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Lorth Character Sheet
Lorth Character Sheet
Lorth Character Sheet
diplomacy r x 1 cha
1
disable device
ARMOR ac when
flat-footed
2 int
2
modifiers ac versus
disguise r 1 cha
1
ARMOR armor shield dex size natural misc 1 misc 2 touch attacks escape artist r 0 dex*
0
= 10 + 4 dex 0 miss chance forgery r 2 int
2
max dexterity gather information r 1 cha
1
14 armor worn bonus
handle animal x
armor check 8 cha
1 7
Chain Shirt penalty
x
arcane spell heal r 4 6
10 wis
CLASS failure
hide r x 0 dex*
0
spell resistance
intimidate r 1 cha
1
jump r -1 str*
-1
SAVING THROWS INITIATIVE knowledge ( Nature ) x 14 int
2 10 2
class base modifiers
total 1 2 3 4 ability magic misc total dex misc knowledge ( ) 2 int
2
fortitude 5 5 con 0 0 0
dex knowledge ( ) 2
int
reflex 2 2 0
dex base modified
knowledge ( ) int
2
listen r x 4 7
11 wis
will 9 5 4
wis speed 15 move silently r 0 dex*
0
open lock
ATTACK ROLLS x
dex
0
multiple attacks class base modifiers perform ( ) cha
1
total 2nd 3rd 4th 5th 1 2 3 4 ability size misc 1 misc 2 perform ( ) cha
1
melee 4 –5 –10 –15 5 str
-1 perform ( ) cha
1
ranged 5 –5 –10 –15 5 dex
0 profession ( ) x 4
wis
spot r x 11 4 7 wis
survival r x 4 6
12 wis 2
swim r x
WEAPONS -1 -1
str*
tumble 0 0
dex*
weapon att bonus damage critical range type size use magic device 1 1
cha
Masterwork Scimitar +3 1d6 18-20/x2 N/A S M use psionic device 1
cha
notes
EQUIPMENT
item location wt item location wt item location wt
Healing Belt
Ring of the Beast
Longbow 3.0
Chain Shirt 25.0
LANGUAGES
Common, Druidic, Elven
SPELLS SPELLS & POWERS
spell level spells bonus # spells
save dc per day spells known Cantrips (6): SNA IV
0 0 Detect Magic 1d3 Dire Wolves
Mending 57 HP
15 1st
Create Water x2 AC 21
16 2nd Resize DR and Fast Heal
17 3rd Bite +14 melee (1d8+13)
Fort +8, Ref +7, Will +6
4th 1 (4):
5th Summon Fey SNAIII
6th
Cloudburst Ape
Snake's Swiftness 41HP
7th Entangle AC 21
8th DR 10/Magic and Slashing
Fast Heal 3
9th
2 (4): 2 claws +10 melee (1d6+8) and bite +5
spell save modifiers
Mass Snake's Swiftness melee (1d6+5)
dc mod ability misc
nonpsionic –8 –9 +4 –8 –8
flat-footed/powerless +8 +7 +8 +8 +8
HENCHMEN/ANIMAL COMPANIONS
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
Mondo Ape, 6HD 6 60 2 30 19 2/+13 24 17 14 2 12 7
notes 1d6+6. FORT +8 REF +7 WILL +3 BAB+4 Grapple: 4+6+4 2 Claws, +13 (1d8+7), Bite +8 (1d8+3)
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
Mondo Continued Ape 6HD 6 60 2 30 19 +7 23 17 14 2 12 7
notes Alertness,Toughness, Improved Natural Attack
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
Crocodile Wildshape Animal 20 15 +6
notes Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6)
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
Animal 48 20 17 +4
notes
CHARACTER DESCRIPTION
character name Lorth age 53 sex M
description birth date size Medium
height 5'4" weight 130
hair Grey eyes Hazel
skin Leathered handedness Right
character sketch
personality
Short and with tanned, leathery skin, Lorth isn't much to look at. He's got shoulder length,
greyed hair. It has hints of brown, but has lost its color to age. He walks with a
pronounced limp in his left leg, coming from a shattered kneecap. His eyes have a cloudy
look to them, as if his sight is starting to go.
Lorth has survived because he's crafty. He's not meant for a fight, but he makes it through
by outwitting his opponents.
quote(s)
Fear the old man in a profession where men do not live to be old.
contacts/friends
enemies
When he was 46 years old, he took a warhammer blow to his left knee, leaving it shattered and crippling him. Lorth sought
refuge in a nearby forest to escape from the band of highwaymen that he was trying to stop. They tracked him to the forest, and
would have killed him had not an ape come to his aid. Recognizing Lorth as a follower of Mielikki and a child of the forest, the
ape fought off the bandits. The next morning, Lorth cast healing magic on both of them, and they have been inseparable ever
since.
Lorth is Vegetarian.
Reports of a hunter by the name of Aaron Korigard have come in, hunting down Timberway Lions in the Timberway Forest. We
were told to search the Bluerock Lodge, along the edge of the Rawlinswood
Bears offered to give aid once poachers are gone. Meet at the river west of Valls.
Lord Prendeghast asked us to help him acquire the Duchy of Arcata, currently in the hands of Duke Horgath.
Went to Ostrav to check for survivors. None found. Town burned. Some kind of demon helping them.
dungeons & dragons character sheet v2.1 7/03 by patrick murphy • a mad irishman production • www.mad-irishman.net
date created dm/campaign dungeons & dragons is a registered trademark of wizards of the coast, inc. ©2003 wizards of the coast, inc.