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FM 999 3 PDF
FM 999 3 PDF
Headquarters
Department of the Army
Page
Preface ……………………………………………………………………………………………………………ii
Introduction………………………………………………………………………………………………………iii
iii
FM 999-3
Preface
FM 999-3 is the primary doctrinal involving armed and unarmed civilians. These
reference on conducting fire team sized situations vary from a hostile civilian force
infantry operations in a Zombie infested engaging in armed conflict against the United
environment in the United States. The term States Military to civilians requesting
“Zombie” refers to a previously living protection.
biological organism which continues to move
with purpose while showing no other sign of In a Zombie infested environment, the
life (negative pulse, blood circulation, Zombies are not the only threat to achieving
cognitive function etc). tactical, operational and strategic objectives.
Understanding of other field manuals, notably
This manual is intended for soldiers of the FM 19-15 Civil Disturbances, FM 3-4 NBC
United States Army who are tasked with Protection and FM 7-8 Infantry Rifle Platoon
conducting fire team sized, land-based, non- and Squad is highly recommended to achieve
mechanized combat operations against maximum effectiveness in a Zombie infested
Zombies. This task is not specific to any MOS. environment. Where there is conflicting
information between FM 999-3 and other field
For operations involving squads and/or manuals, information on FM 999-3 takes
platoons, refer to FM 999-4, Counter-Zombie precedence in a Zombie infested environment.
Operations at the Squad and Platoon Level.
For operations involving Companies and Unless this publication states otherwise,
Battalions, refer to FM 999-5, Counter-Zombie masculine nouns or pronouns do not refer
Operations at the Company and Battalion exclusively to men.
Level.
Electronic civilian distribution of this
This manual is divided into five chapters: version of the manual is authorized through:
ii
FM 999-3
Introduction
Zombies are among the most This manual focuses on the fire
dangerous hostiles in a combat team engaged in counter-Zombie
environment. Zombies are known to operations but the soldier must
have no fear, need no rest and have realize that this is a small part of a
almost a sixth sense when it comes to much broader operation involving key
detecting live mammals including phases.
humans. In order to prevent this
threat from wiping out the human Phase I. In this phase, the United
species, US forces must be States Army engaged in counter-
continuously prepared to fight and Zombie operations within the United
win in counter-Zombie operations. States becomes combat ready and
restores or maintains order first
The fundamentals of counter- within its forward operating bases.
Zombie operations will read very US Army units establish Zombie
much like a cross between infantry, specific facilities such as containment
military police and NBC defense roles areas for contaminated civilians and
and soldiers, especially leaders, need personnel and screening areas to
to know the fundamentals by heart. detect infected civilians and
personnel.
Because the United States Army
has never faced a Zombie in battle, Phase II. In this phase, the United
one of the primary roles of the United States Army engaged in counter-
States Army soldier in a time of Zombie operations within the United
counter-Zombie operations is to States commences primary offensive
provide current and accurate operations against Zombies. Key
information up the chain of command. terrain and population centers are to
All intelligence regarding Zombies be occupied or taken from the enemy.
(weaknesses, strengths, nature of These operations will be carried out
disease spread etc.) should be sent to with forces battalion size and up.
the battalion S2 (intelligence). This
does not, however, mean the Phase III. In this phase, the United
information on this manual is to be States Army engaged in counter-
disregarded. This manual is based on Zombie operations within the United
intelligence collected from various States will maintain security over key
Zombie outbreaks around the world. terrain and population centers while
Most general rules are consistent, but sending patrols to hunt and kill
every Zombie outbreak is slightly remaining Zombie formations.
different. The soldier must be able to All counter-Zombie operations are
find out and deal with unexpected to be executed according to METT-TC.
developments.
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FM 999-3
Chapter 1
The Zombie
The Zombie is a formidable infection, death and reanimation
battlefield threat and is unlike most depends on certain variables such as
threats that the United States Army the individual’s weight, immune
as an organization and the United system, health condition and
States Army soldier as an individual environmental conditions such as
physically, intellectually and temperature, humidity and elevation.
psychologically trains to combat.
Zombie Stages,
The Disease Identification and Action
The exact nature of the disease is
The Zombie looks like a live human
unknown. It is not clear whether it is
being in many ways but exhibits some
a virus or a germ. There are two
key differences. Zombies can be
different types of the disease that
identified with the following methods.
causes Zombification.
Each method is organized in relation
Type A Zombie Disease is airborne to infection stage.
but is decidedly a weaker version of
Stage 1, Infected: In this stage
the disease. It does not cause death
a healthy human being is
or any change in a live human being
infected with the disease.
upon infection. Once the host (an
Type A Zombie Disease: there
infected person) dies, the disease
is no change and identification
takes over and the process of
between an infected individual
reanimation as a Zombie begins. The
and an uninfected individual is
time period between death and
impossible with the naked eye.
reanimation is unclear and may be
Action: Only qualified medical
dependent upon certain variables
personnel are authorized to tag
such as the environment (humidity,
a Type A infected soldier as
temperature, elevation) and the level
“Type A Infected.” Soldier is to
of exposure to the disease.
resume regular duties.
Type F Zombie Disease is fluid- Civilians tagged as “Type A
borne and is much more potent. The Infected” are to be quarantined.
Type F Zombie Disease causes Type F Zombie Disease:
symptoms such as fever, chills, Individuals with a Type F
headache, sweats, fatigue, nausea and infection can be identified with
vomiting typically within the hour the naked eye. Before the
from initial infection followed by individual exhibits fever, chills,
death. The exact time between headaches, sweats, fatigue,
nausea and vomiting, the
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FM 999-3
may be decomposed or
Infected individual’s pupils will damaged beyond recognition.
not respond to light or darkness. Action: If security of the area is
Action: The infected individual established by a battalion sized
must be killed immediately and force or larger, the Neutralized
the brain of the infected Zombies are to be burned or
individual must be destroyed. cremated. In any other case,
no action is to be taken against
Stage 2, Recently Reanimated
Neutralized Zombies. Large
Zombie: In this stage, the
fires will attract Zombies to the
Zombie can look almost exactly
source of the fire.
like a live human being but with
some differences. Its
movement is slow and
staggered, and its arms are
extended forward. It may
exhibit a groaning sound. Both
Type A and Type F infections
look identical from this stage
forward.
Action: Neutralize the Zombie
by means of destroying its
brain.
Stage 3, Active Zombie: In this Fig. 1.1 Only qualified medical personnel
can identify Type A infections.
stage, the Zombie is most easily
identified. Its skin is gray,
shriveled and dry. It has
almost no body fat. Its
movement is more limited than
a Recently Reanimated Zombie.
Typically its clothing is either
heavily damaged or missing. It
may exhibit a groaning noise.
Action: Neutralize the Zombie
by means of destroying its
brain.
Stage 4, Neutralized Zombie:
In this stage, the Zombie’s
brain has ceased to function
and the Zombie exhibits no
activity. It may look like a
Stage 2 or Stage 3 Zombie or
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FM 999-3
Chapter 2
Zombie Fighting Equipment
This chapter is divided into three by Zombies proves to be highly toxic
sections. The first section deals with and infects through skin.
protection equipment. The second
section deals with weapons effective Assume MOPP 4
against Zombies. The third section
Improvised Protection: If the unit
deals with misconceptions regarding
does not have the necessary
weapons which are commonly
equipment to assume either Level 1 or
believed to be effective against
2 protection, improvised protection
Zombies but are either ineffective or
may be required. What is required is
pose a danger to the soldier.
as follows: Protection from fluids and
protection from ground debris (nails,
Protective Equipment broken glass etc) and head protection.
Eyes and mouths must be protected
The soldier is expected to wear any
from fluids.
of the following types of uniforms as
deemed appropriate by equipment
availability and threat assessment:
Helmet
Eye protection
Medical face mask or
equivalent
Rubber Gloves
Gore Tex Jacket (with hood Fig 2.1 Soldier assumes MOPP 4 in Level 2
protection status.
worn over the soldier’s head
under the helmet)
Gore Tex Pants
Combat Boots (With rubber
boot covers if possible)
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2-2
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2-3
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Chapter 3
The Fireteam in Counter-Zombie
Operations
Diamond
3-1
FM 999-3
File
Trident
3-2
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3-3
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3-4
FM 999-3
5. Clear the rooftop. Go down the used if no other options are present,
roof access staircase and bring up the but they pose different hazards.
object that will be used to block the
roof access door. Block the roof Water Tower. Water towers seem
access door. like a good idea but they are very
6. Fireteam has now secured the prone to lightning strikes. Use if
rooftop. given no other choice.
Do not fire into Zombies on the Radio Tower. Radio towers also
street around the building. Recently pose serious lightning strike hazards.
Reanimated and Active Zombies are
Large trees. Large trees are
harder for other Zombies to climb on
generally unfavorable for defense.
than Neutralized Zombies.
However, when the alternative is
Very Steep Mountain or Hill between being overrun immediately
Tops. If the sides of the mountain top or setting up a defensive position on
are over 45 degrees steep and flat land, it is relatively favorable.
maintains that angle for a distance of Make a makeshift harness using a
at least 100m, the mountain or hilltop belt and an LBV to prevent falls.
is suitable for defense. The fireteam Where the soldier attaches the belt
is to dig a fighting position at the top depends on the nature of the tree.
of the hill to hide its visual and scent
signature.
Do not fire into the Zombie
formation as Zombies will generally
avoid difficult terrain unless they are
certain of human presence.
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FM 999-3
3-6
FM 999-3
Chapter 4
Weather and Terrain
Understanding the enemy’s
capabilities in various weather and
terrain increases the fireteam’s
effectiveness against Zombies.
Weather
The Zombie can operate in almost
Fig 4.1 Difficult terrain affects Zombies more than
every weather condition without
the soldier
significant impediment to combat
capability. Weather conditions not
present below have no effect on the
Zombie.
Terrain
See Chapter 3: The Fireteam in
Counter-Zombie Operations; The
Fireteam on Defense.
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FM 999-3
Chapter 5
Civilian Considerations
This chapter covers proper possible. Lethal force is authorized.
procedures for fireteams acting If hostile civilians are engaging or
independently from other units that engaged by Zombies, fireteam is to
come across civilians in counter- avoid that fight.
Zombie operations.
The definition of civilian in Disorderly Civilians
counter-Zombie operations is as Disorderly civilians engage in
follows: a non-combatant who shows
activities such as looting and rioting
no symptoms of Zombification.
but do not engage soldiers. Fireteams
A non-combatant who shows signs operating alone are discouraged from
of Zombification, that is non-
attempting to restore order.
responsive pupils, fever, chills, If disorderly civilians are engaged
headaches, sweats, fatigue, nausea by Zombies, fireteam leader is to
and vomiting is classified as a Zombie
determine if protection of civilians is
and is to be terminated. practical and decide whether or not to
engage.
Under no circumstances is a
Stationary Civilians
fireteam sized unit expected to
control or quarantine civilians. Stationary civilians are not hostile
towards soldiers and have no intent
Civilians can pose a threat.
on moving elsewhere. They may or
Civilians under distress may attempt may not be armed with firearms.
to take weapons and equipment from
If stationary civilians are engaged
soldiers by any means, including
by Zombies, fireteam is to assist the
lethal force. Treat with caution. stationary civilians by any means
When dealing with civilians, at least
possible.
one soldier in the fireteam must have
eyes on the civilians at all times. Moving Civilians
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Appendix A
Approved Uniforms at the Army Zombie
Combat School
The Army Zombie Combat School generally adheres to the United States Army’s uniform regulations and
grooming standards. There are some exceptions. The tan t-shirt with approved Army Zombie Combat
School markings and the wear of the Army Zombie Combat School Instructor t-shirt (for qualified
personnel) are authorized by the Commandant. Both t-shirts are to be worn with regulation PT shorts
and reflective belt.
Higher quality images can be found at the Fort Clement PX website:
http://www.zazzle.com/army_zombie_combat
And you can also order tabs, patches and other things for your uniform here:
http://zombiecombatcommand.com/px/
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FM 999-3
Appendix B
Disclaimer
This publication is not published by, nor endorsed by the United States Army. This
publication’s aim is to serve as a parody and entertain soldiers and civilians alike. Please do
not take any of the contents seriously. We are not responsible for any injury, harm or
mishaps that may occur as a result of following directions included within the text of this
publication or elsewhere. We will probably try to claim credit for any successes. We will
probably fail.
zombiecombatschool@gmail.com
Also, join us at :
http://www.facebook.com/pages/US-Army-Zombie-Combat-Command/156543711080815