the technical functioning of the site, particularly the extent to which is available and
functioning properly.
Privacy: the assurance that shopping behaviour data are not shared and that credit information is
secure.
Service recovery:
There are two components: consumer expectations and perceptions of performance. While satisfaction
refers to the customer, PSQ focuses on the service. Also, PSQ is focused on the get component (get
quality), whereas satisfaction also takes the give part (price) into account.
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Service Customer
Expect
PS Quality
"get"
Perceive
Value Satisfaction
Price
"give"
Measuring PSQ
To measure PSQ, there are several models:
SERVQUAL
Reliability
Assurance = Understanding customer, Access
Tangibles
Empathy = Communication, Credibility, Security, Competence, Courtesy
Responsiveness
Assurance: employees knowledge and courtesy and their ability to inspire trust and confidence
Employees who instil confidence in customers
Making customers feel safe in their transactions
Employees who are consistently courteous
Employees who have the knowledge to answer customer questions
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The aim is to make expectations and experiences measurable. It must be noted that the SERVQUAL method is
subjective. It is often used when analysing questionnaires that have been filled out by customers or employees.
Another downside of the presented model is the difficulty to accurately capture service expectations. Given
that these questionnaires are mostly filled out after the service has been experienced, the customer might
already have altered their expectations. Also, it is criticised that expectation and perception are related;
therefore, when asked for their perception, people already take their expectations into account.
ServPerf
The most crucial difference to SERVQUAL is that ServPerf only measure what customers have de facto
experienced; the expectations are left out. ServPerf uses the same five dimensions, however (given that
expectations are not measured) there is no need to measure the different scores as one would do if the
SERVQUAL was employed.
Satisfiers Dissatisfiers
If these are present, it is surprising for the If, to a customer, it seems normal that certain
customer. Their absence is normal. A customers element is part of the service, its absence will lead
perception can go from neutral to positive by to dissatisfaction. A customers perception is likely
providing these satisfiers. to go from neutral to negative.
e.g. free coffee at a lecture e.g. enough seats for all students
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Importance of Encounters
Early events in the encounter cascade are likely to be especially important, however any encounter can
potentially be critical in determining customer satisfaction and loyalty. Even when a customer has had
multiple interactions with the firm, each individual encounter is important in creating an impression. In
addition, there are momentous encounters that can ruin the rest and drive the customer away no matter
how many of what type of encounters have occurred in the past, e.g. failure to deliver an essential piece
of equipment before a critical deadline.
Remote Encounters - These occur without any human contact, such as interacting with a bank
through their ATM system, with a car park management through an automated ticketing machine,
with a retailer through their website, etc. Each of these encounters represents an opportunity for the
firm to reinforce or establish quality perceptions in the customer. Here, tangible evidence of the
service become the primary bases for judging quality.
Telephone Encounters - The judgment of telephone encounters is different from remote encounters;
tone of voice, employee knowledge and effectiveness in handling customer issues become important
criteria for judging quality in these encounters.
Face-to-face Encounters - At a Disney theme park, for instance, these encounters occur between
customers and ticket-takes, actors, ride personnel, food and beverage servers, amongst others. Here,
both nonverbal and verbal behaviours are very important determinants of quality, as are tangible
cues such as employee dress.
Recovery: Employee Response to Service Delivery Failures - incidents where there has been a failure
of the service delivery system and an employee is required to respond in some way to consumer
complaints and disappointment
Adaptability: Employee Response to Customer Needs and Requests - how adaptable is the service
delivery system to when the customer has special needs or requests; in those cases, service
encounter qualities are judged based on the flexibility of the employees and the system
Spontaneity: Unprompted and Unsolicited Employee Actions - satisfying incidents in this group
represent very pleasant surprises for the customer (special attention, receiving some nice but not
requested, etc.); dissatisfying events include unacceptable employee behaviours (e.g. rudeness,
discriminations, ignoring the customer, etc.)
Coping: Employee Response to Problem Customers - how does staff deal with uncooperative
customers, that is customers who are unwilling to cooperate with the service provider, other
customers or industry regulations/laws?
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For instance, when at a dentists practice, the first encounter is usually with the receptionist in the waiting
area. The quality of the service will be judged based on how the appointment registration process works
(Is there a queue? How long is the wait? Is the registration process accurate?), the actions and attitudes
of the people (Is the receptionist courteous, helpful, knowledgeable? Does he or she treat the patient as
an individual?) and the physical evidence of the service (Is the waiting area clean and comfortable? Is the
signage clear?). These types of evidence may be differentially important depending on the type of service
encounter - remote, telephone, face-to-face.
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Inadequate Marketing Research Orientation - Managers and employees do not gather accurate
information about customers expectations through marketing research (e.g. customer interviews,
survey research, complaint systems and customer panels).
Inadequate Use of Marketing Research - In order to close this gap, front-line employees knowing a
lot about the customers should regularly pass this information onto management.
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Insufficient Relationship Focus - When an organisation has a strong relationship focus with their
existing clients, gap 1 is less likely to occur. Relationship marketing has always been a practice within
large firms with big business-to-business accounts, however smaller firms serving the end customer
only often view this as superfluous and focus too much on attracting new clients.
Provider Gap 2: Not Selecting The Right Service Quality Designs and Standards
Another key factor for good service is the presence of service designs and performance standards that
reflect those accurate perceptions. A problem that arises in many firms in the translation of customer
expectations into service quality specifications which employees can understand and execute. This leads
to gap 2, the difference between company understanding of customer expectations and development of
customer-driven service designs and standards. The following factors widen gap 2:
Poor Service Design - Since services are intangible and difficult to describe or communicate, this is a
difficulty that becomes especially evident when new services are developed. Managers, behind-the-
scenes support staff and front-line employees should be involved in the design process.
Absence of Customer-Driven Standards - The quality of customer-contact personnel is influenced by
the standards against which the employees are evaluated and compensated. When service standards
are absent, the customers perception of service quality is likely to suffer.
Inappropriate Physical Evidence and Servicescape - Physical evidence includes everything from
business cards to reports, Internet presence, equipment, etc.; the servicescape is the physical setting
where the service is delivered (especially important for hotels, a theme park, a health club, amongst
others). Both physical evidence and the servicescape can be critical in terms of communicating about
the service and making the entire experience pleasurable.
Deficiencies in Human Resource Policies - When employees do not know/clearly understand the
roles they are to play in the company, when employees are poorly selected, when they are
inappropriately compensated or not empowered - these factors all relate to the companys human
resource function.
Customers Who Do Not Fulfil Roles - Even if employees do their job 100% accurately, the
uncontrollable customer can have a positive or negative impact on the service delivery. Service
quality is jeopardised if the customer fails to provide all the information necessary or if they neglect
to follow instructions.
Problems With Service Intermediaries - Control over the service encounter by the company is
crucial, but rarely fully possible; that makes it difficult for companies working with intermediaries like
retailers, franchisees or agents. As a matter of fact, it is in the execution of the intermediary that the
customer evaluates the service quality.
Failure to Match Supply and Demand - Service firms frequently face the problem of over-demand or
under-demand. As services are impossible to be inventoried, service companies frequently lose sales
when capacities are inadequate to handle customer needs.
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Inadequate Service Recovery - Even the best companies sometimes fail. It is critical to understand
the importance of service recovery, that is why people complain, what they expect when they
complain, and how to develop effective service recovery strategies for dealing with service failures.
This might involve a detailed complaint-handling procedure and an empowerment of employees to
react on the spot to fix the failure.
Big data is a general term for any collection of data sets that become so large that it is difficult to process
using traditional data processing applications. Data mining software is required to select, explore and
model this big data in order to uncover previously relationships and patterns of behaviour. It can
determine possible trends and patterns by using statistics and probabilities to map out relationships and
to model/predict customer behaviour.
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Complaint Solicitation (Identifying and Attending to Dissatisfied Customers) - Companies should take
complaints seriously and using these to improve their service and the performance of their service
employees.
Critical Incident Studies (Identifying Customer Requirements as Input for Quantitative Studies) - This
technique can be used to let customers tell satisfying and dissatisfying service encounters they have
experienced. The data collected are usually vivid and reflect the way customers think. Providing
concrete information about the way the company and their employees behave and react, the
research is easily translatable into action. Furthermore, it is useful for when the topic is new and little
information currently exists.
Researching Customer Needs (Identifying Customer Requirements as Input for Quantitative Studies) -
This method helps identify the benefits and attributes that customers expect in a service. This form of
qualitative research is basic and essential as it determines the type of questions that will be asked in
a survey.
Relationship and SERVQUAL Surveys (Monitoring and Tracking Service Performance to Assess Overall
Company Performance) - see Chapter 4
Exit Survey (Obtaining Immediate Feedback on Performance of Service Transaction to Use as Input for
Process Improvement) - Customers are asked a set of questions immediately after a transaction about
their satisfaction with the transaction and the contact personnel. This type of research is simple and
fresh and provides companies with continuous information about interactions with customers. One
type of post-transaction survey that is becoming more and more common is on websites following
online purchases.
Service Expectations Meetings and Reviews (Creating Dialogue with Important Customers to Identify
Their Expectations) - A highly effective form of customer research involves eliciting the expectations
of the client at a specified time of the year and then following up later to determine whether the
expectations were fulfilled. These studies are conducted by senior members of the account team so
they can listen carefully to the clients needs. This usually consists of (1) asking clients what they
expect in terms of eight to ten basic requirements determined from focus groups, (2) enquiring what
particular aspects of these requirements the account team performed well in the past and what
aspects need improvement, and (3) requesting the the client rank the relative importance of the
requirements.
Market-Oriented Ethnography (Studying Customers While They Are in a Service Encounter) - This set
of approaches allows for researchers to observe consumption behaviour in natural settings through
observation or interviews.
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Netnography (Monitoring Changes in Customer Expectations Over Time) - Being the study of online
communities, netnography includes the participation of a researcher participating fully as a member
of that respective community. In online communities, customers may speak more freely, as they do
not feel to be under as much scrutiny.
Mystery shopping (Measuring Individual Employee Performance for Evaluation, Recognition and
Rewards, and Identifying Strengths and Weaknesses in Customer-Contact Services) - Companies
employ outside research organisations to send people into service establishments to experience the
service as if they were customers. It keeps workers alert because they know they may be evaluated at
any time. It can be very effective to reinforce service standards.
Customer Panels (Providing a Forum for Customers to Suggest and Evaluate New Service Ideas) -
Customer Panels are ongoing groups of customers assembled to provide attitudes and perceptions
about a service over time.
Lost Customer Follow-Up (Identifying Reasons for Customer Defection and Addressing Gaps Between
Customer Expectations and Perceptions) - This involves deliberately seeking out customers who have
dropped the companys service to enquire about their reasons for leaving. It identifies failure points
and common problems in the service.
Future Expectations Research (Forecasting Future Expectations of Customers and Testing New
Service Ideas) - This form of research consists of several types to predict future expectations:
scanning and querying of customers about desirable futures of possible services & asking opinion
leaders and/innovators to specify what requirements are not being met by existing products or
services.
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Evaluation of Events
To test events objectively, companies can make use of two techniques: measuring process quality
indicators (i.e. from process, so they are easy to measure) or mystery shopping (i.e. where trained
experts observe the service environment based on the process, not the outcome.
There are also ways to evaluate events on a more subjective level. Customer cards, a short survey after a
customer has experienced the service, might be filled out to measure how the respective client has
experienced the service. Exit interviews and the critical incident technique (see above) can also be used.
Evaluation of Relationship
Relationship with can be measured with the SERVQUAL - SERVPERF method, satisfaction surveys and lost
customer research (see above).
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Relationship Marketing
Relationship marketing describes a shift within marketing by which companies turn away from an
acquisition/transaction focus towards a retention/relationship focus. It focuses on keeping and improving
relationships with current customers.
Customers as Strangers - Those customers who are not aware of, or those who have not yet had any
transaction with, a firm. The primary goal for the firm is therefore to attract and acquire these
customers.
Customers as Acquaintances - The customer and the firm become acquainted, creating the basis for
an exchange relationship. The primary goal is to satisfy the new customers. In acquaintance
relationships, firm focus on providing value comparable to the competition, however, then, creating
competitive advantage is difficult. As an example, Amazon has acquaintance relationships with many
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customers which is why, for new customers, they can fall back onto a large dataset that helps them
predict the new customers behaviour based on similar purchase behaviours.
Customers as Friends - In this phase, the company begins to acquire specific knowledge of that
customers needs which allows them to create a unique offering. As customers become friends, they
not only become familiar with the company but they also come to trust that it provides superior
value. A primary goal is customer retention.
Customers as Partners - In order to move the relationship into a partner relationship, the firm must
use customer knowledge and information about the individual customer to deliver highly
personalised and customised offerings. The firm is committed with enhancing the relationship.
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Profitability Tiers
A minority of the customers account for the highest proportion of sales or profit (the 80/20 rule: 20 per
cent of the customer generate 80% of the profit). A four-tier system can be useful to categorise different
groups of customers:
1. Platinum tier: the companys most profitable customers, typically those who are heavy users and
who are not price sensitive
2. Gold tier: profitability levels are not as high, perhaps because the customers want price discounts
that limit margins or they are not as loyal
3. Iron tier: essential customers who provide the volume to utilize the firms capacity, but their
spendings levels, loyalty and profitability are not substantial enough for special treatments
4. Lead tier: consists of customers who are costing the company money, demanding more attention
that they are due given their spending and profitability
In this classifications, the profitability rather than the usage are used to define all levels. The lover levels
require a different sort of attention. The firm must work either to change the customers behaviour to
make them more profitable or to change the firms cost structure to make them more profitable through
decreases in costs.
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companies to to communicate with customers what level of service they can expect and what they would
need to do or pay to receive faster or more personalised service.
Switching Barriers
A customer may face a number of barriers that make it difficult to leave on service provider and begin a
relationship with another. Switching barriers influence consumers decision to exit from relationships
with firms and therefore facilitate customer retention.
Customer Inertia - A certain amount of effort might be required to change firms; therefore,
consumers think it might not be worth it to switch providers. People do not like change in their
behaviour; if a customer thinks a great deal of effort is required to change providers, they are less
likely to switch.
Switching Costs - In many cases, customers develop loyalty to an organisation in part because of
(monetary and non-monetary) costs involved in changing to and purchasing from a different firm. In
order to retain customers, companies might consider increasing their switching costs to make it
difficult for customers to exit the relationship.
Relationship Bonds
Whereas switching barriers might serve as constraints that keep customers in relationships with firms
because they have to, relationship bonds encourage customers to stay with the firm because the want to.
Other types including focussing on bundling and cross-selling of services, enabling customers to use other
firms services and to enjoy even greater financial benefits in exchange for their loyalty. In other cases,
customers can be offered a stable price, or at least lower price increases than those paid by new
customers. All in all, financially-based loyalty programmes are easy to imitate by competitors.
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Relationship Challenges
The Customer is Not Always Right
The statement, The customer is always right is not always true. In some cases, it might even be
preferable to not continue a relationship with a specific customer:
The Wrong Segment - A companys services cannot be targeted to all customers; some segments will
be more appropriate to establish relationships with. It would not be wise to forge relationships with
incompatible market segments, either (e.g. a conference hotel mixing senior managers for a training
programme & an end-of-year student ball).
Not Profitable in the Long Term - For instance, banks can refuse to do business with individuals
whose credit histories are unreliable. These customers are probably fairly unreliable in the long term.
Difficult Customers - Firm can have failed service encounters with their customers because of
dysfunctional customers; customers that intentionally or unintentionally act in a way that disrupt
otherwise well-functioning service encounters. This can affect employees, other customers and the
organisation.
Some Customers May Not Want Relationships - Some customers might see relationship marketing
activities as being irritating, intrusive, too time-consuming or unattractive. Customers need to be
segmented based on the relationship and the rewards that these different customer required.
Relationship Ending
Relationships can end in different ways. It might be because the relationship had been established for a
certain purpose or time period (e.g. house painting company) and then dissolves or it might have a
natural ending whereby the need for the relationship has diminished (e.g. piano lessons). In some cases,
relationships can end because the customer does not fulfil their obligations (e.g. a bank ending a
relationship with a customer regularly having insufficient funds.
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Service Improvements - Changes in features of services that are already offered, e.g. faster
execution or extended hours of service
Style Changes - The most modest service innovations although these are often highly visible, e.g.
changing the colour scheme of a restaurant
Front-End Planning
Business Strategy Development or
Review - Assuming that a company
has an overall strategic orientation,
vision and mission, a first step
would be to review these in order
to make new service ideas fit
within the larger strategic mission
of the firm. Also, the companys
orientation towards growth will
affect how the new services
strategy is defined. Are they (1)
prospectors seeking to innovate
and taking on risks; (2) defenders,
experts in their own areas but not
tending to seek new opportunities
outside that domain; (3) analysers
maintaining stability in certain
areas of operation, yet open to experimenting and seeking out opportunities on the margins; or are
they (4) reactors who seldom make adjustments unless forced to do so by environmental changes?
New-Service Strategy Development - Without a clear, underlying new product or service strategy,
front-end decisions become ineffective. The new types of services have to match with the
organisations goals, visions, capabilities and growth plans, and service strategies should be defined
in terms of markets, types of services, time horizon for development, profit criteria, etc. One way to
start formulating a new service strategy is to use the new service strategy matrix.
Idea Generation - The next step is the generation of ideas that fit with the strategy chosen in the
previous step. Formal brainstorming, lead user research or learning about competitors offerings are
common approaches; even collaborating with outsiders (e.g. competitors, vendors, alliance partners,
etc.) Social media and crowdsourcing can also be a source of new ideas by asking those people who
know the services best: the customers. Companies such as Starbucks or Marriot Hotels have used this
method to redesign/reshape their service offerings.
Service Concept Development and Evaluation - Drawing pictures and describing an intangible service
is difficult, which makes it so important to have an agreement reached on what the service is going to
entail and which customer need(s) it is going to fill. The service concept for a passenger flight entails
much more than just its core benefit of getting the customer from A to B: what are the booking and
check-in procedures, what is the frequency of in-flight services, what is the design of the plane, etc.
After the concept has been defined clearly, a description of the service representing its specific
features and characteristics, and determining initial customer and employee responses to the
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concept is important. Then, the new service concept would be evaluated by asking employees and
customers whether they understand the idea of the proposed service and what they thoughts on it
are.
Business Analysis - Assuming that the idea has been evaluated favourably by customers and
employees, economic feasibility and potential profit estimations have to be analysed; this includes
predicting demand, revenue, costs and operational feasibility. By doing so, it can be determined
whether the new service idea meets the minimum requirements.
Implementation
Service Development and Testing - Once the service concept has passed all the front-end planning
hurdles, it is ready for the implementation stages of the process. The service development and
testing stage should involve all stakeholders, i.e. customers, employees, especially representatives
from marketing, operations and HR. At this stage, a detailed service blueprint can be produced. This
blueprint can then be translated into specific implementation plans for parts of the service delivery
process.
Market Testing - The new service might be offered to employees of the organisation and their
families to assess their responses to the variation in the marketing mix. The company could also
chose to test variations in pricing and promotion in less realistic contexts by presenting customers
with hypothetical mixes on whether they would try the service under varying circumstances. Doing a
pilot run of the service is also critical to be sure the operational details are running smoothly.
Commercialisation - The service goes live and is introduced to the marketplace. At that stage, there
are two primary objects: (1) building and maintaining acceptance among employees who will be
responsible for service quality and (2) monitor all aspects of the service during introduction and the
complete service cycle - every detail should be assessed and operating efficiency/costs should also be
tracked.
Post-Introduction Evaluation - Information gathered during commercialisation can be reviewed and
changes to the delivery process, staffing or marketing mix can be made. No service will ever stay the
same, so formalising the review process to enhance service quality from the customers point of view
is critical.
Multi-Segment Strategy
The company provides one service to various segments, e.g. hotel (business travellers, honeymooners,
retired people, congresses).
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Multi-Site Strategy
The company copies its success by opening multiple outlets, e.g. McDonalds (33,000 restaurants in 119
countries).
Advantage: increase turnover through geographic spread
Difficulties: service standardisation, quality control, financial growth
Service Blueprinting
Given the difficulty of describing and depicting the service at the concept development, service
development and market test strategies, a service blueprint is a useful tool for designing and specifying
intangible service processes.
Blueprint
Components
Customer Actions - This area encompasses the steps, choices, activities, and interactions that the
customer performs in the process of purchasing, consuming and evaluating the service. For instance,
in legal services, these might include a decision to contact a lawyer, telephone calls to the lawyer,
face-to-face meetings, etc.
Onstage Contact Employee Actions - These are visible to the client. In the legal services setting, this
might include the initial interview, intermediate meetings and final delivery of legal documents.
Backstage Contact Employee Actions - These are the actions that occur behind the scenes to support
the onstage activities. In the example, these would entail all preparation for client meetings or the
final documents, along with telephone call contacts the lawyer or other front-line staff have with the
customer. In other words, it includes all non-visible contact employee actions.
Support processes - This covers the internal services and interactions that take place to support the
contact employees in delivering the service. In our example, this would include things like legal
research by staff, preparation of documents and secretarial support to set up meetings.
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Physical Evidence - Typically, above each point of contact, the actual physical evidence of the service
is listed. This would be things like office decor, written documents, lawyers clothing etc.
Line of Interaction - representing direct interactions between the customer and the organisation
(whenever a vertical line crosses a horizontal line, a direct contact between the customer and the
organisation or a service has occurred);
Line of Visibility - separating all service activities that are visible to the customer from those that are
not, i.e. separating the onstage activities from the backstage activities
Line of Internal Interaction - separating contact employees activities from those of other service
support activities and people (here, a vertical line represents an internal service encounter)
In general, it is recommended to start the designing of a blueprint with what the customers see of the
process and work back into the delivery system. The boxes shown within each action area depict steps
performed or experienced by the actors at that level.
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If the purpose is to understand the customers views, it can be read from left to right (How is the
service initiated by the customer? What choices does the customer make? What is the physical
evidence of the service?).
If the purpose is to understand contact employees roles, the blueprint can also be read horizontally
but this time focussing on the activities directly above and below the line of visibility (How
rational/effective/efficient is the process? Who interacts with customers, when and how often?)
If the purpose is to understand the integration of the various elements of the service process, it can
be analysed vertically. (What actions are being performed backstage to support critical customer
interaction points? What are the associated support actions?)
If the purpose is service redesign, the blueprint can be looked at as a whole to assess the complexity
of the process, how it might be changed, and how changes would impact the customers/the contact
employees. It can also be used to analyse failure points or bottlenecks.
Building a Blueprint
Step 1: Identify the Service Process to be Blueprinted - There needs to be agreement on the starting
point. For instance, an express mail delivery service blueprint, specific blueprints could be developed
for two-day express mail, large accounts, high street drop-off centres, amongst others. Those
blueprints would share common features, but would also include unique features.
Step 2: Identify the Customer or Customer Segment Experiencing the Service - Blueprints are most
useful when developed for a certain customer or customer segment, assuming that the process vary
across segments.
Step 3: Map the Service Process from the Customers Point of View - This involves charting the
choices and actions that the customer performs or experiences in purchasing, consuming and
evaluating the service.
Step 4: Map Contact Employee Actions, both Onstage and Backstage, and/or Technology Actions -
First, the lines of interaction and visibility are drawn, and then the process from the customer-contact
persons point of view is mapped, distinguishing visible activities from invisible, backstage activities.
This involves questioning front-line employees to learn what they do and which activities are
performed.
Step 5: Link Contact Activities to Needed Support Functions - The line of internal interaction can be
drawn and linkages drawn from contact activities to internal support functions. The direct and
indirect impact of internal actions on customers becomes apparent.
Step 6: Add Evidence of Service at each Customer Step - The evidence of the service can be added to
the blueprint to illustrate what they see and receive as tangible evidence of the service.
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When changing their service offer, companies can choose to alter one or both dimension(s):
Decrease divergence more standardisation (e.g. franchising), personnel is less empowered, cost
price is likely to decrease;
Increase divergence more customisation (e.g. private banking), higher price/margin and more
flexibility, however more difficult to manage and control the service;
Decrease complexity specialisation and limitation (e.g. self-service gas station or Tie Rack),
increased efficiency and easy to control, however limited offer and mostly more expensive;
Increase complexity extension (e.g. V&D), might result in a larger customer base, however
customers might not understand what you stand for: the bigger the divergence between the new
service and your core service, the larger the chance the new service will fail.
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One-Time Fixes
One-time fixes are technology, policy or procedure changes that, when instituted, address customer
requirements. Companies like KLM, Tesco or Europcar have succeeded in providing successful one-time
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fixes to their customers frustration of waiting in long lines; they did that by implementing self-service
check-in kiosks or self-scanning tills.
The figure shows how abstract requirements (e.g. satisfaction, relationship, etc.) can be linked to concrete
behaviours and actions that customers expect of a service provider.
Satisfaction surveys and relationship surveys cover all aspects related to a customers relationship with
the company and are usually completed once a year. Follow-up satisfaction surveys are related to a
specific service encounter (usually very shortly after the relevant encounter) and are administered
continuously. The company must decide on a survey strategy combining relationship surveys and follow-
up satisfaction surveys to provide soft measurement feedback.
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Importance-Performance Matrix
There is a critical correlation between importance
and performance. The Importance-Performance
Matrix can help identify what companies should
focus on. The more important an element of the
service is for the customer, the more the company
should focus on delivering high performance in
that area.
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Types of Servicescapes
Servicescape Usage
Organisations differ in terms of whom the servicescape will actually affect, i.e. who comes into the service
facility and who is potentially influenced by the design: customers, employees, or both groups?
Self-service Environment - In this environment, the customers mostly perform most of the activities;
few (if any) employees are involved. Here, the organisation can focus on planning the servicescape so
that the right market segment is attracted, the facility is pleasing and esasy to use and delivers the
desired service experience.
Interpersonal Services - These represent situations in which both the consumer and the employee
are present and active in the servicescape (e.g. hotels, restaurants, banks, etc.). In these cases, it
should be designed in a way that attracts, satisfies and facilitates the activities of both customers and
employees simultaneously.
Remote Services - These services have little or no customer involvement with the servicescape (e.g.
telecommunications, online services, financial consultants, etc.). The facility may even be in a
different region or a different country. It should be set up to keep employees happy and motivated,
and to facilitate productivity, teamwork etc.
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Servicescape Complexity
Some services are very simple and include few elements/few pieces of equipment; these are termed lean
environments and examples for this type would be shopping-centre information kiosks or ATMs. Design
of these servicescapes are relatively straightforward.
Elaborate environments, i.e. very complicated environments with many forms, the full range of
marketing and organisational objectives can be approached through careful management of the
servicescape. A guests hotel room, for instance, can be designed to enhance comfort and satisfaction
while facilitating low-energy usage and costs.
Facilitator
The servicescape can also be a facilitator to aid the performance of the persons in the environment; its
design can enhance or inhibit the efficient flow of activities in the service setting, i.e. making it easier for
customers and employees to accomplish their goals.
Socialiser
The servicescape can also serve as a socialiser of both employees and customers in the sense that it helps
convey expected roles, behaviours and relationships. The design of the establishment can suggest to
customers what their role is relative to employees, what parts of the servicescape they are welcome in,
etc. For instance, the interiour design of Starbucks coffee houses invites customers to spend social time
there rather than coming in for a quick coffee (e.g. comfortable lounge chairs).
Differentiator
The design of the facilities can differentiate a company from its competitors and signal the market
segment the service is intended for. Changes in the physical environment of a company can be used to
reposition a firm and/or to attract new market segments.
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Social Interactions
Also, the servicescape influences the nature and quality of customer and employee interactions, most
directly in interpersonal services. Things like the seating arrangements, size and flexibility can define the
possibilities and limits of social episodes that occur between customers and employees, or customers and
other customers.
Ambient Conditions
These include background characteristics of the environment such as temperature, lighting, noise, music,
scent and colour; they can profoundly influence the way people feel, think, and respond to a service
establishment. For instance, when there is music, people tend to stay longer given the fact that they
perceive to be spending less time shopping or waiting in queues. Another example is the scent in, for
example, a bakery or a coffee shop which can be used to draw people in and to reduce the perceived time
people spend in the establishment.
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very important, especially in self-service environments, that the service establishment is designed in such
a way.
Recognise the Strategic Impact of Physical Evidence - Physical evidence can play a prominent role in
determining service quality expectations and perceptions. An evidence strategy must be linked
clearly to the organisations overall goals and visions for it to be effective.
Blueprint the Physical Evidence of Service - Everyone should be able to see the service process and
the existing elements of physical evidence; a service blueprint can be an effective way to ensure that.
Clarify Strategic Roles of the Servicescape - Sometimes, the servicescape has no role in service
delivery or marketing from the customers point of view such as in telecommunications service or
utilities. If the servicescape is important, it should be used in an optimal way to create and shape
customer experiences
Assess and Identify Physical Evidence Opportunities - Are there missed opportunities to provide
service evidence? Do the evidences provided send the messages they are supposed to send?
Be Prepared to Update and Modernise the Evidence - Some elements of the physical evidence,
especially the servicescape require periodic updating and modernising. Over time, different colours,
designs and styles may communicate different messages.
Work Cross-Functionally - A multifunctional team approach to physical evidence strategy is often
necessary, particularly when it comes the decisions about the servicescape. If a company fails to work
cross-functionally, the physical evidence of the service may at time be less consistent.
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Exhibiting Service Leadership - Service leadership consists of continuously and consistently showing
ones values. Employees are more likely to embrace a service culture when they see management
living out these values.
Developing a Service Culture - A service culture cannot be developed overnight; hundreds of little
(but significant) factors are required to build and sustain a service culture. Even for companies that
already have a strong service and customer focus it takes constant attention to sustain their
established service cultures.
Transporting a Service Culture - It is challenging to transport a service culture through international
business expansion as exporting a corporate culture creates additional issues. Will it clash with
national cultures? There exist many opportunities in the global marketplace, however legal, cultural
and language barriers become particularly evident for services which depend on human interaction.
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Reliability - Delivering the service as promised is often totally within the control of front-line
employees; in the case of ATMs, for instance, behind-the-scenes employees are critical for making
sure all the systems are working.
Responsiveness - Front-line employees can directly influence customer perceptions of this dimension
through their willingness to help and their promptness in serving customers (e.g. the range of
responses received from retail staff.
Assurance - This highly depends on the employees ability to communicate their credibility and to
inspire trust and confidence.
Empathy - When employees are customer oriented, customers will evaluate the service more highly
and are more likely to return.
Tangibles - For this dimension, employee appearance and dress are important for the evaluation of
the tangibles dimension of quality (along with other factors such as decor, brochures, signage, etc.).
Boundary-Spanning Roles
The front-line service employees interacting directly with customers are referred to as boundary
spanners: they provide a link between the external customer and environment and the internal
operations of the organisation. No matter what the level of skill or pay, these positions are usually high-
stress jobs.
Emotional Labour
Labour that goes beyond the physical or mental skills is referred to as emotional labour. Generally, front-
line employees (boundary-spanning employees) are to align the emotions they display with the emotions
desired by the organisation. This includes delivering smiles, making eye-contact, showing sincere interest
and being friendly and courteous.
1. Screen for Emotional Labour Abilities: This involves hiring employees who are well suited to meet
emotional labour requirements for that position and letting them go through simulated exercises to
see the kind of friendliness and warmth they naturally communicate before hiring them.
2. Teach Emotional Management: Customer-contact employees are taught that they need to be
courteous with customers. Though if customers cause trouble, an employee might face real challenge
in suppressing their true feelings. Surface acting (a process in which the employee pretend to feel
emotions they do not actually feel) and deep acting (where the employee attempts to experience the
real feelings they must express to the customer) are two techniques that can help employees convey
the appropriate emotions.
3. Carefully Fashion the Physical Work Environment: The environment in which the service is
delivered can have an impact on employee behaviours and emotions. For instance, a call centre
might want to reduce staff stress and boredom through airy decorations with windows allowing
employees to see the weather, trees, people and cars driving by.
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4. Allow Employees to Air Their Views: Emotional labour requires for employees to let off steam
every once in a while to get rid of their frustrations. If done in a group setting, this can provide
emotional support and encouragement.
5. Put Management on the Front Line: Customer-contact employees often feel that management has
a lack of understanding of and appreciation for the emotional labour they must carry out. Many
companies management teams work alongside customer service representative occasionally to
make the front-line employees feel heard and understood, and their work appreciated.
6. Give Employees a Break: Letting employees rotate into different positions within a retail store
throughout the day or giving them a break after they have had to deal with a tough customer, will
allow the employee to regroup and be re-energised.
7. Hand Off Demanding Customers to Managers: In troublesome situations, to alleviate pressure on
the frontline employee, firms may shift responsibility for the interaction to managers.
Sources of Conflict
Front-line employees often face interpersonal and inter-organisational conflicts on the job. A subordinate
service role describes the perception of an employee (e.g. waiters or bus drivers) feeling they perform a
role that gives them a status below that of the customer. The frustration of front-line employees can lead
to stress, dissatisfaction or even burnout. Managers need to understand the conflicts their front-line
employees are dealing with.
Person/Role Conflict - Boundary spanners might feel a conflicts between what they are asked to do
and their own personalities, orientations or values. It might also occur when an employee is asked to
wear specific clothing or change aspects of their outward appearance to conform to the job
requirements.
Organisation/Client Conflict - This is a conflict between the employees two bosses: the organisation
and the individual customer. The employee might have to chose whether to follow the policies or to
satisfy the customers demands. The conflict is the greatest when the employee believes that the
organisation is wrong.
Inter-Client Conflict - This type of conflicts occurs when serving customers with unequal expectations
and requirements. When serving customers in turn (e.g. at a supermarket checkout), spending
additional time to customise the service and to satisfy one particular customer, waiting customers
might become dissatisfied as their needs are not being met in a timely manner. When serving many
customers at the same time (e.g. a teacher), employees often find it difficutl to serve all needs of a
heterogeneous group.
Compete for the Best People - Companies have to compete to hire the best employees.
Hire for Service Competencies and Service Inclination - Service competencies are the skills and
knowledge necessary to do the job. These might be degree related (e.g. doctors or airline pilots) or
related to basic intelligence or physical requirements (e.g. a checkout assistant must possess basic
mathematical skills). Service inclination is the employees interest in doing service-related work,
which is reflected in their attitudes towards serving customers.
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Be the Preferred Employer - This is achieved by being known for extensive training, career and
advancement opportunities, attractive incentives and quality goods and services that employees are
proud be associated with.
Include Employees in the Companys Vision - In order to remain motivated and stick with the
organisation, employees should understand the organisations vision.
Treat Employees as Customers - If employees are taken care of, they are likely to stay with the
organisation. Companies should offer their employees jobs (with assorted benefits) and quality of
work life.
Measure and Reward Strong Service Performers - Rewarding and promoting the strongest service
performers might result in retaining them within the organisation. The reward systems need to be
linked to the organisations vision and to outcomes that are truly important.
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Wide Distribution - These channels also allow the service provider to interact with a large number of
intermediaries. The cost and effort for promotional activities through offline channels are higher than
the costs to accomplish the same activities with electronic channels.
Customer Choice and Ability to Customise - The Internet allows many customers to design their
service as the want (e.g. the options available in movies and videos to customers who use video-on-
demand services)
Quick Customer Feedback - Rapid customer feedback is one of the major strengths of e-commerce.
Companies can find out immediately what consumers think of services and can gain far higher
participation from customers in surveys.
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Franchising
Franchising is the most common type of distribution in services. It works particularly well with services
that can be standardised and duplicated through the delivery process, service policies, branding,
warranties, guarantees and promotion.
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Empowerment Strategies
If the service principal allows greater flexibility to intermediaries based on the belief that their talents are
the best revealed in participation, we are talking about an empowerment strategy. The intermediary
should be supported and provided customer research studies outcomes in order for them to improve
their service delivery. Also, they need to be given the right tools and support systems.
Partnering Strategies
Partnering strategies between intermediaries and service principals have a very high potential for
effectiveness to learn together about end customers and improve service delivery. By aligning company
and intermediary goals at an early stage, both the service principal and intermediary strive for the same
goals. Consultation between principals and intermediaries should also occur on a regular basis.
1. Excess Demand - The level of demand exceeds maximum capacity; some customers will be turned
away, resulting in lost business opportunities. Customers who do get served might not be given the
service quality they were promised.
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2. Demand Exceeds Optimum Capacity - No one is being turned away, however the quality of service
may still suffer due to
overuse or crowding.
3. Demand and Supply are
Balanced at the Level of
Optimum Capacity - Staff
and facilities are occupied
at an ideal level, and
customers receive quality
service without undesirable
delays.
4. Excess Capacity - The level
of demand is below
optimum capacity, leading
to productive resources in the form of labour, equipment and facilities are underutilised. In some
cases, this might be beneficial for the customers (e.g. at a theme park), though if the service quality
depends on the presence of other customers (e.g. at a football match), customers may be
disappointed.
To identify effective strategies so as to manage supply and demand fluctuations, the organisation has to
have a clear understanding of its demand patterns.
Capacity Constraints
Time, Labour, Equipment, Facilities
Determining a companys (primary) capacity constraint, is important to design strategies that help them
deal with supply and demand issues.
Time - For instance, a lawyers or a hairdressers major constraint might be time. When they are not
available or their time is not used productively, profits are lost.
Labour - Companies employing a large number of service providers might have labour constraints,
meaning that during times of high demand the staff cannot meet the demand although they are
operating at peak capacity.
Equipment - Health clubs and sports centres, for example, have to deal with this limitation caused by
insufficient equipment during peak hours (e.g. during lunch; before/after work)
Facilities - Hotels only have a finite number of rooms to sell, airlines have a limited number of seats
on their aircraft and a restaurants capacity is restricted to the number of tables and seats available.
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Demand Patterns
To manage the fluctuations in demand of a service, companies must have a clear understanding of their
demand patterns. In order to do so, information about the predictability and underlying reasons for
demand must be gathered:
Recording of Demand Patterns - The organisation should record the level of demand over relevant
time periods. Depending on the service, these patterns should be detected for different times of the
day, days of the week or months. Sometimes even seasonality can have a great impact on demand,
so in that case graphs should be drawn for data of the last year.
Predicting Cycles - Once the data has been gathered, cycles might be predicted. If that is the case,
what are the underlying causes? These could be linked to certain holidays in a retail setting or when
taxes are due for a firm of tax advisors.
Random Demand Fluctuations - Sometimes the pattern might appear to be random, though even in
these cases causes can often be identified. These might include weather conditions or natural
disasters such as floods or storms.
Demand Patterns by Market Segment - Patterns within patterns, i.e. for different market segments
might be identified.
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Revenue Management
Revenue management (also referred to as yield management) refers to matching demand and supply in
capacity-constrained services. Its goal is to produce the best possible financial return from a limited
available capacity.
Loss of competitive focus, i.e. over-focussing on profit maximisation and hence neglecting aspects of
the service that provide long-term competitive success;
Customer alienation, i.e. if customers find out they paid a higher price for a service than someone
else, they might perceive the price as unfair;
Overbooking, i.e. if customers fall victim to overbooking and are not compensated adequately;
Lack of employee training, i.e. employees need to understand the purpose of the system, how it
works and what the implications are;
Inappropriate organisation of the revenue management function, i.e. a revenue management
system can be difficult to use if companies have decentralised reservations systems.
Customers perception of the waiting time might differ from the actual waiting time. Objective Reality in
waiting describes the fact that customers would prefer not having to wait at all. However, naturally, this is
impossible; the costs for a company would be far too high. Subjective Reality implies that customers judge
based on the perceived waiting time rather than on the actual waiting time. Depending on the situation,
the cost of waiting for an organisation can be quite high e.g. if people have to wait too long in a
restaurant, they might eat somewhere else or never come back.
There are several levels of perceived control that influence customers perceptions of waiting times.
Behavioural control describes the customers ability to change the real waiting time. For instance, this
can be done by purchasing priority boarding for a flight. When customers have decisional control, they
cannot change the actual waiting time, however they can decide to avoid the wait altogether. For
example, a customer who sees the queue at a supermarket checkout is very long can decide to turn
around and go to a different supermarket for their groceries. Cognitive control is given when people are
provided with information. In the case of an unexpected wait in the train caused by someone who has
committed suicide, for instance, customers should be informed about this incident. Even though they
cannot do anything to reduce the actual waiting time, it decreases their stress.
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Queue Configurations
Designated Queues
e.g. bank, airport check-in
Take a Number
e.g. Studentdesk
Parallel Queues to Multiple Servers can cause much frustration amongst customers as they might
perceive another server to work much faster than the one they are queuing for. A small extent of control
aggravates this. Single Queues to Multiple Service are not frequently used in the Netherlands, although
they work according to a first come, first served approach and present the most social justice.
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Unoccupied Time vs. Occupied Time: reading materials, interesting displays, mirrors, fish tanks,
music, entertainment, etc.
Pre-Process Waits vs. In-Process Waits: waiting to be seated for 10 minutes feels longer than waiting
for the food for 20 minutes; waiting to pay (= post-process wait) is the worst form given that
customers have already achieved their goal
Anxiety - uncertainty caused by situation, e.g. waiting for the doctor to come back with test results
Uncertain Waits - when the length of the wait is unknown, the actual waiting time is perceived longer
Unexplained Waits vs. Explained Waits - explaining the reasons for a wait (decisional and cognitive
control)
Unfair Waits vs. Equitable Waits - customers who have to wait longer than other customers who
have arrived later
Value of the Service - the more expensive/valuable the service, the more customers accept longer
waiting times
Solo Waits vs. Group Waits - group waits are perceived shorter than solo waits
When a customer is initially dissatisfied with the service but consequently experiences great service
recovery, they might be even more satisfied and loyal as a result. This phenomenon is referred to as the
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service recovery paradox. However, it highly depends on the context and the situation. Doing it right the
first time, therefore, is the best and safest strategy in the long run.
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Types of Complainers
Passives are unlikely to say anything to the provider nor to spread negative WOM, thinking that the
consequences will not merit the time and effort.
Voicers actively complain to the servie providers but are not very likely to spread negative WOM,
tending to believe that their actions have social benefits.
Irates are more likely to engage in negative WOM; given they are fairly angry with the provider, they
might switch to a competitor but are unlikely to turn to a third party.
Activists are characterised by above average tendency to complain to all dimensions - the provider,
their friends and family and to third party - which can be linked to their very optimistic sense of the
potential positive consequences of all types of complaining.
In addition, customers want fair treatment and justice in handling their complaints:
Outcome Justice - Customers expect outcomes or compensation to match the level of their
dissatisfaction; this can take the form of actual monetary compensation, an apology, future service
for free, etc.
Procedural Justice - In addition, customers expect fairness in terms of policies, rules and timeliness of
the complaint process. That is, they want easy access to the complaint process, and they want things
handled quickly, preferably by the first person they contact.
Interactional Justice - Interactional justice refers to the customer wanting to be treated politely, with
care and honesty. This form of fairness can dominate the other forms if customers feel the company
has uncaring attitudes and employees have done little to try to resolve the problem.
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Treat Customers Fairly - Customers expect to be treated fairly in terms of the outcome they receive,
the process by which the service recovery takes place, and the interpersonal treatment received from
employees attempting to address the service failure.
Cultivate Relationships with Customers - If the firm fails in service delivery, those customers who
have a strong relationship with the firm are often more forgiving of service failures and more open to
the firms service recovery efforts.
Learn from Lost Customers - Formal market research to discover the reasons customers have left can
assist in preventing service failures in the future.
Act Before Being Forced to Do So Through Legislation - National or European governmental bodies
may step in and ompose rugliations and legisation to ensure the protection of the consumer.
Service Guarantees
A guarantee is an assurance that a product offered by a firm will perform as promised and, if not, some
form of reparation will be undertaken by the firm.
The benefits include that service guarantees can serve as a marketing tool, a thorough customer focus,
clear standards for the organisation, generate immediate feedback from customers and reduce the sense
of risk for customers.
Companies should not use a guarantee if service quality is poor, service quality is truly uncontrollable,
potential exists for customer abuse of the guarantee, costs of the guarantee outweigh the benefits or if
customers perceive little risk in the service.
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Controllable factors are company advertising, corporate websites, mobile apps, personal selling and
service promises made by service employees.
Any company sending out promotional messages through multiple channels needs to be certain that
customers receive unified messages and promises. Integrated marketing communications, therefore, are
more important than ever; this term refers to companies carefully integrating and organising all of their
external communications channels to build a strong brand identity in the marketplace. For services, a
more complex type of integrated marketing communications is needed than it is for goods. The aim is to
create consistent service promises.
Service Intangibility
The intangible nature of services creates problems for consumers both before and after purchase. Before
buying services, consumers have difficulty understanding what they will be buying; during purchase,
consumers often cannot clearly see the differences among services and after purchase, consumers have
trouble evaluating their experiences. There are five properties with implications for services marketing
communication:
Incorporeal existence - The service product itself does not occupy physical space; showing the service
is difficult, if not impossible.
Abstractness - Service benefits such as financial security, fun or health do not directly correspond
with objects, making it difficult to visualise and communicate.
Generality - Many services are described in generalities (wonderful experience, superior education),
making them difficult to differentiate from those of competitors.
Non-searchability - Given that service is a performance, it cannot be previewed or inspected in
advance of purchase.
Mental impalpability - Services are often complex, multidimensional, and difficult to grasp mentally
Research has shown that the greater the risk that customers perceive in purchasing services, the more
actively they will seek and rely on online or offline word-of-mouth communications to guide their choices.
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Customer Education
Service companies must educate their customers. If they are unclear about how the service will be
provided, what their role in delivery involves, and how to evaluate services they have never used before,
they will be disappointed.
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Time Costs - Most services require direct participation of the consumer and thus consume real time:
both waiting time and time interacting with the service provider.
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Search Costs - The effort invested to identify and select among services you desire are the search
costs. These are often higher than
Convenience Costs - If customers have to travel to a service, the convenience (or, perhaps more
accurately, inconvenience costs) increase.
Psychological Costs - These include fear of not understanding (insurance), fear of rejection (bank
loans), fear of outcomes (medical treatment or surgery)
Customers non-monetary costs priorities might vary; some customers might accept having to travel
longer for a cheaper car service centre or to one that provides better-quality service.
Non-monetary costs can be reduced by increasing monetary costs. For instance, customers might be
willing to pay extra to have their purchase items delivered to their home.
Value Is Low Price - monetary price is the most important determinant of value to a customer
(Monetary Give)
Discounting
Odd pricing (e.g. 39.90 instead of 40.00)
Synchro-pricing (i.e. adjust prices according to customer demand, e.g. early bird/last
minute plane tickets)
Dynamic pricing (i.e. technology-led synchro-pricing, frequently used as part of a yield
management model)
Value Is Everything I Want In a Service - the customer is concerned with what they receive (Get)
Prestige pricing (i.e. charging a higher price for the luxury nature of the service)
Skimming pricing (i.e. introducing a product at high prices with large promotional
expenditures to skim the customers most willing to pay the highest prices)
Value Is the Quality I Get for the Price I Pay - when customers consider both quality and monetary
price (Get - Monetary Give)
Value pricing (i.e. giving more for less by assembling a bundle of services and then pricing
them lower than they would cost separately)
Market segmentation pricing (i.e. charging different prices to different groups of
customers
Value Is All That I Get For All That I Give - when customers not only consider the benefits they
receive, but also the time, money, and effort put into a service (Get - Total Give)
Price bundling (i.e. pricing and selling grouped rather than individual services)
Complementary pricing
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Results-based pricing (i.e. price the service based on the results of the service)
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Lower Costs: attracting new customers is much costlier than retaining existing ones;
Volume of Purchases: customers satisfied with a companys services are likely to increase the
amount of money they spend with that company or the types of services offered;
Price Premium: a customer who notices and values the services provided by a company will pay a
price premium for those services;
Word-of-Mouth Communication: probably the best type of promotion for a service given that other
peoples opinions tend to be more credible than advertising promises - this is likely to bring new
customers to the firm.
An extension of the balanced scorecard is the Multi-Dimensional Performance Framework. It focuses more on
contributions of employees and suppliers, the role of the environment in which the company works and the
role of motivated personnel.
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