This journal entry summarizes a lesson plan where the teacher used Kahoot! for digital assessment of students' computer parts vocabulary. [1] The teacher observed that most students were using Kahoot! for the first time and needed instructions. [2] The immediate feedback from the digital quiz allowed the teacher to review concepts during the lesson. [3] Over 80% of students were able to identify computer tower parts by the end, showing learning and allowing the teacher to adjust instruction.
This journal entry summarizes a lesson plan where the teacher used Kahoot! for digital assessment of students' computer parts vocabulary. [1] The teacher observed that most students were using Kahoot! for the first time and needed instructions. [2] The immediate feedback from the digital quiz allowed the teacher to review concepts during the lesson. [3] Over 80% of students were able to identify computer tower parts by the end, showing learning and allowing the teacher to adjust instruction.
This journal entry summarizes a lesson plan where the teacher used Kahoot! for digital assessment of students' computer parts vocabulary. [1] The teacher observed that most students were using Kahoot! for the first time and needed instructions. [2] The immediate feedback from the digital quiz allowed the teacher to review concepts during the lesson. [3] Over 80% of students were able to identify computer tower parts by the end, showing learning and allowing the teacher to adjust instruction.
Steps for Columns o Observation Column: Make observation notes in this form related to a teaching video uploaded in Edthena Identify/describe 3 to 5 observations that relate to this week’s journal topic o Meaning Column: Review the observation notes and write your thoughts about what you observed. In other words, what does what you saw and wrote make you think of? o Research Column: Note the research that confirms or refutes your thinking, using APA in text citations for each thought comment and/or observation, e.g. (Author, date, pg.)
Teaching video name: Lesson Plan #3 Date: 04/20/18
Observation Meaning Research Designing Coherent I was introduced to Hattie, J. (2012). Visible Instruction kahoots.com by a fellow 08:50 - This is the first time learning for teachers: most of the students used the colleague last year, and I find kahoots. I wanted to make it to be an engaging way to Maximizing impact on sure I wrote down some of the assess students. information they needed. learning (pp. 25-40). However, I have found you can come across a few London: Routledge Using Assessment in technical issues, which I Instruction 05:04 - The students are planned for now, because of completing their computer the experience I gained over parts unit with a digital quiz. time. I find that once the This quiz provides me with students figure out how to immediate feedback, which allows me to review during the use the program, they easily assessment. retain this knowledge.
Engaging Students in The feedback I gained Fisher, D., Frey, N. (2012).
Learning through this quiz is going to 18:45 - This was the part of assist in pushing my Making time for the computer that none of the students were able to identify curriculum forward. I am feedback. Educational at the beginning of the unit. pleased to see the retention Leadership, 70(1), 42-47 of vocabulary words. 19:12 - More than 80% of the students are able to identify I found the article by Fisher the tower. I know I have to continue to review this part, inspiring in regard to how to but not as much as I did at the use the feedback you start of the unit. I can also pull the students who are still Hall_ Journal Assignment M7_Lesson Plan 3
having problems with acquire to steer your
computer parts into a small curriculum. center group based on the feedback I acquired.
Managing Classroom I had to be very conscious of
Wiggins, G. (2012). Seven 14:25 - During the game, V.'s how I interacted with the keys to effective students during this game. computer crashed, and he feedback. Feedback, 70(1), 11- They are always very 16. became very upset because excited, and it is easy to lose he thought he couldn't control over the class during participate. I instructed him kahoots. I usually give them three strikes while they are to clean his face and get making a lot of noise before I some water. I continued the stop the game. That game while I was tending to becomes counterproductive the student. to getting the feedback I need from the class. 24:35 - The students are Therefore, I began to think always really loud during about what professor Elford this game because they are and I discussed during our deeply engaged. I last conference call in which we took a moment to chat attempted one of Dr. about positive behavior Elford's strategies in which I interventions and supports. I was making sure I then utilized a different praised the behavior I want approach to handling the to see. After a few noise based on those strategies. The outcome was questions and a lot of very successful and I shall positive praise showed for use it again during future the quiet celebrations, games. everyone became more conscious of this and put forth an effort to celebrate quietly.
Establishing a Culture for It is one thing to assess Hattie, J. (2012). Visible
Learning students, but it is another to 30:36 - I enjoyed that the allow them to see the learning for teachers: students were accepting of the feedback and praised their outcome of the assessment. Maximizing impact on classmates. Since this was the first time I played kahoots, I had to Hall_ Journal Assignment M7_Lesson Plan 3
make sure the students learning (pp. 25-40).
understood that it is important to congratulate London: Routledge their peers for their success. It is also critical that they are able to see other students who have a grasp of the content who could assist them in the future.