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Catcher - Final Project
Catcher - Final Project
Catcher - Final Project
Directions: You must choose one of the following options for your final project. Whichever
option you choose, your end product needs to include the following things:
□ An understanding of the themes from the book and how they are discovered by the
reader
□ Knowledge of the symbols Salinger used in the novel and what they represent
□ In-depth understanding of Holden’s character (both his personality traits and what
motivates him)
□ An understanding of the situations explored in the book and by Holden
□ Documented evidence (direct quotes) supporting your ideas
2. Holden, Ten Years Later: Write a piece of short fiction in which you join Holden’s life
ten years after the story ends. Try, as best you can, to replicate Holden’s unique voice.
Write it in the style of The Catcher in the Rye. Try to use what you know of him from the
book, along with Holden’s state of mind throughout the novel to guide your predictions.
Requirements: Title page, 4 pages minimum typed.
3. The Play List: Make a ten song CD for Holden Caulfield., if he were around today. In a
letter to Holden, explain why you are including each of the ten songs on the playlist. Each
song should have a paragraph of in-depth description as to why you think he would like
it, using evidence you used from the themes, symbols, motifs, and situations that Holden
and the novel explored. Requirements: 10 songs (artist/song title) on a CD, at least a
paragraph explanation for each, use of lyrics to explain rationale, cover for CD.
4. Graphic Novel/ Comic Book: Choose the most important scenes, in your view, and tell
the store of The Catcher in the Rye. The quality of your project will be determined by the
following: the extent to which your graphic novel includes the entire story of the novel,
the quality/effort put into the artwork, and the inclusion of an introduction in which you
explain what you tried to capture in your recreation of the novel (e.g. “I wanted to
emphasize the extent to which they reject society and reveal themselves as rebels in the
American spirit. I did this because…and showed it by…)
7. Finding Salinger: Interview the author: J.D. Salinger was a brilliant recluse who did not
often participate in conversations about his life and work. Imagine, however, that
somehow you were granted an interview with him before his death (Jan. 2010) and it was
his first in decades. HE invited you into his home and promised to thoroughly answer five
questions. In your write-up for People magazine, you will want to explain what his house
looked like, how he looked when he greeted you, if he had any pets, etc. Then you will
write your five questions and their answers. Lastly, you will write a conclusion. This will
include your impressions of the author or any interesting facts that you learned from the
interview that were not mentioned in your five questions. You could even compare and/or
contrast J.D. Salinger with Holden Caulfield in your conclusion. Requirements: Title for
article, Introduction, five questions and thorough answers, conclusion.
8. Holden Walking Tour of New York: Imagine a walking tour of New York as seen by
Holden. You are the tour guide taking a group of tourists through the footsteps of Holden
during his adventure through New York. Create a pre-recorded guided tour of Holden’s
New York adventure that will put tourists in Holden’s shoes, taking them through his
journey from location to location, and detailing his thoughts and frame of mind at each
stop. Make sure to include who he met at each stop, and his reaction to them as well as
their reaction to him. Your product will be scored on how well your tour mirrors the steps
of Holden, how well you communicate Holden’s thoughts and the thoughts of those
around him. Be sure to include special insights for your tourists, such as events that touch
on the themes, or items which act as symbols.
Your project is 60% of your final, and worth 100 points, so take it seriously and put in your best
effort!