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1 Mystic Acolyte Andy

CLASS & LEVEL BACKGROUND PLAYER NAME


Torune (Two)
Hill Dwarf
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +3 25 I venerate a distinct hero of my faith,
and persistently reference that
0 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
individual's accomplishments and
lessons
11 PERSONALITY TRAITS

Hit Point Maximum 11


0
Strength
DEXTERITY Faith: I believe that my deity will direct my
3
Dexterity work. I have confidence that if I work

+3 1
Constitution
CURRENT HIT POINTS
diligently, my work will be rewarded. (Lawful)
IDEALS
● 5
Intelligence
16 ● 3
Wisdom
I would sacrifice anything to recover a
0
Charisma long lost ancient relic of my temple (or
CONSTITUTION SAVING THROWS faith).
TEMPORARY HIT POINTS BONDS
+1 1d8

3
Acrobatics (Dex) Total SUCCESSES
My religiosity can lead me to naively
13 trust those that claim faith in my deity.
1
Animal Handling (Wis) FAILURES

3
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
0
Athletics (Str)

+3 ●


0

5
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

mace - darkvision
16 ● 3
Insight (Wis)
- adv. on s.t against poison
1
Intimidation (Cha) light cross
and resistance v. psn dmg
WISDOM 3
Investigation (Int)
- Order of the Immortal
+1 Medicine (Wis)
1

Immortal Durability
● 5
Nature (Int)
Starting at 1st level, your hit
12 1
Perception (Wis)
point maximum
0
Performance (Cha)
increases by 1 per mystic
CHARISMA 0
Persuasion (Cha)
level. While you aren’t
● 5
Religion (Int)
0 3
Sleight of Hand (Dex)
wearing armor or
wielding a shield, your base
3
Stealth (Dex)
11
1
Survival (Wis)
AC equals 10 + your
Dexterity modifier + your
SKILLS ATTACKS & SPELLCASTING
Constitution modifier.
- 4 Psi points (2 limit)
11 PASSIVE WISDOM (PERCEPTION)
- herbalism kit
CP - Psionic Talent:
- common clothes Mind Thrust- As an action,
- common, dwarvish, draconic,
SP - holy symbol you target one creature you
infernal - prayer book can see within 120 feet of
- light armour
EP
- 5 sticks of incense you. The target must succeed
- simple weapons, battleaxe, - vestments on an Intelligence saving
GP 15 - scholars pack throw or take 1d10
handaxe, light hammer,
warhammer - leather armor psychic damage.
PP
- mason's tools
- History check related to
stonework (double proficiency)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

I command the respect of those NAME


who share my faith. I can
perform the religious
ceremonies of my faith. My
companions and I can expect
free healing and care at an
establishment of my faith,
though I must provide any
material components needed
for spells. Those who share my
religion will support me at a
modest lifestyle. SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

You always wear a mask.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
INT 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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