Traveller (5th edition) is a role-playing game set in the galaxy of the future. The game is based on the popular twilight saga of the same name. The basic Traveller game system is based around a galaxy of starships, vehicles, equipment and weapons.
Traveller (5th edition) is a role-playing game set in the galaxy of the future. The game is based on the popular twilight saga of the same name. The basic Traveller game system is based around a galaxy of starships, vehicles, equipment and weapons.
Traveller (5th edition) is a role-playing game set in the galaxy of the future. The game is based on the popular twilight saga of the same name. The basic Traveller game system is based around a galaxy of starships, vehicles, equipment and weapons.
(draft) Traveller5 Contents and structure for the basic
Traveller (5th edition) game system.
Introduction Friendships The Galaxy Barter Foreword Enmity Regions The Foundations of Traveller Getting Information Sectors and Subsectors Information The Vast Span of History Bargaining Star Systems Library Data The Milieux Persuading Stars Museum Data Forcing Action Mapping Space Information Analysis Basics Fighting Research and Development The Nature of Role-Playing Multi-Personal Worlds What You Need Battles Worlds Activities Players Guide to Traveller Wars World Generation Con Games Master's Guide to Traveller Terrain Corporations Die Rolls and Dice Situations Cities and Settlements Entertainment Units of Measure Goals World Surface Travel Exploration and Surveys The Typical Setup Missions Mapping Worlds Manufacturing Events Animal Encounters Masquerade Characters Encounters Travel Times Mercenary Operations Characters Patrons Military Operations What Characters Do People Flora And Fauna Naval Careers Animals Animals Noble Missions Life Pursuits Monsters Land Prospecting Humans and Non Humans Situations Air Psionics The Major Races The Unusual Sea Quests The Minor Races Generating Encounters Plants Research Land Strategic Manipulations Character Creation Actions and Consequences Air Trade The Creation Process Events Sea Transport Experience Continuing NPCs Troupes (Bards) Aptitudes Patrons Technology Heritage Nemeses The Tech Level Scale Creating Adventures Homeworld Gimmicks Alternative Technology (ies) Elements of the Scenario Genetic Elements of the Adventure Cultural Objects Cultures Elements of the Campaign Weapons Populations Skills and Tasks Equipment The Focus of Population Appendices Tasks Equipment Design Historical Antecedents The Traveller Card System Task Library Vehicles (Land Sea Air) Rival Factions IMTU Creating Tasks Vehicle Design The Influence of Economics Language (s) Skills Beasts of Burden Calendars Money and Accounting The Milieux Adventuring Starships and Spacecraft Currency Faraway Sector Every Adventure Begins and Space Travel Items of Value Deck Plan Symbols Starship Operations Types of Accounting Outdoor Mapping Interactions Starship Design Loose The History of Traveller Personal Starship Combat Strict Getting Acquainted General Fund
Basic Books Boxed Games/ Products
Core Rules Basic Reference Game Master's Companion Used with any era Ships and Troops Players’ Handbook Signal GK (tactical like Mayday) Technical Design Reference Used with any era Squadrons (operational) Starships and Vehicles Vanguard (starship miniatures) Equipment and Weapons Snapfire (tactical like Snapshot) Stellar Atlas Basic Reference Regiments (operational) Other Core Books (probably not all these) Striker (military miniatures) The Ancient War (Grandfather's conflict with his children). Theater of War (strategic like IE and FFW) First Contact (The Solar System before jump drive) Game Support The Interstellar Wars (space war) Faraway Sector (custom sectors) The Rule of Man (the wonders of the collapsed First Empire). Yard 9 (starship deck plans) The Golden Age (the mature Imperium). Other Things The Plague (the Virus Era). Ships Papers Annic Nova, Far Trader, Scout Patents of Nobility Baron, Count, Marquis, Duke Into The Unknown! (explorations) Calendars 2004 and Beyond The Border Wars (Human Aslan conflict) Tee Shirts and Caps The Far Far Future (thousands of years after the Imperium).