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5 Emystictest
5 Emystictest
5 Ranger
Str 9 1 9
Dex 15 9 +1 16
Con 14 7 +2 16
Int 13 5 13
Wis 13 5 13
Cha 8 0 8
Resilient Con
Level ups
1 Ranger 1
2 Ranger 2
3 Ranger 3
4 Ranger 4
5 Ranger 5
6 Mystic 1
7 Mystic 2
8 Mystic 3
9 Mystic 4
10 Mystic 5
11 Mystic 6
12 Mystic 7
13 Mystic 8
14 Mystic 9
15 Mystic 10
16 Mystic 11
17 Mystic 12
18 Mystic 13
19 Mystic 14
20 Mystic 15
Abilities
1 0/0
2 0/0
3 0/0
4 0/0
5 0/0
6 4/2
7 6/2
8 14/3
9 17/3
10 27/5
11 32/5
12 38/6
13 44/6
14 57/7
15 64/7
16 64/7
17 64/7
18 64/7
19 64/7
20 64/7
1 0/0/0/0/0/0
2 2/2/0/0/0/0
3 3/3/0/0/0/0
4 3/3/0/0/0/0
5 4/4/2/0/0/0
6 4/4/2/0/0/0
7 4/4/2/0/0/0
8 4/4/2/0/0/0
9 4/4/2/0/0/0
10 4/4/2/0/0/0
11 4/4/2/0/0/0
12 4/4/2/0/0/0
13 4/4/2/0/0/0
14 4/4/2/0/0/0
15 4/4/2/0/0/0
16 4/4/2/0/0/0
17 4/4/2/0/0/0
18 4/4/2/0/0/0
19 4/4/2/0/0/0
20 4/4/2/0/0/0
Psionic Talents
1
2
3
4
5
6 Delusion (Torment some fuckers)
7
8 Mind Meld (Get memories)
9
10
11
12
13
14
15 Beacon (Light I guess...)
16
17
18
19
20
Psionic Disciplines
1
2
3
4
5
6 Mastery of Force (+1 AC vs light armour)
7
8 Bestial Form (+2 ac and access to mobility stuff)
9
10 Psionic Restoration (Can has healing)
11
12 pick something with +1 ac
13
14 Giant Growth (only replaces hunters mark when you can use the big version)
15
16
17 Adaptive Body (Who needs sleep)
18
19
20 Mastery of Air (Capstone, combined with psionic mastery giving 11 points lets
you 3/day do Big beast + disadvantage to all enemies attacking you)
1 2 +1/+5/+5/+1/+1/-1
2 2 +1/+5/+5/+1/+1/-1
3 2 +1/+5/+5/+1/+1/-1
4 2 +1/+5/+5/+1/+1/-1 (Adv concentration)
5 3 +2/+6/+6/+1/+1/-1 (Adv concentration)
6 3 +2/+6/+6/+1/+1/-1 (Adv concentration)
7 3 +2/+6/+6/+1/+1/-1 (Adv concentration)
8 3 +2/+6/+6/+1/+1/-1 (Adv concentration)
9 4 +3/+8/+7/+1/+1/-1 (Adv concentration)
10 4 +3/+8/+7/+1/+1/-1 (Adv concentration)
11 4 +3/+8/+7/+1/+1/-1 (Adv concentration)
12 4 +3/+8/+7/+1/+1/-1 (Adv concentration)
13 5 +4/+10/+8/+1/1/-1 (Adv concentration)
14 5 +4/+10/+8/+1/1/-1 (Adv concentration)
15 5 +4/+10/+8/+1/1/-1 (Adv concentration)
16 5 +4/+10/+8/+1/1/-1 (Adv concentration)
17 6 +5/+11/+9/+1/+8/-1 (Adv concentration)
18 6 +5/+11/+9/+1/+8/-1 (Adv concentration)
19 6 +5/+11/+9/+1/+8/-1 (Adv concentration)
20 6 +5/+11/+9/+1/+8/-1 (Adv concentration)
AB, Damage & AC (MH, MH2, OH, MHD, OHD, Once Per Round Specials, AC assuming best
armour)