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Information Sheet 2
Information Sheet 2
1-2
Learning objective:
Computers are almost everywhere. Wherever you go, you can see
different kinds of computer. But do you know what computer is? Do you know
how it works? Do you have the skill to build it?
In this module, you will be able to answer the questions stated above
and define computer technical terminologies.
BIOS – Basic Input/Output System, the part of the operating system that
controls the input and output functions.
Control Unit – decodes each instruction that enters the computer. It then
generates the necessary pulses to carry out the functions specified.
CPU – Central Processing Unit, the heart of a system. It controls all data
Interrupt – an input signal to the processors that sets the order to initialize
all system devices for operation.
Memory – the part of a computer that stores vital information for the
computer’s operation.
Microprocessor – the arithmetic logic unit, registers, and timing and decoding
circuitry usually contained in a single integrated circuit that controls computer
activities.
Programs – contain the instructions that tell the computer what to do. It is a
sequential set of instructions to solve a particular problem.
Prototype – the first of its kind, the original from which later models are
patterned.
RAM – Random Access Memory, data can either be read from or written to
(read/write).
ROM – Read Only Memory, data can only be read from this type of memory. It
cannot be altered and contains the basic operating instruction of the computer.
Unix – the operating system used by the IBM PC, having a more powerful
command structure and greater expandability than CP/M
COMPUTER ACRONYMS
ACE - Asynchronous Communication Element
ACPI - Advance Configuration and Power Interface
ADC - Analog-to-Digital Converter
ADO - Active Data Object
ADSL - Asymmetric Digital Subscriber Line (variant of DSL)
AGP - Accelerated Graphics Port
ALU - Arithmetic Logic Unit
AMR - Audio Modem Riser
API - Application Programming Interface
ASCII - American Standard Code for Information Interchange
ATA - Advanced Technology Attachment
BCD - Binary Coded Decimal
BEDO RAM - Burst EDORAM
HISTORY OF COMPUTER
ABACUS
It could rightly be called the first mechanical computing device. It was used as
far back as 2,600 B.C and is still used today.
PASCALINE
The first mechanical calculating machine that was developed by Blaise Pascal
in the early 1600s. This device could add and subtract. Later Gottfried von
Leibnitz developed a calculator that could also multiply and divide.
AUTOMATED LOOM
This was invented by weaver Joseph Jacquered in LOOM the early 1800s that
uses punched cards to record data.
DIFFERENCE ENGINE
This is where modern computer history began. This machine was proposed by
Charles Babbage in ENGINE the 1800s which bears the resemble of today’s
computers which is capable of computing and at the same time print results.
ELECTROMECANICAL ENGINE
ELECTRONIC COMPUTER
John Anatasoff is generally credited with building the first electronic computer
as lowa State University.
MARK I
Was developed by Howard Aiken with the help of IBM, is the first large-scale,
general-purpose, electromechanical computer. It was completed in 1994.
ENIAC
This was the world’s first large-scale electronic digital computer which was
developed by J. Presper Eckert and John Mauchly in 1946. This computer is
designed to calculate missile trajectories.
Was later developed by mathematician John von Neuman in the 1940s which
runs in the concept of stored programs.
UNIVAC
This is the first commercial computer which was completed and delivered to
the U.S. Census Bureau in 1951.
THE HARDWARE COMPONENT OF A COMPUTER SYSTEM
1. Hardware
The hardware components are the tangible components of the
computer. Knowledge of the tangible components will enable you to
understand how the parts relate to one another. It will also help you
troubleshoot when you meet problems in operating computers.
1. Supercomputers - the largest computers. They are the most powerful, the
most expensive, and the fastest. They are capable of processing trillions of
instructions per second.
4. Notebook - can fit into a briefcase and weigh fewer than two pounds, yet
it can compete with the microcomputer. A larger, heavier version is called
a laptop computer. Notebooks generally cost more than microcomputers
but can run most of the microcomputer software and are more versatile.
Like other computers, notebook computers are getting faster, lighter, and
more functional.
5. Personal digital assistant (PDA) - smallest computer used to track
appointments and shipments as well as names and addresses. PDAs are
called pen-based computers because they utilize a pen-like stylus that
accepts hand-written input directly on a touch-sensitive screen.
Computer Characteristics
1. It is a machine
– it needs outside intervention for it to run.
- it can only do things for which it is designed.
2. It is electronic
- It is made up of electronic circuits
- It runs in electrical energy
3. It is automatic
- once started, it continues to run without outside intervention
4. It can manipulate data
- following specific rules, it can perform arithmetic functions such as
addition, subtraction, multiplication and division.
5. It has memory
- it has the capacity to remember what it has done.
- it can store instruction in its memory and follow these though
unaided.
6. It has logic functions
- it has a set of instructions which tell when it must do and how it must
be done
- it can produce results upon completion of these instructions.
Computer Capabilities
1. Speed - A computer can do billions of actions per second.
2. Repetitiveness – computer can tirelessly perform operations over and
over again without errors and complaints, unlike humans.
3. Reliability and Accuracy – along with the high speed of computer
performance is their high accuracy and reliability.
4. Logical Operations – the computer can make decision based on
alternative course of action. The decisions of the computer are however
dependent on the choices prepared for it by the programmer.
5. Store and recall information – the computer is like human brain
because it can store facts, instructions and information. The data
storage capability of the computer is unique. It stores vast amount of
information permanently and retrieval is easy, convenient and fast.
6. Self Checking – they verify the accuracy of their own work by using a
control routine called parity check. Computers always countercheck
the validity and reliability of information given.
7. Self Operating – once all data are fed into the computer memory,
processing and output are given without human intervention.
Computer Limitations:
Although a computer can do variety of tasks at binding speed and with
100% accuracy, it has one fundamental limitation. It is still dependent on the
instructions and data fed by human being.
1. The computer cannot generate information on its own
2. A computer cannot correct wrong instructions
3. A computer cannot come up with an original “decision”
4. Vulnerable to virus attack.