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Angus Lam

 angushtlam@gmail.com (preferred)  http://angus.works/  http://linkedin.com/in/angushtlam  http://github.com/angushtlam

RELEVANT WORK EXPERIENCE EDUCATION

University at Buffalo, Teaching Assistant Buffalo, NY, Aug ‘16 to Current University at Buffalo Buffalo, NY, Aug ‘15 to May ‘19
+ Taught CSE 115 Intro to CS 1 and CSE 199 How the Internet Works Seminar. B.S. in Computer Science, Minor in Linguistics.
+ Held weekly recitation with ~20 students. Wrote new course materials. GPA 3.61 Dean’s List
+ Intro to CS course sequence redesign student committee member.
Notable Coursework:
Pitch + Pivot, Software Engineer Buffalo, NY, Feb ‘17 to Current + Operating Systems
+ Worked on RepCheckup, an online reputation management tool for businesses. + Programming Languages
+ Replaced Django templating engine with React SPA for better responsiveness
and performance on the web dashboard. SKILLS
+ Created Boardwalk, an in-house styling library for React SPA and Django views.
Languages Java, JavaScript, Python
Optimizely, Software Engineer Intern San Francisco, CA, Jun ‘17 to Aug ‘17
+ Worked on Optimizely X to automate previously manual cross-origin settings. Full Stack CSS, Express, Flask, jQuery, MongoDB,
+ Improved engineering new hire process from weeks to 25 minutes with better Node.js, React, Redux, Vue, Webpack
documentation and a new automated setup internal tool T-1.
+ Fixed bugs and converted legacy code to React and ES6 on the web dashboard. Game libGDX, Unity3D

interactiveX, Software Engineer Buffalo, NY, Mar ‘16 to Sep ‘16 Design Adobe Illustrator, Adobe Photoshop
+ Worked on Classavo, an LMS with a focus on creating interactive e-textbooks.
+ Led team of 6 developers and designers to create MVP to serve 1200 users, LEADERSHIP
with 120 paid users and 300 daily active users.
UB Association for Computing Machinery Chapter
Indie Game Developer Great Neck, NY, Jan ‘12 to Aug ‘16 Member Dec ‘15 to Current
+ Contracting with Minecraft servers with 30-50 DAUs for custom Bukkit plugins. President May ‘17 to Current
+ Developed Starworks and Heap, mobile arcade games with 300+ installs. + Organized workshops, tech talks, and social events
on a weekly cadence.
UNDERGRADUATE RESEARCH + Grew club membership from 50 to 450 people in the
Fall of ‘17.
IVI, Interactive Visual Interpreter Apr ‘17 to Current + Founded Hack Night, a microhackathon event series.
+ “Improve Introduction of CS Concepts Through Interactive Visual Tool” + Hosted MLH Local Hack Day ‘16 at UB.
+ Received a grant of $7,500 from CRA-W CREU as a group for 4 students.
+ Researching ideal visual representations for introductory computer science UB Blackstone LaunchPad
concept to teach new computer science students in college and grade school. Volunteer Software Coach Jan ‘17 to May ‘17
+ Volunteered to offer technical feedback and advice
SELECT PERSONAL PROJECTS for student entrepreneurs interested in pursuing
software related projects and startups.
TaskTaskTask Hackathon Project
+ Realtime collaborative nested task tracker built with React, Flask, and socket.io. AWARDS
+ Built React webapp to use socket.io to replicate server state on client and
push changes to server in realtime. Hackathon Awards
+ BigRed//Hacks ‘17 Best Use of AWS
Netscrape Hackathon Project + Optimizely Summer Hack ‘17 Most Useful Tool
+ K.I.S.S. webscraping-as-a-service for non-technical users, built with React, Flask, + LinkedIn Intern Hackathon ‘17 Top 10 Teams
Redis, Beautiful Soup, and a custom visual inspector Chrome extension tool. + BrickHack 3 Best Design
+ Designed frontend. Built React webapp and Chrome extension tool. + Synacor Hackathon ‘17 2nd Place
+ UB Hacking ‘16 2nd Place
universal-route-defs Open Source Library + UB Hacking ‘15 1st Place
+ npm library to define a set of URL routes for universal (frontend and server) use.

Ghosts Hackathon Project


+ Virtual reality horde-based FPS game for the HTC Vive, built with Unity3D.
+ Draw symbols with controller to cast spells and eliminate enemies in view.

Shuffleboard Arcade Hackathon Project


+ A shuffleboard table with a computer and camera connnected on one end.
+ Used OpenCV to develop software to register puck movement as game input.

Self Regulating Hydroponics Hackathon Project


+ A deep-water culture hydroponics system with sensors, fans, and pH pumps.
+ Monitors and adjusts internal environment for plants using Arduino and Flask.
+ Developed Arduino software and Flask webserver to handle realtime updates. Last updated Oct 14, ‘17

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