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5.2 Conclusion Therefore, playing DOTA 2 can't really affect the academic performance of a student. Playing DOTA 2 is just leisure to the students. I's up to the student if he will really career playing DOTA2 orif the student wil et DOTA2 consume hinvher. And for the students, who play the game, they need guidance from their parents in order to not abuse, take their studies for granted and they will not be consumed by the game. 5.3 Recommendation ‘Atter conducting the survey about effects of playing DOTA2 among grade-8 students of Mindanao States University at Naawan Integrated Developmental School, the researcher would lke to suggest the following for a follow up study: 1. Increase the number of respondents. 2. Timemanagement. 3. Increase the number of questions, to know the root of the effect why students have anxiety. 5.2 Conclusion ‘Therefore, playing DOTA 2 can't really affect the academic performance of a student. Playing DOTA 2 is justleisure to the students, It's up to the student if he will realy career playing DOTA2 orif the student will le DOTA2 consume himher. And for the students, who play the game, they need guidance from their parents in order to not abuse, take their studies for granted and they will not be consumed by the game. 5.3 Recommendation After conducting the survey about effects of playing DOTA2 among grade-8 students of Mindanao States University at Naawan Integrated Developmental School, the researcher would lke to suggest the following for a follow up study 1. Increase the number of respondents. 2. Time management. 3. Increase the number of questions, to know the root of the effect why students have anviety.

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