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"Slotna"

={
key="Slotna"
ship_prefix="ISS"
species={
class="HUM"
portrait="humanoid_05"
name="Slotna"
plural="Slotnanian's"
adjective="Slotnanian"
name_list="HUM3"
trait="trait_intelligent"
trait="trait_natural_engineers"
trait="trait_solitary"
trait="trait_sedentary"
trait="trait_quick_learners"
}
secondary_species={
class="MAM"
portrait="mam3"
name="Flim"
plural="Flims"
adjective="Flim"
name_list="HUM2"
trait="trait_syncretic_proles"
trait="trait_strong"
trait="trait_rapid_breeders"
trait="trait_nonadaptive"
trait="trait_conservational"
}
name="Slotna"
adjective="Slotnanian"
authority="auth_imperial"
government="gov_irenic_monarchy"
advisor_voice_type="l_materialist"
planet_name="Slotna"
planet_class="pc_tropical"
system_name="The Edge"
initializer=""
graphical_culture="mammalian_01"
city_graphical_culture="mammalian_01"
empire_flag={
icon={
category="pointy"
file="flag_pointy_2.dds"
}
background={
category="backgrounds"
file="v.dds"
}
colors={
"red"
"black"
"null"
"null"
}
}
ruler={
gender=male
name="Walid"
portrait="humanoid_05_male_01"
texture=0
hair=8
clothes=1
ruler_title="Shephard"
heir_title="Heir"
}
spawn_as_fallen=no
ignore_portrait_duplication=no
room="personality_federation_builders_room"
spawn_enabled=no
ethic="ethic_authoritarian"
ethic="ethic_pacifist"
ethic="ethic_materialist"
civics={
"civic_syncretic_evolution"
"civic_mining_guilds"
}
}
"Emulian"
={
key="Emulian"
ship_prefix="ISS"
species={
class="HUM"
portrait="humanoid_hp_01"
name="Rev"
plural="Rev's"
adjective="Rev"
name_list="HUM3"
trait="trait_sedentary"
trait="trait_natural_engineers"
trait="trait_intelligent"
trait="trait_solitary"
trait="trait_quick_learners"
}
name="Emulian"
adjective="Emulians"
authority="auth_imperial"
government="gov_illuminated_autocracy"
planet_name="Dawn-Bringer"
planet_class="pc_alpine"
system_name="The Start"
initializer=""
graphical_culture="mammalian_01"
city_graphical_culture="mammalian_01"
empire_flag={
icon={
category="pointy"
file="flag_pointy_23.dds"
}
background={
category="backgrounds"
file="new_dawn.dds"
}
colors={
"dark_purple"
"pink"
"null"
"null"
}
}
ruler={
gender=male
name="Walid"
portrait="humanoid_hp_01"
texture=0
hair=3
clothes=1
ruler_title="Shaphard"
}
spawn_as_fallen=no
ignore_portrait_duplication=no
room="personality_federation_builders_room"
spawn_enabled=always
ethic="ethic_fanatic_authoritarian"
ethic="ethic_materialist"
civics={
"civic_cutthroat_politics"
"civic_technocracy"
}
}
"Revonants"
={
key="Revonants"
ship_prefix="ISS"
species={
class="HUM"
portrait="humanoid_03"
name="Rev"
plural="Rev's"
adjective="Rev"
name_list="HUM3"
trait="trait_deviants"
trait="trait_sedentary"
trait="trait_intelligent"
trait="trait_natural_engineers"
trait="trait_quick_learners"
}
name="Revonants"
adjective="Rev"
authority="auth_imperial"
government="gov_illuminated_autocracy"
advisor_voice_type="l_materialist"
planet_name="The Edge"
planet_class="pc_continental"
system_name="The cycle"
initializer=""
graphical_culture="humanoid_01"
city_graphical_culture="mammalian_01"
empire_flag={
icon={
category="domination"
file="domination_8.dds"
}
background={
category="backgrounds"
file="00_solid.dds"
}
colors={
"purple"
"pink"
"null"
"null"
}
}
ruler={
gender=male
name="Walid"
portrait="humanoid_03"
texture=0
hair=3
clothes=1
ruler_title="Shephard"
heir_title="Heir"
}
spawn_as_fallen=no
ignore_portrait_duplication=no
room="personality_migrating_flock_room"
spawn_enabled=always
ethic="ethic_authoritarian"
ethic="ethic_militarist"
ethic="ethic_materialist"
civics={
"civic_cutthroat_politics"
"civic_technocracy"
}
}
"Nightfall"
={
key="Nightfall"
ship_prefix="ISS"
species={
class="HUM"
portrait="humanoid_05"
name="Slotna"
plural="Slotna's"
adjective="Slotnan"
name_list="HUMAN2"
trait="trait_intelligent"
trait="trait_thrifty"
trait="trait_sedentary"
trait="trait_deviants"
}
name="Nightfall"
adjective="Nightfallian"
authority="auth_oligarchic"
government="gov_megacorporation"
advisor_voice_type="l_materialist"
planet_name="The start"
planet_class="pc_continental"
system_name="The core"
initializer=""
graphical_culture="humanoid_01"
city_graphical_culture="humanoid_01"
empire_flag={
icon={
category="blocky"
file="flag_blocky_24.dds"
}
background={
category="backgrounds"
file="pattern_01.dds"
}
colors={
"black"
"burgundy"
"null"
"null"
}
}
ruler={
gender=male
name="Walid Derey"
portrait="humanoid_05_male_01"
texture=0
hair=3
clothes=2
ruler_title="Shephard"
heir_title="Heir"
}
spawn_as_fallen=no
ignore_portrait_duplication=no
room="personality_migrating_flock_room"
spawn_enabled=yes
ethic="ethic_authoritarian"
ethic="ethic_fanatic_materialist"
civics={
"civic_life_seeded"
"civic_corporate_dominion"
}
}

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