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Exalted 3rd Edition Charm Cascades Legend: Proof-Eating Palm
Exalted 3rd Edition Charm Cascades Legend: Proof-Eating Palm
Legend Seasoned Criminal Method Swift Gambler‘s Eye Lock-Opening Touch Living Shadow Preparedness Flawless Pickpocketing Technique
Core, p. 315 Core, p. 316 Core, p. 317 Core, p. 317 Core, p. 316
Allows the Solar to invoke or discard special distinctions Supplement a read intentions action against an opponent Automatically pick mundane locks. Sorcerous locks can be Roll (Wits+Larceny) and bank successes that can be Enhances a pickpocketing attempt, so it cannot fail unless
related to crime and criminal society. in a game of chance or strategy, lowering Guile by two. challenged by paying a little less and gaining double 9s reflexively applied to any Larceny or Stealth action later. magic becomes involved. Must be close to target and cannot
Charm Name Please refer to the book for the individual options Tells the Exalt how the opponent feels about his chances. and her Essence in automatic successes. Success is granted The stored successes last until the Exalt sleeps and steal items in use.
Book Name / Page Reference this Charm allows. even on a fail, though complications arise. can only be renewed once per day. Please refer to the book for this complex Charm.
Short Descriptor.
This does not contain full rules-text, but intends to confer
an at-a-glance info about this Charms capabilities.
Please refer to the book for full details.
Flawlessly Impenetrable Disguise Criminal Seduction Method Preying on Uncertainty Approach Doubt-Stealing Heist Proof-Eating Palm Fate-Shifting Solar Arete Master Plan Meditation Magpie‘s Invisible Talon Iron Wolves‘ Grasp
Core, p. 317 Miracles of the Solar Exalted, p. 14 Core, p. 316 Core, p. 317 Core, p. 318 Core, p. 320 Core, p. 318 Core, p. 319 Core, p. 320
Allows the Solar increased options for disguising, changing Gives bonus dice to Presence- or Socialize-based Caught in a place where she is not allowed, the Solar can Upon successfully stealing something, you can unwind the Allows the Solar to hide any object small enough to palm, Enhances any kind of action. The Solar chooses a number Upon rolling one of various specified actions, the Solar Supplement a normal attempt to steal or pickpocket, Alters a disarm gambit in various ways to steal an
gender, height, skin coloration, age and more. attempts to persuade someone to commit a crime. use this Charm to become aware of gaps of knowledge owner‘s memory of attachment to the item. Resisting perfectly hiding it. May not hide more than five between 2 to 5. Every dice coming up as that numbers is rolls to gain contingency points that can be spent on but allows to reach objects a couple yards away and giving enemy‘s weapon out of his hands. Proof-Eating Palm
Please refer the book for this complex Charm. An Intimacy that can be exploited must be known of the one questioning her. Counts as Minor Intimacy this influence by spending Willpower can only be done objects this way. treated as if it were a 10. various effects that change the outcome. the attempt double 9s. Please refer to the book for this complex Charm.
to the Solar. if exploited. after some minutes have passed. Useable once per full night‘s rest. Please refer the book for this complex Charm.
Perfect Mirror Flashing Ruse Prana Phantom Hood Technique Sun-Stealing Shadow Spirit Skillful Reappropriation
Core, p. 319 Core, p. 321 Core, p. 317 Miracles of the Solar Exalted, p. 15 Core, p. 320
Upgrades prerequisite. Allows the Solar to perfectly Supplement a disguise attempt to become instant. Once per scene this Charm can mute 5 peripheral motes Complete a few weeks of observation within minutes Plant evidence on a target character, by rolling for a
impersonate another character. When used in combination with another Larceny-based spend in an instant, so long as the motes were used to instead. If successful, introduce one fact about a weakness pickpocket check enhanced with Flawless Pickpocket
Please refer to the book for this complex Charm. disguise Charm, ignore the Willpower cost. enhance Larceny-based actions. Can be reset. in the location‘s security. Name one more per two Technique but hiding an item instead of taking one.
Please refer the book. successes. Please refer the book. The item can be recalled reflexively within touch range.
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.