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Presentation Proposal Essay (05-02-2018)
Presentation Proposal Essay (05-02-2018)
Presentation
05-02-2018
Rachael Holyhead
Proposed Dissertation Enquiry:
‘An Argument in Realism’
REALISM AND REPRESENTATION
For my dissertation, I wish to explore the placement of ‘realism’ in relation to the industry of computer arts and animation. Specifically the relationship between
‘truth’ and ‘realism as the ‘function’ of art changes.
This means discussing the relationship between ‘true reality’ to the fictitious one in narrative based fields of work (i.e. animation); with the changing ideas around
‘drawing’ as a form of accurate depiction (with ‘aestheticism’)- to drawing responding to photography with ‘Art for Art’s Sake’.
The effect of the changing values of certain practices over others, with naturalism and realism as influenced by technology and viewer ‘needs’- in concept and in
practise.
I intend then to discuss this field with it’s opposite counterpart: ‘Stylisation’ and caricature (political stylisation)- the role of which is arguably so not to offend the
audience (i.e. as discussed by Ralph Steadman).
From here I wish then to discuss these preceding ideas within the modern context of ‘3D animation’.
This means discussing ‘3D’ as a tool to ‘imitate’ life (i.e. realism), and programs such as Maya responding to an increasing emphasis on ‘realism’ within 3D
animation (as seen from Arnold). The two (style and realism) grappling with each other to achieve both successful (communitive and relatable), and ‘uncanny’
results.
Incidentally this relates to interpretation, and again, the emphasis on viewer and author within the text they create/consume. How does the author’s own ‘reality’
towards the commonly referred to: ‘true reality’ differ from the ‘viewers’?
We see realism potentially as ‘truth’ and a means to relate to a proposed idea.
How then, does our other prior ideas concerning the values around ‘Beauty’ and ‘Aura’ exist now in the 3D world?
How does 3D pose issues around hyperreality, with the ‘imaginary’ world becoming almost inseparable to the ‘true’ world?
And, how does human contribution fit in with traditional art compared to modern 3D programming, (is it possible to boil human nature down to a single formula
wherein computers are able to replicate that easily?).
Please note that in this discussion ‘realism’ does not necessarily mean just ‘looking the same’ but rather the element of believability and accuracy in imitating reality.
(I.e. Something that ‘strikes a chord’ often does so with an element of relatability or understanding towards a conceptual idea, present through visual means).
Key Images
The Aura
This image is an example of
distanced reproduced work, as
the image on your screen is
not alike the painting original,
in that the context, and
platform it’s being presented
on differs, and influences your
interpretation as the viewer.
‘SELF-PORTRAIT’ (1659) | Rembrandt van Rijn
‘THE THREE TREES’ (1643) | Rembrandt van Rijn
Author’s perception of reality differing from another's (i.e. Rembrandts etchings that were
reworked into often didn’t always stay true to the original lines, and so gradually changed
from original- which may have a set degree of emphasis on ‘realism’).
‘GRAY’S ANATOMY’ (1858) | Henry Vandyke Carter ‘THE ANIMATOR’S SURVIVAL KIT’ (2001) | Richard Williams
‘CAVEMEN WERE BETTER AT DEPICTING QUADRUPED WALKING THAN MODERN ARTISTS: ERRONEOUS WALKING ILLUSTRATIONS IN THE
FINE ARTS FROM PREHISTORY TO TODAY’ (2012) | Horvath G, Farkas E, Boncz I, Blaho M, Kriska G
‘ROGUE ONE’ (2016) | Edwards, Gareth
Moral and technological issues around extreme ‘realism’. When done correctly it
become too subtle to notice, but if noticeable can break viewers from their
immersion. Issues around ‘memorial’ re-enactment of actors performance beyond
his knowledge/control.
‘Paprika’ (2006) | Satoshi Kon
Art drawn from reality to expand ‘authenticity’ and ‘originality’… and ‘reality’
being the main point of discussion and thus relevant to the concept.
Other unused key images: 'A Revery’ (1892) | Moore, Albert
‘Pieta’ (1499) | Michelangelo ‘Loving Vincent’ (2017) | Kobiela, Dorata and Welchman, Hugh
Biblical and Religious content, as leeway for interpretation. The ‘ritual’ or act of making something (particularly traditionally and
Religion seen as the ‘truth’, and thus represented in realistic with great painstaking effort) relating to old ideas around ‘realistic
terms. Piete is Michelangelo’s ‘reality’ of religion (i.e. his portrayal’ nowadays. Realism existing as acknowledging itself as a
interpretation), This reality differs from the ‘true reality’ of this ‘dying’ medium, that needs to be saved.
historical story.
For my third chapter I aim to identify and discuss modern examples of ‘realism’ in play within film
and animation, starting with Satoshi Kon’s ‘Paprika’ (2006) as it uses ‘realism’ for purposes of subject
matter and shock value; ‘Rogue One’ (2016) whose uses 3D simulation for character’s whose actors
have died prior to, to retain existing rules of storytelling typical to the series and ‘memorialized’ in
film; and ‘The Giant Dinosaur’ (2016), a documentary that needs the 3D medium to retell historical
fact in a visually ‘accurate’ way. Such examples aim to show ‘realism’s’ existing presence within the
current film/animating industry, from it’s original dominating presence in renaissance art, to it’s re-
established role/function today in a more conceptualised and doubtful culture.
Books
- ‘Introducing Postmodernism’ (2004) | Appignanesi, Richard; Garratt, Chris; Sardar, Ziauddin and Curry, Patrick
- ‘Art, Truth and Reality’ (1964) | Louis Arnaud Reid
An argument for fictitious reality: with art as a means of bettering our understanding of life.
- ‘Simulacra and Simulation’ (1981) | Jean Baudrillard
- ‘Art’s Claim to Truth’ (1985) | Vattimo, Gianni
- ‘Meaning in the Arts’ (2002) | ‘Louise Arnaud Reid
- ‘Myth, Meaning and Performance: Towards a New Cultural Sociology of the Arts’ (2006) | Ronald Eyerman and Lisa McCormick
The presence of author: cultural to culture (reflection and influence of).
- ‘The search for aesthetic meaning in the visual arts: The need for the aesthetic tradition in contemporary art theory and
education’ (1947) David Kenneth Holt
“Post-modern art theory is characterised by a denial of the validity of a formalistic evaluation of art. Post-modern critics emphasize
the contextual meaning of the work of art and often elucidate its personal or political meaning. Many Post-modern critics believe that
High-modernism had become restrictive, elitist, conservative, sexist or out-dated”.
“Arthur Danto in After the End of Art’ states: “contemporary art unlike all art prior to it, is post-historical, that is, it lacks a stylistic
unity and narrative direction”.
- ‘Introducing Aesthetics’ (2007) | Christopher Kul-Want Piero
“Venturi’s acceptance of this tradition, that art can be adequately understood only considering it to be concerned with intuitive
activity is, of course, in direct opposition to contemporary Post-modern views on art and aesthetics. A central concern for
Venturi was that a growing Postivism (as practiced by theorists such as Hippolyte Taine), was having the detrimental effect of
creating an age where one had lost the consciousness of the autonomy or specialness of art that had existed since classical
times. It was the absolute determinism of Postivism that eliminated both the autonomy and distinctiveness of aesthetic
experience from other cognitive experiences. Art had become predetermined not by the genius of the artist but by race and
environmental factors. The concept of art as an intuitive and transcendent activity was being threatened”. – The search for
Aesthetic Meaning in the Visual Arts – David Kenneth Holt
‘Philosophy Now’ (No Date Provided), ‘What is Art? And/or What is Beauty?’ [Online]. Available at:
https://philosophynow.org/issues/108/What_is_Art_and_or_What_is_Beauty [Accessed Date: 28/01/2018]
“In the context of art, beauty is the gauge of successful communication between participants – the conveyance of a concept between
the artist and the perceiver. Beautiful art is successful in portraying the artist’s most profound intended emotions, the desired concepts,
whether they be pretty and bright, or dark and sinister. But neither the artist nor the observer can be certain of successful
communication in the end. So beauty in art is eternally subjective.”
Harbison, Isobel and Charlesworth, JJ (2016), ‘Does beauty still matter in art?’, [Online]. Available at: http://www.tate.org.uk/context-
comment/articles/does-beauty-still-matter-art [Accessed Date: 03/02/2018]
Scientific American (2014), ‘Living in an Imaginary World’, [Online]. Available at: https://www.scientificamerican.com/article/living-
in-an-imaginary-world/ [Accessed Date: 28/01/2018]
The mental space of daydreaming as a means of creativity action; fictitious reality vital for functioning in ‘true’ reality. We live in a
world made by humans for humans- the degree of ‘realism’ varies in creative practise and ‘believability’ helps better visualise these
alternative ‘realities’.